17:43:11 DEBUG      emu - GUI - loading window position of 'LogWindow'
17:43:11  INFO   memory - GUI - Ignore invalid memory access: true
17:43:11 DEBUG   memory - GUI - Using jpcsp.memory.FastMemory
17:43:11 DEBUG hle.sceDisplay - GUI - setViewportResizeScaleFactor resize=2.000000, size(960x544), canvas(960x544), location(0,0)
17:43:11  INFO      emu - GUI - WARNING: Found unknown Windows version: Windows 7
17:43:11  INFO      emu - GUI - Attempting to use default windows plug-in.
17:43:11  INFO      emu - GUI - Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
17:43:11  INFO controller - GUI - Using default controller 'HID Keyboard Device'
17:43:11 DEBUG      emu - GUI - loading window position of 'MainGUI'
17:43:11  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=100
17:43:11  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=100
17:43:12 DEBUG      emu - GUI - loading window position of 'MainGUI'
17:43:12 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:43:12 DEBUG      emu - GUI - loading window position of 'LogWindow'
17:43:12  INFO       ge - GUI - Using RenderingEngineLwjgl31
17:43:12  INFO       ge - GUI - Using VBO
17:43:12  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
17:43:12  INFO       ge - GUI - Shading Language version: 3.30
17:43:12  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
17:43:12  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
17:43:12 DEBUG      emu - GUI - saving window position of 'LogWindow'
17:43:13 DEBUG      emu - GUI - loading window position of 'UmdBrowser'
17:43:13 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:43:13 DEBUG      emu - GUI - loading window position of 'UmdBrowser'
17:43:17 DEBUG hle.sceAtrac3plus - GUI - FileSize 0x6E038
17:43:17 DEBUG hle.sceAtrac3plus - GUI - WAVE format: magic=0x20746D66('fmt '), chunkSize=52, compressionCode=0xFFFE, channels=2, sampleRate=44100, bitrate=8096, bytesPerFrame=0x178, hiBytesPerSample=0, codingMode=0
17:43:17 DEBUG hle.sceAtrac3plus - GUI - Additional chunk data: 22 00 00 08 03 00 00 00 BF AA 23 E9 58 CB 71 44 A1 19 FF FA 01 E4 CE 62 01 00 28 2E 00 00 00 00 00 00 00 00
17:43:17 DEBUG hle.sceAtrac3plus - GUI - FACT Chunk: endSample=2447211, sampleOffset=3878
17:43:17 DEBUG hle.sceAtrac3plus - GUI - Loop #0: LoopInfo[cuePointID 0, type 0, startSample 0x1334, endSample 0x255821, fraction 0, playCount 0]
17:43:17 DEBUG hle.sceAtrac3plus - GUI - DATA Chunk: data offset=0xA8, data size=0x6DF90
17:43:17 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x8
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18 DEBUG atrac3plus - Umd Browser Sound Play Thread - Bytes read 0x178
17:43:18  INFO      emu - GUI - Java version: 1.7.0_76 (1.7.0_76-b13)
17:43:18  INFO      emu - GUI - Java library path: lib\windows-amd64
17:43:18  INFO      emu - GUI - Jpcsp v0.7 3682:3702
17:43:18  INFO      emu - GUI - UMD param.sfo :
APP_VER = 01.40
ATTRIBUTE = 1
BOOTABLE = 1
CATEGORY = PG
DISC_ID = NPJH50832
DISC_VERSION = 1.00
PARENTAL_LEVEL = 7
PBOOT_TITLE = GOD EATER 2 ?????????(ver.1.40)
PSP_SYSTEM_VER = 6.60
REGION = 32768
TITLE = GOD EATER 2
USE_USB = 0
probably homebrew? false
17:43:18 DEBUG      hle - GUI - Loading HLE firmware up to version 660
17:43:18  INFO      emu - GUI - Content of UMD_DATA.BIN: 'NPJH-50832|065B9ECE7A0846F1|0001|G             |'
17:43:18 DEBUG      emu - GUI - Patch file not found: java.io.FileNotFoundException: patches\NPJH50832.properties (The system cannot find the file specified)
17:43:18  INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
17:43:18 DEBUG  runtime - GUI - RuntimeContext.reset
17:43:18  INFO compiler - GUI - Compiler MethodMaxInstructions: 3000
17:43:19 DEBUG      hle - GUI - Loading HLE firmware up to version 660
17:43:19 DEBUG   loader - GUI - Loader: Relocation required (PRX)
17:43:19 DEBUG   loader - GUI - PH#0: loading program 08804000 - file 08B1E3C8 - mem 08B1E3C8
17:43:19 DEBUG   loader - GUI - PH#0:
p_type 		 00000001
p_offset 	 000000C0
p_vaddr 	 00000000
p_paddr 	 00196760
p_filesz 	 0031A3C8
p_memsz 	 0031A3C8
p_flags 	 00000007
p_align 	 00000040

17:43:19 DEBUG   loader - GUI - PH#1: loading program 08B1E400 - file 08B3289C - mem 08B562C4
17:43:19 DEBUG   loader - GUI - PH#1:
p_type 		 00000001
p_offset 	 0031A4C0
p_vaddr 	 0031A400
p_paddr 	 00000000
p_filesz 	 0001449C
p_memsz 	 00037EC4
p_flags 	 00000006
p_align 	 00000040

17:43:19 DEBUG   loader - GUI - PH alloc consumption 003522C4 (mem 00000000)
17:43:19 DEBUG   loader - GUI - .sbss: ignoring zero-length type 8 section 08B328A0
17:43:19 DEBUG   loader - GUI - .bss: clearing section 08B328A0 - 08B32C84 (len 000003E4)
17:43:19 DEBUG   loader - GUI - .bss.0001: clearing section 08B32CC0 - 08B3A614 (len 00007954)
17:43:19 DEBUG   loader - GUI - .bss.0002: clearing section 08B3A618 - 08B3CF90 (len 00002978)
17:43:19 DEBUG   loader - GUI - .bss.0003: clearing section 08B3CFC0 - 08B44FC4 (len 00008004)
17:43:19 DEBUG   loader - GUI - .bss.0004: clearing section 08B44FC8 - 08B45049 (len 00000081)
17:43:19 DEBUG   loader - GUI - .bss.0005: clearing section 08B45050 - 08B45270 (len 00000220)
17:43:19 DEBUG   loader - GUI - .bss.0006: clearing section 08B45270 - 08B453F0 (len 00000180)
17:43:19 DEBUG   loader - GUI - .bss.0007: clearing section 08B45400 - 08B46D78 (len 00001978)
17:43:19 DEBUG   loader - GUI - .bss.0008: clearing section 08B46D80 - 08B46F0C (len 0000018C)
17:43:19 DEBUG   loader - GUI - .bss.0009: clearing section 08B46F10 - 08B47528 (len 00000618)
17:43:19 DEBUG   loader - GUI - .bss.0010: clearing section 08B47530 - 08B48128 (len 00000BF8)
17:43:19 DEBUG   loader - GUI - .bss.0011: clearing section 08B48130 - 08B481C4 (len 00000094)
17:43:19 DEBUG   loader - GUI - .bss.0012: clearing section 08B481C8 - 08B4890C (len 00000744)
17:43:19 DEBUG   loader - GUI - .bss.0013: clearing section 08B48910 - 08B49F8C (len 0000167C)
17:43:19 DEBUG   loader - GUI - .bss.0014: clearing section 08B49F90 - 08B4A238 (len 000002A8)
17:43:19 DEBUG   loader - GUI - .bss.0015: clearing section 08B4A240 - 08B4ACD9 (len 00000A99)
17:43:19 DEBUG   loader - GUI - .bss.0016: clearing section 08B4ACE0 - 08B50250 (len 00005570)
17:43:19 DEBUG   loader - GUI - .bss.0017: clearing section 08B50250 - 08B502CC (len 0000007C)
17:43:19 DEBUG   loader - GUI - .bss.0018: clearing section 08B502D0 - 08B502DA (len 0000000A)
17:43:19 DEBUG   loader - GUI - .bss.0019: clearing section 08B502E0 - 08B50304 (len 00000024)
17:43:19 DEBUG   loader - GUI - .bss.0020: clearing section 08B50310 - 08B5137C (len 0000106C)
17:43:19 DEBUG   loader - GUI - .bss.0021: clearing section 08B51380 - 08B553FC (len 0000407C)
17:43:19 DEBUG   loader - GUI - .bss.0022: clearing section 08B55400 - 08B55470 (len 00000070)
17:43:19 DEBUG   loader - GUI - .bss.0023: clearing section 08B55480 - 08B562C4 (len 00000E44)
17:43:19 DEBUG   loader - GUI - PH#2: relocating 101781 entries
17:43:21  INFO   loader - GUI - Found ModuleInfo at 0x0899A6A0, name:'main', version: 0101, attr: 0x00000000, gp: 0x08B3A890
17:43:21 DEBUG   loader - GUI - Reserving 0x3522C4 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
17:43:21 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='main', type=PSP_SMEM_Addr, size=0x3522C4, addr=0x08804000: returns 0x08804000
17:43:21 DEBUG   loader - GUI - Processing Import #0: sceCtrl
s_modulename	0899A6D8
s_version		0011
s_flags			4001
s_size			0005
s_imports		0003
s_nid			0899F7EC
s_text			08999EAC

17:43:21 DEBUG   loader - GUI - Processing Import #1: sceUmdUser
s_modulename	0899A6E4
s_version		0011
s_flags			4001
s_size			0005
s_imports		0009
s_nid			0899FA14
s_text			0899A2FC

17:43:21 DEBUG   loader - GUI - Processing Import #2: scePower
s_modulename	0899A6F4
s_version		0011
s_flags			4001
s_size			0005
s_imports		0005
s_nid			0899F93C
s_text			0899A14C

17:43:21 DEBUG   loader - GUI - Processing Import #3: sceImpose
s_modulename	0899A704
s_version		0011
s_flags			4001
s_size			0005
s_imports		0002
s_nid			0899F830
s_text			08999F34

17:43:21 DEBUG   loader - GUI - Processing Import #4: sceDisplay
s_modulename	0899A714
s_version		0011
s_flags			4001
s_size			0005
s_imports		0003
s_nid			0899F7F8
s_text			08999EC4

17:43:21 DEBUG   loader - GUI - Processing Import #5: sceGe_user
s_modulename	0899A724
s_version		0011
s_flags			4001
s_size			0005
s_imports		000B
s_nid			0899F804
s_text			08999EDC

17:43:21 DEBUG   loader - GUI - Processing Import #6: sceAudio
s_modulename	0899A734
s_version		0011
s_flags			4001
s_size			0005
s_imports		000B
s_nid			0899F7C0
s_text			08999E54

17:43:21 DEBUG   loader - GUI - Processing Import #7: sceSasCore
s_modulename	0899A744
s_version		0011
s_flags			4009
s_size			0005
s_imports		001E
s_nid			0899F988
s_text			0899A1E4

17:43:21 DEBUG   loader - GUI - Processing Import #8: sceAtrac3plus
s_modulename	0899A754
s_version		0011
s_flags			0009
s_size			0005
s_imports		000E
s_nid			0899F788
s_text			08999DE4

17:43:21 DEBUG   loader - GUI - Processing Import #9: sceMd5
s_modulename	0899A768
s_version		0011
s_flags			0009
s_size			0005
s_imports		0004
s_nid			0899F864
s_text			08999F9C

17:43:21 DEBUG   loader - GUI - Processing Import #10: sceLibFont
s_modulename	0899A774
s_version		0011
s_flags			0009
s_size			0005
s_imports		000B
s_nid			0899F838
s_text			08999F44

17:43:21 DEBUG   loader - GUI - Processing Import #11: sceUtility
s_modulename	0899A784
s_version		0011
s_flags			4001
s_size			0005
s_imports		000F
s_nid			0899FA38
s_text			0899A344

17:43:21 DEBUG   loader - GUI - Processing Import #12: sceMpeg
s_modulename	0899A794
s_version		0011
s_flags			0009
s_size			0005
s_imports		0017
s_nid			0899F874
s_text			08999FBC

17:43:21 DEBUG   loader - GUI - Processing Import #13: sceRtc
s_modulename	0899A7A0
s_version		0011
s_flags			4001
s_size			0005
s_imports		000A
s_nid			0899F960
s_text			0899A194

17:43:21 DEBUG   loader - GUI - Processing Import #14: sceWlanDrv
s_modulename	0899A7AC
s_version		0011
s_flags			4001
s_size			0005
s_imports		0002
s_nid			0899FA74
s_text			0899A3BC

17:43:21 DEBUG   loader - GUI - Processing Import #15: sceOpenPSID
s_modulename	0899A7BC
s_version		0011
s_flags			4001
s_size			0005
s_imports		0001
s_nid			0899F938
s_text			0899A144

17:43:21 DEBUG   loader - GUI - Processing Import #16: sceNetAdhocDiscover
s_modulename	0899A7CC
s_version		0011
s_flags			0009
s_size			0005
s_imports		0006
s_nid			0899F8F0
s_text			0899A0B4

17:43:21 DEBUG   loader - GUI - Processing Import #17: sceNetAdhocctl
s_modulename	0899A7E4
s_version		0011
s_flags			0009
s_size			0005
s_imports		000C
s_nid			0899F908
s_text			0899A0E4

17:43:21 DEBUG   loader - GUI - Processing Import #18: sceNetAdhoc
s_modulename	0899A7F8
s_version		0011
s_flags			0009
s_size			0005
s_imports		0006
s_nid			0899F8D8
s_text			0899A084

17:43:21 DEBUG   loader - GUI - Processing Import #19: sceNet
s_modulename	0899A808
s_version		0011
s_flags			0009
s_size			0005
s_imports		0002
s_nid			0899F8D0
s_text			0899A074

17:43:21 DEBUG   loader - GUI - Processing Import #20: scePspNpDrm_user
s_modulename	0899A814
s_version		0011
s_flags			4009
s_size			0005
s_imports		0004
s_nid			0899F950
s_text			0899A174

17:43:21 DEBUG   loader - GUI - Processing Import #21: god_g000_Field
s_modulename	0899A82C
s_version		0000
s_flags			0009
s_size			0006
s_imports		0036
s_nid			0899F650
s_text			08999B74
s_vstub			0899FA7C

17:43:21 DEBUG   loader - GUI - 'god_g000_Field': Header with VStub has size 6: 
0x0899A5A4 0899A82C 00090000 00360606 0899F650  >,.........6.P...<
0x0899A5B4 08999B74 0899FA7C                    >t...|...<
17:43:21 DEBUG   loader - GUI - VStub has size 6: 
0x0899FA7C 0899FAAC 169350CD 0899FAB8 501C3168  >.....P......h1.P<
0x0899FA8C 0899FAC4 544B5C6D 0899FAD8 688377FA  >....m\KT.....w.h<
0x0899FA9C 0899FAF4 D4250C7D 0899FB00 E698F9F9  >....}.%.........<
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x08986CF0 [0x169350CD] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x08986CF4 [0x169350CD] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x08986D30 [0x501C3168] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x08986D34 [0x501C3168] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x08986D54 [0x544B5C6D] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x08986D58 [0x544B5C6D] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x08986D70 [0x544B5C6D] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x08986D74 [0x544B5C6D] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x088E64DC [0x688377FA] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x088E64E0 [0x688377FA] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x088E6D44 [0x688377FA] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x088E6D48 [0x688377FA] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x08919CE0 [0x688377FA] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x08919CF0 [0x688377FA] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x0891A2B4 [0xD4250C7D] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x0891A2BC [0xD4250C7D] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc HI16 0x08986CE0 [0xE698F9F9] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Vstub reloc LO16 0x08986CE4 [0xE698F9F9] Module 'god_g000_Field'
17:43:21 DEBUG   loader - GUI - Processing Import #22: layout
s_modulename	0899A840
s_version		0000
s_flags			0009
s_size			0006
s_imports		0018
s_nid			0899F728
s_text			08999D24
s_vstub			00000000

17:43:21 DEBUG   loader - GUI - 'layout': Header with VStub has size 6: 
0x0899A5BC 0899A840 00090000 00180006 0899F728  >@...........(...<
0x0899A5CC 08999D24 00000000                    >$.......<
17:43:21 DEBUG   loader - GUI - Processing Import #23: InterruptManager
s_modulename	0899A84C
s_version		0011
s_flags			4000
s_size			0005
s_imports		0003
s_nid			0899F4B8
s_text			08999844

17:43:21 DEBUG   loader - GUI - Processing Import #24: IoFileMgrForUser
s_modulename	0899A864
s_version		0011
s_flags			4001
s_size			0005
s_imports		000C
s_nid			0899F4C4
s_text			0899985C

17:43:21 DEBUG   loader - GUI - Processing Import #25: Kernel_Library
s_modulename	0899A87C
s_version		0011
s_flags			0001
s_size			0005
s_imports		0009
s_nid			0899F4F4
s_text			089998BC

17:43:21 DEBUG   loader - GUI - Processing Import #26: LoadExecForUser
s_modulename	0899A890
s_version		0011
s_flags			4001
s_size			0005
s_imports		0002
s_nid			0899F518
s_text			08999904

17:43:21 DEBUG   loader - GUI - Processing Import #27: ModuleMgrForUser
s_modulename	0899A8A4
s_version		0011
s_flags			4001
s_size			0005
s_imports		0008
s_nid			0899F520
s_text			08999914

17:43:21 DEBUG   loader - GUI - Processing Import #28: SysMemUserForUser
s_modulename	0899A8BC
s_version		0011
s_flags			4000
s_size			0005
s_imports		000B
s_nid			0899F54C
s_text			0899996C

17:43:21 DEBUG   loader - GUI - Processing Import #29: ThreadManForUser
s_modulename	0899A8D4
s_version		0011
s_flags			4001
s_size			0005
s_imports		002D
s_nid			0899F578
s_text			089999C4

17:43:21 DEBUG   loader - GUI - Processing Import #30: UtilsForUser
s_modulename	0899A8EC
s_version		0011
s_flags			4001
s_size			0005
s_imports		0009
s_nid			0899F62C
s_text			08999B2C

17:43:21 DEBUG   loader - GUI - Processing Import #31: sceSuspendForUser
s_modulename	0899A900
s_version		0011
s_flags			4000
s_size			0005
s_imports		0005
s_nid			0899FA00
s_text			0899A2D4

17:43:21 DEBUG   loader - GUI - Processing Import #32: StdioForUser
s_modulename	0899A918
s_version		0011
s_flags			4001
s_size			0005
s_imports		0003
s_nid			0899F540
s_text			08999954

17:43:21  INFO   loader - GUI - Found 387 unresolved imports
17:43:21 DEBUG   loader - GUI - Processing header #0 at 0x0899A3D4: main
modulename	00000000
version		0000
attr		8000
size		04
vcount		02
fcount		0002
resident		0899A928

17:43:21 DEBUG   loader - GUI - module_start found: nid=0xD632ACDB, function=0x08804000
17:43:21 DEBUG   loader - GUI - module_stop found: nid=0xCEE8593C, function=0x088040D4
17:43:21 DEBUG   loader - GUI - module_info found: nid=0xF01D73A7, addr=0x0899A6A0
17:43:21  WARN   loader - GUI - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
17:43:21 DEBUG   loader - GUI - Processing header #1 at 0x0899A3E4: main
modulename	0899A948
version		0000
attr		0001
size		05
vcount		37
fcount		08F2
resident		0899A950
vcountNew		0x0000
unknown1		0x26
unknown2		0x00

17:43:21 DEBUG   loader - GUI - 'main': Header has size 5: 
0x0899A3E4 0899A948 00010000 08F23705 0899A950  >H........7..P...<
0x0899A3F4 00260000                             >..&.<
17:43:21 DEBUG   loader - GUI - Export found at 0x0886113C [0x0001169F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08915C20 [0x000AAAA4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088963C0 [0x000D29A0]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A1454 [0x00168B12]
17:43:21 DEBUG   loader - GUI - Export found at 0x08820DB4 [0x003319B3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A1504 [0x00B766D4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D52C [0x00EAA437]
17:43:21 DEBUG   loader - GUI - Export found at 0x08895600 [0x0109B355]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A194 [0x011F03C1]
17:43:21 DEBUG   loader - GUI - Export found at 0x08843AC8 [0x012D9A55]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BD6B0 [0x012EEC11]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A355C [0x0199B4BA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088273DC [0x01A4FBA3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D08E0 [0x01D21C23]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A2520 [0x01D3EAAC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088348EC [0x01FCEFD4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4588 [0x021596CF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D34FC [0x0216C643]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889912C [0x021EEF4B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD658 [0x029BF2A6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FC5D4 [0x02A4EEB3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C3F40 [0x02FB494C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9F98 [0x0305BDED]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A70F8 [0x0336FCF7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08823760 [0x039BFFAE]
17:43:21 DEBUG   loader - GUI - Export found at 0x089159E8 [0x03BA9F46]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD740 [0x03D52E8E]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885B078 [0x03DAC410]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CB214 [0x03F36334]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900430 [0x03F76DBA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4498 [0x03F8C126]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888E6E8 [0x03FDB60C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ACBC8 [0x04142AF0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08848D50 [0x04456AA2]
17:43:21 DEBUG   loader - GUI - Export found at 0x088396F4 [0x044E75BB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08863D14 [0x049BC01F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C3C44 [0x04AE6AB3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3AF0 [0x04D7EB06]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900CA4 [0x04FCDB4D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088883C8 [0x0517D9FC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3F08 [0x051DD400]
17:43:21 DEBUG   loader - GUI - Export found at 0x08895028 [0x05699540]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901A10 [0x057A0EA9]
17:43:21 DEBUG   loader - GUI - Export found at 0x0892B94C [0x05861885]
17:43:21 DEBUG   loader - GUI - Export found at 0x08903EA4 [0x058D1452]
17:43:21 DEBUG   loader - GUI - Export found at 0x088544D0 [0x0591D16A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DD900 [0x05922056]
17:43:21 DEBUG   loader - GUI - Export found at 0x088596E0 [0x05A3F8C8]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888405C [0x05BB80CF]
17:43:21 DEBUG   loader - GUI - Export found at 0x089969F4 [0x05C58EE4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882C40C [0x05CD9E2C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08821E30 [0x05DF1B58]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888F070 [0x05F7CAD4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A488C [0x0605353A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C89E0 [0x0626D9CD]
17:43:21 DEBUG   loader - GUI - Export found at 0x08831C54 [0x062FAD0C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C0918 [0x064764B1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C36BC [0x065B138B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901DC8 [0x0666D94A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08904418 [0x067FAF2D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9BD8 [0x068F7210]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CE144 [0x069EFDBF]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916254 [0x07170D2C]
17:43:21 DEBUG   loader - GUI - Export found at 0x089041D8 [0x0727357D]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901ECC [0x072C2C1F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08996BF4 [0x072F2361]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D0BC [0x07748452]
17:43:21 DEBUG   loader - GUI - Export found at 0x08875E4C [0x077D2EDF]
17:43:21 DEBUG   loader - GUI - Export found at 0x08880094 [0x07805CF0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08838914 [0x079EC3BB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088560A4 [0x07B5E76A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08857AC0 [0x07D724CE]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891A5B8 [0x07DDE0D7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08872950 [0x07DDF196]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886BA60 [0x07E4E8D6]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E690 [0x07E8A456]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891E460 [0x08168917]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889D3B0 [0x082FC8D8]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E00C [0x083F9B82]
17:43:21 DEBUG   loader - GUI - Export found at 0x088903B8 [0x084C8D1D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A14F8 [0x086C49CC]
17:43:21 DEBUG   loader - GUI - Export found at 0x08859574 [0x0877DE42]
17:43:21 DEBUG   loader - GUI - Export found at 0x0890382C [0x08943BC7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BAB18 [0x089BC551]
17:43:21 DEBUG   loader - GUI - Export found at 0x08907B54 [0x08C095BB]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A174 [0x08D98894]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4938 [0x08EE3732]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A2D4 [0x090CCB3F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08826C54 [0x090D40EF]
17:43:21 DEBUG   loader - GUI - Export found at 0x089998BC [0x092968F4]
17:43:21 DEBUG   loader - GUI - Export found at 0x08864EF8 [0x092C1CB0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08852AD8 [0x09451DC0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08826CF8 [0x09584BA2]
17:43:21 DEBUG   loader - GUI - Export found at 0x088442C8 [0x095C2AC4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A0084 [0x09632707]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0084 [0x0967A6AF]
17:43:21 DEBUG   loader - GUI - Export found at 0x08859788 [0x096BBCDD]
17:43:21 DEBUG   loader - GUI - Export found at 0x08886378 [0x09A27BDD]
17:43:21 DEBUG   loader - GUI - Export found at 0x08893094 [0x09A6AC55]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F9CD4 [0x09A96F38]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C6870 [0x09CB424F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08996870 [0x09CF0F96]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DBE10 [0x0A1234EA]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882855C [0x0A26124C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08922DB8 [0x0A280282]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9800 [0x0AA3F28F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3F18 [0x0AB3B6B3]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889D648 [0x0AC1250E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4ECC [0x0AC3DE4B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D6CA0 [0x0AC86F1E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08888484 [0x0AE5811A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884569C [0x0AF6C0C4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0AD4 [0x0B71DFA8]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BAF98 [0x0B91A801]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886519C [0x0B936615]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891B7E8 [0x0BB20E57]
17:43:21 DEBUG   loader - GUI - Export found at 0x08887A84 [0x0BD19958]
17:43:21 DEBUG   loader - GUI - Export found at 0x089162C8 [0x0C96D361]
17:43:21 DEBUG   loader - GUI - Export found at 0x088470AC [0x0CB3CB23]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916680 [0x0CB6663A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08808BF0 [0x0CBF5AE7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AE7EC [0x0D1B797B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0890117C [0x0D3741BB]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889D214 [0x0D514B60]
17:43:21 DEBUG   loader - GUI - Export found at 0x08903248 [0x0DA0D633]
17:43:21 DEBUG   loader - GUI - Export found at 0x089424EC [0x0E2F937F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4028 [0x0E3E369C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3A70 [0x0E5DF26D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB430 [0x0E66C560]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C30E8 [0x0E728C36]
17:43:21 DEBUG   loader - GUI - Export found at 0x08918758 [0x0E8AEF47]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD80C [0x0E94947D]
17:43:21 DEBUG   loader - GUI - Export found at 0x08864DB4 [0x0EB9CB4E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08882CBC [0x0F06D007]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885A854 [0x0F3988AB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08996850 [0x0F48C694]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C0978 [0x0F58433F]
17:43:21 DEBUG   loader - GUI - Export found at 0x089168E4 [0x0F63DB34]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C6758 [0x0F6E79E3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08896134 [0x0F766BB6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088680D4 [0x0F8F6D8C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08880380 [0x0F905014]
17:43:21 DEBUG   loader - GUI - Export found at 0x08842078 [0x0FA58945]
17:43:21 DEBUG   loader - GUI - Export found at 0x08853870 [0x0FC77949]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885B338 [0x0FE620BE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08868AD4 [0x0FF0963F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ECCEC [0x1024E406]
17:43:21 DEBUG   loader - GUI - Export found at 0x08895CB4 [0x102B7244]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AD608 [0x10420E2A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088416E0 [0x10501D3B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088B814C [0x1064DF12]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885F168 [0x1066CD38]
17:43:21 DEBUG   loader - GUI - Export found at 0x088235A8 [0x107AF253]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D927C [0x108F4D60]
17:43:21 DEBUG   loader - GUI - Export found at 0x089998A4 [0x109F50BC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB748 [0x10A81C2F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D1048 [0x10CC1D52]
17:43:21 DEBUG   loader - GUI - Export found at 0x088251FC [0x10E8405D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD520 [0x10E8EC74]
17:43:21 DEBUG   loader - GUI - Export found at 0x08936EE0 [0x10F3BB61]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888B5D0 [0x111A52B6]
17:43:21 DEBUG   loader - GUI - Export found at 0x08857E14 [0x112FE08C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088990C8 [0x113851D8]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883C764 [0x1156B9CF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3564 [0x11649E61]
17:43:21 DEBUG   loader - GUI - Export found at 0x089427FC [0x119FAF5C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08998B44 [0x11DDA4F3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08823C18 [0x11F1393E]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891B75C [0x11F7F71A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08821BF8 [0x1225532A]
17:43:21 DEBUG   loader - GUI - Export found at 0x089018F0 [0x1278DA54]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3D20 [0x12C890AB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902E70 [0x130C5DB7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08823348 [0x132AA654]
17:43:21 DEBUG   loader - GUI - Export found at 0x08804910 [0x13511910]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885DCD0 [0x13536EB8]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D544 [0x1393128D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD7B8 [0x13A06396]
17:43:21 DEBUG   loader - GUI - Export found at 0x08909310 [0x13D26713]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4724 [0x13D88EE2]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889D714 [0x13E0068B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D6D18 [0x140D826A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08887F14 [0x1414786E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C99A4 [0x1424B1D2]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D73E8 [0x143D512B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4030 [0x144E5864]
17:43:21 DEBUG   loader - GUI - Export found at 0x08863390 [0x147365CC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CA410 [0x147BC4CB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D31FC [0x14865AB0]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D008C [0x14AAD8DF]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889EB74 [0x14BD9A59]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BF3B4 [0x14C9F2E6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BDF10 [0x14D44BB3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08839AF0 [0x14FF9C86]
17:43:21 DEBUG   loader - GUI - Export found at 0x08914830 [0x150820C3]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888F534 [0x152C1730]
17:43:21 DEBUG   loader - GUI - Export found at 0x08864E9C [0x153EC962]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889905C [0x154A7743]
17:43:21 DEBUG   loader - GUI - Export found at 0x08894F4C [0x154EA280]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900C84 [0x154ECDB2]
17:43:21 DEBUG   loader - GUI - Export found at 0x08898560 [0x15646B15]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5F2C [0x1595BB98]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DBC3C [0x15A95ED0]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884697C [0x15CE6804]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9118 [0x1646C51C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088729E0 [0x16585051]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FC420 [0x16839B4A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884763C [0x16B6F6AE]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AFFE0 [0x16BB0468]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D7EC8 [0x16C5477B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900B38 [0x16FB1BD9]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883B2C0 [0x174386C9]
17:43:21 DEBUG   loader - GUI - Export found at 0x08893088 [0x178EF970]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5748 [0x17911A2F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088B2650 [0x179ABC2D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FDEC4 [0x17BB6EE5]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891966C [0x17C93E82]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884D720 [0x17D4C0EE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08898680 [0x17E479EC]
17:43:21 DEBUG   loader - GUI - Export found at 0x08841CEC [0x18011111]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D044C [0x18058343]
17:43:21 DEBUG   loader - GUI - Export found at 0x08880E24 [0x18536995]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D3F0C [0x18899DEC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088749EC [0x18D3A725]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886DDE8 [0x18E2F064]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BE1A0 [0x19094B36]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C4BE0 [0x1917973C]
17:43:21 DEBUG   loader - GUI - Export found at 0x089231E0 [0x1936C80A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08833344 [0x194EB5E7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A0710 [0x199033F7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D3B80 [0x1998B797]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AC998 [0x199F5888]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886356C [0x1A008B76]
17:43:21 DEBUG   loader - GUI - Export found at 0x08903B90 [0x1A1AC671]
17:43:21 DEBUG   loader - GUI - Export found at 0x088046A0 [0x1A399769]
17:43:21 DEBUG   loader - GUI - Export found at 0x08831B48 [0x1A39DF6B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08886410 [0x1A50B25C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08821C8C [0x1A77875A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08845694 [0x1A7DD5B8]
17:43:21 DEBUG   loader - GUI - Export found at 0x08923184 [0x1A8A87C9]
17:43:21 DEBUG   loader - GUI - Export found at 0x08824A34 [0x1AA5895C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08843A70 [0x1AA723B6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088418E0 [0x1ABEBFDD]
17:43:21 DEBUG   loader - GUI - Export found at 0x0890022C [0x1AD65153]
17:43:21 DEBUG   loader - GUI - Export found at 0x08937584 [0x1B00FB95]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CDFEC [0x1B1715E6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CF968 [0x1B244457]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ADD68 [0x1B3B1ADE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08884160 [0x1B4E6955]
17:43:21 DEBUG   loader - GUI - Export found at 0x088849C8 [0x1B57F978]
17:43:21 DEBUG   loader - GUI - Export found at 0x08923940 [0x1B5A7CA7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088919B4 [0x1BA0A63E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ACC64 [0x1BB37AEA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088589B8 [0x1BEB250C]
17:43:21 DEBUG   loader - GUI - Export found at 0x089018DC [0x1BF5DF1E]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883F790 [0x1BFEDF07]
17:43:21 DEBUG   loader - GUI - Export found at 0x089350A0 [0x1C096F0C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08946208 [0x1C09CE83]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AD32C [0x1C36125F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900340 [0x1C465711]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885E35C [0x1C732C97]
17:43:21 DEBUG   loader - GUI - Export found at 0x08899A58 [0x1C75B76E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08892D90 [0x1C8D35B4]
17:43:21 DEBUG   loader - GUI - Export found at 0x08887788 [0x1C9AB617]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9C84 [0x1CAAF48B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08909318 [0x1CB2C9E7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088425CC [0x1CD268B0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902CF0 [0x1CD2E03E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08887574 [0x1D0643BE]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888C034 [0x1D073A7C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C7D14 [0x1D6D314B]
17:43:21 DEBUG   loader - GUI - Export found at 0x089231F0 [0x1DA58569]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900F20 [0x1DBEFDC7]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886BA24 [0x1DE4839C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ED078 [0x1E018A3B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888E9A4 [0x1E118A4D]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902D54 [0x1E21639D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9B14 [0x1E21BCEB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08860C58 [0x1E4218BD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088639AC [0x1E739FAD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BB318 [0x1E968D4E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A34DC [0x1EB94C65]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CFB84 [0x1EC4AE91]
17:43:21 DEBUG   loader - GUI - Export found at 0x08858744 [0x1EF71382]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900FB0 [0x1F0C09CB]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885E4E0 [0x1F202413]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D01B8 [0x1F2A7498]
17:43:21 DEBUG   loader - GUI - Export found at 0x08821F64 [0x1F39683D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DB05C [0x1F7BAE0B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884707C [0x1F81F8F1]
17:43:21 DEBUG   loader - GUI - Export found at 0x08841F28 [0x1F82E4B7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08854844 [0x1F846E89]
17:43:21 DEBUG   loader - GUI - Export found at 0x088438F0 [0x1FA1D1C3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08888B9C [0x1FAA294F]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D0C4 [0x1FBFD75A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0890109C [0x1FC8E3E5]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885B024 [0x1FD6475C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BAD88 [0x1FE930E2]
17:43:21 DEBUG   loader - GUI - Export found at 0x088390FC [0x1FEB8B78]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ECE8C [0x1FFA1629]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BA968 [0x1FFF1CE9]
17:43:21 DEBUG   loader - GUI - Export found at 0x08865224 [0x2012FCC8]
17:43:21 DEBUG   loader - GUI - Export found at 0x088591B4 [0x201AF519]
17:43:21 DEBUG   loader - GUI - Export found at 0x08864D98 [0x2047A4F6]
17:43:21 DEBUG   loader - GUI - Export found at 0x08852858 [0x205AAE8A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD5C8 [0x20630196]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891DA64 [0x20CDAAD8]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889783C [0x20F3B2F7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A2694 [0x21203490]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CA490 [0x21575766]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D6BF8 [0x218F3E95]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A17C [0x219EF5CC]
17:43:21 DEBUG   loader - GUI - Export found at 0x08904250 [0x21A3A794]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889D20C [0x21E260A9]
17:43:21 DEBUG   loader - GUI - Export found at 0x08998EE0 [0x21EEFE74]
17:43:21 DEBUG   loader - GUI - Export found at 0x08831890 [0x226E4C6C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088963E0 [0x2275BE79]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901AD0 [0x22CDCCE4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E3AC [0x22D9851D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884C204 [0x23162C52]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CA728 [0x2324E7B0]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F9984 [0x232D8190]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900540 [0x237D3528]
17:43:21 DEBUG   loader - GUI - Export found at 0x08859B2C [0x238DEC45]
17:43:21 DEBUG   loader - GUI - Export found at 0x0893AAE4 [0x23A9C4C9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D49C4 [0x23BC064D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ADAE4 [0x23DF2AA8]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AC744 [0x23EBBCCB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C39C0 [0x240DD33C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ABBF4 [0x24261F1C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AE954 [0x2497B54A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A344 [0x24AC31EB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08918A20 [0x24CDB8CD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C0954 [0x24EF5861]
17:43:21 DEBUG   loader - GUI - Export found at 0x08915A14 [0x251DF7AD]
17:43:21 DEBUG   loader - GUI - Export found at 0x08853024 [0x25BCFB49]
17:43:21 DEBUG   loader - GUI - Export found at 0x08890CA8 [0x25CE21F3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901078 [0x25EC4724]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AEBB4 [0x261A39BD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C08B8 [0x263BF6E3]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891BC70 [0x263D5AF7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08839384 [0x26617C74]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DC8BC [0x267752B1]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888F650 [0x26B08722]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AF4DC [0x26BCA6A1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D1B50 [0x26EA31C6]
17:43:21 DEBUG   loader - GUI - Export found at 0x08844FD4 [0x27459B51]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916234 [0x274FFE90]
17:43:21 DEBUG   loader - GUI - Export found at 0x089160B4 [0x276D5A46]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916698 [0x277354AF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DAFA4 [0x2793F02C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4E84 [0x27945E2B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB3A4 [0x27E0F6CD]
17:43:21 DEBUG   loader - GUI - Export found at 0x08938D94 [0x27F9052C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A19C [0x27F98543]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A0D6C [0x281DEA0C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883F784 [0x28568D62]
17:43:21 DEBUG   loader - GUI - Export found at 0x08869BA4 [0x2856D782]
17:43:21 DEBUG   loader - GUI - Export found at 0x088799CC [0x2887F334]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD4C0 [0x28A1A7D5]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D55A0 [0x28C677EC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB4B0 [0x28DE0D3C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AFB14 [0x28EB6BE1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB20C [0x28FBFDEC]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886BA70 [0x28FE0096]
17:43:21 DEBUG   loader - GUI - Export found at 0x08894DA4 [0x29064C55]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888DC84 [0x2911D981]
17:43:21 DEBUG   loader - GUI - Export found at 0x0894621C [0x2920900D]
17:43:21 DEBUG   loader - GUI - Export found at 0x08858CC8 [0x29309C8D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088943F8 [0x29534FD4]
17:43:21 DEBUG   loader - GUI - Export found at 0x08872CB0 [0x2958D5C3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08923210 [0x297D3F58]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885259C [0x2996A5CD]
17:43:21 DEBUG   loader - GUI - Export found at 0x089004B8 [0x29B1C77C]
17:43:21 DEBUG   loader - GUI - Export found at 0x089092EC [0x29B78EDB]
17:43:21 DEBUG   loader - GUI - Export found at 0x089092D8 [0x29DE26F2]
17:43:21 DEBUG   loader - GUI - Export found at 0x08904088 [0x29F0B95A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A34C [0x2A2B3DE0]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FA1AC [0x2A356A9B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F9DF8 [0x2A3772B6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB3CC [0x2A6DFB98]
17:43:21 DEBUG   loader - GUI - Export found at 0x089147DC [0x2A701490]
17:43:21 DEBUG   loader - GUI - Export found at 0x08909348 [0x2A864339]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D09A4 [0x2A87AB1C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0334 [0x2A948C4C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888F9E0 [0x2A99015B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885DCD8 [0x2A9FE9A9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AD6E8 [0x2AA23DC1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088651FC [0x2AD56612]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A20B4 [0x2AF321C5]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A23A4 [0x2B1515B5]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AFC98 [0x2B19A1DF]
17:43:21 DEBUG   loader - GUI - Export found at 0x08922F78 [0x2B2F664E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08821E4C [0x2B34E20D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FA0C8 [0x2B6284F7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3A90 [0x2B682C3D]
17:43:21 DEBUG   loader - GUI - Export found at 0x08846188 [0x2B7FFE0B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C08E0 [0x2BAFEE7C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088615B4 [0x2C1A9FEA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C4E2C [0x2C3985C7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08897604 [0x2C5CCEAB]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883CE44 [0x2C6A1725]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CA9B0 [0x2C76957D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884769C [0x2C937395]
17:43:21 DEBUG   loader - GUI - Export found at 0x08918D24 [0x2CA61DC6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0CB8 [0x2CBB68FC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0BAC [0x2CE18814]
17:43:21 DEBUG   loader - GUI - Export found at 0x088867F8 [0x2D16A201]
17:43:21 DEBUG   loader - GUI - Export found at 0x08918D48 [0x2D4AF505]
17:43:21 DEBUG   loader - GUI - Export found at 0x08848C18 [0x2D694704]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ECBAC [0x2DEBEC60]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C4DC4 [0x2E4544CE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08837414 [0x2E51A94B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08821E64 [0x2E5561D8]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C94A0 [0x2E5A3D17]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A25A8 [0x2E7C7123]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CDA68 [0x2E7E228B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08897A20 [0x2EC3A049]
17:43:21 DEBUG   loader - GUI - Export found at 0x08996E94 [0x2EC68071]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886560C [0x2EE3F744]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD620 [0x2F5159EC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5D98 [0x2F639A1F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D1018 [0x2F8CEF37]
17:43:21 DEBUG   loader - GUI - Export found at 0x08847568 [0x2F99DE1A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AFBF4 [0x2FC3668D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088655CC [0x2FD9D607]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A7114 [0x3022D1DF]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891770C [0x3042E9BD]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901C34 [0x3059B7CE]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888FC70 [0x3068B5CE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08847578 [0x3076EF04]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886DD5C [0x308E4D8E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AFB70 [0x30AA0635]
17:43:21 DEBUG   loader - GUI - Export found at 0x08998730 [0x30B56787]
17:43:21 DEBUG   loader - GUI - Export found at 0x088997EC [0x30BD9003]
17:43:21 DEBUG   loader - GUI - Export found at 0x08885C78 [0x30CF2ED7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08858550 [0x30D6721B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889D3C4 [0x30FB3739]
17:43:21 DEBUG   loader - GUI - Export found at 0x08889D54 [0x310BF6A7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD700 [0x311D23F3]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E480 [0x311DE91C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882D984 [0x31309D69]
17:43:21 DEBUG   loader - GUI - Export found at 0x089189A0 [0x31376606]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD728 [0x313DFFE1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088562D4 [0x314991A8]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CD7AC [0x31A61B7A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A6230 [0x31CF1F36]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0F68 [0x320AB7CA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C51C0 [0x32248BB6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088930B0 [0x322A3260]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827A30 [0x32489141]
17:43:21 DEBUG   loader - GUI - Export found at 0x08853988 [0x324F3559]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886FC80 [0x325F0FB4]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916978 [0x32778EA3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D59E0 [0x32862095]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A35C [0x32E32DCB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08903EF0 [0x33152604]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885A144 [0x331FE33D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AC978 [0x3348356D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5144 [0x3387AD14]
17:43:21 DEBUG   loader - GUI - Export found at 0x08883E94 [0x3392DE99]
17:43:21 DEBUG   loader - GUI - Export found at 0x088950C8 [0x33BB567C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0880446C [0x33D2FF17]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C3174 [0x33E34858]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C85C8 [0x33EF56E3]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A2FC [0x340B7686]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888F988 [0x3427CAB1]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A0FC [0x34401D65]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C06E4 [0x346CDF49]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CA7B0 [0x347F776D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A1A4 [0x34885E0D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088232B8 [0x34C43A15]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883CE1C [0x34DB2EB1]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885E774 [0x34DF7081]
17:43:21 DEBUG   loader - GUI - Export found at 0x08889FD8 [0x34F59142]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886A664 [0x350A8432]
17:43:21 DEBUG   loader - GUI - Export found at 0x088591D0 [0x350D0267]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916970 [0x354C1C4D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FDF2C [0x3550B626]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DBFAC [0x356C42D3]
17:43:21 DEBUG   loader - GUI - Export found at 0x089010BC [0x35A975B8]
17:43:21 DEBUG   loader - GUI - Export found at 0x08893810 [0x35A9BD19]
17:43:21 DEBUG   loader - GUI - Export found at 0x08904540 [0x35FBDA0A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883D0AC [0x36035AF4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CAC68 [0x3637C2EB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D6D10 [0x363E188E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827508 [0x36500D2A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08999A3C [0x369ED59D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088634C8 [0x36B33AEE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08934AF8 [0x36F25A31]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883CD64 [0x370322E4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088234D0 [0x3736B061]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886DA44 [0x3759351F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08843B34 [0x375CF660]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885EAD8 [0x375DC558]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885CC08 [0x376F4658]
17:43:21 DEBUG   loader - GUI - Export found at 0x08858FF8 [0x37AD6BFD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5654 [0x380619F4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4520 [0x3838A0FC]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AD3AC [0x38486505]
17:43:21 DEBUG   loader - GUI - Export found at 0x08844040 [0x3862FA54]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888DDD0 [0x38803B63]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DC8F4 [0x38B09B62]
17:43:21 DEBUG   loader - GUI - Export found at 0x089194E0 [0x38E2C2A1]
17:43:21 DEBUG   loader - GUI - Export found at 0x08856C5C [0x39008332]
17:43:21 DEBUG   loader - GUI - Export found at 0x08843D2C [0x39029C40]
17:43:21 DEBUG   loader - GUI - Export found at 0x088594DC [0x39156EE0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902C54 [0x3917692D]
17:43:21 DEBUG   loader - GUI - Export found at 0x089044E8 [0x3932A90D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886A2E4 [0x3984B8AF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ECBE0 [0x399CF561]
17:43:21 DEBUG   loader - GUI - Export found at 0x08923ADC [0x39B971E9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088976A8 [0x3A307C37]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916760 [0x3A509F5F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088270CC [0x3A56D2B9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C8F98 [0x3A5DD69C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08895F48 [0x3A62C88A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886BE74 [0x3A75C604]
17:43:21 DEBUG   loader - GUI - Export found at 0x08930648 [0x3A8B8E77]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3588 [0x3AB8ECAE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08894EF0 [0x3ABCB3E1]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891901C [0x3AD1C540]
17:43:21 DEBUG   loader - GUI - Export found at 0x08863D5C [0x3AED3F0E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4690 [0x3AF3EE7F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C4250 [0x3AFE3446]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827D9C [0x3AFEB89B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08888290 [0x3B1163F2]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885E1A8 [0x3B170E24]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886E028 [0x3B1F3F4E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CA100 [0x3BDF4A69]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F9C94 [0x3BE1EB2B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FA920 [0x3BF3094E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08942388 [0x3C15F372]
17:43:21 DEBUG   loader - GUI - Export found at 0x08904624 [0x3C1A6870]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901938 [0x3C2574A9]
17:43:21 DEBUG   loader - GUI - Export found at 0x089144F8 [0x3C25B1DB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D89C8 [0x3C555D5A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08903E64 [0x3C57DDE9]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885F1B0 [0x3CB84B03]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916244 [0x3CF80512]
17:43:21 DEBUG   loader - GUI - Export found at 0x08826C9C [0x3D54F812]
17:43:21 DEBUG   loader - GUI - Export found at 0x08882CFC [0x3D662CBE]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916620 [0x3D6B146B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891DFE0 [0x3D7409D6]
17:43:21 DEBUG   loader - GUI - Export found at 0x08825964 [0x3D835EC5]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A2238 [0x3DA13FF6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D17E4 [0x3DAF4B70]
17:43:21 DEBUG   loader - GUI - Export found at 0x088866F4 [0x3DCD361B]
17:43:21 DEBUG   loader - GUI - Export found at 0x089231E8 [0x3DD16F29]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D2E0 [0x3E1DC986]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D83AC [0x3E3EFBB9]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889A3AC [0x3E4E5A7E]
17:43:21 DEBUG   loader - GUI - Export found at 0x0880ABEC [0x3E6E884B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088584E4 [0x3E7639BE]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C5560 [0x3E915600]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4CA8 [0x3EA52A0B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888EA6C [0x3EB5103D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0893B14C [0x3EC5BBF6]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882D228 [0x3EDC7633]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885DCC8 [0x3EFABD98]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889348C [0x3F1748D8]
17:43:21 DEBUG   loader - GUI - Export found at 0x089351CC [0x3F381760]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888BDC4 [0x3F414FE5]
17:43:21 DEBUG   loader - GUI - Export found at 0x08838774 [0x3F5D5CB7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08900B70 [0x3F5E65D3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A278C [0x3F72337C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A1AC [0x3F7AD767]
17:43:21 DEBUG   loader - GUI - Export found at 0x08888240 [0x3FC238FC]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889F1D8 [0x3FFCAD0A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088277A0 [0x4019BEFA]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884D0A8 [0x4022069F]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883C870 [0x407750DD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C4690 [0x407CBE9B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A0E70 [0x409376E7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FDA1C [0x40AC02C3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BAC68 [0x40BF886B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08841910 [0x40FA124F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AD320 [0x40FEB215]
17:43:21 DEBUG   loader - GUI - Export found at 0x08918C54 [0x416BC495]
17:43:21 DEBUG   loader - GUI - Export found at 0x08931CC0 [0x41810056]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C2EB0 [0x4186FB71]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A1C78 [0x41E2A9AF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB32C [0x4205BAA4]
17:43:21 DEBUG   loader - GUI - Export found at 0x08874DFC [0x420E7659]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FC4BC [0x42352F0A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08946C28 [0x4247CCC9]
17:43:21 DEBUG   loader - GUI - Export found at 0x08846AC0 [0x4264420E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08893014 [0x42A3F4AD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088459EC [0x42ABA851]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884D5A8 [0x42BC138F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C8E20 [0x42D0BCC2]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827324 [0x42E5E2B9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088597F8 [0x42F88CDF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4B24 [0x4300A296]
17:43:21 DEBUG   loader - GUI - Export found at 0x08865628 [0x43186535]
17:43:21 DEBUG   loader - GUI - Export found at 0x08886F84 [0x4335BB66]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5C50 [0x43797E84]
17:43:21 DEBUG   loader - GUI - Export found at 0x08876EE0 [0x43C5BC0D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DA65C [0x43CF61F5]
17:43:21 DEBUG   loader - GUI - Export found at 0x08932324 [0x43E715B7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CF1E4 [0x43E9FD63]
17:43:21 DEBUG   loader - GUI - Export found at 0x089142C8 [0x440FCA16]
17:43:21 DEBUG   loader - GUI - Export found at 0x089236D4 [0x4424A296]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888FD48 [0x4491B6E1]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E3FC [0x44D067C9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CDDC4 [0x44DF649E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08998434 [0x44F63571]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886A430 [0x4502BF88]
17:43:21 DEBUG   loader - GUI - Export found at 0x08918804 [0x450EE8F1]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891DE28 [0x451BB515]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891688C [0x4551363C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884143C [0x4551FCC7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827D6C [0x45757F42]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883C868 [0x45823B67]
17:43:21 DEBUG   loader - GUI - Export found at 0x08853FC0 [0x458292A1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088654E4 [0x458379E0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08824DBC [0x45861610]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882BE34 [0x45862B28]
17:43:21 DEBUG   loader - GUI - Export found at 0x08886418 [0x45DC533A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E034 [0x45EFBD79]
17:43:21 DEBUG   loader - GUI - Export found at 0x08909320 [0x4600DEE4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891894C [0x463AD4A3]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883CE24 [0x4648446C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F99E8 [0x468CC493]
17:43:21 DEBUG   loader - GUI - Export found at 0x0892B890 [0x46929199]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902C30 [0x46A0496E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08861640 [0x46A9D8D1]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916A54 [0x46CE119B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827420 [0x46D9E8A7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C964C [0x46E424C7]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A304 [0x46EBB729]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C0814 [0x46FA68EB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DD630 [0x470B3363]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C5088 [0x470D8756]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891961C [0x471E7005]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891B784 [0x47444533]
17:43:21 DEBUG   loader - GUI - Export found at 0x08839440 [0x474EC312]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D7A0C [0x4753C173]
17:43:21 DEBUG   loader - GUI - Export found at 0x08898464 [0x4753F62B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08883FF0 [0x475ED85A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08843C2C [0x4761836C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088963D0 [0x476BF990]
17:43:21 DEBUG   loader - GUI - Export found at 0x089390D8 [0x476FD94A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D2244 [0x4797A342]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883B5E8 [0x479EC99F]
17:43:21 DEBUG   loader - GUI - Export found at 0x089189E0 [0x47A6AFE4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883FB9C [0x47A6DE22]
17:43:21 DEBUG   loader - GUI - Export found at 0x0893AE00 [0x47DD934D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889349C [0x481A1CD4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C52F0 [0x4839DCC6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088417A4 [0x4846D682]
17:43:21 DEBUG   loader - GUI - Export found at 0x08884A5C [0x4858628D]
17:43:21 DEBUG   loader - GUI - Export found at 0x08859A58 [0x4863617C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08820D90 [0x48A43EC5]
17:43:21 DEBUG   loader - GUI - Export found at 0x088930B8 [0x48AEB487]
17:43:21 DEBUG   loader - GUI - Export found at 0x088517DC [0x48F7FF62]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889345C [0x48FEEC3B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4850 [0x49381198]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DB5C8 [0x49391715]
17:43:21 DEBUG   loader - GUI - Export found at 0x08903874 [0x495F726E]
17:43:21 DEBUG   loader - GUI - Export found at 0x089006D8 [0x4968EA01]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FD6E8 [0x498BAE3C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3534 [0x49A61B0F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DD084 [0x49CDD64F]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883D110 [0x4A3251D1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D453C [0x4A53270E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088478EC [0x4A53733A]
17:43:21 DEBUG   loader - GUI - Export found at 0x089348B4 [0x4A80340A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891B73C [0x4A8E5121]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916274 [0x4AA9E203]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885C6C8 [0x4AC78677]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DC780 [0x4AD43561]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886F9BC [0x4AE2746D]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A364 [0x4AECD179]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D2DE8 [0x4B2A2D1A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08847094 [0x4B3E9DCE]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A64E4 [0x4B9AFF22]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CEDA4 [0x4BC0EF13]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882724C [0x4C165280]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889A048 [0x4C36EDE4]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BDD78 [0x4C4A5134]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901E88 [0x4C637A9B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BAB90 [0x4C68BCA7]
17:43:21 DEBUG   loader - GUI - Export found at 0x08909338 [0x4C9E37F6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088287C4 [0x4CC37F9F]
17:43:21 DEBUG   loader - GUI - Export found at 0x08847DA0 [0x4CDC53A6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DEC60 [0x4CE5DBB0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08997794 [0x4CED2B49]
17:43:21 DEBUG   loader - GUI - Export found at 0x089013F4 [0x4CF98910]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827928 [0x4CFBCA84]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884788C [0x4D3AAC4A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F997C [0x4D48B79C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3B8C [0x4D6236FA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D6538 [0x4D64578B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827090 [0x4D67C2CD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088BB28C [0x4D724EF7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C84F8 [0x4DA33749]
17:43:21 DEBUG   loader - GUI - Export found at 0x088840F8 [0x4DAA9059]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883F7F8 [0x4DD2FBF9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0BB4 [0x4DFCD87E]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888EF38 [0x4DFF4F26]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885CB30 [0x4E28A036]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A353C [0x4E426038]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FF4B8 [0x4E50F964]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901914 [0x4E67BB08]
17:43:21 DEBUG   loader - GUI - Export found at 0x08891648 [0x4E83431C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5C40 [0x4E9089E8]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CB498 [0x4EA8F002]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888648C [0x4EB340C7]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D2464 [0x4ECAC9EF]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889167C [0x4EDCA1F4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0891E258 [0x4EE28F3E]
17:43:21 DEBUG   loader - GUI - Export found at 0x089038B8 [0x4EE38AAD]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888E5BC [0x4F110D8A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08996A04 [0x4F22A86A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902C9C [0x4F26425B]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886E0DC [0x4F2F81DD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088278AC [0x4F374770]
17:43:21 DEBUG   loader - GUI - Export found at 0x08856050 [0x4F3EC2AC]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883C160 [0x4F460AA7]
17:43:21 DEBUG   loader - GUI - Export found at 0x089160AC [0x4F4CED7A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08851E70 [0x4F6E39EE]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4230 [0x4F735506]
17:43:21 DEBUG   loader - GUI - Export found at 0x089169DC [0x4F753061]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C41C0 [0x4F8F8626]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9690 [0x4F9C9A01]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C08FC [0x4FD9F3EF]
17:43:21 DEBUG   loader - GUI - Export found at 0x08839A60 [0x507972E9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0A80 [0x50966715]
17:43:21 DEBUG   loader - GUI - Export found at 0x08887410 [0x5098AA69]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5398 [0x50B78916]
17:43:21 DEBUG   loader - GUI - Export found at 0x08996A10 [0x50CA1F8C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A47A8 [0x50DF4F5A]
17:43:21 DEBUG   loader - GUI - Export found at 0x089989E0 [0x50FE7EBB]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885E15C [0x513BE594]
17:43:21 DEBUG   loader - GUI - Export found at 0x08883E64 [0x516675BD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D01C0 [0x5190CC3A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A3A60 [0x51991354]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FDA00 [0x519978E6]
17:43:21 DEBUG   loader - GUI - Export found at 0x0882D368 [0x519B2088]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CFCA4 [0x519DE8A3]
17:43:21 DEBUG   loader - GUI - Export found at 0x08899880 [0x51EAABDE]
17:43:21 DEBUG   loader - GUI - Export found at 0x089461B0 [0x51F20B1C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08914780 [0x51F4936B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AD560 [0x5202D00A]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB324 [0x52072E80]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888E74C [0x522E7F1C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C4F08 [0x52512080]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9FA0 [0x52AD8431]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D0914 [0x52C669E0]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A0B4 [0x52DE1B97]
17:43:21 DEBUG   loader - GUI - Export found at 0x08813334 [0x52DF196C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08851D84 [0x52E4BA55]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D5ED8 [0x535C5451]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883D9EC [0x5361023C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DC620 [0x5365ACFF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088ECD20 [0x53794F03]
17:43:21 DEBUG   loader - GUI - Export found at 0x088B8144 [0x5382C205]
17:43:21 DEBUG   loader - GUI - Export found at 0x089011E0 [0x5386EB39]
17:43:21 DEBUG   loader - GUI - Export found at 0x08875AF8 [0x538B703B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088270DC [0x539196E5]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A34EC [0x53AB9796]
17:43:21 DEBUG   loader - GUI - Export found at 0x08901E28 [0x53D935D9]
17:43:21 DEBUG   loader - GUI - Export found at 0x089093C0 [0x5419215E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827F84 [0x54366866]
17:43:21 DEBUG   loader - GUI - Export found at 0x08847030 [0x54389F07]
17:43:21 DEBUG   loader - GUI - Export found at 0x08893000 [0x54395481]
17:43:21 DEBUG   loader - GUI - Export found at 0x088AEA3C [0x544CC297]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916B24 [0x544E4B11]
17:43:21 DEBUG   loader - GUI - Export found at 0x0899A15C [0x5454107E]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D66C [0x545874FF]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883B2CC [0x54747722]
17:43:21 DEBUG   loader - GUI - Export found at 0x089040B0 [0x54C4B9F3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A6190 [0x54DA83B1]
17:43:21 DEBUG   loader - GUI - Export found at 0x08929980 [0x54F5FE0A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885D85C [0x54FE2799]
17:43:21 DEBUG   loader - GUI - Export found at 0x08856230 [0x550B838C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889DFEC [0x5519FC0F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FC300 [0x552BD5CA]
17:43:21 DEBUG   loader - GUI - Export found at 0x08916508 [0x554DF8E0]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4A18 [0x554F9CAA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A1468 [0x555779EB]
17:43:21 DEBUG   loader - GUI - Export found at 0x088F9EE8 [0x556A5963]
17:43:21 DEBUG   loader - GUI - Export found at 0x08897730 [0x55B6E2A6]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D6038 [0x55DAC215]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D4570 [0x55DD8F7E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088444CC [0x560E6678]
17:43:21 DEBUG   loader - GUI - Export found at 0x08880C44 [0x561A5310]
17:43:21 DEBUG   loader - GUI - Export found at 0x08890A98 [0x561BE055]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D43DC [0x5668A464]
17:43:21 DEBUG   loader - GUI - Export found at 0x089018B4 [0x567D241B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088468A8 [0x56D905B1]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CDC24 [0x56EBEFFC]
17:43:21 DEBUG   loader - GUI - Export found at 0x089996A0 [0x56F85D1B]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FAB9C [0x573292AD]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A2474 [0x5745CD38]
17:43:21 DEBUG   loader - GUI - Export found at 0x088DC300 [0x574AF622]
17:43:21 DEBUG   loader - GUI - Export found at 0x08915B5C [0x576A7E6C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C8D40 [0x576F6674]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888E48C [0x577EB32B]
17:43:21 DEBUG   loader - GUI - Export found at 0x08853FD0 [0x578B52FB]
17:43:21 DEBUG   loader - GUI - Export found at 0x08837E70 [0x57EF05BF]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D84B0 [0x58046F83]
17:43:21 DEBUG   loader - GUI - Export found at 0x08886FD8 [0x580672C3]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FB4F8 [0x580AAB0A]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889DD0C [0x580E1CBA]
17:43:21 DEBUG   loader - GUI - Export found at 0x088841BC [0x582008F4]
17:43:21 DEBUG   loader - GUI - Export found at 0x0883CB90 [0x585417A6]
17:43:21 DEBUG   loader - GUI - Export found at 0x0886B1F4 [0x586C82BD]
17:43:21 DEBUG   loader - GUI - Export found at 0x0889E888 [0x58AC89D0]
17:43:21 DEBUG   loader - GUI - Export found at 0x08919770 [0x58B03897]
17:43:21 DEBUG   loader - GUI - Export found at 0x088A4AB0 [0x58C2D0B6]
17:43:21 DEBUG   loader - GUI - Export found at 0x08827960 [0x58E61C53]
17:43:21 DEBUG   loader - GUI - Export found at 0x0888E558 [0x58FD8B10]
17:43:21 DEBUG   loader - GUI - Export found at 0x08826BE4 [0x59022A7E]
17:43:21 DEBUG   loader - GUI - Export found at 0x08825564 [0x5913B20E]
17:43:21 DEBUG   loader - GUI - Export found at 0x088D50A4 [0x595ED809]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C8D5C [0x59664C6C]
17:43:21 DEBUG   loader - GUI - Export found at 0x0885C874 [0x59704996]
17:43:21 DEBUG   loader - GUI - Export found at 0x088CFBD8 [0x5982E836]
17:43:21 DEBUG   loader - GUI - Export found at 0x088FDF5C [0x599E8516]
17:43:21 DEBUG   loader - GUI - Export found at 0x0884BC20 [0x59A022A9]
17:43:21 DEBUG   loader - GUI - Export found at 0x088426DC [0x59CDE109]
17:43:21 DEBUG   loader - GUI - Export found at 0x08895780 [0x59E21A89]
17:43:21 DEBUG   loader - GUI - Export found at 0x08902D0C [0x5A08817C]
17:43:21 DEBUG   loader - GUI - Export found at 0x08858508 [0x5A0AED5D]
17:43:21 DEBUG   loader - GUI - Export found at 0x088898CC [0x5A1CBA30]
17:43:21 DEBUG   loader - GUI - Export found at 0x08886F64 [0x5A1CCE48]
17:43:21 DEBUG   loader - GUI - Export found at 0x088948DC [0x5A24A52A]
17:43:21 DEBUG   loader - GUI - Export found at 0x08887740 [0x5A6BDB11]
17:43:21 DEBUG   loader - GUI - Export found at 0x08997294 [0x5A705A6C]
17:43:21 DEBUG   loader - GUI - Export found at 0x088C9D10 [0x5A7BC8D6]
17:43:21 DEBUG   loader - GUI - Export found at 0x08837924 [0x5A80A20F]
17:43:21 DEBUG   loader - GUI - Export found at 0x088344B0 [0x5AD7BB2C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9BC8 [0x5ADC0537]
17:43:22 DEBUG   loader - GUI - Export found at 0x089344E8 [0x5AF85569]
17:43:22 DEBUG   loader - GUI - Export found at 0x088ACF4C [0x5B25A9F0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08898FE0 [0x5B26C5F3]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916B64 [0x5B2D4FDC]
17:43:22 DEBUG   loader - GUI - Export found at 0x08915254 [0x5B36CFB0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08854464 [0x5B4042E2]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D6C4 [0x5B4255A1]
17:43:22 DEBUG   loader - GUI - Export found at 0x08899BF8 [0x5B4D58B3]
17:43:22 DEBUG   loader - GUI - Export found at 0x08996868 [0x5B7DE2EF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D7AD4 [0x5B7E7056]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C98CC [0x5B83EFFF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A2620 [0x5BEE8A37]
17:43:22 DEBUG   loader - GUI - Export found at 0x08841604 [0x5C1C3CBB]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886AF04 [0x5C3031A5]
17:43:22 DEBUG   loader - GUI - Export found at 0x088920A4 [0x5C583BF8]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D7828 [0x5D0A1248]
17:43:22 DEBUG   loader - GUI - Export found at 0x08889C98 [0x5D58DDBA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08823774 [0x5D88D8A9]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FC4D8 [0x5DC641F2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A1448 [0x5DDF4922]
17:43:22 DEBUG   loader - GUI - Export found at 0x08822144 [0x5DF03DC5]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4E74 [0x5E27AA51]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885F1A4 [0x5E4BF2F8]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886411C [0x5E639CA0]
17:43:22 DEBUG   loader - GUI - Export found at 0x089235BC [0x5E77E4AB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA124 [0x5E95825E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08934BE8 [0x5E97ABDE]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AACDC [0x5EB32D97]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D59E8 [0x5EDED066]
17:43:22 DEBUG   loader - GUI - Export found at 0x089998FC [0x5F10D406]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889DE78 [0x5F262240]
17:43:22 DEBUG   loader - GUI - Export found at 0x08851810 [0x5F6CEC74]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D50F4 [0x5F711C9F]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D32C [0x5F8230B4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C2FC0 [0x5F974BD2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FC2C0 [0x5FE1E727]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891609C [0x5FFB7479]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D5C30 [0x601FCE32]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A4428 [0x603E5139]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA050 [0x60420DC5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08886AB8 [0x605E831A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08882D0C [0x6084F0DD]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889C2F4 [0x60B321DC]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885ED68 [0x60DE5076]
17:43:22 DEBUG   loader - GUI - Export found at 0x089001DC [0x60FED146]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C4E8C [0x61267F2E]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885EDF4 [0x615C6753]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886116C [0x617AE7FA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08886BE8 [0x618401BC]
17:43:22 DEBUG   loader - GUI - Export found at 0x08852664 [0x61F059A6]
17:43:22 DEBUG   loader - GUI - Export found at 0x089016F4 [0x61FCE915]
17:43:22 DEBUG   loader - GUI - Export found at 0x08922E48 [0x6202DE1A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DC8A4 [0x620AA669]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888E418 [0x6210B6A8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08845B28 [0x625126FF]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889D46C [0x625348CC]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CDE94 [0x62641D8C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D360C [0x6299A303]
17:43:22 DEBUG   loader - GUI - Export found at 0x089398E8 [0x62AE052F]
17:43:22 DEBUG   loader - GUI - Export found at 0x08999708 [0x62D71A0F]
17:43:22 DEBUG   loader - GUI - Export found at 0x08808E30 [0x63848BD4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FDAD4 [0x63B9DDA4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08860F90 [0x63C0CED6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AD224 [0x63C70CEE]
17:43:22 DEBUG   loader - GUI - Export found at 0x08886610 [0x63EA2AE9]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C91D0 [0x63F083E0]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885CA5C [0x6408592D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AFAF8 [0x6450A612]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA7E0 [0x645A3972]
17:43:22 DEBUG   loader - GUI - Export found at 0x088B6FE8 [0x646169BA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C619C [0x6462CCF4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DC9E8 [0x64CBDDEB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DEEEC [0x6504F883]
17:43:22 DEBUG   loader - GUI - Export found at 0x08865530 [0x65343220]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884B310 [0x653E63F1]
17:43:22 DEBUG   loader - GUI - Export found at 0x088639F8 [0x65464E3C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891B87C [0x65617828]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9B68 [0x6581488D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08831824 [0x65C3B506]
17:43:22 DEBUG   loader - GUI - Export found at 0x08842404 [0x65CAEC95]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886DF78 [0x65E7956B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08930748 [0x65F397E6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088872E4 [0x65F85505]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A62D0 [0x660A02A5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08827748 [0x661F56D0]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D1904 [0x663E766B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882790C [0x665BACBE]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891E1BC [0x66B73BE4]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889A534 [0x66EEAAD1]
17:43:22 DEBUG   loader - GUI - Export found at 0x089007BC [0x66EF90DF]
17:43:22 DEBUG   loader - GUI - Export found at 0x0887D504 [0x66F0DE29]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AFB30 [0x66F903A4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9744 [0x66FEC2FB]
17:43:22 DEBUG   loader - GUI - Export found at 0x089195A8 [0x67086E5C]
17:43:22 DEBUG   loader - GUI - Export found at 0x089092F4 [0x671F9097]
17:43:22 DEBUG   loader - GUI - Export found at 0x088538CC [0x676252F4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4DFC [0x676C418A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08890C24 [0x6776E027]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FDA58 [0x67A71512]
17:43:22 DEBUG   loader - GUI - Export found at 0x08859450 [0x67AA914E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9BE8 [0x67BFF72A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08823494 [0x67D19A98]
17:43:22 DEBUG   loader - GUI - Export found at 0x088524CC [0x682D9079]
17:43:22 DEBUG   loader - GUI - Export found at 0x08846970 [0x6850F736]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D53C [0x687B7FE7]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886398C [0x68A24F8E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08861A7C [0x68B134AC]
17:43:22 DEBUG   loader - GUI - Export found at 0x089010DC [0x68B5A93D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08923138 [0x68D2A282]
17:43:22 DEBUG   loader - GUI - Export found at 0x08922DD8 [0x68D3D7AD]
17:43:22 DEBUG   loader - GUI - Export found at 0x08841D24 [0x68DCCF83]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9668 [0x68F0A38C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088805BC [0x690CE5BB]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891890C [0x692E7CF5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08895DA4 [0x693C51B7]
17:43:22 DEBUG   loader - GUI - Export found at 0x089003C0 [0x694A9B27]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A5D5C [0x69B5D4D8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08828F24 [0x69DC3FDB]
17:43:22 DEBUG   loader - GUI - Export found at 0x08918EE8 [0x69DC45EC]
17:43:22 DEBUG   loader - GUI - Export found at 0x088414AC [0x6A0A72A4]
17:43:22 DEBUG   loader - GUI - Export found at 0x0892372C [0x6A1109A6]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885A164 [0x6A32C1A8]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889834C [0x6A5E08B3]
17:43:22 DEBUG   loader - GUI - Export found at 0x08999874 [0x6A638D83]
17:43:22 DEBUG   loader - GUI - Export found at 0x088824EC [0x6A7EB044]
17:43:22 DEBUG   loader - GUI - Export found at 0x088875D0 [0x6A841162]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D8A1C [0x6A94C5AC]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C4B40 [0x6AB3480E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A0108 [0x6AE8EF5C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA29C [0x6AF331C4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A4288 [0x6B158AC5]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A314 [0x6B4A146C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886BE54 [0x6B6870D6]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888FB08 [0x6B90FE1C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A66F8 [0x6B919FE3]
17:43:22 DEBUG   loader - GUI - Export found at 0x089194C4 [0x6BA2D17A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08902B6C [0x6C0C47FA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088440F0 [0x6C587F79]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883994C [0x6C744695]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900184 [0x6C7FEE87]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883B5A8 [0x6C844B97]
17:43:22 DEBUG   loader - GUI - Export found at 0x08895D08 [0x6C97C880]
17:43:22 DEBUG   loader - GUI - Export found at 0x088863E0 [0x6C98E14E]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885CF44 [0x6D3D95E2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CE3F4 [0x6DAC21DE]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA99C [0x6DAE66C5]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889D21C [0x6DBAC136]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA318 [0x6DF22BC3]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AF560 [0x6DFD11B6]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888F344 [0x6E116912]
17:43:22 DEBUG   loader - GUI - Export found at 0x08903368 [0x6E313400]
17:43:22 DEBUG   loader - GUI - Export found at 0x088397B8 [0x6E3F8F29]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C3710 [0x6E75B5B9]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A6168 [0x6E88B253]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD49C [0x6E8F75E4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D44C0 [0x6EB91C08]
17:43:22 DEBUG   loader - GUI - Export found at 0x08873ADC [0x6ED14645]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C3C08 [0x6F0034C4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A6528 [0x6F005E6B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088959B8 [0x6F239A2B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA248 [0x6F405811]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888E7B0 [0x6F7E5833]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FB094 [0x6F994178]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9FC4 [0x6FCE5DA2]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900C0C [0x700F9510]
17:43:22 DEBUG   loader - GUI - Export found at 0x08884084 [0x70153505]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9674 [0x70165080]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D0A0 [0x702B81EB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D3A54 [0x702F5E19]
17:43:22 DEBUG   loader - GUI - Export found at 0x089092E4 [0x70305A77]
17:43:22 DEBUG   loader - GUI - Export found at 0x0892343C [0x7045A4BC]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884D6CC [0x706A39FE]
17:43:22 DEBUG   loader - GUI - Export found at 0x08887FD8 [0x7073CEF4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FB460 [0x70A532DC]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883F7E0 [0x70AF3D85]
17:43:22 DEBUG   loader - GUI - Export found at 0x088871B8 [0x70AF6FDA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088480B0 [0x70B033C1]
17:43:22 DEBUG   loader - GUI - Export found at 0x0887FEC4 [0x70C7D85A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C54F8 [0x70FE459E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916224 [0x7118F98E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088BDA58 [0x7174E1C0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08853C7C [0x71A5F817]
17:43:22 DEBUG   loader - GUI - Export found at 0x088232C4 [0x71D1F6DE]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886685C [0x71DC35AD]
17:43:22 DEBUG   loader - GUI - Export found at 0x08996A50 [0x72018780]
17:43:22 DEBUG   loader - GUI - Export found at 0x08914964 [0x72097405]
17:43:22 DEBUG   loader - GUI - Export found at 0x08999F3C [0x72189C48]
17:43:22 DEBUG   loader - GUI - Export found at 0x08922FC4 [0x721ADB2C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D550C [0x721CC83A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08831BAC [0x723EB057]
17:43:22 DEBUG   loader - GUI - Export found at 0x08839548 [0x72738CB8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08895A68 [0x72A27378]
17:43:22 DEBUG   loader - GUI - Export found at 0x088275EC [0x72D48DC0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08829F68 [0x73029A79]
17:43:22 DEBUG   loader - GUI - Export found at 0x08845558 [0x730E2B91]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C98D8 [0x734C9602]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A5C98 [0x7370079B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D384 [0x738CB73F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088927A4 [0x73960CF0]
17:43:22 DEBUG   loader - GUI - Export found at 0x089019DC [0x73AC8A80]
17:43:22 DEBUG   loader - GUI - Export found at 0x08828FA4 [0x73B4D017]
17:43:22 DEBUG   loader - GUI - Export found at 0x08903720 [0x73CC8E0E]
17:43:22 DEBUG   loader - GUI - Export found at 0x0892324C [0x74467DF0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08903360 [0x74591237]
17:43:22 DEBUG   loader - GUI - Export found at 0x089165D8 [0x7483CA77]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0488 [0x748B19E9]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9750 [0x749DDB11]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885E3DC [0x74A6F059]
17:43:22 DEBUG   loader - GUI - Export found at 0x08843F6C [0x74A7C86D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08894074 [0x74FB5EC0]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886BE40 [0x74FD675F]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883D07C [0x7508D71B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08922D98 [0x7512975B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08858810 [0x753BC171]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900478 [0x754FD750]
17:43:22 DEBUG   loader - GUI - Export found at 0x08865594 [0x75516D58]
17:43:22 DEBUG   loader - GUI - Export found at 0x0890337C [0x75577346]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4310 [0x7560F3AB]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891E204 [0x75C3D543]
17:43:22 DEBUG   loader - GUI - Export found at 0x08946AEC [0x75D3A7C5]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CE2E4 [0x75D9F807]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CDCE4 [0x75DBBB4A]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A114 [0x75ECD386]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886E2F4 [0x75F6FF4B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C08EC [0x75FB7F79]
17:43:22 DEBUG   loader - GUI - Export found at 0x08888270 [0x75FDFF6D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D451C [0x760F0C5B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08890C4C [0x76125B7B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08886928 [0x7625C80D]
17:43:22 DEBUG   loader - GUI - Export found at 0x089231D8 [0x763AEE63]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C859C [0x764ECFBE]
17:43:22 DEBUG   loader - GUI - Export found at 0x08938CB4 [0x7661E728]
17:43:22 DEBUG   loader - GUI - Export found at 0x08901F3C [0x76B1B9B2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C5E84 [0x76C44155]
17:43:22 DEBUG   loader - GUI - Export found at 0x08889234 [0x77060596]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D602C [0x770CA1EF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AE998 [0x77127321]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DECF8 [0x77135CEF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D54C8 [0x77169D2F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AF190 [0x773A2E98]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C3D7C [0x7760904D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D1124 [0x7763DAFB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FC410 [0x7770BA55]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889E11C [0x77854A5C]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916710 [0x778C2D8B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A1368 [0x7796DCB4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08904130 [0x77F5E4BA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08853E0C [0x77FB857C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9964 [0x77FCF7A1]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4AA4 [0x782E5CD2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088963B8 [0x784F929C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D534 [0x7856992E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA784 [0x786C9A48]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA678 [0x78A97B1E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08863B60 [0x78AB9F33]
17:43:22 DEBUG   loader - GUI - Export found at 0x08903370 [0x78C3BCC8]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA01C [0x78EABF80]
17:43:22 DEBUG   loader - GUI - Export found at 0x089346B8 [0x78EDE680]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA4A8 [0x7902838F]
17:43:22 DEBUG   loader - GUI - Export found at 0x08858BB8 [0x799F333B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883AB94 [0x79BFB6EF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A0C5C [0x7A310BB1]
17:43:22 DEBUG   loader - GUI - Export found at 0x08898EF4 [0x7A418461]
17:43:22 DEBUG   loader - GUI - Export found at 0x08821F88 [0x7A452B54]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CF640 [0x7AAA9651]
17:43:22 DEBUG   loader - GUI - Export found at 0x08939508 [0x7AB35214]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883AF84 [0x7AC54BAA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088284AC [0x7AE138C5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08828D0C [0x7B3D7DEA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08852A64 [0x7B691FE6]
17:43:22 DEBUG   loader - GUI - Export found at 0x089459F0 [0x7B81AC67]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D6BAC [0x7BA428B4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08904200 [0x7BBFCB31]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884C7A0 [0x7BCE7D97]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A4700 [0x7BD0F979]
17:43:22 DEBUG   loader - GUI - Export found at 0x08887714 [0x7BECB253]
17:43:22 DEBUG   loader - GUI - Export found at 0x08860B8C [0x7BECD07D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08844184 [0x7BEE7260]
17:43:22 DEBUG   loader - GUI - Export found at 0x08845734 [0x7C2610BA]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891883C [0x7C360B7A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A2354 [0x7CB22727]
17:43:22 DEBUG   loader - GUI - Export found at 0x08838750 [0x7CB3F261]
17:43:22 DEBUG   loader - GUI - Export found at 0x08893474 [0x7CBA85ED]
17:43:22 DEBUG   loader - GUI - Export found at 0x08885C64 [0x7CCDF078]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889A528 [0x7CDFD0BB]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A1BC [0x7D1FBED3]
17:43:22 DEBUG   loader - GUI - Export found at 0x08946DB4 [0x7D2438E2]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900500 [0x7D5B2FAF]
17:43:22 DEBUG   loader - GUI - Export found at 0x089455F0 [0x7DC7E3C7]
17:43:22 DEBUG   loader - GUI - Export found at 0x08931D14 [0x7DEBF6FA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088581D0 [0x7E028324]
17:43:22 DEBUG   loader - GUI - Export found at 0x08931F38 [0x7E0EADDE]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884C6FC [0x7E3D3141]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA548 [0x7E470F95]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886BA4C [0x7E5F0488]
17:43:22 DEBUG   loader - GUI - Export found at 0x08823208 [0x7E6FD23D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08859188 [0x7E7E3192]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A0E5C [0x7E960ED4]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885C8D4 [0x7E981C39]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885818C [0x7E9F8932]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891878C [0x7ECA49E6]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A1C4 [0x7ED29E40]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885998C [0x7ED5F892]
17:43:22 DEBUG   loader - GUI - Export found at 0x08941FA4 [0x7EDCC45E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FB520 [0x7EFB1EE3]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD8B4 [0x7F0B9989]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DB8F4 [0x7F17B858]
17:43:22 DEBUG   loader - GUI - Export found at 0x0892BBB8 [0x7F23FFFF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088622F8 [0x7F419C0B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891B8B8 [0x7F4D60FA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916C30 [0x7F7C9E9F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0BA4 [0x7FA87B15]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D1F8 [0x7FB1CDA2]
17:43:22 DEBUG   loader - GUI - Export found at 0x089037C8 [0x7FF7530A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D08F0 [0x800BD863]
17:43:22 DEBUG   loader - GUI - Export found at 0x088ACAB4 [0x802FE54B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08863DB4 [0x80313B2F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A48B8 [0x803FD670]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A3488 [0x804C9151]
17:43:22 DEBUG   loader - GUI - Export found at 0x08932400 [0x8053C305]
17:43:22 DEBUG   loader - GUI - Export found at 0x08884140 [0x805AE6E4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A4AD8 [0x80C70668]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883C858 [0x80DDE8A1]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885DCAC [0x80EC09ED]
17:43:22 DEBUG   loader - GUI - Export found at 0x08859628 [0x80F6F746]
17:43:22 DEBUG   loader - GUI - Export found at 0x08996B3C [0x810857B1]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899987C [0x810C4BC3]
17:43:22 DEBUG   loader - GUI - Export found at 0x088F9E88 [0x81AAB9A4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C5E8C [0x81C843BF]
17:43:22 DEBUG   loader - GUI - Export found at 0x08893078 [0x81CC2060]
17:43:22 DEBUG   loader - GUI - Export found at 0x08936A6C [0x81D0D1F7]
17:43:22 DEBUG   loader - GUI - Export found at 0x08828C8C [0x81D99E0E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D584C [0x81DC883C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885D5A4 [0x82029949]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886B9BC [0x820343DB]
17:43:22 DEBUG   loader - GUI - Export found at 0x089145D8 [0x8214F792]
17:43:22 DEBUG   loader - GUI - Export found at 0x08999ABC [0x8218B4DD]
17:43:22 DEBUG   loader - GUI - Export found at 0x088398C8 [0x82446412]
17:43:22 DEBUG   loader - GUI - Export found at 0x08892D54 [0x8265D29E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08902D74 [0x8298C151]
17:43:22 DEBUG   loader - GUI - Export found at 0x08999AC4 [0x82BC5777]
17:43:22 DEBUG   loader - GUI - Export found at 0x08861440 [0x82E0468F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088613C8 [0x82EB26D4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08895914 [0x82F7E510]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA948 [0x8305E44E]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883F7EC [0x83204BB3]
17:43:22 DEBUG   loader - GUI - Export found at 0x08829FF8 [0x832A602F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD764 [0x8387C331]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FC1EC [0x83935132]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888EF9C [0x83CDC8CD]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CF5D0 [0x83CF558C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886A6AC [0x84054B04]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884BEC0 [0x84071446]
17:43:22 DEBUG   loader - GUI - Export found at 0x08863968 [0x841B0D64]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D6E70 [0x842AF852]
17:43:22 DEBUG   loader - GUI - Export found at 0x08923774 [0x84B2ECBD]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885CCDC [0x84D2DE9D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088863AC [0x852E7EB0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08894470 [0x85913209]
17:43:22 DEBUG   loader - GUI - Export found at 0x088B0068 [0x8629A9DA]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888EC10 [0x8645C6A9]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AD094 [0x86575D8C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882D220 [0x86802F73]
17:43:22 DEBUG   loader - GUI - Export found at 0x08919544 [0x86BD3AE7]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882C6E8 [0x86FA859B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088283FC [0x86FD915F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DAED4 [0x87020FAB]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888EA08 [0x87153297]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916520 [0x871E5EBC]
17:43:22 DEBUG   loader - GUI - Export found at 0x08893130 [0x87372FAE]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888EAD0 [0x873D9B5D]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A31C [0x87533940]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884D81C [0x876DB4E3]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA488 [0x87700260]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886D704 [0x87879244]
17:43:22 DEBUG   loader - GUI - Export found at 0x08918A68 [0x878D0409]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883964C [0x8790065C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA864 [0x879C57E2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4670 [0x87C2C73E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DB0F8 [0x87ECCF6D]
17:43:22 DEBUG   loader - GUI - Export found at 0x0893AB30 [0x87F8D2DA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CF53C [0x883E084B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885927C [0x88410B01]
17:43:22 DEBUG   loader - GUI - Export found at 0x08863958 [0x88509FBC]
17:43:22 DEBUG   loader - GUI - Export found at 0x08890C9C [0x88595507]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D05D0 [0x88A5CF73]
17:43:22 DEBUG   loader - GUI - Export found at 0x08922DFC [0x88D6B970]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885BDD4 [0x88E3A496]
17:43:22 DEBUG   loader - GUI - Export found at 0x08889318 [0x88F8F611]
17:43:22 DEBUG   loader - GUI - Export found at 0x08880130 [0x891D75DE]
17:43:22 DEBUG   loader - GUI - Export found at 0x088232B0 [0x8924CDE4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08831BB8 [0x893BFD5C]
17:43:22 DEBUG   loader - GUI - Export found at 0x08859728 [0x89509054]
17:43:22 DEBUG   loader - GUI - Export found at 0x089496D8 [0x8965B44E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08857FAC [0x898794A8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08923140 [0x89A894CB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C4FF4 [0x89AF942B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D1090 [0x89D80FDC]
17:43:22 DEBUG   loader - GUI - Export found at 0x08923360 [0x89EAC584]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C9DF0 [0x8A088344]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD42C [0x8A1C7657]
17:43:22 DEBUG   loader - GUI - Export found at 0x08902898 [0x8A23ECC5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08891694 [0x8A46FC4B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08902934 [0x8A6B07B1]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900C1C [0x8A7C8F00]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D66AC [0x8AAEF06A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A2D68 [0x8ABB2171]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A5B90 [0x8ACFF4AB]
17:43:22 DEBUG   loader - GUI - Export found at 0x08863A4C [0x8AD74C8D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C43C8 [0x8AE7C0CC]
17:43:22 DEBUG   loader - GUI - Export found at 0x08858874 [0x8AE8042F]
17:43:22 DEBUG   loader - GUI - Export found at 0x08896E64 [0x8B03B7AF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD444 [0x8B0BD0B4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A6A7C [0x8B2045B1]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CED38 [0x8B2E41E6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CD7F4 [0x8B4B7816]
17:43:22 DEBUG   loader - GUI - Export found at 0x08884118 [0x8BAD4491]
17:43:22 DEBUG   loader - GUI - Export found at 0x08915BC0 [0x8BAF2F36]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C4EE4 [0x8BBD8BAE]
17:43:22 DEBUG   loader - GUI - Export found at 0x089148A0 [0x8BC18806]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D5878 [0x8BCED140]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886FBBC [0x8BFD784C]
17:43:22 DEBUG   loader - GUI - Export found at 0x08890A4C [0x8C310728]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FB1A4 [0x8C49C898]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888DC10 [0x8C5FD8DB]
17:43:22 DEBUG   loader - GUI - Export found at 0x08852450 [0x8C7D9311]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885B344 [0x8CA5AC4F]
17:43:22 DEBUG   loader - GUI - Export found at 0x08914EC0 [0x8CAA577D]
17:43:22 DEBUG   loader - GUI - Export found at 0x089041B0 [0x8CC13468]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AE12C [0x8CC1FB67]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A35F0 [0x8CC516A4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08897954 [0x8CD218C5]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4648 [0x8CFBC9AC]
17:43:22 DEBUG   loader - GUI - Export found at 0x0890177C [0x8CFE54D8]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C38D0 [0x8D0E68B3]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883CA48 [0x8D25D62D]
17:43:22 DEBUG   loader - GUI - Export found at 0x0890029C [0x8D3397E7]
17:43:22 DEBUG   loader - GUI - Export found at 0x08904388 [0x8D861215]
17:43:22 DEBUG   loader - GUI - Export found at 0x089322E8 [0x8D9B9A1A]
17:43:22 DEBUG   loader - GUI - Export found at 0x089166C8 [0x8DA79F32]
17:43:22 DEBUG   loader - GUI - Export found at 0x08857FE8 [0x8DA8135E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0280 [0x8DB5288A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CF89C [0x8DB8C7F2]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884C874 [0x8DBA8698]
17:43:22 DEBUG   loader - GUI - Export found at 0x088997F8 [0x8DDD8D8E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088B0024 [0x8DF3613C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FB0BC [0x8E17042A]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883C9C0 [0x8E1A0E22]
17:43:22 DEBUG   loader - GUI - Export found at 0x08886560 [0x8E237AC0]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A14A0 [0x8E570787]
17:43:22 DEBUG   loader - GUI - Export found at 0x08825570 [0x8E5C617E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08846E40 [0x8E6436FA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08888064 [0x8E7BB65E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08852D84 [0x8E7C20AD]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA070 [0x8E8639D6]
17:43:22 DEBUG   loader - GUI - Export found at 0x08890C74 [0x8E96EB4B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889C314 [0x8EA4EC8B]
17:43:22 DEBUG   loader - GUI - Export found at 0x089195E8 [0x8EC007C3]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A3AC0 [0x8EC0239A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08947184 [0x8ECBB27A]
17:43:22 DEBUG   loader - GUI - Export found at 0x08864EA4 [0x8ED70B1F]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882CFE4 [0x8F006B3D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088BB518 [0x8F0CF08D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08996860 [0x8F10476C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888B848 [0x8F4E12C7]
17:43:22 DEBUG   loader - GUI - Export found at 0x08914668 [0x8F5F146C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0886BA58 [0x8F632D3F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A4194 [0x8F9149E6]
17:43:22 DEBUG   loader - GUI - Export found at 0x08891424 [0x8F96E03A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088343EC [0x8F9E23B5]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C33E0 [0x8F9E88A9]
17:43:22 DEBUG   loader - GUI - Export found at 0x08884014 [0x8FB0C893]
17:43:22 DEBUG   loader - GUI - Export found at 0x088AF5E0 [0x8FD0BBA0]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FB0A4 [0x90653E5C]
17:43:22 DEBUG   loader - GUI - Export found at 0x08863548 [0x90710D01]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889E7B8 [0x909E8620]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A33E8 [0x909F27BA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08895050 [0x90A8F0B4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FC438 [0x90D9CEFF]
17:43:22 DEBUG   loader - GUI - Export found at 0x08904958 [0x90E6BA69]
17:43:22 DEBUG   loader - GUI - Export found at 0x08826E6C [0x9104987A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A0C6C [0x91066F26]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888033C [0x910F40E7]
17:43:22 DEBUG   loader - GUI - Export found at 0x08847588 [0x910F9814]
17:43:22 DEBUG   loader - GUI - Export found at 0x08842434 [0x9111D1F8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08918CC0 [0x9139D5ED]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DA5E4 [0x915186BA]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882C388 [0x9153FCEA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088863F8 [0x91B1BC16]
17:43:22 DEBUG   loader - GUI - Export found at 0x088442B0 [0x91DAA9D1]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889E9F4 [0x925D0431]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883C850 [0x927B43AA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08828F88 [0x92B639AA]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888A584 [0x92BC2D24]
17:43:22 DEBUG   loader - GUI - Export found at 0x088278D0 [0x92C6E377]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A4DEC [0x92E4E8BF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088956C0 [0x92F202E7]
17:43:22 DEBUG   loader - GUI - Export found at 0x0892337C [0x936D2BA1]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0EE8 [0x939658D2]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885A928 [0x93AAC51F]
17:43:22 DEBUG   loader - GUI - Export found at 0x0884703C [0x93BA8F2C]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A365C [0x93CC93B8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08899298 [0x93CFDC03]
17:43:22 DEBUG   loader - GUI - Export found at 0x08843F38 [0x93D49B2D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08823624 [0x93F9D553]
17:43:22 DEBUG   loader - GUI - Export found at 0x088954F0 [0x94179CDF]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A0BC [0x941B3877]
17:43:22 DEBUG   loader - GUI - Export found at 0x08996B94 [0x9437EA46]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A0C4 [0x944DDBC6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D8AF0 [0x9460BB7C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888E620 [0x947A110D]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888757C [0x94B59883]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CA110 [0x94CC2BE3]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A5544 [0x94D3F1A6]
17:43:22 DEBUG   loader - GUI - Export found at 0x08997E7C [0x94D6A668]
17:43:22 DEBUG   loader - GUI - Export found at 0x089458F0 [0x95162265]
17:43:22 DEBUG   loader - GUI - Export found at 0x088413FC [0x95528C81]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C96B8 [0x957B027E]
17:43:22 DEBUG   loader - GUI - Export found at 0x089189C0 [0x958E6291]
17:43:22 DEBUG   loader - GUI - Export found at 0x08861124 [0x95C4E4AA]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883B4E4 [0x960B92AB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C43A8 [0x961C83BB]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D5C48 [0x9655BADF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0D70 [0x968AA3F1]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FAEB8 [0x969B522B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885DCB4 [0x96B5DBB6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088947C8 [0x96D11333]
17:43:22 DEBUG   loader - GUI - Export found at 0x088ACA28 [0x96EC0B69]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A7100 [0x97129DDF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088278F8 [0x97553F9A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C06A0 [0x978A7A63]
17:43:22 DEBUG   loader - GUI - Export found at 0x08918764 [0x978DE026]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C8ED4 [0x979FFD77]
17:43:22 DEBUG   loader - GUI - Export found at 0x08997978 [0x980367C4]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A49BC [0x98258A3D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A14B4 [0x98A04072]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888A51C [0x98B6BCCD]
17:43:22 DEBUG   loader - GUI - Export found at 0x08903B2C [0x98BC79EC]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A0D44 [0x98C10FB2]
17:43:22 DEBUG   loader - GUI - Export found at 0x08894F3C [0x98E37F8D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900594 [0x9950BD59]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900780 [0x9957A8CF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A65A8 [0x99591BE6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DE73C [0x999A26A8]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C515C [0x9A13A15E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C969C [0x9A1B130B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088923AC [0x9A1BCEAF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0DF0 [0x9A36E37D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08896478 [0x9A73816A]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C8A98 [0x9ABA3CF5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08909328 [0x9AE623DB]
17:43:22 DEBUG   loader - GUI - Export found at 0x08923670 [0x9B17AD01]
17:43:22 DEBUG   loader - GUI - Export found at 0x08831AA0 [0x9B20E654]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D49CC [0x9B358B6F]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916264 [0x9B497063]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888E364 [0x9B63BC14]
17:43:22 DEBUG   loader - GUI - Export found at 0x08843B90 [0x9B93CC4C]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888DD00 [0x9B97417E]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C7990 [0x9BA6BE27]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD9E4 [0x9BAC01FD]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891BDCC [0x9BB45074]
17:43:22 DEBUG   loader - GUI - Export found at 0x08860358 [0x9BBC2CA5]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885CB74 [0x9BC14785]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D5AD8 [0x9BF638CB]
17:43:22 DEBUG   loader - GUI - Export found at 0x08918D90 [0x9C0E59C0]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888664C [0x9C216844]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C4CB4 [0x9C3F64CA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FA9D4 [0x9C6616B2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C0904 [0x9C978D52]
17:43:22 DEBUG   loader - GUI - Export found at 0x08838788 [0x9CB81453]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C950C [0x9CEA6962]
17:43:22 DEBUG   loader - GUI - Export found at 0x08902B1C [0x9D009CC2]
17:43:22 DEBUG   loader - GUI - Export found at 0x0885881C [0x9D0ABBF2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088ACA50 [0x9D6DD651]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882C3A8 [0x9DA52C7B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CF0F0 [0x9DAF442D]
17:43:22 DEBUG   loader - GUI - Export found at 0x08923254 [0x9DC58FEF]
17:43:22 DEBUG   loader - GUI - Export found at 0x088BACFC [0x9DE335EA]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888F92C [0x9DFA6FE6]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883F7BC [0x9E2E4052]
17:43:22 DEBUG   loader - GUI - Export found at 0x08894EB8 [0x9E30389F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088F9B1C [0x9E923109]
17:43:22 DEBUG   loader - GUI - Export found at 0x08904BD0 [0x9EA68A9B]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A65B0 [0x9EA6C867]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889EFD8 [0x9ECC3BAE]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C6954 [0x9F143890]
17:43:22 DEBUG   loader - GUI - Export found at 0x088DC970 [0x9F1F4E41]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A07D0 [0x9F36397E]
17:43:22 DEBUG   loader - GUI - Export found at 0x08844948 [0x9F7183B5]
17:43:22 DEBUG   loader - GUI - Export found at 0x08931C94 [0x9F92F1F7]
17:43:22 DEBUG   loader - GUI - Export found at 0x0890183C [0x9F9A1481]
17:43:22 DEBUG   loader - GUI - Export found at 0x08900AD0 [0x9FAE1075]
17:43:22 DEBUG   loader - GUI - Export found at 0x08998B04 [0x9FC3EB99]
17:43:22 DEBUG   loader - GUI - Export found at 0x08845A8C [0x9FCCD252]
17:43:22 DEBUG   loader - GUI - Export found at 0x08895AE8 [0x9FD9D760]
17:43:22 DEBUG   loader - GUI - Export found at 0x08858794 [0x9FEA4965]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889D780 [0x9FEE3809]
17:43:22 DEBUG   loader - GUI - Export found at 0x08893124 [0x9FEFE0BA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08901054 [0x9FF3ECA2]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CB37C [0xA0056BDB]
17:43:22 DEBUG   loader - GUI - Export found at 0x0883FE18 [0xA0168087]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889DF88 [0xA0202236]
17:43:22 DEBUG   loader - GUI - Export found at 0x08843A9C [0xA02317F8]
17:43:22 DEBUG   loader - GUI - Export found at 0x0889E50C [0xA02DC52D]
17:43:22 DEBUG   loader - GUI - Export found at 0x0888F8D0 [0xA04435DA]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A7178 [0xA052CDB5]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A3A40 [0xA05CE6F0]
17:43:22 DEBUG   loader - GUI - Export found at 0x08948404 [0xA08B0F31]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C79F0 [0xA0D2977B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A18C [0xA1336091]
17:43:22 DEBUG   loader - GUI - Export found at 0x088279B8 [0xA14B0AD8]
17:43:22 DEBUG   loader - GUI - Export found at 0x08904554 [0xA1AB2D81]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C3AC0 [0xA1B637E4]
17:43:22 DEBUG   loader - GUI - Export found at 0x0882860C [0xA1F7D73B]
17:43:22 DEBUG   loader - GUI - Export found at 0x0891E434 [0xA2229960]
17:43:22 DEBUG   loader - GUI - Export found at 0x0899A0CC [0xA2246614]
17:43:22 DEBUG   loader - GUI - Export found at 0x088FD88C [0xA236EF2B]
17:43:22 DEBUG   loader - GUI - Export found at 0x08916294 [0xA2544D1D]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C866C [0xA25CBD61]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CE984 [0xA2842E2F]
17:43:22 DEBUG   loader - GUI - Export found at 0x088C39A0 [0xA2B4BDC4]
17:43:22 DEBUG   loader - GUI - Export found at 0x08864DC4 [0xA2C6C700]
17:43:22 DEBUG   loader - GUI - Export found at 0x088F97F8 [0xA30000D6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088930A4 [0xA337EAC6]
17:43:22 DEBUG   loader - GUI - Export found at 0x088455D8 [0xA34CFB72]
17:43:22 DEBUG   loader - GUI - Export found at 0x088639D8 [0xA3525ED8]
17:43:22 DEBUG   loader - GUI - Export found at 0x088CF894 [0xA37B7645]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D0A2C [0xA3C3EE53]
17:43:22 DEBUG   loader - GUI - Export found at 0x088A247C [0xA3ECBF54]
17:43:22 DEBUG   loader - GUI - Export found at 0x088D4794 [0xA3FB8ECA]
17:43:22 DEBUG   loader - GUI - Export found at 0x08820D60 [0xA40B0CEB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CA5CC [0xA412E833]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A0D4 [0xA423A21B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB48C [0xA434F127]
17:43:23 DEBUG   loader - GUI - Export found at 0x08845590 [0xA447C2C5]
17:43:23 DEBUG   loader - GUI - Export found at 0x08903F7C [0xA47A31F1]
17:43:23 DEBUG   loader - GUI - Export found at 0x088402C0 [0xA480DB1F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08936C24 [0xA48D2592]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C2A0C [0xA4C7E096]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887538 [0xA4E3B11D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A33C0 [0xA5079AAC]
17:43:23 DEBUG   loader - GUI - Export found at 0x08922E28 [0xA5240F77]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D3AC4 [0xA5262FA5]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885C648 [0xA52F96CC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4590 [0xA5456FFC]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886DC74 [0xA56CAF48]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D6488 [0xA5921822]
17:43:23 DEBUG   loader - GUI - Export found at 0x088837F8 [0xA5A19FD0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08949750 [0xA5AAF8AC]
17:43:23 DEBUG   loader - GUI - Export found at 0x089986C8 [0xA5EEB700]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A0C64 [0xA5F821ED]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FC278 [0xA62BB19B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088270BC [0xA663AC34]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883C440 [0xA670E958]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888F904 [0xA6A72481]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889931C [0xA6CC636E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D238 [0xA6D0925F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882C248 [0xA6EB154E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883D3D8 [0xA6F09816]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885451C [0xA6F2E43F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A39CC [0xA70C93DE]
17:43:23 DEBUG   loader - GUI - Export found at 0x089039B0 [0xA75FDD47]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3894 [0xA760618E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D1BF8 [0xA7889BAC]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889FCA0 [0xA78EA31F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D163C [0xA79994A2]
17:43:23 DEBUG   loader - GUI - Export found at 0x08852ED0 [0xA7AB5A1D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BE1A8 [0xA7DA5AD6]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C6800 [0xA7E7D300]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4114 [0xA7E7DDE0]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D1B8 [0xA7F97457]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A644C [0xA7FDCB52]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C96E0 [0xA81E5A58]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DAE44 [0xA825C6D2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088581AC [0xA871B909]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D8E80 [0xA8742365]
17:43:23 DEBUG   loader - GUI - Export found at 0x08918BF8 [0xA88E2B4F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889E8C4 [0xA8B2F5E0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08861158 [0xA8CD8BFB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088876C8 [0xA8F496AC]
17:43:23 DEBUG   loader - GUI - Export found at 0x0887FE70 [0xA8F5B24B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889D154 [0xA8FDCD6C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08888B6C [0xA906B2C5]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916C68 [0xA9138AE9]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C07D8 [0xA95071DF]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888E814 [0xA96AA1A2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3F10 [0xA97F7B97]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C5020 [0xA98CE56E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885E690 [0xA9AFB5BC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088963D8 [0xA9B7A551]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3804 [0xA9C3932F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08903D44 [0xA9D2ADCB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088334E8 [0xAA06883C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FD4F0 [0xAA295F96]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CD9A4 [0xAA35E851]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D5C38 [0xAA366C5C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C5E7C [0xAA385AA8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088277F8 [0xAA40AE1E]
17:43:23 DEBUG   loader - GUI - Export found at 0x08859068 [0xAA5CEAF8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088997D8 [0xAA8B90FE]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827494 [0xAA8ED06D]
17:43:23 DEBUG   loader - GUI - Export found at 0x08880470 [0xAA8FA6DD]
17:43:23 DEBUG   loader - GUI - Export found at 0x08833758 [0xAA9CEDDF]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C06B8 [0xAAAEFD85]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887868 [0xAABB8028]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D0E74 [0xAAD0C446]
17:43:23 DEBUG   loader - GUI - Export found at 0x088233F4 [0xAAE6A439]
17:43:23 DEBUG   loader - GUI - Export found at 0x08843CBC [0xAB0F5276]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A36E4 [0xAB1D3E20]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916608 [0xAB1EDD9F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08901824 [0xAB2AB03F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB458 [0xAB2BCB97]
17:43:23 DEBUG   loader - GUI - Export found at 0x088874B4 [0xAB3A40E6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886426C [0xAB4ED678]
17:43:23 DEBUG   loader - GUI - Export found at 0x08844DE0 [0xAB5645A8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088393D8 [0xAB5BA39C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FA940 [0xAB65BEB4]
17:43:23 DEBUG   loader - GUI - Export found at 0x08936B00 [0xAB7592FF]
17:43:23 DEBUG   loader - GUI - Export found at 0x0880ABB4 [0xABB48A52]
17:43:23 DEBUG   loader - GUI - Export found at 0x088ACC38 [0xAC2DF820]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A164 [0xAC32C9CC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D0574 [0xAC39658E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D19D8 [0xAC40777B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A1F84 [0xAC54EC27]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6D8C [0xAC6DF3D9]
17:43:23 DEBUG   loader - GUI - Export found at 0x08998DEC [0xAC7B19C0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CA250 [0xAC9D4E29]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C541C [0xAC9FD692]
17:43:23 DEBUG   loader - GUI - Export found at 0x08997A78 [0xACCC12C7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883FE24 [0xACE6F0B4]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C5F2C [0xACF5823E]
17:43:23 DEBUG   loader - GUI - Export found at 0x089461EC [0xAD24E16C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08858070 [0xAD7FA4D8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D7EA4 [0xAD847A4F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08900850 [0xAD9E335C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3EF0 [0xAE6C5CC7]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D06E4 [0xAE97BFC2]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889D4F8 [0xAEAB3843]
17:43:23 DEBUG   loader - GUI - Export found at 0x088633B4 [0xAEB1FBD3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08901CA4 [0xAEC28875]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C9BF0 [0xAEC5FD05]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C3B68 [0xAEE816F8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3544 [0xAEF2E963]
17:43:23 DEBUG   loader - GUI - Export found at 0x088594F8 [0xAF10EF47]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883B8A8 [0xAF1897A5]
17:43:23 DEBUG   loader - GUI - Export found at 0x089002EC [0xAF3BE6B6]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CA2B8 [0xAF63686C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08892840 [0xAF818336]
17:43:23 DEBUG   loader - GUI - Export found at 0x08942678 [0xAF8B8C69]
17:43:23 DEBUG   loader - GUI - Export found at 0x08834764 [0xAFB43F23]
17:43:23 DEBUG   loader - GUI - Export found at 0x08864628 [0xAFCDA2FA]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BDC0C [0xB00B20B3]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6468 [0xB02BFA47]
17:43:23 DEBUG   loader - GUI - Export found at 0x08855578 [0xB0339B05]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D96F4 [0xB034BA47]
17:43:23 DEBUG   loader - GUI - Export found at 0x08857B58 [0xB0653DE7]
17:43:23 DEBUG   loader - GUI - Export found at 0x08932554 [0xB07562AB]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888EBB0 [0xB077B5C0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6584 [0xB0797EA8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3AFC [0xB08B2FC7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886CA4C [0xB0993C9A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A0BD8 [0xB0A6ED3C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A0ADC [0xB0EC425D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FA23C [0xB1035259]
17:43:23 DEBUG   loader - GUI - Export found at 0x08884194 [0xB11BA762]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C1064 [0xB1493C9F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883F658 [0xB1795B33]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C69F8 [0xB1ABE974]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888EDF4 [0xB1BD15BF]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3AA0 [0xB1E245F6]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FDB00 [0xB266887E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DB12C [0xB272980D]
17:43:23 DEBUG   loader - GUI - Export found at 0x08834848 [0xB296DF9E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882D7A0 [0xB29A73D3]
17:43:23 DEBUG   loader - GUI - Export found at 0x088ADEA4 [0xB2B7A1EF]
17:43:23 DEBUG   loader - GUI - Export found at 0x088546FC [0xB2BDEDE1]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3A80 [0xB2F38B34]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885F088 [0xB3211DDD]
17:43:23 DEBUG   loader - GUI - Export found at 0x0891439C [0xB3472984]
17:43:23 DEBUG   loader - GUI - Export found at 0x08918B58 [0xB362AC30]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3AD0 [0xB37B3F8E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FBB88 [0xB37FE3A7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0890195C [0xB3D2C3BB]
17:43:23 DEBUG   loader - GUI - Export found at 0x0891E2D4 [0xB3EE50FF]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883CDAC [0xB3FE5D02]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3C0C [0xB40A9751]
17:43:23 DEBUG   loader - GUI - Export found at 0x08999B3C [0xB435DEC5]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CE634 [0xB46E81ED]
17:43:23 DEBUG   loader - GUI - Export found at 0x08932598 [0xB47BC55F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0893967C [0xB49A7697]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D7B7C [0xB4C85C9C]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882596C [0xB5044990]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AE6B8 [0xB5189572]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB37C [0xB51F190F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882A018 [0xB52CF8CF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08838908 [0xB5497A61]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A3A4 [0xB57E95D9]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB578 [0xB615A0CE]
17:43:23 DEBUG   loader - GUI - Export found at 0x08881384 [0xB61E356D]
17:43:23 DEBUG   loader - GUI - Export found at 0x08996CF8 [0xB62088B0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C58F4 [0xB622D1B2]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889B024 [0xB6780245]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D32D8 [0xB6BAC58A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08842354 [0xB6CE5976]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883FE0C [0xB6E26CFD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088930C4 [0xB6FD1ADD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB0B4 [0xB7110D70]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB5B4 [0xB71527FF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08997CE8 [0xB72C65CA]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AF5BC [0xB740C585]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D8D4 [0xB75DC94D]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888E398 [0xB7835775]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BB224 [0xB7A9EDF2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088867A4 [0xB7AA308B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885C8CC [0xB7D33810]
17:43:23 DEBUG   loader - GUI - Export found at 0x089018A0 [0xB7E6052B]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887A5C [0xB7EB90FD]
17:43:23 DEBUG   loader - GUI - Export found at 0x08909340 [0xB80FD1D5]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883B8D0 [0xB83BDA1B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886B020 [0xB8A47D14]
17:43:23 DEBUG   loader - GUI - Export found at 0x089351D4 [0xB8A55300]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6460 [0xB8C663E6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885CF4C [0xB8E2988D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088612E8 [0xB8EE4803]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886B5B4 [0xB8F89297]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4B10 [0xB90F200F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08892E8C [0xB91F031D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088444D4 [0xB95F000B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D59CC [0xB9710D59]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB354 [0xB97E3939]
17:43:23 DEBUG   loader - GUI - Export found at 0x088ECD54 [0xB99F6A7F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FDDFC [0xB9A274AD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088E9BFC [0xB9BA9D6C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088632E8 [0xB9BEFAB7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883F7D4 [0xBA1976ED]
17:43:23 DEBUG   loader - GUI - Export found at 0x088475E8 [0xBA33E3E3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827580 [0xBA44374A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08864E84 [0xBA79892D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D55DC [0xBA822881]
17:43:23 DEBUG   loader - GUI - Export found at 0x088538A4 [0xBA9AA65A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C0AB4 [0xBAA17345]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C0844 [0xBAE256F4]
17:43:23 DEBUG   loader - GUI - Export found at 0x088E7D8C [0xBAEE7CF6]
17:43:23 DEBUG   loader - GUI - Export found at 0x08909358 [0xBB0A2E51]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FE8E0 [0xBB4823E0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916638 [0xBB709B74]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CA6C4 [0xBBC5C23C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827988 [0xBBC77A5D]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885B048 [0xBBD5EB77]
17:43:23 DEBUG   loader - GUI - Export found at 0x089454DC [0xBBEC6225]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3AB0 [0xBBF85D87]
17:43:23 DEBUG   loader - GUI - Export found at 0x08886F40 [0xBC14937B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D6D70 [0xBC47E131]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883D418 [0xBC5982A6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888E684 [0xBC5BB4A4]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889A4F8 [0xBC7ED885]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883857C [0xBC875190]
17:43:23 DEBUG   loader - GUI - Export found at 0x088864FC [0xBCCC2FF2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CEF50 [0xBCDA8487]
17:43:23 DEBUG   loader - GUI - Export found at 0x08855FD8 [0xBCEC9756]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899755C [0xBD4FD817]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3F64 [0xBD80BF5E]
17:43:23 DEBUG   loader - GUI - Export found at 0x08915C98 [0xBDC97751]
17:43:23 DEBUG   loader - GUI - Export found at 0x08886608 [0xBE0BFC2E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A2A6C [0xBE199AE9]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C41D8 [0xBE21140A]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888F670 [0xBE5DE280]
17:43:23 DEBUG   loader - GUI - Export found at 0x089014A0 [0xBE6543C8]
17:43:23 DEBUG   loader - GUI - Export found at 0x0892A15C [0xBE6B707F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827D50 [0xBEA619CD]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827544 [0xBEA69FFF]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A356C [0xBEB08F37]
17:43:23 DEBUG   loader - GUI - Export found at 0x088962B8 [0xBEC755B0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CEC34 [0xBEF0AB66]
17:43:23 DEBUG   loader - GUI - Export found at 0x0894712C [0xBF1BD45E]
17:43:23 DEBUG   loader - GUI - Export found at 0x089013D4 [0xBF1FEBC7]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C4EAC [0xBF2A000D]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883988C [0xBF53E696]
17:43:23 DEBUG   loader - GUI - Export found at 0x088B25D0 [0xBF6B29F5]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FF398 [0xBF7794FC]
17:43:23 DEBUG   loader - GUI - Export found at 0x08922E7C [0xBF801407]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827850 [0xBFD7DDC8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088547B4 [0xBFE74BB3]
17:43:23 DEBUG   loader - GUI - Export found at 0x088634A0 [0xBFECFC7D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A2ED8 [0xBFF002F3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08872A80 [0xC000EBA8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D0CEC [0xC0181AA2]
17:43:23 DEBUG   loader - GUI - Export found at 0x08851820 [0xC01B1522]
17:43:23 DEBUG   loader - GUI - Export found at 0x088537A4 [0xC035525F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889300C [0xC0365EC3]
17:43:23 DEBUG   loader - GUI - Export found at 0x088950D4 [0xC03FED4F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08902CF8 [0xC070D291]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A61C0 [0xC082D2EF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08939290 [0xC0AB8932]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A2328 [0xC0E96276]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D2B0 [0xC10951E2]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889551C [0xC13570AD]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827440 [0xC1559E10]
17:43:23 DEBUG   loader - GUI - Export found at 0x08900C38 [0xC15F1C45]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4368 [0xC167E1E2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088F9D14 [0xC18ACA3B]
17:43:23 DEBUG   loader - GUI - Export found at 0x08904008 [0xC19398B7]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FD470 [0xC19863B6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0892C9E4 [0xC1A0073E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088610A4 [0xC1A64269]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C8C0C [0xC1E03CB4]
17:43:23 DEBUG   loader - GUI - Export found at 0x08804458 [0xC1FE4298]
17:43:23 DEBUG   loader - GUI - Export found at 0x08938BD4 [0xC2145E80]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D4444 [0xC236DED1]
17:43:23 DEBUG   loader - GUI - Export found at 0x08863A1C [0xC238702A]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883BEA8 [0xC2402EC0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08895840 [0xC246D2B3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887130 [0xC2622689]
17:43:23 DEBUG   loader - GUI - Export found at 0x08901FF8 [0xC2766EB7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888BFB4 [0xC29A2D14]
17:43:23 DEBUG   loader - GUI - Export found at 0x088B2514 [0xC2CF1E35]
17:43:23 DEBUG   loader - GUI - Export found at 0x089305F4 [0xC2D5027F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08880728 [0xC31B4765]
17:43:23 DEBUG   loader - GUI - Export found at 0x08848318 [0xC35128ED]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827294 [0xC35508CF]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888041C [0xC3964C2B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DD63C [0xC3B4DA42]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FDA34 [0xC3E777EF]
17:43:23 DEBUG   loader - GUI - Export found at 0x088F97F0 [0xC3EAF2E2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C7874 [0xC40E2412]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916650 [0xC4C00F5C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D56B8 [0xC4C5ABF1]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3554 [0xC4F24ECB]
17:43:23 DEBUG   loader - GUI - Export found at 0x08909330 [0xC50B924E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088399D0 [0xC5200A3F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08894440 [0xC5517BD8]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888215C [0xC56FE81C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08844754 [0xC58F12A4]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889EA70 [0xC5B337F6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0891906C [0xC5DEB3C7]
17:43:23 DEBUG   loader - GUI - Export found at 0x089144B8 [0xC5EC2275]
17:43:23 DEBUG   loader - GUI - Export found at 0x088804BC [0xC5F1CFB8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BAEE4 [0xC5F7CF07]
17:43:23 DEBUG   loader - GUI - Export found at 0x08923218 [0xC600FE96]
17:43:23 DEBUG   loader - GUI - Export found at 0x088F9B40 [0xC635992F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088529F0 [0xC689E148]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FD414 [0xC695E3F6]
17:43:23 DEBUG   loader - GUI - Export found at 0x08895BA4 [0xC6D2ED6D]
17:43:23 DEBUG   loader - GUI - Export found at 0x089192D8 [0xC6E29005]
17:43:23 DEBUG   loader - GUI - Export found at 0x088477A4 [0xC7242D25]
17:43:23 DEBUG   loader - GUI - Export found at 0x08996858 [0xC734BB28]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C9924 [0xC73BEF21]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CE5E8 [0xC7ED591F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088477BC [0xC7F87827]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883C988 [0xC8481BFB]
17:43:23 DEBUG   loader - GUI - Export found at 0x08843A68 [0xC86A0E80]
17:43:23 DEBUG   loader - GUI - Export found at 0x0890090C [0xC8D0AA7B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882D278 [0xC8F82743]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885A978 [0xC9019BCC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A354C [0xC9192084]
17:43:23 DEBUG   loader - GUI - Export found at 0x08847744 [0xC94BDDBA]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D5CC [0xC9526FA8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088241B8 [0xC95CA838]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D978C [0xC9732B52]
17:43:23 DEBUG   loader - GUI - Export found at 0x088F9D54 [0xC9A36502]
17:43:23 DEBUG   loader - GUI - Export found at 0x088929E0 [0xC9B90EEA]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FDA74 [0xC9DFD3D1]
17:43:23 DEBUG   loader - GUI - Export found at 0x08886CFC [0xCA25A95D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BDF00 [0xCA651A72]
17:43:23 DEBUG   loader - GUI - Export found at 0x08897ED4 [0xCA7C3C69]
17:43:23 DEBUG   loader - GUI - Export found at 0x08845938 [0xCA8A5C93]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C9904 [0xCA9F9D2F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088442D0 [0xCAB92F71]
17:43:23 DEBUG   loader - GUI - Export found at 0x08852398 [0xCAF913DC]
17:43:23 DEBUG   loader - GUI - Export found at 0x089162EC [0xCB008BB6]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DB51C [0xCB3507F5]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A0C10 [0xCB51A501]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AD7F4 [0xCB55A9C2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FD838 [0xCB6132F2]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889403C [0xCB751AEB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C927C [0xCB9FD681]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C3864 [0xCBC58D4B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A33C [0xCBE9F02A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08864294 [0xCBF9C8C6]
17:43:23 DEBUG   loader - GUI - Export found at 0x08858538 [0xCC0AC98C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08858530 [0xCC60E6D8]
17:43:23 DEBUG   loader - GUI - Export found at 0x08934CE0 [0xCC768231]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FC230 [0xCC8DEAB6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0890380C [0xCCA6EC10]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AFD00 [0xCCC036B6]
17:43:23 DEBUG   loader - GUI - Export found at 0x088801D8 [0xCCFEDCD6]
17:43:23 DEBUG   loader - GUI - Export found at 0x08846118 [0xCD5A43C2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A1390 [0xCD9BFFEC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FFBC8 [0xCDCF5A91]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C9640 [0xCDD892E7]
17:43:23 DEBUG   loader - GUI - Export found at 0x08898534 [0xCE0F59B0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08858824 [0xCE162870]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888756C [0xCE3EEBE1]
17:43:23 DEBUG   loader - GUI - Export found at 0x089999C4 [0xCEADEB47]
17:43:23 DEBUG   loader - GUI - Export found at 0x08902C4C [0xCEBEA453]
17:43:23 DEBUG   loader - GUI - Export found at 0x08900384 [0xCED413F4]
17:43:23 DEBUG   loader - GUI - Export found at 0x08857DC8 [0xCEE00DB0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08901290 [0xCEE1B7EF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08996B9C [0xCEE4EC54]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FA9B4 [0xCEE5B803]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DD648 [0xCF064E84]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4788 [0xCF16046A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08904458 [0xCF48160A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088992D0 [0xCF938D7A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08860A28 [0xCFB9A2CB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB30C [0xCFD9BD64]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D278 [0xCFE54298]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4684 [0xCFEF984F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889CD24 [0xD01741C9]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D133C [0xD075C91B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4B00 [0xD0C3CD6C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BAB20 [0xD0D0A609]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DEBA8 [0xD0DE7A99]
17:43:23 DEBUG   loader - GUI - Export found at 0x08899A44 [0xD0DFCDDC]
17:43:23 DEBUG   loader - GUI - Export found at 0x0884BEB4 [0xD0ED4D4E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB620 [0xD11E262E]
17:43:23 DEBUG   loader - GUI - Export found at 0x089166F8 [0xD1487118]
17:43:23 DEBUG   loader - GUI - Export found at 0x08882CCC [0xD14EF0E1]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3908 [0xD170B294]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BB3EC [0xD18491DB]
17:43:23 DEBUG   loader - GUI - Export found at 0x08859514 [0xD186F649]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D26B4 [0xD193C277]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C3E18 [0xD1D7DEF8]
17:43:23 DEBUG   loader - GUI - Export found at 0x08904CE0 [0xD1F883C1]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BE47C [0xD1FF258F]
17:43:23 DEBUG   loader - GUI - Export found at 0x089239D4 [0xD21F51C7]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887F28 [0xD2524091]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C2F2C [0xD28F11D5]
17:43:23 DEBUG   loader - GUI - Export found at 0x088694F0 [0xD2A21625]
17:43:23 DEBUG   loader - GUI - Export found at 0x089042B8 [0xD2A4D884]
17:43:23 DEBUG   loader - GUI - Export found at 0x08896B38 [0xD2CC312F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6578 [0xD32D01E9]
17:43:23 DEBUG   loader - GUI - Export found at 0x089188A4 [0xD3325592]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AD3E4 [0xD351A768]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A498C [0xD353A8E2]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D57C4 [0xD35CC0C1]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CE520 [0xD37888E8]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D9FEC [0xD3A434D9]
17:43:23 DEBUG   loader - GUI - Export found at 0x088883E8 [0xD3BCF061]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889863C [0xD3CB40EF]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883EE60 [0xD3D1A838]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BB230 [0xD409B048]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883F8F8 [0xD42169D3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08918E90 [0xD4434E77]
17:43:23 DEBUG   loader - GUI - Export found at 0x08996A94 [0xD451FDD0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CA258 [0xD478888B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CEE98 [0xD4BA505D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB468 [0xD4E07769]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885B890 [0xD4FA4565]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A61B8 [0xD4FAAA34]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888F500 [0xD50E2A93]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A4910 [0xD525E6E0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08930624 [0xD528E708]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3A30 [0xD53FB938]
17:43:23 DEBUG   loader - GUI - Export found at 0x08946A78 [0xD5677D10]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D3948 [0xD582F39A]
17:43:23 DEBUG   loader - GUI - Export found at 0x089187E0 [0xD5AD5D5A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08998D50 [0xD5C20566]
17:43:23 DEBUG   loader - GUI - Export found at 0x08919130 [0xD5CD1FBE]
17:43:23 DEBUG   loader - GUI - Export found at 0x08825150 [0xD5CD9227]
17:43:23 DEBUG   loader - GUI - Export found at 0x08902C28 [0xD6043543]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883CAD0 [0xD613DA4E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FD548 [0xD6697B97]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885D37C [0xD6CA04FF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08899928 [0xD6DFDBE6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889D5B0 [0xD6EFCF5B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088985E8 [0xD70A6132]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883ABE4 [0xD70DD7CC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3774 [0xD72D12E7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0893498C [0xD74F7C46]
17:43:23 DEBUG   loader - GUI - Export found at 0x08874A74 [0xD7698E4F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A3C4 [0xD7763699]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D5854 [0xD778D0C5]
17:43:23 DEBUG   loader - GUI - Export found at 0x088477EC [0xD7AE521F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08919648 [0xD7C1B96E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BA930 [0xD7C32584]
17:43:23 DEBUG   loader - GUI - Export found at 0x08900BC4 [0xD7CE1717]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882B00C [0xD7D005BF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08941DE8 [0xD7D6BF20]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6C8C [0xD7EAB8D5]
17:43:23 DEBUG   loader - GUI - Export found at 0x08896F44 [0xD84FD0DF]
17:43:23 DEBUG   loader - GUI - Export found at 0x0884C574 [0xD8543D2F]
17:43:23 DEBUG   loader - GUI - Export found at 0x08901670 [0xD865A83E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088803C4 [0xD88399E0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08998C80 [0xD8CCDDE6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889E37C [0xD8D3972B]
17:43:23 DEBUG   loader - GUI - Export found at 0x08857890 [0xD8E8E234]
17:43:23 DEBUG   loader - GUI - Export found at 0x089147D4 [0xD9087DD5]
17:43:23 DEBUG   loader - GUI - Export found at 0x089166B0 [0xD93D5C9F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A55B4 [0xD99199A0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C8B78 [0xD9BE30D8]
17:43:23 DEBUG   loader - GUI - Export found at 0x08904348 [0xDA00B883]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A397C [0xDA52F1D2]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887098 [0xDA8B116A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DAE20 [0xDA9B2FE9]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A2700 [0xDB055709]
17:43:23 DEBUG   loader - GUI - Export found at 0x08827FC0 [0xDB0E791A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08863960 [0xDB186D21]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AFBB4 [0xDB1DA27D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A5A88 [0xDB2952DD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D3E98 [0xDB3569F3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08884BE4 [0xDB45D0D2]
17:43:23 DEBUG   loader - GUI - Export found at 0x08848D64 [0xDB76203C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CF300 [0xDB9CAB58]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D6C4C [0xDBDDDBCD]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885B0D8 [0xDC09FF38]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D0298 [0xDC2FCE84]
17:43:23 DEBUG   loader - GUI - Export found at 0x088469BC [0xDC36AB5C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08857A74 [0xDC3B5E10]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DA810 [0xDC46A4F8]
17:43:23 DEBUG   loader - GUI - Export found at 0x0890089C [0xDC88289E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D9470 [0xDCCF3FDA]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882ABCC [0xDCD4EF9A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088049E4 [0xDD1B7028]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A446C [0xDD38FBB4]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889D1B8 [0xDD553772]
17:43:23 DEBUG   loader - GUI - Export found at 0x08899908 [0xDD73E0D6]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB31C [0xDD79AE24]
17:43:23 DEBUG   loader - GUI - Export found at 0x08883BC4 [0xDDD7EB39]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D1008 [0xDDDB13FF]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C505C [0xDE22D5F4]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C0858 [0xDE25B81E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CE7D0 [0xDE4282C1]
17:43:23 DEBUG   loader - GUI - Export found at 0x0890132C [0xDE5E5F23]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916BA4 [0xDE637E92]
17:43:23 DEBUG   loader - GUI - Export found at 0x088234A8 [0xDE873118]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888689C [0xDEB4BE0C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3574 [0xDEC8B27C]
17:43:23 DEBUG   loader - GUI - Export found at 0x08996DAC [0xDECE6230]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A46EC [0xDED1CE19]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AE4B0 [0xDEE250D0]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A71A0 [0xDEE3780A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C0B3C [0xDF19654E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883D270 [0xDF41BB26]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BB388 [0xDF8B51F6]
17:43:23 DEBUG   loader - GUI - Export found at 0x089165F0 [0xDF9F002D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A713C [0xDFC293EC]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888F750 [0xDFC6828A]
17:43:23 DEBUG   loader - GUI - Export found at 0x08887E9C [0xDFF9229F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D1258 [0xE0035E2C]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889DC90 [0xE02117CB]
17:43:23 DEBUG   loader - GUI - Export found at 0x089989E8 [0xE0566313]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885E0EC [0xE05D8C86]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889CC40 [0xE07021FD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D52EC [0xE081946B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886110C [0xE08620C4]
17:43:23 DEBUG   loader - GUI - Export found at 0x0883F8A0 [0xE09D045A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D087C [0xE0A4C261]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916668 [0xE0D11380]
17:43:23 DEBUG   loader - GUI - Export found at 0x088699F0 [0xE0DAE7FD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DB8FC [0xE0E9CC19]
17:43:23 DEBUG   loader - GUI - Export found at 0x088DAECC [0xE0F6BE0A]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885C838 [0xE0FD2CB2]
17:43:23 DEBUG   loader - GUI - Export found at 0x08903084 [0xE151BF28]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D1714 [0xE1590DA4]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A12C [0xE162CB14]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CEE10 [0xE1667CF7]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A005C [0xE171DFDC]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889401C [0xE173437C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AFE54 [0xE1ACBA5E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A1CC [0xE1C93E47]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A3A50 [0xE1D15E35]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888927C [0xE1D5964E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C861C [0xE1DF8DD3]
17:43:23 DEBUG   loader - GUI - Export found at 0x088346E4 [0xE22AD2EC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D41DC [0xE243C09A]
17:43:23 DEBUG   loader - GUI - Export found at 0x088963C8 [0xE248D07A]
17:43:23 DEBUG   loader - GUI - Export found at 0x0892A09C [0xE29012BC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CFE54 [0xE297BC2F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088AF588 [0xE2B218E8]
17:43:23 DEBUG   loader - GUI - Export found at 0x08901BD0 [0xE2C5958E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A71DC [0xE308E332]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A5398 [0xE313475F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D5978 [0xE3185F9E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0893222C [0xE350525E]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885E57C [0xE3577E76]
17:43:23 DEBUG   loader - GUI - Export found at 0x088CB96C [0xE37F5CA1]
17:43:23 DEBUG   loader - GUI - Export found at 0x08918DF8 [0xE38FA9E0]
17:43:23 DEBUG   loader - GUI - Export found at 0x08892ED8 [0xE393D728]
17:43:23 DEBUG   loader - GUI - Export found at 0x088476F0 [0xE3C5C7F8]
17:43:23 DEBUG   loader - GUI - Export found at 0x08923160 [0xE3C9115C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D01C8 [0xE3DCFE53]
17:43:23 DEBUG   loader - GUI - Export found at 0x08833978 [0xE411D693]
17:43:23 DEBUG   loader - GUI - Export found at 0x08838324 [0xE42C1199]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB4D4 [0xE42E0991]
17:43:23 DEBUG   loader - GUI - Export found at 0x08862C04 [0xE439F791]
17:43:23 DEBUG   loader - GUI - Export found at 0x08934998 [0xE46A0646]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886C498 [0xE47367FB]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885297C [0xE474631C]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888EB50 [0xE4999DFC]
17:43:23 DEBUG   loader - GUI - Export found at 0x08996C5C [0xE49BD9C6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0899A3B4 [0xE49BFE92]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FD8A0 [0xE4A357A7]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885452C [0xE4C7CC5F]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D5B74 [0xE4E73936]
17:43:23 DEBUG   loader - GUI - Export found at 0x0889D6A8 [0xE4EC18F4]
17:43:23 DEBUG   loader - GUI - Export found at 0x089160BC [0xE4ED8046]
17:43:23 DEBUG   loader - GUI - Export found at 0x08858688 [0xE4F5F572]
17:43:23 DEBUG   loader - GUI - Export found at 0x08808C50 [0xE4F6E8BC]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6718 [0xE50E8BEF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08919110 [0xE511AA31]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D5194 [0xE5434658]
17:43:23 DEBUG   loader - GUI - Export found at 0x089156A8 [0xE55B2B31]
17:43:23 DEBUG   loader - GUI - Export found at 0x088480D0 [0xE5AA3BA6]
17:43:23 DEBUG   loader - GUI - Export found at 0x0886AF18 [0xE5D8075A]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888EEC8 [0xE5EDA350]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C06CC [0xE5F3209D]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882BFBC [0xE5F4ECFF]
17:43:23 DEBUG   loader - GUI - Export found at 0x08864274 [0xE60DFF3B]
17:43:23 DEBUG   loader - GUI - Export found at 0x08892F78 [0xE625F23E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C8160 [0xE62FB8FB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088ACD30 [0xE6357494]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882C3C0 [0xE641170D]
17:43:23 DEBUG   loader - GUI - Export found at 0x08893F48 [0xE64328A2]
17:43:23 DEBUG   loader - GUI - Export found at 0x0882C648 [0xE672311C]
17:43:23 DEBUG   loader - GUI - Export found at 0x088D9028 [0xE6B1E5F3]
17:43:23 DEBUG   loader - GUI - Export found at 0x08900E38 [0xE6CB4710]
17:43:23 DEBUG   loader - GUI - Export found at 0x08900AFC [0xE6E4218D]
17:43:23 DEBUG   loader - GUI - Export found at 0x088A6698 [0xE71A8CE9]
17:43:23 DEBUG   loader - GUI - Export found at 0x08863CCC [0xE740272F]
17:43:23 DEBUG   loader - GUI - Export found at 0x0885DA90 [0xE775A33B]
17:43:23 DEBUG   loader - GUI - Export found at 0x088BE1B0 [0xE7CBA46E]
17:43:23 DEBUG   loader - GUI - Export found at 0x088866D4 [0xE7FE8202]
17:43:23 DEBUG   loader - GUI - Export found at 0x08918984 [0xE7FFF4CD]
17:43:23 DEBUG   loader - GUI - Export found at 0x088FB3F8 [0xE802EF0D]
17:43:23 DEBUG   loader - GUI - Export found at 0x08916728 [0xE8062550]
17:43:23 DEBUG   loader - GUI - Export found at 0x08882C44 [0xE81F3B9B]
17:43:23 DEBUG   loader - GUI - Export found at 0x0888836C [0xE81F4109]
17:43:23 DEBUG   loader - GUI - Export found at 0x088610F0 [0xE82719EB]
17:43:23 DEBUG   loader - GUI - Export found at 0x088C07C4 [0xE828CE4A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08888160 [0xE832C13B]
17:43:24 DEBUG   loader - GUI - Export found at 0x0888A574 [0xE83EC2F9]
17:43:24 DEBUG   loader - GUI - Export found at 0x088349A8 [0xE887CF9C]
17:43:24 DEBUG   loader - GUI - Export found at 0x08909350 [0xE8A113B6]
17:43:24 DEBUG   loader - GUI - Export found at 0x0887183C [0xE8AD3072]
17:43:24 DEBUG   loader - GUI - Export found at 0x08880E80 [0xE8B36A1D]
17:43:24 DEBUG   loader - GUI - Export found at 0x08884174 [0xE8C19E9F]
17:43:24 DEBUG   loader - GUI - Export found at 0x088CA5F4 [0xE8C1C2BF]
17:43:24 DEBUG   loader - GUI - Export found at 0x088975B4 [0xE8D6BDAD]
17:43:24 DEBUG   loader - GUI - Export found at 0x08900EDC [0xE8E546E2]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885E110 [0xE8FB2937]
17:43:24 DEBUG   loader - GUI - Export found at 0x08828988 [0xE916F4D9]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D44F4 [0xE9368C0D]
17:43:24 DEBUG   loader - GUI - Export found at 0x088614C8 [0xE972F0AA]
17:43:24 DEBUG   loader - GUI - Export found at 0x0882C2B0 [0xE9ABDE25]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FE8A0 [0xE9D0C062]
17:43:24 DEBUG   loader - GUI - Export found at 0x0886117C [0xE9E421BB]
17:43:24 DEBUG   loader - GUI - Export found at 0x08882CDC [0xE9F43777]
17:43:24 DEBUG   loader - GUI - Export found at 0x0888FB70 [0xE9FA4165]
17:43:24 DEBUG   loader - GUI - Export found at 0x08896F4C [0xEA1994E0]
17:43:24 DEBUG   loader - GUI - Export found at 0x08843BBC [0xEA1C1C0F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08923614 [0xEA2FABC1]
17:43:24 DEBUG   loader - GUI - Export found at 0x0889E014 [0xEA46E4F2]
17:43:24 DEBUG   loader - GUI - Export found at 0x0886F0E4 [0xEA7B691F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08886330 [0xEAC96181]
17:43:24 DEBUG   loader - GUI - Export found at 0x08827D38 [0xEACB874F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08859698 [0xEAE05E2F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08867360 [0xEB0FA4A7]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A3AE0 [0xEB140479]
17:43:24 DEBUG   loader - GUI - Export found at 0x08915A78 [0xEB651515]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A4940 [0xEB7F4404]
17:43:24 DEBUG   loader - GUI - Export found at 0x08893080 [0xEB84C6EC]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A5860 [0xEB8A2749]
17:43:24 DEBUG   loader - GUI - Export found at 0x0889D3F8 [0xEB985D64]
17:43:24 DEBUG   loader - GUI - Export found at 0x08839514 [0xEBC0A076]
17:43:24 DEBUG   loader - GUI - Export found at 0x088979C0 [0xEBD23286]
17:43:24 DEBUG   loader - GUI - Export found at 0x08915024 [0xEBDFBF01]
17:43:24 DEBUG   loader - GUI - Export found at 0x08901740 [0xEBFF606B]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885EAD0 [0xEC0D3DE6]
17:43:24 DEBUG   loader - GUI - Export found at 0x08821E14 [0xEC3804B8]
17:43:24 DEBUG   loader - GUI - Export found at 0x089195C8 [0xEC4B6EF4]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FB0FC [0xEC5428F8]
17:43:24 DEBUG   loader - GUI - Export found at 0x089392FC [0xEC6F1CF2]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A39DC [0xEC7EA574]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DCC40 [0xEC8ED74E]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883172C [0xECA7E34C]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885FB98 [0xECE9FB39]
17:43:24 DEBUG   loader - GUI - Export found at 0x0888335C [0xECFF2A34]
17:43:24 DEBUG   loader - GUI - Export found at 0x088589C4 [0xED358866]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FB630 [0xED373B12]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D22B8 [0xED616CCE]
17:43:24 DEBUG   loader - GUI - Export found at 0x08923220 [0xEDDAFC61]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A4844 [0xEE08531D]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A411C [0xEE3510A4]
17:43:24 DEBUG   loader - GUI - Export found at 0x08914D70 [0xEE47C485]
17:43:24 DEBUG   loader - GUI - Export found at 0x08855C0C [0xEE61E4DF]
17:43:24 DEBUG   loader - GUI - Export found at 0x08875150 [0xEE88FC4F]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C4618 [0xEE90B8E9]
17:43:24 DEBUG   loader - GUI - Export found at 0x08876F7C [0xEE940042]
17:43:24 DEBUG   loader - GUI - Export found at 0x0889D3D0 [0xEEC8D22F]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DC894 [0xEED1E3D9]
17:43:24 DEBUG   loader - GUI - Export found at 0x08919198 [0xEEF3485C]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A02F8 [0xEF10A3E5]
17:43:24 DEBUG   loader - GUI - Export found at 0x08845E94 [0xEF1F4C32]
17:43:24 DEBUG   loader - GUI - Export found at 0x0886436C [0xEF79F489]
17:43:24 DEBUG   loader - GUI - Export found at 0x088944CC [0xEFABD743]
17:43:24 DEBUG   loader - GUI - Export found at 0x08901ED4 [0xEFC19D01]
17:43:24 DEBUG   loader - GUI - Export found at 0x088962EC [0xEFEC09DC]
17:43:24 DEBUG   loader - GUI - Export found at 0x088ECC18 [0xEFF3DFDF]
17:43:24 DEBUG   loader - GUI - Export found at 0x08828FB8 [0xEFF96C46]
17:43:24 DEBUG   loader - GUI - Export found at 0x0886DEC4 [0xF017DC13]
17:43:24 DEBUG   loader - GUI - Export found at 0x08846B10 [0xF0392FE6]
17:43:24 DEBUG   loader - GUI - Export found at 0x089350DC [0xF04616B6]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BE310 [0xF04A5844]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D0274 [0xF0595E61]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A68CC [0xF06C0E3D]
17:43:24 DEBUG   loader - GUI - Export found at 0x08895C60 [0xF07C01EA]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D1438 [0xF0AC430C]
17:43:24 DEBUG   loader - GUI - Export found at 0x0886AEF0 [0xF0BAD5C8]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C0A70 [0xF0BB5C44]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C99C4 [0xF0BF1F42]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C41E0 [0xF0BFFC18]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BD908 [0xF0D0417B]
17:43:24 DEBUG   loader - GUI - Export found at 0x08899D88 [0xF10C2E0F]
17:43:24 DEBUG   loader - GUI - Export found at 0x0892333C [0xF11E2A4F]
17:43:24 DEBUG   loader - GUI - Export found at 0x0884CCEC [0xF12B59BE]
17:43:24 DEBUG   loader - GUI - Export found at 0x088273F8 [0xF138CA2B]
17:43:24 DEBUG   loader - GUI - Export found at 0x089018C8 [0xF13EBB78]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D443C [0xF1583834]
17:43:24 DEBUG   loader - GUI - Export found at 0x088F9C50 [0xF18145BD]
17:43:24 DEBUG   loader - GUI - Export found at 0x0891DD18 [0xF18F258F]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D5A6C [0xF18F9079]
17:43:24 DEBUG   loader - GUI - Export found at 0x088CA0E4 [0xF199CCCB]
17:43:24 DEBUG   loader - GUI - Export found at 0x08864DA4 [0xF1E293F6]
17:43:24 DEBUG   loader - GUI - Export found at 0x08893BD8 [0xF1EBACBE]
17:43:24 DEBUG   loader - GUI - Export found at 0x08896188 [0xF1F08721]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FCAE8 [0xF2098521]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C512C [0xF22B615A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08900B7C [0xF23C1E10]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885DAA0 [0xF245FF38]
17:43:24 DEBUG   loader - GUI - Export found at 0x08828084 [0xF256294A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08916B18 [0xF2619622]
17:43:24 DEBUG   loader - GUI - Export found at 0x08889E9C [0xF297B26D]
17:43:24 DEBUG   loader - GUI - Export found at 0x0899A1DC [0xF2A4AFE5]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885D2D8 [0xF2B9407E]
17:43:24 DEBUG   loader - GUI - Export found at 0x0882D738 [0xF2FDC8D1]
17:43:24 DEBUG   loader - GUI - Export found at 0x088423B8 [0xF30424C3]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C94FC [0xF30DCB9A]
17:43:24 DEBUG   loader - GUI - Export found at 0x0886AF7C [0xF31653B6]
17:43:24 DEBUG   loader - GUI - Export found at 0x089166E0 [0xF34DF12C]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FB5E8 [0xF37A0D29]
17:43:24 DEBUG   loader - GUI - Export found at 0x088244DC [0xF3891CCC]
17:43:24 DEBUG   loader - GUI - Export found at 0x08907C50 [0xF3BB5E71]
17:43:24 DEBUG   loader - GUI - Export found at 0x0888809C [0xF40EC34B]
17:43:24 DEBUG   loader - GUI - Export found at 0x088F9AF8 [0xF44911AF]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C5F70 [0xF46B905B]
17:43:24 DEBUG   loader - GUI - Export found at 0x0891BB5C [0xF46BBB14]
17:43:24 DEBUG   loader - GUI - Export found at 0x08880280 [0xF4A07914]
17:43:24 DEBUG   loader - GUI - Export found at 0x088AE5A4 [0xF5106D6D]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BA9EC [0xF5742FCF]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A1460 [0xF5788FF2]
17:43:24 DEBUG   loader - GUI - Export found at 0x08882DEC [0xF591CFAF]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883B5D4 [0xF596DB57]
17:43:24 DEBUG   loader - GUI - Export found at 0x08882CEC [0xF5A1BE9A]
17:43:24 DEBUG   loader - GUI - Export found at 0x0891DC04 [0xF5E6E916]
17:43:24 DEBUG   loader - GUI - Export found at 0x088E35E8 [0xF6168D58]
17:43:24 DEBUG   loader - GUI - Export found at 0x08926DC8 [0xF63EAC10]
17:43:24 DEBUG   loader - GUI - Export found at 0x0889D3DC [0xF655210D]
17:43:24 DEBUG   loader - GUI - Export found at 0x08901034 [0xF66DE51A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08828D3C [0xF68600B4]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885290C [0xF694F04A]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883C860 [0xF6A48A13]
17:43:24 DEBUG   loader - GUI - Export found at 0x0888E940 [0xF6DE5842]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DC574 [0xF6ECDB91]
17:43:24 DEBUG   loader - GUI - Export found at 0x088652F8 [0xF6F191D4]
17:43:24 DEBUG   loader - GUI - Export found at 0x08857FB4 [0xF70DE9B3]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BE3B8 [0xF742CC9E]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D58D4 [0xF752A366]
17:43:24 DEBUG   loader - GUI - Export found at 0x08865448 [0xF76A8BE6]
17:43:24 DEBUG   loader - GUI - Export found at 0x08852904 [0xF77FF893]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C9984 [0xF7A0DD13]
17:43:24 DEBUG   loader - GUI - Export found at 0x0888FCD0 [0xF7B06E79]
17:43:24 DEBUG   loader - GUI - Export found at 0x0885EEB0 [0xF7B2277C]
17:43:24 DEBUG   loader - GUI - Export found at 0x0899A0DC [0xF7D13214]
17:43:24 DEBUG   loader - GUI - Export found at 0x08861C78 [0xF7DCE346]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D8BFC [0xF7F2B908]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FA480 [0xF7F3B051]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A34E4 [0xF7F57B1C]
17:43:24 DEBUG   loader - GUI - Export found at 0x08827F1C [0xF816FE20]
17:43:24 DEBUG   loader - GUI - Export found at 0x08918B9C [0xF83A0C52]
17:43:24 DEBUG   loader - GUI - Export found at 0x08860A20 [0xF8690B45]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FD684 [0xF87DF230]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883CA04 [0xF8A8C47E]
17:43:24 DEBUG   loader - GUI - Export found at 0x08875E90 [0xF8A9A32B]
17:43:24 DEBUG   loader - GUI - Export found at 0x08891D50 [0xF8C7A044]
17:43:24 DEBUG   loader - GUI - Export found at 0x08901448 [0xF8C7D3F4]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D5240 [0xF8DF47ED]
17:43:24 DEBUG   loader - GUI - Export found at 0x08887618 [0xF94F5A0A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08852638 [0xF94F6206]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FAFE0 [0xF971FE2E]
17:43:24 DEBUG   loader - GUI - Export found at 0x088389B8 [0xF9739971]
17:43:24 DEBUG   loader - GUI - Export found at 0x088883D0 [0xF98AE7C8]
17:43:24 DEBUG   loader - GUI - Export found at 0x08846A2C [0xFA000AEA]
17:43:24 DEBUG   loader - GUI - Export found at 0x08890EB0 [0xFA1A5E47]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BAFF4 [0xFA24075B]
17:43:24 DEBUG   loader - GUI - Export found at 0x089236CC [0xFA434742]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BB478 [0xFAB02191]
17:43:24 DEBUG   loader - GUI - Export found at 0x08902D24 [0xFAB55945]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FB864 [0xFAB6081B]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C0688 [0xFAC9178A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08837BA8 [0xFAD2A702]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C3DEC [0xFADC3398]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DDC18 [0xFAE34F54]
17:43:24 DEBUG   loader - GUI - Export found at 0x08901394 [0xFB03C9C1]
17:43:24 DEBUG   loader - GUI - Export found at 0x0891E2A4 [0xFB24E4F3]
17:43:24 DEBUG   loader - GUI - Export found at 0x08922E9C [0xFB3BFF43]
17:43:24 DEBUG   loader - GUI - Export found at 0x08821B60 [0xFB83AF3E]
17:43:24 DEBUG   loader - GUI - Export found at 0x08904908 [0xFB87EBE6]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DD654 [0xFB948140]
17:43:24 DEBUG   loader - GUI - Export found at 0x08883B88 [0xFB9DB874]
17:43:24 DEBUG   loader - GUI - Export found at 0x08847CA8 [0xFBA2E128]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C9AD8 [0xFBB63C03]
17:43:24 DEBUG   loader - GUI - Export found at 0x089233FC [0xFBD1AB4C]
17:43:24 DEBUG   loader - GUI - Export found at 0x08860174 [0xFC14AE51]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883BAFC [0xFC294D4F]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C3240 [0xFC46612F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08858F98 [0xFC716027]
17:43:24 DEBUG   loader - GUI - Export found at 0x08900B64 [0xFCC2C6EE]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DD350 [0xFCE3FA51]
17:43:24 DEBUG   loader - GUI - Export found at 0x0892B914 [0xFCE60E66]
17:43:24 DEBUG   loader - GUI - Export found at 0x08852178 [0xFCF0FA7E]
17:43:24 DEBUG   loader - GUI - Export found at 0x08904278 [0xFCF407B9]
17:43:24 DEBUG   loader - GUI - Export found at 0x08853D88 [0xFD01AB8B]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FD878 [0xFD26E540]
17:43:24 DEBUG   loader - GUI - Export found at 0x08909374 [0xFD3CBB79]
17:43:24 DEBUG   loader - GUI - Export found at 0x0889F000 [0xFD48516D]
17:43:24 DEBUG   loader - GUI - Export found at 0x0891C520 [0xFD4F4258]
17:43:24 DEBUG   loader - GUI - Export found at 0x08898494 [0xFD6D83F1]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A474C [0xFD6E7668]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C9728 [0xFDA99931]
17:43:24 DEBUG   loader - GUI - Export found at 0x089350F4 [0xFDB25338]
17:43:24 DEBUG   loader - GUI - Export found at 0x08904228 [0xFDBFDEE7]
17:43:24 DEBUG   loader - GUI - Export found at 0x08884034 [0xFE23BC9F]
17:43:24 DEBUG   loader - GUI - Export found at 0x088AF460 [0xFE4F0377]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C0930 [0xFE5A9855]
17:43:24 DEBUG   loader - GUI - Export found at 0x0891428C [0xFE5E2329]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883F7C8 [0xFE846C67]
17:43:24 DEBUG   loader - GUI - Export found at 0x088DBCA8 [0xFE9331C4]
17:43:24 DEBUG   loader - GUI - Export found at 0x089160A4 [0xFE9AD780]
17:43:24 DEBUG   loader - GUI - Export found at 0x088FD6A0 [0xFEC0DF73]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883CD5C [0xFEE5DA88]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D9A38 [0xFEF6BF63]
17:43:24 DEBUG   loader - GUI - Export found at 0x088A4884 [0xFF0DECAB]
17:43:24 DEBUG   loader - GUI - Export found at 0x08894F44 [0xFF1B0584]
17:43:24 DEBUG   loader - GUI - Export found at 0x088417E0 [0xFF22DF4B]
17:43:24 DEBUG   loader - GUI - Export found at 0x088BB170 [0xFF3A0008]
17:43:24 DEBUG   loader - GUI - Export found at 0x088449CC [0xFF3D6E55]
17:43:24 DEBUG   loader - GUI - Export found at 0x08946AE4 [0xFF48E6C4]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C9944 [0xFF81C1BB]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883329C [0xFF979A25]
17:43:24 DEBUG   loader - GUI - Export found at 0x0883B730 [0xFFAD8F05]
17:43:24 DEBUG   loader - GUI - Export found at 0x08900264 [0xFFBD4B50]
17:43:24 DEBUG   loader - GUI - Export found at 0x088C4EC4 [0xFFC97F40]
17:43:24 DEBUG   loader - GUI - Export found at 0x0882DAA8 [0xFFDFC9FD]
17:43:24 DEBUG   loader - GUI - Export found at 0x088D0F70 [0xFFEA05CA]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1E2F0 [0x021FC69A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B502B0 [0x028DEA39]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B4F4D8 [0x06D2FD20]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1BDA8 [0x0F8BB02D]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15C24 [0x1F805C82]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B502A8 [0x1FD43015]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B388 [0x2A186703]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B798 [0x2BB82BE3]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1E350 [0x2C36850B]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B14980 [0x2F74939E]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15BB0 [0x41AD4D11]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1C160 [0x45BABE40]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B4F4C0 [0x4ADF1C54]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B4F4D0 [0x4B73DC21]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1C148 [0x4ED31CD1]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B51224 [0x50A7A870]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B502AC [0x51FA2261]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15444 [0x6168BAAD]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1BCC8 [0x69B69BF5]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B3D0 [0x6C53B82B]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B7B8 [0x6D2ABB7F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15AA4 [0x6D34557A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1D660 [0x7285D3B4]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B14F20 [0x758D58B1]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B5121C [0x78C07150]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15740 [0x7BA83522]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B502B4 [0x7C5EC10B]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B55460 [0x7F9A6AC7]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B51218 [0x80BDCAE4]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15A7C [0x8C428713]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1BCDC [0x8EB136E1]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B400 [0x9ACA296C]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B156C8 [0x9B605291]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15488 [0x9D85E0DD]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15920 [0x9DC20687]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1D690 [0xA4A5528D]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B3A4 [0xAE83B4BE]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1E118 [0xB017AEB9]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1A500 [0xB6E4A0DD]
17:43:24 DEBUG   loader - GUI - Export found at 0x08AF877C [0xB7C00A72]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15468 [0xBD916516]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B4F4C4 [0xC17A0B35]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1A528 [0xCCCD659C]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1B368 [0xD73630A4]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15ACC [0xDA3E274F]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B50294 [0xDAB3B411]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B14928 [0xE4D80F99]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B14960 [0xE60F912D]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B51220 [0xE8A97F16]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15704 [0xEAE96FF8]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B16368 [0xEF0B0BF2]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B1E320 [0xEF5AC97A]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B16348 [0xF0E5F41E]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15728 [0xF10FF475]
17:43:24 DEBUG   loader - GUI - Export found at 0x08B15900 [0xFE041E39]
17:43:24  INFO   loader - GUI - Found 2345 exports
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986CF0 [0x169350CD] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986CF4 [0x169350CD] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986D30 [0x501C3168] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986D34 [0x501C3168] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986D54 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986D58 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986D70 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986D74 [0x544B5C6D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x088E64DC [0x688377FA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x088E64E0 [0x688377FA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x088E6D44 [0x688377FA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x088E6D48 [0x688377FA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08919CE0 [0x688377FA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08919CF0 [0x688377FA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x0891A2B4 [0xD4250C7D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x0891A2BC [0xD4250C7D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986CE0 [0xE698F9F9] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08986CE4 [0xE698F9F9] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999B74 [0x079E715B] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999B7C [0x0AE9269C] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999B84 [0x0D4E1BD4] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999B8C [0x118CB026] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999B94 [0x1381F514] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999B9C [0x18068468] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BA4 [0x25EDBD02] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BAC [0x298FDB18] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BB4 [0x37674CC7] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BBC [0x3A92EBAD] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BC4 [0x4C5C1420] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BCC [0x522CCCFF] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BD4 [0x5476B6EB] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BDC [0x55E50DB5] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BE4 [0x560E3925] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BEC [0x5F005CBF] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BF4 [0x5F28F330] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999BFC [0x5FA8B045] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C04 [0x65D0105A] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C0C [0x6BD41913] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C14 [0x7032B4CA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C1C [0x85D80FB1] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C24 [0x87C03E82] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C2C [0x8EAE4138] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C34 [0x8F5D2D7D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C3C [0x8FE92BAD] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C44 [0x90835C91] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C4C [0x928C67BE] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C54 [0xA621B20E] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C5C [0xAB176F74] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C64 [0xACD4028F] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C6C [0xAD2D161B] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C74 [0xB4E4DE10] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C7C [0xBC3572D5] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C84 [0xBC5A593A] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C8C [0xBDF150D9] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C94 [0xC7F21C7A] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999C9C [0xCAC0D87B] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CA4 [0xD174E17F] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CAC [0xD513BF71] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CB4 [0xD5E18879] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CBC [0xD895C698] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CC4 [0xDA1C0ED0] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CCC [0xDDD881A5] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CD4 [0xDEE49D65] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CDC [0xE1AB35E3] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CE4 [0xE27DCC19] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CEC [0xE437DECE] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CF4 [0xEB420478] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999CFC [0xECAD63BA] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D04 [0xEF82D823] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D0C [0xF5E5BEA8] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D14 [0xF7FC4E1D] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D1C [0xF981EA6C] Module 'god_g000_Field'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D24 [0x02ACA322] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D2C [0x05437EB9] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D34 [0x0D44EBE4] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D3C [0x0D6C56EB] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D44 [0x283E2475] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D4C [0x3C0BC51E] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D54 [0x3C9F7BAE] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D5C [0x3D15F50B] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D64 [0x3E3D2939] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D6C [0x51008290] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D74 [0x54D13920] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D7C [0x5E797946] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D84 [0x60852EC2] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D8C [0x6E76297B] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D94 [0x6FF3F55F] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999D9C [0x7053D703] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DA4 [0x7F09C20C] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DAC [0x84E61225] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DB4 [0x93265A3D] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DBC [0x98A04FDE] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DC4 [0xA6209C8B] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DCC [0xBAB14651] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DD4 [0xDA86BF15] Module 'layout'(attempt 1)
17:43:24  WARN   loader - GUI - Failed to map import at 0x08999DDC [0xE3FC6F6D] Module 'layout'(attempt 1)
17:43:24  INFO   loader - GUI - 291 NIDS mapped
17:43:24  INFO   loader - GUI - 96 remaining unmapped NIDS
17:43:24 DEBUG hle.SysMemUserForUser - GUI - malloc partition=1, name='ThreadMan-InternalHandlers', type=PSP_SMEM_Addr, size=0x100, addr=0x08000000: returns 0x08000000
17:43:24 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-RootMem', type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
17:43:24 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
17:43:24 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FFFE00-0x0A000000, uid=6, partition=2, name='ThreadMan-Stack-0x5-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
17:43:24 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
17:43:24 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FFFE00-0x0A000000, uid=8, partition=2, name='ThreadMan-Stack-0x7-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #0 = 800 x 600 x 32 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #1 = 1152 x 864 x 16 @70Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #2 = 800 x 600 x 32 @72Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #3 = 800 x 600 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #4 = 800 x 600 x 16 @56Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #5 = 1600 x 900 x 32 @59Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #6 = 640 x 480 x 32 @59Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #7 = 1280 x 720 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #8 = 1152 x 864 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #9 = 640 x 480 x 16 @73Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #10 = 800 x 600 x 32 @70Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #11 = 640 x 480 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #12 = 1600 x 900 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #13 = 640 x 480 x 16 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #14 = 1280 x 1024 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #15 = 1280 x 960 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #16 = 1152 x 864 x 16 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #17 = 1024 x 768 x 32 @72Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #18 = 1024 x 768 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #19 = 1024 x 768 x 32 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #20 = 1360 x 768 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #21 = 1024 x 768 x 32 @70Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #22 = 1024 x 768 x 16 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #23 = 1024 x 768 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #24 = 1024 x 768 x 16 @72Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #25 = 1360 x 768 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #26 = 1024 x 768 x 16 @70Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #27 = 800 x 600 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #28 = 800 x 600 x 16 @72Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #29 = 1152 x 864 x 32 @70Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #30 = 800 x 600 x 16 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #31 = 800 x 600 x 32 @56Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #32 = 640 x 480 x 16 @59Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #33 = 1600 x 900 x 16 @59Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #34 = 1280 x 1024 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #35 = 1280 x 960 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #36 = 1152 x 864 x 32 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #37 = 1600 x 900 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #38 = 640 x 480 x 32 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #39 = 800 x 600 x 16 @70Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #40 = 640 x 480 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #41 = 1280 x 720 x 32 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #42 = 1152 x 864 x 16 @60Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Available Display Mode #43 = 640 x 480 x 32 @73Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Desktop Display Mode = 1152 x 864 x 32 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - Current Display Mode = 1152 x 864 x 32 @75Hz
17:43:24 DEBUG hle.sceDisplay - GUI - initGL called = true, OpenGL Version = 3.3.11672 Compatibility Profile Context
17:43:24  INFO hle.sceDisplay - GUI - Saving GE to Textures
17:43:24  INFO hle.sceDisplay - GUI - Only GE Graphics: false
17:43:24  INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
17:43:24 DEBUG hle.sceGe_user - GUI - Starting sceGe_user
17:43:25  INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
17:43:25  INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
17:43:26  INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
17:43:26 DEBUG hle.sceFont - GUI - CharMap Compression Table #0: 0x1200, length=256
17:43:26 DEBUG hle.sceFont - GUI - CharMap Compression Table #1: 0x1400, length=256
17:43:26 DEBUG hle.sceFont - GUI - CharMap Compression Table #2: 0x3130, length=336
17:43:26 DEBUG hle.sceFont - GUI - CharMap Compression Table #3: 0xAC00, length=11184
17:43:26 DEBUG hle.sceFont - GUI - CharMap Compression Table #4: 0xFFE6, length=1
17:43:27  INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
17:43:27  INFO hle.sceFont - GUI - Loading font file 'gb3s1518.bwfon'. Font='gb3s1518.bwfon' Type='gb3s1518.bwfon'
17:43:27  INFO hle.sceNetAdhoc - GUI - Using netClientPortShift=0
17:43:27  INFO hle.sceNetAdhoc - GUI - Using netServerPortShift=0
17:43:29 DEBUG  network - GUI - Timeout while discovering Jpcsp: Receive timed out
17:43:29 DEBUG  network - AutoDetectJpcsp - ListenerThread - Starting AutoDetectJpcsp ListenerThread
17:43:29 DEBUG hle.ThreadManForUser - GUI - Creating root thread: entry=0x08804000, priority=32, stackSize=0x40000, attr=0x0
17:43:29 DEBUG hle.SysMemUserForUser - GUI - malloc partition=2, name='ThreadMan-Stack-0xa-root', type=PSP_SMEM_High, size=0x40000, addr=0x00000000: returns 0x09FC0000
17:43:29 DEBUG  runtime - GUI - Switching to Thread root
17:43:29  INFO      emu - GUI - Using the following settings:
17:43:29  INFO      emu - GUI - Configuration / Region
17:43:29  INFO      emu - GUI -     Language:                                [Japanese]
17:43:29  INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
17:43:29  INFO      emu - GUI -     Daylight saving time:                    [Off]
17:43:29  INFO      emu - GUI -     Time format:                             [12H]
17:43:29  INFO      emu - GUI -     Date format:                             [MM-DD-YYYY]
17:43:29  INFO      emu - GUI -     WLAN power saving mode:                  [Off]
17:43:29  INFO      emu - GUI -     Ad hoc channel:                          [Auto]
17:43:29  INFO      emu - GUI -     Time zone offset in minutes (GMT):       [0]
17:43:29  INFO      emu - GUI -     Nickname:                                [Ventus]
17:43:29  INFO      emu - GUI - Configuration / Video
17:43:29  INFO      emu - GUI -     (X) Use Opengl Render (Default)
17:43:29  INFO      emu - GUI -     ( ) Use Internal Software Rendering
17:43:29  INFO      emu - GUI -     ( ) Use External Software Rendering
17:43:29  INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
17:43:29  INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
17:43:29  INFO      emu - GUI -     [X] Use vertex cache
17:43:29  INFO      emu - GUI -     [X] Use shaders
17:43:29  INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
17:43:29  INFO      emu - GUI -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
17:43:29  INFO      emu - GUI -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
17:43:29  INFO      emu - GUI -     [X] Enable saving GE screen to textures instead of memory
17:43:29  INFO      emu - GUI -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
17:43:29  INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
17:43:29  INFO      emu - GUI -     [X] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
17:43:29  INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
17:43:29  INFO      emu - GUI -     [ ] Disable optimized VertexInfo reading (may improve compatibility)
17:43:29  INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
17:43:29  INFO      emu - GUI - Configuration / Memory
17:43:29  INFO      emu - GUI -     [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
17:43:29  INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
17:43:29  INFO      emu - GUI -     [ ] Use debugger memory (slower, enables memory breakpoints)
17:43:29  INFO      emu - GUI - Configuration / Compiler
17:43:29  INFO      emu - GUI -     [X] Use compiler (dynarec)
17:43:29  INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
17:43:29  INFO      emu - GUI -     [3000] maximum method size
17:43:29  INFO      emu - GUI - Configuration / Display
17:43:29  INFO      emu - GUI -     Antialiasing:                            [OFF]
17:43:29  INFO      emu - GUI -     Resolution:                              [Native]
17:43:29  INFO      emu - GUI -     [ ] Start JPCSP in fullscreen exclusive mode
17:43:29  INFO      emu - GUI - Configuration / Misc
17:43:29  INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
17:43:29  INFO      emu - GUI - Configuration / Crypto
17:43:29  INFO      emu - GUI -     [ ] Disable SAVEDATA encryption
17:43:29  INFO      emu - GUI -     [ ] Extract SAVEDATA key to TMP folder
17:43:29  INFO      emu - GUI -     [ ] Extract original PGD files to TMP folder
17:43:29  INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to TMP folder
17:43:29  INFO      emu - GUI -     [X] Disable DLC decryption
17:43:29  INFO      emu - GUI - Configuration / Network
17:43:29  INFO      emu - GUI -     ( ) LAN MultiPlayer
17:43:29  INFO      emu - GUI -     ( ) Server Port Shift
17:43:29  INFO      emu - GUI -     ( ) Client Port Shift
17:43:29  INFO      emu - GUI -     ( ) Enable ProOnline
17:43:29  INFO      emu - GUI -     ProOnline MetaServer                     [coldbird.net]
17:43:29  INFO      emu - GUI -     Broadcasting address                     []
17:43:29 DEBUG hle.IoFileMgrForUser - GUI - filepath set to 'disc0/'
17:43:29 DEBUG      emu - GUI - saving window position of 'UmdBrowser'
17:43:29  INFO       ge - GUI - Using RenderingEngineLwjgl31
17:43:29  INFO       ge - GUI - Using VBO
17:43:29  INFO       ge - GUI - OpenGL version: 3.3.11672 Compatibility Profile Context
17:43:29  INFO       ge - GUI - Shading Language version: 3.30
17:43:29  INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
17:43:29  INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
17:43:29  INFO       ge - GUI - Using shaders with Skinning
17:43:29  INFO       ge - GUI - Using dynamic shaders
17:43:29  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
17:43:29  INFO       ge - GUI - Rendering to a texture
17:43:29 DEBUG       ge - GUI - Using shader version 140, available shading language version 330
17:43:29 DEBUG       ge - GUI - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
17:43:29 DEBUG       ge - GUI - Uniform psp_lightType(offset=0)
17:43:29 DEBUG       ge - GUI - Uniform psp_lightKind(offset=16)
17:43:29 DEBUG       ge - GUI - Uniform psp_lightEnabled(offset=32)
17:43:29 DEBUG       ge - GUI - Uniform vertexColor(offset=48)
17:43:29 DEBUG       ge - GUI - Uniform colorMask(offset=64)
17:43:29 DEBUG       ge - GUI - Uniform notColorMask(offset=80)
17:43:29 DEBUG       ge - GUI - Uniform blendSFix(offset=96)
17:43:29 DEBUG       ge - GUI - Uniform blendDFix(offset=112)
17:43:29 DEBUG       ge - GUI - Uniform psp_matFlags(offset=128)
17:43:29 DEBUG       ge - GUI - Uniform ctestRef(offset=144)
17:43:29 DEBUG       ge - GUI - Uniform ctestMsk(offset=160)
17:43:29 DEBUG       ge - GUI - Uniform texShade(offset=176)
17:43:29 DEBUG       ge - GUI - Uniform texEnvMode(offset=184)
17:43:29 DEBUG       ge - GUI - Uniform ctestFunc(offset=192)
17:43:29 DEBUG       ge - GUI - Uniform texMapMode(offset=196)
17:43:29 DEBUG       ge - GUI - Uniform texMapProj(offset=200)
17:43:29 DEBUG       ge - GUI - Uniform vinfoColor(offset=204)
17:43:29 DEBUG       ge - GUI - Uniform vinfoPosition(offset=208)
17:43:29 DEBUG       ge - GUI - Uniform vinfoTexture(offset=212)
17:43:29 DEBUG       ge - GUI - Uniform vinfoNormal(offset=216)
17:43:29 DEBUG       ge - GUI - Uniform positionScale(offset=220)
17:43:29 DEBUG       ge - GUI - Uniform normalScale(offset=224)
17:43:29 DEBUG       ge - GUI - Uniform textureScale(offset=228)
17:43:29 DEBUG       ge - GUI - Uniform weightScale(offset=232)
17:43:29 DEBUG       ge - GUI - Uniform colorDoubling(offset=236)
17:43:29 DEBUG       ge - GUI - Uniform texEnable(offset=240)
17:43:29 DEBUG       ge - GUI - Uniform lightingEnable(offset=244)
17:43:29 DEBUG       ge - GUI - Uniform vinfoTransform2D(offset=248)
17:43:29 DEBUG       ge - GUI - Uniform ctestEnable(offset=252)
17:43:29 DEBUG       ge - GUI - Uniform colorAddition(offset=256)
17:43:29 DEBUG       ge - GUI - Uniform clutShift(offset=260)
17:43:29 DEBUG       ge - GUI - Uniform clutMask(offset=264)
17:43:29 DEBUG       ge - GUI - Uniform clutOffset(offset=268)
17:43:29 DEBUG       ge - GUI - Uniform mipmapShareClut(offset=272)
17:43:29 DEBUG       ge - GUI - Uniform texPixelFormat(offset=276)
17:43:29 DEBUG       ge - GUI - Uniform stencilTestEnable(offset=280)
17:43:29 DEBUG       ge - GUI - Uniform stencilFunc(offset=284)
17:43:29 DEBUG       ge - GUI - Uniform stencilRef(offset=288)
17:43:29 DEBUG       ge - GUI - Uniform stencilMask(offset=292)
17:43:29 DEBUG       ge - GUI - Uniform stencilOpFail(offset=296)
17:43:29 DEBUG       ge - GUI - Uniform stencilOpZFail(offset=300)
17:43:29 DEBUG       ge - GUI - Uniform stencilOpZPass(offset=304)
17:43:29 DEBUG       ge - GUI - Uniform depthTestEnable(offset=308)
17:43:29 DEBUG       ge - GUI - Uniform depthFunc(offset=312)
17:43:29 DEBUG       ge - GUI - Uniform depthMask(offset=316)
17:43:29 DEBUG       ge - GUI - Uniform alphaTestEnable(offset=320)
17:43:29 DEBUG       ge - GUI - Uniform alphaTestFunc(offset=324)
17:43:29 DEBUG       ge - GUI - Uniform alphaTestRef(offset=328)
17:43:29 DEBUG       ge - GUI - Uniform alphaTestMask(offset=332)
17:43:29 DEBUG       ge - GUI - Uniform blendTestEnable(offset=336)
17:43:29 DEBUG       ge - GUI - Uniform blendEquation(offset=340)
17:43:29 DEBUG       ge - GUI - Uniform blendSrc(offset=344)
17:43:29 DEBUG       ge - GUI - Uniform blendDst(offset=348)
17:43:29 DEBUG       ge - GUI - Uniform colorMaskEnable(offset=352)
17:43:29 DEBUG       ge - GUI - Uniform wrapModeS(offset=356)
17:43:29 DEBUG       ge - GUI - Uniform wrapModeT(offset=360)
17:43:29 DEBUG       ge - GUI - Uniform copyRedToAlpha(offset=364)
17:43:29 DEBUG       ge - GUI - Uniform fogEnable(offset=368)
17:43:29 DEBUG       ge - GUI - Uniform fogColor(offset=384)
17:43:29 DEBUG       ge - GUI - Uniform fogEnd(offset=396)
17:43:29 DEBUG       ge - GUI - Uniform fogScale(offset=400)
17:43:29 DEBUG       ge - GUI - Uniform psp_numberBones(offset=404)
17:43:29 DEBUG       ge - GUI - Uniform psp_boneMatrix(offset=416)
17:43:29 DEBUG       ge - GUI - Uniform endOfUBO(offset=928)
17:43:29 DEBUG       ge - GUI - UBO Structure size: 932 (including endOfUBO)
17:43:29  INFO       ge - GUI - Using shaders with Skinning
17:43:29  INFO       ge - GUI - Using dynamic shaders
17:43:29  INFO       ge - GUI - Using Uniform Buffer Object (UBO)
17:43:29  INFO       ge - GUI - Rendering to a texture
17:43:29 DEBUG       ge - GUI - Using shader version 140, available shading language version 330
17:43:30 DEBUG       ge - GUI - Program 6 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
17:43:30 DEBUG       ge - GUI - Uniform psp_lightType(offset=0)
17:43:30 DEBUG       ge - GUI - Uniform psp_lightKind(offset=16)
17:43:30 DEBUG       ge - GUI - Uniform psp_lightEnabled(offset=32)
17:43:30 DEBUG       ge - GUI - Uniform vertexColor(offset=48)
17:43:30 DEBUG       ge - GUI - Uniform colorMask(offset=64)
17:43:30 DEBUG       ge - GUI - Uniform notColorMask(offset=80)
17:43:30 DEBUG       ge - GUI - Uniform blendSFix(offset=96)
17:43:30 DEBUG       ge - GUI - Uniform blendDFix(offset=112)
17:43:30 DEBUG       ge - GUI - Uniform psp_matFlags(offset=128)
17:43:30 DEBUG       ge - GUI - Uniform ctestRef(offset=144)
17:43:30 DEBUG       ge - GUI - Uniform ctestMsk(offset=160)
17:43:30 DEBUG       ge - GUI - Uniform texShade(offset=176)
17:43:30 DEBUG       ge - GUI - Uniform texEnvMode(offset=184)
17:43:30 DEBUG       ge - GUI - Uniform ctestFunc(offset=192)
17:43:30 DEBUG       ge - GUI - Uniform texMapMode(offset=196)
17:43:30 DEBUG       ge - GUI - Uniform texMapProj(offset=200)
17:43:30 DEBUG       ge - GUI - Uniform vinfoColor(offset=204)
17:43:30 DEBUG       ge - GUI - Uniform vinfoPosition(offset=208)
17:43:30 DEBUG       ge - GUI - Uniform vinfoTexture(offset=212)
17:43:30 DEBUG       ge - GUI - Uniform vinfoNormal(offset=216)
17:43:30 DEBUG       ge - GUI - Uniform positionScale(offset=220)
17:43:30 DEBUG       ge - GUI - Uniform normalScale(offset=224)
17:43:30 DEBUG       ge - GUI - Uniform textureScale(offset=228)
17:43:30 DEBUG       ge - GUI - Uniform weightScale(offset=232)
17:43:30 DEBUG       ge - GUI - Uniform colorDoubling(offset=236)
17:43:30 DEBUG       ge - GUI - Uniform texEnable(offset=240)
17:43:30 DEBUG       ge - GUI - Uniform lightingEnable(offset=244)
17:43:30 DEBUG       ge - GUI - Uniform vinfoTransform2D(offset=248)
17:43:30 DEBUG       ge - GUI - Uniform ctestEnable(offset=252)
17:43:30 DEBUG       ge - GUI - Uniform colorAddition(offset=256)
17:43:30 DEBUG       ge - GUI - Uniform clutShift(offset=260)
17:43:30 DEBUG       ge - GUI - Uniform clutMask(offset=264)
17:43:30 DEBUG       ge - GUI - Uniform clutOffset(offset=268)
17:43:30 DEBUG       ge - GUI - Uniform mipmapShareClut(offset=272)
17:43:30 DEBUG       ge - GUI - Uniform texPixelFormat(offset=276)
17:43:30 DEBUG       ge - GUI - Uniform stencilTestEnable(offset=280)
17:43:30 DEBUG       ge - GUI - Uniform stencilFunc(offset=284)
17:43:30 DEBUG       ge - GUI - Uniform stencilRef(offset=288)
17:43:30 DEBUG       ge - GUI - Uniform stencilMask(offset=292)
17:43:30 DEBUG       ge - GUI - Uniform stencilOpFail(offset=296)
17:43:30 DEBUG       ge - GUI - Uniform stencilOpZFail(offset=300)
17:43:30 DEBUG       ge - GUI - Uniform stencilOpZPass(offset=304)
17:43:30 DEBUG       ge - GUI - Uniform depthTestEnable(offset=308)
17:43:30 DEBUG       ge - GUI - Uniform depthFunc(offset=312)
17:43:30 DEBUG       ge - GUI - Uniform depthMask(offset=316)
17:43:30 DEBUG       ge - GUI - Uniform alphaTestEnable(offset=320)
17:43:30 DEBUG       ge - GUI - Uniform alphaTestFunc(offset=324)
17:43:30 DEBUG       ge - GUI - Uniform alphaTestRef(offset=328)
17:43:30 DEBUG       ge - GUI - Uniform alphaTestMask(offset=332)
17:43:30 DEBUG       ge - GUI - Uniform blendTestEnable(offset=336)
17:43:30 DEBUG       ge - GUI - Uniform blendEquation(offset=340)
17:43:30 DEBUG       ge - GUI - Uniform blendSrc(offset=344)
17:43:30 DEBUG       ge - GUI - Uniform blendDst(offset=348)
17:43:30 DEBUG       ge - GUI - Uniform colorMaskEnable(offset=352)
17:43:30 DEBUG       ge - GUI - Uniform wrapModeS(offset=356)
17:43:30 DEBUG       ge - GUI - Uniform wrapModeT(offset=360)
17:43:30 DEBUG       ge - GUI - Uniform copyRedToAlpha(offset=364)
17:43:30 DEBUG       ge - GUI - Uniform fogEnable(offset=368)
17:43:30 DEBUG       ge - GUI - Uniform fogColor(offset=384)
17:43:30 DEBUG       ge - GUI - Uniform fogEnd(offset=396)
17:43:30 DEBUG       ge - GUI - Uniform fogScale(offset=400)
17:43:30 DEBUG       ge - GUI - Uniform psp_numberBones(offset=404)
17:43:30 DEBUG       ge - GUI - Uniform psp_boneMatrix(offset=416)
17:43:30 DEBUG       ge - GUI - Uniform endOfUBO(offset=928)
17:43:30 DEBUG       ge - GUI - UBO Structure size: 932 (including endOfUBO)
17:43:30  INFO       ge - GUI - Using Async Vertex Cache
17:43:30 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
17:43:30 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x400000
17:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:43:30 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x400000
17:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:43:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:43:30 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x400000
17:43:30 DEBUG       ge - GUI - Program 9 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=-1, texture=1
17:43:30 DEBUG       ge - GUI - Created shader ShaderProgram[9, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 0, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 8, #define VINFO_POSITION 3, #define VINFO_TEXTURE 3, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 0, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 0, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 0, #define BLEND_DST 0, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
17:43:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:43:30  INFO  runtime - Emu - Using Compiler
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_8804000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8804000 - addiu      $sp, $sp, -16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804004 - sw         $s0, 0($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804008 - lui        $s0, 0x0606 <=> li $s0, 0x06060000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880400C - sw         $s2, 8($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804010 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804014 - ori        $a0, $s0, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804018 - sw         $ra, 12($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880401C - sw         $s1, 4($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8804020 - jal        0x08999994 [sceKernelSetCompiledSdkVersion606]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804024 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804028 - lui        $a0, 0x0004 <=> li $a0, 0x00040000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x880402C - jal        0x0899997C [sceKernelSetCompilerVersion]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804030 - ori        $a0, $a0, 4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8804034 - jal        0x08847CB4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804038 - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880403C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804040 - lw         $a3, -6488($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804044 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804048 - lw         $t0, -6496($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880404C - lui        $a1, 0x089A <=> li $a1, 0x089A0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804050 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804054 - ori        $a2, $s0, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804058 - addiu      $a1, $a1, 10236
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x880405C - jal        0x08826CF8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804060 - addiu      $a0, $a0, 264
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804064 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8804068 - jal        0x08826C54
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880406C - addiu      $a0, $a0, 324
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8804070 - jal        0x08820970
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804074 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804078 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880407C - lw         $a3, -7164($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804080 - lui        $t0, 0x0040 <=> li $t0, 0x00400000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804084 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804088 - lui        $a1, 0x0880 <=> li $a1, 0x08800000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880408C - sll        $a3, $a3, 0x000A
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804090 - ori        $t0, $t0, 16384
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804094 - addiu      $a0, $a0, 332
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8804098 - addiu      $a1, $a1, 16604
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x880409C - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x88040A0 - jal        0x08999A5C [sceKernelCreateThread]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040A4 - addiu      $a2, $zr, 41 <=> li $a2, 41
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040A8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040AC - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x88040B0 - jal        0x08999A0C [sceKernelStartThread]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040B4 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040B8 - lw         $ra, 12($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040BC - lw         $s2, 8($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040C0 - lw         $s1, 4($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040C4 - lw         $s0, 0($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040C8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040CC - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88040D0 - addiu      $sp, $sp, 16
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_8999994
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8999994 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8999998 - syscall    0x04564 [sceKernelSetCompiledSdkVersion606]
17:43:30 DEBUG hle.SysMemUserForUser - root_a - sceKernelSetCompiledSdkVersion606 sdkVersion=0x6060010
17:43:30 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:30 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_899997C
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x899997C - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8999980 - syscall    0x04573 [sceKernelSetCompilerVersion]
17:43:30 DEBUG hle.SysMemUserForUser - root_a - sceKernelSetCompilerVersion compilerVersion=0x40004
17:43:30 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:30 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_8847CB4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8847CB4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8847CB8 - lw         $v0, -29360($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8847CBC - lw         $v0, 208($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8847CC0 - lw         $a1, 12($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8847CC4 - lbu        $a0, 2($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8847CC8 - j          0x08999F34 [sceImposeSetLanguageMode]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8847CCC - andi       $a1, $a1, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8999F34 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8999F38 - syscall    0x047D4 [sceImposeSetLanguageMode]
17:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:43:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:43:30 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:43:30 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:43:30 DEBUG hle.sceImpose - root_a - sceImposeSetLanguageMode lang=0x0, button=0x0
17:43:30 DEBUG hle.sceImpose - root_a - sceImposeSetLanguageMode lang=0(JAP), button=0
17:43:30 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:30 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_8826CF8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D38 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_8826960
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826960 - addiu      $sp, $sp, -560
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826964 - sw         $s3, 540($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826968 - addu       $a3, $a2, $zr <=> move $a3, $a2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x882696C - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826970 - sw         $ra, 548($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826974 - addiu      $a0, $sp, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826978 - sw         $s4, 544($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x882697C - sw         $s2, 536($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826980 - sw         $s1, 532($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826984 - bne        $a1, $zr, 0x088269B0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826988 - sw         $s0, 528($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x882698C - break      0x00000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826990 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826994 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826998 - addiu      $a2, $a2, -13528
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x882699C - addiu      $a3, $a3, 29724
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x88269A0 - jal        0x08938BD4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269A4 - addiu      $a1, $zr, 512 <=> li $a1, 512
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x88269A8 - j          0x088269C0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269AC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88269B0 - addu       $a2, $a1, $zr <=> move $a2, $a1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x88269B4 - jal        0x0893E178
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269B8 - addiu      $a1, $zr, 512 <=> li $a1, 512
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269BC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88269C0 - slti       $v0, $v0, 512
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x88269C4 - bne        $v0, $zr, 0x088269D8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269C8 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269CC - break      0x00000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269D0 - addiu      $s2, $zr, 511 <=> li $s2, 511
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269D4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <> 0x88269D8 - jal        0x0882667C
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269DC - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269E0 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269E4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269E8 - lw         $a0, 12488($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x88269EC - beq        $a0, $zr, 0x08826A38
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269F0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x88269F4 - jal        0x089998CC [sceKernelLockLwMutex]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x88269FC - lui        $v1, 0x8002 <=> li $v1, 0x80020000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A00 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A04 - ori        $v0, $v1, 100
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826A08 - beq        $a2, $v0, 0x08826BA8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A0C - ori        $v0, $v1, 423
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826A10 - beq        $a2, $v0, 0x08826BA8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A14 - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826A18 - beq        $a2, $zr, 0x08826A3C
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A1C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A20 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A24 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A28 - addiu      $a0, $a0, -13496
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826A2C - jal        0x0899996C [sceKernelPrintf]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A30 - addiu      $a1, $a1, 29716
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A34 - break      0x00000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826A38 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826A3C - addiu      $s1, $v0, 13876
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A40 - lw         $v0, 2048($s1)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826A44 - bgtz       $v0, 0x08826A80
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A48 - andi       $v0, $s3, 2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826A4C - j          0x08826AA8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A50 - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826A54 - addiu      $a0, $s0, 13876
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826A58 - jal        0x08826624
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A5C - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A60 - addiu      $a0, $s0, 13876
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A64 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826A68 - jal        0x08826624
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A6C - addiu      $a1, $sp, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8826A70 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A74 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826A78 - j          0x08826BC8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A7C - lw         $ra, 548($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8826A80 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A84 - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A88 - lw         $a1, 2048($s1)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A8C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826A90 - jal        0x088267E8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A94 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826A98 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826A9C - jal        0x089998FC [sceKernelCpuResumeIntr]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AA0 - sw         $zr, 2048($s1)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AA4 - andi       $v0, $s3, 2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8826AA8 - beq        $v0, $zr, 0x08826B0C
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AAC - andi       $v0, $s3, 4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AB0 - andi       $v0, $s3, 8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826AB4 - beq        $v0, $zr, 0x08826AE4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AB8 - addiu      $s1, $sp, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826ABC - jal        0x08813334
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AC0 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826AC4 - jal        0x08935F64
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AC8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826ACC - lw         $a3, 8($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AD0 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AD4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826AD8 - jal        0x08935EE4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826ADC - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AE0 - addiu      $s1, $sp, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8826AE4 - jal        0x08813334
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AE8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826AEC - jal        0x08935F64
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AF0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AF4 - lw         $a3, 8($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AF8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826AFC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826B00 - jal        0x08935EE4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B04 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B08 - andi       $v0, $s3, 4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8826B0C - beq        $v0, $zr, 0x08826B68
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B10 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B14 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B18 - lw         $v0, 13588($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826B1C - beq        $v0, $zr, 0x08826B68
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B20 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826B24 - blez       $s2, 0x08826B68
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B28 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B2C - lbu        $v0, 15936($s0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826B30 - bne        $v0, $zr, 0x08826B48
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B34 - addiu      $a0, $sp, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B38 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826B3C - jal        0x088267E8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B40 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B44 - addiu      $a0, $sp, 16
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8826B48 - jal        0x088267E8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B4C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B50 - addu       $v0, $sp, $s2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B54 - lb         $v0, 15($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B58 - xori       $v0, $v0, 10
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B5C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B60 - sb         $v0, 15936($s0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B64 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826B68 - lw         $a0, 12488($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826B6C - beq        $a0, $zr, 0x08826BC8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B70 - lw         $ra, 548($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826B74 - jal        0x089998DC [sceKernelUnlockLwMutex]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B78 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826B7C - beql       $v0, $zr, 0x08826BC8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B80 - lw         $ra, 548($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826B84 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B88 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B8C - addiu      $a0, $a0, -13496
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B90 - addiu      $a1, $a1, 29708
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826B94 - jal        0x0899996C [sceKernelPrintf]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B98 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826B9C - break      0x00000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826BA0 - j          0x08826BC8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BA4 - lw         $ra, 548($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8826BA8 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BAC - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BB0 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BB4 - andi       $v0, $s3, 4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8826BB8 - beq        $v0, $zr, 0x08826A70
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BBC - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8826BC0 - j          0x08826A54
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BC4 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826BC8 - lw         $s4, 544($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BCC - lw         $s3, 540($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BD0 - lw         $s2, 536($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BD4 - lw         $s1, 532($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BD8 - lw         $s0, 528($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BDC - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8826BE0 - addiu      $sp, $sp, 560
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_893E178
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893E178 - addiu      $v1, $a1, -1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E17C - addiu      $sp, $sp, -128
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E180 - movz       $v1, $zr, $a1 <=> move $v1, $a1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E184 - addiu      $v0, $zr, 520 <=> li $v0, 520
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E188 - sw         $ra, 112($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E18C - sw         $s3, 108($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E190 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E194 - sw         $s2, 104($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E198 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E19C - sw         $s1, 100($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1A0 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1A4 - sw         $s0, 96($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1A8 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1AC - sw         $v1, 20($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1B0 - sw         $a0, 0($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1B4 - sw         $a0, 16($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1B8 - sw         $v1, 8($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x893E1BC - jal        0x08935F64
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1C0 - sh         $v0, 12($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1C8 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1CC - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x893E1D0 - jal        0x0893B1CC
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1D4 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x893E1D8 - beq        $s0, $zr, 0x0893E1E8
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1DC - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1E0 - lw         $v0, 0($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1E4 - sb         $zr, 0($v0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893E1E8 - beq        $s3, $zr, 0x0893E210
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1EC - lw         $v0, 16($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1F0 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893E1F4 - lw         $ra, 112($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1F8 - lw         $s3, 108($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E1FC - lw         $s2, 104($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E200 - lw         $s1, 100($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E204 - lw         $s0, 96($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E208 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E20C - addiu      $sp, $sp, 128
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893E210 - beq        $v0, $zr, 0x0893E1F4
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E214 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x893E218 - jal        0x08935F64
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E21C - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E220 - lw         $a1, 16($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile <  0x893E224 - jal        0x089355BC
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E228 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E22C - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E230 - lw         $ra, 112($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E234 - lw         $s3, 108($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E238 - lw         $s2, 104($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E23C - lw         $s1, 100($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E240 - lw         $s0, 96($sp)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E244 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x893E248 - addiu      $sp, $sp, 128
17:43:30 DEBUG compiler - root_a - Compiling _S1_2_8935F64
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8935F64 - beq        $k0, $zr, 0x08935F80
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8935F68 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8935F6C - lw         $v0, 4($k0)
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935F70 - beql       $v0, $zr, 0x08935F80
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8935F74 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935F78 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8935F7C - nop
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935F80 - jr         $ra
17:43:30 DEBUG compiler - root_a - CodeInstruction.compile    0x8935F84 - lw         $v0, 7944($v0)
17:43:31 DEBUG compiler - root_a - Compiling _S1_2_893B1CC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B1CC - addiu      $sp, $sp, -656
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1D0 - sw         $s0, 608($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1D4 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1D8 - sw         $a0, 580($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1DC - sw         $ra, 644($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1E0 - sw         $fp, 640($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1E4 - sw         $s7, 636($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1E8 - sw         $s6, 632($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1EC - sw         $s5, 628($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1F0 - sw         $s4, 624($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1F4 - sw         $s3, 620($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1F8 - sw         $s2, 616($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1FC - sw         $s1, 612($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B200 - sw         $a1, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B204 - jal        0x08940484
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B208 - sw         $a3, 588($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B20C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B210 - lw         $v0, 0($v0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B214 - lhu        $v1, 12($a0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B218 - sw         $v0, 560($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B21C - andi       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B220 - beq        $v0, $zr, 0x0893C04C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B224 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B228 - lw         $v0, 16($a0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B22C - beq        $v0, $zr, 0x0893C04C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B230 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B234 - andi       $v1, $v1, 26
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B238 - addiu      $v0, $zr, 10 <=> li $v0, 10
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B23C - beq        $v1, $v0, 0x0893BF34
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B240 - lw         $a2, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B244 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B248 - lw         $a0, 15576($v0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B24C - lw         $a1, 15580($v0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B250 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B254 - addu       $fp, $s0, $zr <=> move $fp, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B258 - sw         $a0, 528($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B25C - sw         $a1, 532($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B260 - sw         $zr, 552($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B264 - sw         $zr, 540($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B268 - sw         $zr, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B26C - sw         $zr, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B270 - sw         $s2, 60($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B274 - sw         $zr, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B278 - sw         $zr, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B340 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B368 - lbu        $v1, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B534 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF34 - lh         $v0, 14($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF38 - bltz       $v0, 0x0893B244
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF3C - addu       $a0, $a2, $zr <=> move $a0, $a2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF40 - lw         $a2, 588($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BF44 - jal        0x0893CFB8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF48 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF4C - sw         $v0, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF50 - lw         $v0, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF54 - lw         $ra, 644($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF58 - lw         $fp, 640($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF5C - lw         $s7, 636($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF60 - lw         $s6, 632($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF64 - lw         $s5, 628($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF68 - lw         $s4, 624($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF6C - lw         $s3, 620($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF70 - lw         $s2, 616($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF74 - lw         $s1, 612($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF78 - lw         $s0, 608($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF7C - jr         $ra
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF80 - addiu      $sp, $sp, 656
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C04C - jal        0x0893E99C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C050 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C054 - bne        $v0, $zr, 0x0893C680
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C058 - lw         $a1, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C05C - j          0x0893B234
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C060 - lhu        $v1, 12($a1)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C680 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:31 DEBUG compiler - root_a - Compiling _S1_2_8940484
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8940478 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x894047C - jr         $ra
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x8940480 - addiu      $v0, $v0, 17312
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8940484 - addiu      $sp, $sp, -16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x8940488 - sw         $ra, 0($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x894048C - jal        0x08935F64
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x8940490 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x8940494 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x8940498 - lw         $ra, 0($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x894049C - j          0x08940478
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x89404A0 - addiu      $sp, $sp, 16
17:43:31 DEBUG compiler - root_a - Compiling _S1_2_893C4D0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B340 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B368 - lbu        $v1, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B534 - nop
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B594 - jal        0x0893615C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:31 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:32 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C4D0 - sb         $zr, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4D4 - addiu      $a1, $s3, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4D8 - lw         $s3, 0($s3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4DC - sw         $a1, 588($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C4E0 - beq        $s3, $zr, 0x0893CADC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4E4 - sw         $s3, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4E8 - addiu      $v0, $zr, 83 <=> li $v0, 83
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C4EC - beq        $s5, $v0, 0x0893C500
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4F0 - lw         $a2, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4F4 - andi       $s0, $a2, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C4F8 - beq        $s0, $zr, 0x0893C9AC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C4FC - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C500 - lw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C504 - addiu      $s3, $sp, 52
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C508 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C50C - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C510 - addiu      $a2, $zr, 8 <=> li $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C514 - jal        0x08936EE0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C518 - sw         $v0, 32($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C51C - bltz       $s6, 0x0893CDD8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C520 - addu       $s4, $zr, $zr <=> li $s4, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C524 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C528 - addiu      $s7, $sp, 176
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C52C - j          0x0893C538
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C530 - addiu      $s1, $zr, -1 <=> li $s1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C534 - addu       $s4, $v1, $zr <=> move $s4, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C538 - lw         $v0, 32($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C53C - addu       $v0, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C540 - lhu        $a2, 0($v0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C544 - beq        $a2, $zr, 0x0893C578
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C548 - lw         $a0, 580($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C54C - addu       $a1, $s7, $zr <=> move $a1, $s7
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C550 - jal        0x0893E428
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C554 - addu       $a3, $s3, $zr <=> move $a3, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C558 - beq        $v0, $s1, 0x0893B59C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C55C - addu       $v1, $s4, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C560 - slt        $v0, $s6, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C564 - bnel       $v0, $zr, 0x0893C57C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C568 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C56C - bne        $s6, $v1, 0x0893C534
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C570 - addiu      $s0, $s0, 2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C574 - addu       $s4, $s6, $zr <=> move $s4, $s6
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C578 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C57C - beq        $s4, $zr, 0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C580 - addu       $s7, $zr, $zr <=> li $s7, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C584 - lw         $a0, 580($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C588 - jal        0x08936188
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C58C - addiu      $a1, $s4, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C590 - beq        $v0, $zr, 0x0893B59C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C594 - sw         $v0, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C598 - addiu      $a2, $zr, 8 <=> li $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C59C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C5A0 - jal        0x08936EE0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5A4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5A8 - lw         $a0, 580($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5AC - lw         $a1, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5B0 - addu       $t0, $s3, $zr <=> move $t0, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5B4 - addiu      $a2, $sp, 32
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C5B8 - jal        0x0893E49C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5BC - addu       $a3, $s4, $zr <=> move $a3, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C5C0 - bne        $s4, $v0, 0x0893B594
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5C4 - lw         $a0, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5C8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5CC - max        $s7, $s4, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5D0 - addu       $v1, $a0, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5D4 - sw         $a0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5D8 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C5DC - j          0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C5E0 - sb         $zr, 0($v1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C9AC - bltz       $s6, 0x0893CA40
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9B0 - lw         $a0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9B4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C9B8 - jal        0x0893697C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9BC - addu       $a2, $s6, $zr <=> move $a2, $s6
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C9C0 - beq        $v0, $zr, 0x0893CDBC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9C4 - lw         $a1, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9C8 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9CC - subu       $s4, $v0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9D0 - slt        $v0, $s6, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C9D4 - beq        $v0, $zr, 0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9D8 - max        $s7, $s4, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9DC - max        $s7, $s6, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C9E0 - j          0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9E4 - addu       $s4, $s6, $zr <=> move $s4, $s6
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CA40 - jal        0x08813334
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA44 - lw         $a0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA48 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA4C - max        $s7, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CA50 - j          0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA54 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CADC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAE0 - addiu      $v0, $v0, 27168
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAE4 - addiu      $s4, $zr, 6 <=> li $s4, 6
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAE8 - addiu      $s7, $zr, 6 <=> li $s7, 6
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAEC - sw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAF0 - j          0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAF4 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CDBC - max        $s7, $s6, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDC0 - addu       $s4, $s6, $zr <=> move $s4, $s6
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CDC4 - j          0x0893B368
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDC8 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CDD8 - lw         $a0, 580($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDDC - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDE0 - addiu      $a2, $sp, 32
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDE4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CDE8 - jal        0x0893E49C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDEC - addu       $t0, $s3, $zr <=> move $t0, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDF0 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDF4 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CDF8 - beq        $s4, $v0, 0x0893B59C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CDFC - lw         $v1, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CE00 - j          0x0893C578
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893CE04 - sw         $v1, 32($sp)
17:43:32 DEBUG compiler - root_a - Compiling _S1_2_8813334
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile 0x8813334 - strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023](4)
17:43:32 DEBUG compiler - root_a - Replacing CodeBlock at 0x08813334 (08813334-0x08813348, length 6) by strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023](4)
17:43:32 DEBUG compiler - root_a - Compiling _S1_2_893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B170 - addiu      $sp, $sp, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B174 - sw         $s0, 0($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B178 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B17C - sw         $ra, 4($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B180 - lw         $v0, 8($a1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B184 - bne        $v0, $zr, 0x0893B1A4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B188 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B18C - sw         $zr, 4($a1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B190 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B194 - lw         $ra, 4($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B198 - lw         $s0, 0($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B19C - jr         $ra
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1A0 - addiu      $sp, $sp, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B1A4 - jal        0x08935940
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1A8 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1AC - sw         $zr, 4($s0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1B0 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1B4 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1B8 - sw         $zr, 8($s0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1BC - lw         $ra, 4($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1C0 - lw         $s0, 0($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1C4 - jr         $ra
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B1C8 - addiu      $sp, $sp, 16
17:43:32 DEBUG compiler - root_a - Compiling _S1_2_8935940
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935940 - addiu      $sp, $sp, -48
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935944 - sw         $s6, 24($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935948 - addu       $s6, $a1, $zr <=> move $s6, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893594C - sw         $s1, 4($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935950 - sw         $ra, 36($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935954 - sw         $fp, 32($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935958 - sw         $s7, 28($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893595C - sw         $s5, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935960 - sw         $s4, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935964 - sw         $s3, 12($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935968 - sw         $s2, 8($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893596C - sw         $s0, 0($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935970 - lw         $v0, 8($a1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935974 - beq        $v0, $zr, 0x08935B78
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935978 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893597C - lhu        $v1, 12($a0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935980 - andi       $v0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935984 - beq        $v0, $zr, 0x08935DA8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935988 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893598C - lw         $v0, 16($a0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935990 - beq        $v0, $zr, 0x08935DA8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935994 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935998 - andi       $a0, $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893599C - andi       $v0, $a0, 2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x89359A0 - bne        $v0, $zr, 0x08935B50
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359A4 - lw         $s7, 0($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359A8 - xori       $v0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359AC - andi       $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x89359B0 - bnel       $v0, $zr, 0x08935BB4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359B4 - lw         $s2, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x89359B8 - lw         $s3, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x89359BC - lw         $s5, 0($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x89359C0 - beq        $s3, $zr, 0x089359B8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359C4 - addiu      $s7, $s7, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x89359C8 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359CC - addiu      $a1, $zr, 10 <=> li $a1, 10
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x89359D0 - jal        0x0893697C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359D4 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x89359D8 - beq        $v0, $zr, 0x089359E8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359DC - addiu      $s4, $s3, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359E0 - subu       $v0, $v0, $s5
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359E4 - addiu      $s4, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x89359E8 - lw         $a1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359EC - lw         $v0, 16($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359F0 - lw         $a2, 20($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359F4 - lw         $a0, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359F8 - sltu       $v1, $s3, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x89359FC - addu       $s2, $s3, $zr <=> move $s2, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A00 - sltu       $v0, $v0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A04 - addiu      $fp, $zr, 1 <=> li $fp, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A08 - movz       $s2, $s4, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935A0C - beq        $v0, $zr, 0x08935AA4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A10 - addu       $s0, $a0, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935A14 - slt        $v0, $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935A18 - beq        $v0, $zr, 0x08935AA8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A1C - slt        $v0, $s2, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A20 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A24 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935A28 - jal        0x08936C24
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A2C - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A30 - lw         $v1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A34 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A38 - addu       $v1, $v1, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935A3C - jal        0x089351EC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A40 - sw         $v1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935A44 - bnel       $v0, $zr, 0x08935ACC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A48 - lhu        $v0, 12($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935A4C - subu       $s4, $s4, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935A50 - beq        $s4, $zr, 0x08935D1C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A54 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935A58 - lw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935A5C - addu       $s5, $s5, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A60 - subu       $s3, $s3, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A64 - subu       $v0, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935A68 - beq        $v0, $zr, 0x08935B78
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A6C - sw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935A70 - beql       $s3, $zr, 0x089359BC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A74 - lw         $s3, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x8935A78 - beq        $fp, $zr, 0x089359C8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A7C - sltu       $v1, $s3, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A80 - lw         $a1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A84 - lw         $v0, 16($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A88 - lw         $a2, 20($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A8C - lw         $a0, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A90 - addu       $s2, $s3, $zr <=> move $s2, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A94 - sltu       $v0, $v0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935A98 - movz       $s2, $s4, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935A9C - bne        $v0, $zr, 0x08935A14
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AA0 - addu       $s0, $a0, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935AA4 - slt        $v0, $s2, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8935AA8 - bne        $v0, $zr, 0x08935CEC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AAC - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AB0 - lw         $v0, 36($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AB4 - lw         $a0, 28($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AB8 - jalr       $ra, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935ABC - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935AC0 - bgtz       $v0, 0x08935A4C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AC4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935AC8 - lhu        $v0, 12($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935ACC - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AD0 - ori        $v0, $v0, 64
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AD4 - sh         $v0, 12($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935AD8 - lw         $ra, 36($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935ADC - lw         $fp, 32($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AE0 - lw         $s7, 28($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AE4 - lw         $s6, 24($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AE8 - lw         $s5, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AEC - lw         $s4, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AF0 - lw         $s3, 12($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AF4 - lw         $s2, 8($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AF8 - lw         $s1, 4($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935AFC - lw         $s0, 0($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B00 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B04 - jr         $ra
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B08 - addiu      $sp, $sp, 48
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935B0C - lw         $v0, 36($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935B10 - lw         $a0, 28($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B14 - sltiu      $v1, $s0, 1025
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B18 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B1C - movn       $a2, $s0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B20 - jalr       $ra, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B24 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935B28 - blez       $v0, 0x08935AC8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B2C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B30 - lw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B34 - subu       $s0, $s0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B38 - addu       $s2, $s2, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B3C - subu       $v0, $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935B40 - beq        $v0, $zr, 0x08935B78
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B44 - sw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935B48 - bnel       $s0, $zr, 0x08935B10
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B4C - lw         $v0, 36($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935B50 - lw         $s0, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B54 - lw         $s2, 0($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935B58 - bne        $s0, $zr, 0x08935B0C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B5C - addiu      $s7, $s7, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B60 - lw         $s0, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B64 - lw         $s2, 0($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935B68 - beq        $s0, $zr, 0x08935B50
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B6C - addiu      $s7, $s7, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935B70 - j          0x08935B10
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B74 - lw         $v0, 36($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935B78 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935B7C - lw         $ra, 36($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B80 - lw         $fp, 32($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B84 - lw         $s7, 28($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B88 - lw         $s6, 24($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B8C - lw         $s5, 20($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B90 - lw         $s4, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B94 - lw         $s3, 12($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B98 - lw         $s2, 8($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935B9C - lw         $s1, 4($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BA0 - lw         $s0, 0($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BA4 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BA8 - jr         $ra
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BAC - addiu      $sp, $sp, 48
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935BB0 - lw         $s2, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935BB4 - lw         $s4, 0($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935BB8 - bne        $s2, $zr, 0x08935C50
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BBC - addiu      $s7, $s7, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BC0 - lw         $s2, 4($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BC4 - lw         $s4, 0($s7)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935BC8 - beq        $s2, $zr, 0x08935BB0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BCC - addiu      $s7, $s7, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935BD0 - j          0x08935C54
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BD4 - andi       $v1, $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935BD8 - sltu       $v0, $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935BDC - beq        $v0, $zr, 0x08935BF0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BE0 - addu       $s3, $s0, $zr <=> move $s3, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BE4 - andi       $v0, $v1, 128
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935BE8 - bnel       $v0, $zr, 0x08935D60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BEC - lw         $v1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935BF0 - sltu       $v0, $s2, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935BF4 - beq        $v0, $zr, 0x08935C04
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BF8 - lw         $a0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935BFC - addu       $s3, $s2, $zr <=> move $s3, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C00 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935C04 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935C08 - jal        0x08936C24
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C0C - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C10 - lw         $v1, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C14 - lw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C18 - subu       $v1, $v1, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C1C - addu       $v0, $v0, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C20 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C24 - addu       $s3, $s2, $zr <=> move $s3, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C28 - sw         $v1, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C2C - sw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935C30 - lw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935C34 - subu       $s2, $s2, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C38 - addu       $s4, $s4, $s3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C3C - subu       $v0, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935C40 - beq        $v0, $zr, 0x08935B78
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C44 - sw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935C48 - beq        $s2, $zr, 0x08935BB0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C4C - lhu        $v1, 12($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935C50 - andi       $v1, $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935C54 - andi       $v0, $v1, 512
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935C58 - bne        $v0, $zr, 0x08935BD8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C5C - lw         $s0, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C60 - lw         $a0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C64 - lw         $v0, 16($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C68 - sltu       $v0, $v0, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935C6C - beq        $v0, $zr, 0x08935CBC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C70 - addu       $s3, $s0, $zr <=> move $s3, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C74 - sltu       $v0, $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935C78 - beql       $v0, $zr, 0x08935CC0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C7C - lw         $a2, 20($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935C80 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935C84 - jal        0x08936C24
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C88 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C8C - lw         $v1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C90 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C94 - addu       $v1, $v1, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935C98 - jal        0x089351EC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935C9C - sw         $v1, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935CA0 - beql       $v0, $zr, 0x08935C34
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CA4 - lw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935CA8 - lhu        $v0, 12($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CAC - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CB0 - ori        $v0, $v0, 64
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935CB4 - j          0x08935AD8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CB8 - sh         $v0, 12($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935CBC - lw         $a2, 20($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935CC0 - sltu       $v0, $s2, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8935CC4 - bne        $v0, $zr, 0x08935D34
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CC8 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CCC - lw         $v0, 36($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CD0 - lw         $a0, 28($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CD4 - jalr       $ra, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CD8 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935CDC - blez       $v0, 0x08935AC8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CE0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935CE4 - j          0x08935C30
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CE8 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935CEC - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935CF0 - jal        0x08936C24
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CF4 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CF8 - lw         $v1, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935CFC - lw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D00 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D04 - subu       $v1, $v1, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D08 - addu       $v0, $v0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D0C - subu       $s4, $s4, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D10 - sw         $v1, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935D14 - bne        $s4, $zr, 0x08935A58
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D18 - sw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8935D1C - jal        0x089351EC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D20 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935D24 - bne        $v0, $zr, 0x08935AC8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D28 - addu       $fp, $zr, $zr <=> li $fp, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935D2C - j          0x08935A5C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D30 - lw         $v0, 8($s6)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8935D34 - jal        0x08936C24
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D38 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D3C - lw         $v1, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D40 - lw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D44 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D48 - subu       $v1, $v1, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D4C - addu       $v0, $v0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D50 - addu       $s3, $s2, $zr <=> move $s3, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D54 - sw         $v1, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935D58 - j          0x08935C30
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D5C - sw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8935D60 - lw         $v0, 16($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935D64 - jal        0x08935F64
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D68 - subu       $s0, $v1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D6C - lw         $a1, 16($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D70 - addu       $s5, $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D74 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x8935D78 - jal        0x08937EDC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D7C - addu       $a2, $s5, $zr <=> move $a2, $s5
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935D80 - beq        $v0, $zr, 0x08935AC8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D84 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D88 - addu       $v0, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D8C - addu       $s3, $s2, $zr <=> move $s3, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D90 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D94 - sw         $v0, 0($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D98 - sw         $s5, 20($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935D9C - sw         $a0, 16($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935DA0 - j          0x08935BF0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935DA4 - sw         $s2, 8($s1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <> 0x8935DA8 - jal        0x0893E99C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935DAC - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935DB0 - bne        $v0, $zr, 0x08935B7C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935DB4 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8935DB8 - j          0x08935998
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8935DBC - lhu        $v1, 12($s1)
17:43:32 DEBUG compiler - root_a - Compiling _S1_2_8936C24
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936C24 - sltu       $v0, $a1, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936C28 - beq        $v0, $zr, 0x08936C40
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C2C - addu       $t2, $a0, $zr <=> move $t2, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C30 - addu       $v1, $a1, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C34 - sltu       $v0, $a0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936C38 - bnel       $v0, $zr, 0x08936D2C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C3C - addu       $t2, $a0, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936C40 - sltiu      $v0, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C44 - addu       $t0, $a1, $zr <=> move $t0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936C48 - beq        $v0, $zr, 0x08936C78
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C4C - addu       $a0, $t2, $zr <=> move $a0, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8936C50 - blez       $a2, 0x08936C70
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C54 - addu       $a3, $a0, $zr <=> move $a3, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C58 - addu       $v1, $a0, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936C5C - lbu        $v0, 0($t0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C60 - sb         $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C64 - addiu      $a3, $a3, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936C68 - bne        $v1, $a3, 0x08936C5C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C6C - addiu      $t0, $t0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936C70 - jr         $ra
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C74 - addu       $v0, $t2, $zr <=> move $v0, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936C78 - xor        $v0, $a1, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C7C - andi       $v0, $v0, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936C80 - bnel       $v0, $zr, 0x08936E08
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C84 - sra        $a1, $a2, 0x001F
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936C88 - andi       $v1, $a1, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936C8C - beq        $v1, $zr, 0x08936CB4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C90 - srl        $t3, $a2, 0x0004
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C94 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C98 - subu       $v0, $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936C9C - subu       $a2, $a2, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CA0 - addu       $t0, $a1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CA4 - addu       $a0, $t2, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CA8 - lwr        $v1, 0($a1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CAC - swr        $v1, 0($t2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CB0 - srl        $t3, $a2, 0x0004
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936CB4 - addu       $t1, $a0, $zr <=> move $t1, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CB8 - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936CBC - beq        $t3, $zr, 0x08936CF8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CC0 - andi       $t4, $a2, 15
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CC4 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936CC8 - lw         $v1, 4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CCC - lw         $a0, 8($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CD0 - lw         $a1, 12($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CD4 - lw         $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CD8 - addiu      $t0, $t0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CDC - sw         $v1, 4($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CE0 - addiu      $a3, $a3, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CE4 - sw         $v0, 0($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CE8 - sw         $a0, 8($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CEC - sw         $a1, 12($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936CF0 - bne        $t3, $t0, 0x08936CC8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936CF4 - addiu      $t1, $t1, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936CF8 - srl        $a0, $t4, 0x0002
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936CFC - beq        $a0, $zr, 0x08936D20
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D00 - andi       $a2, $a2, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D04 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936D08 - lw         $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D0C - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D10 - addiu      $a3, $a3, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D14 - sw         $v0, 0($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936D18 - bne        $v1, $a0, 0x08936D08
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D1C - addiu      $t1, $t1, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936D20 - addu       $a0, $t1, $zr <=> move $a0, $t1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936D24 - j          0x08936C50
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D28 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936D2C - sltiu      $v0, $a2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D30 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D34 - addu       $a0, $t2, $zr <=> move $a0, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936D38 - bne        $v0, $zr, 0x08936DE0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D3C - addu       $t3, $a2, $zr <=> move $t3, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D40 - xor        $v0, $v1, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D44 - andi       $v0, $v0, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936D48 - bne        $v0, $zr, 0x08936E64
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D4C - sra        $a1, $a2, 0x001F
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D50 - andi       $v1, $v1, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936D54 - bne        $v1, $zr, 0x08936EC4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D58 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D5C - srl        $t4, $t3, 0x0004
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936D60 - andi       $t5, $t3, 15
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D64 - addu       $v1, $a0, $zr <=> move $v1, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936D68 - beq        $t4, $zr, 0x08936DB0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D6C - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D70 - addu       $t1, $a0, $zr <=> move $t1, $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D74 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936D78 - lw         $v1, -4($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D7C - lw         $v0, -16($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D80 - lw         $a0, -12($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D84 - lw         $a1, -8($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D88 - addiu      $t0, $a3, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D8C - sw         $v1, -4($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D90 - addiu      $a2, $a2, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D94 - addiu      $v1, $t1, -16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D98 - sw         $v0, -16($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936D9C - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DA0 - sw         $a0, -12($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DA4 - sw         $a1, -8($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936DA8 - bne        $t4, $a2, 0x08936D78
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DAC - addu       $t1, $v1, $zr <=> move $t1, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936DB0 - srl        $a1, $t5, 0x0002
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x8936DB4 - beq        $a1, $zr, 0x08936DD8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DB8 - andi       $t3, $t3, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DBC - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936DC0 - addiu      $t0, $t0, -4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DC4 - lw         $v0, 0($t0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DC8 - addiu      $v1, $v1, -4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DCC - addiu      $a0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936DD0 - bne        $a1, $a0, 0x08936DC0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DD4 - sw         $v0, 0($v1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936DD8 - addu       $a0, $v1, $zr <=> move $a0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DDC - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x8936DE0 - blez       $t3, 0x08936C70
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DE4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936DE8 - addiu      $a3, $a3, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DEC - lbu        $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DF0 - addiu      $a0, $a0, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DF4 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936DF8 - bne        $t3, $v1, 0x08936DE8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936DFC - sb         $v0, 0($a0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E00 - jr         $ra
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E04 - addu       $v0, $t2, $zr <=> move $v0, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936E08 - srl        $a1, $a1, 0x001E
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E0C - addiu      $a0, $a2, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E10 - slti       $v1, $a2, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E14 - movz       $a0, $a2, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E18 - addu       $v0, $a2, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E1C - andi       $v0, $v0, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E20 - sra        $a0, $a0, 0x0002
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E24 - subu       $a2, $v0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E28 - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936E2C - beq        $a0, $zr, 0x08936D20
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E30 - addu       $t1, $t2, $zr <=> move $t1, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E34 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936E38 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E3C - lwl        $v0, 3($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E40 - lwr        $v0, 0($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E44 - addiu      $a3, $a3, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E48 - swl        $v0, 3($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E4C - swr        $v0, 0($t1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936E50 - bne        $a0, $v1, 0x08936E38
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E54 - addiu      $t1, $t1, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E58 - addu       $a0, $t1, $zr <=> move $a0, $t1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936E5C - j          0x08936C50
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E60 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936E64 - srl        $a1, $a1, 0x001E
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E68 - slti       $v1, $a2, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E6C - addiu      $a0, $a2, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E70 - movz       $a0, $a2, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E74 - addu       $v0, $a2, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E78 - andi       $v0, $v0, 3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E7C - sra        $a0, $a0, 0x0002
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E80 - subu       $t3, $v0, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E84 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936E88 - beq        $a0, $zr, 0x08936DD8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E8C - addu       $v1, $t2, $zr <=> move $v1, $t2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E90 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E94 - addiu      $a1, $a1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936E98 - addiu      $t0, $t0, -4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936E9C - addiu      $v1, $v1, -4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EA0 - lwl        $v0, 3($t0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EA4 - lwr        $v0, 0($t0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EA8 - swl        $v0, 3($v1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EAC - swr        $v0, 0($v1)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936EB0 - bnel       $a0, $a1, 0x08936E98
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EB4 - addiu      $a1, $a1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936EB8 - addu       $a0, $v1, $zr <=> move $a0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936EBC - j          0x08936DE0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EC0 - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8936EC4 - lwl        $v0, -1($a3)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EC8 - subu       $t3, $a2, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936ECC - subu       $a3, $a3, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936ED0 - subu       $a0, $t2, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936ED4 - swl        $v0, -1($t2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8936ED8 - j          0x08936D60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x8936EDC - srl        $t4, $t3, 0x0004
17:43:32 DEBUG compiler - root_a - Compiling _S1_2_893C464
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B314 - seb        $s5, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B340 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B368 - lbu        $v1, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B534 - nop
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:32 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C464 - lw         $a2, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C468 - lbu        $a1, 0($fp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C46C - ori        $a2, $a2, 128
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C470 - j          0x0893B314
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C474 - sw         $a2, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:33 DEBUG compiler - root_a - Compiling _S1_2_893C430
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B31C - addiu      $v1, $s5, -32
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B340 - nop
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B368 - lbu        $v1, 16($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B534 - nop
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:33 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C430 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C434 - sll        $v1, $a0, 0x0003
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C438 - sll        $v0, $a0, 0x0001
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C43C - addu       $v0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C440 - addu       $v0, $s5, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C444 - lb         $s5, 0($fp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C448 - addiu      $a0, $v0, -48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C44C - addiu      $v0, $s5, -48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C450 - sltiu      $v0, $v0, 10
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C454 - bne        $v0, $zr, 0x0893C434
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C458 - addiu      $fp, $fp, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C45C - j          0x0893B31C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C460 - sw         $a0, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:34 DEBUG hle.sceCtrl - root_a - hleCtrlExecuteSampling
17:43:34 DEBUG hle.ThreadManForUser - root_a - Triggering Interrupt VBLANK(0x1E)
17:43:34 DEBUG hle.ThreadManForUser - root_a - End of Interrupt
17:43:34 DEBUG hle.sceCtrl - root_a - hleCtrlExecuteSampling
17:43:34 DEBUG hle.ThreadManForUser - root_a - Triggering Interrupt VBLANK(0x1E)
17:43:34 DEBUG hle.ThreadManForUser - root_a - End of Interrupt
17:43:34 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:34 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:34 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:34 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:34 DEBUG compiler - root_a - Compiling _S1_2_893C22C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B340 - nop
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B368 - lbu        $v1, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B534 - nop
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BDA4 - sb         $zr, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BDA8 - lw         $v0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDAC - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDB0 - slti       $v1, $s6, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDB4 - ins        $v0, $zr, 7, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDB8 - movz       $a1, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDBC - or         $a0, $s0, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDC0 - bne        $a0, $zr, 0x0893BDD0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDC4 - sw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDC8 - beql       $s6, $zr, 0x0893C6BC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDCC - addiu      $a1, $sp, 524
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BDD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDD4 - beq        $a2, $v0, 0x0893C6FC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDD8 - nop
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDDC - beq        $a2, $zr, 0x0893C0CC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDE0 - addiu      $a1, $sp, 524
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDE4 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDE8 - beq        $a2, $v0, 0x0893C900
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDEC - addiu      $a2, $sp, 524
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDF0 - lui        $s0, 0x08AF <=> li $s0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BDF4 - jal        0x08813334
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDF8 - addiu      $a0, $s0, 27196
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDFC - addiu      $s0, $s0, 27196
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE00 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE04 - max        $s7, $v0, $s6
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE08 - sw         $s6, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BE0C - j          0x0893B368
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE10 - sw         $s0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C0C8 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C0CC - sll        $a0, $s1, 0x001D
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0D0 - srl        $v0, $s0, 0x0003
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0D4 - or         $v0, $a0, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0D8 - srl        $v1, $s1, 0x0003
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0DC - andi       $a0, $s0, 7
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0E0 - addiu      $a0, $a0, 48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0E8 - addiu      $a2, $a1, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0EC - or         $v0, $v0, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0F0 - sb         $a0, -1($a1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0F4 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C0F8 - bne        $v0, $zr, 0x0893C0C8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0FC - sw         $a2, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C100 - lw         $a2, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C104 - addiu      $v1, $sp, 176
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C108 - andi       $v0, $a2, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C10C - lw         $a2, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C110 - beq        $v0, $zr, 0x0893C140
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C114 - subu       $v1, $v1, $a2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C118 - addiu      $v1, $sp, 176
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C11C - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C120 - beq        $a0, $v0, 0x0893C140
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C124 - subu       $v1, $v1, $a2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C128 - addiu      $v1, $a1, -2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C12C - sw         $v1, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C130 - addiu      $v1, $sp, 176
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C134 - lw         $a0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C138 - sb         $v0, -2($a1)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C13C - subu       $v1, $v1, $a0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C140 - addiu      $s4, $v1, 348
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C144 - max        $s7, $s4, $s6
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C148 - j          0x0893B368
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C14C - sw         $s6, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C22C - lw         $a2, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C230 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C234 - addiu      $v0, $v0, 27140
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C238 - sw         $v0, 540($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C23C - andi       $v0, $a2, 32
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C240 - beq        $v0, $zr, 0x0893C3EC
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C244 - lw         $v1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C248 - addiu      $v0, $s3, 7
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C24C - ins        $v0, $zr, 0, 3
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C250 - lw         $s0, 0($v0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C254 - lw         $s1, 4($v0)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C258 - addiu      $v0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C25C - sw         $v0, 588($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C260 - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C264 - andi       $v0, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C268 - beq        $v0, $zr, 0x0893BDA4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C26C - addiu      $a2, $zr, 2 <=> li $a2, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C270 - or         $v0, $s0, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C274 - beql       $v0, $zr, 0x0893BDA8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C278 - sb         $zr, 16($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C27C - lw         $a2, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C280 - ori        $a2, $a2, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C284 - sw         $a2, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C288 - j          0x0893BDA4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C28C - addiu      $a2, $zr, 2 <=> li $a2, 2
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C3EC - andi       $v0, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C3F0 - bnel       $v0, $zr, 0x0893C40C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C3F4 - lw         $s0, 0($s3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C3F8 - lw         $a0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C3FC - andi       $v0, $a0, 64
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C400 - bnel       $v0, $zr, 0x0893C9F4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C404 - lhu        $s0, 0($s3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C408 - lw         $s0, 0($s3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C40C - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C410 - addiu      $s3, $s3, 4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C414 - j          0x0893C260
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C418 - sw         $s3, 588($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C6BC - sw         $a1, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6C0 - bne        $a2, $zr, 0x0893C140
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6C4 - addiu      $v1, $zr, -348 <=> li $v1, -348
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6C8 - lw         $a2, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6CC - andi       $v0, $a2, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6D0 - beql       $v0, $zr, 0x0893C144
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6D4 - addiu      $s4, $v1, 348
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C6D8 - addiu      $v1, $zr, -347 <=> li $v1, -347
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6DC - addiu      $s4, $v1, 348
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6E0 - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6E4 - addiu      $a0, $sp, 523
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6E8 - max        $s7, $s4, $s6
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6EC - sb         $v0, 523($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6F0 - sw         $a0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6F4 - j          0x0893B368
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6F8 - sw         $s6, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C6FC - bne        $s1, $zr, 0x0893C714
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C700 - addiu      $s3, $sp, 524
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C704 - bne        $s1, $zr, 0x0893C768
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C708 - sltiu      $v0, $s0, 10
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C70C - bne        $v0, $zr, 0x0893C76C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C710 - addiu      $a1, $s3, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C714 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C718 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C71C - addiu      $a2, $zr, 10 <=> li $a2, 10
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C720 - jal        0x08819A50
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C724 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C728 - addiu      $v0, $v0, 48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C72C - addiu      $s3, $s3, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C730 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C734 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C738 - addiu      $a2, $zr, 10 <=> li $a2, 10
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C73C - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C740 - jal        0x08819440
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C744 - sb         $v0, 0($s3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C748 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C74C - bne        $v1, $zr, 0x0893C714
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C750 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C754 - bne        $v1, $zr, 0x0893C76C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C758 - addiu      $a1, $s3, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C75C - sltiu      $v0, $v0, 10
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C760 - beq        $v0, $zr, 0x0893C718
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C764 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C768 - addiu      $a1, $s3, -1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C76C - addiu      $v1, $sp, 176
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C770 - subu       $v1, $v1, $a1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C774 - addiu      $s4, $v1, 348
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C778 - addiu      $v0, $s0, 48
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C77C - max        $s7, $s4, $s6
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C780 - sw         $a1, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C784 - sb         $v0, -1($s3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C788 - j          0x0893B368
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C78C - sw         $s6, 544($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:34 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C900 - sw         $a2, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C904 - sll        $a1, $s1, 0x001C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C908 - srl        $v0, $s0, 0x0004
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C90C - or         $v0, $a1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C910 - lw         $a2, 540($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C914 - andi       $a0, $s0, 15
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C918 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C91C - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C920 - addu       $a0, $a2, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C924 - srl        $v1, $s1, 0x0004
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C928 - addiu      $v0, $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C92C - lbu        $a2, 0($a0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C930 - sw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C934 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C938 - or         $v0, $s0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C93C - lw         $v1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C940 - bne        $v0, $zr, 0x0893C904
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C944 - sb         $a2, 0($v1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C948 - lw         $a0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C94C - addiu      $v1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C950 - sw         $s6, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C954 - subu       $v1, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C958 - addiu      $s4, $v1, 348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C95C - j          0x0893B368
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C960 - max        $s7, $s4, $s6
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C9F4 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C9F8 - addiu      $s3, $s3, 4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C9FC - j          0x0893C260
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA00 - sw         $s3, 588($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:35 DEBUG compiler - root_a - Compiling _S1_2_882667C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x882667C - addiu      $sp, $sp, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826680 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826684 - sw         $s2, 8($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826688 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882668C - sw         $s1, 4($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826690 - addiu      $s1, $v0, -13576
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826694 - sw         $ra, 12($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826698 - beq        $a0, $zr, 0x088266C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882669C - sw         $s0, 0($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266A0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88266A4 - bne        $a0, $v0, 0x088266B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266A8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88266AC - j          0x088266C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266B0 - addiu      $s1, $v0, -13564
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88266B4 - break      0x00000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266B8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266BC - addiu      $s1, $v0, -13576
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88266C0 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266C4 - lw         $v0, 13608($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266C8 - lw         $v1, 13612($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266CC - or         $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88266D0 - bne        $v0, $zr, 0x088266E8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266D4 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x88266D8 - jal        0x08999AC4 [sceKernelGetSystemTimeWide]
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266DC - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266E0 - sw         $v0, 13608($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266E4 - sw         $v1, 13612($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <> 0x88266E8 - jal        0x08999AC4 [sceKernelGetSystemTimeWide]
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266EC - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266F0 - lw         $t0, 13608($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266F4 - lw         $t1, 13612($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266F8 - addiu      $a2, $zr, 1000 <=> li $a2, 1000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88266FC - subu       $a0, $v0, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826700 - sltu       $t2, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826704 - subu       $a1, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826708 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x882670C - jal        0x08819440
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826710 - subu       $a1, $a1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826714 - lui        $a2, 0x1062 <=> li $a2, 0x10620000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826718 - ori        $a2, $a2, 19923
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882671C - mult       $v0, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826720 - sra        $v1, $v0, 0x001F
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826724 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826728 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882672C - lw         $ra, 12($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826730 - mfhi       $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826734 - sra        $a2, $a2, 0x0006
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826738 - subu       $a2, $a2, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882673C - sll        $v1, $a2, 0x0002
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826740 - sll        $a3, $a2, 0x0007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826744 - subu       $a3, $a3, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826748 - addu       $a3, $a3, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882674C - sll        $a3, $a3, 0x0003
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826750 - lw         $s2, 8($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826754 - lw         $s1, 4($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826758 - lw         $s0, 0($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x882675C - subu       $a3, $v0, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8826760 - j          0x08938CB4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8826764 - addiu      $sp, $sp, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8938CB4 - addiu      $sp, $sp, -144
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CB8 - sw         $s0, 96($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CBC - addiu      $v0, $zr, 520 <=> li $v0, 520
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CC4 - lui        $a0, 0x7FFF <=> li $a0, 0x7FFF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CC8 - ori        $a0, $a0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CCC - addiu      $v1, $sp, 120
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CD0 - sh         $v0, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CD4 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CD8 - sw         $ra, 104($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CDC - sw         $s1, 100($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CE0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CE4 - sw         $t0, 128($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CE8 - sw         $t1, 132($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CEC - sw         $t2, 136($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CF0 - sw         $t3, 140($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CF4 - sw         $a2, 120($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CF8 - sw         $a3, 124($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938CFC - sw         $a0, 24($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D00 - sw         $v1, 0($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D04 - sw         $a0, 12($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D08 - sh         $v0, 18($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D0C - sw         $s0, 4($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x8938D10 - jal        0x08935F64
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D14 - sw         $s0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D18 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D1C - lw         $a3, 0($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D20 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x8938D24 - jal        0x0893B1CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D28 - addiu      $a1, $sp, 4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D2C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D30 - lw         $v0, 4($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8938D34 - beq        $s0, $zr, 0x08938D54
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D38 - sb         $zr, 0($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D3C - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8938D40 - lw         $ra, 104($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D44 - lw         $s1, 100($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D48 - lw         $s0, 96($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D4C - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D50 - addiu      $sp, $sp, 144
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8938D54 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8938D58 - beq        $v0, $zr, 0x08938D40
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D5C - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x8938D60 - jal        0x08935F64
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D64 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D68 - lw         $a1, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x8938D6C - jal        0x089355BC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D70 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D74 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D78 - lw         $ra, 104($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D7C - lw         $s1, 100($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D80 - lw         $s0, 96($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D84 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8938D88 - addiu      $sp, $sp, 144
17:43:35 DEBUG compiler - root_a - Compiling _S1_2_8999AC4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8999AC4 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8999AC8 - syscall    0x0461D [sceKernelGetSystemTimeWide]
17:43:35 DEBUG hle.ThreadManForUser - root_a - sceKernelGetSystemTimeWide
17:43:35 DEBUG hle.ThreadManForUser - root_a - sceKernelGetSystemTimeWide returning 24886
17:43:35 DEBUG hle.ThreadManForUser - root_a - sceKernelGetSystemTimeWide
17:43:35 DEBUG hle.ThreadManForUser - root_a - sceKernelGetSystemTimeWide returning 25836
17:43:35 DEBUG compiler - root_a - Compiling _S1_2_8819440
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819440 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819444 - addu       $t3, $a1, $zr <=> move $t3, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819448 - addu       $t2, $a2, $zr <=> move $t2, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x881944C - bne        $a3, $zr, 0x08819598
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819450 - addu       $t6, $a0, $zr <=> move $t6, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819454 - sltu       $v0, $a1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819458 - bne        $v0, $zr, 0x0881961C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881945C - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819460 - beq        $a2, $zr, 0x08819798
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819464 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819468 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881946C - sltu       $v0, $v0, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819470 - bne        $v0, $zr, 0x08819778
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819474 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819478 - sltiu      $v0, $t2, 256
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x881947C - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819480 - bne        $v0, $zr, 0x08819490
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819484 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819488 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881948C - addiu      $v1, $zr, 8 <=> li $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819490 - srlv       $v0, $t2, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819494 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819498 - addiu      $v1, $v1, -16904
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881949C - addu       $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194A0 - lbu        $a0, 0($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194A4 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194A8 - addu       $a0, $a1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194AC - subu       $t1, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88194B0 - bnel       $t1, $zr, 0x088198F4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194B4 - sllv       $t2, $t2, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88194B8 - subu       $a0, $t3, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194BC - srl        $t0, $t2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194C0 - andi       $t5, $t2, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194C4 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x88194C8 - bne        $t0, $zr, 0x088194D4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194CC - divu       $a0, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194D0 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88194D4 - srl        $v1, $t6, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194D8 - mflo       $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194DC - mfhi       $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194E0 - mult       $t5, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194E4 - sll        $v0, $v0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194E8 - or         $v1, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194EC - mflo       $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194F0 - sltu       $v0, $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88194F4 - bne        $t0, $zr, 0x08819500
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194F8 - divu       $a0, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88194FC - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819500 - beq        $v0, $zr, 0x08819524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819504 - addu       $t4, $a1, $zr <=> move $t4, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819508 - addu       $v1, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881950C - sltu       $v0, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819510 - bne        $v0, $zr, 0x08819524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819514 - addiu      $t4, $a1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819518 - sltu       $v0, $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x881951C - bnel       $v0, $zr, 0x08819A30
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819520 - addiu      $t4, $a1, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819524 - subu       $v1, $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819528 - bne        $t0, $zr, 0x08819534
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881952C - divu       $v1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819530 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819534 - andi       $a0, $t6, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819538 - mflo       $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881953C - mfhi       $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819540 - mult       $t5, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819544 - sll        $v0, $v0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819548 - or         $a0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881954C - mflo       $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819550 - sltu       $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819554 - bne        $t0, $zr, 0x08819560
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819558 - divu       $v1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881955C - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819560 - beq        $v0, $zr, 0x08819584
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819564 - addu       $t3, $t1, $zr <=> move $t3, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819568 - addu       $v1, $t2, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881956C - sltu       $v0, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819570 - bne        $v0, $zr, 0x08819584
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819574 - addiu      $t3, $t1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819578 - sltu       $v1, $v1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881957C - addiu      $v0, $t1, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819580 - movn       $t3, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819584 - sll        $v0, $t4, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819588 - or         $v0, $t3, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881958C - addu       $v1, $a3, $zr <=> move $v1, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819590 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819594 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819598 - sltu       $v0, $a1, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x881959C - bne        $v0, $zr, 0x08819610
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195A0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195A4 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195A8 - sltu       $v0, $v0, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88195AC - bne        $v0, $zr, 0x08819758
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195B0 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195B4 - sltiu      $v0, $a3, 256
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195B8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88195BC - bne        $v0, $zr, 0x088195CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195C0 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195C4 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195C8 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88195CC - srlv       $v0, $t0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195D0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195D4 - addiu      $v1, $v1, -16904
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195D8 - addu       $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195DC - lbu        $a0, 0($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195E0 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195E4 - addu       $a0, $a1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195E8 - subu       $a3, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88195EC - bnel       $a3, $zr, 0x088197EC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195F0 - subu       $v1, $v1, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88195F4 - sltu       $v0, $t0, $t3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88195F8 - bne        $v0, $zr, 0x088197E0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88195FC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819600 - sltu       $v0, $t6, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819604 - beql       $v0, $zr, 0x088197E0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819608 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x881960C - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819610 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819614 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819618 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x881961C - sltu       $v0, $v0, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819620 - bne        $v0, $zr, 0x088197C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819624 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819628 - sltiu      $v0, $a2, 256
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881962C - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819630 - bne        $v0, $zr, 0x08819640
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819634 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819638 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881963C - addiu      $v1, $zr, 8 <=> li $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819640 - srlv       $v0, $t2, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819644 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819648 - addiu      $v1, $v1, -16904
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881964C - addu       $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819650 - lbu        $a0, 0($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819654 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819658 - addu       $a0, $a1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881965C - subu       $a0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819660 - beq        $a0, $zr, 0x08819684
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819664 - srl        $a2, $t2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819668 - subu       $v0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881966C - srlv       $v0, $t6, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819670 - sllv       $v1, $t3, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819674 - or         $t3, $v1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819678 - sllv       $t6, $t6, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881967C - sllv       $t2, $t2, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819680 - srl        $a2, $t2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819684 - bne        $a2, $zr, 0x08819690
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819688 - divu       $t3, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881968C - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819690 - andi       $a3, $t2, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819694 - srl        $v1, $t6, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819698 - mflo       $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881969C - mfhi       $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196A0 - mult       $a3, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196A4 - sll        $v0, $v0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196A8 - or         $v1, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196AC - mflo       $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196B0 - sltu       $v0, $v1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88196B4 - bne        $a2, $zr, 0x088196C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196B8 - divu       $t3, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196BC - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x88196C0 - beq        $v0, $zr, 0x088196E4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196C4 - addu       $t4, $a0, $zr <=> move $t4, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196C8 - addu       $v1, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196CC - sltu       $v0, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88196D0 - bne        $v0, $zr, 0x088196E4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196D4 - addiu      $t4, $a0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196D8 - sltu       $v0, $v1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88196DC - bnel       $v0, $zr, 0x08819A28
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196E0 - addiu      $t4, $a0, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88196E4 - subu       $v1, $v1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88196E8 - bne        $a2, $zr, 0x088196F4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196EC - divu       $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196F0 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88196F4 - andi       $a0, $t6, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196F8 - mflo       $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88196FC - mfhi       $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819700 - mult       $a3, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819704 - sll        $v0, $v0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819708 - or         $a0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881970C - mflo       $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819710 - sltu       $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819714 - bne        $a2, $zr, 0x08819720
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819718 - divu       $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881971C - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819720 - beq        $v0, $zr, 0x08819744
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819724 - addu       $t1, $t0, $zr <=> move $t1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819728 - addu       $v1, $t2, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881972C - sltu       $v0, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819730 - bne        $v0, $zr, 0x08819744
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819734 - addiu      $t1, $t0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819738 - sltu       $v1, $v1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881973C - addiu      $v0, $t0, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819740 - movn       $t1, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819744 - sll        $v0, $t4, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819748 - or         $v0, $t1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881974C - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819750 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819754 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819758 - ori        $v0, $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881975C - sltu       $v0, $v0, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819760 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819764 - beq        $v0, $zr, 0x088195CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819768 - addiu      $v1, $zr, 16 <=> li $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881976C - addiu      $a1, $zr, 24 <=> li $a1, 24
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819770 - j          0x088195CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819774 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819778 - ori        $v0, $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881977C - sltu       $v0, $v0, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819780 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819784 - beq        $v0, $zr, 0x08819490
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819788 - addiu      $v1, $zr, 16 <=> li $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881978C - addiu      $a1, $zr, 24 <=> li $a1, 24
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819790 - j          0x08819490
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819794 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819798 - bne        $a2, $zr, 0x088197A4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881979C - divu       $v0, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197A0 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88197A4 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197A8 - mflo       $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197AC - sltu       $v0, $v0, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x88197B0 - bnel       $v0, $zr, 0x08819778
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197B4 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x88197B8 - j          0x0881947C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197BC - sltiu      $v0, $t2, 256
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88197C0 - ori        $v0, $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197C4 - sltu       $v0, $v0, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197C8 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x88197CC - beq        $v0, $zr, 0x08819640
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197D0 - addiu      $v1, $zr, 16 <=> li $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197D4 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x88197D8 - j          0x08819640
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197DC - addiu      $v1, $zr, 24 <=> li $v1, 24
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88197E0 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197E4 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197E8 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88197EC - sllv       $a0, $t0, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197F0 - srlv       $v0, $t2, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197F4 - or         $t4, $a0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197F8 - srlv       $a1, $t3, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88197FC - srl        $t0, $t4, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819800 - bne        $t0, $zr, 0x0881980C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819804 - divu       $a1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819808 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x881980C - andi       $t7, $t4, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819810 - sllv       $v0, $t3, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819814 - srlv       $v1, $t6, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819818 - or         $t3, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881981C - srl        $a2, $t3, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819820 - sllv       $t6, $t6, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819824 - sllv       $a3, $t2, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819828 - mflo       $t5
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881982C - mfhi       $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819830 - mult       $t7, $t5
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819834 - sll        $a0, $a0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819838 - or         $v1, $a0, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881983C - mflo       $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819840 - sltu       $v0, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819844 - bne        $t0, $zr, 0x08819850
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819848 - divu       $a1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881984C - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819850 - beq        $v0, $zr, 0x08819868
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819854 - addu       $a2, $t5, $zr <=> move $a2, $t5
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819858 - addu       $v1, $v1, $t4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881985C - sltu       $v0, $v1, $t4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819860 - beq        $v0, $zr, 0x08819A10
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819864 - addiu      $a2, $t5, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819868 - subu       $v1, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x881986C - bne        $t0, $zr, 0x08819878
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819870 - divu       $v1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819874 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819878 - andi       $a0, $t3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881987C - mflo       $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819880 - mfhi       $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819884 - mult       $t7, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819888 - sll        $v0, $v0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881988C - or         $a0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819890 - mflo       $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819894 - sltu       $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819898 - bne        $t0, $zr, 0x088198A4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881989C - divu       $v1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198A0 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x88198A4 - beq        $v0, $zr, 0x088198BC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198A8 - addu       $t1, $t2, $zr <=> move $t1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198AC - addu       $a0, $a0, $t4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198B0 - sltu       $v0, $a0, $t4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88198B4 - beq        $v0, $zr, 0x088199F8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198B8 - addiu      $t1, $t2, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88198BC - sll        $v0, $a2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88198C0 - or         $t0, $t1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198C4 - subu       $v1, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198C8 - multu      $t0, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198CC - mfhi       $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198D0 - sltu       $v0, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88198D4 - bne        $v0, $zr, 0x088199EC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198D8 - addiu      $v0, $t0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88198DC - beql       $v1, $t1, 0x088199DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198E0 - mflo       $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88198E4 - addu       $v0, $t0, $zr <=> move $v0, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88198E8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198EC - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198F0 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88198F4 - subu       $v1, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198F8 - srlv       $a1, $t3, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88198FC - srl        $t0, $t2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819900 - bne        $t0, $zr, 0x0881990C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819904 - divu       $a1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819908 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x881990C - andi       $t5, $t2, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819910 - srlv       $v1, $t6, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819914 - sllv       $v0, $t3, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819918 - or         $t3, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881991C - srl        $a2, $t3, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819920 - sllv       $t6, $t6, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819924 - mflo       $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819928 - mfhi       $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881992C - mult       $t5, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819930 - sll        $a0, $a0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819934 - or         $v1, $a0, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819938 - mflo       $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881993C - sltu       $v0, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819940 - bne        $t0, $zr, 0x0881994C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819944 - divu       $a1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819948 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x881994C - beq        $v0, $zr, 0x08819964
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819950 - addu       $a2, $a3, $zr <=> move $a2, $a3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819954 - addu       $v1, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819958 - sltu       $v0, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x881995C - beq        $v0, $zr, 0x08819A38
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819960 - addiu      $a2, $a3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819964 - subu       $v1, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8819968 - bne        $t0, $zr, 0x08819974
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881996C - divu       $v1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819970 - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819974 - andi       $a0, $t3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819978 - mflo       $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881997C - mfhi       $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819980 - mult       $t5, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819984 - sll        $v0, $v0, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819988 - or         $a0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881998C - mflo       $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819990 - sltu       $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x8819994 - bne        $t0, $zr, 0x088199A0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819998 - divu       $v1, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x881999C - break      0x00007
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x88199A0 - beq        $v0, $zr, 0x088199CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199A4 - addu       $t3, $t1, $zr <=> move $t3, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199A8 - addu       $a0, $a0, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199AC - sltu       $v0, $a0, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88199B0 - bne        $v0, $zr, 0x088199CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199B4 - addiu      $t3, $t1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199B8 - sltu       $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x88199BC - beq        $v0, $zr, 0x088199D0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199C0 - sll        $v0, $a2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199C4 - addiu      $t3, $t1, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199C8 - addu       $a0, $a0, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88199CC - sll        $v0, $a2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88199D0 - subu       $a0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x88199D4 - j          0x088194C8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199D8 - or         $a3, $t3, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88199DC - sltu       $v0, $t6, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x88199E0 - beql       $v0, $zr, 0x088198E8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199E4 - addu       $v0, $t0, $zr <=> move $v0, $t0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88199E8 - addiu      $v0, $t0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88199EC - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199F0 - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x88199F4 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88199F8 - sltu       $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x88199FC - beq        $v0, $zr, 0x088198C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A00 - sll        $v0, $a2, 0x0010
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A04 - addu       $a0, $a0, $t4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819A08 - j          0x088198C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A0C - addiu      $t1, $t2, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819A10 - sltu       $v0, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819A14 - beql       $v0, $zr, 0x0881986C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A18 - subu       $v1, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819A1C - addiu      $a2, $t5, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819A20 - j          0x08819868
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A24 - addu       $v1, $v1, $t4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x8819A28 - j          0x088196E4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A2C - addu       $v1, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x8819A30 - j          0x08819524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A34 - addu       $v1, $v1, $t2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819A38 - sltu       $v0, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819A3C - beql       $v0, $zr, 0x08819968
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A40 - subu       $v1, $v1, $t1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8819A44 - addiu      $a2, $a3, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x8819A48 - j          0x08819964
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x8819A4C - addu       $v1, $v1, $t2
17:43:35 DEBUG compiler - root_a - Compiling _S1_2_893BD00
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B340 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B368 - lbu        $v1, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B534 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BD00 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD04 - andi       $v0, $a1, 32
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BD08 - beq        $v0, $zr, 0x0893C188
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD0C - lw         $a2, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD10 - addiu      $v0, $s3, 7
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD14 - ins        $v0, $zr, 0, 3
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD18 - lw         $s0, 0($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD1C - lw         $s1, 4($v0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD20 - addiu      $v0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD24 - sw         $v0, 588($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893BD28 - bgez       $s1, 0x0893BDA8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD2C - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD30 - subu       $v0, $zr, $s0 <=> negu $v0, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD34 - subu       $v1, $zr, $s1 <=> negu $v1, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD38 - sltu       $a0, $zr, $v0 <=> move $a0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD3C - subu       $v1, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD40 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD44 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD48 - addiu      $v1, $zr, 45 <=> li $v1, 45
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BD4C - j          0x0893BDA8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BD50 - sb         $v1, 16($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BDA8 - lw         $v0, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDAC - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDB0 - slti       $v1, $s6, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDB4 - ins        $v0, $zr, 7, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDB8 - movz       $a1, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDBC - or         $a0, $s0, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDC0 - bne        $a0, $zr, 0x0893BDD0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDC4 - sw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDC8 - beql       $s6, $zr, 0x0893C6BC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDCC - addiu      $a1, $sp, 524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BDD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDD4 - beq        $a2, $v0, 0x0893C6FC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDD8 - nop
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDDC - beq        $a2, $zr, 0x0893C0CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDE0 - addiu      $a1, $sp, 524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDE4 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BDE8 - beq        $a2, $v0, 0x0893C900
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDEC - addiu      $a2, $sp, 524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDF0 - lui        $s0, 0x08AF <=> li $s0, 0x08AF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BDF4 - jal        0x08813334
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDF8 - addiu      $a0, $s0, 27196
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BDFC - addiu      $s0, $s0, 27196
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE00 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE04 - max        $s7, $v0, $s6
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE08 - sw         $s6, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BE0C - j          0x0893B368
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE10 - sw         $s0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C0C8 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C0CC - sll        $a0, $s1, 0x001D
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0D0 - srl        $v0, $s0, 0x0003
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0D4 - or         $v0, $a0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0D8 - srl        $v1, $s1, 0x0003
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0DC - andi       $a0, $s0, 7
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0E0 - addiu      $a0, $a0, 48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0E8 - addiu      $a2, $a1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0EC - or         $v0, $v0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0F0 - sb         $a0, -1($a1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0F4 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C0F8 - bne        $v0, $zr, 0x0893C0C8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C0FC - sw         $a2, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C100 - lw         $a2, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C104 - addiu      $v1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C108 - andi       $v0, $a2, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C10C - lw         $a2, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C110 - beq        $v0, $zr, 0x0893C140
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C114 - subu       $v1, $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C118 - addiu      $v1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C11C - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C120 - beq        $a0, $v0, 0x0893C140
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C124 - subu       $v1, $v1, $a2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C128 - addiu      $v1, $a1, -2
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C12C - sw         $v1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C130 - addiu      $v1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C134 - lw         $a0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C138 - sb         $v0, -2($a1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C13C - subu       $v1, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C140 - addiu      $s4, $v1, 348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C144 - max        $s7, $s4, $s6
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C148 - j          0x0893B368
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C14C - sw         $s6, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C188 - andi       $v0, $a2, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C18C - bnel       $v0, $zr, 0x0893C1A8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C190 - lw         $v0, 0($s3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C194 - lw         $v1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C198 - andi       $v0, $v1, 64
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C19C - bnel       $v0, $zr, 0x0893CA04
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C1A0 - lh         $v0, 0($s3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C1A4 - lw         $v0, 0($s3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C1A8 - addiu      $s3, $s3, 4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C1AC - sw         $s3, 588($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C1B0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C1B4 - j          0x0893BD28
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C1B8 - sra        $s1, $v0, 0x001F
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C6BC - sw         $a1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6C0 - bne        $a2, $zr, 0x0893C140
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6C4 - addiu      $v1, $zr, -348 <=> li $v1, -348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6C8 - lw         $a2, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6CC - andi       $v0, $a2, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6D0 - beql       $v0, $zr, 0x0893C144
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6D4 - addiu      $s4, $v1, 348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C6D8 - addiu      $v1, $zr, -347 <=> li $v1, -347
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6DC - addiu      $s4, $v1, 348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6E0 - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6E4 - addiu      $a0, $sp, 523
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6E8 - max        $s7, $s4, $s6
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6EC - sb         $v0, 523($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6F0 - sw         $a0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C6F4 - j          0x0893B368
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C6F8 - sw         $s6, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C6FC - bne        $s1, $zr, 0x0893C714
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C700 - addiu      $s3, $sp, 524
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C704 - bne        $s1, $zr, 0x0893C768
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C708 - sltiu      $v0, $s0, 10
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C70C - bne        $v0, $zr, 0x0893C76C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C710 - addiu      $a1, $s3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C714 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C718 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C71C - addiu      $a2, $zr, 10 <=> li $a2, 10
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C720 - jal        0x08819A50
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C724 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C728 - addiu      $v0, $v0, 48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C72C - addiu      $s3, $s3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C730 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C734 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C738 - addiu      $a2, $zr, 10 <=> li $a2, 10
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C73C - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C740 - jal        0x08819440
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C744 - sb         $v0, 0($s3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C748 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C74C - bne        $v1, $zr, 0x0893C714
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C750 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C754 - bne        $v1, $zr, 0x0893C76C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C758 - addiu      $a1, $s3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C75C - sltiu      $v0, $v0, 10
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C760 - beq        $v0, $zr, 0x0893C718
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C764 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C768 - addiu      $a1, $s3, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C76C - addiu      $v1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C770 - subu       $v1, $v1, $a1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C774 - addiu      $s4, $v1, 348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C778 - addiu      $v0, $s0, 48
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C77C - max        $s7, $s4, $s6
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C780 - sw         $a1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C784 - sb         $v0, -1($s3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C788 - j          0x0893B368
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C78C - sw         $s6, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C900 - sw         $a2, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893C904 - sll        $a1, $s1, 0x001C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C908 - srl        $v0, $s0, 0x0004
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C90C - or         $v0, $a1, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C910 - lw         $a2, 540($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C914 - andi       $a0, $s0, 15
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C918 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C91C - lw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C920 - addu       $a0, $a2, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C924 - srl        $v1, $s1, 0x0004
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C928 - addiu      $v0, $v0, -1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C92C - lbu        $a2, 0($a0)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C930 - sw         $v0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C934 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C938 - or         $v0, $s0, $v1
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C93C - lw         $v1, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C940 - bne        $v0, $zr, 0x0893C904
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C944 - sb         $a2, 0($v1)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C948 - lw         $a0, 576($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C94C - addiu      $v1, $sp, 176
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C950 - sw         $s6, 544($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C954 - subu       $v1, $v1, $a0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C958 - addiu      $s4, $v1, 348
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893C95C - j          0x0893B368
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893C960 - max        $s7, $s4, $s6
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CA04 - addiu      $s3, $s3, 4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA08 - sw         $s3, 588($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA0C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CA10 - j          0x0893BD28
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CA14 - sra        $s1, $v0, 0x001F
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:35 DEBUG compiler - root_a - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:36 DEBUG compiler - root_a - Compiling _S1_2_8826C54
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8826C54 - addiu      $sp, $sp, -64
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C58 - addiu      $v0, $sp, 36
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C5C - sw         $a1, 36($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C60 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C64 - addiu      $a0, $zr, 13 <=> li $a0, 13
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C68 - sw         $a2, 40($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C6C - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C70 - sw         $ra, 16($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C74 - sw         $a3, 44($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C78 - sw         $t0, 48($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C7C - sw         $t1, 52($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C80 - sw         $t2, 56($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C84 - sw         $t3, 60($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile <  0x8826C88 - jal        0x08826960
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C8C - sw         $v0, 0($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C90 - lw         $ra, 16($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C94 - jr         $ra
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8826C98 - addiu      $sp, $sp, 64
17:43:36 DEBUG hle.ThreadManForUser - root_a - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - root_a - sceKernelGetSystemTimeWide returning 27471
17:43:36 DEBUG compiler - root_a - Compiling _S1_2_8820970
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8820970 - addiu      $sp, $sp, -16
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820974 - sw         $s0, 0($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820978 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x882097C - lw         $v1, 11364($s0)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820980 - sw         $s2, 8($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820984 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820988 - sw         $ra, 12($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x882098C - bne        $v1, $zr, 0x08820A08
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820990 - sw         $s1, 4($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820994 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820998 - addiu      $a0, $v1, -7168
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x882099C - beq        $a0, $zr, 0x088209BC
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209A0 - lui        $s1, 0x0001 <=> li $s1, 0x00010000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209A4 - lw         $a3, -7168($v1)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x88209A8 - beq        $a3, $zr, 0x08820A48
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209B0 - sll        $s1, $a3, 0x000A
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x88209B4 - beq        $s1, $zr, 0x08820A0C
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209B8 - lw         $v0, 11364($s0)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x88209BC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209C0 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209C4 - addiu      $a1, $v0, -15584
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209C8 - addiu      $a2, $zr, 3 <=> li $a2, 3
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209CC - addu       $a3, $s1, $zr <=> move $a3, $s1
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile <  0x88209D0 - jal        0x089999B4 [sceKernelAllocPartitionMemory]
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209D4 - addiu      $t0, $zr, 4096 <=> li $t0, 4096
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209D8 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209DC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x88209E0 - blez       $v0, 0x08820A08
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209E4 - sw         $v0, 11372($v1)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile <  0x88209E8 - jal        0x089999BC [sceKernelGetBlockHeadAddr]
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209EC - nop
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209F0 - addu       $a3, $v0, $s1
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209F4 - lui        $a2, 0x08B3 <=> li $a2, 0x08B30000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209F8 - lui        $a1, 0x08B3 <=> li $a1, 0x08B30000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x88209FC - sw         $a3, 11368($a2)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A00 - sw         $v0, 11360($a1)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A04 - sw         $v0, 11364($s0)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8820A08 - lw         $v0, 11364($s0)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v> 0x8820A0C - beql       $v0, $zr, 0x08820A48
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A10 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8820A14 - lui        $a2, 0x08B3 <=> li $a2, 0x08B30000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A18 - lw         $a1, 11360($a2)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A1C - addu       $a0, $a1, $s2
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A20 - sltu       $t0, $a0, $v0
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x8820A24 - bne        $t0, $zr, 0x08820A48
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A28 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A2C - lui        $t3, 0x08B3 <=> li $t3, 0x08B30000
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A30 - lw         $t2, 11368($t3)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A34 - sltu       $t1, $t2, $a0
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile v  0x8820A38 - bne        $t1, $zr, 0x08820A4C
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A3C - lw         $ra, 12($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A40 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A44 - sw         $a0, 11360($a2)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8820A48 - lw         $ra, 12($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8820A4C - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A50 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A54 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A58 - jr         $ra
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8820A5C - addiu      $sp, $sp, 16
17:43:36 DEBUG compiler - root_a - Compiling _S1_2_89999B4
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x89999B4 - jr         $ra
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x89999B8 - syscall    0x04579 [sceKernelAllocPartitionMemory]
17:43:36 DEBUG hle.SysMemUserForUser - root_a - sceKernelAllocPartitionMemory partitionid=0x2, name='UserSbrk', type=0x3, size=0x4000, addr=0x1000
17:43:36 DEBUG hle.SysMemUserForUser - root_a - malloc partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x4000, addr=0x00001000: returns 0x08B57000
17:43:36 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:36 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:36 DEBUG compiler - root_a - Compiling _S1_2_89999BC
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x89999BC - jr         $ra
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x89999C0 - syscall    0x0457B [sceKernelGetBlockHeadAddr]
17:43:36 DEBUG hle.SysMemUserForUser - root_a - sceKernelGetBlockHeadAddr uid=0xC
17:43:36 DEBUG hle.sceCtrl - root_a - hleCtrlExecuteSampling
17:43:36 DEBUG hle.ThreadManForUser - root_a - Triggering Interrupt VBLANK(0x1E)
17:43:36 DEBUG hle.ThreadManForUser - root_a - End of Interrupt
17:43:36 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:36 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:36 DEBUG compiler - root_a - Compiling _S1_2_8999A5C
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8999A5C - jr         $ra
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8999A60 - syscall    0x04631 [sceKernelCreateThread]
17:43:36 DEBUG hle.ThreadManForUser - root_a - sceKernelCreateThread name='Main', entry_addr=0x88040DC, initPriority=0x29, stackSize=0x8000, attr=0x404000, option_addr=0x0
17:43:36 DEBUG hle.SysMemUserForUser - root_a - malloc partition=2, name='ThreadMan-Stack-0xd-Main', type=PSP_SMEM_High, size=0x8000, addr=0x00000000: returns 0x09FB8000
17:43:36 DEBUG hle.ThreadManForUser - root_a - hleKernelCreateThread SceUID=0xD, name='Main', PC=0x088040DC, attr=0x404000, priority=0x29, stackSize=0x8000
17:43:36 DEBUG hle.ThreadManForUser - root_a - sceKernelCreateThread inheriting user mode
17:43:36 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:36 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:36 DEBUG compiler - root_a - Compiling _S1_2_8999A0C
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile  > 0x8999A0C - jr         $ra
17:43:36 DEBUG compiler - root_a - CodeInstruction.compile    0x8999A10 - syscall    0x04633 [sceKernelStartThread]
17:43:36 DEBUG hle.ThreadManForUser - root_a - sceKernelStartThread uid=0xD, len=0x21, data_addr=0x9FFFED0
17:43:36 DEBUG hle.ThreadManForUser - root_a - hleKernelStartThread SceUID=0xD, name='Main', dataLen=0x21, data=0x09FFFED0, gp=0x08B3A890
17:43:36 DEBUG  runtime - root_a - syncThread currentThread=root_a, currentRuntimeThread=root_a
17:43:36 DEBUG  runtime - root_a - syncEmulator immediately=false
17:43:36 DEBUG hle.ThreadManForUser - root_a - Thread exit detected SceUID=a name='root' return:0x00000000
17:43:36 DEBUG  runtime - root_a - Exiting Thread root(uid=0xA, Status=PSP_THREAD_STOPPED, Priority=0x20, Wait=None, doCallbacks=false)
17:43:36 DEBUG hle.ThreadManForUser - root_a - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:36 DEBUG hle.ThreadManForUser - root_a - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48447
17:43:36 DEBUG  runtime - root_a - Switching from Thread root to Main
17:43:36 DEBUG  runtime - root_a - End of Thread root - stopped
17:43:36 DEBUG  runtime - root_a - End of Thread root - sync
17:43:36 DEBUG  runtime - root_a - End of Thread root_a
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_88040DC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88040DC - addiu      $sp, $sp, -912
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88040E0 - sw         $ra, 908($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88040E4 - sw         $s1, 900($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88040E8 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88040EC - sw         $s0, 896($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88040F0 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88040F4 - jal        0x08827090
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88040F8 - sw         $s2, 904($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88040FC - jal        0x08999B2C [sceKernelSetGPO]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804100 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804104 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804108 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880410C - addu       $a2, $s0, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804110 - addiu      $a1, $v1, 10404
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804114 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804118 - sw         $zr, 10400($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x880411C - j          0x08804138
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804120 - sw         $zr, 10404($v1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804124 - addiu      $a0, $a0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804128 - lb         $v0, 0($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x880412C - bne        $v0, $zr, 0x08804128
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804130 - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804134 - addiu      $a1, $a1, 4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804138 - slti       $v0, $a0, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x880413C - beq        $v0, $zr, 0x08804154
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804140 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804144 - sltu       $v0, $s0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8804148 - bnel       $v0, $zr, 0x08804124
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880414C - sw         $s0, 0($a1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804150 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804154 - sw         $a0, 10400($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804158 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880415C - addiu      $v0, $v0, 29424
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8804160 - beq        $v0, $zr, 0x088041A0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804164 - addiu      $v0, $sp, 616
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804168 - jal        0x089372F0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880416C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804170 - lui        $a0, 0x0880 <=> li $a0, 0x08800000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804174 - jal        0x08999924 [sceKernelGetModuleIdByAddress]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804178 - addiu      $a0, $a0, 16384
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880417C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804180 - jal        0x0893710C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804184 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8804188 - bgez       $v0, 0x08804300
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880418C - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804190 - jal        0x08999B04 [sceKernelExitThread]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804194 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8804198 - j          0x08804398
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880419C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88041A0 - sw         $v0, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041A4 - addiu      $v0, $sp, 708
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041A8 - addiu      $v1, $sp, 20
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041AC - sw         $v0, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041B0 - addiu      $v0, $sp, 800
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041B4 - addiu      $a0, $sp, 45
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041B8 - sw         $v0, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041BC - sw         $zr, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041C0 - sw         $zr, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041C4 - sb         $zr, 0($v1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88041C8 - addiu      $v1, $v1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88041CC - bnel       $v1, $a0, 0x088041C8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041D0 - sb         $zr, 0($v1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88041D4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041D8 - addiu      $v0, $v0, 340
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041DC - sw         $v0, 52($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041E0 - addiu      $a1, $sp, 124
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041E4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041E8 - sw         $zr, 48($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041EC - addiu      $a0, $zr, 36 <=> li $a0, 36
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041F0 - sw         $zr, 56($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041F4 - sw         $zr, 60($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041F8 - sw         $zr, 64($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88041FC - sw         $zr, 68($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804200 - sw         $zr, 72($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804204 - sw         $zr, 76($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804208 - sw         $zr, 80($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880420C - sw         $zr, 84($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804210 - sw         $zr, 88($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804214 - sw         $zr, 92($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804218 - sb         $zr, 96($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x880421C - addu       $v0, $v1, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804220 - addiu      $v1, $v1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8804224 - bne        $v1, $a0, 0x0880421C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804228 - sb         $zr, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880422C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804230 - sw         $v0, 168($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804234 - addiu      $v0, $zr, 13070 <=> li $v0, 13070
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804238 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880423C - sh         $v0, 176($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804240 - addiu      $v0, $zr, -21555 <=> li $v0, -21555
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804244 - addiu      $a0, $sp, 616
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804248 - sh         $v0, 178($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880424C - addiu      $v0, $zr, 4660 <=> li $v0, 4660
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804250 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804254 - sh         $v0, 180($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804258 - addiu      $v0, $zr, -6547 <=> li $v0, -6547
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880425C - addiu      $a2, $zr, 276 <=> li $a2, 276
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804260 - sh         $v0, 182($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804264 - addiu      $v0, $zr, -8468 <=> li $v0, -8468
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804268 - sh         $v0, 184($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880426C - addiu      $v0, $zr, 5 <=> li $v0, 5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804270 - sh         $v0, 186($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804274 - addiu      $v0, $zr, 11 <=> li $v0, 11
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804278 - sw         $v1, 172($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880427C - sh         $v0, 188($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804280 - sw         $zr, 160($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804284 - sw         $zr, 192($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804288 - sw         $zr, 196($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880428C - sw         $zr, 200($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804290 - sw         $zr, 204($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804294 - sw         $zr, 208($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804298 - sw         $zr, 212($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880429C - sw         $zr, 252($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042A0 - sw         $zr, 256($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042A4 - sw         $zr, 260($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042A8 - sw         $zr, 264($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042AC - sw         $zr, 268($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042B0 - sw         $zr, 272($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042B4 - sw         $zr, 276($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042B8 - sw         $zr, 280($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042BC - sw         $zr, 284($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042C0 - sw         $zr, 288($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042C4 - sb         $zr, 216($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042C8 - sb         $zr, 224($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042CC - sw         $zr, 248($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042D0 - sw         $zr, 328($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042D4 - sw         $zr, 332($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042D8 - sw         $zr, 336($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042DC - sw         $zr, 340($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042E0 - sw         $zr, 596($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042E4 - sw         $zr, 468($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042E8 - sw         $zr, 600($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042EC - sw         $zr, 604($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042F0 - sw         $zr, 608($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88042F4 - jal        0x08936EE0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042F8 - sw         $zr, 612($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88042FC - sw         $zr, 892($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804300 - sw         $sp, 4($k0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804304 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804308 - lw         $a1, 10400($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880430C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804310 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804314 - addiu      $a0, $a0, 344
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804318 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880431C - addiu      $s1, $v0, 10404
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8804320 - j          0x08804330
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804324 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8804328 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880432C - lw         $a2, -4($s1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804330 - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804334 - lw         $v0, 10400($s2)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804338 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880433C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804340 - slt        $v0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804344 - addiu      $a0, $a0, 356
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804348 - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x880434C - bne        $v0, $zr, 0x08804328
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804350 - addiu      $s1, $s1, 4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804354 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804358 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880435C - addiu      $a0, $a0, 368
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804360 - lui        $a2, 0x0606 <=> li $a2, 0x06060000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804364 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804368 - lui        $a1, 0x089A <=> li $a1, 0x089A0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880436C - ori        $a2, $a2, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804370 - addiu      $a0, $a0, 372
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804374 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804378 - addiu      $a1, $a1, 10248
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880437C - lw         $a0, 10400($s2)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804380 - lui        $a1, 0x08B3 <=> li $a1, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8804384 - jal        0x088480DC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804388 - addiu      $a1, $a1, 10404
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x880438C - jal        0x08999B04 [sceKernelExitThread]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804390 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804394 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804398 - lw         $ra, 908($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x880439C - lw         $s2, 904($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88043A0 - lw         $s1, 900($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88043A4 - lw         $s0, 896($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88043A8 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88043AC - addiu      $sp, $sp, 912
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_8827090
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8827090 - addiu      $sp, $sp, -16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827094 - sw         $ra, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8827098 - jal        0x089305A4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882709C - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270A0 - ins        $v0, $zr, 0, 2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270A4 - ori        $v0, $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270A8 - ins        $v0, $zr, 7, 5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270AC - lw         $ra, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270B0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88270B4 - j          0x089305B0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270B8 - addiu      $sp, $sp, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89305B0 - cfc1       $v0, $fcsr31
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305B4 - ctc1       $zr, $fcsr31
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305B8 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305BC - ctc1       $a0, $fcsr31
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305C0 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305C4 - nop
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_89305A4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89305A4 - cfc1       $v0, $fcsr31
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305A8 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89305AC - nop
17:43:36 DEBUG hle.ThreadManForUser - Main_d - really deleting thread:'root'
17:43:36 DEBUG hle.ThreadManForUser - Main_d - thread:'root' freeing stack 0x09FC0000
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - free SysMemInfo[addr=0x09FC0000-0x0A000000, uid=b, partition=2, name='ThreadMan-Stack-0xa-root', type=PSP_SMEM_High, size=0x40000 (allocated=0x40000)]
17:43:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_8999B2C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999B2C - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999B30 - syscall    0x04707 [sceKernelSetGPO]
17:43:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x0
17:43:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_89372F0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89372F0 - addiu      $sp, $sp, -16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89372F4 - sw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89372F8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89372FC - addiu      $v0, $s0, 708
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937300 - addiu      $v1, $s0, 800
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937304 - addiu      $a0, $a0, 616
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937308 - sw         $ra, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893730C - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937310 - sw         $v0, 8($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937314 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937318 - sw         $v1, 12($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893731C - addiu      $v1, $zr, 25 <=> li $v1, 25
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937320 - sw         $zr, 0($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937324 - sw         $a0, 4($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937328 - sw         $zr, 16($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893732C - addiu      $a1, $a1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937330 - sb         $zr, 20($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8937334 - bne        $a1, $v1, 0x0893732C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937338 - addiu      $v0, $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893733C - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937340 - addiu      $v0, $v0, 27132
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937344 - sw         $v0, 52($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937348 - addiu      $a1, $s0, 124
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893734C - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937350 - sw         $zr, 48($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937354 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937358 - addiu      $a2, $zr, 36 <=> li $a2, 36
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893735C - sw         $zr, 56($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937360 - sw         $zr, 60($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937364 - sw         $zr, 64($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937368 - sw         $zr, 68($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893736C - sw         $zr, 72($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937370 - sw         $zr, 76($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937374 - sw         $zr, 80($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937378 - sw         $zr, 84($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893737C - sw         $zr, 88($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937380 - sw         $zr, 92($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937384 - sb         $zr, 96($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8937388 - addu       $v0, $a1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893738C - addiu      $v1, $v1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937390 - sb         $zr, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8937394 - bne        $v1, $a2, 0x08937388
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937398 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893739C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373A0 - sw         $v0, 168($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373A4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373A8 - addiu      $v0, $zr, 13070 <=> li $v0, 13070
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373AC - sw         $v1, 172($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373B0 - addiu      $v1, $zr, 4660 <=> li $v1, 4660
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373B4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373B8 - sh         $v0, 176($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373BC - addiu      $v0, $zr, -21555 <=> li $v0, -21555
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373C0 - addiu      $a2, $zr, 276 <=> li $a2, 276
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373C4 - sh         $v0, 178($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373C8 - addiu      $v0, $zr, -6547 <=> li $v0, -6547
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373CC - sh         $v1, 180($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373D0 - addiu      $v1, $zr, -8468 <=> li $v1, -8468
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373D4 - sh         $v0, 182($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373D8 - addiu      $v0, $zr, 5 <=> li $v0, 5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373DC - sh         $v1, 184($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373E0 - addiu      $v1, $zr, 11 <=> li $v1, 11
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373E4 - sh         $v0, 186($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373E8 - sh         $v1, 188($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373EC - sw         $zr, 160($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373F0 - sw         $zr, 192($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373F4 - sw         $zr, 196($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373F8 - sw         $zr, 200($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89373FC - sw         $zr, 204($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937400 - sw         $zr, 208($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937404 - sw         $zr, 212($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937408 - sw         $zr, 252($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893740C - sw         $zr, 256($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937410 - sw         $zr, 260($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937414 - sw         $zr, 264($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937418 - sw         $zr, 268($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893741C - sw         $zr, 272($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937420 - sw         $zr, 276($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937424 - sw         $zr, 280($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937428 - sw         $zr, 284($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893742C - sw         $zr, 288($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937430 - sb         $zr, 216($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937434 - sb         $zr, 224($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937438 - sw         $zr, 248($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893743C - sw         $zr, 328($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937440 - sw         $zr, 332($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937444 - sw         $zr, 336($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937448 - sw         $zr, 340($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893744C - sw         $zr, 596($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937450 - sw         $zr, 468($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937454 - sw         $zr, 600($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937458 - sw         $zr, 604($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893745C - sw         $zr, 608($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8937460 - jal        0x08936EE0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937464 - sw         $zr, 612($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937468 - sw         $zr, 892($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893746C - lw         $ra, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937470 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937474 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937478 - addiu      $sp, $sp, 16
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_8936EE0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936EE0 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:43:36 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08936EE0 (08936EE0-0x08936FB4, length 54) by memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_8999924
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999924 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999928 - syscall    0x04781 [sceKernelGetModuleIdByAddress]
17:43:36 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelGetModuleIdByAddress addr=0x08804000
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_893710C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893710C - addiu      $sp, $sp, -32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937110 - sw         $s4, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937114 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937118 - sw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893711C - sw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937120 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937124 - sw         $ra, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937128 - sw         $s3, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893712C - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937130 - sw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937134 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937138 - sra        $v0, $s1, 0x001F
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893713C - srl        $v0, $v0, 0x001B
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937140 - addu       $v1, $s1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937144 - andi       $v1, $v1, 31
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937148 - subu       $v1, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893714C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937150 - addiu      $v0, $v0, 4708
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937154 - sll        $s2, $v1, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8937158 - j          0x08937164
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893715C - sw         $s1, 892($s4)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8937160 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8937164 - addu       $a1, $s2, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937168 - lw         $v1, 132($a1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893716C - beq        $v1, $zr, 0x089371B8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937170 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8937174 - beq        $s1, $v1, 0x08937230
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937178 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893717C - lw         $s0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8937180 - bne        $s0, $zr, 0x08937160
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937184 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8937188 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893718C - addu       $s3, $v0, $zr <=> move $s3, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8937190 - beq        $s0, $zr, 0x089371CC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937194 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8937198 - lw         $ra, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893719C - lw         $s4, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371A0 - lw         $s3, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371A4 - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371A8 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371AC - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371B0 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371B4 - addiu      $sp, $sp, 32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89371B8 - sw         $s4, 4($a1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89371BC - jal        0x089998FC [sceKernelCpuResumeIntr]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371C0 - sw         $s1, 132($a1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89371C4 - bne        $s0, $zr, 0x08937198
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371C8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89371CC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371D0 - lw         $a0, 7944($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89371D4 - jal        0x08936188
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371D8 - addiu      $a1, $zr, 260 <=> li $a1, 260
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371DC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371E0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371E4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89371E8 - jal        0x08936EE0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371EC - addiu      $a2, $zr, 260 <=> li $a2, 260
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371F0 - addu       $v1, $s2, $s0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371F4 - sw         $s4, 4($v1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89371F8 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89371FC - sw         $s1, 132($v1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937200 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8937204 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937208 - sw         $s0, 0($s3)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893720C - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937210 - lw         $ra, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937214 - lw         $s4, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937218 - lw         $s3, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893721C - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937220 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937224 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937228 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893722C - addiu      $sp, $sp, 32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8937230 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937234 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937238 - lw         $ra, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893723C - lw         $s4, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937240 - lw         $s3, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937244 - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937248 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x893724C - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937250 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937254 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937258 - addiu      $sp, $sp, 32
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_89998BC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998BC - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998C0 - syscall    0x0476E [sceKernelCpuSuspendIntr]
17:43:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_89998FC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998FC - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999900 - syscall    0x0476F [sceKernelCpuResumeIntr]
17:43:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:43:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 75017
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_8819A50
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819A50 - addiu      $sp, $sp, -16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A54 - addu       $t1, $a2, $zr <=> move $t1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A58 - sw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A5C - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A60 - addu       $t2, $a0, $zr <=> move $t2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A64 - sw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A68 - addu       $a2, $a1, $zr <=> move $a2, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819A6C - bne        $a3, $zr, 0x08819BCC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A70 - sw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A74 - sltu       $v0, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819A78 - bne        $v0, $zr, 0x08819C68
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A7C - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819A80 - beq        $t1, $zr, 0x08819DC4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A84 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A88 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A8C - sltu       $v0, $v0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819A90 - bne        $v0, $zr, 0x08819DA4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A94 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819A98 - sltiu      $v0, $t1, 256
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819A9C - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819AA0 - bne        $v0, $zr, 0x08819AB0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AA4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AA8 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AAC - addiu      $v1, $zr, 8 <=> li $v1, 8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819AB0 - srlv       $v0, $t1, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AB4 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AB8 - addiu      $v1, $v1, -16904
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ABC - addu       $v0, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AC0 - lbu        $a0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AC4 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AC8 - addu       $a0, $a1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ACC - subu       $a0, $v1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819AD0 - bnel       $a0, $zr, 0x08819E48
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AD4 - sllv       $t1, $t1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819AD8 - subu       $a1, $a2, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ADC - srl        $t0, $t1, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AE0 - andi       $t3, $t1, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AE4 - addu       $t6, $zr, $zr <=> li $t6, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819AE8 - bne        $t0, $zr, 0x08819AF4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AEC - divu       $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AF0 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819AF4 - srl        $a0, $t2, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AF8 - mflo       $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819AFC - mfhi       $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B00 - mult       $t3, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B04 - sll        $v0, $v0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B08 - or         $a0, $v0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B0C - mflo       $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B10 - sltu       $v1, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819B14 - bne        $t0, $zr, 0x08819B20
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B18 - divu       $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B1C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819B20 - beq        $v1, $zr, 0x08819B48
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B24 - subu       $v1, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B28 - addu       $a0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B2C - sltu       $v0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819B30 - bne        $v0, $zr, 0x08819B48
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B34 - subu       $v1, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B38 - sltu       $v1, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B3C - addu       $v0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B40 - movn       $a0, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B44 - subu       $v1, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819B48 - bne        $t0, $zr, 0x08819B54
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B4C - divu       $v1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B50 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819B54 - andi       $a1, $t2, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B58 - mflo       $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B5C - mfhi       $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B60 - mult       $t3, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B64 - sll        $v0, $v0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B68 - or         $a1, $v0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B6C - mflo       $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B70 - sltu       $a0, $a1, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819B74 - bne        $t0, $zr, 0x08819B80
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B78 - divu       $v1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B7C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819B80 - beq        $a0, $zr, 0x08819BA8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B84 - subu       $v0, $a1, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B88 - addu       $a1, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B8C - sltu       $v0, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819B90 - bne        $v0, $zr, 0x08819BA8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B94 - subu       $v0, $a1, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B98 - addu       $v1, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819B9C - sltu       $v0, $a1, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BA0 - movn       $a1, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BA4 - subu       $v0, $a1, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819BA8 - srlv       $t4, $v0, $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BAC - addu       $t5, $zr, $zr <=> li $t5, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819BB0 - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BB4 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BB8 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BBC - addu       $v0, $t4, $zr <=> move $v0, $t4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BC0 - addu       $v1, $t5, $zr <=> move $v1, $t5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BC4 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BC8 - addiu      $sp, $sp, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819BCC - sltu       $v0, $a1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BD0 - addu       $t4, $a0, $zr <=> move $t4, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819BD4 - bne        $v0, $zr, 0x08819BB0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BD8 - addu       $t5, $a1, $zr <=> move $t5, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BDC - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BE0 - sltu       $v0, $v0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819BE4 - bne        $v0, $zr, 0x08819E0C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BE8 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BEC - sltiu      $v0, $a3, 256
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BF0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819BF4 - bne        $v0, $zr, 0x08819C04
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BF8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819BFC - addiu      $a1, $zr, 8 <=> li $a1, 8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C00 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819C04 - srlv       $v0, $t0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C08 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C0C - addiu      $v1, $v1, -16904
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C10 - addu       $v0, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C14 - lbu        $a0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C18 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C1C - addu       $a0, $a1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C20 - subu       $t3, $v0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819C24 - bne        $t3, $zr, 0x08819F14
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C28 - subu       $t9, $v0, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C2C - sltu       $v0, $t0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819C30 - bne        $v0, $zr, 0x08819E2C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C34 - subu       $a0, $t2, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C38 - sltu       $v0, $t2, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819C3C - beq        $v0, $zr, 0x08819E30
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C40 - sltu       $v0, $t2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C44 - addu       $t4, $t2, $zr <=> move $t4, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C48 - addu       $t5, $a2, $zr <=> move $t5, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819C4C - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C50 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C54 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C58 - addu       $v0, $t4, $zr <=> move $v0, $t4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C5C - addu       $v1, $t5, $zr <=> move $v1, $t5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C60 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C64 - addiu      $sp, $sp, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819C68 - sltu       $v0, $v0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819C6C - bne        $v0, $zr, 0x08819DEC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C70 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C74 - sltiu      $v0, $t1, 256
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C78 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819C7C - bne        $v0, $zr, 0x08819C8C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C80 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C84 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C88 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819C8C - srlv       $v0, $t1, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C90 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C94 - addiu      $v1, $v1, -16904
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C98 - addu       $v0, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819C9C - lbu        $a0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CA0 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CA4 - addu       $a0, $a1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CA8 - subu       $a0, $v0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819CAC - beq        $a0, $zr, 0x08819CD0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CB0 - addu       $t6, $zr, $zr <=> li $t6, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CB4 - subu       $v0, $v0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CB8 - srlv       $v0, $t2, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CBC - sllv       $v1, $a2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CC0 - addu       $t6, $a0, $zr <=> move $t6, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CC4 - or         $a2, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CC8 - sllv       $t1, $t1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CCC - sllv       $t2, $t2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819CD0 - srl        $a3, $t1, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819CD4 - bne        $a3, $zr, 0x08819CE0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CD8 - divu       $a2, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CDC - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819CE0 - andi       $t0, $t1, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CE4 - srl        $a0, $t2, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CE8 - mflo       $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CEC - mfhi       $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CF0 - mult       $t0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CF4 - sll        $v0, $v0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CF8 - or         $a0, $v0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819CFC - mflo       $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D00 - sltu       $v1, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819D04 - bne        $a3, $zr, 0x08819D10
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D08 - divu       $a2, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D0C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819D10 - beq        $v1, $zr, 0x08819D38
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D14 - subu       $v1, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D18 - addu       $a0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D1C - sltu       $v0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819D20 - bne        $v0, $zr, 0x08819D38
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D24 - subu       $v1, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D28 - sltu       $v1, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D2C - addu       $v0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D30 - movn       $a0, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D34 - subu       $v1, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819D38 - bne        $a3, $zr, 0x08819D44
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D3C - divu       $v1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D40 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819D44 - andi       $a1, $t2, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D48 - mflo       $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D4C - mfhi       $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D50 - mult       $t0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D54 - sll        $v0, $v0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D58 - or         $a1, $v0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D5C - mflo       $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D60 - sltu       $a0, $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819D64 - bne        $a3, $zr, 0x08819D70
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D68 - divu       $v1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D6C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819D70 - beq        $a0, $zr, 0x08819D98
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D74 - subu       $v0, $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D78 - addu       $a1, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D7C - sltu       $v0, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819D80 - bne        $v0, $zr, 0x08819D98
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D84 - subu       $v0, $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D88 - addu       $v1, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D8C - sltu       $v0, $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D90 - movn       $a1, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819D94 - subu       $v0, $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819D98 - srlv       $t4, $v0, $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819D9C - j          0x08819BB0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DA0 - addu       $t5, $zr, $zr <=> li $t5, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819DA4 - ori        $v0, $v0, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DA8 - sltu       $v0, $v0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DAC - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819DB0 - beq        $v0, $zr, 0x08819AB0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DB4 - addiu      $v1, $zr, 16 <=> li $v1, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DB8 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819DBC - j          0x08819AB0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DC0 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819DC4 - bne        $t1, $zr, 0x08819DD0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DC8 - divu       $v0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DCC - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819DD0 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DD4 - mflo       $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DD8 - sltu       $v0, $v0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819DDC - bnel       $v0, $zr, 0x08819DA4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DE0 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8819DE4 - j          0x08819A9C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DE8 - sltiu      $v0, $t1, 256
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819DEC - ori        $v0, $v0, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DF0 - sltu       $v0, $v0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DF4 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819DF8 - beq        $v0, $zr, 0x08819C8C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819DFC - addiu      $v1, $zr, 16 <=> li $v1, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E00 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819E04 - j          0x08819C8C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E08 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819E0C - ori        $v0, $v0, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E10 - sltu       $v0, $v0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E14 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819E18 - beq        $v0, $zr, 0x08819C04
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E1C - addiu      $v1, $zr, 16 <=> li $v1, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E20 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819E24 - j          0x08819C04
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E28 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819E2C - sltu       $v0, $t2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819E30 - subu       $v1, $a2, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E34 - subu       $a2, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E38 - addu       $t2, $a0, $zr <=> move $t2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E3C - addu       $t4, $t2, $zr <=> move $t4, $t2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819E40 - j          0x08819C4C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E44 - addu       $t5, $a2, $zr <=> move $t5, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819E48 - subu       $v1, $v1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E4C - srlv       $a1, $a2, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E50 - srl        $t0, $t1, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819E54 - bne        $t0, $zr, 0x08819E60
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E58 - divu       $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E5C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819E60 - andi       $t3, $t1, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E64 - addu       $t6, $a0, $zr <=> move $t6, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E68 - sllv       $v0, $a2, $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E6C - srlv       $v1, $t2, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E70 - or         $t7, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E74 - srl        $a2, $t7, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E78 - mflo       $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E7C - mfhi       $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E80 - mult       $t3, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E84 - sll        $a0, $a0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E88 - or         $a0, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E8C - mflo       $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E90 - sltu       $v0, $a0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819E94 - bne        $t0, $zr, 0x08819EA0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E98 - divu       $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819E9C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819EA0 - beq        $v0, $zr, 0x08819EB8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EA4 - sllv       $t2, $t2, $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EA8 - addu       $a0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EAC - sltu       $v0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819EB0 - beq        $v0, $zr, 0x0881A0A8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EB4 - sltu       $v1, $a0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819EB8 - subu       $v1, $a0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819EBC - bne        $t0, $zr, 0x08819EC8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EC0 - divu       $v1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EC4 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819EC8 - andi       $a1, $t7, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ECC - mflo       $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ED0 - mfhi       $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ED4 - mult       $t3, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819ED8 - sll        $v0, $v0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EDC - or         $a1, $v0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EE0 - mflo       $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EE4 - sltu       $a0, $a1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819EE8 - bne        $t0, $zr, 0x08819EF4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EEC - divu       $v1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EF0 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8819EF4 - beql       $a0, $zr, 0x08819AE8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819EF8 - subu       $a1, $a1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819EFC - addu       $a1, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F00 - sltu       $v0, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819F04 - beq        $v0, $zr, 0x0881A098
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F08 - sltu       $v1, $a1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819F0C - j          0x08819AE8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F10 - subu       $a1, $a1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819F14 - sllv       $v1, $t0, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F18 - srlv       $v0, $t1, $t9
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F1C - or         $a3, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F20 - srlv       $a1, $a2, $t9
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F24 - srl        $t0, $a3, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819F28 - bne        $t0, $zr, 0x08819F34
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F2C - divu       $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F30 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819F34 - andi       $s2, $a3, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F38 - sllv       $v1, $a2, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F3C - srlv       $v0, $t2, $t9
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F40 - or         $s0, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F44 - srl        $a2, $s0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F48 - sllv       $t7, $t1, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F4C - sllv       $s1, $t2, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F50 - mflo       $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F54 - mfhi       $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F58 - mult       $s2, $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F5C - sll        $a0, $a0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F60 - or         $v1, $a0, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F64 - mflo       $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F68 - sltu       $v0, $v1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819F6C - bne        $t0, $zr, 0x08819F78
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F70 - divu       $a1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F74 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819F78 - beq        $v0, $zr, 0x08819F90
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F7C - addu       $t8, $t6, $zr <=> move $t8, $t6
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F80 - addu       $v1, $v1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F84 - sltu       $v0, $v1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819F88 - beq        $v0, $zr, 0x0881A080
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F8C - addiu      $t8, $t6, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819F90 - subu       $v1, $v1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819F94 - bne        $t0, $zr, 0x08819FA0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F98 - divu       $v1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819F9C - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819FA0 - andi       $a0, $s0, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FA4 - mflo       $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FA8 - mfhi       $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FAC - mult       $s2, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FB0 - sll        $v0, $v0, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FB4 - or         $a0, $v0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FB8 - mflo       $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FBC - sltu       $v0, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819FC0 - bne        $t0, $zr, 0x08819FCC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FC4 - divu       $v1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FC8 - break      0x00007
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819FCC - beq        $v0, $zr, 0x08819FE4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FD0 - addu       $t2, $t1, $zr <=> move $t2, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FD4 - addu       $a0, $a0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FD8 - sltu       $v0, $a0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819FDC - beq        $v0, $zr, 0x0881A068
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FE0 - addiu      $t2, $t1, -1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819FE4 - sll        $v0, $t8, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819FE8 - subu       $a2, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FEC - or         $v0, $t2, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FF0 - multu      $v0, $t7
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FF4 - mfhi       $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819FF8 - sltu       $v1, $a2, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819FFC - bne        $v1, $zr, 0x0881A050
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A000 - mflo       $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x881A004 - beq        $a2, $a1, 0x0881A048
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A008 - sltu       $v0, $s1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A00C - subu       $v1, $s1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A010 - subu       $a0, $a2, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A014 - sltu       $v0, $s1, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A018 - subu       $a0, $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A01C - sllv       $a1, $a0, $t9
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A020 - srlv       $v1, $v1, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A024 - or         $t4, $a1, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A028 - srlv       $t5, $a0, $t3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A02C - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A030 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A034 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A038 - addu       $v0, $t4, $zr <=> move $v0, $t4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A03C - addu       $v1, $t5, $zr <=> move $v1, $t5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A040 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A044 - addiu      $sp, $sp, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x881A048 - beq        $v0, $zr, 0x0881A010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A04C - subu       $v1, $s1, $t0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A050 - subu       $a0, $t0, $t7
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A054 - sltu       $v0, $t0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A058 - subu       $v1, $a1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A05C - subu       $a1, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A060 - j          0x0881A00C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A064 - addu       $t0, $a0, $zr <=> move $t0, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A068 - sltu       $v0, $a0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A06C - beq        $v0, $zr, 0x08819FE8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A070 - sll        $v0, $t8, 0x0010
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A074 - addiu      $t2, $t1, -2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A078 - j          0x08819FE8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A07C - addu       $a0, $a0, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A080 - sltu       $v0, $v1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A084 - beql       $v0, $zr, 0x08819F94
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A088 - subu       $v1, $v1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A08C - addiu      $t8, $t6, -2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A090 - j          0x08819F90
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A094 - addu       $v1, $v1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A098 - addu       $v0, $a1, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A09C - movn       $a1, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A0A0 - j          0x08819AE8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A0A4 - subu       $a1, $a1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881A0A8 - addu       $v0, $a0, $t1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881A0AC - j          0x08819EB8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x881A0B0 - movn       $a0, $v0, $v1
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 77635
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 79259
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 81194
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_88480DC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88480DC - addiu      $sp, $sp, -32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480E0 - sw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480E4 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480E8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480EC - sw         $s3, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480F0 - addiu      $a0, $a0, 2016
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480F4 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480F8 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480FC - sw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848100 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848104 - sw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848108 - addu       $s0, $s3, $zr <=> move $s0, $s3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884810C - sw         $ra, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848110 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848114 - sw         $s4, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848118 - j          0x0884812C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884811C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8848120 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848124 - lw         $a2, -4($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848128 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884812C - slt        $v0, $s1, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848130 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848134 - addiu      $a0, $a0, 2028
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848138 - addiu      $s1, $s1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x884813C - bne        $v0, $zr, 0x08848120
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848140 - addiu      $s0, $s0, 4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848144 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848148 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884814C - addiu      $a0, $a0, 2040
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848150 - j          0x08848250
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848154 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848158 - addu       $s4, $s3, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884815C - lw         $v0, 0($s4)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848160 - lb         $v1, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848164 - addiu      $v0, $zr, 45 <=> li $v0, 45
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848168 - beq        $v1, $v0, 0x08848238
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884816C - addiu      $s1, $zr, 1 <=> li $s1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848170 - j          0x08848250
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848174 - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8848178 - beq        $v1, $v0, 0x088481C8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884817C - addiu      $s1, $s1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848180 - slti       $v0, $v1, 109
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848184 - beq        $v0, $zr, 0x088481AC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848188 - addiu      $v0, $zr, 113 <=> li $v0, 113
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884818C - addiu      $v0, $zr, 76 <=> li $v0, 76
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848190 - beq        $v1, $v0, 0x088481E0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848194 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848198 - addiu      $v0, $zr, 103 <=> li $v0, 103
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884819C - bne        $v1, $v0, 0x08848268
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481A0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88481A4 - j          0x088481F8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481A8 - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88481AC - beq        $v1, $v0, 0x088481E8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481B0 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481B4 - addiu      $v0, $zr, 114 <=> li $v0, 114
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88481B8 - bne        $v1, $v0, 0x08848268
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481BC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88481C0 - j          0x08848218
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481C4 - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88481C8 - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481CC - slt        $v0, $s0, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88481D0 - beq        $v0, $zr, 0x08848264
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481D4 - sll        $v0, $s0, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481D8 - addu       $v0, $v0, $s3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481DC - lw         $a0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88481E0 - jal        0x08826674
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481E4 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88481E8 - jal        0x08826CE4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481EC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88481F0 - j          0x0884823C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88481F4 - lw         $v0, 0($s4)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88481F8 - slt        $v0, $s0, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88481FC - beq        $v0, $zr, 0x08848264
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848200 - sll        $v0, $s0, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848204 - addu       $v0, $v0, $s3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848208 - jal        0x0882AE3C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884820C - lw         $a0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848210 - j          0x0884823C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848214 - lw         $v0, 0($s4)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848218 - slt        $v0, $s0, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884821C - beq        $v0, $zr, 0x08848264
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848220 - sll        $v0, $s0, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848224 - addu       $v0, $v0, $s3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848228 - jal        0x089351D4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884822C - lw         $a0, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848230 - jal        0x0882B144
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848234 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848238 - lw         $v0, 0($s4)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884823C - addu       $v0, $v0, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848240 - lb         $v1, 0($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8848244 - bne        $v1, $zr, 0x08848178
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848248 - addiu      $v0, $zr, 108 <=> li $v0, 108
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884824C - addiu      $s0, $s0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848250 - slt        $v0, $s0, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8848254 - bne        $v0, $zr, 0x08848158
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848258 - sll        $v0, $s0, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884825C - j          0x08848278
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848260 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848264 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8848268 - jal        0x08826C9C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884826C - addiu      $a0, $a0, 2044
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848270 - break      0x00000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848274 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8848278 - jal        0x088479AC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884827C - addu       $a1, $s3, $zr <=> move $a1, $s3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848280 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848284 - bne        $v0, $v1, 0x088482DC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848288 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884828C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848290 - addiu      $a0, $a0, 30656
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848294 - addiu      $a2, $a2, 2072
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848298 - jal        0x088253FC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884829C - addiu      $a1, $zr, 42 <=> li $a1, 42
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88482A0 - jal        0x08847A6C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482A4 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88482A8 - bne        $v0, $zr, 0x088482BC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482AC - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482B0 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88482B4 - jal        0x08826E6C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482B8 - addiu      $a0, $a0, -29052
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88482BC - jal        0x088469F8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482C0 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88482C4 - jal        0x0884796C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482C8 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88482CC - jal        0x08846A24
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482D0 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88482D4 - jal        0x08847CA0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482D8 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88482DC - jal        0x08847A64
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482E0 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482E4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88482E8 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482EC - addiu      $a0, $a0, 2080
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482F0 - break      0x00000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482F4 - lw         $ra, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482F8 - lw         $s4, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88482FC - lw         $s3, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848300 - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848304 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848308 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x884830C - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848310 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848314 - addiu      $sp, $sp, 32
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 82484
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 83164
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 84099
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_88479AC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88479AC - addiu      $sp, $sp, -16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479B0 - sw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479B4 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479B8 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479BC - sw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479C0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479C8 - addiu      $a0, $a0, 1768
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479CC - addiu      $a1, $a1, 32476
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479D0 - sw         $ra, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88479D4 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479D8 - sw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88479DC - jal        0x0882B4C8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479E0 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88479E4 - jal        0x08823788
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479E8 - andi       $s0, $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88479EC - jal        0x0882E338
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479F0 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88479F4 - jal        0x08835124
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479F8 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88479FC - jal        0x0882BB14
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A00 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A04 - jal        0x08826ED8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A08 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A0C - jal        0x0882536C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A10 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A14 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A18 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A1C - jal        0x0882A148
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A20 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A24 - jal        0x0882661C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A28 - and        $s0, $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A2C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A30 - jal        0x0884D52C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A34 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A38 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A3C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A40 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A44 - addiu      $a0, $a0, 1776
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A48 - and        $v0, $s0, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A4C - lw         $ra, 12($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A50 - lw         $s2, 8($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A54 - lw         $s1, 4($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A58 - lw         $s0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A5C - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A60 - addiu      $sp, $sp, 16
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 84995
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_882B4C8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B4C8 - addiu      $sp, $sp, -48
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4CC - sw         $s3, 28($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4D0 - sw         $s1, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4D4 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4D8 - sw         $ra, 32($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4DC - sw         $s2, 24($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B4E0 - jal        0x089999A4 [sceKernelMaxFreeMemSize]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4E4 - sw         $s0, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4E8 - lui        $v1, 0x0180 <=> li $v1, 0x01800000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4EC - slt        $v0, $v1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4F0 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4F4 - sb         $v0, -23940($v1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4F8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4FC - addiu      $s3, $v0, 15260
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882B500 - jal        0x0882B200
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B504 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B508 - sll        $v1, $s1, 0x0004
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B50C - sll        $a3, $s1, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B510 - lw         $a0, 0($s3)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B514 - addu       $a3, $a3, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B518 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B51C - addiu      $s2, $v1, 15260
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B520 - addiu      $a3, $a3, 16
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B524 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B528 - addu       $a3, $a3, $s2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B52C - jal        0x0882B150
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B530 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B534 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B538 - addiu      $s1, $s1, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B53C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B540 - bne        $v0, $zr, 0x0882B550
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B544 - addiu      $a0, $a0, 15392
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B548 - jal        0x08826E6C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B54C - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B550 - addiu      $v0, $zr, 5 <=> li $v0, 5
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B554 - sw         $s0, 12($s3)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882B558 - bne        $s1, $v0, 0x0882B500
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B55C - addiu      $s3, $s3, 20
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B560 - lw         $v1, 4($s2)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B564 - lw         $v0, 12($s2)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B568 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B56C - addiu      $a0, $a0, -11056
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B570 - addu       $v0, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B574 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B578 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B57C - jal        0x0882B238
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B580 - sw         $v0, -23952($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B584 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B588 - lw         $a2, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B58C - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B590 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B594 - jal        0x08936EE0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B598 - sw         $v0, -23944($s1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B59C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5A0 - lbu        $v1, -23940($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5A4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5A8 - lw         $a1, 15256($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5AC - lw         $a2, -23952($s0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5B0 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5B4 - addiu      $a3, $zr, 64 <=> li $a3, 64
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5B8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5BC - movz       $a3, $v0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B5C0 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5C4 - addiu      $a0, $a0, -10920
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5C8 - lw         $a1, -23944($s1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5CC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B5D0 - jal        0x08826CF8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5D4 - addiu      $a0, $a0, -10892
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5D8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5DC - lw         $a1, -23948($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B5E0 - beq        $a1, $zr, 0x0882B60C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5E4 - lw         $ra, 32($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5E8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5EC - addiu      $a0, $a0, -10868
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5F0 - addu       $a2, $a1, $zr <=> move $a2, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5F4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5F8 - addiu      $t0, $zr, 1 <=> li $t0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B5FC - addiu      $t1, $sp, 4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B600 - jal        0x0882B2DC
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B604 - addu       $t2, $zr, $zr <=> li $t2, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B608 - lw         $ra, 32($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B60C - lw         $s3, 28($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B610 - lw         $s2, 24($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B614 - lw         $s1, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B618 - lw         $s0, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B61C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B620 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B624 - addiu      $sp, $sp, 48
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_89999A4
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89999A4 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x89999A8 - syscall    0x04577 [sceKernelMaxFreeMemSize]
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - sceKernelMaxFreeMemSize
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - sceKernelMaxFreeMemSize returning 21352448(hex=0x145D000)
17:43:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_882B200
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B200 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B204 - sll        $v1, $a0, 0x0004
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B208 - lbu        $a1, -23940($v0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B20C - sll        $a0, $a0, 0x0002
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B210 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B214 - addu       $a0, $a0, $v1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B218 - addiu      $v0, $v0, 15260
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B21C - addu       $a0, $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B220 - beq        $a1, $zr, 0x0882B230
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B224 - lw         $v1, 4($a0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B228 - lw         $v0, 8($a0)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B22C - movn       $v1, $v0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B230 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B234 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_882B150
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B150 - addiu      $sp, $sp, -32
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B154 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B158 - sw         $s1, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B15C - addu       $a1, $a2, $zr <=> move $a1, $a2
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B160 - addu       $s1, $a3, $zr <=> move $s1, $a3
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B164 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B168 - sw         $s0, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B16C - sw         $ra, 24($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B170 - jal        0x0899998C [SysMemUserForUser_FE707FDF]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B174 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B178 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B17C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B180 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B184 - bgez       $s0, 0x0882B194
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B188 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B18C - j          0x0882B1B8
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B190 - sw         $zr, 0($s1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882B194 - jal        0x08999974 [SysMemUserForUser_DB83A952]
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B198 - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B19C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B1A0 - bgez       $v0, 0x0882B1B0
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1A4 - addiu      $a0, $a0, 15360
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B1A8 - jal        0x08826E6C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1AC - nop
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B1B0 - lw         $v0, 0($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1B4 - sw         $s0, 0($s1)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B1B8 - lw         $ra, 24($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1BC - lw         $s1, 20($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1C0 - lw         $s0, 16($sp)
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1C4 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1C8 - addiu      $sp, $sp, 32
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_899998C
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899998C - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999990 - syscall    0x0456F [SysMemUserForUser_FE707FDF]
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADD4D0('rsv'), type=0x1, size=0x1000, paramsAddr=0x00000000
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='rsv', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFF000
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG compiler - Main_d - Compiling _S1_2_8999974
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999974 - jr         $ra
17:43:36 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999978 - syscall    0x0456E [SysMemUserForUser_DB83A952]
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0xF, addr=0x09FBFA80
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADD4D4('mbl-fragment'), type=0x1, size=0x100000, paramsAddr=0x00000000
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='mbl-fragment', type=PSP_SMEM_High, size=0x100000, addr=0x00000000: returns 0x09EB8000
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0x10, addr=0x09FBFA80
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADD4E4('mbl-fixed'), type=0x1, size=0x600000, paramsAddr=0x00000000
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='mbl-fixed', type=PSP_SMEM_High, size=0x600000, addr=0x00000000: returns 0x098B8000
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0x11, addr=0x09FBFA80
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADD4F0('mem'), type=0x1, size=0x200000, paramsAddr=0x00000000
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='mem', type=PSP_SMEM_High, size=0x200000, addr=0x00000000: returns 0x096B8000
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0x12, addr=0x09FBFA80
17:43:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADD4F4('xmem'), type=0x1, size=0x280000, paramsAddr=0x00000000
17:43:36 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='xmem', type=PSP_SMEM_High, size=0x280000, addr=0x00000000: returns 0x09438000
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0x13, addr=0x09FBFA80
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882B238
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B238 - addiu      $sp, $sp, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B23C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B240 - sw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B244 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B248 - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B24C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B250 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B254 - addiu      $s1, $v0, 15260
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B258 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B25C - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B260 - sw         $ra, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B264 - lw         $a0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B268 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B26C - jal        0x08939290
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B270 - addiu      $s1, $s1, 20
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B274 - bnel       $v0, $zr, 0x0882B2A8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B278 - addiu      $s0, $s0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882B27C - jal        0x0882B200
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B280 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B284 - sll        $v1, $s0, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B288 - sll        $a0, $s0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B28C - addu       $a0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B290 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B294 - addiu      $v1, $v1, 15260
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B298 - addu       $a0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B29C - lw         $v1, 12($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B2A0 - j          0x0882B2BC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2A4 - sw         $v0, 0($s3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B2A8 - addiu      $v0, $zr, 5 <=> li $v0, 5
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882B2AC - bnel       $s0, $v0, 0x0882B268
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2B0 - lw         $a0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B2B4 - sw         $zr, 0($s3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2B8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B2BC - lw         $ra, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2C0 - lw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2C4 - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2C8 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2CC - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2D0 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2D4 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2D8 - addiu      $sp, $sp, 32
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8939290
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile 0x8939290 - strcmp[00851025,38420001,30420001,10400011,90820000,90A60000,10400012,24870002,14460010,90830001,90A60001,10600004,24A50002,90820002,1066FFF6,00E02021,03E00008,00661023,14460006,00000000,90820000,90A60000,24840001,1440FFFA,24A50001,03E00008,00461023]()
17:43:37 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08939290 (08939290-0x089392F8, length 27) by strcmp[00851025,38420001,30420001,10400011,90820000,90A60000,10400012,24870002,14460010,90830001,90A60001,10600004,24A50002,90820002,1066FFF6,00E02021,03E00008,00661023,14460006,00000000,90820000,90A60000,24840001,1440FFFA,24A50001,03E00008,00461023]()
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 104343
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 104948
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8823788
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823788 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882378C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823790 - sw         $v1, 11392($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823794 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823798 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882E338
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E338 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E33C - lui        $t1, 0x08B4 <=> li $t1, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E340 - sw         $ra, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E344 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E348 - addiu      $t0, $v0, -22472
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E34C - lw         $a3, -22868($t1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E350 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E354 - addiu      $t6, $zr, 16 <=> li $t6, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E358 - addiu      $t5, $t1, -22868
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E35C - lui        $t4, 0x8000 <=> li $t4, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E360 - addiu      $t3, $zr, -32 <=> li $t3, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E364 - addiu      $t2, $zr, 16 <=> li $t2, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E368 - addiu      $v0, $a0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E36C - slti       $v1, $a0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E370 - movz       $v0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E374 - sra        $v0, $v0, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E378 - sll        $v0, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E37C - addu       $a2, $v0, $t5
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E380 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E384 - sb         $t6, 0($t0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E388 - ins        $v0, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E38C - addiu      $a0, $a0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E390 - addiu      $t0, $t0, 48
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E394 - bgez       $v0, 0x0882E3A8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E398 - lw         $a1, 4($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E39C - addiu      $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3A0 - or         $v0, $v0, $t3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3A4 - addiu      $v0, $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E3A8 - srlv       $v0, $t4, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3AC - or         $v1, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3B0 - and        $v0, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E3B4 - bne        $v0, $zr, 0x0882E3C4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3B8 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3BC - addiu      $a3, $a3, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3C0 - sw         $v1, 4($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882E3C4 - bne        $a0, $t2, 0x0882E36C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3C8 - addiu      $v0, $a0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3CC - lui        $t0, 0x08B4 <=> li $t0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3D0 - lw         $a2, -22876($t0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3D4 - sw         $a3, -22868($t1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3D8 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3DC - addiu      $t4, $t0, -22876
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3E0 - lui        $t3, 0x8000 <=> li $t3, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3E4 - addiu      $t2, $zr, -32 <=> li $t2, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3E8 - addiu      $t1, $zr, 16 <=> li $t1, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3EC - addiu      $v0, $a0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E3F0 - slti       $v1, $a0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3F4 - movz       $v0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3F8 - sra        $v0, $v0, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E3FC - sll        $v0, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E400 - addu       $a3, $v0, $t4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E404 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E408 - ins        $v0, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E40C - addiu      $a0, $a0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E410 - bgez       $v0, 0x0882E424
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E414 - lw         $a1, 4($a3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E418 - addiu      $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E41C - or         $v0, $v0, $t2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E420 - addiu      $v0, $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E424 - srlv       $v0, $t3, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E428 - or         $v1, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E42C - and        $v0, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E430 - bne        $v0, $zr, 0x0882E440
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E434 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E438 - addiu      $a2, $a2, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E43C - sw         $v1, 4($a3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882E440 - bne        $a0, $t1, 0x0882E3F0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E444 - addiu      $v0, $a0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E448 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E44C - addiu      $a0, $a0, -9084
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E450 - jal        0x0882379C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E454 - sw         $a2, -22876($t0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E458 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E45C - bne        $v0, $zr, 0x0882E470
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E460 - sw         $v0, 12512($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E464 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E468 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E46C - addiu      $a0, $a0, 16752
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E470 - lw         $ra, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E474 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E478 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E47C - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882379C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882379C - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237A0 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237A4 - lui        $t0, 0x08B3 <=> li $t0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237AC - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237B0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237B4 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237B8 - sw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237BC - addiu      $a1, $a1, -14240
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237C0 - addiu      $a0, $zr, 32 <=> li $a0, 32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237C4 - lw         $v1, 11392($t0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237C8 - clz        $a3, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237CC - addiu      $a3, $a3, -31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237D0 - subu       $a3, $zr, $a3 <=> negu $a3, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237D4 - sllv       $v0, $v0, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237D8 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237DC - and        $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237E0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237E4 - sll        $a2, $a3, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237E8 - addiu      $v0, $v0, 11456
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237EC - addu       $s0, $a2, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88237F0 - bltz       $a3, 0x08823800
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237F4 - addiu      $a2, $zr, 41 <=> li $a2, 41
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88237F8 - j          0x0882380C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88237FC - sw         $v1, 11392($t0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8823800 - jal        0x0882BE34
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823804 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823808 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882380C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8823810 - bne        $s0, $zr, 0x08823820
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823814 - addiu      $a0, $a0, 11576
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8823818 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882381C - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823820 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823824 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823828 - addiu      $a2, $zr, 768 <=> li $a2, 768
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882382C - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8823830 - jal        0x08999B0C [sceKernelCreateLwMutex]
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823834 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823838 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882383C - bgez       $v0, 0x0882384C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823840 - addiu      $a0, $a0, 11560
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8823844 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823848 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882384C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823850 - lw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823854 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823858 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882385C - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823860 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8999B0C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999B0C - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999B10 - syscall    0x045B0 [sceKernelCreateLwMutex]
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B330A0, name='Smem', attr=0x300, count=0x0, option=0x00000000
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8835124
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835124 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835128 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883512C - sw         $ra, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835130 - jal        0x0882379C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835134 - addiu      $a0, $a0, -5036
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835138 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883513C - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835140 - addiu      $a0, $a0, 19776
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835144 - bne        $v0, $zr, 0x08835154
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835148 - sw         $v0, 12528($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883514C - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835150 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835154 - lw         $ra, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835158 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883515C - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835160 - addiu      $sp, $sp, 16
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B33080, name='Xmem', attr=0x300, count=0x0, option=0x00000000
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882BB14
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BB14 - addiu      $sp, $sp, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB18 - sw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB1C - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB20 - addiu      $a0, $s0, -10616
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB24 - sw         $ra, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BB28 - jal        0x0882379C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB2C - sw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB30 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BB34 - bne        $v0, $zr, 0x0882BB48
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB38 - sw         $v0, 12500($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB3C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BB40 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB44 - addiu      $a0, $a0, 15708
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BB48 - addiu      $a0, $s0, -10616
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BB4C - jal        0x088334D0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB50 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB54 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB58 - sw         $v0, -23904($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB5C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB60 - addiu      $s0, $v0, 15408
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB64 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB68 - addiu      $s1, $v0, -23932
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BB6C - lw         $a0, 0($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB70 - lw         $a2, 4($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BB74 - jal        0x0882E480
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB78 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB7C - lw         $v1, 8($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB80 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB84 - addiu      $a3, $zr, 256 <=> li $a3, 256
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB88 - addu       $a1, $v1, $zr <=> move $a1, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB8C - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BB90 - beq        $v1, $zr, 0x0882BBA0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB94 - sw         $v0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BB98 - jal        0x0882E6F0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BB9C - lw         $a2, 12($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BBA0 - lw         $a0, 0($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBA4 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BBA8 - jal        0x0882B238
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBAC - addiu      $s0, $s0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBB0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBB4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BBB8 - beq        $v0, $zr, 0x0882BBCC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBBC - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBC0 - lw         $a0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BBC4 - jal        0x0882FAE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBC8 - lw         $a2, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BBCC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBD0 - addiu      $v0, $v0, 15488
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BBD4 - bne        $s0, $v0, 0x0882BB6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBD8 - addiu      $s1, $s1, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBDC - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBE0 - addiu      $a0, $s0, -10532
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BBE4 - jal        0x0882B238
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBE8 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBEC - lw         $a2, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBF0 - addiu      $a0, $s0, -10532
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BBF4 - jal        0x08835480
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBF8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BBFC - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC00 - sw         $v0, -23912($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC04 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC08 - lw         $ra, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC0C - lw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC10 - lw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC14 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC18 - addiu      $sp, $sp, 32
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B33060, name='mem', attr=0x300, count=0x0, option=0x00000000
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_88334D0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88334D0 - addu       $a3, $a1, $zr <=> move $a3, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334D4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334D8 - addiu      $a1, $zr, 2 <=> li $a1, 2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334DC - addiu      $t0, $zr, 32 <=> li $t0, 32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88334E0 - j          0x08999AD4 [sceKernelCreateTlspl]
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334E4 - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999AD4 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999AD8 - syscall    0x045AA [sceKernelCreateTlspl]
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateTlspl name=0x08ADD688('mem'), partitionId=0x2, attr=0x0, blockSize=0x1, numberBlocks=0x20, optionsAddr=0x00000000
17:43:37 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='mem', type=PSP_SMEM_Low, size=0x80, addr=0x00000000: returns 0x08B56300
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateTlspl returning 0x18, baseAddress=0x08B56300
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882E480
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E480 - addiu      $sp, $sp, -48
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E484 - addiu      $v0, $zr, 16 <=> li $v0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E488 - sw         $s7, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E48C - addu       $s7, $a0, $zr <=> move $s7, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E490 - sw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E494 - addu       $s4, $a2, $zr <=> move $s4, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E498 - sw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E49C - addu       $s3, $a1, $zr <=> move $s3, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4A0 - sw         $ra, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4A4 - sw         $s6, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4A8 - sw         $s5, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4AC - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4B0 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E4B4 - beq        $a1, $v0, 0x0882E4D0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4B8 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4BC - addiu      $v0, $zr, 64 <=> li $v0, 64
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E4C0 - beq        $a1, $v0, 0x0882E4D0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4C4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E4C8 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4CC - addiu      $a0, $a0, 16832
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E4D0 - lui        $s5, 0x08B3 <=> li $s5, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E4D4 - jal        0x088252C8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4D8 - lw         $a0, 12512($s5)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E4DC - bgez       $v0, 0x0882E4F4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4E0 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4E4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E4E8 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4EC - addiu      $a0, $a0, 14828
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4F0 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E4F4 - lw         $v0, -22868($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E4F8 - bltz       $v0, 0x0882E518
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E4FC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E500 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E504 - addiu      $a0, $a0, -22864
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E508 - jal        0x0882DC00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E50C - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E510 - bgez       $v0, 0x0882E54C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E514 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E518 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E51C - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E520 - addiu      $a0, $a0, 14796
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E524 - lw         $a0, 12512($s5)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E528 - jal        0x08825334
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E52C - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E530 - bgezl      $v0, 0x0882E6C4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E534 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E538 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E53C - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E540 - addiu      $a0, $a0, 16816
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E544 - j          0x0882E6C4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E548 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E54C - sra        $v0, $v0, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E550 - sll        $s6, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E554 - addu       $v1, $s0, $zr <=> move $v1, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E558 - addiu      $v0, $s1, -22868
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E55C - addu       $a1, $s6, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E560 - ins        $v1, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E564 - bgez       $v1, 0x0882E57C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E568 - lw         $a0, 4($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E56C - addiu      $v1, $v1, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E570 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E574 - or         $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E578 - addiu      $v1, $v1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E57C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E580 - srlv       $s2, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E584 - and        $v0, $a0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E588 - beq        $v0, $zr, 0x0882E5AC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E58C - slti       $v0, $s0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E590 - lw         $v1, -22868($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E594 - nor        $v0, $zr, $s2 <=> li $v0, not $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E598 - and        $v0, $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E59C - addiu      $v1, $v1, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5A0 - sw         $v0, 4($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5A4 - sw         $v1, -22868($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5A8 - slti       $v0, $s0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882E5AC - bne        $v0, $zr, 0x0882E5C4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5B0 - sll        $v0, $s0, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5B4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E5B8 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5BC - addiu      $a0, $a0, 16800
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5C0 - sll        $v0, $s0, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E5C4 - sll        $v1, $s0, 0x0006
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5C8 - subu       $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5CC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5D0 - addiu      $v0, $v0, -22472
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5D4 - addu       $s1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5D8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5DC - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E5E0 - jal        0x08936EE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5E4 - addiu      $a2, $zr, 48 <=> li $a2, 48
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5E8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5EC - sll        $v1, $s0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5F0 - addiu      $v0, $v0, -22536
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5F4 - addu       $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5F8 - sw         $s7, 0($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E5FC - sb         $s0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E600 - jal        0x08825334
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E604 - lw         $a0, 12512($s5)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E608 - bgez       $v0, 0x0882E620
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E60C - andi       $v0, $s4, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E610 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E614 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E618 - addiu      $a0, $a0, 16784
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E61C - andi       $v0, $s4, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882E620 - beq        $v0, $zr, 0x0882E63C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E624 - sh         $s4, 6($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E628 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E62C - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E630 - addiu      $a0, $a0, 16768
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E634 - j          0x0882E6C0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E638 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E63C - xori       $a0, $s3, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E640 - addiu      $v0, $zr, 6 <=> li $v0, 6
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E644 - addiu      $v1, $zr, 4 <=> li $v1, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E648 - movn       $v1, $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E64C - addiu      $v0, $zr, 16 <=> li $v0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E650 - sb         $v1, 3($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E654 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E658 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E65C - sb         $v0, 1($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E660 - jal        0x0882DDF4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E664 - sb         $s3, 2($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E668 - andi       $v1, $s4, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E66C - sb         $v0, 4($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E670 - addiu      $v0, $zr, 16 <=> li $v0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E674 - beq        $v1, $zr, 0x0882E6B0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E678 - sb         $v0, 5($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E67C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E680 - addiu      $v0, $a0, -22884
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E684 - addu       $a1, $s6, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E688 - lw         $v1, 4($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E68C - and        $v0, $v1, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E690 - bne        $v0, $zr, 0x0882E6B4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E694 - addiu      $a2, $zr, 9 <=> li $a2, 9
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E698 - lw         $v0, -22884($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E69C - or         $v1, $v1, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6A0 - addiu      $v0, $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6A4 - sw         $v1, 4($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E6A8 - j          0x0882E6B4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6AC - sw         $v0, -22884($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E6B0 - addiu      $a2, $zr, 9 <=> li $a2, 9
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E6B4 - addiu      $a2, $a2, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882E6B8 - bnel       $a2, $zr, 0x0882E6B8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6BC - addiu      $a2, $a2, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E6C0 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E6C4 - lw         $ra, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6C8 - lw         $s7, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6CC - lw         $s6, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6D0 - lw         $s5, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6D4 - lw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6D8 - lw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6DC - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6E0 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6E4 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6E8 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6EC - addiu      $sp, $sp, 48
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_88252C8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88252C8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88252CC - j          0x089998CC [sceKernelLockLwMutex]
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88252D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DC00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC00 - addiu      $v1, $a2, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC04 - slti       $v0, $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC08 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC0C - movz       $v1, $a2, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC10 - ins        $a2, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC14 - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC18 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC1C - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC20 - sra        $s0, $v1, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC24 - sw         $ra, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DC28 - bgez       $a2, 0x0882DC40
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC2C - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC30 - addiu      $a2, $a2, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC34 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC38 - or         $a2, $a2, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC3C - addiu      $a2, $a2, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC40 - sll        $v0, $s0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DC44 - j          0x0882DC84
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC48 - addu       $s1, $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC4C - addiu      $s1, $s1, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DC50 - beq        $v0, $zr, 0x0882DC7C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC54 - and        $a0, $v0, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DC58 - jal        0x0882DBF0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC5C - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC60 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC64 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DC68 - beql       $v1, $v0, 0x0882DC80
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC6C - addiu      $s0, $s0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC70 - sll        $v0, $s0, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DC74 - j          0x0882DC9C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC78 - addu       $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC7C - addiu      $s0, $s0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC80 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC84 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC88 - srlv       $a2, $v0, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC8C - slt        $v0, $s0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882DC90 - bnel       $v0, $zr, 0x0882DC4C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DC94 - lw         $v0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC98 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DC9C - lw         $ra, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCA0 - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCA4 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCA8 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCAC - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCB0 - addiu      $sp, $sp, 16
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DBF0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DBF0 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBF4 - clz        $v0, $a0
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8825334
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8825334 - j          0x089998DC [sceKernelUnlockLwMutex]
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825338 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DDF4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DDF4 - lbu        $v0, 1($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDF8 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDFC - lbu        $a0, 2($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE00 - max        $a1, $a1, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE04 - addu       $v0, $v0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE08 - addu       $v0, $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE0C - addiu      $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE10 - subu       $a0, $zr, $a0 <=> negu $a0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE14 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE18 - and        $v0, $v0, $a0
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882E6F0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E6F0 - addiu      $sp, $sp, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6F4 - sw         $s5, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E6FC - addu       $s5, $a0, $zr <=> move $s5, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E700 - sw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E704 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E708 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E70C - sw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E710 - addiu      $a0, $a0, -22872
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E714 - addu       $s3, $a2, $zr <=> move $s3, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E718 - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E71C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E720 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E724 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E728 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E72C - addu       $s1, $t0, $zr <=> move $s1, $t0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E730 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E734 - sw         $ra, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E738 - lw         $v0, -22876($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E73C - bltz       $v0, 0x0882E754
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E740 - addiu      $s0, $zr, -1 <=> li $s0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E744 - jal        0x0882DC00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E748 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E74C - bgez       $v0, 0x0882E760
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E750 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E754 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E758 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E75C - addiu      $a0, $a0, 16848
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E760 - slti       $v0, $s0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E764 - addiu      $v1, $s0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E768 - movz       $v1, $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E76C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E770 - addiu      $v0, $v0, -22792
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E774 - sll        $a0, $s0, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E778 - addu       $a0, $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E77C - ori        $v0, $zr, -512 <=> li $v0, 65024
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E780 - sra        $v1, $v1, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E784 - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E788 - movz       $s2, $v0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E78C - ori        $v0, $zr, -32768 <=> li $v0, 32768
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E790 - sll        $v1, $v1, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E794 - movz       $s1, $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E798 - addiu      $v0, $a3, -22876
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E79C - addu       $a2, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7A0 - addu       $v1, $s0, $zr <=> move $v1, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7A4 - ins        $v1, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E7A8 - bgez       $v1, 0x0882E7C0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7AC - lw         $a1, 4($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7B0 - addiu      $v1, $v1, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7B4 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7B8 - or         $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7BC - addiu      $v1, $v1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E7C0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7C4 - srlv       $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7C8 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7CC - and        $v0, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E7D0 - beq        $v0, $zr, 0x0882E7E8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7D4 - and        $v1, $a1, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7D8 - lw         $v0, -22876($a3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7DC - sw         $v1, 4($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7E0 - addiu      $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7E4 - sw         $v0, -22876($a3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E7E8 - sw         $s1, 12($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7EC - sw         $s4, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7F0 - sw         $s3, 4($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7F4 - sw         $s2, 8($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7F8 - sb         $s0, 5($s5)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E7FC - lw         $ra, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E800 - lw         $s5, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E804 - lw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E808 - lw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E80C - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E810 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E814 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E818 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E81C - addiu      $sp, $sp, 32
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882FAE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FAE0 - addiu      $sp, $sp, -48
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAE4 - sw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAE8 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAEC - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAF0 - sw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAF4 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAF8 - sw         $s4, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAFC - addu       $s4, $a3, $zr <=> move $s4, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB00 - sw         $s3, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB04 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB08 - sw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB0C - sw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB10 - sw         $ra, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FB14 - jal        0x0882E208
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB18 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB1C - addu       $s2, $v0, $zr <=> move $s2, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB20 - addiu      $v0, $s1, 63
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB24 - ins        $v0, $zr, 0, 6
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FB28 - beq        $v0, $s1, 0x0882FB40
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB2C - slti       $v0, $s0, 256
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB30 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FB34 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB38 - addiu      $a0, $a0, 17376
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB3C - slti       $v0, $s0, 256
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882FB40 - beq        $v0, $zr, 0x0882FB58
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB44 - slt        $v0, $s0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB48 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FB4C - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB50 - addiu      $a0, $a0, 17360
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB54 - slt        $v0, $s0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882FB58 - beq        $v0, $zr, 0x0882FB68
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB5C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FB60 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB64 - addiu      $a0, $a0, 17344
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FB68 - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FB6C - jal        0x088252C8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB70 - lw         $a0, 12512($s2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FB74 - bgez       $v0, 0x0882FB8C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB78 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB7C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FB80 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB84 - addiu      $a0, $a0, 17328
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB88 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FB8C - addu       $a3, $s4, $zr <=> move $a3, $s4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB90 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB94 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB98 - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FB9C - addu       $t2, $zr, $zr <=> li $t2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBA0 - addu       $t3, $sp, $zr <=> move $t3, $sp
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FBA4 - jal        0x0882DFE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBA8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBAC - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FBB0 - jal        0x0882F558
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBB4 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FBB8 - jal        0x08825334
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBBC - lw         $a0, 12512($s2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FBC0 - bgez       $v0, 0x0882FBD8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBC4 - lw         $ra, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBC8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FBCC - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBD0 - addiu      $a0, $a0, 17312
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBD4 - lw         $ra, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FBD8 - lw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBDC - lw         $s4, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBE0 - lw         $s3, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBE4 - lw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBE8 - lw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBEC - lw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBF0 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FBF4 - addiu      $sp, $sp, 48
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882E208
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E208 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E20C - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E210 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E214 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E218 - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E21C - addiu      $a0, $a0, 16720
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E220 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E224 - sw         $ra, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E228 - bgtz       $a1, 0x0882E238
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E22C - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E230 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E234 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E238 - lbu        $s0, 1($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E23C - jal        0x0882DF40
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E240 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E244 - addu       $v0, $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E248 - lbu        $v1, 2($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E24C - addu       $v0, $v0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E250 - addu       $v0, $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E254 - addu       $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E258 - lw         $ra, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E25C - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E260 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E264 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E268 - addiu      $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E26C - subu       $v1, $zr, $v1 <=> negu $v1, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E270 - and        $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E274 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E278 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DF40
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DF40 - lbu        $v0, 2($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF44 - lbu        $a0, 1($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF48 - subu       $v1, $zr, $v0 <=> negu $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF4C - addu       $v0, $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF50 - addiu      $v0, $v0, 27
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF54 - and        $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF58 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF5C - subu       $v0, $v0, $a0
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DFE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DFE0 - addiu      $v0, $a1, 63
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFE4 - addiu      $sp, $sp, -64
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFE8 - ins        $v0, $zr, 0, 6
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFEC - sw         $fp, 48($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFF0 - addu       $fp, $t0, $zr <=> move $fp, $t0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFF4 - sw         $s7, 44($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFF8 - addu       $s7, $a3, $zr <=> move $s7, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFFC - sw         $s6, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E000 - addu       $s6, $a2, $zr <=> move $s6, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E004 - sw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E008 - andi       $s5, $t2, 255
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E00C - sw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E010 - addu       $s2, $t1, $zr <=> move $s2, $t1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E014 - sw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E018 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E01C - sw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E020 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E024 - sw         $ra, 52($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E028 - sw         $s4, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E02C - sw         $s3, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E030 - beq        $v0, $a1, 0x0882E044
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E034 - sw         $t3, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E038 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E03C - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E040 - addiu      $a0, $a0, 12664
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882E044 - jal        0x0882DF40
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E048 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E04C - lbu        $v1, 2($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E050 - lbu        $a1, 1($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E054 - lhu        $a2, 6($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E058 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E05C - addu       $a0, $s0, $s6
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E060 - and        $a0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E064 - addu       $v0, $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E068 - lui        $v1, 0x3253 <=> li $v1, 0x32530000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E06C - addu       $v0, $v0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E070 - ori        $v1, $v1, 19523
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E074 - ext        $a2, $a2, 11, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E078 - sw         $v1, 0($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E07C - addiu      $s4, $v0, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E080 - addiu      $s3, $a0, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E084 - sw         $a2, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E088 - bne        $s2, $zr, 0x0882E0B8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E08C - andi       $t2, $s5, 255
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E090 - lw         $v0, 44($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E094 - sw         $v0, 4($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E098 - lw         $v1, 44($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E09C - beq        $v1, $zr, 0x0882E0A8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0A0 - addiu      $v0, $s0, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0A4 - sw         $v0, 8($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E0A8 - addiu      $v0, $s1, 44
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0AC - sw         $v0, 8($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E0B0 - j          0x0882E0DC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0B4 - sw         $s0, 44($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E0B8 - lw         $v1, 4($s2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0BC - addiu      $v0, $s2, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0C0 - sw         $v0, 8($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0C4 - sw         $v1, 4($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0C8 - lw         $v1, 4($s2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E0CC - beq        $v1, $zr, 0x0882E0D8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0D0 - addiu      $v0, $s0, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0D4 - sw         $v0, 8($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E0D8 - sw         $s0, 4($s2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E0DC - sw         $s6, 12($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0E0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0E4 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0E8 - sw         $fp, 20($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0EC - sb         $t2, 25($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0F0 - sw         $s7, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E0F4 - jal        0x0882DD84
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0F8 - sb         $zr, 24($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E0FC - lw         $v0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E100 - beq        $v0, $zr, 0x0882E120
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E104 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E108 - bne        $s7, $zr, 0x0882E120
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E10C - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E110 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E114 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E118 - addiu      $a0, $a0, 12632
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E11C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882E120 - jal        0x0882DD84
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E124 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E128 - addiu      $v0, $zr, 116 <=> li $v0, 116
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E12C - sb         $v0, 2($s3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E130 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E134 - jal        0x0882DE1C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E138 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E13C - lw         $v1, 0($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E140 - lui        $v0, 0x3253 <=> li $v0, 0x32530000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E144 - ori        $s2, $v0, 19523
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E148 - beq        $v1, $s2, 0x0882E188
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E14C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E150 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E154 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E158 - addiu      $a0, $a0, -9132
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E15C - addiu      $a1, $a1, -9156
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E160 - addiu      $a3, $a3, 30204
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E164 - addiu      $a2, $zr, 2280 <=> li $a2, 2280
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E168 - jal        0x08826C9C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E16C - addu       $t0, $s0, $zr <=> move $t0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E170 - lw         $v0, 0($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E174 - beql       $v0, $s2, 0x0882E18C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E178 - lbu        $v0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E17C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E180 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E184 - addiu      $a0, $a0, 12600
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E188 - lbu        $v0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E18C - sltiu      $v0, $v0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E190 - beq        $v0, $zr, 0x0882E1CC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E194 - lw         $v0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E198 - jal        0x0882DF60
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E19C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1A0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1A4 - lbu        $v0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1A8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1AC - addiu      $v1, $v1, -22860
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1B0 - sll        $v0, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1B4 - addu       $a0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1B8 - lw         $v0, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1BC - slt        $v0, $v0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E1C0 - bnel       $v0, $zr, 0x0882E1C8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1C4 - sw         $a1, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E1C8 - lw         $v0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E1CC - lw         $v1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1D0 - sb         $v0, 0($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1D4 - addu       $v0, $s4, $zr <=> move $v0, $s4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1D8 - lw         $ra, 52($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1DC - lw         $fp, 48($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1E0 - lw         $s7, 44($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1E4 - lw         $s6, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1E8 - lw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1EC - lw         $s4, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1F0 - lw         $s3, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1F4 - lw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1F8 - lw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E1FC - lw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E200 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E204 - addiu      $sp, $sp, 64
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DD84
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DD84 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DD88 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DD8C - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DD90 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DD94 - addiu      $a2, $zr, 16 <=> li $a2, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DD98 - sw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DD9C - jal        0x08936EE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDA0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDA4 - addiu      $v0, $zr, 69 <=> li $v0, 69
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDA8 - sb         $v0, 1($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDAC - addiu      $v0, $zr, 77 <=> li $v0, 77
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDB0 - sb         $v0, 0($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDB4 - lw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDB8 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDBC - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDC0 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DE1C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DE1C - subu       $v0, $a1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE20 - sw         $v0, 12($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE24 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE28 - sw         $v0, 8($a0)
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DF60
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DF60 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF64 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF68 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF6C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF70 - sw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DF74 - jal        0x088252C8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF78 - lw         $a0, 12512($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DF7C - bgezl      $v0, 0x0882DF94
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF80 - lw         $a0, 44($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DF84 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DF88 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF8C - addiu      $a0, $a0, 16704
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF90 - lw         $a0, 44($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882DF94 - j          0x0882DFA4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF98 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DF9C - lw         $a0, 4($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFA0 - addu       $s0, $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882DFA4 - bnel       $a0, $zr, 0x0882DF9C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFA8 - lw         $v0, 12($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DFAC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DFB0 - jal        0x08825334
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFB4 - lw         $a0, 12512($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DFB8 - bgez       $v0, 0x0882DFD0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFBC - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFC0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DFC4 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFC8 - addiu      $a0, $a0, 16688
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFCC - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DFD0 - lw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFD4 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFD8 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DFDC - addiu      $sp, $sp, 16
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882F558
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F558 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F55C - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F560 - addiu      $v0, $zr, 102 <=> li $v0, 102
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F564 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F568 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F56C - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F570 - sw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F574 - lw         $a1, 8($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F578 - sb         $v0, 2($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F57C - sw         $zr, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F580 - sw         $zr, 20($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F584 - jal        0x0882DE2C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F588 - sw         $zr, 24($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F58C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F590 - beq        $v0, $zr, 0x0882F5FC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F594 - lw         $a3, 8($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F598 - sra        $v0, $v0, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F59C - sll        $v0, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5A0 - addu       $v0, $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5A4 - lw         $v1, 8($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5A8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F5AC - j          0x0882F5EC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5B0 - addiu      $t0, $s0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F5B4 - slt        $v0, $a0, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F5B8 - bne        $v0, $zr, 0x0882F5F4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5BC - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F5C0 - bne        $a0, $a3, 0x0882F5E8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5C4 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5C8 - lw         $v0, 24($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F5CC - beq        $v0, $zr, 0x0882F5D8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5D0 - sw         $v0, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5D4 - sw         $t0, 20($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F5D8 - addiu      $v0, $v1, 24
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5DC - sw         $v0, 20($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F5E0 - j          0x0882F650
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5E4 - sw         $s0, 24($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F5E8 - lw         $v1, 16($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882F5EC - bnel       $v1, $zr, 0x0882F5B4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5F0 - lw         $a0, 8($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882F5F4 - bnel       $a2, $zr, 0x0882F630
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F5F8 - lw         $v1, 16($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F5FC - sra        $v0, $a1, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F600 - sll        $v0, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F604 - addiu      $v1, $s1, 8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F608 - addu       $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F60C - lw         $v0, 0($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F610 - sw         $v0, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F614 - lw         $a0, 0($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F618 - beq        $a0, $zr, 0x0882F624
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F61C - addiu      $v0, $s0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F620 - sw         $v0, 20($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F624 - sw         $v1, 20($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F628 - j          0x0882F650
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F62C - sw         $s0, 0($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F630 - addiu      $v0, $a2, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F634 - sw         $v0, 20($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F638 - sw         $v1, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F63C - lw         $v1, 16($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F640 - beq        $v1, $zr, 0x0882F64C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F644 - addiu      $v0, $s0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F648 - sw         $v0, 20($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F64C - sw         $s0, 16($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F650 - lw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F654 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F658 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F65C - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F660 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882DE2C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DE2C - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE30 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE34 - sw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE38 - lbu        $v0, 4($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE3C - lbu        $v1, 3($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE40 - subu       $s0, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE44 - srav       $s0, $s0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE48 - addiu      $s0, $s0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DE4C - jal        0x0882DBF0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE50 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE54 - addiu      $v1, $zr, 31 <=> li $v1, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE58 - subu       $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE5C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE60 - sllv       $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE64 - subu       $a3, $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE68 - addiu      $v0, $v1, -8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE6C - andi       $s0, $v0, 255
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE70 - slti       $v0, $v1, 8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE74 - addiu      $a2, $zr, 8 <=> li $a2, 8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE78 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DE7C - beq        $v0, $zr, 0x0882DE94
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE80 - addiu      $a0, $v1, -3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE84 - max        $v0, $a1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE88 - srav       $v0, $a3, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE8C - andi       $s0, $v0, 255
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE90 - andi       $a2, $v1, 255
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DE94 - sll        $v0, $a2, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE98 - or         $v0, $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DE9C - lw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEA0 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEA4 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEA8 - addiu      $sp, $sp, 16
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8835480
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835480 - addiu      $sp, $sp, -48
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835484 - sw         $s4, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835488 - lui        $s4, 0x08B4 <=> li $s4, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883548C - lw         $v0, 20872($s4)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835490 - sw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835494 - addu       $s5, $a0, $zr <=> move $s5, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835498 - sw         $s3, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883549C - addu       $s3, $a1, $zr <=> move $s3, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354A0 - sw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354A4 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354A8 - sw         $ra, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354AC - sw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88354B0 - beq        $v0, $zr, 0x088354C4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354B4 - sw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354B8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88354BC - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354C0 - addiu      $a0, $a0, 20500
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88354C4 - andi       $v0, $s2, 15
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88354C8 - beq        $v0, $zr, 0x088354D8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354CC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88354D0 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354D4 - addiu      $a0, $a0, 20484
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88354D8 - addiu      $s0, $s4, 20872
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354DC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354E0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88354E4 - jal        0x08936EE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354E8 - addiu      $a2, $zr, 168 <=> li $a2, 168
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354EC - lui        $v0, 0x7E07 <=> li $v0, 0x7E070000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354F0 - ori        $v0, $v0, -8065
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354F4 - mult       $s2, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354F8 - sra        $v1, $s2, 0x001F
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88354FC - sw         $s3, 20872($s4)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835500 - mfhi       $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835504 - sra        $v0, $v0, 0x0008
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835508 - subu       $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883550C - sll        $v1, $v0, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835510 - slti       $a0, $v1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835514 - addiu      $a1, $v1, 7
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835518 - sll        $v0, $v0, 0x0009
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883551C - sw         $v1, 148($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835520 - movn       $v1, $a1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835524 - addu       $v0, $s3, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835528 - sra        $s1, $v1, 0x0003
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883552C - addu       $a0, $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835530 - addu       $v1, $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835534 - subu       $v1, $v1, $s3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835538 - slt        $v1, $s2, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883553C - sw         $v0, 4($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835540 - sw         $v0, 152($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835544 - beq        $v1, $zr, 0x08835558
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835548 - sw         $a0, 156($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883554C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835550 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835554 - addiu      $a0, $a0, 20452
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835558 - lw         $a2, 4($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883555C - lw         $a1, 20872($s4)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835560 - lw         $t1, 148($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835564 - lw         $t2, 152($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835568 - lw         $v0, 156($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883556C - subu       $a3, $a2, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835570 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835574 - sw         $s5, 160($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835578 - addiu      $a0, $a0, -5028
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883557C - addu       $t3, $s1, $zr <=> move $t3, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835580 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835584 - addu       $s2, $s3, $zr <=> move $s2, $s3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835588 - jal        0x08826CF8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883558C - sw         $v0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835590 - j          0x0883561C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835594 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835598 - jal        0x08834C00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883559C - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355A0 - slti       $a2, $v0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355A4 - addiu      $v1, $v0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355A8 - movz       $v1, $v0, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355AC - lw         $a2, 152($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355B0 - sra        $v1, $v1, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355B4 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355B8 - sll        $v1, $v1, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355BC - ins        $a3, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355C0 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355C4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355C8 - addiu      $s2, $s2, 512
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88355CC - bgez       $a3, 0x088355E4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355D0 - addu       $a2, $v1, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355D4 - addiu      $a3, $a3, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355D8 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355DC - or         $a3, $a3, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355E0 - addiu      $a3, $a3, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88355E4 - lw         $v0, 0($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355E8 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355EC - srlv       $v1, $v1, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355F0 - or         $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88355F4 - jal        0x08834EFC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355F8 - sw         $v0, 0($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88355FC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835600 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835604 - jal        0x08834E7C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835608 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883560C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835610 - jal        0x08835278
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835614 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835618 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883561C - addiu      $s1, $v0, 20872
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835620 - lw         $v0, 4($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835624 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835628 - sltu       $v0, $s2, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883562C - bne        $v0, $zr, 0x08835598
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835630 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835634 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835638 - lw         $ra, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883563C - lw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835640 - lw         $s4, 32($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835644 - lw         $s3, 28($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835648 - lw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883564C - lw         $s1, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835650 - lw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835654 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835658 - addiu      $sp, $sp, 48
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 161001
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8834C00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834C00 - lw         $v0, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834C04 - subu       $v0, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834C08 - addiu      $a0, $v0, 15
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834C0C - slti       $v1, $v0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834C10 - movn       $v0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834C14 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834C18 - sra        $v0, $v0, 0x0004
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8834EFC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834EFC - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F00 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F04 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F08 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F0C - sw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834F10 - jal        0x08834C00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F14 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F18 - slti       $a0, $v0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F1C - addiu      $v1, $v0, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F20 - movz       $v1, $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F24 - lw         $a0, 156($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F28 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F2C - sra        $v1, $v1, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F30 - lui        $a3, 0x08AE <=> li $a3, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F34 - sll        $v1, $v1, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F38 - ins        $a1, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F3C - addiu      $t0, $a3, -5048
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F40 - addu       $a2, $v1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834F44 - bgez       $a1, 0x08834F5C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F48 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F4C - addiu      $a1, $a1, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F50 - addiu      $v1, $zr, -32 <=> li $v1, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F54 - or         $a1, $a1, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F58 - addiu      $a1, $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834F5C - lw         $v1, 0($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F60 - lui        $a0, 0x8000 <=> li $a0, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F64 - srlv       $a0, $a0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F68 - or         $v1, $v1, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F6C - sw         $v1, 0($a2)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F70 - lwl        $v1, 3($t0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F74 - lwr        $v1, -5048($a3)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F78 - sw         $zr, 4($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F7C - swl        $v1, 3($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F80 - swr        $v1, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F84 - sw         $zr, 8($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F88 - lw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F8C - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F90 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F94 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834F98 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8834E7C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834E7C - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E80 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E84 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E88 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E8C - sw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E90 - lw         $v0, 8($a1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834E94 - bne        $v0, $zr, 0x08834EE8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E98 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834E9C - jal        0x08834DD8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EA0 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EA4 - sll        $v1, $v0, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EA8 - addiu      $a0, $s0, 20
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EAC - addu       $a0, $a0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EB0 - lw         $a1, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EB4 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EB8 - srlv       $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834EBC - bne        $a1, $zr, 0x08834ED0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EC0 - addiu      $a2, $s1, 4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EC4 - lw         $v0, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EC8 - or         $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834ECC - sw         $v0, 16($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834ED0 - sw         $a1, 4($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834ED4 - lw         $v0, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834ED8 - bnel       $v0, $zr, 0x08834EE0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EDC - sw         $a2, 8($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834EE0 - sw         $a0, 8($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EE4 - sw         $s1, 0($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834EE8 - lw         $ra, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EEC - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EF0 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EF4 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834EF8 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8834DD8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834D84 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834D88 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834D8C - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834D90 - ins        $s0, $zr, 5, 26
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834D94 - bgez       $s0, 0x08834DAC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834D98 - sw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834D9C - addiu      $s0, $s0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DA0 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DA4 - or         $s0, $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DA8 - addiu      $s0, $s0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8834DAC - jal        0x08834BDC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DB0 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834DB8 - jal        0x08834BB0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DBC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DC0 - subu       $v0, $v0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DC4 - lw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DC8 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DCC - addiu      $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DD0 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DD4 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834DD8 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DDC - sw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DE0 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834DE4 - jal        0x08834C00
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DE8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DEC - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DF0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DF4 - lw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834DF8 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8834DFC - j          0x08834D84
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E00 - addiu      $sp, $sp, 16
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8834BDC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834BDC - addiu      $v1, $a1, 31
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BE0 - slti       $v0, $a1, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BE4 - movn       $a1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BE8 - lw         $v0, 152($a0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BEC - sra        $a1, $a1, 0x0005
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BF0 - sll        $a1, $a1, 0x0002
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BF4 - addu       $a1, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BF8 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BFC - lw         $v0, 0($a1)
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8834BB0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DBF8 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBFC - clz        $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834BB0 - addiu      $a1, $a1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BB4 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BB8 - srlv       $v0, $v0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BBC - and        $a0, $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BC0 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834BC4 - beq        $a1, $v0, 0x08834BD4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BC8 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8834BCC - j          0x0882DBF8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BD0 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834BD4 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BD8 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8835278
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835278 - addiu      $sp, $sp, -16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883527C - sw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835280 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835284 - jal        0x08834DD8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835288 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883528C - lw         $v1, 164($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835290 - sll        $v0, $v0, 0x0004
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835294 - addiu      $v0, $v0, 16
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835298 - addu       $v1, $v1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x883529C - sw         $v1, 164($s0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88352A0 - lw         $ra, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88352A4 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88352A8 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x88352AC - addiu      $sp, $sp, 16
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_8826ED8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826ED8 - addiu      $sp, $sp, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EDC - sw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EE0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EE4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EE8 - sw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EEC - lui        $s4, 0x08AF <=> li $s4, 0x08AF0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EF0 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EF4 - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EF8 - addiu      $a0, $a0, 12840
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EFC - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F00 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F04 - sw         $ra, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F08 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F0C - lw         $v0, 13588($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826F10 - beq        $v0, $zr, 0x08826F20
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F14 - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826F18 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F1C - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826F20 - addiu      $t0, $s1, 15928
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F24 - addiu      $a0, $s3, -12960
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F28 - addiu      $a3, $s2, 15932
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F2C - lui        $a1, 0x0008 <=> li $a1, 0x00080000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F30 - addiu      $a2, $zr, 2 <=> li $a2, 2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F34 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826F38 - jal        0x0882B640
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F3C - sw         $v0, 15928($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F40 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F44 - addiu      $t1, $s2, 15932
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F48 - addiu      $a0, $s3, -12960
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F4C - addiu      $t0, $zr, 1 <=> li $t0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F50 - addu       $t2, $zr, $zr <=> li $t2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F54 - addiu      $a2, $zr, 4096 <=> li $a2, 4096
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F58 - addiu      $a3, $zr, 16384 <=> li $a3, 16384
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826F5C - bne        $v0, $zr, 0x08826F80
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F60 - addiu      $a1, $zr, 4096 <=> li $a1, 4096
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F64 - addiu      $v0, $zr, 4096 <=> li $v0, 4096
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826F68 - jal        0x0882B2DC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F6C - sw         $v0, 15928($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F74 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826F78 - beq        $v0, $zr, 0x08826FC4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F7C - addiu      $a0, $a0, 12824
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826F80 - lw         $a3, 15928($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F84 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F88 - addiu      $a1, $s4, 29736
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F8C - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826F90 - jal        0x08826CF8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F94 - addiu      $a0, $a0, -12956
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F98 - lw         $a3, 15928($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826F9C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FA0 - addiu      $a1, $s4, 29736
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FA4 - addiu      $a0, $a0, -12932
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826FA8 - jal        0x08826CF8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FAC - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FB0 - lw         $a1, 15928($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826FB4 - jal        0x08826768
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FB8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826FBC - j          0x08826FE4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FC0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8826FC4 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FC8 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FCC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FD0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FD4 - addiu      $a1, $a1, 29736
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826FD8 - jal        0x08826CF8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FDC - addiu      $a0, $a0, -12860
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FE0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826FE4 - lw         $v1, 15928($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FE8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FEC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FF0 - addu       $v1, $s0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FF4 - addiu      $a1, $v1, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FF8 - sw         $a1, 13604($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826FFC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827000 - addiu      $a0, $a0, -12824
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827004 - sw         $s0, 13596($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827008 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882700C - sw         $s0, 13588($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827010 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827014 - sw         $v1, 13592($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827018 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882701C - jal        0x0882379C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827020 - sb         $zr, 15936($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827024 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827028 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882702C - addiu      $a0, $a0, 12808
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8827030 - bne        $v0, $zr, 0x08827040
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827034 - sw         $v0, 12488($v1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8827038 - jal        0x08826E6C
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882703C - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8827040 - lw         $ra, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827044 - lw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827048 - lw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882704C - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827050 - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827054 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827058 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882705C - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827060 - addiu      $sp, $sp, 32
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882B640
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B640 - addiu      $sp, $sp, -32
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B644 - sw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B648 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B64C - addu       $s4, $a3, $zr <=> move $s4, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B650 - sw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B654 - addu       $s3, $a2, $zr <=> move $s3, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B658 - sw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B65C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B660 - sw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B664 - addu       $s1, $t0, $zr <=> move $s1, $t0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B668 - sw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B66C - sw         $ra, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B670 - lbu        $v0, -23940($v0)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B674 - beq        $v0, $zr, 0x0882B6F8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B678 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B67C - jal        0x089999A4 [sceKernelMaxFreeMemSize]
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B680 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B684 - lui        $v1, 0xFFD0 <=> li $v1, 0xFFD00000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B688 - addu       $v0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B68C - lui        $v1, 0x0140 <=> li $v1, 0x01400000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B690 - min        $a0, $v0, $v1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B694 - lui        $v0, 0x000F <=> li $v0, 0x000F0000
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B698 - ori        $v0, $v0, -1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B69C - slt        $v0, $v0, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B6A0 - beq        $v0, $zr, 0x0882B6F8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6A4 - slt        $t0, $a0, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6A8 - slti       $v0, $s0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6AC - movn       $s0, $a0, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6B0 - ext        $a2, $s3, 1, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6B4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6B8 - xori       $a2, $a2, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6BC - addu       $a3, $s4, $zr <=> move $a3, $s4
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B6C0 - bne        $t0, $zr, 0x0882B6F8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6C4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B6C8 - jal        0x0882B150
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6CC - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B6D0 - bne        $v0, $zr, 0x0882B6E8
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6D4 - nop
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B6D8 - beql       $s1, $zr, 0x0882B6FC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6DC - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B6E0 - j          0x0882B6FC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6E4 - sw         $zr, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B6E8 - bnel       $s1, $zr, 0x0882B6FC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6EC - sw         $s0, 0($s1)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B6F0 - j          0x0882B700
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B6F4 - lw         $ra, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B6F8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B6FC - lw         $ra, 20($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B700 - lw         $s4, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B704 - lw         $s3, 12($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B708 - lw         $s2, 8($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B70C - lw         $s1, 4($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B710 - lw         $s0, 0($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B714 - jr         $ra
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B718 - addiu      $sp, $sp, 32
17:43:37 DEBUG compiler - Main_d - Compiling _S1_2_882B2DC
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B2DC - addiu      $sp, $sp, -64
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2E4 - andi       $t0, $t0, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2E8 - sw         $fp, 48($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2EC - addu       $fp, $t2, $zr <=> move $fp, $t2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2F0 - sw         $s7, 44($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2F4 - addu       $s7, $t1, $zr <=> move $s7, $t1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2F8 - sw         $s6, 40($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B2FC - addiu      $s6, $zr, 1 <=> li $s6, 1
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B300 - sw         $s5, 36($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B304 - addu       $s5, $a0, $zr <=> move $s5, $a0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B308 - sw         $s2, 24($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B30C - max        $s2, $a1, $v0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B310 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B314 - sw         $s0, 16($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B318 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B31C - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B320 - sw         $ra, 52($sp)
17:43:37 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B324 - sw         $s4, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B328 - sw         $s3, 28($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B32C - sw         $s1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B330 - bne        $t0, $zr, 0x0882B340
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B334 - sw         $zr, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B338 - addu       $s6, $zr, $zr <=> li $s6, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B33C - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B340 - blez       $a1, 0x0882B35C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B344 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B348 - addiu      $a0, $a0, -10980
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B34C - jal        0x0882B150
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B350 - addiu      $a3, $sp, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B354 - beq        $v0, $zr, 0x0882B47C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B358 - addu       $s4, $zr, $zr <=> li $s4, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B35C - addu       $a0, $s5, $zr <=> move $a0, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B360 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B364 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B368 - jal        0x0882B150
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B36C - addu       $a3, $sp, $zr <=> move $a3, $sp
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B370 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B374 - bne        $v0, $zr, 0x0882B414
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B378 - addu       $s1, $s0, $zr <=> move $s1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B37C - addu       $a0, $s5, $zr <=> move $a0, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B380 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B384 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B388 - jal        0x0882B150
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B38C - addu       $a3, $sp, $zr <=> move $a3, $sp
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B390 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B394 - beq        $v0, $zr, 0x0882B460
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B398 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B39C - lw         $a0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3A0 - addiu      $s3, $s2, 4095
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B3A4 - jal        0x0882B1CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3A8 - addiu      $s2, $s0, 4095
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3AC - ins        $s3, $zr, 0, 12
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3B0 - ins        $s2, $zr, 0, 12
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3B4 - addu       $v0, $s3, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B3B8 - sra        $s0, $v0, 0x0001
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3BC - ins        $s0, $zr, 0, 12
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3C0 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3C4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3C8 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B3CC - jal        0x0882B150
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3D0 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B3D4 - beq        $v0, $zr, 0x0882B3E8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3D8 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3DC - addu       $s1, $s0, $zr <=> move $s1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B3E0 - j          0x0882B3EC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3E4 - addu       $s3, $s0, $zr <=> move $s3, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B3E8 - addu       $s2, $s0, $zr <=> move $s2, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B3EC - subu       $v0, $s2, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3F0 - slti       $v0, $v0, 4097
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B3F4 - bne        $v0, $zr, 0x0882B414
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B3F8 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882B3FC - beql       $s4, $zr, 0x0882B3B8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B400 - addu       $v0, $s3, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882B404 - jal        0x0882B1CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B408 - lw         $a0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882B40C - j          0x0882B3B8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B410 - addu       $v0, $s3, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B414 - bne        $s4, $zr, 0x0882B464
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B418 - lw         $a0, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B41C - blez       $s1, 0x0882B460
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B420 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B424 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B428 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B42C - jal        0x0882B150
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B430 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B434 - bne        $v0, $zr, 0x0882B460
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B438 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B43C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B440 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B444 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B448 - addiu      $a0, $a0, -10972
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B44C - addiu      $a1, $a1, -11012
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B450 - addiu      $a3, $a3, 29940
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B454 - addiu      $a2, $zr, 272 <=> li $a2, 272
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B458 - jal        0x08826C9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B45C - addu       $t0, $s1, $zr <=> move $t0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B460 - lw         $a0, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B464 - blez       $a0, 0x0882B474
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B468 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B46C - jal        0x0882B1CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B470 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B474 - bne        $s4, $zr, 0x0882B484
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B478 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B47C - j          0x0882B494
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B480 - sw         $zr, 0($s7)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882B484 - bnel       $fp, $zr, 0x0882B48C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B488 - sw         $s1, 0($fp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B48C - lw         $v0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B490 - sw         $v0, 0($s7)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B494 - addu       $v0, $s4, $zr <=> move $v0, $s4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B498 - lw         $ra, 52($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B49C - lw         $fp, 48($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4A0 - lw         $s7, 44($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4A4 - lw         $s6, 40($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4A8 - lw         $s5, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4AC - lw         $s4, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4B0 - lw         $s3, 28($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4B4 - lw         $s2, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4B8 - lw         $s1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4BC - lw         $s0, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4C0 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B4C4 - addiu      $sp, $sp, 64
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADD51C('reserve'), type=0x0, size=0x4000, paramsAddr=0x00000000
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='reserve', type=PSP_SMEM_Low, size=0x4000, addr=0x00000000: returns 0x08B5B000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0x19, addr=0x09FBFA50
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_FE707FDF name=0x08ADCD60('Log'), type=0x1, size=0x1000, paramsAddr=0x00000000
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='Log', type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFE000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_DB83A952 uid=0x1A, addr=0x09FBFA50
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882B1CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B1CC - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1D0 - sw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B1D4 - jal        0x0899999C [SysMemUserForUser_50F61D8A]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1D8 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1DC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B1E0 - bgez       $v0, 0x0882B1F4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1E4 - addiu      $a0, $a0, 15376
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1E8 - lw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882B1EC - j          0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1F0 - addiu      $sp, $sp, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B1F4 - lw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1F8 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B1FC - addiu      $sp, $sp, 16
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_899999C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899999C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89999A0 - syscall    0x0456C [SysMemUserForUser_50F61D8A]
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - SysMemUserForUser_50F61D8A uid=0x19
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - free SysMemInfo[addr=0x08B5B000-0x08B5F000, uid=19, partition=2, name='reserve', type=PSP_SMEM_Low, size=0x4000 (allocated=0x4000)]
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 440931
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 442486
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8826768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826768 - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882676C - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826770 - addu       $s2, $a0, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826774 - sltu       $v0, $a0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826778 - sw         $ra, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882677C - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826780 - beq        $v0, $zr, 0x088267D0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826784 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826788 - addiu      $v0, $zr, 10 <=> li $v0, 10
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882678C - addiu      $s1, $a0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826790 - j          0x088267B4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826794 - sb         $v0, 0($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826798 - min        $s0, $v1, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882679C - jal        0x08936EE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267A0 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267A4 - addu       $s0, $s1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267A8 - addiu      $v0, $zr, 10 <=> li $v0, 10
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267AC - sb         $v0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267B0 - addiu      $s1, $s0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88267B4 - subu       $v0, $s2, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267B8 - addiu      $v1, $v0, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267BC - sltu       $v0, $s1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267C0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267C4 - addiu      $a2, $zr, 63 <=> li $a2, 63
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88267C8 - bne        $v0, $zr, 0x08826798
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267CC - addiu      $a1, $zr, 61 <=> li $a1, 61
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88267D0 - lw         $ra, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267D4 - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267D8 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267DC - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267E0 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267E4 - addiu      $sp, $sp, 16
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B33040, name='Cons', attr=0x300, count=0x0, option=0x00000000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882536C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882536C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825370 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825374 - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825378 - addiu      $a0, $a0, -13976
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882537C - sw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825380 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825384 - addiu      $a1, $a1, 29624
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825388 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882538C - addiu      $a0, $a0, -13972
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825390 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825394 - addiu      $a1, $zr, 512 <=> li $a1, 512
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825398 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882539C - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88253A0 - jal        0x08999A6C [sceKernelCreateEventFlag]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253A4 - sw         $zr, 12480($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253A8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253AC - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253B0 - addiu      $a0, $a0, 12376
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88253B4 - bgtz       $v0, 0x088253C4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253B8 - sw         $v0, 12540($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88253BC - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253C0 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88253C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88253C8 - jal        0x0882379C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253CC - addiu      $a0, $a0, -13964
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253D0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253D4 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253D8 - addiu      $a0, $a0, 12344
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88253DC - bne        $v0, $zr, 0x088253EC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253E0 - sw         $v0, 12484($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88253E4 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253E8 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88253EC - lw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253F4 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88253F8 - addiu      $sp, $sp, 16
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 447392
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_89998CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_88267E8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88267E8 - addiu      $sp, $sp, -32
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267EC - sw         $s5, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267F0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267F4 - addu       $s5, $a0, $zr <=> move $s5, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267F8 - sw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88267FC - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826800 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826804 - sw         $ra, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826808 - sw         $s4, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882680C - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826810 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826814 - lw         $v1, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826818 - lw         $a2, 13592($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882681C - addu       $v0, $v1, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826820 - sltu       $v0, $a2, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826824 - beq        $v0, $zr, 0x0882686C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826828 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882682C - addu       $a0, $v1, $zr <=> move $a0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826830 - jal        0x08826768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826834 - subu       $a1, $a2, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826838 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882683C - lw         $v0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826840 - lw         $v1, 13604($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826844 - sltu       $v0, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826848 - bne        $v0, $zr, 0x0882685C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882684C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826850 - lw         $v0, 13588($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826854 - sw         $v0, 13604($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826858 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882685C - lw         $v0, 13588($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826860 - sw         $v0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826864 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826868 - lw         $v1, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882686C - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826870 - lw         $v0, 13592($s2)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826874 - addu       $s1, $v1, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826878 - sltu       $v0, $v0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882687C - beq        $v0, $zr, 0x0882688C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826880 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826884 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826888 - addiu      $a0, $a0, 12792
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882688C - lui        $s4, 0x08B3 <=> li $s4, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826890 - lw         $v0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826894 - lw         $v1, 13604($s4)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826898 - sltu       $v0, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882689C - bne        $v0, $zr, 0x08826904
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268A0 - addiu      $a0, $s1, 64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268A4 - sltu       $v0, $v1, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88268A8 - beql       $v0, $zr, 0x08826908
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268AC - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88268B0 - lw         $a2, 13592($s2)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268B4 - sltu       $v0, $a0, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88268B8 - beq        $v0, $zr, 0x088268D8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268BC - lw         $a1, 13592($s2)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268C0 - subu       $a2, $a2, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88268C4 - jal        0x0893697C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268C8 - addiu      $a1, $zr, 10 <=> li $a1, 10
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88268CC - bne        $v0, $zr, 0x088268F4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268D0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268D4 - lw         $a1, 13592($s2)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88268D8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88268DC - jal        0x08826768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268E0 - subu       $a1, $a1, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268E4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268E8 - lw         $v0, 13588($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88268EC - j          0x08826904
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268F0 - sw         $v0, 13604($s4)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88268F4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88268F8 - jal        0x08826768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88268FC - subu       $a1, $v0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826900 - sw         $s0, 13604($s4)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826904 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826908 - lw         $a0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882690C - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826910 - jal        0x08936B00
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826914 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826918 - lw         $v0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882691C - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826920 - lw         $v1, 13592($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826924 - addu       $v0, $v0, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826928 - bne        $v0, $v1, 0x0882693C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882692C - sw         $v0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826930 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826934 - lw         $v0, 13588($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826938 - sw         $v0, 13596($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882693C - lw         $ra, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826940 - lw         $s5, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826944 - lw         $s4, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826948 - lw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882694C - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826950 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826954 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826958 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882695C - addiu      $sp, $sp, 32
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8936B00
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936B00 - memcpy[00A41025,30420003,00805821,14400027,00A03821,00065102,30CC000F,1140000E,00804021,00004821,8CE30004,8CE40008,8CE5000C,8CE20000,25290001,AD030004,24E70010,AD020000,AD040008,AD05000C,152AFFF5,25080010,000C5082,11400008,30C30003,00004821,8CE20000,25290001,24E70004,AD020000,1549FFFB,25080004,18600008,00E02821,01003821,01031821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021,00062FC3,00052F82,28C30000,24C40003,00C3200A,00C51021,30420003,00042083,00451823,00E02821,1080000A,01603821,00004021,25080001,88A20003,98A20000,24A50004,A8E20003,B8E20000,1488FFF9,24E70004,1860FFE8,00E31821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021]()
17:43:38 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08936B00 (08936B00-0x08936C20, length 73) by memcpy[00A41025,30420003,00805821,14400027,00A03821,00065102,30CC000F,1140000E,00804021,00004821,8CE30004,8CE40008,8CE5000C,8CE20000,25290001,AD030004,24E70010,AD020000,AD040008,AD05000C,152AFFF5,25080010,000C5082,11400008,30C30003,00004821,8CE20000,25290001,24E70004,AD020000,1549FFFB,25080004,18600008,00E02821,01003821,01031821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021,00062FC3,00052F82,28C30000,24C40003,00C3200A,00C51021,30420003,00042083,00451823,00E02821,1080000A,01603821,00004021,25080001,88A20003,98A20000,24A50004,A8E20003,B8E20000,1488FFF9,24E70004,1860FFE8,00E31821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021]()
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_89998DC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8999A6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A6C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A70 - syscall    0x045E0 [sceKernelCreateEventFlag]
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateEventFlag name='Vsync', attr=0x200, initPattern=0x0, option=0x00000000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B33020, name='thr', attr=0x300, count=0x0, option=0x00000000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882A148
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A148 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A14C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A150 - addiu      $sp, $sp, -32
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A154 - addiu      $a0, $a0, -12472
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A158 - addiu      $a1, $a1, 29820
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A15C - sw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A160 - sw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A164 - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A168 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A16C - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A170 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A174 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A178 - jal        0x0882379C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A17C - addiu      $a0, $a0, -12464
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A180 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A184 - bne        $v0, $zr, 0x0882A198
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A188 - sw         $v0, 12496($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A18C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A190 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A194 - addiu      $a0, $a0, 14716
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A198 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A19C - addiu      $s0, $s0, -24316
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1A4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A1A8 - jal        0x08936EE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1AC - addiu      $a2, $zr, 72 <=> li $a2, 72
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1B0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1B4 - addiu      $v0, $v0, -24244
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1B8 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1BC - sw         $v1, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A1C0 - addiu      $s0, $s0, 24
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A1C4 - bnel       $s0, $v0, 0x0882A1C0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1C8 - sw         $v1, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A1CC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1D0 - addiu      $a1, $a1, -12500
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1D4 - ori        $a0, $zr, -32768 <=> li $a0, 32768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A1D8 - jal        0x0882BE34
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1DC - addiu      $a2, $zr, 127 <=> li $a2, 127
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1E0 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1E4 - addiu      $s2, $v1, -23988
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1E8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1EC - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1F0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1F4 - addiu      $a2, $zr, 16 <=> li $a2, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A1F8 - jal        0x08936EE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A1FC - sw         $v0, -24320($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A200 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A204 - addiu      $s1, $v0, -24244
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A208 - addiu      $a2, $zr, 256 <=> li $a2, 256
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A20C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A210 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A214 - jal        0x08936EE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A218 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A21C - lw         $a1, 14680($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A220 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A224 - jal        0x089392FC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A228 - lui        $s3, 0x08B4 <=> li $s3, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A22C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A230 - lw         $a2, 14680($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A234 - lw         $a3, 14676($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A238 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A23C - addiu      $a1, $a1, -12456
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A240 - jal        0x08938CB4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A244 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A248 - lb         $v1, 15($s2)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A24C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A250 - beq        $v1, $zr, 0x0882A264
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A254 - sw         $v0, -24328($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A258 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A25C - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A260 - addiu      $a0, $a0, 14700
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A264 - lb         $v0, 255($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A268 - beq        $v0, $zr, 0x0882A280
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A26C - lw         $v1, -24328($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A270 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A274 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A278 - addiu      $a0, $a0, 14684
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A27C - lw         $v1, -24328($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A280 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A284 - addiu      $v0, $v0, 14664
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A288 - sll        $v1, $v1, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A28C - addu       $v1, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A290 - lw         $a1, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A294 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A298 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A29C - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2A0 - addiu      $a0, $a0, -12448
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2A4 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A2A8 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2AC - addiu      $a0, $s0, -12432
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2B0 - addiu      $a0, $s0, -12432
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A2B4 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2B8 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2BC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A2C0 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2C4 - addiu      $a0, $a0, -12428
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2C8 - lw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2CC - lw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2D0 - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2D4 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2D8 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2DC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2E0 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2E4 - addiu      $sp, $sp, 32
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 463295
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B33000, name='file', attr=0x300, count=0x0, option=0x00000000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882BE34
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE34 - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE38 - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE3C - addu       $s2, $a2, $zr <=> move $s2, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE40 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE44 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE48 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE4C - sw         $ra, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BE50 - jal        0x0882B71C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE54 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE58 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE5C - lbu        $v0, 0($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE60 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE64 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE68 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BE6C - bne        $v0, $zr, 0x0882BE88
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE70 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE74 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE78 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE7C - addu       $t0, $s2, $zr <=> move $t0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE80 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE84 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE88 - lw         $ra, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE8C - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE90 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE94 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BE98 - j          0x0882BC1C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE9C - addiu      $sp, $sp, 16
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882B71C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B71C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B720 - j          0x089998D4 [sceKernel_FA835CDE]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B724 - lw         $a0, -23904($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998D4 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D8 - syscall    0x04765 [sceKernel_FA835CDE]
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_88303C8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88303C8 - addiu      $sp, $sp, -64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303CC - sw         $s5, 52($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303D0 - addiu      $s5, $zr, 1 <=> li $s5, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303D4 - movn       $s5, $a1, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303D8 - sw         $s6, 56($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303DC - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303E0 - addu       $s6, $a3, $zr <=> move $s6, $a3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303E4 - sw         $s4, 48($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303E8 - addu       $s4, $a2, $zr <=> move $s4, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303EC - sw         $s2, 40($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303F0 - sw         $s1, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303F4 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303F8 - sw         $ra, 60($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88303FC - sw         $s3, 44($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830400 - jal        0x0882DDF4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830404 - sw         $s0, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830408 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883040C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830410 - jal        0x088252C8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830414 - lw         $a0, 12512($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830418 - bgez       $v0, 0x08830430
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883041C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830420 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830424 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830428 - addiu      $a0, $a0, 17680
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883042C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830430 - jal        0x0882DE2C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830434 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830438 - sra        $a1, $v0, 0x0004
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883043C - addiu      $a3, $s1, 8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830440 - sll        $v0, $a1, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830444 - addu       $v0, $v0, $a3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830448 - lw         $v1, 0($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883044C - bne        $v1, $zr, 0x08830464
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830450 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830454 - sll        $v0, $a1, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830458 - addu       $v0, $a3, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883045C - j          0x088304A8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830460 - addiu      $v1, $v0, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830464 - lw         $a0, 8($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830468 - slt        $v0, $a0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883046C - bne        $v0, $zr, 0x08830490
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830470 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830474 - beq        $a0, $s2, 0x088304E0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830478 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883047C - lw         $v0, 16($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830480 - beql       $v0, $zr, 0x088304E4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830484 - lw         $s0, 24($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8830488 - j          0x08830464
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883048C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8830490 - bne        $a2, $zr, 0x088304E0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830494 - addu       $v1, $a2, $zr <=> move $v1, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8830498 - j          0x08830458
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883049C - sll        $v0, $a1, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88304A0 - j          0x088304E0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304A4 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88304A8 - addiu      $a1, $a1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304AC - slti       $v0, $a1, 9
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88304B0 - beql       $v0, $zr, 0x08830514
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304B4 - lbu        $v1, 5($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88304B8 - lw         $v0, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88304BC - beq        $v0, $zr, 0x088304A8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304C0 - addiu      $v1, $v1, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304C4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304C8 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88304CC - lw         $v1, 16($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88304D0 - beq        $v1, $zr, 0x088304A0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304D4 - addiu      $a0, $a0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88304D8 - bne        $a0, $a1, 0x088304CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304DC - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88304E0 - lw         $s0, 24($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88304E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304E8 - movz       $s0, $v1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88304EC - jal        0x0882DEAC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304F0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304F4 - lw         $v0, 8($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304F8 - lbu        $v1, 4($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88304FC - subu       $v0, $v0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830500 - slt        $v0, $v0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830504 - beq        $v0, $zr, 0x0883060C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830508 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883050C - j          0x08830634
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830510 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830514 - sltiu      $v0, $v1, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830518 - beq        $v0, $zr, 0x08830664
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883051C - sll        $v0, $v1, 0x0004
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830520 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830524 - addiu      $v1, $v1, -22792
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830528 - addu       $s0, $v0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883052C - lw         $v0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830530 - beq        $v0, $zr, 0x08830664
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830534 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830538 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883053C - jal        0x0882E208
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830540 - lui        $s3, 0x08B3 <=> li $s3, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830544 - lw         $a0, 12512($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830548 - lw         $v1, 8($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883054C - max        $a1, $v0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830550 - jal        0x08825334
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830554 - sw         $a1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830558 - bgezl      $v0, 0x08830570
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883055C - lw         $v0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830560 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830564 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830568 - addiu      $a0, $a0, 17664
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883056C - lw         $v0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830570 - addiu      $a0, $sp, 20
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830574 - jalr       $ra, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830578 - addiu      $a1, $sp, 24
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883057C - lw         $a0, 12512($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830580 - jal        0x088252C8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830584 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830588 - bgez       $v0, 0x08830598
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883058C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830590 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830594 - addiu      $a0, $a0, 17648
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8830598 - beq        $s2, $zr, 0x08830664
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883059C - lw         $a2, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305A0 - lw         $a3, 4($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305A4 - lw         $t0, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305A8 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305AC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305B0 - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305B4 - addiu      $t2, $zr, 1 <=> li $t2, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88305B8 - jal        0x0882DFE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305BC - addiu      $t3, $sp, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305C0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305C4 - lbu        $v0, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88305C8 - bne        $v0, $zr, 0x0883062C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305CC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88305D0 - jal        0x0882DDF4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305D4 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305D8 - lw         $v1, 8($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305DC - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305E0 - slt        $v0, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88305E4 - beql       $v0, $zr, 0x08830600
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305E8 - subu       $v0, $v1, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88305EC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88305F0 - jal        0x0882F558
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305F4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88305F8 - j          0x08830668
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88305FC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830600 - slti       $v0, $v0, 4096
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830604 - bnel       $v0, $zr, 0x08830634
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830608 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883060C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830610 - jal        0x0882EA68
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830614 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830618 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883061C - jal        0x0882F558
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830620 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830624 - j          0x08830634
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830628 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x883062C - beq        $s0, $zr, 0x08830668
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830630 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830634 - jal        0x0882DF18
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830638 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883063C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830640 - jal        0x08825334
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830644 - lw         $a0, 12512($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830648 - bgezl      $v0, 0x0883074C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883064C - addiu      $a1, $s0, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830650 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830654 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830658 - addiu      $a0, $a0, 17632
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883065C - j          0x0883074C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830660 - addiu      $a1, $s0, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830664 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830668 - jal        0x08825334
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883066C - lw         $a0, 12512($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830670 - bgezl      $v0, 0x08830688
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830674 - lhu        $v0, 6($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830678 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883067C - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830680 - addiu      $a0, $a0, 17616
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830684 - lhu        $v0, 6($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830688 - andi       $v0, $v0, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883068C - bne        $v0, $zr, 0x0883074C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830690 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830694 - jal        0x0882FF48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830698 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883069C - bne        $s4, $zr, 0x088306AC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306A0 - lbu        $a0, 0($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306A4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306A8 - addiu      $s4, $v0, -7540
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88306AC - sltiu      $v0, $a0, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88306B0 - bnel       $v0, $zr, 0x088306C4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306B4 - sll        $v0, $a0, 0x0004
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88306B8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88306BC - j          0x08830704
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306C0 - addiu      $v0, $v0, -9192
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88306C4 - sll        $v1, $a0, 0x0006
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306C8 - subu       $v1, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306CC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306D0 - addiu      $v0, $v0, -22472
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306D4 - addu       $v1, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306D8 - lbu        $v0, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306DC - sltiu      $v0, $v0, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88306E0 - bnel       $v0, $zr, 0x088306F4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88306E8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88306EC - j          0x08830704
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306F0 - addiu      $v0, $v0, -9176
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88306F4 - addiu      $v0, $v0, -22536
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306F8 - sll        $v1, $a0, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88306FC - addu       $v1, $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830700 - lw         $v0, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830704 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830708 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883070C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830710 - addiu      $a1, $a1, -9156
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830714 - addu       $t1, $s6, $zr <=> move $t1, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830718 - addiu      $a0, $a0, -7528
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883071C - addiu      $a3, $a3, 30340
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830720 - addu       $t0, $s4, $zr <=> move $t0, $s4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830724 - addiu      $a2, $zr, 1692 <=> li $a2, 1692
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830728 - addu       $t2, $s6, $zr <=> move $t2, $s6
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883072C - addu       $t3, $zr, $zr <=> li $t3, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830730 - sw         $v0, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830734 - jal        0x08826C9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830738 - sw         $s5, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883073C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830740 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830744 - addiu      $a0, $a0, 17600
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830748 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883074C - lw         $ra, 60($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830750 - lw         $s6, 56($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830754 - lw         $s5, 52($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830758 - lw         $s4, 48($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883075C - lw         $s3, 44($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830760 - lw         $s2, 40($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830764 - lw         $s1, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830768 - lw         $s0, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883076C - addu       $v0, $a1, $zr <=> move $v0, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830770 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830774 - addiu      $sp, $sp, 64
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882DEAC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DEAC - lw         $v1, 24($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DEB0 - bne        $v1, $zr, 0x0882DED8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEB4 - lw         $v0, 20($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEB8 - lw         $v1, 16($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DEBC - beq        $v1, $zr, 0x0882DED0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEC0 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEC4 - sw         $v0, 20($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEC8 - lw         $v1, 16($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DECC - lw         $v0, 20($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DED0 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DED4 - sw         $v1, 0($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DED8 - lw         $a2, 16($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEDC - addiu      $t0, $v1, 24
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEE0 - sw         $v1, 0($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEE4 - addiu      $a3, $v1, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEE8 - lw         $a0, 16($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEEC - sw         $v0, 20($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DEF0 - beq        $a0, $zr, 0x0882DEFC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEF4 - sw         $a0, 16($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DEF8 - sw         $a3, 20($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882DEFC - beq        $a2, $zr, 0x0882DF08
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF00 - sw         $a2, 24($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF04 - sw         $t0, 20($a2)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DF08 - sw         $zr, 16($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF0C - sw         $zr, 24($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF10 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF14 - sw         $zr, 20($a1)
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882EA68
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882EA68 - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA6C - sw         $ra, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA70 - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA74 - addu       $s2, $a1, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA78 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA7C - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA80 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA84 - lw         $v0, 8($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA88 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA8C - addu       $s1, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882EA90 - jal        0x0882DD84
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA94 - movz       $s1, $zr, $v0 <=> move $s1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EA98 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882EA9C - jal        0x0882DE1C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAA0 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAA4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882EAA8 - jal        0x0882DE1C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAAC - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAB0 - addu       $v0, $s2, $zr <=> move $v0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAB4 - lw         $ra, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAB8 - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EABC - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAC0 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAC4 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EAC8 - addiu      $sp, $sp, 16
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882DF18
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DF18 - addiu      $v0, $zr, 117 <=> li $v0, 117
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF1C - sb         $v0, 2($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF20 - lbu        $v0, 0($a0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF24 - sh         $zr, 6($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF28 - sb         $v0, 4($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF2C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF30 - lw         $v0, -22796($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF34 - sb         $zr, 3($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF38 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DF3C - sb         $v0, 5($a1)
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_89392FC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89392FC - addu       $t0, $a0, $zr <=> move $t0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939300 - or         $v0, $a1, $t0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939304 - andi       $v0, $v0, 3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939308 - bne        $v0, $zr, 0x08939368
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893930C - addu       $v1, $t0, $zr <=> move $v1, $t0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939310 - lw         $a2, 0($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939314 - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939318 - ori        $t1, $v0, -257
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893931C - addu       $a0, $a2, $t1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939320 - nor        $v0, $zr, $a2 <=> li $v0, not $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939324 - lui        $v1, 0x8080 <=> li $v1, 0x80800000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939328 - and        $a0, $a0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893932C - ori        $v1, $v1, -32640
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939330 - and        $a0, $a0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939334 - bne        $a0, $zr, 0x08939364
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939338 - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893933C - addu       $a0, $v1, $zr <=> move $a0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939340 - sw         $a2, 0($a3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939344 - addiu      $a1, $a1, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939348 - lw         $a2, 0($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893934C - addu       $v0, $a2, $t1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939350 - nor        $v1, $zr, $a2 <=> li $v1, not $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939354 - and        $v0, $v0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939358 - and        $v0, $v0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893935C - beq        $v0, $zr, 0x08939340
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939360 - addiu      $a3, $a3, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939364 - addu       $v1, $a3, $zr <=> move $v1, $a3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939368 - lb         $v0, 0($a1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893936C - addiu      $a1, $a1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939370 - sb         $v0, 0($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939374 - bne        $v0, $zr, 0x08939368
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939378 - addiu      $v1, $v1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x893937C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939380 - addu       $v0, $t0, $zr <=> move $v0, $t0
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8938CB4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8938CB4 - addiu      $sp, $sp, -144
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CB8 - sw         $s0, 96($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CBC - addiu      $v0, $zr, 520 <=> li $v0, 520
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CC4 - lui        $a0, 0x7FFF <=> li $a0, 0x7FFF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CC8 - ori        $a0, $a0, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CCC - addiu      $v1, $sp, 120
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CD0 - sh         $v0, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CD4 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CD8 - sw         $ra, 104($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CDC - sw         $s1, 100($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CE0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CE4 - sw         $t0, 128($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CE8 - sw         $t1, 132($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CEC - sw         $t2, 136($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CF0 - sw         $t3, 140($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CF4 - sw         $a2, 120($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CF8 - sw         $a3, 124($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938CFC - sw         $a0, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D00 - sw         $v1, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D04 - sw         $a0, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D08 - sh         $v0, 18($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D0C - sw         $s0, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938D10 - jal        0x08935F64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D14 - sw         $s0, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D18 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D1C - lw         $a3, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D20 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938D24 - jal        0x0893B1CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D28 - addiu      $a1, $sp, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D2C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D30 - lw         $v0, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8938D34 - beq        $s0, $zr, 0x08938D54
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D38 - sb         $zr, 0($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D3C - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8938D40 - lw         $ra, 104($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D44 - lw         $s1, 100($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D48 - lw         $s0, 96($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D4C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D50 - addiu      $sp, $sp, 144
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8938D54 - lw         $v0, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8938D58 - beq        $v0, $zr, 0x08938D40
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D5C - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938D60 - jal        0x08935F64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D64 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D68 - lw         $a1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938D6C - jal        0x089355BC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D70 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D74 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D78 - lw         $ra, 104($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D7C - lw         $s1, 100($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D80 - lw         $s0, 96($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D84 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938D88 - addiu      $sp, $sp, 144
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 485962
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 489338
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 491259
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 494916
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882661C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile 0x882661C - nop[03E00008,00000000]()
17:43:38 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0882661C (0882661C-0x08826620, length 2) by nop[03E00008,00000000]()
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_884D52C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884D52C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D530 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 497522
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_88253FC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88253FC - addiu      $sp, $sp, -32
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825400 - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825404 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825408 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882540C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825410 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825414 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825418 - sw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882541C - sw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825420 - lui        $a1, 0x0882 <=> li $a1, 0x08820000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825424 - addiu      $a1, $a1, 22320
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825428 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882542C - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825430 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825434 - jal        0x08833454
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825438 - addiu      $t0, $zr, 12288 <=> li $t0, 12288
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882543C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825440 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825444 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825448 - addiu      $a0, $a0, -13960
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882544C - addiu      $a1, $a1, -14000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825450 - addiu      $a3, $a3, 29632
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825454 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825458 - bgtz       $v0, 0x08825478
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882545C - addiu      $a2, $zr, 119 <=> li $a2, 119
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825460 - jal        0x08826C9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825464 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825468 - jal        0x089999C4 [sceKernelDelayThread]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882546C - addiu      $a0, $zr, 10000 <=> li $a0, 10000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8825470 - j          0x08825424
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825474 - lui        $a1, 0x0882 <=> li $a1, 0x08820000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825478 - sw         $v0, 0($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882547C - addiu      $v0, $s1, 48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825480 - lui        $s3, 0x08B3 <=> li $s3, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825484 - sw         $s2, 28($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825488 - lwl        $v1, 3($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882548C - lwl        $a0, 7($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825490 - lwl        $a1, 11($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825494 - lwl        $a2, 15($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825498 - lwr        $v1, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882549C - lwr        $a0, 4($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254A0 - lwr        $a2, 12($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254A4 - lwr        $a1, 8($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254A8 - swl        $v1, 3($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254AC - swr        $v1, 0($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254B0 - swl        $a0, 7($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254B4 - swr        $a0, 4($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254B8 - swl        $a1, 11($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254BC - swr        $a1, 8($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254C0 - swl        $a2, 15($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254C4 - swr        $a2, 12($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254C8 - sb         $zr, 63($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254CC - lw         $a0, 12484($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254D0 - sw         $zr, 40($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88254D4 - jal        0x088252A4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254D8 - sb         $zr, 44($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88254DC - bgez       $v0, 0x088254F4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254E0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254E4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88254E8 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254EC - addiu      $a0, $a0, 12424
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254F0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88254F4 - lw         $v1, 12480($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254F8 - sw         $zr, 16($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88254FC - sw         $v1, 20($s1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825500 - beq        $v1, $zr, 0x0882550C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825504 - sw         $s1, 12480($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825508 - sw         $s1, 16($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882550C - jal        0x0882531C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825510 - lw         $a0, 12484($s3)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825514 - bgezl      $v0, 0x0882552C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825518 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882551C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825520 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825524 - addiu      $a0, $a0, 12408
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825528 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882552C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825530 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825534 - addu       $a3, $s0, $zr <=> move $a3, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825538 - lw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882553C - lw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825540 - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825544 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825548 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882554C - addiu      $a0, $a0, -13900
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825550 - addiu      $a1, $a1, 29632
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825554 - j          0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825558 - addiu      $sp, $sp, 32
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D38 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8833454
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833454 - addiu      $sp, $sp, -32
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833458 - addiu      $v0, $a3, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883345C - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833460 - sltiu      $v0, $v0, 96
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833464 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833468 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883346C - sw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833470 - addiu      $a0, $a0, 19760
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833474 - addu       $s3, $t0, $zr <=> move $s3, $t0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833478 - sw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883347C - addu       $s2, $a3, $zr <=> move $s2, $a3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833480 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833484 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833488 - bne        $v0, $zr, 0x08833498
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883348C - sw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833490 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833494 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833498 - lui        $t0, 0x0040 <=> li $t0, 0x00400000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x883349C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334A0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334A4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334A8 - addu       $a3, $s3, $zr <=> move $a3, $s3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334AC - lw         $ra, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334B0 - lw         $s3, 12($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334B4 - lw         $s2, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334B8 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334BC - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334C0 - ori        $t0, $t0, 16384
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334C4 - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88334C8 - j          0x08999A5C [sceKernelCreateThread]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334CC - addiu      $sp, $sp, 32
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A5C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A60 - syscall    0x04631 [sceKernelCreateThread]
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread name='Back', entry_addr=0x8825730, initPriority=0x2A, stackSize=0x3000, attr=0x404000, option_addr=0x0
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='ThreadMan-Stack-0x1f-Back', type=PSP_SMEM_High, size=0x3000, addr=0x00000000: returns 0x09FFB000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateThread SceUID=0x1F, name='Back', PC=0x08825730, attr=0x404000, priority=0x2A, stackSize=0x3000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread inheriting user mode
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_88252A4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88252A4 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88252A8 - j          0x089998CC [sceKernelLockLwMutex]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88252AC - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882531C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882531C - j          0x089998DC [sceKernelUnlockLwMutex]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825320 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 508424
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8847A6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847A6C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A70 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A74 - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A78 - addiu      $a0, $a0, 1768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A7C - addiu      $a1, $a1, 32488
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A80 - sw         $ra, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A84 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A88 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A8C - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A90 - jal        0x08828E94
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A94 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847A98 - jal        0x0882D4E8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847A9C - andi       $s0, $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AA0 - jal        0x0882B018
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AA4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AA8 - jal        0x08848018
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AAC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AB0 - jal        0x0883431C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AB4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AB8 - jal        0x0882A0B8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847ABC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AC0 - jal        0x08825E9C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AC4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AC8 - jal        0x0882D3F0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847ACC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AD0 - jal        0x08834214
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AD4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AD8 - jal        0x0882CFEC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847ADC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AE0 - jal        0x08827064
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AE4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AE8 - jal        0x088331EC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AEC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AF0 - jal        0x08829024
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AF4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847AF8 - jal        0x0882AFCC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847AFC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B00 - jal        0x088309B8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B04 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B08 - jal        0x088211E8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B0C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B10 - jal        0x08822324
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B14 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B18 - jal        0x088226B8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B1C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B20 - jal        0x08820D58
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B24 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B28 - jal        0x08822B6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B2C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B30 - jal        0x088211E0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B34 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B38 - jal        0x088226C0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B3C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B40 - jal        0x08822DC0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B44 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B48 - jal        0x088233EC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B4C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B50 - jal        0x08823F24
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B54 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B58 - jal        0x08846928
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B5C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B60 - jal        0x08838AE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B64 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B68 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B6C - addiu      $a1, $zr, -1 <=> li $a1, -1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B70 - jal        0x088421D8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B74 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B78 - addiu      $a0, $zr, 768 <=> li $a0, 768
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B7C - ori        $a1, $zr, -32759 <=> li $a1, 32777
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B80 - jal        0x088411A4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B84 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B88 - jal        0x0883B540
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B8C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B90 - jal        0x08840430
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B94 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847B98 - jal        0x08842AD4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847B9C - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BA0 - jal        0x0883AADC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BA4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BA8 - jal        0x088FDE3C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BAC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BB0 - jal        0x08843824
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BB4 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BB8 - jal        0x08844BEC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BBC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BC0 - jal        0x08851A84
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BC4 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BC8 - jal        0x0884D534
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BCC - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BD0 - lui        $a0, 0x089A <=> li $a0, 0x089A0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BD4 - lui        $a1, 0x0013 <=> li $a1, 0x00130000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BD8 - addiu      $a0, $a0, 13136
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BDC - addiu      $a1, $a1, 32704
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BE0 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BE4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BE8 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BEC - jal        0x08844DE0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BF0 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BF4 - jal        0x0885865C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847BF8 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847BFC - jal        0x0885A204
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C00 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C04 - jal        0x0885BD1C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C08 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C0C - jal        0x088584A8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C10 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C14 - jal        0x0886ABAC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C18 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C1C - jal        0x08864294
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C20 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C24 - jal        0x088641C4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C28 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C2C - jal        0x088586A0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C30 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C34 - jal        0x08861788
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C38 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C3C - jal        0x088B2B24
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C40 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C44 - jal        0x0888E25C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C48 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C4C - jal        0x0887FD00
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C50 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C54 - jal        0x0889E480
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C58 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C5C - jal        0x08894074
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C60 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C64 - jal        0x088AC978
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C68 - and        $s0, $s0, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C6C - jal        0x088479A4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C70 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C74 - jal        0x08834B5C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C78 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C7C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847C80 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C84 - addiu      $a0, $a0, 1776
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C88 - and        $v0, $s0, $s1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C8C - lw         $ra, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C90 - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C94 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C98 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847C9C - addiu      $sp, $sp, 16
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 510947
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8828E94
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E98 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E9C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EA0 - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EA4 - addiu      $a0, $a0, -12788
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EA8 - addiu      $a1, $a1, -12772
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EAC - addiu      $a3, $a3, 29772
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EB0 - sw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828EB4 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EB8 - addiu      $a2, $zr, 72 <=> li $a2, 72
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828EBC - jal        0x08828D3C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EC0 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EC4 - lw         $ra, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EC8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828ECC - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828ED0 - addiu      $sp, $sp, 16
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 515044
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8828D3C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828D3C - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D40 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D44 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D48 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828D4C - beq        $a0, $v0, 0x08828DBC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D50 - sw         $ra, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D54 - slti       $v0, $a0, 2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828D58 - beq        $v0, $zr, 0x08828D70
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D5C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828D60 - beql       $a0, $zr, 0x08828D90
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D64 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8828D68 - j          0x08828D80
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D6C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8828D70 - beq        $a0, $v0, 0x08828DEC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D74 - addiu      $v0, $zr, 3 <=> li $v0, 3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828D78 - beq        $a0, $v0, 0x08828E1C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D7C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8828D80 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D84 - addiu      $a0, $a0, 13120
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828D88 - j          0x08828E74
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D8C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828D90 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D94 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D98 - addiu      $a0, $a0, -12748
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828D9C - addiu      $a1, $a1, -12772
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DA0 - addiu      $a2, $zr, 121 <=> li $a2, 121
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828DA4 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DA8 - addiu      $a3, $a3, 29756
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DAC - addiu      $a0, $zr, 190 <=> li $a0, 190
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DB0 - addiu      $a1, $zr, 111 <=> li $a1, 111
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828DB4 - j          0x08828E48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DB8 - addiu      $a2, $zr, 95 <=> li $a2, 95
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828DBC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DC0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DC4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DC8 - addiu      $a0, $a0, -12728
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DCC - addiu      $a1, $a1, -12772
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DD0 - addiu      $a2, $zr, 126 <=> li $a2, 126
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828DD4 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DD8 - addiu      $a3, $a3, 29756
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DDC - addiu      $a0, $zr, 222 <=> li $a0, 222
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DE0 - addiu      $a1, $zr, 222 <=> li $a1, 222
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828DE4 - j          0x08828E48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DE8 - addiu      $a2, $zr, 111 <=> li $a2, 111
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828DEC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DF0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DF4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DF8 - addiu      $a0, $a0, -12708
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828DFC - addiu      $a1, $a1, -12772
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E00 - addiu      $a2, $zr, 131 <=> li $a2, 131
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828E04 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E08 - addiu      $a3, $a3, 29756
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E0C - addiu      $a0, $zr, 266 <=> li $a0, 266
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E10 - addiu      $a1, $zr, 266 <=> li $a1, 266
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828E14 - j          0x08828E48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E18 - addiu      $a2, $zr, 133 <=> li $a2, 133
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828E1C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E20 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E24 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E28 - addiu      $a0, $a0, -12688
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E2C - addiu      $a1, $a1, -12772
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E30 - addiu      $a2, $zr, 136 <=> li $a2, 136
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828E34 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E38 - addiu      $a3, $a3, 29756
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E3C - addiu      $a0, $zr, 333 <=> li $a0, 333
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E40 - addiu      $a1, $zr, 333 <=> li $a1, 333
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E44 - addiu      $a2, $zr, 166 <=> li $a2, 166
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8828E48 - jal        0x0899A154 [scePower_469989AD]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E4C - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828E50 - bnel       $v0, $zr, 0x08828E74
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E54 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828E58 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8828E5C - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E60 - addiu      $a0, $a0, -12664
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E64 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E68 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828E6C - j          0x08828E80
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E70 - sw         $s0, 13116($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8828E74 - jal        0x08826CF8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E78 - addiu      $a0, $a0, -12656
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E7C - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828E80 - lw         $ra, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E84 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E88 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E8C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828E90 - addiu      $sp, $sp, 16
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 520538
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_899A154
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A154 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A158 - syscall    0x0466C [scePower_469989AD]
17:43:38 DEBUG hle.scePower - Main_d - scePower_469989AD pllClock=0x14D, cpuClock=0x14D, busClock=0xA6
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 525213
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_882D4E8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D4E8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4EC - addiu      $sp, $sp, -16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4F0 - addiu      $a0, $a0, -9480
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4F4 - sw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4F8 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4FC - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D500 - sw         $ra, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D504 - jal        0x0882379C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D508 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D50C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D510 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D514 - addiu      $a0, $a0, 16444
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D518 - bne        $v0, $zr, 0x0882D528
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D51C - sw         $v0, 12508($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D520 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D524 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D528 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D52C - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D530 - addiu      $a0, $a0, -9472
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D534 - addiu      $a1, $a1, -10736
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D538 - jal        0x089999E4 [sceKernelCreateCallback]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D53C - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D540 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D544 - addiu      $a0, $a0, 16428
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D548 - bgtz       $v0, 0x0882D558
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D54C - sw         $v0, 16392($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D550 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D554 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D558 - lw         $a1, 16392($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D55C - jal        0x0899A14C [scePowerRegisterCallback]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D560 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D564 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D568 - beq        $v0, $zr, 0x0882D578
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D56C - addiu      $a0, $a0, 16412
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D570 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D574 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D578 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D57C - sw         $zr, -23036($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D580 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D584 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D588 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D58C - sw         $v1, 16388($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D590 - addiu      $a0, $a0, -9460
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D594 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D598 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D59C - addiu      $a1, $zr, 512 <=> li $a1, 512
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5A0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5A4 - sw         $zr, -23024($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D5A8 - jal        0x08999A6C [sceKernelCreateEventFlag]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5AC - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5B0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5B4 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5B8 - addiu      $a0, $a0, 16396
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D5BC - bgtz       $v0, 0x0882D5CC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5C0 - sw         $v0, -22888($v1)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D5C4 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5C8 - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D5CC - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5D0 - addiu      $a0, $s1, -23016
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5D4 - addiu      $a2, $a2, -9448
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D5D8 - jal        0x088253FC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5DC - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5E0 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5E4 - addiu      $a0, $s1, -23016
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5E8 - addiu      $a1, $a1, -10140
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5EC - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D5F0 - jal        0x08825570
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5F4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5F8 - lw         $ra, 8($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D5FC - lw         $s1, 4($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D600 - lw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D604 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D608 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D60C - addiu      $sp, $sp, 16
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32FE0, name='power', attr=0x300, count=0x0, option=0x00000000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_89999E4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89999E4 - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x89999E8 - syscall    0x045C6 [sceKernelCreateCallback]
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateCallback name='powerProc', func_addr=0x882D610, user_arg_addr=0x0
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateCallback uid:0x22, name:'powerProc', thread:'Main', PC:0882D610, $a0:00000000, $a1: 00000000, $a2: 00000000
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_899A14C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A14C - jr         $ra
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A150 - syscall    0x04699 [scePowerRegisterCallback]
17:43:38  INFO hle.scePower - Main_d - scePowerRegisterCallback slot=0x0, uid=0x22
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelNotifyCallback(type=4) calling checkCallbacks
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateEventFlag name='PowerLock', attr=0x200, initPattern=0x0, option=0x00000000
17:43:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread name='PowerLocker', entry_addr=0x8825730, initPriority=0x10, stackSize=0x3000, attr=0x404000, option_addr=0x0
17:43:38 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='ThreadMan-Stack-0x24-PowerLocker', type=PSP_SMEM_High, size=0x3000, addr=0x00000000: returns 0x09FF8000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateThread SceUID=0x24, name='PowerLocker', PC=0x08825730, attr=0x404000, priority=0x10, stackSize=0x3000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread inheriting user mode
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 542732
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:38 DEBUG compiler - Main_d - Compiling _S1_2_8825570
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825570 - addiu      $sp, $sp, -48
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825574 - sw         $s4, 32($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825578 - lui        $s4, 0x08B3 <=> li $s4, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882557C - sw         $s0, 16($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825580 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825584 - lw         $a0, 12484($s4)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825588 - sw         $s3, 28($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882558C - addu       $s3, $a1, $zr <=> move $s3, $a1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825590 - sw         $s2, 24($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825594 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825598 - sw         $s1, 20($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882559C - sw         $ra, 36($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88255A0 - jal        0x088252A4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255A4 - addu       $s1, $a3, $zr <=> move $s1, $a3
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88255A8 - bgezl      $v0, 0x088255C0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255AC - lw         $v0, 40($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88255B0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88255B4 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255B8 - addiu      $a0, $a0, 12504
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255BC - lw         $v0, 40($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88255C0 - beq        $v0, $zr, 0x088255E4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255C4 - sltu       $v1, $zr, $s2 <=> move $v1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88255C8 - jal        0x0882531C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255CC - lw         $a0, 12484($s4)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88255D0 - bgezl      $v0, 0x088256AC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255D4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88255D8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88255DC - j          0x08825668
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255E0 - addiu      $a0, $a0, 12488
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88255E4 - beq        $v1, $zr, 0x088255F4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255E8 - sw         $s3, 4($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88255EC - beq        $s1, $zr, 0x088255F8
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255F0 - addu       $v0, $s2, $zr <=> move $v0, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88255F4 - addiu      $v0, $s0, 64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88255F8 - sw         $v0, 8($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88255FC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825600 - sw         $v0, 40($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825604 - beq        $v1, $zr, 0x08825624
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825608 - sw         $s1, 12($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882560C - beql       $s1, $zr, 0x08825628
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825610 - lw         $a0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825614 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825618 - sll        $a2, $s1, 0x0002
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882561C - jal        0x08936B00
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825620 - addiu      $a0, $s0, 64
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825624 - lw         $a0, 0($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825628 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882562C - addu       $a2, $sp, $zr <=> move $a2, $sp
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825630 - jal        0x08999A0C [sceKernelStartThread]
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825634 - sw         $s0, 0($sp)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825638 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882563C - lui        $v0, 0x8002 <=> li $v0, 0x80020000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825640 - ori        $v0, $v0, 420
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825644 - bne        $v1, $v0, 0x08825678
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825648 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882564C - lw         $a0, 12484($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825650 - jal        0x0882531C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825654 - sw         $zr, 40($s0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825658 - bgezl      $v0, 0x088256AC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882565C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825660 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825664 - addiu      $a0, $a0, 12472
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8825668 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882566C - nop
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825670 - j          0x088256AC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825674 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8825678 - bgez       $v1, 0x08825688
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882567C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825680 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825684 - addiu      $a0, $a0, 12456
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825688 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882568C - jal        0x0882531C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825690 - lw         $a0, 12484($v0)
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825694 - bgez       $v0, 0x088256AC
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825698 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x882569C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88256A0 - jal        0x08826E6C
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256A4 - addiu      $a0, $a0, 12440
17:43:38 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256A8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88256AC - lw         $ra, 36($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256B0 - lw         $s4, 32($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256B4 - lw         $s3, 28($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256B8 - lw         $s2, 24($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256BC - lw         $s1, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256C0 - lw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256C4 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256C8 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88256CC - addiu      $sp, $sp, 48
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelStartThread uid=0x24, len=0x4, data_addr=0x9FBFA90
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread SceUID=0x24, name='PowerLocker', dataLen=0x4, data=0x09FBFA90, gp=0x08B3A890
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread switching in thread immediately
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:39 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=549974
17:43:39 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:39 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_8825730
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x8825730 - addiu      $sp, $sp, -48
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825734 - sw         $s2, 24($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825738 - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882573C - sw         $s3, 28($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825740 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825744 - lw         $a0, 12484($s2)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825748 - sw         $fp, 32($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882574C - addu       $fp, $sp, $zr <=> move $fp, $sp
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825750 - sw         $ra, 36($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825754 - sw         $s1, 20($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825758 - sw         $s0, 16($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882575C - jal        0x088252A4
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825760 - lw         $s1, 0($a1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x8825764 - bgezl      $v0, 0x0882577C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825768 - lw         $a0, 12484($s2)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882576C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825770 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825774 - addiu      $a0, $a0, 12648
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825778 - lw         $a0, 12484($s2)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882577C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825780 - jal        0x0882531C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825784 - sw         $v0, 40($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x8825788 - bgezl      $v0, 0x088257A0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882578C - addiu      $sp, $sp, -912
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x8825790 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825794 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825798 - addiu      $a0, $a0, 12616
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882579C - addiu      $sp, $sp, -912
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x88257A0 - jal        0x089372F0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257A4 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x88257A8 - jal        0x0899992C [sceKernelGetModuleId]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257AC - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257B0 - sw         $v0, 892($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257B4 - sw         $sp, 4($k0)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x88257B8 - jal        0x08827090
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257BC - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257C0 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x88257C4 - beql       $s3, $v0, 0x088257DC
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257C8 - lw         $a2, 8($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x88257CC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x88257D0 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257D4 - addiu      $a0, $a0, 12584
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257D8 - lw         $a2, 8($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x88257DC - lw         $a3, 12($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257E0 - addiu      $s0, $s1, 48
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257E4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257E8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x88257EC - jal        0x08826CF8
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257F0 - addiu      $a0, $a0, -13840
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257F4 - lw         $v0, 4($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257F8 - jalr       $ra, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88257FC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825800 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825804 - addiu      $a0, $a0, -13792
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825808 - jal        0x08826CF8
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882580C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825810 - jal        0x088252A4
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825814 - lw         $a0, 12484($s2)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x8825818 - bgezl      $v0, 0x08825830
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882581C - lw         $a0, 12484($s2)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x8825820 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825824 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825828 - addiu      $a0, $a0, 12568
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882582C - lw         $a0, 12484($s2)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x8825830 - jal        0x0882531C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825834 - sw         $zr, 40($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x8825838 - bgezl      $v0, 0x08825850
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882583C - lbu        $v0, 44($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x8825840 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825844 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825848 - addiu      $a0, $a0, 12552
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882584C - lbu        $v0, 44($s1)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v> 0x8825850 - beq        $v0, $zr, 0x0882587C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825854 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825858 - jal        0x08935F64
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882585C - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825860 - jal        0x08938508
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825864 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825868 - jal        0x08999AA4 [sceKernelExitDeleteThread]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882586C - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825870 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x8825874 - j          0x0882589C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825878 - addiu      $a0, $a0, 12536
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x882587C - jal        0x08935F64
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825880 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x8825884 - jal        0x08938508
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825888 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882588C - jal        0x08999B04 [sceKernelExitThread]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825890 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825894 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825898 - addiu      $a0, $a0, 12520
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x882589C - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258A0 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258A4 - addu       $sp, $fp, $zr <=> move $sp, $fp
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258A8 - lw         $ra, 36($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258AC - lw         $fp, 32($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258B0 - lw         $s3, 28($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258B4 - lw         $s2, 24($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258B8 - lw         $s1, 20($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258BC - lw         $s0, 16($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258C4 - jr         $ra
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x88258C8 - addiu      $sp, $sp, 48
17:43:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=554702
17:43:39 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:43:39 DEBUG hle.ThreadManForUser - Main_d - onLwMutexModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=LwMutex (0x001D) (forever), doCallbacks=false)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:39 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=559684
17:43:39 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:39 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_899992C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x899992C - jr         $ra
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8999930 - syscall    0x04780 [sceKernelGetModuleId]
17:43:39 DEBUG hle.ModuleMgrForUser - PowerLocker_24 - sceKernelGetModuleId
17:43:39 DEBUG hle.ModuleMgrForUser - PowerLocker_24 - sceKernelGetModuleId returning 0x1
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 566345
17:43:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_882D864
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D864 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D868 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D86C - addiu      $sp, $sp, -32
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D870 - addiu      $a0, $a0, -9436
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D874 - addiu      $a1, $a1, 30140
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D878 - sw         $ra, 24($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D87C - sw         $s1, 20($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D880 - jal        0x08826CF8
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D884 - sw         $s0, 16($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D888 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x882D88C - jal        0x0882D7EC
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D890 - addiu      $a1, $zr, -1 <=> li $a1, -1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile ^  0x882D894 - beq        $v0, $zr, 0x0882D888
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D898 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D89C - jal        0x0899A2F4 [sceKernelPowerLock]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8A0 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8A4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8A8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8AC - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8B0 - addiu      $a1, $a1, -9504
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8B4 - addiu      $a3, $a3, 30140
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8B8 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D8BC - bgez       $v0, 0x0882D8D0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8C0 - addiu      $a2, $zr, 291 <=> li $a2, 291
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D8C8 - j          0x0882D93C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8CC - addiu      $a0, $a0, -9416
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x882D8D0 - jal        0x0882D7B0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8D4 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D8D8 - jal        0x08825964
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8DC - addiu      $a0, $zr, 1000 <=> li $a0, 1000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8E0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8E4 - lw         $a0, -22888($v0)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8E8 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8EC - addiu      $a1, $zr, 2 <=> li $a1, 2
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D8F0 - jal        0x08999A2C [sceKernelPollEventFlag]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8F4 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8F8 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D8FC - lui        $v0, 0x8002 <=> li $v0, 0x80020000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D900 - ori        $v0, $v0, 431
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile ^  0x882D904 - beql       $v1, $v0, 0x0882D88C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D908 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D90C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D910 - bgez       $v1, 0x0882D94C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D914 - addiu      $a0, $a0, 16588
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D918 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D91C - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D920 - j          0x0882D954
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D924 - lui        $s1, 0x08AF <=> li $s1, 0x08AF0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D928 - addiu      $a0, $a0, -9356
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D92C - addiu      $a1, $s0, -9504
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D930 - addiu      $a3, $s1, 30140
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D934 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D938 - addiu      $a2, $zr, 304 <=> li $a2, 304
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x882D93C - jal        0x08826C9C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D940 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile ^  0x882D944 - j          0x0882D88C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D948 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D94C - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D950 - lui        $s1, 0x08AF <=> li $s1, 0x08AF0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D954 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D958 - addiu      $a0, $a0, -9296
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D95C - addiu      $a1, $s0, -9504
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D960 - addiu      $a2, $zr, 301 <=> li $a2, 301
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D964 - jal        0x08826CF8
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D968 - addiu      $a3, $s1, 30140
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D96C - jal        0x0899A2DC [sceKernelPowerUnlock]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D970 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile ^  0x882D974 - bgezl      $v0, 0x0882D88C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D978 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile ^> 0x882D97C - j          0x0882D928
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D980 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 572171
17:43:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:39 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_882D7EC
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D7EC - addiu      $sp, $sp, -32
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D7F0 - sw         $ra, 16($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D7F4 - addu       $v1, $a1, $zr <=> move $v1, $a1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D7F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D7FC - addu       $a1, $a0, $zr <=> move $a1, $a0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D800 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D804 - addiu      $a3, $sp, 4
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D808 - lw         $a0, -22888($v0)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D80C - bltz       $v1, 0x0882D81C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D810 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D814 - sw         $v1, 0($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D818 - addu       $t0, $sp, $zr <=> move $t0, $sp
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <> 0x882D81C - jal        0x08999A54 [sceKernelWaitEventFlag]
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D820 - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D824 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D828 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D82C - ori        $v0, $v0, 424
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D830 - beq        $a1, $v0, 0x0882D854
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D834 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D838 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D83C - addiu      $a0, $a0, 16572
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v  0x882D840 - bgez       $a1, 0x0882D854
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D844 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile <  0x882D848 - jal        0x08826E6C
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D84C - nop
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D850 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x882D854 - lw         $ra, 16($sp)
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D858 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D85C - jr         $ra
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x882D860 - addiu      $sp, $sp, 32
17:43:39 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_8999A54
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x8999A54 - jr         $ra
17:43:39 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8999A58 - syscall    0x045E4 [sceKernelWaitEventFlag]
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=578936
17:43:39 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_882B018
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B018 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B01C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B020 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B024 - addiu      $a0, $a0, -11180
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B028 - addiu      $a1, $a1, 29916
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B02C - sw         $ra, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B030 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B034 - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B038 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B03C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B040 - addiu      $a0, $a0, -11176
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B044 - addiu      $a1, $a1, -20324
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B048 - jal        0x089999E4 [sceKernelCreateCallback]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B04C - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B050 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B054 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B058 - addiu      $a0, $a0, 15160
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B05C - bgtz       $v0, 0x0882B06C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B060 - sw         $v0, 15140($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B064 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B068 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882B06C - jal        0x0899990C [sceKernelRegisterExitCallback]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B070 - lw         $a0, 15140($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B074 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882B078 - beq        $v0, $zr, 0x0882B088
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B07C - addiu      $a0, $a0, 15144
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882B080 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B084 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B088 - lw         $ra, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B08C - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B090 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B094 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B098 - addiu      $sp, $sp, 16
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 582811
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateCallback name='_homeProc', func_addr=0x882B09C, user_arg_addr=0x0
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateCallback uid:0x26, name:'_homeProc', thread:'Main', PC:0882B09C, $a0:00000000, $a1: 00000000, $a2: 00000000
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_899990C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899990C - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999910 - syscall    0x04652 [sceKernelRegisterExitCallback]
17:43:39 DEBUG hle.LoadExecForUser - Main_d - sceKernelRegisterExitCallback uid=0x26
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8848018
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848018 - addiu      $sp, $sp, -32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884801C - sw         $ra, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848020 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848024 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848028 - sw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884802C - addiu      $a0, $zr, 8 <=> li $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848030 - lw         $v0, -29360($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848034 - lw         $v0, 208($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848038 - jal        0x0899A39C [sceUtilityGetSystemParamInt]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884803C - lbu        $s0, 3($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848040 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848044 - bne        $v0, $zr, 0x08848054
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848048 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884804C - j          0x08848058
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848050 - lw         $a0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848054 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8848058 - jal        0x08847F7C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884805C - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848060 - addiu      $a0, $zr, 4 <=> li $a0, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8848064 - jal        0x0899A39C [sceUtilityGetSystemParamInt]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848068 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884806C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848070 - bne        $v0, $zr, 0x0884808C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848074 - addiu      $a0, $a0, -29068
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848078 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884807C - lw         $v1, -29360($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848080 - lw         $v0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8848084 - j          0x08848094
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848088 - sb         $v0, 2($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884808C - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848090 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8848094 - jal        0x08847D3C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848098 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884809C - lw         $ra, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480A0 - lw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480A4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480A8 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480AC - addiu      $sp, $sp, 32
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_899A39C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A39C - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A3A0 - syscall    0x046D7 [sceUtilityGetSystemParamInt]
17:43:39 DEBUG hle.sceUtility - Main_d - sceUtilityGetSystemParamInt id=0x8, valueAddr=0x09FBFAB0
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8847F7C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847E38 - addiu      $sp, $sp, -48
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E3C - sw         $ra, 32($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E40 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E44 - sw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E48 - lui        $s0, 0x08AF <=> li $s0, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E4C - sw         $s3, 28($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E50 - sw         $s2, 24($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E54 - sw         $s1, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E58 - lw         $a1, -29360($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E5C - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E60 - max        $v1, $a0, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E64 - lbu        $v0, 0($a1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E68 - sltu       $v0, $v1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E6C - movz       $v1, $zr, $v0 <=> move $v1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E70 - sll        $v0, $v1, 0x0002
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E74 - addu       $v0, $v0, $a1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E78 - lw         $s2, 208($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847E7C - jal        0x08847D3C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E80 - sb         $v1, 1($a1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E84 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E88 - addiu      $a0, $a0, 1840
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E8C - addiu      $a1, $s0, 32540
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847E90 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E94 - addiu      $a2, $s2, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847E98 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847E9C - jal        0x0899A39C [sceUtilityGetSystemParamInt]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EA0 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847EA4 - beq        $v0, $zr, 0x08847ED8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EA8 - lw         $s1, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EAC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EB0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EB4 - addiu      $a0, $a0, 1852
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EB8 - addiu      $a1, $a1, 1812
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EBC - addiu      $a3, $s0, 32540
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847EC0 - jal        0x08826C9C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EC4 - addiu      $a2, $zr, 950 <=> li $a2, 950
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EC8 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847ECC - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847ED0 - addiu      $a0, $a0, -29084
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847ED4 - addiu      $s1, $zr, -1 <=> li $s1, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847ED8 - addiu      $a0, $zr, 9 <=> li $a0, 9
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847EDC - jal        0x0899A39C [sceUtilityGetSystemParamInt]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EE0 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847EE4 - beq        $v0, $zr, 0x08847EFC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EE8 - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EEC - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847EF0 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EF4 - addiu      $a0, $a0, -29100
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847EF8 - addiu      $s0, $zr, -1 <=> li $s0, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847EFC - lui        $s3, 0x08B3 <=> li $s3, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F00 - lw         $v1, -29360($s3)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F04 - lbu        $v0, 172($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847F08 - bnel       $v0, $zr, 0x08847F10
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F0C - lbu        $s1, 2($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847F10 - lbu        $v0, 173($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847F14 - beq        $v0, $zr, 0x08847F28
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F18 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F1C - lw         $v0, 12($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F20 - andi       $s0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F24 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847F28 - lw         $v0, 30652($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F2C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F30 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F34 - movn       $s1, $v0, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F38 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F3C - addu       $a3, $s0, $zr <=> move $a3, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F40 - addiu      $a0, $a0, 1952
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847F44 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F48 - addiu      $a1, $a1, 32540
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F4C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847F50 - jal        0x08999F34 [sceImposeSetLanguageMode]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F54 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F58 - lw         $v0, -29360($s3)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F5C - lw         $ra, 32($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F60 - lw         $s3, 28($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F64 - lbu        $v0, 1($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F68 - lw         $s2, 24($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F6C - lw         $s1, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F70 - lw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F74 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F78 - addiu      $sp, $sp, 48
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847F7C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F80 - lw         $a3, -29360($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F84 - addu       $t1, $a0, $zr <=> move $t1, $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F88 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F8C - lbu        $t0, 0($a3)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847F90 - j          0x08847FB4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847F94 - addu       $v1, $a3, $zr <=> move $v1, $a3
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847F98 - lbu        $v0, 2($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847F9C - bne        $t1, $v0, 0x08847FB0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FA0 - addiu      $v1, $v1, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FA4 - lbu        $v0, 3($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847FA8 - beq        $a1, $v0, 0x08848010
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FAC - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FB0 - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FB4 - sltu       $v0, $a0, $t0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8847FB8 - bnel       $v0, $zr, 0x08847F98
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FBC - lw         $a2, 208($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FC0 - addu       $v1, $a3, $zr <=> move $v1, $a3
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847FC4 - j          0x08847FDC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FC8 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FCC - lbu        $v0, 2($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847FD0 - beq        $t1, $v0, 0x08848010
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FD4 - addiu      $v1, $v1, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FD8 - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FDC - sltu       $v0, $a0, $t0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8847FE0 - bnel       $v0, $zr, 0x08847FCC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FE4 - lw         $v0, 208($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FE8 - addu       $v1, $a3, $zr <=> move $v1, $a3
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847FEC - j          0x08848004
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FF0 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847FF4 - lbu        $v0, 3($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847FF8 - beq        $a1, $v0, 0x08848010
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847FFC - addiu      $v1, $v1, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848000 - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8848004 - sltu       $v0, $a0, $t0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8848008 - bnel       $v0, $zr, 0x08847FF4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x884800C - lw         $v0, 208($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8848010 - j          0x08847E38
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8848014 - nop
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8847D3C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847D3C - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D40 - sw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D44 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D48 - lw         $v1, -29360($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D4C - lbu        $v0, 1($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D50 - sll        $v0, $v0, 0x0002
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D54 - addu       $v0, $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D58 - lw         $v0, 208($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D5C - lw         $v0, 12($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D60 - andi       $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847D64 - beq        $v0, $zr, 0x08847D7C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D68 - addiu      $a0, $zr, 16384 <=> li $a0, 16384
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847D6C - jal        0x08829520
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D70 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847D74 - j          0x08847D88
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D78 - addiu      $a0, $zr, 8192 <=> li $a0, 8192
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847D7C - jal        0x08829520
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D80 - addiu      $a0, $zr, 8192 <=> li $a0, 8192
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D84 - addiu      $a0, $zr, 16384 <=> li $a0, 16384
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847D88 - jal        0x08829544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D8C - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D90 - lw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D94 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D98 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847D9C - addiu      $sp, $sp, 16
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8829520
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829520 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829524 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829528 - sw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882952C - jal        0x08829470
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829530 - addiu      $a1, $a1, 14548
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829534 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829538 - lw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882953C - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829540 - addiu      $sp, $sp, 16
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8829470
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829470 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829474 - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829478 - sltiu      $v0, $a0, 129
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882947C - beq        $v0, $zr, 0x088294BC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829480 - addiu      $v0, $zr, 4096 <=> li $v0, 4096
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829484 - addiu      $v0, $zr, 16 <=> li $v0, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829488 - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882948C - sltiu      $v0, $a0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829490 - beq        $v0, $zr, 0x088294AC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829494 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829498 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882949C - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294A0 - addiu      $v0, $zr, 8 <=> li $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294A4 - j          0x088294FC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294A8 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88294AC - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294B0 - addiu      $v0, $zr, 64 <=> li $v0, 64
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294B4 - j          0x088294FC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294B8 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88294BC - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294C0 - sltiu      $v0, $a0, 4097
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294C4 - beq        $v0, $zr, 0x088294EC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294C8 - addiu      $v0, $zr, 16384 <=> li $v0, 16384
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294CC - addiu      $v0, $zr, 1024 <=> li $v0, 1024
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294D0 - beq        $a0, $v0, 0x08829510
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294D4 - addiu      $v0, $zr, 256 <=> li $v0, 256
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294D8 - addiu      $v0, $zr, 2048 <=> li $v0, 2048
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294DC - bne        $a0, $v0, 0x08829508
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294E0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294E4 - j          0x08829510
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294E8 - addiu      $v0, $zr, 512 <=> li $v0, 512
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88294EC - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294F0 - ori        $v0, $zr, -32768 <=> li $v0, 32768
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88294F4 - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88294F8 - addiu      $v0, $zr, 8192 <=> li $v0, 8192
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88294FC - beq        $a0, $v0, 0x08829518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829500 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829504 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8829508 - j          0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882950C - addiu      $a0, $a0, 14632
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829510 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829514 - sw         $v0, 0($a1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829518 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882951C - sw         $a0, 0($a1)
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8829544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829544 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829548 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882954C - sw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829550 - jal        0x08829470
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829554 - addiu      $a1, $a1, 14544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829558 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882955C - lw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829560 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829564 - addiu      $sp, $sp, 16
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 596470
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.sceUtility - Main_d - sceUtilityGetSystemParamInt id=0x8, valueAddr=0x09FBFA80
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.sceUtility - Main_d - sceUtilityGetSystemParamInt id=0x9, valueAddr=0x09FBFA80
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 604457
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8999F34
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F34 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F38 - syscall    0x047D4 [sceImposeSetLanguageMode]
17:43:39 DEBUG hle.sceImpose - Main_d - sceImposeSetLanguageMode lang=0x0, button=0x0
17:43:39 DEBUG hle.sceImpose - Main_d - sceImposeSetLanguageMode lang=0(JAP), button=0
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.sceUtility - Main_d - sceUtilityGetSystemParamInt id=0x4, valueAddr=0x09FBFAB0
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_883431C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883431C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834320 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834324 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834328 - addiu      $a1, $a1, 30616
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883432C - addiu      $a0, $a0, -5364
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834330 - sw         $ra, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834334 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834338 - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883433C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834340 - jal        0x0882379C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834344 - addiu      $a0, $a0, -5360
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834348 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883434C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834350 - addiu      $a0, $a0, 20100
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834354 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834358 - bne        $v0, $zr, 0x08834368
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883435C - sw         $v0, 20740($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834360 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834364 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834368 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883436C - addiu      $a0, $a0, 20744
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834370 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834374 - jal        0x08936EE0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834378 - addiu      $a2, $zr, 128 <=> li $a2, 128
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883437C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834380 - jal        0x0882379C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834384 - addiu      $a0, $a0, -5348
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834388 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883438C - addiu      $a0, $a0, 20084
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834390 - bne        $v0, $zr, 0x088343A0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834394 - sw         $v0, 12524($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834398 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883439C - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88343A0 - jal        0x088252EC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343A4 - lw         $a0, 12524($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343A8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88343AC - bgez       $v0, 0x088343BC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343B0 - addiu      $a0, $a0, 20068
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88343B4 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343B8 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88343BC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343C0 - addiu      $a0, $a0, -5340
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343C4 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88343C8 - jal        0x0882E480
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343CC - addiu      $a2, $zr, 516 <=> li $a2, 516
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343D0 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343D4 - sw         $v0, 20736($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343D8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343DC - lw         $ra, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343E0 - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343E4 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343E8 - addiu      $sp, $sp, 16
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 617170
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32FC0, name='Vltmemlocal', attr=0x300, count=0x0, option=0x00000000
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32FA0, name='Vltmem', attr=0x300, count=0x0, option=0x00000000
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_88252EC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88252EC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88252F0 - j          0x089998CC [sceKernelLockLwMutex]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88252F4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FA0, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x28, name=Vltmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_882A0B8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A0B8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0BC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0C0 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0C4 - addiu      $a0, $a0, -12556
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0C8 - addiu      $a1, $a1, 29812
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0CC - sw         $ra, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0D0 - sw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A0D4 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0D8 - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A0DC - jal        0x08999F2C [sceGeEdramGetAddr]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0E0 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A0E4 - jal        0x08999EF4 [sceGeEdramGetSize]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0E8 - sw         $v0, -24332($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0EC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0F0 - addiu      $a0, $a0, -12528
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0F4 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A0F8 - addiu      $a2, $zr, 518 <=> li $a2, 518
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A0FC - jal        0x0882E480
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A100 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A104 - lw         $a1, -24332($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A108 - lui        $v1, 0x000D <=> li $v1, 0x000D0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A10C - ori        $v1, $v1, -32768
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A110 - subu       $a2, $s1, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A114 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A118 - addu       $a1, $a1, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A11C - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A120 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A124 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A128 - jal        0x0882FAE0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A12C - sw         $v0, -24336($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A130 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A134 - lw         $ra, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A138 - lw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A13C - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A140 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A144 - addiu      $sp, $sp, 16
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 637190
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8999F2C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F2C - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F30 - syscall    0x04731 [sceGeEdramGetAddr]
17:43:39 DEBUG hle.sceGe_user - Main_d - sceGeEdramGetAddr
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8999EF4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999EF4 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999EF8 - syscall    0x04730 [sceGeEdramGetSize]
17:43:39 DEBUG hle.sceGe_user - Main_d - sceGeEdramGetSize
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8825E9C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825E9C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EA0 - lui        $a1, 0x0882 <=> li $a1, 0x08820000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EA4 - lui        $a2, 0x0882 <=> li $a2, 0x08820000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EA8 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EAC - addiu      $a0, $a0, -13672
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EB0 - addiu      $a1, $a1, 23416
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EB4 - sw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825EB8 - jal        0x088343EC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EBC - addiu      $a2, $a2, 23984
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EC4 - lw         $ra, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825EC8 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825ECC - addiu      $sp, $sp, 16
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_88343EC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88343EC - addiu      $sp, $sp, -32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343F0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343F4 - sw         $s3, 12($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343F8 - addiu      $v1, $v0, 20744
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88343FC - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834400 - sw         $s2, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834404 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834408 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883440C - sw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834410 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834414 - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834418 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883441C - sw         $ra, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834420 - lw         $v0, 0($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8834424 - beq        $v0, $zr, 0x08834438
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834428 - addiu      $v1, $v1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883442C - addiu      $s0, $s0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8834430 - bnel       $s0, $a0, 0x08834424
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834434 - lw         $v0, 0($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834438 - slti       $v0, $s0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883443C - bne        $v0, $zr, 0x0883444C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834440 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834444 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834448 - addiu      $a0, $a0, 20116
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883444C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834450 - lw         $a0, 20724($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834454 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834458 - sll        $v1, $s0, 0x0004
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883445C - addiu      $v0, $v0, 20744
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834460 - addu       $v1, $v1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834464 - sw         $s2, 8($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834468 - sw         $s3, 0($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883446C - beq        $a0, $zr, 0x08834494
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834470 - sw         $s1, 4($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834474 - addu       $t9, $s1, $zr <=> move $t9, $s1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834478 - lw         $ra, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883447C - lw         $s3, 12($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834480 - lw         $s2, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834484 - lw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834488 - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883448C - jr         $t9
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834490 - addiu      $sp, $sp, 32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834494 - lw         $ra, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834498 - lw         $s3, 12($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883449C - lw         $s2, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88344A0 - lw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88344A4 - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88344A8 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88344AC - addiu      $sp, $sp, 32
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_882D3F0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D3F0 - addiu      $sp, $sp, -32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3F4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3F8 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3FC - sw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D400 - addiu      $a0, $a0, -9608
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D404 - addiu      $a1, $a1, 30132
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D408 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D40C - sw         $s1, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D410 - sw         $ra, 24($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D414 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D418 - lui        $s1, 0x08B2 <=> li $s1, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D41C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D420 - lw         $v0, -23040($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D424 - beq        $v0, $zr, 0x0882D434
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D428 - addiu      $a0, $a0, 16372
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D42C - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D430 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D434 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D438 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D43C - addiu      $a0, $a0, -9512
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D440 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D444 - addiu      $a1, $a1, -11632
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D448 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D44C - jal        0x089999E4 [sceKernelCreateCallback]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D450 - sw         $v0, -23040($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D454 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D458 - addiu      $a0, $a0, 16356
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D45C - bgtz       $v0, 0x0882D46C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D460 - sw         $v0, 16304($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D464 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D468 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D46C - lw         $v0, 16304($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D470 - lui        $a1, 0x0241 <=> li $a1, 0x02410000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D474 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D478 - addiu      $a0, $a0, -9600
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D47C - ori        $a1, $a1, 22561
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D480 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D484 - addiu      $a3, $zr, 4 <=> li $a3, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D488 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D48C - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D490 - jal        0x08999864 [sceIoDevctl]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D494 - sw         $v0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D498 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D49C - beq        $v0, $zr, 0x0882D4AC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4A0 - addiu      $a0, $a0, 16340
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D4A4 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4A8 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882D4AC - jal        0x08999A84 [sceKernelDelayThreadCB]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4B0 - addiu      $a0, $zr, 1000 <=> li $a0, 1000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4B4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4B8 - lw         $v1, -23048($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4BC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4C0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4C4 - addiu      $a0, $a0, -9592
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D4C8 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4CC - sw         $v1, -23044($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4D0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4D4 - lw         $ra, 24($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4D8 - lw         $s1, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4DC - lw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4E0 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D4E4 - addiu      $sp, $sp, 32
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 658236
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateCallback name='msProc', func_addr=0x882D290, user_arg_addr=0x0
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateCallback uid:0x29, name:'msProc', thread:'Main', PC:0882D290, $a0:00000000, $a1: 00000000, $a2: 00000000
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8999864
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999864 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999868 - syscall    0x045A5 [sceIoDevctl]
17:43:39 DEBUG hle.IoFileMgrForUser - Main_d - sceIoDevctl devicename=0x08ADDA80('fatms0:'), cmd=0x2415821, indata_addr=0x9FBFAB0, inlen=0x4, outdata_addr=0x0, outlen=0x0
17:43:39 DEBUG hle.IoFileMgrForUser - Main_d - sceIoDevctl indata[0]=0x00000029
17:43:39 DEBUG hle.IoFileMgrForUser - Main_d - sceIoDevctl register memorystick insert/eject callback (fatms0)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelNotifyCallback(type=3) calling checkCallbacks
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8999A84
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A84 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A88 - syscall    0x045D6 [sceKernelDelayThreadCB]
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x3E8
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=true
17:43:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Entering callback type 3 uid:0x29, name:'msProc', thread:'Main', PC:0882D290, $a0:00000001, $a1: 00000001, $a2: 00000000 for thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=Delay (delay 1000 us, rest 0 us), doCallbacks=true) (current thread is Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=Delay (delay 1000 us, rest 0 us), doCallbacks=true))
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Execute callback 0x0882D290($a0=0x00000001, $a1=0x00000001, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@5de1f6c1, returnVoid=true
17:43:39 DEBUG  runtime - Main_d - Start of Callback 0x0882D290
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_882D290
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D290 - lui        $v0, 0x8001 <=> li $v0, 0x80010000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D294 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D298 - ori        $v0, $v0, -20474
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D29C - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2A0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D2A4 - beq        $a1, $v0, 0x0882D2B8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2A8 - sw         $ra, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2AC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D2B0 - bne        $a1, $v0, 0x0882D318
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2B4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D2B8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2BC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2C0 - addiu      $a0, $a0, -9588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D2C4 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2C8 - addiu      $a1, $a1, 30124
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2CC - slti       $v0, $s0, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D2D0 - bne        $v0, $zr, 0x0882D2DC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2D4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2D8 - sw         $zr, -23044($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D2DC - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2E0 - lw         $v0, -23048($a1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D2E4 - bne        $v0, $zr, 0x0882D300
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2E8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2EC - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2F0 - lw         $v0, -23052($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2F4 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2F8 - sw         $v0, -23052($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D2FC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D300 - lw         $v1, -23044($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D304 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D308 - sw         $a0, -23048($a1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D30C - andi       $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D310 - j          0x0882D354
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D314 - sw         $v1, -23044($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D318 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D31C - addiu      $a0, $a0, -9576
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D320 - jal        0x08826CF8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D324 - addiu      $a1, $a1, 30124
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D328 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D32C - lw         $v0, -23048($a0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D330 - beq        $v0, $zr, 0x0882D34C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D334 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D338 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D33C - lw         $v0, -23052($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D340 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D344 - sw         $v0, -23052($v1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D348 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D34C - sw         $zr, -23044($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D350 - sw         $zr, -23048($a0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D354 - lw         $ra, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D358 - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D35C - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D360 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D364 - addiu      $sp, $sp, 16
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 677887
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG  runtime - Main_d - End of Callback 0x0882D290
17:43:39 DEBUG hle.ThreadManForUser - Main_d - AfterCallAction: leaving thread in RUNNING state: Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false)
17:43:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 687863
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_8834214
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834214 - addiu      $sp, $sp, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834218 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883421C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834220 - sw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834224 - addiu      $a0, $a0, -5416
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834228 - addiu      $a1, $a1, 30608
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883422C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834230 - sw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834234 - sw         $ra, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834238 - jal        0x0893747C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883423C - lui        $s1, 0x08B2 <=> li $s1, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834240 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834244 - lw         $v0, 20708($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834248 - beq        $v0, $zr, 0x08834258
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883424C - addiu      $a0, $a0, 20052
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834250 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834254 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834258 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883425C - jal        0x088335FC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834260 - sw         $v0, 20708($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834264 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834268 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883426C - addiu      $a0, $a0, -5408
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834270 - addiu      $a1, $a1, 13568
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834274 - jal        0x089999E4 [sceKernelCreateCallback]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834278 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883427C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834280 - addiu      $a0, $a0, 20036
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834284 - bgtz       $v0, 0x08834294
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834288 - sw         $v0, 19808($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883428C - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834290 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8834294 - jal        0x0899A324 [sceUmdRegisterUMDCallBack]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834298 - lw         $a0, 19808($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883429C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88342A0 - beq        $v0, $zr, 0x088342B0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342A4 - addiu      $a0, $a0, 20020
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88342A8 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342AC - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88342B0 - addiu      $a0, $zr, 32 <=> li $a0, 32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88342B4 - jal        0x0899A30C [sceUmdWaitDriveStatCB]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342B8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88342C0 - beq        $v0, $zr, 0x088342D0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342C4 - addiu      $a0, $a0, 20004
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88342C8 - jal        0x08826E6C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342CC - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88342D0 - jal        0x0899A314 [sceUmdGetDriveStat]
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342D4 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342D8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342DC - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88342E0 - jal        0x08833500
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342E4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342E8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342EC - lw         $v1, 19792($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342F0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342F4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x88342F8 - addiu      $a0, $a0, -5400
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88342FC - jal        0x08937558
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834300 - sw         $v1, 19796($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834304 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834308 - lw         $ra, 8($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x883430C - lw         $s1, 4($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834310 - lw         $s0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834314 - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834318 - addiu      $sp, $sp, 16
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_893747C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893747C - addiu      $sp, $sp, -64
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937480 - addiu      $v0, $sp, 36
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937484 - sw         $ra, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937488 - sw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893748C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937490 - sw         $a1, 36($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937494 - sw         $a2, 40($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937498 - sw         $a3, 44($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893749C - sw         $t0, 48($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374A0 - sw         $t1, 52($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374A4 - sw         $t2, 56($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374A8 - sw         $t3, 60($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89374AC - jal        0x08935F64
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374B0 - sw         $v0, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374B4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374B8 - lw         $a2, 0($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89374BC - jal        0x0893CF48
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374C0 - lw         $a0, 8($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374C4 - lw         $ra, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374C8 - lw         $s0, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374CC - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374D0 - addiu      $sp, $sp, 64
17:43:39 DEBUG compiler - Main_d - Compiling _S1_2_893CF48
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B1CC - addiu      $sp, $sp, -656
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1D0 - sw         $s0, 608($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1D4 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1D8 - sw         $a0, 580($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1DC - sw         $ra, 644($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1E0 - sw         $fp, 640($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1E4 - sw         $s7, 636($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1E8 - sw         $s6, 632($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1EC - sw         $s5, 628($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1F0 - sw         $s4, 624($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1F4 - sw         $s3, 620($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1F8 - sw         $s2, 616($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B1FC - sw         $s1, 612($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B200 - sw         $a1, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B204 - jal        0x08940484
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B208 - sw         $a3, 588($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B20C - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B210 - lw         $v0, 0($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B214 - lhu        $v1, 12($a0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B218 - sw         $v0, 560($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B21C - andi       $v0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B220 - beq        $v0, $zr, 0x0893C04C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B224 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B228 - lw         $v0, 16($a0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B22C - beq        $v0, $zr, 0x0893C04C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B230 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B234 - andi       $v1, $v1, 26
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B238 - addiu      $v0, $zr, 10 <=> li $v0, 10
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B23C - beq        $v1, $v0, 0x0893BF34
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B240 - lw         $a2, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B244 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B248 - lw         $a0, 15576($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B24C - lw         $a1, 15580($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B250 - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B254 - addu       $fp, $s0, $zr <=> move $fp, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B258 - sw         $a0, 528($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B25C - sw         $a1, 532($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B260 - sw         $zr, 552($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B264 - sw         $zr, 540($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B268 - sw         $zr, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B26C - sw         $zr, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B270 - sw         $s2, 60($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B274 - sw         $zr, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B278 - sw         $zr, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B33C - jr         $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B340 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B368 - lbu        $v1, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B534 - nop
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5DC - jr         $ra
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:43:39 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF34 - lh         $v0, 14($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF38 - bltz       $v0, 0x0893B244
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF3C - addu       $a0, $a2, $zr <=> move $a0, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF40 - lw         $a2, 588($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BF44 - jal        0x0893CFB8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF48 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF4C - sw         $v0, 568($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF50 - lw         $v0, 568($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF54 - lw         $ra, 644($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF58 - lw         $fp, 640($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF5C - lw         $s7, 636($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF60 - lw         $s6, 632($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF64 - lw         $s5, 628($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF68 - lw         $s4, 624($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF6C - lw         $s3, 620($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF70 - lw         $s2, 616($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF74 - lw         $s1, 612($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF78 - lw         $s0, 608($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF7C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF80 - addiu      $sp, $sp, 656
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893C04C - jal        0x0893E99C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C050 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C054 - bne        $v0, $zr, 0x0893C680
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C058 - lw         $a1, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C05C - j          0x0893B234
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C060 - lhu        $v1, 12($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C680 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CF48 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF4C - sw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF50 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF54 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF58 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF5C - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF60 - sw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CF64 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF68 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF6C - lw         $v1, 56($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893CF70 - bne        $v1, $zr, 0x0893CF88
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF74 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CF78 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF7C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CF80 - jal        0x08935348
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF84 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893CF88 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF8C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF90 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF94 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF98 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CF9C - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CFA0 - lw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CFA4 - lw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CFA8 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CFAC - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CFB0 - j          0x0893B1CC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CFB4 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8935348
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89352F0 - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352F4 - addiu      $v0, $v0, -28732
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352F8 - sw         $v0, 44($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352FC - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935300 - addiu      $v0, $v0, -29156
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935304 - sw         $v0, 32($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935308 - lui        $v1, 0x0894 <=> li $v1, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893530C - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935310 - addiu      $v1, $v1, -29012
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935314 - addiu      $v0, $v0, -28880
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935318 - sh         $a1, 12($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893531C - sh         $a2, 14($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935320 - sw         $v1, 36($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935324 - sw         $v0, 40($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935328 - sw         $zr, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893532C - sw         $zr, 4($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935330 - sw         $zr, 8($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935334 - sw         $zr, 16($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935338 - sw         $zr, 20($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893533C - sw         $zr, 24($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935340 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935344 - sw         $a0, 28($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935348 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893534C - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935350 - sw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935354 - addiu      $v0, $v0, 21448
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935358 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893535C - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935360 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935364 - addiu      $v1, $s0, 616
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935368 - sw         $v0, 60($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893536C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935370 - addu       $a3, $s0, $zr <=> move $a3, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935374 - lw         $a0, 4($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935378 - sw         $v0, 56($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893537C - addiu      $v0, $zr, 3 <=> li $v0, 3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935380 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935384 - sw         $v0, 608($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935388 - sw         $v1, 612($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893538C - jal        0x089352F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935390 - sw         $zr, 604($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935394 - addu       $a3, $s0, $zr <=> move $a3, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935398 - lw         $a0, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893539C - addiu      $a1, $zr, 9 <=> li $a1, 9
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89353A0 - jal        0x089352F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353A4 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353A8 - lw         $a0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353AC - addu       $a3, $s0, $zr <=> move $a3, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353B0 - lw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353B4 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353B8 - addiu      $a1, $zr, 10 <=> li $a1, 10
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353BC - addiu      $a2, $zr, 2 <=> li $a2, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89353C0 - j          0x089352F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89353C4 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_89352F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89352F0 - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352F4 - addiu      $v0, $v0, -28732
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352F8 - sw         $v0, 44($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352FC - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935300 - addiu      $v0, $v0, -29156
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935304 - sw         $v0, 32($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935308 - lui        $v1, 0x0894 <=> li $v1, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893530C - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935310 - addiu      $v1, $v1, -29012
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935314 - addiu      $v0, $v0, -28880
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935318 - sh         $a1, 12($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893531C - sh         $a2, 14($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935320 - sw         $v1, 36($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935324 - sw         $v0, 40($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935328 - sw         $zr, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893532C - sw         $zr, 4($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935330 - sw         $zr, 8($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935334 - sw         $zr, 16($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935338 - sw         $zr, 20($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893533C - sw         $zr, 24($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935340 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935344 - sw         $a0, 28($a0)
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_893E99C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E99C - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9A0 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9A4 - sw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893E9A8 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9AC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9B0 - lw         $v1, 56($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893E9B4 - beq        $v1, $zr, 0x0893EA3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9B8 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9BC - lhu        $a0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E9C0 - andi       $v1, $a0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9C4 - andi       $v0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893E9C8 - beq        $v0, $zr, 0x0893EA64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9CC - andi       $v0, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9D0 - lw         $v1, 16($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893E9D4 - beq        $v1, $zr, 0x0893EA54
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9D8 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E9DC - andi       $v1, $a0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9E0 - andi       $v0, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893E9E4 - bnel       $v0, $zr, 0x0893EA18
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9E8 - lw         $v0, 20($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E9EC - andi       $v0, $v1, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893E9F0 - bne        $v0, $zr, 0x0893E9FC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9F4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E9F8 - lw         $v1, 20($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E9FC - sw         $v1, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA00 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA04 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA08 - lw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA0C - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA10 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA14 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893EA18 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA1C - sw         $zr, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA20 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA24 - sw         $v0, 24($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893EA28 - lw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA2C - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA30 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA34 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA38 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893EA3C - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA40 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893EA44 - jal        0x08935348
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA48 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893EA4C - j          0x0893E9C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA50 - lhu        $a0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893EA54 - jal        0x08935F88
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA58 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893EA5C - j          0x0893E9DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA60 - lhu        $a0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893EA64 - beq        $v0, $zr, 0x0893EA28
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA68 - addiu      $a1, $zr, -1 <=> li $a1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA6C - andi       $v0, $v1, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893EA70 - beql       $v0, $zr, 0x0893EAD4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA74 - lw         $v1, 16($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893EA78 - lw         $v1, 48($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893EA7C - beq        $v1, $zr, 0x0893EAA8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA80 - addiu      $v0, $s0, 64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893EA84 - beql       $v1, $v0, 0x0893EAA8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA88 - sw         $zr, 48($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893EA8C - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA90 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA94 - lw         $a1, 48($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893EA98 - jal        0x089355BC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EA9C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAA0 - lhu        $a0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAA4 - sw         $zr, 48($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893EAA8 - addiu      $v0, $zr, -37 <=> li $v0, -37
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAAC - and        $v0, $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAB0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAB4 - lw         $v1, 16($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAB8 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EABC - ori        $v0, $a0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAC0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAC4 - sw         $zr, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAC8 - sw         $v1, 0($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893EACC - j          0x0893E9D4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAD0 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893EAD4 - ori        $v0, $a0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAD8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893EADC - j          0x0893E9D4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893EAE0 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8935F88
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935F88 - addiu      $sp, $sp, -80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F8C - sw         $s0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F90 - sw         $ra, 76($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F94 - sw         $s2, 72($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F98 - sw         $s1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F9C - lhu        $v1, 12($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FA0 - andi       $v0, $v1, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935FA4 - beq        $v0, $zr, 0x08935FD8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FA8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FAC - addiu      $v1, $a0, 67
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FB0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FB4 - sw         $v0, 20($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FB8 - sw         $v1, 16($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FBC - sw         $v1, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935FC0 - lw         $ra, 76($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935FC4 - lw         $s2, 72($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FC8 - lw         $s1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FCC - lw         $s0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FD0 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FD4 - addiu      $sp, $sp, 80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935FD8 - lh         $v0, 14($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935FDC - bltz       $v0, 0x0893607C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FE0 - ori        $v0, $v1, 2048
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8935FE4 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FE8 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FEC - lh         $a1, 14($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FF0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8935FF4 - jal        0x089358CC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935FF8 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935FFC - bltz       $v0, 0x08936074
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936000 - lw         $v0, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936004 - ori        $a0, $zr, -32768 <=> li $a0, 32768
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936008 - andi       $v0, $v0, -4096
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893600C - xori       $v1, $v0, 8192
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936010 - beq        $v0, $a0, 0x08936108
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936014 - sltiu      $s2, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936018 - lhu        $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893601C - ori        $v0, $v0, 2048
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936020 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936024 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936028 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893602C - jal        0x08936188
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936030 - addiu      $a1, $zr, 1024 <=> li $a1, 1024
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936034 - bne        $v0, $zr, 0x089360A0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936038 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893603C - lhu        $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936040 - addiu      $a0, $s0, 67
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936044 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936048 - ori        $v0, $v0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893604C - sw         $v1, 20($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936050 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936054 - sw         $a0, 16($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936058 - sw         $a0, 0($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893605C - lw         $ra, 76($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936060 - lw         $s2, 72($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936064 - lw         $s1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936068 - lw         $s0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893606C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936070 - addiu      $sp, $sp, 80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936074 - lhu        $v1, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936078 - ori        $v0, $v1, 2048
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893607C - addu       $s2, $zr, $zr <=> li $s2, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936080 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8936084 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936088 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893608C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936090 - jal        0x08936188
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936094 - addiu      $a1, $zr, 1024 <=> li $a1, 1024
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936098 - beq        $v0, $zr, 0x0893603C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893609C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89360A0 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360A4 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360A8 - lhu        $v1, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360AC - lui        $a0, 0x0893 <=> li $a0, 0x08930000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360B0 - addiu      $a0, $a0, 21448
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360B4 - ori        $v1, $v1, 128
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360B8 - sw         $a0, 60($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360BC - addiu      $v0, $zr, 1024 <=> li $v0, 1024
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360C0 - sh         $v1, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360C4 - sw         $s1, 16($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360C8 - sw         $v0, 20($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89360CC - beq        $s2, $zr, 0x08935FC0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360D0 - sw         $s1, 0($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89360D4 - jal        0x08820C3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360D8 - lh         $a0, 14($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89360DC - beq        $v0, $zr, 0x08935FC4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360E0 - lw         $ra, 76($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360E4 - lhu        $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360E8 - ori        $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360EC - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360F0 - lw         $ra, 76($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360F4 - lw         $s2, 72($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360F8 - lw         $s1, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89360FC - lw         $s0, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936100 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936104 - addiu      $sp, $sp, 80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936108 - lw         $v1, 40($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893610C - lui        $v0, 0x0894 <=> li $v0, 0x08940000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936110 - addiu      $v0, $v0, -28880
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936114 - bne        $v1, $v0, 0x0893601C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936118 - lhu        $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893611C - addiu      $v1, $zr, 1024 <=> li $v1, 1024
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936120 - sw         $v1, 76($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936124 - ori        $v0, $v0, 1024
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936128 - j          0x08936084
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893612C - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_89358CC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89358CC - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358D0 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358D4 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358D8 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358DC - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358E0 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358E4 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358E8 - sw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89358EC - jal        0x08820C2C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358F0 - sw         $zr, 25280($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358F4 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89358F8 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89358FC - beq        $v1, $v0, 0x0893591C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935900 - lw         $v0, 25280($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935904 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935908 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893590C - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935910 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935914 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935918 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893591C - beq        $v0, $zr, 0x08935908
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935920 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935924 - sw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935928 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893592C - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935930 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935934 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935938 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893593C - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8820C2C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8820C2C - addiu      $v1, $zr, 8192 <=> li $v1, 8192
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820C30 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820C34 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820C38 - sw         $v1, 4($a1)
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8936188
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936188 - addiu      $v1, $a1, 19
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893618C - addiu      $sp, $sp, -80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936190 - sltiu      $v0, $v1, 31
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936194 - sw         $s3, 44($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936198 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893619C - sw         $s1, 36($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361A0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361A4 - sw         $ra, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361A8 - sw         $fp, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361AC - sw         $s7, 60($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361B0 - sw         $s6, 56($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361B4 - sw         $s5, 52($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361B8 - sw         $s4, 48($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361BC - sw         $s2, 40($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89361C0 - bne        $v0, $zr, 0x089361D8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361C4 - sw         $s0, 32($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361C8 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361CC - ins        $s1, $zr, 0, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89361D0 - bltz       $s1, 0x08936324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361D4 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89361D8 - sltu       $v0, $s1, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89361DC - bne        $v0, $zr, 0x08936324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361E0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89361E4 - jal        0x08936FB8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361E8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361EC - sltiu      $v0, $s1, 504
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89361F0 - beq        $v0, $zr, 0x08936354
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361F4 - srl        $v1, $s1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361F8 - lui        $t0, 0x08B3 <=> li $t0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89361FC - addiu      $t4, $t0, 8856
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936200 - addu       $v0, $s1, $t4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936204 - lw         $s0, 12($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936208 - beq        $v0, $s0, 0x0893643C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893620C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936210 - lw         $v1, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936214 - lw         $a2, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936218 - lw         $a1, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893621C - ins        $v1, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936220 - addu       $v1, $s0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936224 - lw         $v0, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936228 - sw         $a1, 8($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893622C - ori        $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936230 - sw         $v0, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936234 - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936238 - sw         $a2, 12($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893623C - addiu      $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936240 - lw         $ra, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936244 - lw         $fp, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936248 - lw         $s7, 60($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893624C - lw         $s6, 56($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936250 - lw         $s5, 52($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936254 - lw         $s4, 48($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936258 - lw         $s3, 44($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893625C - lw         $s2, 40($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936260 - lw         $s1, 36($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936264 - lw         $s0, 32($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936268 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893626C - addiu      $sp, $sp, 80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936270 - lw         $s0, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936274 - lw         $s5, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936278 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893627C - ins        $s5, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936280 - sltu       $v0, $s5, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936284 - bne        $v0, $zr, 0x08936298
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936288 - subu       $a1, $s5, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893628C - slti       $v0, $a1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936290 - beq        $v0, $zr, 0x089365F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936294 - addu       $v1, $s0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936298 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893629C - lw         $v1, 4696($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362A0 - lui        $fp, 0x08B3 <=> li $fp, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362A4 - lw         $v0, 8848($fp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362A8 - addu       $v1, $s1, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362AC - addiu      $s7, $zr, -1 <=> li $s7, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362B0 - addu       $s6, $s0, $s5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89362B4 - beq        $v0, $s7, 0x089362C4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362B8 - addiu      $s2, $v1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362BC - addiu      $s2, $v1, 4111
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362C0 - ins        $s2, $zr, 0, 12
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89362C4 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362C8 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89362CC - jal        0x089388C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362D0 - sw         $t5, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362D4 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89362D8 - beq        $v0, $s7, 0x089362F4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362DC - lw         $t5, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362E0 - sltu       $v0, $v0, $s6
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89362E4 - beq        $v0, $zr, 0x08936614
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362E8 - lui        $s7, 0x08B5 <=> li $s7, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89362EC - beq        $s0, $t5, 0x08936618
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362F0 - lw         $v0, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89362F4 - lw         $s0, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89362F8 - lw         $v0, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89362FC - ins        $v0, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936300 - sltu       $v1, $v0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936304 - bne        $v1, $zr, 0x08936318
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936308 - subu       $a1, $v0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893630C - slti       $v0, $a1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936310 - beq        $v0, $zr, 0x089365F0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936314 - addu       $v1, $s0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8936318 - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893631C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936320 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936324 - lw         $ra, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936328 - lw         $fp, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893632C - lw         $s7, 60($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936330 - lw         $s6, 56($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936334 - lw         $s5, 52($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936338 - lw         $s4, 48($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893633C - lw         $s3, 44($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936340 - lw         $s2, 40($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936344 - lw         $s1, 36($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936348 - lw         $s0, 32($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893634C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936350 - addiu      $sp, $sp, 80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936354 - srl        $a0, $s1, 0x0009
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936358 - beq        $a0, $zr, 0x08936378
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893635C - sll        $a1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936360 - sltiu      $v0, $a0, 5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936364 - beq        $v0, $zr, 0x0893649C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936368 - addiu      $v1, $a0, 91
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893636C - srl        $v0, $s1, 0x0006
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936370 - addiu      $v1, $v0, 56
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936374 - sll        $a1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936378 - lui        $t0, 0x08B3 <=> li $t0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893637C - addiu      $t4, $t0, 8856
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936380 - addu       $a2, $a1, $t4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936384 - lw         $s0, 12($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936388 - beq        $a2, $s0, 0x08936440
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893638C - addiu      $t2, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936390 - lw         $a0, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936394 - ins        $a0, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936398 - subu       $a1, $a0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893639C - slti       $v0, $a1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89363A0 - beql       $v0, $zr, 0x08936494
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363A4 - addiu      $v1, $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89363A8 - bltzl      $a1, 0x0893640C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363AC - lw         $s0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89363B0 - addu       $v1, $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89363B4 - lw         $v0, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363B8 - lw         $a2, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363BC - lw         $a1, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363C0 - ori        $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363C4 - sw         $v0, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363C8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363CC - sw         $a1, 8($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89363D0 - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363D4 - sw         $a2, 12($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363D8 - addiu      $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363DC - lw         $ra, 68($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363E0 - lw         $fp, 64($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363E4 - lw         $s7, 60($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363E8 - lw         $s6, 56($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363EC - lw         $s5, 52($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363F0 - lw         $s4, 48($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363F4 - lw         $s3, 44($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363F8 - lw         $s2, 40($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89363FC - lw         $s1, 36($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936400 - lw         $s0, 32($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936404 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936408 - addiu      $sp, $sp, 80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893640C - beq        $a2, $s0, 0x08936440
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936410 - addiu      $t2, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936414 - lw         $a0, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936418 - ins        $a0, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893641C - subu       $a1, $a0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936420 - slti       $v0, $a1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936424 - beql       $v0, $zr, 0x08936494
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936428 - addiu      $v1, $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893642C - bltzl      $a1, 0x0893640C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936430 - lw         $s0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8936434 - j          0x089363B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936438 - addu       $v1, $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893643C - addiu      $t2, $v1, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936440 - addiu      $t3, $t4, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936444 - lw         $s0, 8($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936448 - beq        $s0, $t3, 0x089366CC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893644C - addiu      $t5, $t0, 8856
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936450 - lw         $v1, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936454 - ins        $v1, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936458 - subu       $a0, $v1, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893645C - slti       $v0, $a0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936460 - beql       $v0, $zr, 0x089364C4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936464 - addu       $v0, $s0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936468 - sw         $t3, 12($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893646C - bltz       $a0, 0x089364FC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936470 - sw         $t3, 8($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936474 - addu       $v1, $s0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936478 - lw         $v0, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893647C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936480 - ori        $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936484 - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936488 - sw         $v0, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893648C - j          0x08936324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936490 - addiu      $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8936494 - j          0x08936440
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936498 - addiu      $t2, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893649C - sltiu      $v0, $a0, 21
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89364A0 - bne        $v0, $zr, 0x08936378
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364A4 - sll        $a1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364A8 - sltiu      $v0, $a0, 85
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89364AC - beq        $v0, $zr, 0x089367C4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364B0 - sltiu      $v0, $a0, 341
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364B4 - srl        $v0, $s1, 0x000C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364B8 - addiu      $v1, $v0, 110
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89364BC - j          0x08936378
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364C0 - sll        $a1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89364C4 - addu       $v1, $v0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364C8 - ori        $a2, $a0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364CC - ori        $a1, $s1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364D0 - sw         $v0, 12($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364D4 - sw         $v0, 8($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364D8 - sw         $a0, 0($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364DC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364E0 - sw         $a1, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364E4 - sw         $t3, 8($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364E8 - sw         $a2, 4($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89364EC - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364F0 - sw         $t3, 12($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89364F4 - j          0x08936324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89364F8 - addiu      $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89364FC - sltiu      $v0, $v1, 512
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936500 - beq        $v0, $zr, 0x089366D4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936504 - srl        $a0, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936508 - srl        $v1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893650C - addiu      $t5, $t0, 8856
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936510 - sll        $a0, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936514 - addu       $a0, $t4, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936518 - lw         $t0, 4($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893651C - lw         $a1, 8($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936520 - srl        $v1, $v1, 0x0002
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936524 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936528 - sllv       $v0, $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893652C - or         $t0, $t0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936530 - sw         $a0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936534 - sw         $a1, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936538 - sw         $s0, 12($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893653C - sw         $s0, 8($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936540 - sw         $t0, 4($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936544 - slti       $v1, $t2, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936548 - addiu      $v0, $t2, 3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893654C - movz       $v0, $t2, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936550 - sra        $v0, $v0, 0x0002
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936554 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936558 - sllv       $a1, $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893655C - sltu       $a0, $t0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936560 - bnel       $a0, $zr, 0x08936274
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936564 - lw         $s0, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936568 - and        $v0, $a1, $t0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893656C - bne        $v0, $zr, 0x089365A0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936570 - sll        $v0, $t2, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936574 - addu       $v0, $t2, $zr <=> move $v0, $t2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936578 - sll        $a1, $a1, 0x0001
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893657C - ins        $v0, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936580 - and        $v1, $t0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936584 - bne        $v1, $zr, 0x0893659C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936588 - addiu      $t2, $v0, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893658C - sll        $a1, $a1, 0x0001
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936590 - and        $v0, $t0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936594 - beq        $v0, $zr, 0x0893658C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936598 - addiu      $t2, $t2, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893659C - sll        $v0, $t2, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89365A0 - addu       $a3, $t4, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365A4 - addu       $a2, $t2, $zr <=> move $a2, $t2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365A8 - addu       $a0, $a3, $zr <=> move $a0, $a3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365AC - lw         $s0, 12($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89365B0 - bnel       $a0, $s0, 0x089365CC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365B4 - lw         $v1, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89365B8 - j          0x08936748
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365BC - slti       $v0, $a2, 63
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89365C0 - beq        $a0, $s0, 0x08936748
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365C4 - slti       $v0, $a2, 63
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365C8 - lw         $v1, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89365CC - ins        $v1, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365D0 - subu       $t1, $v1, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365D4 - slti       $v0, $t1, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89365D8 - beql       $v0, $zr, 0x089367DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365DC - lw         $t0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89365E0 - bltzl      $t1, 0x089365C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365E4 - lw         $s0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89365E8 - j          0x089363B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365EC - addu       $v1, $s0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89365F0 - ori        $v0, $s1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365F4 - ori        $a1, $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365F8 - sw         $v0, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89365FC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936600 - sw         $a1, 4($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936604 - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936608 - sw         $v1, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893660C - j          0x08936324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936610 - addiu      $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936614 - lw         $v0, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936618 - addu       $a0, $s2, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893661C - beq        $s6, $s4, 0x08936824
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936620 - sw         $a0, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936624 - lw         $v1, 8848($fp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936628 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893662C - beq        $v1, $v0, 0x08936924
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936630 - subu       $v0, $s4, $s6
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936634 - addu       $v0, $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936638 - sw         $v0, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893663C - addiu      $v0, $s4, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936640 - andi       $v1, $v0, 15
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936644 - beq        $v1, $zr, 0x08936658
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936648 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893664C - addiu      $v0, $zr, 16 <=> li $v0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936650 - subu       $a1, $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936654 - addu       $s4, $s4, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936658 - addu       $v1, $s4, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893665C - andi       $v1, $v1, 4095
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936660 - addiu      $v0, $zr, 4096 <=> li $v0, 4096
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936664 - subu       $v0, $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936668 - addu       $s2, $a1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893666C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936670 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936674 - jal        0x089388C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936678 - sw         $t5, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893667C - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936680 - subu       $a0, $v0, $s4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936684 - beq        $v0, $v1, 0x0893692C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936688 - lw         $t5, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893668C - lw         $v0, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936690 - addu       $v1, $s2, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936694 - ori        $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936698 - addu       $v0, $s2, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893669C - sw         $v0, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366A0 - addu       $s0, $s4, $zr <=> move $s0, $s4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366A4 - lw         $v0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366A8 - sw         $v1, 4($s4)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89366AC - beq        $v0, $t5, 0x08936840
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366B0 - sw         $s4, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366B4 - sltiu      $v0, $s5, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89366B8 - beq        $v0, $zr, 0x08936890
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366BC - lw         $a0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366C0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89366C4 - j          0x089362F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366C8 - sw         $v0, 4($s4)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89366CC - j          0x08936544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366D0 - lw         $t0, 4($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89366D4 - srl        $a1, $v1, 0x0009
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89366D8 - beq        $a1, $zr, 0x089366F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366DC - sll        $a2, $a0, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366E0 - sltiu      $v0, $a1, 5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89366E4 - beq        $v0, $zr, 0x089368E0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366E8 - addiu      $a0, $a1, 91
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366EC - srl        $v0, $v1, 0x0006
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366F0 - addiu      $a0, $v0, 56
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366F4 - sll        $a2, $a0, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89366F8 - addu       $a3, $t4, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89366FC - lw         $a2, 8($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936700 - beql       $a3, $a2, 0x08936908
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936704 - addiu      $a1, $t0, 8856
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936708 - lw         $v0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893670C - ins        $v0, $zr, 0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936710 - sltu       $v0, $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936714 - beql       $v0, $zr, 0x0893672C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936718 - lw         $a3, 12($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893671C - lw         $a2, 8($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936720 - bnel       $a3, $a2, 0x0893670C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936724 - lw         $v0, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936728 - lw         $a3, 12($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893672C - addiu      $t5, $t0, 8856
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936730 - lw         $t0, 4($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936734 - sw         $a3, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936738 - sw         $a2, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893673C - sw         $s0, 12($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936740 - j          0x08936544
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936744 - sw         $s0, 8($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8936748 - beq        $v0, $zr, 0x08936758
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893674C - addiu      $a0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936750 - addiu      $a0, $s0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936754 - addiu      $a2, $a2, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936758 - addiu      $a2, $a2, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893675C - andi       $v0, $a2, 3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936760 - bnel       $v0, $zr, 0x089365B0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936764 - lw         $s0, 12($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936768 - addu       $v1, $t2, $zr <=> move $v1, $t2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893676C - addu       $a0, $a3, $zr <=> move $a0, $a3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936770 - andi       $v0, $v1, 3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936774 - addiu      $a3, $a3, -8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936778 - beq        $v0, $zr, 0x08936950
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893677C - addiu      $v1, $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936780 - lw         $v0, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936784 - beq        $a3, $v0, 0x08936770
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936788 - addiu      $a0, $a0, -8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893678C - sll        $a1, $a1, 0x0001
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936790 - sltu       $v0, $t0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936794 - bnel       $v0, $zr, 0x08936274
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936798 - lw         $s0, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893679C - beq        $a1, $zr, 0x08936270
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367A0 - and        $v0, $a1, $t0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89367A4 - bne        $v0, $zr, 0x0893659C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367A8 - addu       $t2, $a2, $zr <=> move $t2, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89367AC - sll        $a1, $a1, 0x0001
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367B0 - and        $v0, $t0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89367B4 - beq        $v0, $zr, 0x089367AC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367B8 - addiu      $a2, $a2, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89367BC - j          0x0893659C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367C0 - addu       $t2, $a2, $zr <=> move $t2, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89367C4 - beq        $v0, $zr, 0x08936874
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367C8 - sltiu      $v0, $a0, 1365
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367CC - srl        $v0, $s1, 0x000F
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367D0 - addiu      $v1, $v0, 119
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89367D4 - j          0x08936378
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367D8 - sll        $a1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89367DC - lw         $a3, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367E0 - addu       $v0, $s0, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367E4 - addu       $v1, $v0, $t1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367E8 - ori        $a1, $s1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367EC - ori        $a2, $t1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367F0 - sw         $a3, 8($t0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367F4 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367F8 - sw         $t0, 12($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89367FC - sw         $v0, 8($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936800 - sw         $v0, 12($t3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936804 - sw         $a1, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936808 - sw         $t3, 8($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893680C - sw         $a2, 4($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936810 - sw         $t3, 12($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936814 - jal        0x08936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936818 - sw         $t1, 0($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893681C - j          0x08936324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936820 - addiu      $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936824 - andi       $v0, $s4, 4095
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936828 - bne        $v0, $zr, 0x08936628
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893682C - lw         $v1, 8848($fp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936830 - lw         $s0, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936834 - addu       $v0, $s2, $s5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936838 - ori        $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893683C - sw         $v0, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936840 - lui        $a1, 0x08B5 <=> li $a1, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936844 - lw         $a2, 4648($s7)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936848 - lw         $v0, 4692($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893684C - lui        $a3, 0x08B5 <=> li $a3, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936850 - lw         $a0, 4688($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936854 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936858 - sltu       $v0, $v0, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893685C - movn       $v1, $a2, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936860 - sltu       $a0, $a0, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936864 - beq        $a0, $zr, 0x089362F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936868 - sw         $v1, 4692($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893686C - j          0x089362F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936870 - sw         $a2, 4688($a3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936874 - addiu      $v1, $zr, 126 <=> li $v1, 126
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936878 - beq        $v0, $zr, 0x08936378
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893687C - addiu      $a1, $zr, 1008 <=> li $a1, 1008
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936880 - srl        $v0, $s1, 0x0012
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936884 - addiu      $v1, $v0, 124
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936888 - j          0x08936378
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893688C - sll        $a1, $v1, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936890 - addiu      $v0, $s5, -12
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936894 - lw         $a2, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936898 - lw         $v1, 4($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893689C - ins        $v0, $zr, 0, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368A0 - sltiu      $a1, $v0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368A4 - andi       $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368A8 - or         $v1, $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368AC - addu       $v0, $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368B0 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368B4 - sw         $v1, 4($a2)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368B8 - sw         $a0, 8($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89368BC - bne        $a1, $zr, 0x08936840
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368C0 - sw         $a0, 4($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368C4 - addiu      $a1, $a2, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368C8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89368CC - jal        0x089355BC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368D0 - sw         $t5, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368D4 - lw         $t5, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89368D8 - j          0x08936840
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368DC - lw         $s0, 8($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89368E0 - sltiu      $v0, $a1, 21
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89368E4 - bne        $v0, $zr, 0x089366F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368E8 - sll        $a2, $a0, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368EC - sltiu      $v0, $a1, 85
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89368F0 - beq        $v0, $zr, 0x08936938
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368F4 - sltiu      $v0, $a1, 341
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368F8 - srl        $v0, $v1, 0x000C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89368FC - addiu      $a0, $v0, 110
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936900 - j          0x089366F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936904 - sll        $a2, $a0, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936908 - lw         $v1, 4($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893690C - srl        $a0, $a0, 0x0002
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936910 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936914 - sllv       $v0, $v0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936918 - or         $v1, $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893691C - j          0x0893672C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936920 - sw         $v1, 4($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8936924 - j          0x0893663C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936928 - sw         $s4, 8848($fp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893692C - addu       $s2, $zr, $zr <=> li $s2, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936930 - j          0x0893668C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936934 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8936938 - beq        $v0, $zr, 0x08936960
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893693C - sltiu      $v0, $a1, 1365
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936940 - srl        $v0, $v1, 0x000F
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936944 - addiu      $a0, $v0, 119
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936948 - j          0x089366F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893694C - sll        $a2, $a0, 0x0003
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936950 - nor        $v0, $zr, $a1 <=> li $v0, not $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936954 - and        $t0, $t0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936958 - j          0x0893678C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893695C - sw         $t0, 4($t5)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936960 - addiu      $a0, $zr, 126 <=> li $a0, 126
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936964 - beq        $v0, $zr, 0x089366F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936968 - addiu      $a2, $zr, 1008 <=> li $a2, 1008
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893696C - srl        $v0, $v1, 0x0012
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936970 - addiu      $a0, $v0, 124
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936974 - j          0x089366F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936978 - sll        $a2, $a0, 0x0003
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8936FB8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936FB8 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FBC - sw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8936FC0 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FC4 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FC8 - lui        $a1, 0x08B5 <=> li $a1, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FCC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FD0 - lw         $v0, 4704($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936FD4 - bne        $v0, $zr, 0x08936FE4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FD8 - addiu      $v1, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FDC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FE0 - sw         $a0, 4700($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936FE4 - sw         $v1, 4704($a1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FE8 - lw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FEC - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FF0 - addiu      $sp, $sp, 16
17:43:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_89388C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89388C0 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388C4 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388C8 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388CC - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388D0 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388D4 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388D8 - sw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89388DC - jal        0x08820970
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388E0 - sw         $zr, 25280($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388E4 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388E8 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89388EC - beq        $v1, $v0, 0x0893890C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388F0 - lw         $v0, 25280($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388F4 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89388F8 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89388FC - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938900 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938904 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938908 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893890C - beq        $v0, $zr, 0x089388F8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938910 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938914 - sw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938918 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893891C - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938920 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938924 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938928 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893892C - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8936FF4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936FF4 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FF8 - lw         $v0, 4704($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936FFC - addiu      $v0, $v0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8937000 - beq        $v0, $zr, 0x08937010
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937004 - sw         $v0, 4704($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937008 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893700C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8937010 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8937014 - j          0x089998FC [sceKernelCpuResumeIntr]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937018 - lw         $a0, 4700($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998FC - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999900 - syscall    0x0476F [sceKernelCpuResumeIntr]
17:43:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8820C3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8820C3C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820C40 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_893697C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893697C - sltiu      $v0, $a2, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936980 - bne        $v0, $zr, 0x08936994
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936984 - andi       $a1, $a1, 255
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936988 - andi       $v0, $a0, 3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893698C - beq        $v0, $zr, 0x089369B0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936990 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8936994 - beq        $a2, $zr, 0x08936A44
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936998 - addiu      $a3, $a2, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893699C - lbu        $v0, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89369A0 - bne        $a1, $v0, 0x08936A4C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369A4 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369A8 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369AC - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89369B0 - addu       $t0, $zr, $zr <=> li $t0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369B4 - addiu      $a3, $zr, 4 <=> li $a3, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89369B8 - sll        $v0, $t0, 0x0008
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369BC - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89369C0 - bne        $v1, $a3, 0x089369B8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369C4 - addu       $t0, $a1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369C8 - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369CC - lui        $v1, 0x8080 <=> li $v1, 0x80800000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369D0 - ori        $t3, $v0, -257
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369D4 - ori        $t2, $v1, -32640
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369D8 - addiu      $t1, $zr, 4 <=> li $t1, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89369DC - lw         $v0, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369E0 - xor        $v0, $v0, $t0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369E4 - nor        $v1, $zr, $v0 <=> li $v1, not $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369E8 - addu       $v0, $v0, $t3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369EC - and        $v0, $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369F0 - and        $v0, $v0, $t2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89369F4 - beql       $v0, $zr, 0x08936A30
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89369F8 - addiu      $a2, $a2, -4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89369FC - lbu        $v0, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936A00 - beq        $a1, $v0, 0x08936A24
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A04 - addu       $v1, $a0, $zr <=> move $v1, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A08 - addu       $a3, $zr, $zr <=> li $a3, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A0C - addiu      $a3, $a3, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8936A10 - beq        $a3, $t1, 0x08936A2C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A14 - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A18 - lbu        $v0, 0($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936A1C - bne        $a1, $v0, 0x08936A10
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A20 - addiu      $a3, $a3, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A24 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A28 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A2C - addiu      $a2, $a2, -4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A30 - sltiu      $v0, $a2, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936A34 - beq        $v0, $zr, 0x089369DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A38 - addiu      $a0, $a0, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936A3C - bne        $a2, $zr, 0x0893699C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A40 - addiu      $a3, $a2, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A44 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A48 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A4C - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8936A50 - beq        $v1, $a3, 0x08936A44
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A54 - addiu      $a0, $a0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A58 - lbu        $v0, 0($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936A5C - bne        $a1, $v0, 0x08936A50
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A60 - addiu      $v1, $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A64 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A68 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_89351EC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89351EC - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89351F0 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89351F4 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89351F8 - sw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89351FC - sw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935200 - beq        $a0, $zr, 0x089352C8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935204 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8935208 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893520C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935210 - lw         $v1, 56($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935214 - beq        $v1, $zr, 0x089352B0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935218 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893521C - lh         $v1, 12($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935220 - andi       $v0, $v1, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935224 - beql       $v0, $zr, 0x0893528C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935228 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893522C - lw         $s2, 16($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935230 - beq        $s2, $zr, 0x08935288
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935234 - andi       $v1, $v1, 3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935238 - lw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893523C - sw         $s2, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935240 - subu       $s0, $v0, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935244 - beq        $v1, $zr, 0x089352A8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935248 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893524C - sw         $v0, 8($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8935250 - blez       $s0, 0x08935288
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935254 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935258 - lw         $v0, 36($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893525C - lw         $a0, 28($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935260 - jalr       $ra, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935264 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935268 - subu       $s0, $s0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893526C - bgtz       $v0, 0x08935250
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935270 - addu       $s2, $s2, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935274 - lhu        $v0, 12($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935278 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893527C - ori        $v0, $v0, 64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935280 - j          0x0893528C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935284 - sh         $v0, 12($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935288 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893528C - lw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935290 - lw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935294 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935298 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893529C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352A0 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352A4 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89352A8 - j          0x0893524C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352AC - lw         $v0, 20($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89352B0 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352B4 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89352B8 - jal        0x08935348
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352BC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89352C0 - j          0x08935220
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352C4 - lh         $v1, 12($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89352C8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352CC - lw         $a0, 7944($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352D0 - lui        $a1, 0x0893 <=> li $a1, 0x08930000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352D4 - lw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352D8 - lw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352DC - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352E0 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352E4 - addiu      $a1, $a1, 20972
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89352E8 - j          0x08935DC0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89352EC - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935DC0 - addiu      $sp, $sp, -32
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DC4 - sw         $s6, 24($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DC8 - lui        $s6, 0x08B3 <=> li $s6, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DCC - lw         $v0, 7944($s6)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DD0 - sw         $s5, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DD4 - addu       $s5, $a1, $zr <=> move $s5, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DD8 - sw         $ra, 28($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DDC - sw         $s4, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DE0 - sw         $s3, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DE4 - sw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DE8 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935DEC - beq        $v0, $a0, 0x08935EDC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DF0 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DF4 - addiu      $s3, $a0, 604
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935DF8 - beq        $s3, $zr, 0x08935E50
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935DFC - addu       $s4, $zr, $zr <=> li $s4, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E00 - lw         $s2, 4($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935E04 - addiu      $v0, $s2, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935E08 - bltz       $v0, 0x08935E44
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E0C - lw         $s0, 8($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935E10 - j          0x08935E20
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E14 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8935E18 - beql       $s2, $s1, 0x08935E48
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E1C - lw         $s3, 0($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935E20 - lh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E24 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E28 - addiu      $s1, $s1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8935E2C - beq        $v0, $zr, 0x08935E18
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E30 - addiu      $s0, $s0, 92
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E34 - jalr       $ra, $s5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E38 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8935E3C - bne        $s2, $s1, 0x08935E20
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E40 - or         $s4, $s4, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935E44 - lw         $s3, 0($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8935E48 - bnel       $s3, $zr, 0x08935E04
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E4C - lw         $s2, 4($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935E50 - lw         $v0, 7944($s6)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E54 - addiu      $s3, $v0, 604
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935E58 - beq        $s3, $zr, 0x08935EB4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E5C - addu       $v0, $s4, $zr <=> move $v0, $s4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E60 - lw         $s2, 4($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935E64 - addiu      $v0, $s2, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935E68 - bltz       $v0, 0x08935EA4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E6C - lw         $s0, 8($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935E70 - j          0x08935E80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E74 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8935E78 - beql       $s2, $s1, 0x08935EA8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E7C - lw         $s3, 0($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935E80 - lh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E84 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E88 - addiu      $s1, $s1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8935E8C - beq        $v0, $zr, 0x08935E78
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E90 - addiu      $s0, $s0, 92
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E94 - jalr       $ra, $s5
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935E98 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8935E9C - bne        $s2, $s1, 0x08935E80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EA0 - or         $s4, $s4, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935EA4 - lw         $s3, 0($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8935EA8 - bnel       $s3, $zr, 0x08935E64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EAC - lw         $s2, 4($s3)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935EB0 - addu       $v0, $s4, $zr <=> move $v0, $s4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935EB4 - lw         $ra, 28($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EB8 - lw         $s6, 24($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EBC - lw         $s5, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EC0 - lw         $s4, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EC4 - lw         $s3, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EC8 - lw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935ECC - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935ED0 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935ED4 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935ED8 - addiu      $sp, $sp, 32
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8935EDC - j          0x08935E50
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EE0 - addu       $s4, $zr, $zr <=> li $s4, 0
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8938EAC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8938EAC - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EB0 - sw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EB4 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EB8 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EBC - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EC0 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EC4 - sw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EC8 - lhu        $v1, 12($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938ECC - andi       $v0, $v1, 256
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8938ED0 - beq        $v0, $zr, 0x08938EF8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938ED4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938ED8 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EDC - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EE0 - lh         $a1, 14($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EE8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938EEC - jal        0x089404A4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EF0 - addiu      $a3, $zr, 2 <=> li $a3, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EF4 - lhu        $v1, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8938EF8 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938EFC - ins        $v0, $zr, 12, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8938F00 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F04 - sh         $v0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F08 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F0C - lh         $a1, 14($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F10 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F14 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F18 - lw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F1C - lw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F20 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F24 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8938F28 - j          0x0893E924
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8938F2C - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E924 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E928 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E92C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E930 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E934 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E938 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E93C - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E940 - addu       $a2, $a3, $zr <=> move $a2, $a3
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E944 - sw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893E948 - jal        0x08820B04
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E94C - sw         $zr, 25280($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E950 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E954 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893E958 - beq        $v1, $v0, 0x0893E978
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E95C - lw         $v0, 25280($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E960 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893E964 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E968 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E96C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E970 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E974 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893E978 - beq        $v0, $zr, 0x0893E964
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E97C - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E980 - sw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E984 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E988 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E98C - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E990 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E994 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893E998 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8820B04
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8820B04 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B08 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B0C - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B10 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B14 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B18 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8820B1C - beq        $a0, $v1, 0x08820B98
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B20 - sw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B24 - slti       $v1, $a0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8820B28 - bne        $v1, $zr, 0x08820B80
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B2C - addiu      $a1, $zr, 2 <=> li $a1, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8820B30 - beq        $a0, $a1, 0x08820B70
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B34 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B38 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8820B3C - bltz       $v0, 0x08820B58
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B40 - addiu      $v1, $zr, -9 <=> li $v1, -9
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B44 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B48 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8820B4C - jal        0x0899985C [sceIoWrite]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B50 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B54 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8820B58 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B5C - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B60 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B64 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B68 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B6C - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8820B70 - jal        0x08999964 [sceKernelStderr]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B74 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8820B78 - j          0x08820B3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B7C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8820B80 - bnel       $a0, $zr, 0x08820B3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B84 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8820B88 - jal        0x08999954 [sceKernelStdin]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B8C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8820B90 - j          0x08820B3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B94 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8820B98 - jal        0x0899995C [sceKernelStdout]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820B9C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8820BA0 - j          0x08820B3C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820BA4 - nop
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_899995C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899995C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999960 - syscall    0x0465B [sceKernelStdout]
17:43:40 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_899985C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899985C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999860 - syscall    0x04596 [sceIoWrite]
17:43:40 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0xA
17:43:40  INFO   stdout - Main_d - umdInit {
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_88335FC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88335FC - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833600 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833604 - sw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833608 - lw         $v1, 20708($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883360C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833610 - bne        $v1, $v0, 0x0883363C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833614 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833618 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883361C - jal        0x0899A334 [sceUmdActivate]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833620 - lw         $a1, 19800($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833624 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833628 - beq        $v0, $zr, 0x0883363C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883362C - addiu      $a0, $a0, 19812
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833630 - lw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8833634 - j          0x08826E6C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833638 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883363C - lw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833640 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833644 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_899A334
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A334 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A338 - syscall    0x04661 [sceUmdActivate]
17:43:40 DEBUG hle.sceUmdUser - Main_d - sceUmdActivate mode=0x1, drive=0x08ADE804('disc0:')
17:43:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelNotifyCallback(type=0) no registered callbacks to push
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateCallback name='umdProc', func_addr=0x8833500, user_arg_addr=0x0
17:43:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateCallback uid:0x2A, name:'umdProc', thread:'Main', PC:08833500, $a0:00000000, $a1: 00000000, $a2: 00000000
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_899A324
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A324 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A328 - syscall    0x0466A [sceUmdRegisterUMDCallBack]
17:43:40 DEBUG hle.sceUmdUser - Main_d - sceUmdRegisterUMDCallBack uid=0x2A
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_899A30C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A30C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A310 - syscall    0x04665 [sceUmdWaitDriveStatCB]
17:43:40 DEBUG hle.sceUmdUser - Main_d - sceUmdWaitDriveStatCB wantedStat=0x20, timeout=0x0
17:43:40 DEBUG hle.ThreadManForUser - Main_d - Entering callback type 4 uid:0x22, name:'powerProc', thread:'Main', PC:0882D610, $a0:00000001, $a1: 00001000, $a2: 00000000 for thread Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=true) (current thread is Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=true))
17:43:40 DEBUG hle.ThreadManForUser - Main_d - Execute callback 0x0882D610($a0=0x00000001, $a1=0x00001000, $a2=0x00000000), afterAction=jpcsp.HLE.modules150.ThreadManForUser$CheckCallbackReturnValue@51330b8a, returnVoid=true
17:43:40 DEBUG  runtime - Main_d - Start of Callback 0x0882D610
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_882D610
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D610 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D614 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D618 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D61C - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D620 - sw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D624 - jal        0x088252BC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D628 - lw         $a0, 12508($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D62C - bgez       $v0, 0x0882D644
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D630 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D634 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D638 - jal        0x08826E6C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D63C - addiu      $a0, $a0, 16476
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D640 - lui        $v0, 0x0004 <=> li $v0, 0x00040000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D644 - and        $v0, $s0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D648 - beq        $v0, $zr, 0x0882D67C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D64C - lui        $v0, 0x0009 <=> li $v0, 0x00090000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D650 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D654 - lw         $v0, 16388($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D658 - bne        $v0, $zr, 0x0882D674
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D65C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D660 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D664 - lw         $v0, -23024($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D668 - addiu      $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D66C - sw         $v0, -23024($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D670 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D674 - sw         $v0, 16388($a0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D678 - lui        $v0, 0x0009 <=> li $v0, 0x00090000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D67C - and        $v0, $s0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D680 - beq        $v0, $zr, 0x0882D694
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D684 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D688 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D68C - sw         $zr, 16388($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D690 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D694 - lw         $a0, 12508($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D698 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D69C - sw         $s0, -23036($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D6A0 - jal        0x0882532C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6A4 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D6A8 - bgez       $v0, 0x0882D6C0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6AC - lw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6B0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D6B4 - jal        0x08826E6C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6B8 - addiu      $a0, $a0, 16460
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6BC - lw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D6C0 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6C4 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6C8 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6CC - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_88252BC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88252BC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88252C0 - j          0x089998CC [sceKernelLockLwMutex]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88252C4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:43:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_882532C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882532C - j          0x089998DC [sceKernelUnlockLwMutex]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825330 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:43:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG  runtime - Main_d - End of Callback 0x0882D610
17:43:40 DEBUG hle.ThreadManForUser - Main_d - AfterCallAction: restoring wait state for thread 'Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false)' to PSP_THREAD_RUNNING, None, doCallbacks false
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_899A314
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A314 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A318 - syscall    0x04667 [sceUmdGetDriveStat]
17:43:40 DEBUG hle.sceUmdUser - Main_d - sceUmdGetDriveStat
17:43:40 DEBUG hle.sceUmdUser - Main_d - sceUmdGetDriveStat returning 0x32
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8833500
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833500 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833504 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833508 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883350C - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833510 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833514 - addiu      $a0, $a0, -6112
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833518 - addiu      $a1, $a1, 30532
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883351C - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833520 - sw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833524 - jal        0x0893747C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833528 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883352C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833530 - andi       $v1, $s0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833534 - beq        $v1, $zr, 0x08833548
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833538 - sw         $s0, 20704($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883353C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833540 - jal        0x08937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833544 - addiu      $a0, $a0, -6100
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833548 - andi       $v0, $s0, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883354C - beq        $v0, $zr, 0x08833564
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833550 - andi       $v0, $s0, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833554 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833558 - jal        0x08937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883355C - addiu      $a0, $a0, -6080
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833560 - andi       $v0, $s0, 4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8833564 - beq        $v0, $zr, 0x0883357C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833568 - andi       $v0, $s0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883356C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833570 - jal        0x08937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833574 - addiu      $a0, $a0, -6060
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833578 - andi       $v0, $s0, 16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x883357C - beq        $v0, $zr, 0x08833594
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833580 - andi       $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833584 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833588 - jal        0x08937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883358C - addiu      $a0, $a0, -6040
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833590 - andi       $v0, $s0, 8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8833594 - beq        $v0, $zr, 0x088335AC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833598 - andi       $v0, $s0, 32
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x883359C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88335A0 - jal        0x08937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335A4 - addiu      $a0, $a0, -6024
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335A8 - andi       $v0, $s0, 32
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88335AC - lui        $s1, 0x08B2 <=> li $s1, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88335B0 - beq        $v0, $zr, 0x088335DC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335B4 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335B8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88335BC - jal        0x08937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335C0 - addiu      $a0, $a0, -6004
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335C4 - lw         $v0, 19796($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335CC - sw         $v1, 19792($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335D0 - andi       $v0, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88335D4 - j          0x088335E4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335D8 - sw         $v0, 19796($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88335DC - sw         $zr, 19796($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335E0 - sw         $zr, 19792($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88335E4 - lw         $ra, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335E8 - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335EC - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335F0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335F4 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x88335F8 - addiu      $sp, $sp, 16
17:43:40 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0xD
17:43:40  INFO   stdout - Main_d - umdProc : 32
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_8937558
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89374D4 - addiu      $sp, $sp, -48
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374D8 - sw         $s0, 32($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374DC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374E0 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374E4 - sw         $ra, 40($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374E8 - sw         $s1, 36($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89374EC - jal        0x08813334
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374F0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374F4 - lw         $a0, 8($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374F8 - lui        $v1, 0x08AF <=> li $v1, 0x08AF0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x89374FC - addiu      $v1, $v1, 27136
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937500 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937504 - sw         $v1, 20($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937508 - addiu      $a3, $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893750C - addiu      $v1, $sp, 12
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937510 - sw         $a2, 24($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937514 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937518 - addiu      $a2, $zr, 2 <=> li $a2, 2
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893751C - sw         $s1, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937520 - sw         $v1, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937524 - sw         $a3, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937528 - sw         $a2, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893752C - jal        0x08935940
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937530 - sw         $v0, 16($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937534 - addiu      $a0, $zr, 10 <=> li $a0, 10
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937538 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893753C - lw         $ra, 40($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937540 - lw         $s1, 36($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937544 - lw         $s0, 32($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937548 - movz       $v1, $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893754C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937550 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937554 - addiu      $sp, $sp, 48
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8937558 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893755C - sw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937560 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8937564 - jal        0x08935F64
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937568 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x893756C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937570 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937574 - lw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937578 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893757C - j          0x089374D4
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x8937580 - addiu      $sp, $sp, 16
17:43:40 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0x11
17:43:40  INFO   stdout - Main_d - SCE_UMD_MEDIA_IN
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:43:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0xE
17:43:40  INFO   stdout - Main_d - SCE_UMD_READY
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0x11
17:43:40  INFO   stdout - Main_d - SCE_UMD_READABLE
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0x2
17:43:40  INFO   stdout - Main_d - }
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_882CFEC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CFEC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFF0 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFF4 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFF8 - addiu      $a0, $a0, -9680
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFFC - sw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D000 - jal        0x08826CF8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D004 - addiu      $a1, $a1, 30084
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D008 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D00C - addiu      $a0, $a0, -23892
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D010 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D014 - jal        0x08936EE0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D018 - addiu      $a2, $zr, 840 <=> li $a2, 840
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D01C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D020 - jal        0x0882379C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D024 - addiu      $a0, $a0, -9672
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D028 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D02C - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D030 - addiu      $a0, $a0, 16236
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D034 - bne        $v0, $zr, 0x0882D044
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D038 - sw         $v0, 12504($v1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D03C - jal        0x08826E6C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D040 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882D044 - jal        0x0882C7D8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D048 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D04C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D050 - jal        0x0882CEF0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D054 - addiu      $a0, $a0, -9668
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D058 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D05C - jal        0x08826CF8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D060 - addiu      $a0, $a0, -9660
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D064 - lw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D068 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D06C - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D070 - addiu      $sp, $sp, 16
17:43:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 745192
17:43:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32F80, name='Mod', attr=0x300, count=0x0, option=0x00000000
17:43:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_882C7D8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C7D8 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7DC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7E0 - sw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7E4 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7E8 - sw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7EC - addiu      $s1, $v0, 15996
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7F0 - sw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7F4 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7F8 - lw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882C7FC - bne        $v0, $s2, 0x0882C864
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C800 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882C804 - jal        0x0882A2E8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C808 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C80C - beq        $v0, $zr, 0x0882C850
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C810 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C814 - jal        0x0899A34C [sceUtilityLoadModule]
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C818 - lw         $a0, -4($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C81C - jal        0x0882A340
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C820 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C824 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C828 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C82C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C830 - addiu      $a0, $a0, -10052
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C834 - addiu      $a1, $a1, -9984
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C838 - addiu      $a3, $a3, 29996
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C83C - addu       $t0, $s0, $zr <=> move $t0, $s0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C840 - beq        $s0, $zr, 0x0882C860
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C844 - addiu      $a2, $zr, 288 <=> li $a2, 288
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C848 - jal        0x08826C9C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C84C - lw         $t1, 4($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882C850 - jal        0x0882596C
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C854 - ori        $a0, $zr, -32536 <=> li $a0, 33000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C858 - j          0x0882C804
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C85C - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C860 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C864 - addiu      $s1, $s1, 12
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C868 - addiu      $v0, $v0, 16080
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C86C - bnel       $s1, $v0, 0x0882C7FC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C870 - lw         $v0, 0($s1)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C874 - lw         $ra, 12($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C878 - lw         $s2, 8($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C87C - lw         $s1, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C880 - lw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C884 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C888 - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_882A2E8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A2E8 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2EC - sw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A2F0 - jal        0x0882D6D0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2F4 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A2F8 - beq        $v0, $zr, 0x0882A330
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A2FC - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A300 - jal        0x0882D984
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A304 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A308 - beq        $v0, $zr, 0x0882A330
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A30C - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A310 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A314 - jal        0x08823864
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A318 - lw         $a0, 12496($v0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A31C - bne        $v0, $zr, 0x0882A330
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A320 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A324 - jal        0x0882DAA8
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A328 - nop
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A32C - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A330 - lw         $ra, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A334 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A338 - jr         $ra
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A33C - addiu      $sp, $sp, 16
17:43:40 DEBUG compiler - Main_d - Compiling _S1_2_882D6D0
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D6D0 - addiu      $sp, $sp, -16
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6D4 - sw         $s0, 0($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6D8 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6DC - sw         $ra, 4($sp)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D6E0 - jal        0x088252BC
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6E4 - lw         $a0, 12508($s0)
17:43:40 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6E8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D6EC - bgez       $v0, 0x0882D6FC
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6F0 - addiu      $a0, $a0, 16508
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D6F4 - jal        0x08826E6C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D6F8 - nop
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D6FC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D700 - lw         $a0, 12508($s0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D704 - lw         $v0, 16388($v0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D708 - jal        0x0882532C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D70C - sltu       $s0, $zr, $v0 <=> move $s0, $v0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D710 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D714 - bgez       $v0, 0x0882D724
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D718 - addiu      $a0, $a0, 16492
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D71C - jal        0x08826E6C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D720 - nop
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D724 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D728 - lw         $ra, 4($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D72C - lw         $s0, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D730 - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D734 - addiu      $sp, $sp, 16
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG compiler - Main_d - Compiling _S1_2_882D984
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D984 - addiu      $sp, $sp, -16
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D988 - sw         $s1, 4($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D98C - lui        $s1, 0x08B2 <=> li $s1, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D990 - lw         $v0, 16388($s1)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D994 - sw         $s0, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D998 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D99C - beq        $v0, $zr, 0x0882DA90
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9A0 - sw         $ra, 8($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D9A4 - jal        0x08999A34 [sceKernelCheckCallback]
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9A8 - nop
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9AC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D9B0 - jal        0x088252BC
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9B4 - lw         $a0, 12508($v0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D9B8 - bgez       $v0, 0x0882D9D0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9BC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9C0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D9C4 - jal        0x08826E6C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9C8 - addiu      $a0, $a0, 16636
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9CC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D9D0 - lw         $v0, -23028($v0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D9D4 - bne        $v0, $zr, 0x0882DA48
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9D8 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9DC - lw         $v0, 16388($s1)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D9E0 - beq        $v0, $zr, 0x0882DA30
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9E4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D9E8 - jal        0x0882D7B0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9EC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9F0 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D9F4 - jal        0x0882D7EC
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D9F8 - addiu      $a1, $zr, 1000 <=> li $a1, 1000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D9FC - bne        $v0, $zr, 0x0882DA80
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA00 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA04 - lw         $a0, -22888($v0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DA08 - jal        0x08999AAC [sceKernelClearEventFlag]
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA0C - addiu      $a1, $zr, -2 <=> li $a1, -2
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DA10 - bgezl      $v0, 0x0882DA28
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA14 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA18 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DA1C - jal        0x08826E6C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA20 - addiu      $a0, $a0, 16620
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA24 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882DA28 - j          0x0882DA34
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA2C - addiu      $a0, $a0, -9256
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA30 - addiu      $a0, $a0, -9244
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA34 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DA38 - jal        0x08826CF8
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA3C - addiu      $a1, $a1, 30164
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DA40 - j          0x0882DA58
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA44 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA48 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA4C - lw         $v0, -23028($v1)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA50 - addiu      $v0, $v0, 1
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA54 - sw         $v0, -23028($v1)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA58 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DA5C - jal        0x0882532C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA60 - lw         $a0, 12508($v0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DA64 - bgezl      $v0, 0x0882DA94
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA68 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA6C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DA70 - jal        0x08826E6C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA74 - addiu      $a0, $a0, 16604
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DA78 - j          0x0882DA94
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA7C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882DA80 - jal        0x08847030
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA84 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882DA88 - j          0x0882DA4C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA8C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA90 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DA94 - lw         $ra, 8($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA98 - lw         $s1, 4($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DA9C - lw         $s0, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAA0 - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAA4 - addiu      $sp, $sp, 16
17:43:41 DEBUG compiler - Main_d - Compiling _S1_2_8999A34
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A34 - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A38 - syscall    0x045CB [sceKernelCheckCallback]
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG compiler - Main_d - Compiling _S1_2_882D7B0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D7B0 - addiu      $sp, $sp, -16
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7B4 - sw         $ra, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7B8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7BC - addu       $a1, $a0, $zr <=> move $a1, $a0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D7C0 - jal        0x089999DC [sceKernelSetEventFlag]
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7C4 - lw         $a0, -22888($v0)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7C8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D7CC - bgez       $v0, 0x0882D7E0
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7D0 - addiu      $a0, $a0, 16556
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7D4 - lw         $ra, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882D7D8 - j          0x08826E6C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7DC - addiu      $sp, $sp, 16
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D7E0 - lw         $ra, 0($sp)
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7E4 - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D7E8 - addiu      $sp, $sp, 16
17:43:41 DEBUG compiler - Main_d - Compiling _S1_2_89999DC
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89999DC - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x89999E0 - syscall    0x045E2 [sceKernelSetEventFlag]
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=764772
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_899A2F4
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x899A2F4 - jr         $ra
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x899A2F8 - syscall    0x047D9 [sceKernelPowerLock]
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_8825964
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile v> 0x8825964 - j          0x089999C4 [sceKernelDelayThread]
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8825968 - nop
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x89999C4 - jr         $ra
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x89999C8 - syscall    0x045D5 [sceKernelDelayThread]
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=777372
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=778505
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_8999A2C
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x8999A2C - jr         $ra
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x8999A30 - syscall    0x045E6 [sceKernelPollEventFlag]
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 787544
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG compiler - PowerLocker_24 - Compiling _S1_2_899A2DC
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile  > 0x899A2DC - jr         $ra
17:43:41 DEBUG compiler - PowerLocker_24 - CodeInstruction.compile    0x899A2E0 - syscall    0x047DA [sceKernelPowerUnlock]
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=795691
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=806378
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG compiler - Main_d - Compiling _S1_2_8999AAC
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999AAC - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999AB0 - syscall    0x045E3 [sceKernelClearEventFlag]
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 812192
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG compiler - Main_d - Compiling _S1_2_882596C
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882596C - j          0x08999A84 [sceKernelDelayThreadCB]
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825970 - nop
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A84 - jr         $ra
17:43:41 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A88 - syscall    0x045D6 [sceKernelDelayThreadCB]
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=855817
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=872984
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=881892
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=886041
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 892435
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=902092
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=912445
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 917149
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=962809
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=980174
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=993035
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=995012
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1009471
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1022726
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1032600
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1038826
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1082338
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1101992
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1115013
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1119179
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1126446
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1140176
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1150298
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1159228
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1206290
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1227855
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1242307
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1244484
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1250925
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1265124
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1278160
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1283623
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1331615
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1356671
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1368080
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1372568
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1379916
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1395549
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1407318
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1414923
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1464167
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1485526
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:41 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1499737
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1504974
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1512807
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:41 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1528914
17:43:41 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:41 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1541199
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1548972
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:41 DEBUG  runtime - Main_d - Starting Idle State...
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1595874
17:43:41 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:41 DEBUG  runtime - Main_d - Ending Idle State
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:41 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1639452
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1643834
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1647117
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1651531
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG compiler - Main_d - Compiling _S1_2_8847030
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847030 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847034 - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847038 - sb         $zr, -29796($v0)
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG compiler - Main_d - Compiling _S1_2_8823864
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823864 - addiu      $sp, $sp, -16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823868 - sw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882386C - jal        0x089998F4 [sceKernelTryLockLwMutex_600]
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823870 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823874 - addu       $t2, $v0, $zr <=> move $t2, $v0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823878 - lui        $v0, 0x8002 <=> li $v0, 0x80020000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882387C - ori        $v0, $v0, 459
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8823880 - beq        $t2, $v0, 0x088238CC
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823884 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823888 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882388C - addiu      $a3, $a3, 29592
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823890 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823894 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823898 - addiu      $a0, $a0, -14216
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882389C - addiu      $a1, $a1, -14240
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238A0 - addu       $t1, $t2, $zr <=> move $t1, $t2
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238A4 - addiu      $a2, $zr, 80 <=> li $a2, 80
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238A8 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88238AC - beq        $t2, $zr, 0x088238CC
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238B0 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88238B4 - jal        0x08826C9C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238B8 - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88238C0 - jal        0x08826E6C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238C4 - addiu      $a0, $a0, 11592
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88238CC - lw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238D0 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238D4 - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x88238D8 - addiu      $sp, $sp, 16
17:43:42 DEBUG compiler - Main_d - Compiling _S1_2_89998F4
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998F4 - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998F8 - syscall    0x0476B [sceKernelTryLockLwMutex_600]
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG compiler - Main_d - Compiling _S1_2_899A34C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A34C - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A350 - syscall    0x046AB [sceUtilityLoadModule]
17:43:42 DEBUG hle.sceUtility - Main_d - sceUtilityLoadModule module=0x300
17:43:42  INFO hle.sceUtility - Main_d - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1708092
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG compiler - Main_d - Compiling _S1_2_882A340
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A340 - addiu      $sp, $sp, -16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A344 - sw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A348 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A34C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A350 - jal        0x089998DC [sceKernelUnlockLwMutex]
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A354 - lw         $a0, 12496($v0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A358 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A35C - bgez       $v0, 0x0882A36C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A360 - addiu      $a0, $a0, 14732
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A364 - jal        0x08826E6C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A368 - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A36C - lw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A370 - j          0x0882DAA8
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A374 - addiu      $sp, $sp, 16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DAA8 - addiu      $sp, $sp, -16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAAC - sw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAB0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DAB4 - jal        0x088252BC
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAB8 - lw         $a0, 12508($v0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DABC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DAC0 - bgez       $v0, 0x0882DAD0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAC4 - addiu      $a0, $a0, 16668
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DAC8 - jal        0x08826E6C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DACC - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DAD0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAD4 - lw         $v1, -23028($v0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAD8 - addu       $a0, $zr, $zr <=> li $a0, 0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DADC - addiu      $v1, $v1, -1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAE0 - sw         $v1, -23028($v0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAE4 - lw         $v0, -23028($v0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DAE8 - bne        $v0, $zr, 0x0882DB38
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAEC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DAF0 - jal        0x0899A2DC [sceKernelPowerUnlock]
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAF4 - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAF8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DAFC - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB00 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB04 - addiu      $a1, $a1, -9504
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB08 - addiu      $a3, $a3, 30180
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB0C - addu       $t0, $v0, $zr <=> move $t0, $v0
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB10 - addiu      $a0, $a0, -9356
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DB14 - bltz       $v0, 0x0882DB2C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB18 - addiu      $a2, $zr, 379 <=> li $a2, 379
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DB1C - jal        0x0884703C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB20 - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DB24 - j          0x0882DB38
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB28 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882DB2C - jal        0x08826C9C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB30 - nop
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB34 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882DB38 - jal        0x0882532C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB3C - lw         $a0, 12508($v0)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB40 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DB44 - bgez       $v0, 0x0882DB58
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB48 - addiu      $a0, $a0, 16652
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB4C - lw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882DB50 - j          0x08826E6C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB54 - addiu      $sp, $sp, 16
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DB58 - lw         $ra, 0($sp)
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB5C - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB60 - addiu      $sp, $sp, 16
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG compiler - Main_d - Compiling _S1_2_884703C
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884703C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847040 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847044 - jr         $ra
17:43:42 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847048 - sb         $v1, -29796($v0)
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1720886
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1725565
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1725999
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1729247
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1733548
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1739920
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1742432
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1781677
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1792739
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1797420
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1802017
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1806635
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceUtility - Main_d - sceUtilityLoadModule module=0x301
17:43:42  INFO hle.sceUtility - Main_d - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1865308
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1881833
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1889902
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1891874
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1895722
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1900769
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1908827
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1912008
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1952661
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1962851
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1970968
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=1972554
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 1975524
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1982213
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=1990370
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 1993715
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2032838
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2044733
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2051464
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2054715
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2058959
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2065793
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2072866
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2076545
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2117836
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2131356
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2140167
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2142448
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2146913
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2155623
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2162904
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2166397
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2206606
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2218467
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2228111
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2230181
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2234168
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2243345
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2249731
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2256613
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2297143
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2312388
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2321960
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2323410
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2327858
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2339455
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2347495
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2352685
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2394734
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2410948
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2419973
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2423408
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2429134
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2434535
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2439608
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2441922
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2481092
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2497502
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2509724
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2511400
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2516482
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2527661
17:43:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2537352
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2542778
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - Starting Idle State...
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:42 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2584897
17:43:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:42 DEBUG  runtime - Main_d - Ending Idle State
17:43:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2601467
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2612022
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2614020
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2620622
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2629617
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2639832
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2644856
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2689355
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2707217
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2716534
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2720202
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2726257
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2735222
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2745277
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2750616
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2798805
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2816911
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2828052
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2830708
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2837293
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2849888
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2860867
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2865921
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2910543
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2930265
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2944129
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=2945804
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 2957885
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2967543
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=2979082
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 2984030
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3031579
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3052236
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3064600
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3067129
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3075348
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3086187
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3097746
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3105124
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3149528
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3173406
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3185148
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3189988
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3197039
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3209341
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3221965
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3230118
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3278592
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3299515
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3314113
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3316500
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3326489
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3341507
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3354242
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3361374
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3409874
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3432408
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3446274
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3449036
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3459226
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3474620
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3488063
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3495511
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3554805
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3561747
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3566034
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3569051
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3572423
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3576520
17:43:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:43 DEBUG  runtime - Main_d - Starting Idle State...
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3580461
17:43:43 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:43 DEBUG  runtime - Main_d - Ending Idle State
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3584317
17:43:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3623099
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3630142
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3635238
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3639263
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3642688
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceUtility - Main_d - sceUtilityLoadModule module=0x302
17:43:44  INFO hle.sceUtility - Main_d - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3700519
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3713502
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3718628
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3722107
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3724753
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3730464
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3736106
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3739232
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3777352
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3788216
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3792778
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3795027
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3797190
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3805491
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3810242
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3812596
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3852113
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3862346
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3868497
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3870999
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3875563
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3881773
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3889610
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3892578
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3931346
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3943639
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3949056
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=3953608
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 3958410
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3964585
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=3973313
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 3977851
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4019641
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4031373
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4039695
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4041908
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4045626
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4052057
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4060374
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4063586
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4105546
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4117439
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4125222
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4126819
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4130344
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4138979
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4145526
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4149313
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4192305
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4206514
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4214607
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4216570
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4223126
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4231552
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4240129
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4244204
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4289544
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4304974
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4313061
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4313942
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4320501
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4327847
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4337481
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4342588
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4386819
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4401624
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4411923
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4413936
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4420327
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4429981
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4438227
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4442957
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4487376
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - Ending Idle State
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:44 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4501179
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:44 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4512226
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4514181
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:44 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4520183
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:44 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4529551
17:43:44 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:44 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4539571
17:43:44 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4544890
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:44 DEBUG  runtime - Main_d - Starting Idle State...
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4589064
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4607157
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4616986
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4621324
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4627808
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4638647
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4647212
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4654261
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4697217
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4715080
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4727746
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4729646
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4737821
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4746913
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4759650
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4765760
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4810668
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4829079
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4841610
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4843815
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4849649
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4861862
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4872819
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 4879416
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4924862
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4943674
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4958920
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=4962652
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 4968312
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4982830
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=4995147
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5000261
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5047805
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5069211
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5081841
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5086768
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5093881
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5109147
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5120125
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5127795
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5174105
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5195364
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5210343
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5212935
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5221297
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5232537
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5243650
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5250639
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5298580
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5324588
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5335504
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5340210
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5348226
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5362009
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5375035
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5382643
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5431843
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - Ending Idle State
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5458440
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5470818
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5475445
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5489279
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5502454
17:43:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5515443
17:43:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5526415
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:45 DEBUG  runtime - Main_d - Starting Idle State...
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5593997
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5599356
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5604235
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5606167
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5608076
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5612431
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5621032
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5622239
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5660742
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5668786
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5673918
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5676947
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5681987
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceUtility - Main_d - sceUtilityLoadModule module=0x100
17:43:46  INFO hle.sceUtility - Main_d - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5739842
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5752292
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5757941
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5759644
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5761494
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5767023
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5775392
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5776704
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5815562
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5825768
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5830568
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5835168
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5840393
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceUtility - Main_d - sceUtilityLoadModule module=0x101
17:43:46  INFO hle.sceUtility - Main_d - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5899009
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5912734
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5919011
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5921067
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 5925340
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5931231
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5938401
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 5942090
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5980393
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=5992919
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=5999189
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6003325
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6008554
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6014485
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6023600
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6026786
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6065936
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6080132
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6087570
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6088875
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6093032
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6099493
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6106371
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6110359
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6152513
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6164609
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6172795
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6174368
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6178465
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6185636
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6192988
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6196981
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6255349
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6267458
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6275700
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6277255
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6281218
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6291268
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6298452
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6303377
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6345107
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6360449
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6368710
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6372249
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6378418
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6386825
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6395460
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6399290
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6442169
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6458326
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6466049
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6466971
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6474715
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6483362
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6491483
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6496810
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:46 DEBUG  runtime - Main_d - Starting Idle State...
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6540949
17:43:46 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:46 DEBUG  runtime - Main_d - Ending Idle State
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:46 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6557782
17:43:46 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6566548
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6570271
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6575491
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6583998
17:43:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6594772
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6599336
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6643678
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6661234
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6673087
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6674864
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6679615
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6692263
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6700820
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6708977
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6754194
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6772625
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6782304
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6786601
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6793075
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6802806
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6813055
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6821241
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6865456
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6884119
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6896623
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6898567
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 6907076
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6917715
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6928364
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 6933680
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=6980561
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=6999687
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7012073
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7014821
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7023871
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7034240
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7044889
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7050415
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7100979
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7123160
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7133453
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7138200
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7145411
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7157793
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7170745
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7177343
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7223724
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7244952
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7260165
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7262164
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7272385
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7283446
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7295898
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7305019
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7350107
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7374694
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7385816
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7391328
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7399084
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7414144
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7426945
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7438180
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7482422
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - Ending Idle State
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:47 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7507243
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7519080
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7524306
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7532892
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7572235
17:43:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7578657
17:43:47 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7579513
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:47 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:47 DEBUG  runtime - Main_d - Starting Idle State...
17:43:47 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7618306
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7626896
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7631223
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7631581
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7633830
17:43:48 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7639499
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7645261
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7646845
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7686297
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7694441
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7698897
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7702249
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7706251
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7710866
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7717225
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7721829
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7761084
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7771467
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7777525
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7778063
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7781487
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7787959
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7794524
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 7797184
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x80E8
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7839881
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7848925
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7855461
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBFA74, timeoutAddr=0x09FBFA70
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7859457
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7863784
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.sceUtility - Main_d - sceUtilityLoadModule module=0x500
17:43:48  INFO hle.sceUtility - Main_d - sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM loaded
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7922518
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882CEF0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CEF0 - addiu      $sp, $sp, -288
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEF4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEF8 - sw         $s3, 268($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEFC - addu       $s3, $a0, $zr <=> move $s3, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF00 - sw         $s1, 260($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF04 - addiu      $s1, $v0, 15932
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF08 - sw         $ra, 272($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF0C - sw         $s2, 264($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF10 - sw         $s0, 256($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF14 - lw         $s0, 8($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CF18 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF1C - jal        0x0882C734
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF20 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF24 - sltu       $s2, $zr, $s0 <=> move $s2, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CF28 - beq        $v0, $zr, 0x0882CFB4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF2C - addiu      $a1, $zr, 47 <=> li $a1, 47
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF30 - lw         $s0, 0($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF34 - jal        0x0893917C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF38 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CF3C - bne        $v0, $zr, 0x0882CF90
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF40 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF44 - jal        0x0884C798
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF48 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF4C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF50 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF54 - addiu      $a1, $a1, 30064
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CF58 - beq        $v0, $zr, 0x0882CF90
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF5C - addiu      $a0, $a0, -9696
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF60 - jal        0x08826CF8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF64 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF68 - jal        0x08862E4C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF6C - lw         $a0, 0($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF74 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CF78 - bgez       $v0, 0x0882CF88
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF7C - addiu      $a0, $a0, 16220
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF80 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF84 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882CF88 - bgtzl      $s0, 0x0882CFB4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF8C - sw         $s0, 4($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CF90 - lw         $a1, 0($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CF94 - jal        0x0882A41C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF98 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CF9C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFA0 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CFA4 - jal        0x0882CC10
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFA8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFAC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFB0 - sw         $s0, 4($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CFB4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFB8 - addiu      $s1, $s1, 12
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFBC - addiu      $v0, $v0, 15992
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882CFC0 - bnel       $s1, $v0, 0x0882CF18
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFC4 - lw         $s0, 8($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CFC8 - lw         $ra, 272($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFCC - lw         $s3, 268($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFD0 - lw         $s2, 264($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFD4 - lw         $s1, 260($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFD8 - lw         $s0, 256($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFDC - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CFE0 - addiu      $sp, $sp, 288
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882C734
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C734 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C738 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C73C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C740 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C744 - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C748 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C74C - beq        $a0, $zr, 0x0882C7C4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C750 - sw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C754 - lb         $v1, 0($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C758 - addiu      $v0, $zr, 33 <=> li $v0, 33
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C75C - beq        $v1, $v0, 0x0882C794
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C760 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C764 - beq        $a1, $zr, 0x0882C7C0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C768 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C76C - jal        0x08813334
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C770 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C774 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C778 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C77C - jal        0x08936A6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C780 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C784 - beq        $v0, $zr, 0x0882C7C0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C788 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C78C - j          0x0882C7C0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C790 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882C794 - beq        $a1, $zr, 0x0882C7BC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C798 - addiu      $s0, $a0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C79C - jal        0x08813334
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7A4 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7A8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C7AC - jal        0x08936A6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C7B4 - beq        $v0, $zr, 0x0882C7C0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7B8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C7BC - addiu      $v1, $zr, 1 <=> li $v1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C7C0 - andi       $v0, $v1, 255
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C7C4 - lw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7C8 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7CC - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7D0 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C7D4 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_893917C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893917C - andi       $v0, $a0, 3
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939180 - addu       $a2, $a0, $zr <=> move $a2, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939184 - bne        $v0, $zr, 0x089391D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939188 - andi       $a3, $a1, 255
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893918C - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939190 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939194 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939198 - sll        $v0, $t1, 0x0008
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893919C - addiu      $v1, $v1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89391A0 - bne        $v1, $a1, 0x08939198
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391A4 - or         $t1, $a3, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391A8 - lw         $a1, 0($a2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391AC - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391B0 - ori        $v0, $v0, -257
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391B4 - addu       $v0, $a1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391B8 - nor        $a0, $zr, $a1 <=> li $a0, not $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391BC - lui        $v1, 0x8080 <=> li $v1, 0x80800000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391C0 - and        $v0, $v0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391C4 - ori        $v1, $v1, -32640
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391C8 - and        $v0, $v0, $v1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89391CC - beq        $v0, $zr, 0x0893920C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391D0 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89391D4 - addu       $a0, $t0, $zr <=> move $a0, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89391D8 - lbu        $v1, 0($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89391DC - beq        $v1, $zr, 0x089391FC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391E0 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89391E4 - beq        $a3, $v1, 0x08939288
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391E8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391EC - addiu      $a0, $a0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391F0 - lbu        $v1, 0($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89391F4 - bne        $v1, $zr, 0x089391E4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391F8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89391FC - beq        $a3, $v1, 0x08939288
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939200 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939204 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939208 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893920C - lui        $v1, 0xFEFE <=> li $v1, 0xFEFE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939210 - xor        $a0, $t1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939214 - ori        $v1, $v1, -257
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939218 - addu       $v1, $a0, $v1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893921C - lui        $v0, 0x8080 <=> li $v0, 0x80800000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939220 - nor        $a0, $zr, $a0 <=> li $a0, not $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939224 - and        $v1, $v1, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939228 - ori        $v0, $v0, -32640
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893922C - and        $v1, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939230 - bnel       $v1, $zr, 0x089391D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939234 - addu       $a0, $t0, $zr <=> move $a0, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939238 - addiu      $t0, $t0, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893923C - lw         $a1, 0($t0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939240 - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939244 - ori        $v0, $v0, -257
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939248 - xor        $a0, $t1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893924C - addu       $a2, $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939250 - nor        $v1, $zr, $a1 <=> li $v1, not $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939254 - addu       $a1, $a1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939258 - lui        $v0, 0x8080 <=> li $v0, 0x80800000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893925C - ori        $v0, $v0, -32640
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939260 - nor        $a0, $zr, $a0 <=> li $a0, not $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939264 - and        $v1, $v1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939268 - and        $a0, $a0, $a2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893926C - and        $v1, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939270 - bne        $v1, $zr, 0x089391D4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939274 - and        $a0, $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939278 - beql       $a0, $zr, 0x0893923C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893927C - addiu      $t0, $t0, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8939280 - j          0x089391D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939284 - addu       $a0, $t0, $zr <=> move $a0, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939288 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893928C - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882A41C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A378 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A37C - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A380 - addu       $t0, $a1, $zr <=> move $t0, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A384 - lui        $a2, 0x08B4 <=> li $a2, 0x08B40000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A388 - sw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A38C - addiu      $v0, $zr, 47 <=> li $v0, 47
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A390 - addiu      $a2, $a2, -23988
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A394 - lb         $t1, 0($a1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A398 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A39C - addiu      $a1, $a1, -12456
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3A0 - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A3A4 - beq        $t1, $v0, 0x0882A3E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3AC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3B0 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3B4 - addiu      $v0, $zr, 126 <=> li $v0, 126
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3B8 - addiu      $a1, $a1, -12456
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3BC - addiu      $t0, $t0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A3C0 - bne        $t1, $v0, 0x0882A3E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3C4 - addiu      $a2, $v1, -24244
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3C8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3CC - lui        $a3, 0x08AE <=> li $a3, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3D0 - addiu      $a1, $a1, -12424
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3D4 - addiu      $a2, $v1, -24244
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A3D8 - jal        0x08938CB4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3DC - addiu      $a3, $a3, -12512
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A3E0 - j          0x0882A3F4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3E4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882A3E8 - jal        0x08938CB4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3EC - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3F0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A3F4 - slti       $v0, $v0, 256
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A3F8 - bne        $v0, $zr, 0x0882A408
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A3FC - addiu      $a0, $a0, 14748
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A400 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A404 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A408 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A40C - lw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A410 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A414 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A418 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A41C - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A420 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A424 - sw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A428 - lw         $v1, -24328($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A42C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A430 - beq        $v1, $v0, 0x0882A454
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A434 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A438 - beq        $v1, $v0, 0x0882A460
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A43C - lw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A440 - bnel       $v1, $zr, 0x0882A468
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A444 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A448 - lw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A44C - j          0x0882A378
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A450 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A454 - lw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A458 - j          0x08833648
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A45C - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A460 - j          0x0882D368
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A464 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882A468 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A46C - addiu      $a0, $a0, 14764
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A470 - lw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A474 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A478 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A47C - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D368 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D36C - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D370 - addu       $t0, $a1, $zr <=> move $t0, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D374 - addiu      $v1, $zr, 47 <=> li $v1, 47
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D378 - sw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D37C - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D380 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D384 - lb         $v0, 0($a1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D388 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D38C - addiu      $a1, $a1, -9560
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D390 - beq        $v0, $v1, 0x0882D3A0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D394 - lui        $a2, 0x08B2 <=> li $a2, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D398 - j          0x0882D3B0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D39C - lw         $a2, 16300($a2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D3A0 - lw         $a2, 16300($a2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3A4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3A8 - addiu      $a1, $a1, -9552
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3AC - addu       $a3, $t0, $zr <=> move $a3, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882D3B0 - jal        0x08938CB4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3B4 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3B8 - slti       $v0, $v0, 256
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D3C0 - bne        $v0, $zr, 0x0882D3D0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3C4 - addiu      $a0, $a0, 16308
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D3C8 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3CC - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D3D0 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3D4 - lw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3D8 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3DC - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3E0 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833648 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x883364C - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833650 - addu       $t1, $a1, $zr <=> move $t1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833654 - addiu      $v1, $zr, 47 <=> li $v1, 47
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833658 - sw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x883365C - addu       $t0, $t1, $zr <=> move $t0, $t1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833660 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833664 - lb         $v0, 0($a1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833668 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x883366C - addiu      $a1, $a1, -5960
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833670 - lui        $a2, 0x08B2 <=> li $a2, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833674 - beq        $v0, $v1, 0x08833688
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833678 - lui        $a3, 0x08B2 <=> li $a3, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x883367C - lw         $a2, 19800($a2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833680 - j          0x0883369C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833684 - lw         $a3, 19804($a3)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833688 - lw         $a2, 19800($a2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x883368C - lw         $a3, 19804($a3)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833690 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833694 - addiu      $a1, $a1, -5952
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833698 - addu       $t0, $t1, $zr <=> move $t0, $t1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883369C - jal        0x08938CB4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336A0 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336A4 - slti       $v0, $v0, 256
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336A8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88336AC - bne        $v0, $zr, 0x088336BC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336B0 - addiu      $a0, $a0, 19828
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88336B4 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336B8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88336BC - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336C0 - lw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336C4 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336C8 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336CC - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882CC10
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CC10 - addiu      $sp, $sp, -64
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC14 - sw         $s2, 40($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC18 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC1C - sw         $s1, 36($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC20 - andi       $s1, $a1, 255
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC24 - sw         $ra, 52($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC28 - sw         $s4, 48($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC2C - sw         $s3, 44($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CC30 - bne        $a0, $zr, 0x0882CC44
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC34 - sw         $s0, 32($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC38 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CC3C - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC40 - addiu      $a0, $a0, 16204
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CC44 - jal        0x0882CA24
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC48 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC4C - andi       $s4, $s1, 255
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC50 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CC54 - beq        $v0, $zr, 0x0882CC8C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC58 - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CC5C - jal        0x0882CA9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC60 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC64 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC68 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC6C - addiu      $a0, $a0, -9936
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC70 - addiu      $a1, $a1, 30052
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC74 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC78 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CC7C - jal        0x08826CF8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC80 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CC84 - j          0x0882CEC4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC88 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CC8C - jal        0x0882C52C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC90 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CC94 - jal        0x088334E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC98 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CC9C - beq        $v0, $zr, 0x0882CD5C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCA0 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CCA4 - jal        0x0882A2E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCA8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCAC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCB0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CCB4 - beq        $v0, $zr, 0x0882CD58
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCB8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CCBC - jal        0x08999944 [sceKernelLoadModule]
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCC0 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CCC4 - jal        0x0882A340
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCC8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCCC - lui        $v1, 0x8002 <=> li $v1, 0x80020000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCD0 - slti       $v0, $s1, 11
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CCD4 - bgtz       $s0, 0x0882CD78
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCD8 - ori        $a1, $v1, 217
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CCDC - bne        $v0, $zr, 0x0882CD2C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCE0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCE4 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CCE8 - beq        $s0, $a1, 0x0882CCF8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCEC - ori        $v0, $v1, 400
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CCF0 - bnel       $s0, $v0, 0x0882CD2C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCF4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CCF8 - jal        0x0882FF48
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CCFC - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD00 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD04 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD08 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD0C - addiu      $a0, $a0, -9904
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD10 - addiu      $a1, $a1, -9984
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD14 - addiu      $a3, $a3, 30012
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD18 - addiu      $a2, $zr, 430 <=> li $a2, 430
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CD1C - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD20 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CD24 - j          0x0882CD5C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD28 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CD2C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD30 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD34 - addiu      $a0, $a0, -9852
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD38 - addiu      $a1, $a1, -9984
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD3C - addiu      $a3, $a3, 30012
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD40 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD44 - addiu      $a2, $zr, 435 <=> li $a2, 435
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CD48 - bgez       $s0, 0x0882CD58
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD4C - addu       $t1, $s2, $zr <=> move $t1, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CD50 - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD54 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CD58 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CD5C - ori        $a0, $a0, -31072
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CD60 - jal        0x0882596C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD64 - addiu      $s1, $s1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882CD68 - bne        $s4, $zr, 0x0882CC8C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD6C - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CD70 - j          0x0882CE8C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD74 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CD78 - addu       $s3, $zr, $zr <=> li $s3, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CD7C - jal        0x0882C52C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD80 - addiu      $s3, $s3, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CD84 - jal        0x0882C8E4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD88 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD8C - lui        $v1, 0x08AF <=> li $v1, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD90 - addiu      $v0, $v1, 30032
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD94 - lw         $t1, 4($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD98 - lw         $t2, 8($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CD9C - lw         $t3, 16($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDA0 - lw         $v1, 30032($v1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDA4 - lw         $v0, 12($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDA8 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDAC - addiu      $t0, $sp, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDB0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDB4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDB8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDBC - sw         $v1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDC0 - sw         $t1, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDC4 - sw         $t2, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDC8 - sw         $t3, 20($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CDCC - jal        0x0899993C [sceKernelStartModule]
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDD0 - sw         $v0, 16($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CDD4 - jal        0x0882C924
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDD8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDDC - lui        $t2, 0x8002 <=> li $t2, 0x80020000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDE0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDE4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDE8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDEC - addiu      $a0, $a0, -9784
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDF0 - addiu      $a1, $a1, -9984
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDF4 - addiu      $a3, $a3, 30012
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDF8 - addu       $t0, $s1, $zr <=> move $t0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CDFC - slti       $v0, $s3, 11
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE00 - addiu      $a2, $zr, 477 <=> li $a2, 477
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE04 - addu       $t1, $s2, $zr <=> move $t1, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CE08 - bgez       $s1, 0x0882CE8C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE0C - ori        $v1, $t2, 217
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CE10 - bne        $v0, $zr, 0x0882CE68
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE14 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CE18 - beq        $s1, $v1, 0x0882CE28
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE1C - ori        $v0, $t2, 400
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CE20 - bne        $s1, $v0, 0x0882CE68
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE24 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CE28 - jal        0x0882FF48
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE2C - addiu      $a0, $zr, 2 <=> li $a0, 2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE30 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE34 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE38 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE3C - addiu      $a0, $a0, -9904
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE40 - addiu      $a1, $a1, -9984
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE44 - addiu      $a3, $a3, 30012
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE48 - addiu      $a2, $zr, 474 <=> li $a2, 474
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CE4C - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE50 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE54 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CE58 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE5C - addiu      $a0, $a0, 16188
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CE60 - j          0x0882CE70
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE64 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CE68 - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE6C - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CE70 - jal        0x088402A4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE74 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE78 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CE7C - jal        0x0882596C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE80 - ori        $a0, $a0, -31072
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882CE84 - bne        $s4, $zr, 0x0882CD7C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE88 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CE8C - jal        0x088402B4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE90 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CE94 - blez       $s0, 0x0882CEA4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CE98 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CE9C - jal        0x0882CAE4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEA0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CEA4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEA8 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEAC - addiu      $a0, $a0, -9716
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEB0 - addiu      $a1, $a1, 30052
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEB4 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CEB8 - jal        0x08826CF8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEBC - addu       $a2, $s0, $zr <=> move $a2, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEC0 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CEC4 - lw         $ra, 52($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEC8 - lw         $s4, 48($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CECC - lw         $s3, 44($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CED0 - lw         $s2, 40($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CED4 - lw         $s1, 36($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CED8 - lw         $s0, 32($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEDC - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CEE0 - addiu      $sp, $sp, 64
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882CA24
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CA24 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA28 - sw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CA2C - jal        0x0882C9A8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA30 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CA34 - beq        $v0, $zr, 0x0882CA40
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA38 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA3C - lw         $v1, 32($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CA40 - lw         $ra, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA44 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA48 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA4C - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882C9A8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C9A8 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9AC - sw         $s2, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9B0 - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9B4 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9B8 - sw         $ra, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C9BC - jal        0x0882C960
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9C0 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9C4 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9C8 - sll        $v0, $s0, 0x0005
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C9CC - sll        $v1, $s0, 0x0003
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9D0 - addu       $v1, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9D4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9D8 - addiu      $v0, $v0, -23892
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9DC - addu       $s1, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9E0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9E4 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C9E8 - jal        0x08939290
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9EC - addiu      $s0, $s0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C9F0 - bnel       $v0, $zr, 0x0882CA00
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9F4 - addiu      $v0, $zr, 21 <=> li $v0, 21
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882C9F8 - j          0x0882CA0C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9FC - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882CA00 - bne        $s0, $v0, 0x0882C9CC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA04 - sll        $v0, $s0, 0x0005
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA08 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CA0C - lw         $ra, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA10 - lw         $s2, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA14 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA18 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA1C - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA20 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882C960
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C960 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C964 - sw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C968 - addiu      $a1, $zr, 58 <=> li $a1, 58
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C96C - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C970 - jal        0x08939880
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C974 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C978 - addiu      $v1, $v0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C97C - movn       $s0, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C980 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C984 - jal        0x08939880
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C988 - addiu      $a1, $zr, 47 <=> li $a1, 47
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C98C - addiu      $v1, $v0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C990 - movn       $s0, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C994 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C998 - lw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C99C - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9A0 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C9A4 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_8939880
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893917C - andi       $v0, $a0, 3
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939180 - addu       $a2, $a0, $zr <=> move $a2, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939184 - bne        $v0, $zr, 0x089391D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939188 - andi       $a3, $a1, 255
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893918C - addu       $t1, $zr, $zr <=> li $t1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939190 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939194 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939198 - sll        $v0, $t1, 0x0008
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893919C - addiu      $v1, $v1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89391A0 - bne        $v1, $a1, 0x08939198
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391A4 - or         $t1, $a3, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391A8 - lw         $a1, 0($a2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391AC - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391B0 - ori        $v0, $v0, -257
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391B4 - addu       $v0, $a1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391B8 - nor        $a0, $zr, $a1 <=> li $a0, not $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391BC - lui        $v1, 0x8080 <=> li $v1, 0x80800000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391C0 - and        $v0, $v0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391C4 - ori        $v1, $v1, -32640
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391C8 - and        $v0, $v0, $v1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89391CC - beq        $v0, $zr, 0x0893920C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391D0 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89391D4 - addu       $a0, $t0, $zr <=> move $a0, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89391D8 - lbu        $v1, 0($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89391DC - beq        $v1, $zr, 0x089391FC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391E0 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89391E4 - beq        $a3, $v1, 0x08939288
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391E8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391EC - addiu      $a0, $a0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391F0 - lbu        $v1, 0($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89391F4 - bne        $v1, $zr, 0x089391E4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89391F8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89391FC - beq        $a3, $v1, 0x08939288
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939200 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939204 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939208 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893920C - lui        $v1, 0xFEFE <=> li $v1, 0xFEFE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939210 - xor        $a0, $t1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939214 - ori        $v1, $v1, -257
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939218 - addu       $v1, $a0, $v1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893921C - lui        $v0, 0x8080 <=> li $v0, 0x80800000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939220 - nor        $a0, $zr, $a0 <=> li $a0, not $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939224 - and        $v1, $v1, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939228 - ori        $v0, $v0, -32640
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893922C - and        $v1, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939230 - bnel       $v1, $zr, 0x089391D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939234 - addu       $a0, $t0, $zr <=> move $a0, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939238 - addiu      $t0, $t0, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893923C - lw         $a1, 0($t0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939240 - lui        $v0, 0xFEFE <=> li $v0, 0xFEFE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939244 - ori        $v0, $v0, -257
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939248 - xor        $a0, $t1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893924C - addu       $a2, $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939250 - nor        $v1, $zr, $a1 <=> li $v1, not $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939254 - addu       $a1, $a1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939258 - lui        $v0, 0x8080 <=> li $v0, 0x80800000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893925C - ori        $v0, $v0, -32640
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939260 - nor        $a0, $zr, $a0 <=> li $a0, not $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939264 - and        $v1, $v1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939268 - and        $a0, $a0, $a2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893926C - and        $v1, $v1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939270 - bne        $v1, $zr, 0x089391D4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939274 - and        $a0, $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939278 - beql       $a0, $zr, 0x0893923C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893927C - addiu      $t0, $t0, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8939280 - j          0x089391D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939284 - addu       $a0, $t0, $zr <=> move $a0, $t0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939288 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893928C - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939880 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939884 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939888 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893988C - addu       $s1, $zr, $zr <=> li $s1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939890 - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939894 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939898 - bne        $a1, $zr, 0x089398AC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x893989C - sw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89398A0 - j          0x089398D8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398A4 - lw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89398A8 - addiu      $v0, $v0, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89398AC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89398B0 - jal        0x0893917C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398B4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89398B8 - bnel       $v0, $zr, 0x089398A8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398BC - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89398C0 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398C4 - lw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398C8 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398CC - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398D0 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398D4 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89398D8 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398DC - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89398E0 - j          0x0893917C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89398E4 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882C52C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C52C - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C530 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C534 - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C538 - addiu      $s0, $v0, -23932
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C53C - sw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C540 - lw         $a0, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C544 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C548 - jal        0x0882F3B0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C54C - addiu      $s0, $s0, 4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C550 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C554 - addiu      $v0, $v0, -23912
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C558 - bnel       $s0, $v0, 0x0882C544
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C55C - lw         $a0, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C560 - lw         $ra, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C564 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C568 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C56C - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882F3B0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F3B0 - addiu      $v0, $a1, 63
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3B4 - addiu      $sp, $sp, -32
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3B8 - ins        $v0, $zr, 0, 6
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3BC - sw         $s2, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3C0 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3C4 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3C8 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3CC - sw         $ra, 20($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3D0 - sw         $s4, 16($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3D4 - sw         $s3, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F3D8 - beq        $v0, $a1, 0x0882F3EC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3DC - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3E0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F3E4 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3E8 - addiu      $a0, $a0, 17168
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F3EC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F3F0 - jal        0x088252C8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3F4 - lw         $a0, 12512($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F3F8 - bgez       $v0, 0x0882F408
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3FC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F400 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F404 - addiu      $a0, $a0, 17152
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882F408 - bne        $s1, $zr, 0x0882F414
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F40C - addu       $s0, $s1, $zr <=> move $s0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F410 - lw         $s0, 44($s2)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882F414 - j          0x0882F4E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F418 - addu       $s4, $zr, $zr <=> li $s4, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F41C - lw         $v0, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F420 - beq        $v0, $s3, 0x0882F448
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F424 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F428 - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F42C - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F430 - lw         $v0, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F434 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F438 - beq        $v0, $s3, 0x0882F448
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F43C - addiu      $a0, $a0, 17136
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F440 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F444 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882F448 - jal        0x0882E2BC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F44C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F450 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F454 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F458 - beq        $s1, $zr, 0x0882F4BC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F45C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F460 - jal        0x0882F1A8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F464 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F468 - bne        $v0, $zr, 0x0882F4AC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F46C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F470 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F474 - jal        0x0882EBE8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F478 - addiu      $a2, $zr, 2 <=> li $a2, 2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F47C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F480 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F484 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F488 - addiu      $a0, $a0, -8124
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F48C - addiu      $a1, $a1, -9156
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F490 - addiu      $a3, $a3, 30296
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F494 - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F498 - addiu      $a2, $zr, 2494 <=> li $a2, 2494
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F49C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F4A0 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4A4 - addiu      $a0, $a0, 17120
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4A8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882F4AC - jal        0x0882F274
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F4B4 - j          0x0882F514
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4B8 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882F4BC - jal        0x0882F1A8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4C0 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F4C4 - beql       $v0, $zr, 0x0882F4E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4C8 - addu       $s0, $s3, $zr <=> move $s0, $s3
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F4CC - lw         $v0, 16($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4D0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F4D4 - beq        $v0, $zr, 0x0882F4E4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4D8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F4DC - jal        0x0882F274
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4E0 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F4E4 - addu       $s0, $s3, $zr <=> move $s0, $s3
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F4E8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4EC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4F0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4F4 - lui        $v0, 0x3253 <=> li $v0, 0x32530000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4F8 - addiu      $a3, $a3, 30296
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F4FC - addiu      $a1, $a1, -9156
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F500 - addiu      $a0, $a0, -9132
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F504 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F508 - addiu      $a2, $zr, 2489 <=> li $a2, 2489
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882F50C - bne        $s0, $zr, 0x0882F41C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F510 - ori        $s3, $v0, 19523
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F514 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F518 - jal        0x08825334
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F51C - lw         $a0, 12512($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F520 - bgez       $v0, 0x0882F538
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F524 - addu       $v0, $s4, $zr <=> move $v0, $s4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F528 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F52C - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F530 - addiu      $a0, $a0, 17104
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F534 - addu       $v0, $s4, $zr <=> move $v0, $s4
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F538 - lw         $ra, 20($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F53C - lw         $s4, 16($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F540 - lw         $s3, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F544 - lw         $s2, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F548 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F54C - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F550 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F554 - addiu      $sp, $sp, 32
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882E2BC
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E2BC - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2C0 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2C4 - lui        $v0, 0x3253 <=> li $v0, 0x32530000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2C8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2CC - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2D4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2D8 - sw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2E0 - ori        $s1, $v0, 19523
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2E4 - lw         $v1, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2E8 - addiu      $a1, $a1, -9156
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2EC - addiu      $a0, $a0, -9132
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2F0 - addiu      $a3, $a3, 30220
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2F4 - addiu      $a2, $zr, 2374 <=> li $a2, 2374
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E2F8 - beq        $v1, $s1, 0x0882E320
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2FC - addu       $t0, $s0, $zr <=> move $t0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E300 - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E304 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E308 - lw         $v0, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E30C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882E310 - beq        $v0, $s1, 0x0882E320
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E314 - addiu      $a0, $a0, 16736
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E318 - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E31C - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E320 - lw         $v0, 4($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E324 - lw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E328 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E32C - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E330 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E334 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882F1A8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F1A8 - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1AC - sw         $s2, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1B0 - lui        $v0, 0x3253 <=> li $v0, 0x32530000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1B4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1B8 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1BC - ori        $s2, $v0, 19523
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1C0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1C4 - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1C8 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1CC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1D0 - sw         $ra, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1D4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1D8 - addiu      $a3, $a3, 30260
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1DC - lw         $v1, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1E0 - addiu      $a1, $a1, -9156
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1E4 - addiu      $a2, $zr, 2386 <=> li $a2, 2386
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1E8 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F1EC - beq        $v1, $s2, 0x0882F214
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1F0 - addiu      $a0, $a0, -9132
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F1F4 - jal        0x08826C9C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1F8 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F1FC - lw         $v0, 0($s0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F200 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F204 - beq        $v0, $s2, 0x0882F214
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F208 - addiu      $a0, $a0, 17040
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F20C - jal        0x08826E6C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F210 - nop
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F214 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F218 - jal        0x0882E27C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F21C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F220 - lb         $v1, 2($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F224 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F228 - addiu      $v0, $zr, 102 <=> li $v0, 102
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F22C - bne        $v1, $v0, 0x0882F258
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F230 - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F234 - lw         $v0, 8($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F238 - beq        $v0, $zr, 0x0882F254
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F23C - addu       $v1, $a0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F240 - beq        $v1, $zr, 0x0882F254
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F244 - addiu      $v0, $zr, 116 <=> li $v0, 116
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F248 - lb         $v1, 2($v1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F24C - bne        $v1, $v0, 0x0882F25C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F250 - lw         $ra, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F254 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F258 - lw         $ra, 12($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F25C - lw         $s2, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F260 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F264 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F268 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F26C - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F270 - addiu      $sp, $sp, 16
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_882E27C
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E27C - addiu      $sp, $sp, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E280 - sw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E284 - sw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E288 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E28C - sw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882E290 - jal        0x0882DF40
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E294 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E298 - lbu        $v1, 1($s1)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E29C - lw         $ra, 8($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2A0 - lw         $s1, 4($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2A4 - addu       $v0, $v0, $v1
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2A8 - addu       $s0, $s0, $v0
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2AC - addiu      $v0, $s0, -16
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2B0 - lw         $s0, 0($sp)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2B4 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E2B8 - addiu      $sp, $sp, 16
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG compiler - Main_d - Compiling _S1_2_88334E8
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88334E8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334EC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334F0 - lw         $v1, 19792($v0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334F4 - lw         $v0, 19796($a0)
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334F8 - jr         $ra
17:43:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88334FC - sw         $v1, 19796($a0)
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7964712
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7975642
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=7978321
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 7982175
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7991545
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=7999910
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 8005175
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:48 DEBUG  runtime - Main_d - Starting Idle State...
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8115132
17:43:48 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:48 DEBUG  runtime - Main_d - Ending Idle State
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:48 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8156827
17:43:48 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:48 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8165970
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:48 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8170249
17:43:48 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 8176007
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:48 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:48 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8185812
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8195604
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 8200375
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG  runtime - Main_d - Starting Idle State...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8315432
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - Ending Idle State
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:49 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8358364
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:49 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8368106
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8372645
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 8378753
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8391822
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8400481
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 8407724
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - Starting Idle State...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8518499
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - Ending Idle State
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:49 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8568505
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:49 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8580788
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8583620
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 8592485
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8602769
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8615129
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 8623186
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - Starting Idle State...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8738154
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - Ending Idle State
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:49 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8793370
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:49 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8807189
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=8810559
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 8816708
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8831209
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8845704
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 8855848
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - Starting Idle State...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=8970231
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - Ending Idle State
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:49 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9030590
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:49 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9070753
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9073526
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:49 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 9076607
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:49 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9080920
17:43:49 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:49 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG  runtime - Main_d - Starting Idle State...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9088937
17:43:49 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:49 DEBUG  runtime - Main_d - Ending Idle State
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 9092574
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:49 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:49 DEBUG  runtime - Main_d - Starting Idle State...
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:49 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9197264
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9215531
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9220920
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9221302
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 9224297
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9229667
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9234256
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 9237901
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG  runtime - Main_d - Starting Idle State...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9342759
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9365978
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9372242
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9375988
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9380693
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_8999944
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999944 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999948 - syscall    0x04777 [sceKernelLoadModule]
17:43:50 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelLoadModule path=0x09FBF9A0('disc0:/PSP_GAME/USRDIR/modules/libfont.prx'), flags=0x0, optionAddr=0x00000000
17:43:50  INFO hle.ModuleMgrForUser - Main_d - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libfont.prx') HLE module libfont loaded
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG  runtime - Main_d - Starting Idle State...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9439686
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_882C8E4
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C8E4 - addiu      $sp, $sp, -16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C8E8 - sw         $ra, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C8EC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C8F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C8F4 - lw         $a0, 12504($v0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C8F8 - jal        0x089998CC [sceKernelLockLwMutex]
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C8FC - addu       $a2, $zr, $zr <=> li $a2, 0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C900 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C904 - bgez       $v0, 0x0882C918
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C908 - addiu      $a0, $a0, 16076
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C90C - lw         $ra, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C910 - j          0x08826E6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C914 - addiu      $sp, $sp, 16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C918 - lw         $ra, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C91C - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C920 - addiu      $sp, $sp, 16
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F80, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x2B, name=Mod, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F80, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_899993C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899993C - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999940 - syscall    0x04779 [sceKernelStartModule]
17:43:50 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelStartModule uid=0x32, argSize=0x0, argp=0x00000000, statusAddr=0x09FBF960, optionAddr=0x09FBF964
17:43:50  INFO hle.ModuleMgrForUser - Main_d - IGNORING:sceKernelStartModule HLE module 'libfont'
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_882C924
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C924 - addiu      $sp, $sp, -16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C928 - sw         $ra, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C92C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C930 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C934 - jal        0x089998DC [sceKernelUnlockLwMutex]
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C938 - lw         $a0, 12504($v0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C93C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C940 - bgez       $v0, 0x0882C954
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C944 - addiu      $a0, $a0, 16092
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C948 - lw         $ra, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C94C - j          0x08826E6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C950 - addiu      $sp, $sp, 16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C954 - lw         $ra, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C958 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C95C - addiu      $sp, $sp, 16
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F80, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_88402B4
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88402B4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88402B8 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88402BC - sb         $zr, 24877($v0)
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_882CAE4
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CAE4 - addiu      $sp, $sp, -16
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CAE8 - sw         $s2, 8($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CAEC - addu       $s2, $a1, $zr <=> move $s2, $a1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CAF0 - sw         $s0, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CAF4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CAF8 - sw         $ra, 12($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CAFC - jal        0x0882C9A8
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB00 - sw         $s1, 4($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CB04 - beq        $v0, $zr, 0x0882CB14
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB08 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CB0C - jal        0x08826E6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB10 - addiu      $a0, $a0, 16172
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CB14 - jal        0x0882CA50
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB18 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CB1C - beq        $v0, $zr, 0x0882CB2C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB20 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CB24 - jal        0x08826E6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB28 - addiu      $a0, $a0, 16156
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882CB2C - jal        0x0882C960
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB30 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB34 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CB38 - jal        0x08813334
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB3C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB40 - sltiu      $v0, $v0, 32
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CB44 - bne        $v0, $zr, 0x0882CB54
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB48 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CB4C - jal        0x08826E6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB50 - addiu      $a0, $a0, 16140
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CB54 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB58 - addiu      $v1, $v0, -23892
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB5C - addu       $a1, $zr, $zr <=> li $a1, 0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB60 - addu       $a0, $v1, $zr <=> move $a0, $v1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB64 - addiu      $a2, $zr, 21 <=> li $a2, 21
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB68 - lb         $v0, 0($v1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882CB6C - bne        $v0, $zr, 0x0882CB88
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB70 - addiu      $v1, $v1, 40
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB74 - sll        $v1, $a1, 0x0005
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB78 - sll        $v0, $a1, 0x0003
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB7C - addu       $v0, $v0, $v1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882CB80 - j          0x0882CBE0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB84 - addu       $s0, $v0, $a0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CB88 - addiu      $a1, $a1, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882CB8C - bnel       $a1, $a2, 0x0882CB6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB90 - lb         $v0, 0($v1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CB94 - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CB98 - sll        $v0, $s0, 0x0005
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CB9C - sll        $v1, $s0, 0x0003
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBA0 - lui        $a2, 0x08B4 <=> li $a2, 0x08B40000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBA4 - addu       $v1, $v1, $v0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBA8 - addiu      $a2, $a2, -23892
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBAC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBB4 - addu       $a2, $v1, $a2
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CBB8 - jal        0x08826CF8
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBBC - addiu      $a0, $a0, -9960
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBC0 - addiu      $s0, $s0, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBC4 - addiu      $v0, $zr, 21 <=> li $v0, 21
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882CBC8 - bne        $s0, $v0, 0x0882CB9C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBCC - sll        $v0, $s0, 0x0005
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBD0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CBD4 - jal        0x08826E6C
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBD8 - addiu      $a0, $a0, 16124
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBDC - addu       $s0, $zr, $zr <=> li $s0, 0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CBE0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882CBE4 - jal        0x089392FC
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBE8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBEC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBF0 - sw         $v0, 36($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBF4 - sw         $s2, 32($s0)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBF8 - lw         $ra, 12($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CBFC - lw         $s2, 8($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC00 - lw         $s1, 4($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC04 - lw         $s0, 0($sp)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC08 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CC0C - addiu      $sp, $sp, 16
17:43:50 DEBUG compiler - Main_d - Compiling _S1_2_882CA50
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CA50 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA54 - addiu      $a1, $v0, -23860
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA58 - addu       $v1, $zr, $zr <=> li $v1, 0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA5C - addiu      $a2, $zr, 21 <=> li $a2, 21
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA60 - lw         $v0, 0($a1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882CA64 - bne        $v0, $a0, 0x0882CA88
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA68 - addiu      $a1, $a1, 40
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA6C - sll        $v0, $v1, 0x0005
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA70 - sll        $v1, $v1, 0x0003
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA74 - addu       $v1, $v1, $v0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA78 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA7C - addiu      $v0, $v0, -23892
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA80 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA84 - addu       $v0, $v1, $v0
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CA88 - addiu      $v1, $v1, 1
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882CA8C - bnel       $v1, $a2, 0x0882CA64
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA90 - lw         $v0, 0($a1)
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882CA94 - jr         $ra
17:43:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882CA98 - addu       $v0, $zr, $zr <=> li $v0, 0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 9469825
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9496554
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9504896
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9506558
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 9510485
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9517800
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG  runtime - Main_d - Starting Idle State...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9525327
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 9527781
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - Starting Idle State...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9636894
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9672397
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9679605
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9680547
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 9687046
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9694578
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9703217
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 9707960
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG  runtime - Main_d - Starting Idle State...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9816129
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9850896
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9861663
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=9863126
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 9870529
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9879152
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=9888384
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 9894104
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG  runtime - Main_d - Starting Idle State...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10005602
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - Ending Idle State
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:50 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10046764
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:50 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10056975
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10058859
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 10063821
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:50 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10074373
17:43:50 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:50 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:50 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10081718
17:43:50 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 10089329
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG  runtime - Main_d - Starting Idle State...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10199387
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - Ending Idle State
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:51 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10243474
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:51 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10252423
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10256782
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 10263816
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10275107
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10284140
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 10290462
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - Starting Idle State...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10403849
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - Ending Idle State
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:51 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10449778
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:51 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10465124
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10467593
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 10477266
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10490301
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10499795
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 10508052
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - Starting Idle State...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10621408
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - Ending Idle State
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:51 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10673658
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:51 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10684665
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10689251
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 10696803
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10711212
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10723845
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 10730271
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG  runtime - Main_d - Starting Idle State...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10843766
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - Ending Idle State
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:51 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10899179
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:51 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10913112
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=10915757
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 10926323
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10940882
17:43:51 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=10951895
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 10961273
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:51 DEBUG  runtime - Main_d - Starting Idle State...
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11075290
17:43:51 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:51 DEBUG  runtime - Main_d - Ending Idle State
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:51 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:51 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11093519
17:43:51 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:51 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:51 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:51 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:51 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11098110
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11098447
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 11100882
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11107020
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11111207
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 11112070
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11217846
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11236276
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11241143
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11243341
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 11245255
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11250177
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11257563
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 11259644
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11365122
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11388857
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11394669
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11398389
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11406235
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelLoadModule path=0x09FBF9A0('disc0:/PSP_GAME/USRDIR/modules/libdeflt.prx'), flags=0x0, optionAddr=0x00000000
17:43:52  INFO hle.ModuleMgrForUser - Main_d - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libdeflt.prx') HLE module libdeflt loaded
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11463502
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F80, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x2B, name=Mod, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F80, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelStartModule uid=0x33, argSize=0x0, argp=0x00000000, statusAddr=0x09FBF960, optionAddr=0x09FBF964
17:43:52  INFO hle.ModuleMgrForUser - Main_d - IGNORING:sceKernelStartModule HLE module 'libdeflt'
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F80, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 11492645
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11519439
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11526836
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11528278
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 11531603
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11539137
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11545851
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 11549855
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11660939
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11693189
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11699804
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11702775
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 11708665
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11715188
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11724108
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 11727551
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11837039
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11872146
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11879665
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=11881386
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 11888482
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11896592
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=11906148
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 11910874
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - Starting Idle State...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12021242
17:43:52 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:52 DEBUG  runtime - Main_d - Ending Idle State
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:52 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12059686
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:52 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12067692
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12071433
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 12077337
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:52 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12086285
17:43:52 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:52 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:52 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:52 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:52 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:52 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12095533
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 12099923
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG  runtime - Main_d - Starting Idle State...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12211560
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - Ending Idle State
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:53 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12256755
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:53 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12267172
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12271464
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 12277254
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12287248
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12297623
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 12304112
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG  runtime - Main_d - Starting Idle State...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12414847
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - Ending Idle State
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:53 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12493346
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:53 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12506522
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12508751
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 12514124
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12525990
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12536923
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 12543517
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG  runtime - Main_d - Starting Idle State...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12658148
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - Ending Idle State
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:53 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12710397
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:53 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12725196
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12727343
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 12733311
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12748557
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12760964
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 12767375
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG  runtime - Main_d - Starting Idle State...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12882160
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - Ending Idle State
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:53 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12936348
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:53 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12950341
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=12955169
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 12963032
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:53 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12978823
17:43:53 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:53 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=12990736
17:43:53 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 12998228
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:53 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:53 DEBUG  runtime - Main_d - Starting Idle State...
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:53 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13114451
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13158858
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13163804
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13165408
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 13166349
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13173054
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13177790
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 13179255
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13285657
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13306322
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13310457
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13314266
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13318237
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelLoadModule path=0x09FBF9A0('disc0:/PSP_GAME/USRDIR/modules/libccc.prx'), flags=0x0, optionAddr=0x00000000
17:43:54  INFO hle.ModuleMgrForUser - Main_d - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libccc.prx') HLE module libccc loaded
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13376144
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F80, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x2B, name=Mod, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F80, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelStartModule uid=0x34, argSize=0x0, argp=0x00000000, statusAddr=0x09FBF960, optionAddr=0x09FBF964
17:43:54  INFO hle.ModuleMgrForUser - Main_d - IGNORING:sceKernelStartModule HLE module 'libccc'
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F80, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 13405714
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13428437
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13434934
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13436631
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 13441245
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13447273
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13453662
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 13456866
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13565200
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13592601
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13599472
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13602100
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 13606063
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13613081
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13619514
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 13623594
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13730931
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13762128
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13770436
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13771141
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 13775689
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13782973
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13791905
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 13795737
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13903227
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:54 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13937796
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:54 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13945707
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=13947505
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:54 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 13953440
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:54 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13961694
17:43:54 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:54 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=13971006
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 13976083
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - Starting Idle State...
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:54 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14086708
17:43:54 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:54 DEBUG  runtime - Main_d - Ending Idle State
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:55 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14125831
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:55 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14134330
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14137977
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 14143516
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14152236
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14161042
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 14165596
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG  runtime - Main_d - Starting Idle State...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14275397
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - Ending Idle State
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:55 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14316992
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:55 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14328326
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14331166
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 14337732
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14346813
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14356234
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 14363028
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG  runtime - Main_d - Starting Idle State...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14476668
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - Ending Idle State
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:55 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14519433
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:55 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14531202
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14532931
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 14542275
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14552381
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14563477
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 14571057
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG  runtime - Main_d - Starting Idle State...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14682056
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - Ending Idle State
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:55 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14730326
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:55 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14744350
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14746516
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 14754457
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14765492
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14777743
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 14781056
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG  runtime - Main_d - Starting Idle State...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14892186
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - Ending Idle State
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:55 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14949577
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:55 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14963209
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=14965898
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 14975961
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:55 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=14992116
17:43:55 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:55 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15004860
17:43:55 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 15011884
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:55 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:55 DEBUG  runtime - Main_d - Starting Idle State...
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:55 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15127452
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:56 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15188117
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15217150
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15217760
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 15221096
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15224734
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15233277
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 15236462
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15342501
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:56 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15362243
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15368583
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15370659
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 15373398
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15378427
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15384167
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 15387802
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15493827
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:56 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15516096
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15523048
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15524178
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 15527197
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15534041
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15541600
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 15544044
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15652170
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:56 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15676202
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15683946
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15686919
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 15691354
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15698469
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15704397
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 15709707
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15817978
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:56 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15850184
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15858771
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=15860978
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 15866001
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15873995
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15883025
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 15887470
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=15991909
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - Ending Idle State
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:56 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16028640
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16037503
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16040983
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 16046174
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16058516
17:43:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16066664
17:43:56 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 16072820
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:56 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:56 DEBUG  runtime - Main_d - Starting Idle State...
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:56 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16181870
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - Ending Idle State
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:57 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16225174
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:57 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16235668
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16239340
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 16246034
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16257359
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16266378
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 16274022
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - Starting Idle State...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16384256
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - Ending Idle State
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:57 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16429682
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:57 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16442418
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16445202
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 16451451
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16467389
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16478211
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 16483267
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG  runtime - Main_d - Starting Idle State...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16597034
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - Ending Idle State
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:57 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16644270
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:57 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16657939
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16659784
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 16665878
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16678538
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16691797
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 16697551
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG  runtime - Main_d - Starting Idle State...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16811623
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - Ending Idle State
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:57 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16867431
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:57 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16882998
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=16887836
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 16895722
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:57 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16909926
17:43:57 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:57 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=16922960
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 16930953
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:57 DEBUG  runtime - Main_d - Starting Idle State...
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:57 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17048439
17:43:57 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:57 DEBUG  runtime - Main_d - Ending Idle State
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:58 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17108805
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17124177
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17127475
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 17133463
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17148180
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17162344
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 17172247
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17287615
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:58 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17344663
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17358654
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17361682
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 17372276
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17384707
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17397405
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 17418341
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17525465
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:58 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17543328
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17547364
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17549802
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 17553202
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17559414
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17564336
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 17566522
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17672668
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:58 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17695008
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17700204
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17704282
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 17708090
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17712244
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17720788
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 17724685
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17830905
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:58 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17858905
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17864943
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=17868827
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 17874172
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17880249
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17886650
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 17891508
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=17998688
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:58 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18031106
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:58 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18039981
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18040766
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 18045147
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:58 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18053096
17:43:58 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:58 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:58 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18061644
17:43:58 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:58 DEBUG  runtime - Main_d - Ending Idle State
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 18065182
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:58 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:58 DEBUG  runtime - Main_d - Starting Idle State...
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:58 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18175806
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - Ending Idle State
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:59 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18210881
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:59 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18218926
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18221415
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 18227164
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18234973
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18244167
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 18248023
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG  runtime - Main_d - Starting Idle State...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18357265
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - Ending Idle State
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:59 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18395232
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:59 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18405927
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18407406
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 18412163
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18425851
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18432563
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 18440194
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG  runtime - Main_d - Starting Idle State...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18549752
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - Ending Idle State
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:59 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18595669
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:59 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18608396
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18610187
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 18616025
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18626748
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18633580
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 18638997
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG  runtime - Main_d - Starting Idle State...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18749275
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - Ending Idle State
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:59 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18797568
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:59 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18811381
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=18813254
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 18821968
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18833509
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18845316
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 18850792
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG  runtime - Main_d - Starting Idle State...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=18964884
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - Ending Idle State
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:43:59 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19015935
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:43:59 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19028503
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19030387
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 19038820
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:43:59 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19050602
17:43:59 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:43:59 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:43:59 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:43:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching to Thread idle0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19062925
17:43:59 DEBUG  runtime - Main_d - Switching to Thread Main
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19071565
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:43:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:43:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:43:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:43:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:43:59 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:43:59 DEBUG  runtime - Main_d - Starting Idle State...
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:43:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:43:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:43:59 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19182053
17:44:00 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:00 DEBUG  runtime - Main_d - Ending Idle State
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:00 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19240522
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:00 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19252568
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19257754
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 19265477
17:44:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19279849
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19294357
17:44:00 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19301859
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:44:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - Starting Idle State...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19417079
17:44:00 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:00 DEBUG  runtime - Main_d - Ending Idle State
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:00 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19481239
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:00 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19497510
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19500260
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 19511534
17:44:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19527427
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19542112
17:44:00 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19549672
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x186A0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=100000, callbacks=true
17:44:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=100000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:00 DEBUG  runtime - Main_d - Starting Idle State...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19664801
17:44:00 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:00 DEBUG  runtime - Main_d - Ending Idle State
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:00 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19680928
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:00 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19686560
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF924, timeoutAddr=0x09FBF920
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=19689815
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:00 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19692185
17:44:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelLoadModule path=0x09FBF9A0('disc0:/PSP_GAME/USRDIR/modules/libmd5.prx'), flags=0x0, optionAddr=0x00000000
17:44:00  INFO hle.ModuleMgrForUser - Main_d - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libmd5.prx') HLE module libmd5 loaded
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=50000, callbacks=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=50000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:00 DEBUG  runtime - Main_d - Starting Idle State...
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:00 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19749241
17:44:00 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:00 DEBUG  runtime - Main_d - Ending Idle State
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F80, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x2B, name=Mod, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F80, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ModuleMgrForUser - Main_d - sceKernelStartModule uid=0x35, argSize=0x0, argp=0x00000000, statusAddr=0x09FBF960, optionAddr=0x09FBF964
17:44:00  INFO hle.ModuleMgrForUser - Main_d - IGNORING:sceKernelStartModule HLE module 'libmd5'
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F80, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19771585
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8936A6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A6C - sltiu      $v0, $a2, 4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936A70 - bne        $v0, $zr, 0x08936A84
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A74 - or         $v0, $a0, $a1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A78 - andi       $v0, $v0, 3
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936A7C - beql       $v0, $zr, 0x08936AA8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A80 - lw         $v1, 0($a0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8936A84 - beq        $a2, $zr, 0x08936AD0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A88 - addiu      $v1, $a2, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936A8C - lbu        $a2, 0($a0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A90 - lbu        $v0, 0($a1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8936A94 - beq        $v0, $a2, 0x08936AD8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A98 - subu       $v0, $a2, $v0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936A9C - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AA0 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936AA4 - lw         $v1, 0($a0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936AA8 - lw         $v0, 0($a1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936AAC - bne        $v1, $v0, 0x08936A84
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AB0 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AB4 - addiu      $a2, $a2, -4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AB8 - sltiu      $v0, $a2, 4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936ABC - addiu      $a0, $a0, 4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936AC0 - beq        $v0, $zr, 0x08936AA4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AC4 - addiu      $a1, $a1, 4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936AC8 - bne        $a2, $zr, 0x08936A8C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936ACC - addiu      $v1, $a2, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936AD0 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AD4 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936AD8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8936ADC - addiu      $a0, $a0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936AE0 - beq        $a3, $v1, 0x08936AD0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AE4 - addiu      $a1, $a1, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AE8 - lbu        $a2, 0($a0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AEC - lbu        $v0, 0($a1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8936AF0 - beq        $a2, $v0, 0x08936ADC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AF4 - addiu      $a3, $a3, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AF8 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8936AFC - subu       $v0, $a2, $v0
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19775801
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8827064
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8827064 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827068 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882706C - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827070 - addiu      $a0, $a0, -12816
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827074 - sw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8827078 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882707C - addiu      $a1, $a1, 29748
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827080 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827084 - lw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827088 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882708C - addiu      $sp, $sp, 16
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19780253
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_88331EC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88331EC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88331F0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88331F4 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88331F8 - addiu      $a1, $a1, 30524
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88331FC - addiu      $a0, $a0, -6224
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833200 - sw         $ra, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833204 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833208 - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883320C - lui        $a1, 0x0001 <=> li $a1, 0x00010000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833210 - ori        $v1, $a1, 16384
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833214 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833218 - sw         $v1, 20696($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883321C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833220 - addiu      $v1, $zr, 255 <=> li $v1, 255
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833224 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833228 - sw         $v1, 20688($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883322C - addiu      $a0, $a0, -6216
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833230 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833234 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833238 - sw         $a1, 20700($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883323C - jal        0x0882379C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833240 - sw         $a1, 20692($s0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833244 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833248 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883324C - addiu      $a0, $a0, 11624
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833250 - bne        $v0, $zr, 0x08833260
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833254 - sw         $v0, 12520($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833258 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883325C - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833260 - lw         $a1, 20692($s0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833264 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833268 - addiu      $a0, $a0, -6212
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883326C - addiu      $a2, $zr, 16384 <=> li $a2, 16384
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833270 - addiu      $a3, $zr, 2048 <=> li $a3, 2048
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833274 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833278 - addiu      $t0, $zr, 8 <=> li $t0, 8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883327C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833280 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833284 - addiu      $a0, $a0, -6176
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833288 - lw         $ra, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x883328C - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833290 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833294 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833298 - addiu      $sp, $sp, 16
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19783275
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32F60, name='Spr', attr=0x300, count=0x0, option=0x00000000
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19788584
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19791939
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8829024
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829024 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829028 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882902C - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829030 - addiu      $a1, $a1, 29784
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829034 - sw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829038 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882903C - addiu      $a0, $a0, -12624
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829040 - jal        0x08999EBC [sceCtrlSetSamplingCycle]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829044 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829048 - jal        0x08999EAC [sceCtrlSetSamplingMode]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882904C - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829050 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829054 - addiu      $a0, $a0, -25744
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829058 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882905C - jal        0x08936EE0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829060 - addiu      $a2, $zr, 1408 <=> li $a2, 1408
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829064 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829068 - addiu      $a0, $a0, 31344
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882906C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829070 - jal        0x08936EE0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829074 - addiu      $a2, $zr, 8448 <=> li $a2, 8448
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829078 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882907C - addiu      $a0, $a0, 29936
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829080 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829084 - jal        0x08936EE0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829088 - addiu      $a2, $zr, 1408 <=> li $a2, 1408
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882908C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829090 - addiu      $a0, $a0, 28528
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829094 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829098 - jal        0x08936EE0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882909C - addiu      $a2, $zr, 1408 <=> li $a2, 1408
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290A0 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290A4 - addiu      $a0, $a0, 16144
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290A8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88290AC - jal        0x08936EE0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290B0 - addiu      $a2, $zr, 12384 <=> li $a2, 12384
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290B4 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290B8 - addiu      $a0, $a0, 15952
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290BC - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88290C0 - jal        0x08936EE0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290C4 - addiu      $a2, $zr, 192 <=> li $a2, 192
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290C8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88290CC - jal        0x0882379C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290D0 - addiu      $a0, $a0, -12620
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290D4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290D8 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290DC - addiu      $a0, $a0, 14584
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88290E0 - bne        $v0, $zr, 0x088290F0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290E4 - sw         $v0, 12492($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88290E8 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290EC - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88290F0 - lw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290F4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290F8 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88290FC - addiu      $sp, $sp, 16
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19794257
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8999EBC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999EBC - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999EC0 - syscall    0x0479F [sceCtrlSetSamplingCycle]
17:44:00 DEBUG hle.sceCtrl - Main_d - sceCtrlSetSamplingCycle newCycle=0x0
17:44:00 DEBUG hle.sceCtrl - Main_d - sceCtrlSetSamplingCycle cycle=0 returning 0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8999EAC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999EAC - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999EB0 - syscall    0x047A1 [sceCtrlSetSamplingMode]
17:44:00 DEBUG hle.sceCtrl - Main_d - sceCtrlSetSamplingMode newMode=0x1
17:44:00 DEBUG hle.sceCtrl - Main_d - sceCtrlSetSamplingMode mode=1 returning 0
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32F40, name='Ctrl', attr=0x300, count=0x0, option=0x00000000
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_882AFCC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AF24 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF28 - sw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF2C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF30 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF34 - sw         $ra, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF38 - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AF3C - jal        0x08999B4C [sceKernelGetGPI]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF40 - lw         $s0, -23964($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF44 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF48 - lw         $a0, -23960($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF4C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF50 - lw         $v1, -23972($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF54 - xor        $s0, $s0, $v0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF58 - xor        $s0, $s0, $a0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF5C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF60 - andi       $a0, $v1, 255
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AF64 - beq        $v1, $zr, 0x0882AF7C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF68 - sw         $s0, -23968($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AF6C - jal        0x08999B2C [sceKernelSetGPO]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF70 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AF74 - j          0x0882AFB8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF78 - lw         $ra, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AF7C - lbu        $v0, -23956($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF80 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF84 - addiu      $v1, $v1, 15124
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF88 - addu       $v0, $v0, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AF8C - jal        0x08999B2C [sceKernelSetGPO]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF90 - lbu        $a0, 0($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF94 - lbu        $v0, -23956($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF98 - addiu      $v1, $v0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF9C - sltiu      $v0, $v0, 15
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AFA0 - beq        $v0, $zr, 0x0882AFAC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFA4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFA8 - andi       $a0, $v1, 255
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AFAC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFB0 - sb         $a0, -23956($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFB4 - lw         $ra, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AFB8 - lw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFBC - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFC4 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFC8 - addiu      $sp, $sp, 16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AFCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFD0 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFD4 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFD8 - addiu      $a0, $a0, -11208
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFDC - sw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AFE0 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFE4 - addiu      $a1, $a1, 29904
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFE8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFEC - sw         $zr, -23968($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFF0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFF4 - sw         $zr, -23972($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFF8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFFC - sw         $zr, -23964($v0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B000 - lw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882B004 - j          0x0882AF24
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B008 - addiu      $sp, $sp, 16
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19804444
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8999B4C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999B4C - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999B50 - syscall    0x04706 [sceKernelGetGPI]
17:44:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:44:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:44:00 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_88309B8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88309B8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309BC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309C0 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309C4 - addiu      $a0, $a0, -7400
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309C8 - addiu      $a1, $a1, 30352
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309CC - sw         $ra, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88309D0 - jal        0x08826CF8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309D4 - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309D8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88309DC - jal        0x0882379C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309E0 - addiu      $a0, $a0, -7396
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309E4 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88309E8 - bne        $v0, $zr, 0x088309FC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309EC - sw         $v0, 12516($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309F0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88309F4 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309F8 - addiu      $a0, $a0, 17920
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88309FC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A00 - addiu      $a3, $v0, -13372
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A04 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A08 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A0C - addiu      $t0, $v0, -13244
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A10 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A14 - addiu      $v1, $a1, -13428
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A18 - addiu      $a2, $zr, -1 <=> li $a2, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A1C - addiu      $a0, $zr, 4096 <=> li $a0, 4096
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A20 - addiu      $v0, $v0, -12352
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A24 - sw         $a0, -13428($a1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A28 - addiu      $a1, $zr, -1 <=> li $a1, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A2C - sw         $a2, 44($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A30 - sw         $a0, 4($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A34 - sw         $v0, 184($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A38 - sw         $a2, 36($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A3C - sw         $zr, 8($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A40 - sw         $a1, 0($a3)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830A44 - addiu      $a3, $a3, 4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8830A48 - bnel       $a3, $t0, 0x08830A44
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A4C - sw         $a1, 0($a3)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830A50 - jal        0x089339A8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A54 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830A58 - beq        $v0, $zr, 0x08830A68
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A5C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830A60 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A64 - addiu      $a0, $a0, 17904
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830A68 - jal        0x08933D10
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A6C - addiu      $a0, $zr, 2048 <=> li $a0, 2048
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830A70 - beq        $v0, $zr, 0x08830A80
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A74 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830A78 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A7C - addiu      $a0, $a0, 17888
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830A80 - jal        0x089340AC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A84 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830A88 - beq        $v0, $zr, 0x08830A98
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A8C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830A90 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830A94 - addiu      $a0, $a0, 17872
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830A98 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830A9C - jal        0x089340F4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AA0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830AA4 - beq        $v0, $zr, 0x08830AB4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AA8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830AAC - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AB0 - addiu      $a0, $a0, 17856
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8830AB4 - jal        0x0893421C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AB8 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830ABC - beq        $v0, $zr, 0x08830ACC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AC0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830AC4 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AC8 - addiu      $a0, $a0, 17840
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830ACC - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830AD0 - jal        0x089342A0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AD4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830AD8 - beq        $v0, $zr, 0x08830AE8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830ADC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830AE0 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AE4 - addiu      $a0, $a0, 17824
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830AE8 - addiu      $a0, $zr, 4096 <=> li $a0, 4096
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830AEC - jal        0x08934188
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AF0 - addiu      $a1, $zr, 4096 <=> li $a1, 4096
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830AF4 - beq        $v0, $zr, 0x08830B04
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830AF8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830AFC - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B00 - addiu      $a0, $a0, 17808
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830B04 - addiu      $a0, $zr, 4 <=> li $a0, 4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830B08 - jal        0x08999DEC [sceAtracReinit]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B0C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830B10 - beq        $v0, $zr, 0x08830B20
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B14 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830B18 - jal        0x08826E6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B1C - addiu      $a0, $a0, 17792
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830B20 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B24 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B28 - addiu      $a0, $a0, -7392
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B2C - addiu      $a1, $zr, 512 <=> li $a1, 512
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830B30 - jal        0x08999A6C [sceKernelCreateEventFlag]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B34 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B38 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B3C - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B40 - addiu      $a0, $s0, 20560
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B44 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B48 - addiu      $a2, $a2, -7384
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B4C - addiu      $a1, $zr, 19 <=> li $a1, 19
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830B50 - jal        0x088253FC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B54 - sw         $v0, 20416($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B58 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B5C - addiu      $a0, $s0, 20560
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B60 - addiu      $a1, $a1, 8772
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B64 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830B68 - jal        0x08825570
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B6C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B70 - lw         $ra, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B74 - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B78 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B7C - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830B80 - addiu      $sp, $sp, 16
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19814020
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32F20, name='Snd', attr=0x300, count=0x0, option=0x00000000
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_89339A8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89339A8 - addiu      $sp, $sp, -32
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339AC - sw         $s4, 16($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339B0 - lui        $s4, 0x08B5 <=> li $s4, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339B4 - lw         $v1, 3440($s4)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339B8 - sw         $ra, 20($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339BC - sw         $s3, 12($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339C0 - sw         $s2, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339C4 - sw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89339C8 - bne        $v1, $zr, 0x08933ACC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339CC - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339D0 - lui        $t4, 0x08B5 <=> li $t4, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339D4 - lui        $t1, 0x08B5 <=> li $t1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339D8 - lui        $a1, 0x08B5 <=> li $a1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339DC - addiu      $t3, $t4, 3444
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339E0 - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339E4 - addiu      $t0, $t1, 3556
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339E8 - lui        $a3, 0x08B5 <=> li $a3, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339EC - addiu      $a0, $a1, 3572
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339F0 - addiu      $a2, $zr, 512 <=> li $a2, 512
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339F4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339F8 - sw         $t3, 4612($t2)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89339FC - jal        0x089998C4 [sceKernelMemset]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A00 - sw         $t0, 4608($a3)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A04 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A08 - addiu      $a0, $v0, 4084
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A0C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933A10 - jal        0x089998C4 [sceKernelMemset]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A14 - addiu      $a2, $zr, 512 <=> li $a2, 512
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A18 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A1C - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A20 - addiu      $a1, $zr, 448 <=> li $a1, 448
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A24 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933A28 - jal        0x08999E74 [sceAudioChReserve]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A2C - addiu      $s0, $v1, 4596
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933A30 - bltz       $v0, 0x08933ACC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A34 - sw         $v0, 4($s0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A38 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A3C - addiu      $s2, $a0, 4616
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A40 - addu       $s3, $s0, $zr <=> move $s3, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A44 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A48 - sll        $t5, $s1, 0x0002
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933A4C - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A50 - addiu      $a1, $zr, 256 <=> li $a1, 256
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A54 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933A58 - jal        0x08999E74 [sceAudioChReserve]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A5C - addu       $s0, $t5, $s2
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933A60 - bltz       $v0, 0x08933AA8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A64 - sw         $v0, 0($s0)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A68 - addiu      $s1, $s1, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A6C - slti       $a2, $s1, 3
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933A70 - bne        $a2, $zr, 0x08933A4C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A74 - sll        $t5, $s1, 0x0002
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A78 - addiu      $t6, $zr, 1 <=> li $t6, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A7C - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A80 - sw         $t6, 3440($s4)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933A84 - lw         $ra, 20($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A88 - lw         $s4, 16($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A8C - lw         $s3, 12($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A90 - lw         $s2, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A94 - lw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A98 - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933A9C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AA0 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AA4 - addiu      $sp, $sp, 32
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933AA8 - addiu      $s1, $s1, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933AAC - bltz       $s1, 0x08933AC4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AB0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8933AB4 - jal        0x08999E7C [sceAudioChRelease]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AB8 - addiu      $s1, $s1, -1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933ABC - bgez       $s1, 0x08933AB4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AC0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8933AC4 - jal        0x08999E7C [sceAudioChRelease]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AC8 - lw         $a0, 4($s3)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933ACC - lui        $t7, 0x8044 <=> li $t7, 0x80440000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933AD0 - j          0x08933A84
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933AD4 - ori        $v1, $t7, 1
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_89998C4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998C4 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998C8 - syscall    0x04580 [sceKernelMemset]
17:44:00 DEBUG hle.SysMemForKernel - Main_d - sceKernelMemset destAddr=0x08B50DF4, data=0x0, size=0x200
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.SysMemForKernel - Main_d - sceKernelMemset destAddr=0x08B50FF4, data=0x0, size=0x200
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8999E74
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999E74 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999E78 - syscall    0x047B6 [sceAudioChReserve]
17:44:00 DEBUG hle.sceAudio - Main_d - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x1C0, format=0x0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceAudio - Main_d - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceAudio - Main_d - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG hle.sceAudio - Main_d - sceAudioChReserve channel=0xFFFFFFFF, sampleCount=0x100, format=0x0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_8933D10
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933D10 - addiu      $sp, $sp, -32
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D14 - sw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D18 - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D1C - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D20 - lw         $a2, 4628($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D24 - sw         $ra, 16($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D28 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D2C - ori        $v1, $v0, 257
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D30 - sw         $s3, 12($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D34 - sw         $s2, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933D38 - bne        $a2, $zr, 0x08933D98
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D3C - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D40 - lui        $s2, 0x08B5 <=> li $s2, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D44 - addiu      $a0, $s2, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D48 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D4C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933D50 - jal        0x0899A20C [__sceSasInit]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D54 - ori        $t0, $zr, -21436 <=> li $t0, 44100
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933D58 - bne        $v0, $zr, 0x08933D98
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D5C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D60 - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D64 - addu       $s3, $s1, $zr <=> move $s3, $s1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D68 - lw         $v1, 4628($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933D6C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D70 - addiu      $a0, $s2, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933D74 - bne        $v1, $zr, 0x08933DB8
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D78 - addiu      $a2, $zr, 4096 <=> li $a2, 4096
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933D7C - addiu      $s0, $s0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D80 - slti       $a0, $s0, 32
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8933D84 - bne        $a0, $zr, 0x08933D6C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D88 - lw         $v1, 4628($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D8C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D90 - sw         $a1, 4628($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D94 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933D98 - lw         $ra, 16($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933D9C - lw         $s3, 12($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DA0 - lw         $s2, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DA4 - lw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DA8 - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DAC - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DB0 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DB4 - addiu      $sp, $sp, 32
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8933DB8 - jal        0x0899A27C [__sceSasSetPitch]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DBC - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DC0 - lw         $t0, 4628($s1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DC8 - addiu      $a0, $s2, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DCC - addiu      $a2, $zr, 15 <=> li $a2, 15
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933DD0 - beq        $t0, $zr, 0x08933D7C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DD4 - addiu      $a3, $zr, 24512 <=> li $a3, 24512
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933DD8 - jal        0x0899A294 [__sceSasSetSimpleADSR]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DDC - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DE0 - lw         $t2, 4628($s3)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DE4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DE8 - addiu      $a0, $s2, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DEC - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DF0 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DF4 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933DF8 - beq        $t2, $zr, 0x08933D7C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933DFC - addu       $t1, $zr, $zr <=> li $t1, 0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933E00 - jal        0x0899A214 [__sceSasSetVolume]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933E04 - addiu      $s0, $s0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933E08 - j          0x08933D84
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933E0C - slti       $a0, $s0, 32
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_899A20C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A20C - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A210 - syscall    0x0482D [__sceSasInit]
17:44:00 DEBUG hle.sceSasCore - Main_d - __sceSasInit sasCore=0x08B55480, grain=0x800, maxVoices=0x20, outputMode=0x0, sampleRate=0xAC44
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_89340AC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89340AC - lui        $a1, 0x08B5 <=> li $a1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340B0 - lw         $t0, 4628($a1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340B4 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340B8 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340BC - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340C0 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340C4 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340C8 - sw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340CC - addiu      $a0, $v1, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89340D0 - bne        $t0, $a3, 0x089340E4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340D4 - ori        $a2, $v0, 256
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89340D8 - jal        0x0899A2BC [__sceSasSetOutputmode]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340DC - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340E0 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89340E4 - lw         $ra, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340E8 - addu       $v0, $a2, $zr <=> move $v0, $a2
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340EC - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340F0 - addiu      $sp, $sp, 16
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_899A2BC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A2BC - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A2C0 - syscall    0x0482A [__sceSasSetOutputmode]
17:44:00 DEBUG hle.sceSasCore - Main_d - __sceSasSetOutputmode sasCore=0x8B55480, outputMode=0x0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_89340F4
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89340F4 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340F8 - lw         $a2, 4628($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89340FC - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934100 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934104 - sw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934108 - ori        $v1, $v0, 256
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893410C - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934110 - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934114 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8934118 - beq        $a2, $zr, 0x08934160
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893411C - sw         $ra, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934120 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934124 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934128 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893412C - beq        $a2, $a1, 0x08934178
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934130 - addiu      $a0, $v0, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934134 - lui        $t1, 0x8042 <=> li $t1, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934138 - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893413C - addiu      $t0, $zr, 1 <=> li $t0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934140 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934144 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934148 - addiu      $a0, $t2, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893414C - beq        $a3, $t0, 0x08934160
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934150 - ori        $v1, $t1, 36
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934154 - jal        0x0899A2CC [__sceSasRevVON]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934158 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893415C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934160 - lw         $ra, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934164 - lw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934168 - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893416C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934170 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934174 - addiu      $sp, $sp, 16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8934178 - jal        0x0899A2AC [__sceSasGetOutputmode]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893417C - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8934180 - j          0x08934134
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934184 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_899A2AC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A2AC - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A2B0 - syscall    0x04829 [__sceSasGetOutputmode]
17:44:00 DEBUG hle.sceSasCore - Main_d - __sceSasGetOutputmode sasCore=0x8B55480
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_899A2CC
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A2CC - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A2D0 - syscall    0x0482B [__sceSasRevVON]
17:44:00 DEBUG hle.sceSasCore - Main_d - __sceSasRevVON sasCore=0x8B55480, dry=0x1, wet=0x0
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_893421C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893421C - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934220 - lw         $a1, 4628($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934224 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934228 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893422C - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934230 - ori        $v1, $v0, 256
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934234 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8934238 - beq        $a1, $zr, 0x0893427C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893423C - sw         $ra, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934240 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934244 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934248 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893424C - beq        $a1, $a3, 0x08934290
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934250 - addiu      $a0, $v0, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934254 - lui        $t1, 0x8042 <=> li $t1, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934258 - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893425C - addiu      $t0, $zr, 1 <=> li $t0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934260 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934264 - addiu      $a0, $t2, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8934268 - beq        $a2, $t0, 0x0893427C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893426C - ori        $v1, $t1, 36
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934270 - jal        0x0899A204 [__sceSasRevType]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934274 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934278 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893427C - lw         $ra, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934280 - lw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934284 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934288 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893428C - addiu      $sp, $sp, 16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8934290 - jal        0x0899A2AC [__sceSasGetOutputmode]
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934294 - nop
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8934298 - j          0x08934254
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x893429C - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:00 DEBUG hle.sceSasCore - Main_d - __sceSasGetOutputmode sasCore=0x8B55480
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_899A204
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A204 - jr         $ra
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A208 - syscall    0x04817 [__sceSasRevType]
17:44:00 DEBUG hle.sceSasCore - Main_d - __sceSasRevType sasCore=0x8B55480, type=0xFFFFFFFF
17:44:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:00 DEBUG compiler - Main_d - Compiling _S1_2_89342A0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89342A0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342A4 - lw         $a2, 4628($v1)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342A8 - addiu      $sp, $sp, -16
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342AC - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342B0 - sw         $s1, 4($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342B4 - ori        $v1, $v0, 256
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342B8 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342BC - sw         $s0, 0($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342C0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89342C4 - beq        $a2, $zr, 0x0893430C
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342C8 - sw         $ra, 8($sp)
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342CC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342D0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342D4 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89342D8 - beq        $a2, $a1, 0x08934324
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342DC - addiu      $a0, $v0, 21632
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89342E0 - lui        $t1, 0x8042 <=> li $t1, 0x80420000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342E4 - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342E8 - addiu      $t0, $zr, 1 <=> li $t0, 1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342EC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342F0 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:00 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342F4 - addiu      $a0, $t2, 21632
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89342F8 - beq        $a3, $t0, 0x0893430C
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89342FC - ori        $v1, $t1, 36
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934300 - jal        0x0899A1F4 [__sceSasRevParam]
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934304 - nop
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934308 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893430C - lw         $ra, 8($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934310 - lw         $s1, 4($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934314 - lw         $s0, 0($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934318 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x893431C - jr         $ra
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934320 - addiu      $sp, $sp, 16
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8934324 - jal        0x0899A2AC [__sceSasGetOutputmode]
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934328 - nop
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893432C - j          0x089342E0
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934330 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:44:01 DEBUG hle.sceSasCore - Main_d - __sceSasGetOutputmode sasCore=0x8B55480
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG compiler - Main_d - Compiling _S1_2_899A1F4
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A1F4 - jr         $ra
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A1F8 - syscall    0x04815 [__sceSasRevParam]
17:44:01 DEBUG hle.sceSasCore - Main_d - __sceSasRevParam sasCore=0x8B55480, delay=0x0, feedback=0x0
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG compiler - Main_d - Compiling _S1_2_8934188
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934188 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x893418C - lw         $a2, 4628($v1)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934190 - addiu      $sp, $sp, -16
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934194 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934198 - sw         $s1, 4($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x893419C - ori        $v1, $v0, 256
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341A0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341A4 - sw         $s0, 0($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89341AC - beq        $a2, $zr, 0x089341F4
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341B0 - sw         $ra, 8($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341B4 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341B8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341BC - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89341C0 - beq        $a2, $a1, 0x0893420C
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341C4 - addiu      $a0, $v0, 21632
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89341C8 - lui        $t1, 0x8042 <=> li $t1, 0x80420000
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341CC - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341D0 - addiu      $t0, $zr, 1 <=> li $t0, 1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341D4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341D8 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341DC - addiu      $a0, $t2, 21632
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89341E0 - beq        $a3, $t0, 0x089341F4
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341E4 - ori        $v1, $t1, 36
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89341E8 - jal        0x0899A2A4 [__sceSasRevEVOL]
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341EC - nop
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341F0 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89341F4 - lw         $ra, 8($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341F8 - lw         $s1, 4($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x89341FC - lw         $s0, 0($sp)
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934200 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934204 - jr         $ra
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934208 - addiu      $sp, $sp, 16
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893420C - jal        0x0899A2AC [__sceSasGetOutputmode]
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934210 - nop
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8934214 - j          0x089341C8
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934218 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:44:01 DEBUG hle.sceSasCore - Main_d - __sceSasGetOutputmode sasCore=0x8B55480
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG compiler - Main_d - Compiling _S1_2_899A2A4
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A2A4 - jr         $ra
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A2A8 - syscall    0x04827 [__sceSasRevEVOL]
17:44:01 DEBUG hle.sceSasCore - Main_d - __sceSasRevEVOL sasCore=0x8B55480, leftVolume=0x1000, rightVolume=0x1000
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG compiler - Main_d - Compiling _S1_2_8999DEC
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999DEC - jr         $ra
17:44:01 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999DF0 - syscall    0x047F2 [sceAtracReinit]
17:44:01 DEBUG hle.sceAtrac3plus - Main_d - sceAtracReinit at3IDNum=0x4, at3plusIDNum=0x1
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=200, callbacks=false
17:44:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=200 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19844735
17:44:01 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateEventFlag name='SndFile', attr=0x200, initPattern=0x0, option=0x00000000
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread name='Sound', entry_addr=0x8825730, initPriority=0x13, stackSize=0x3000, attr=0x404000, option_addr=0x0
17:44:01 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='ThreadMan-Stack-0x3b-Sound', type=PSP_SMEM_High, size=0x3000, addr=0x00000000: returns 0x09FF5000
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateThread SceUID=0x3B, name='Sound', PC=0x08825730, attr=0x404000, priority=0x13, stackSize=0x3000
17:44:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread inheriting user mode
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 19856301
17:44:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelStartThread uid=0x3B, len=0x4, data_addr=0x9FBFA90
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread SceUID=0x3B, name='Sound', dataLen=0x4, data=0x09FBFA90, gp=0x08B3A890
17:44:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread switching in thread immediately
17:44:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=19863427
17:44:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19867723
17:44:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:44:01 DEBUG hle.ThreadManForUser - Main_d - onLwMutexModified waking thread Sound(uid=0x3B, Status=PSP_THREAD_WAITING, Priority=0x13, Wait=LwMutex (0x001D) (forever), doCallbacks=false)
17:44:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=19875752
17:44:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.ModuleMgrForUser - Sound_3b - sceKernelGetModuleId
17:44:01 DEBUG hle.ModuleMgrForUser - Sound_3b - sceKernelGetModuleId returning 0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeWide
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeWide returning 19882216
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_8832244
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832244 - addiu      $sp, $sp, -864
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832248 - addiu      $a0, $zr, 2048 <=> li $a0, 2048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883224C - sw         $ra, 836($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832250 - sw         $fp, 832($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832254 - sw         $s7, 828($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832258 - sw         $s6, 824($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883225C - sw         $s5, 820($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832260 - sw         $s4, 816($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832264 - sw         $s3, 812($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832268 - sw         $s2, 808($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883226C - sw         $s1, 804($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832270 - sw         $s0, 800($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832274 - jal        0x08999E54 [sceAudioOutput2Reserve]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832278 - swc1       $f20, 848($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883227C - lui        $s4, 0x08B3 <=> li $s4, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832280 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832284 - lw         $a0, 12516($s4)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832288 - bgez       $v0, 0x088322A0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883228C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832290 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832294 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832298 - addiu      $a0, $a0, 19632
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883229C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88322A0 - addiu      $s2, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322A4 - lbu        $v0, 1024($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322A8 - lw         $a0, 12516($s4)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88322AC - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322B0 - sw         $v0, 784($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88322B4 - bgez       $v0, 0x088322C4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322B8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88322BC - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322C0 - addiu      $a0, $a0, 19616
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88322C4 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322C8 - lw         $a0, 12516($s4)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88322CC - bgezl      $v0, 0x088322E4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322D0 - lw         $v0, 224($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88322D4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88322D8 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322DC - addiu      $a0, $a0, 19600
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322E0 - lw         $v0, 224($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88322E4 - addiu      $s3, $zr, -1 <=> li $s3, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88322E8 - beq        $v0, $zr, 0x08832408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322EC - addiu      $s1, $zr, -1 <=> li $s1, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322F0 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322F4 - lw         $v1, -13512($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322F8 - addiu      $s0, $s1, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88322FC - sw         $v0, 16($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832300 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832304 - lw         $s3, 36($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832308 - sw         $zr, 224($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883230C - bne        $v1, $zr, 0x08832334
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832310 - sw         $v0, 36($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832314 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832318 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883231C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832320 - jal        0x0882BE34
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832324 - addiu      $a2, $zr, 1290 <=> li $a2, 1290
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832328 - sw         $v0, -13512($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883232C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832330 - sw         $v0, 4($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832334 - lw         $v0, -13512($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832338 - sb         $zr, 36($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883233C - sb         $zr, 52($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832340 - sb         $zr, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832344 - bne        $v0, $zr, 0x08832358
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832348 - sb         $zr, 72($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883234C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832350 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832354 - addiu      $a0, $a0, 19584
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832358 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883235C - sb         $v0, 81($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832360 - jal        0x08830E08
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832364 - sb         $v0, 80($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832368 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883236C - lw         $a0, 12516($s4)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832370 - bgez       $v0, 0x08832380
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832374 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832378 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883237C - addiu      $a0, $a0, 19568
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832380 - bltz       $s3, 0x088323BC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832384 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832388 - jal        0x08999E04 [sceAtracReleaseAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883238C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832390 - bgez       $v0, 0x088323BC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832394 - addiu      $s3, $zr, -1 <=> li $s3, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832398 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883239C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323A0 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323A4 - addiu      $a0, $a0, -6632
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323A8 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323AC - addiu      $a3, $a3, 30512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323B0 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88323B4 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323B8 - addiu      $a2, $zr, 379 <=> li $a2, 379
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88323BC - jal        0x08999E14 [sceAtracGetAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323C0 - addiu      $a0, $zr, 4096 <=> li $a0, 4096
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88323C4 - bgez       $v0, 0x088323D8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323C8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323CC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88323D0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323D4 - addiu      $a0, $a0, 19552
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88323D8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88323DC - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323E0 - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88323E4 - bgez       $v0, 0x088323FC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323E8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323EC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88323F0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323F4 - addiu      $a0, $a0, 19536
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88323F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88323FC - addiu      $v0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832400 - sb         $zr, 19($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832404 - sw         $s1, 36($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832408 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883240C - addiu      $s0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832410 - lbu        $v0, 192($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832414 - beq        $v0, $zr, 0x088325C0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832418 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883241C - lw         $v0, 196($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832420 - bnel       $v0, $zr, 0x0883243C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832424 - lw         $v0, 24($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832428 - lw         $s4, 204($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883242C - lw         $s1, 36($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832430 - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832434 - j          0x08832470
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832438 - addu       $s5, $zr, $zr <=> li $s5, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883243C - addiu      $v1, $zr, 128 <=> li $v1, 128
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832440 - andi       $v0, $v0, 960
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832444 - beq        $v0, $v1, 0x08832454
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832448 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883244C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832450 - addiu      $a0, $a0, 19520
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832454 - lw         $v0, 196($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832458 - lw         $s4, 204($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883245C - lw         $s3, 36($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832460 - lw         $s5, 4($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832464 - lw         $s2, 0($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832468 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883246C - sw         $v0, 36($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832470 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832474 - addiu      $v0, $a1, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832478 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883247C - lw         $a0, 12516($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832480 - lw         $v1, 200($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832484 - sb         $zr, 17($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832488 - sw         $v1, 8($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883248C - sb         $zr, 192($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832490 - sw         $zr, 196($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832494 - sw         $zr, 204($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832498 - sw         $zr, 200($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883249C - sw         $zr, 28($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324A0 - sw         $zr, 12($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324A4 - sw         $zr, 24($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324A8 - sb         $zr, 20($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88324AC - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324B0 - sw         $zr, -13428($a1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88324B4 - bgez       $v0, 0x088324C8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324B8 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88324C0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324C4 - addiu      $a0, $a0, 19504
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88324C8 - bltz       $s3, 0x08832500
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324CC - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88324D0 - jal        0x08999E04 [sceAtracReleaseAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324D4 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88324D8 - bgez       $v0, 0x08832500
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324E0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324E4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324E8 - addiu      $a0, $a0, -6632
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324EC - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324F0 - addiu      $a3, $a3, 30512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324F4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88324F8 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88324FC - addiu      $a2, $zr, 432 <=> li $a2, 432
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832500 - beq        $s2, $zr, 0x08832548
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832504 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832508 - jal        0x08999E14 [sceAtracGetAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883250C - addiu      $a0, $zr, 4096 <=> li $a0, 4096
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832510 - bgez       $v0, 0x08832524
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832514 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832518 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883251C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832520 - addiu      $a0, $a0, 19488
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832524 - addu       $a2, $s5, $zr <=> move $a2, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832528 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883252C - jal        0x08999DE4 [sceAtracSetData]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832530 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832534 - bgez       $v0, 0x08832544
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832538 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883253C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832540 - addiu      $a0, $a0, 19472
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832544 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832548 - jal        0x08999E3C [sceAtracSetLoopNum]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883254C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832550 - bgez       $v0, 0x08832584
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832554 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832558 - lui        $v0, 0x8063 <=> li $v0, 0x80630000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883255C - ori        $v0, $v0, 33
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832560 - beq        $t0, $v0, 0x08832584
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832564 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832568 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883256C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832570 - addiu      $a0, $a0, -6568
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832574 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832578 - addiu      $a3, $a3, 30512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883257C - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832580 - addiu      $a2, $zr, 448 <=> li $a2, 448
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832584 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832588 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883258C - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832590 - bgez       $v0, 0x088325A4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832594 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832598 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883259C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325A0 - addiu      $a0, $a0, 19456
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88325A4 - beq        $s2, $zr, 0x088325B0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325AC - sw         $s1, -13392($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88325B0 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325B4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325B8 - sb         $v1, -13409($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325BC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88325C0 - addiu      $v1, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325C4 - lbu        $v0, 208($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88325C8 - beql       $v0, $zr, 0x088325E8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325CC - lbu        $v0, 216($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88325D0 - lw         $v0, 212($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325D4 - sb         $zr, 208($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325D8 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325DC - sw         $v0, 8($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325E0 - sw         $zr, 212($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325E4 - lbu        $v0, 216($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88325E8 - beq        $v0, $zr, 0x0883264C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325EC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325F0 - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325F4 - lw         $a0, 12516($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325F8 - lw         $s1, 220($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88325FC - sb         $zr, 216($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832600 - sw         $zr, 220($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832604 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832608 - lw         $s0, 36($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883260C - bgezl      $v0, 0x08832624
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832610 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832614 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832618 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883261C - addiu      $a0, $a0, 19440
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832620 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832624 - jal        0x08999E3C [sceAtracSetLoopNum]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832628 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883262C - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832630 - lw         $a0, 12516($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832634 - bgez       $v0, 0x0883264C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832638 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883263C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832640 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832644 - addiu      $a0, $a0, 19424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832648 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883264C - addiu      $v1, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832650 - lbu        $v0, 228($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832654 - beq        $v0, $zr, 0x08832700
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832658 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883265C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832660 - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832664 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832668 - lw         $s0, 36($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883266C - sb         $zr, 228($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832670 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832674 - sw         $v0, 36($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832678 - bgez       $v0, 0x08832688
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883267C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832680 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832684 - addiu      $a0, $a0, 19408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832688 - bltz       $s0, 0x088326C8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883268C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832690 - jal        0x08999E04 [sceAtracReleaseAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832694 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832698 - bgezl      $v0, 0x088326C8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883269C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88326A0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326A4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326A8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326AC - addiu      $a0, $a0, -6632
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326B0 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326B4 - addiu      $a3, $a3, 30512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326B8 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88326BC - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326C0 - addiu      $a2, $zr, 500 <=> li $a2, 500
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326C4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88326C8 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326CC - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88326D0 - bgez       $v0, 0x088326E8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326D4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326D8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88326DC - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326E0 - addiu      $a0, $a0, 19376
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88326E8 - addiu      $v0, $v0, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326EC - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326F0 - sb         $v1, 52($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88326F4 - jal        0x08830E08
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326F8 - sb         $zr, 80($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88326FC - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832700 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832704 - lw         $a0, 12516($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832708 - bgez       $v0, 0x08832718
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883270C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832710 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832714 - addiu      $a0, $a0, 19360
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832718 - jal        0x08830E44
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883271C - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832720 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832724 - lw         $a0, 12516($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832728 - bgez       $v0, 0x08832740
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883272C - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832730 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832734 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832738 - addiu      $a0, $a0, 19344
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883273C - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832740 - addiu      $a2, $a1, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832744 - lbu        $s2, 19($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832748 - lw         $s3, 36($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883274C - lwc1       $f20, 12($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832750 - lbu        $s5, 16($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832754 - lw         $v1, -13428($a1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832758 - beq        $s2, $zr, 0x088327A4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883275C - lw         $a0, 4($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832760 - lw         $a3, 8($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832764 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832768 - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883276C - addu       $v1, $v1, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832770 - min        $t0, $v1, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832774 - max        $a0, $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832778 - sw         $a0, 792($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883277C - bne        $a0, $zr, 0x088327B8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832780 - sw         $a0, -13428($a1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832784 - bgez       $a3, 0x088327BC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832788 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883278C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832790 - sb         $v0, 17($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832794 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832798 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883279C - j          0x088327B8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327A0 - sw         $v0, 36($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88327A4 - min        $v0, $v1, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327A8 - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327AC - max        $a2, $v0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327B0 - sw         $a2, 792($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327B4 - sw         $a2, -13428($a1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88327B8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88327BC - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327C0 - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88327C4 - bgez       $v0, 0x088327D8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327C8 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327CC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88327D0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327D4 - addiu      $a0, $a0, 19312
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88327D8 - beq        $s0, $zr, 0x088327F0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327DC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88327E0 - jal        0x08999E04 [sceAtracReleaseAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327E4 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327E8 - addiu      $s3, $zr, -1 <=> li $s3, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327EC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88327F0 - addiu      $s1, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327F4 - lw         $s7, 184($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88327FC - addiu      $v0, $v0, 20416
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832800 - addiu      $v1, $s7, 8192
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832804 - sltu       $v1, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832808 - lw         $s4, 188($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883280C - beq        $v1, $zr, 0x0883282C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832810 - sw         $zr, 188($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832814 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832818 - addu       $a1, $s7, $zr <=> move $a1, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883281C - addiu      $a0, $s0, -12352
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832820 - jal        0x08936C24
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832824 - sll        $a2, $s4, 0x0002
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832828 - addiu      $s7, $s0, -12352
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883282C - addiu      $v0, $s7, 8192
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832830 - andi       $v1, $s7, 63
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832834 - beq        $v1, $zr, 0x08832848
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832838 - sw         $v0, 184($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883283C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832840 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832844 - addiu      $a0, $a0, 19296
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832848 - bltz       $s3, 0x08832BA8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883284C - addiu      $v0, $s4, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832850 - beq        $s2, $zr, 0x08832BAC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832854 - sltiu      $v0, $v0, 2047
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832858 - beq        $s5, $zr, 0x08832AC4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883285C - slti       $v0, $s4, 2048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832860 - lwc1       $f2, 24($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832864 - lbu        $v0, 20($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832868 - beq        $v0, $zr, 0x0883288C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883286C - sub.s      $f1, $f2, $f20
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832870 - mtc1       $zr, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832874 - c.lt.s     $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832878 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883287C - bc1t       0x08832BA8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832880 - addiu      $v0, $s4, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832884 - j          0x08832AC0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832888 - sb         $zr, 20($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883288C - lui        $at, 0x3E08 <=> li $at, 0x3E080000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832890 - ori        $at, $at, -30583
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832894 - mtc1       $at, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832898 - c.le.s     $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883289C - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88328A0 - bc1f       0x088328B4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328A4 - mtc1       $zr, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88328AC - j          0x08832BA4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328B0 - sb         $v0, 20($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88328B4 - c.lt.s     $f1, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328B8 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88328BC - bc1f       0x08832AC4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328C0 - slti       $v0, $s4, 2048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328C4 - mtc1       $s4, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328C8 - sw         $zr, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328CC - cvt.s.w    $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328D0 - lui        $at, 0x37BE <=> li $at, 0x37BE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328D4 - ori        $at, $at, 14278
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328D8 - mtc1       $at, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328DC - sw         $zr, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328E0 - mul.s      $f0, $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328E4 - add.s      $f0, $f2, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88328E8 - j          0x0883296C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328EC - swc1       $f0, 24($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88328F0 - jal        0x08999E0C [sceAtracDecodeData]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328F4 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88328F8 - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88328FC - beq        $v0, $zr, 0x08832920
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832900 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832904 - lui        $v0, 0x8063 <=> li $v0, 0x80630000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832908 - ori        $v0, $v0, 35
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883290C - bne        $t1, $v0, 0x08832AE8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832910 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832914 - addu       $s4, $zr, $zr <=> li $s4, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832918 - j          0x08832ACC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883291C - sw         $zr, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832920 - lw         $a0, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832924 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832928 - srl        $v0, $a0, 0x0001
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883292C - andi       $v1, $a0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832930 - bltz       $a0, 0x08832944
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832934 - or         $v1, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832938 - mtc1       $a0, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883293C - j          0x08832950
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832940 - cvt.s.w    $f2, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832944 - mtc1       $v1, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832948 - cvt.s.w    $f2, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883294C - add.s      $f2, $f2, $f2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832950 - lui        $at, 0x37BE <=> li $at, 0x37BE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832954 - ori        $at, $at, 14278
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832958 - mtc1       $at, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883295C - mul.s      $f0, $f2, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832960 - lwc1       $f1, 24($a1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832964 - add.s      $f1, $f1, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832968 - swc1       $f1, 24($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883296C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832970 - addiu      $s0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832974 - lwc1       $f1, 24($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832978 - mtc1       $zr, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883297C - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832980 - sub.s      $f1, $f1, $f20
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832984 - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832988 - addiu      $a1, $a1, -21704
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883298C - addiu      $a3, $a3, -13400
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832990 - c.lt.s     $f1, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832994 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832998 - addiu      $a2, $sp, 4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883299C - bc1f       0x08832A84
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329A0 - addu       $t0, $sp, $zr <=> move $t0, $sp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329A4 - lw         $v0, 28($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x88329A8 - beq        $v0, $zr, 0x088328F0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329AC - addu       $s4, $zr, $zr <=> li $s4, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88329B0 - j          0x08832B44
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329B4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88329B8 - addu       $v1, $s7, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329BC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329C0 - addiu      $v1, $v1, 8192
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329C4 - addiu      $v0, $v0, 20416
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329C8 - sltu       $v1, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329CC - sw         $zr, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88329D0 - beq        $v1, $zr, 0x088329FC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329D4 - sw         $zr, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329D8 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329DC - addu       $a1, $s7, $zr <=> move $a1, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329E0 - addiu      $a0, $s0, -12352
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88329E4 - jal        0x08936C24
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329E8 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329EC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329F0 - addiu      $v0, $v0, -4160
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329F4 - sw         $v0, 184($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88329F8 - addiu      $s7, $s0, -12352
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88329FC - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A00 - addu       $a1, $s7, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A04 - addiu      $a3, $a3, -13400
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A08 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A0C - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832A10 - jal        0x08999E0C [sceAtracDecodeData]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A14 - addiu      $t0, $sp, 4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832A18 - beq        $v0, $zr, 0x08832A64
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A1C - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A20 - lui        $v0, 0x8063 <=> li $v0, 0x80630000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A24 - ori        $v0, $v0, 35
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832A28 - beq        $t1, $v0, 0x08832A5C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A2C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A30 - addiu      $a3, $a3, 30488
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A34 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A38 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A3C - addiu      $a0, $a0, -6432
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A40 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A44 - addiu      $a2, $zr, 676 <=> li $a2, 676
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832A48 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A4C - addu       $t0, $a3, $zr <=> move $t0, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A50 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832A54 - j          0x08832BA4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A58 - sw         $v0, 28($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832A5C - j          0x08832B30
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A60 - sw         $zr, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832A64 - lw         $v0, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A68 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A6C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832A70 - bltz       $v0, 0x08832A8C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A74 - addu       $s4, $s4, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A78 - mtc1       $v0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832A7C - j          0x08832AA4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A80 - cvt.s.w    $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832A84 - j          0x08832ACC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A88 - addu       $s4, $zr, $zr <=> li $s4, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832A8C - srl        $v1, $v0, 0x0001
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A90 - andi       $v0, $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A94 - or         $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A98 - mtc1       $v0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832A9C - cvt.s.w    $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AA0 - add.s      $f0, $f0, $f0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832AA4 - lui        $at, 0x37BE <=> li $at, 0x37BE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AA8 - ori        $at, $at, 14278
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AAC - mtc1       $at, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AB0 - mul.s      $f1, $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AB4 - lwc1       $f0, 24($a1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AB8 - add.s      $f0, $f0, $f1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832ABC - swc1       $f0, 24($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832AC0 - slti       $v0, $s4, 2048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832AC4 - beq        $v0, $zr, 0x08832B18
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AC8 - slti       $v0, $s4, 2049
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832ACC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AD0 - addiu      $s2, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AD4 - lw         $v0, 28($s2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x8832AD8 - beq        $v0, $zr, 0x088329B8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832ADC - sll        $s1, $s4, 0x0002
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832AE0 - j          0x08832B44
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AE4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832AE8 - addiu      $a3, $a3, 30488
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AEC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AF0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AF4 - addiu      $a0, $a0, -6508
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AF8 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832AFC - addiu      $a2, $zr, 635 <=> li $a2, 635
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832B00 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B04 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B08 - addu       $s4, $zr, $zr <=> li $s4, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B0C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832B10 - j          0x08832BA4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B14 - sw         $v0, 28($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832B18 - bne        $v0, $zr, 0x08832B34
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B1C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B20 - addiu      $v1, $s4, -2048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B24 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B28 - sw         $v1, -13240($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B2C - addiu      $s4, $zr, 2048 <=> li $s4, 2048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832B30 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832B34 - lw         $v0, -13400($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832B38 - beq        $v0, $zr, 0x08832BA8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B3C - addiu      $v0, $s4, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B40 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832B44 - addiu      $s0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B48 - lw         $v0, 188($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832B4C - bne        $v0, $zr, 0x08832BA8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B50 - addiu      $v0, $s4, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B54 - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832B58 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B5C - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832B60 - bgez       $v0, 0x08832B78
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B64 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B68 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832B6C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B70 - addiu      $a0, $a0, 19280
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832B78 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B7C - sb         $v0, 17($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B80 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832B84 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B88 - sw         $v0, 36($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832B8C - bgez       $v0, 0x08832B9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B90 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832B94 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832B98 - addiu      $a0, $a0, 19264
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832B9C - jal        0x08999E04 [sceAtracReleaseAtracID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BA0 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832BA4 - addiu      $v0, $s4, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832BA8 - sltiu      $v0, $v0, 2047
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8832BAC - beq        $v0, $zr, 0x08832BD0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BB0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BB4 - sll        $a0, $s4, 0x0002
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BB8 - addiu      $a2, $zr, 8192 <=> li $a2, 8192
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BBC - subu       $a2, $a2, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BC0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832BC4 - jal        0x08936EE0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BC8 - addu       $a0, $s7, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BCC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832BD0 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BD4 - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832BD8 - bgez       $v0, 0x08832BF0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BDC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BE0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832BE4 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BE8 - addiu      $a0, $a0, 19248
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BEC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832BF0 - addiu      $a0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BF4 - lw         $s1, 236($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BF8 - lw         $a3, 40($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832BFC - lw         $v1, 232($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C00 - sw         $zr, 236($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C04 - or         $v0, $s1, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C08 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C0C - and        $fp, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C10 - nor        $v0, $zr, $fp <=> li $v0, not $fp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C14 - and        $v1, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C18 - sw         $v1, 232($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C1C - addu       $s5, $zr, $zr <=> li $s5, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C20 - lw         $v1, 244($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C24 - clz        $a1, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C28 - addiu      $a1, $a1, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C2C - subu       $a1, $zr, $a1 <=> negu $a1, $a1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832C30 - bltz       $a1, 0x08832C4C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C34 - lw         $a2, 52($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C38 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C3C - sllv       $s5, $v0, $a1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C40 - nor        $v0, $zr, $s5 <=> li $v0, not $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C44 - and        $v0, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C48 - sw         $v0, 244($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832C4C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C50 - addiu      $a0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C54 - lw         $v0, 244($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C58 - lw         $a1, 240($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C5C - sw         $zr, 788($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C60 - or         $v0, $s5, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C64 - or         $v0, $v0, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C68 - or         $v0, $v0, $a2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C6C - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C70 - and        $v0, $a1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C74 - clz        $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C78 - addiu      $v1, $v1, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C7C - subu       $v1, $zr, $v1 <=> negu $v1, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832C80 - bltz       $v1, 0x08832C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C84 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C88 - sllv       $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C8C - sw         $v0, 788($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C90 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C94 - and        $v0, $a1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832C98 - sw         $v0, 240($a0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832C9C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CA0 - addiu      $v1, $v1, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CA4 - lw         $a0, 248($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CA8 - lw         $v0, 788($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CAC - addu       $t5, $v1, $zr <=> move $t5, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CB0 - and        $s6, $a0, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CB4 - or         $s3, $s6, $fp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CB8 - or         $a1, $fp, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CBC - or         $v0, $s3, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CC0 - or         $v0, $v0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CC4 - or         $v0, $v0, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CC8 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CCC - and        $a0, $a0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CD0 - or         $t2, $a1, $s6
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CD4 - addiu      $t4, $sp, 8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CD8 - addiu      $t3, $zr, 1 <=> li $t3, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832CDC - j          0x08832D40
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CE0 - sw         $a0, 248($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832CE4 - clz        $a0, $t2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CE8 - addiu      $a0, $a0, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CEC - subu       $a0, $zr, $a0 <=> negu $a0, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CF0 - sll        $v0, $a0, 0x0003
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CF4 - sll        $v1, $a0, 0x0005
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CF8 - subu       $v1, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832CFC - addu       $v0, $v1, $t5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D00 - lw         $a1, 276($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D04 - lw         $a2, 256($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D08 - lw         $a3, 260($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D0C - lw         $t0, 264($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D10 - lw         $t1, 268($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D14 - lw         $v0, 272($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D18 - sllv       $a0, $t3, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D1C - addu       $v1, $v1, $t4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D20 - nor        $a0, $zr, $a0 <=> li $a0, not $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D24 - sw         $a1, 20($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D28 - and        $t2, $t2, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D2C - sw         $a2, 0($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D30 - sw         $a3, 4($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D34 - sw         $t0, 8($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D38 - sw         $t1, 12($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D3C - sw         $v0, 16($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^> 0x8832D40 - bne        $t2, $zr, 0x08832CE4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D44 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832D48 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D4C - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832D50 - bgez       $v0, 0x08832D68
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D54 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D58 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832D5C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D60 - addiu      $a0, $a0, 19232
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D64 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832D68 - addiu      $v1, $v1, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D6C - lw         $v0, 40($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D70 - or         $v0, $v0, $fp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832D74 - j          0x08832DA0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D78 - sw         $v0, 40($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832D7C - clz        $s0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D80 - addiu      $s0, $s0, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D84 - subu       $s0, $zr, $s0 <=> negu $s0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832D88 - jal        0x08830D40
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D8C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D90 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D94 - sllv       $v0, $v0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D98 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832D9C - and        $s1, $s1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^> 0x8832DA0 - bne        $s1, $zr, 0x08832D7C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DA4 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832DA8 - j          0x08832E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DAC - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832DB0 - clz        $s0, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DB4 - addiu      $s0, $s0, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DB8 - subu       $s0, $zr, $s0 <=> negu $s0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DBC - sll        $v1, $s0, 0x0003
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DC0 - sll        $v0, $s0, 0x0005
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DC4 - subu       $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DC8 - addiu      $v1, $sp, 8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DCC - addu       $s1, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DD4 - sllv       $s2, $v0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DD8 - and        $v0, $fp, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832DDC - beq        $v0, $zr, 0x08832E38
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DE0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DE4 - lw         $a2, 8($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832DE8 - jal        0x08933F3C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DEC - lw         $a1, 4($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DF0 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DF4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DF8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832DFC - addiu      $a3, $a3, 30472
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E00 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E04 - addiu      $a0, $a0, -6364
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E08 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832E0C - bgez       $v0, 0x08832E1C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E10 - addiu      $a2, $zr, 768 <=> li $a2, 768
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832E14 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E18 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832E1C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832E20 - jal        0x08830C20
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E24 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832E28 - jal        0x08830CE0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E2C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E30 - nor        $v0, $zr, $s2 <=> li $v0, not $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E34 - and        $s3, $s3, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832E38 - sll        $v0, $s0, 0x0003
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E3C - sll        $a1, $s0, 0x0005
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E40 - subu       $a1, $a1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E44 - addiu      $v0, $sp, 8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E48 - addu       $a1, $v0, $a1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E4C - and        $v0, $s6, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832E50 - beq        $v0, $zr, 0x08832E68
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E54 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832E58 - jal        0x08830B8C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E5C - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E60 - nor        $v0, $zr, $s2 <=> li $v0, not $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E64 - and        $s3, $s3, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832E68 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^> 0x8832E6C - bne        $s3, $zr, 0x08832DB0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E70 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E74 - addiu      $v0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E78 - lw         $s1, 52($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832E7C - j          0x08832EE0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E80 - lw         $s3, 40($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832E84 - clz        $s2, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E88 - addiu      $s2, $s2, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E8C - subu       $s2, $zr, $s2 <=> negu $s2, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E90 - sll        $v0, $s2, 0x0002
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E94 - addu       $s0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832E98 - lw         $v0, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832E9C - bgez       $v0, 0x08832EAC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EA0 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832EA4 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EA8 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832EAC - jal        0x08934454
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EB0 - lw         $a0, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EB4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832EB8 - bgez       $v0, 0x08832EC8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EBC - addiu      $a0, $a0, 19200
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832EC0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EC4 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832EC8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832ECC - sllv       $v0, $v0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832ED0 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832ED4 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832ED8 - sw         $v1, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EDC - and        $s1, $s1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832EE0 - nor        $v0, $zr, $s3 <=> li $v0, not $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EE4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EE8 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EEC - and        $v0, $s1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EF0 - addiu      $a0, $a0, 19216
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x8832EF4 - bne        $v0, $zr, 0x08832E84
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832EF8 - addiu      $v1, $s0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832EFC - blez       $s4, 0x08832F1C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F00 - sw         $s1, 52($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F04 - lw         $a1, 792($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F08 - addu       $a0, $s7, $zr <=> move $a0, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832F0C - jal        0x08933CAC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F10 - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832F14 - j          0x08832F50
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F18 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8832F1C - jal        0x08933C54
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F20 - addu       $a0, $s7, $zr <=> move $a0, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832F24 - j          0x08832F50
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F28 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832F2C - clz        $s0, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F30 - addiu      $s0, $s0, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F34 - subu       $s0, $zr, $s0 <=> negu $s0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832F38 - jal        0x08830D40
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F3C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F40 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F44 - sllv       $v0, $v0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F48 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F4C - and        $s5, $s5, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^> 0x8832F50 - bne        $s5, $zr, 0x08832F2C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F54 - lw         $s4, 788($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832F58 - j          0x0883302C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F5C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832F60 - clz        $s1, $s4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F64 - addiu      $s1, $s1, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F68 - subu       $s1, $zr, $s1 <=> negu $s1, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F6C - sll        $v0, $s1, 0x0002
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F70 - addu       $s6, $v0, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F74 - lw         $a1, 56($s6)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F78 - sll        $v1, $s1, 0x0003
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F7C - sll        $v0, $s1, 0x0005
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F80 - subu       $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F84 - addiu      $v1, $sp, 8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832F88 - bltz       $a1, 0x08832F98
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F8C - addu       $s3, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832F90 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832F94 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832F98 - lw         $a0, 4($s3)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832F9C - jal        0x08999E1C [sceAtracSetDataAndGetID]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FA0 - lw         $a1, 8($s3)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FA4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FA8 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832FAC - bgez       $v0, 0x08832FBC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FB0 - addiu      $a0, $a0, 19152
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832FB4 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FB8 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832FBC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832FC0 - jal        0x08934334
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FC4 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FC8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FD4 - addiu      $a3, $a3, 30456
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FD8 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FDC - addiu      $a0, $a0, -6308
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FE0 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8832FE4 - bgez       $v0, 0x08832FF4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FE8 - addiu      $a2, $zr, 789 <=> li $a2, 789
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8832FEC - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FF0 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8832FF4 - lw         $v0, 52($s5)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FF8 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8832FFC - sllv       $s0, $s0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833000 - or         $v0, $v0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833004 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833008 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883300C - sw         $v0, 52($s5)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833010 - nor        $s0, $zr, $s0 <=> li $s0, not $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833014 - and        $s4, $s4, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833018 - jal        0x08830C20
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883301C - sw         $s2, 56($s6)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833020 - jal        0x08830CE0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833024 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833028 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883302C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833030 - addiu      $a0, $a0, 19168
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x8833034 - bne        $s4, $zr, 0x08832F60
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833038 - addiu      $s5, $s0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883303C - lw         $v1, 788($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833040 - lw         $v0, 40($s5)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833044 - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833048 - or         $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883304C - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833050 - sw         $v0, 40($s5)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833054 - jal        0x08934070
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833058 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883305C - lw         $v1, 48($s5)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833060 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833064 - and        $v0, $v0, $fp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8833068 - j          0x088330F8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883306C - or         $s0, $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8833070 - clz        $s1, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833074 - addiu      $s1, $s1, -31
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833078 - subu       $s1, $zr, $s1 <=> negu $s1, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883307C - jal        0x08933E10
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833080 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833084 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833088 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883308C - sllv       $a0, $v0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833090 - lui        $v0, 0x8042 <=> li $v0, 0x80420000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833094 - ori        $v0, $v0, 22
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8833098 - bne        $v1, $v0, 0x088330A8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883309C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88330A0 - j          0x088330E8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330A4 - or         $s2, $s2, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88330A8 - addiu      $a3, $a3, 30440
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330AC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330B0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330B4 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330B8 - addu       $t1, $v1, $zr <=> move $t1, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330BC - addiu      $a2, $zr, 1053 <=> li $a2, 1053
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330C0 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88330C4 - bltz       $v1, 0x088330DC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330C8 - addu       $t2, $s1, $zr <=> move $t2, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88330CC - jal        0x08933E4C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330D0 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88330D4 - j          0x088330EC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330D8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88330DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88330E0 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330E4 - addiu      $a0, $a0, -7280
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88330E8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88330EC - sllv       $v0, $v0, $s1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330F0 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330F4 - and        $s0, $s0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^> 0x88330F8 - bne        $s0, $zr, 0x08833070
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88330FC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833100 - addiu      $s0, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833104 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833108 - sw         $s2, 48($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883310C - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833110 - lw         $a2, 788($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833114 - nor        $v0, $zr, $s3 <=> li $v0, not $s3
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833118 - or         $v0, $v0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883311C - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833120 - or         $v0, $v0, $a2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833124 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833128 - sw         $v0, 40($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883312C - bgezl      $v0, 0x08833144
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833130 - lw         $v0, 40($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8833134 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833138 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883313C - addiu      $a0, $a0, 19136
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833140 - lw         $v0, 40($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8833144 - lw         $a0, 240($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833148 - lw         $a1, 236($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883314C - lw         $v1, 232($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833150 - lw         $a2, 244($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833154 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833158 - or         $v1, $v1, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883315C - or         $v0, $v0, $a1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833160 - or         $v0, $v0, $a2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833164 - nor        $v1, $zr, $v1 <=> li $v1, not $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833168 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883316C - and        $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833170 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833174 - sw         $v0, 44($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8833178 - bgez       $v0, 0x08833190
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883317C - lw         $t0, 784($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833180 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833184 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833188 - addiu      $a0, $a0, 19120
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883318C - lw         $t0, 784($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8833190 - beq        $t0, $zr, 0x088331DC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8833194 - addu       $a1, $s7, $zr <=> move $a1, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8833198 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883319C - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88331A0 - bgezl      $v0, 0x088331B8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331A4 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88331A8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88331AC - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331B0 - addiu      $a0, $a0, 19104
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331B4 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88331B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88331BC - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331C0 - sb         $v0, 1025($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88331C4 - bgez       $v0, 0x088331DC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331C8 - addu       $a1, $s7, $zr <=> move $a1, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331CC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88331D0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331D4 - addiu      $a0, $a0, 19072
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331D8 - addu       $a1, $s7, $zr <=> move $a1, $s7
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88331DC - jal        0x08999E5C [sceAudioOutput2OutputBlocking]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331E0 - ori        $a0, $zr, -32768 <=> li $a0, 32768
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x88331E4 - j          0x08832280
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88331E8 - lui        $s4, 0x08B3 <=> li $s4, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_8999E54
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8999E54 - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999E58 - syscall    0x047BD [sceAudioOutput2Reserve]
17:44:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2Reserve sampleCount=0x800
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_88252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88252D4 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88252D8 - j          0x089998CC [sceKernelLockLwMutex]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88252DC - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x882533C - j          0x089998DC [sceKernelUnlockLwMutex]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8825340 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_8830E44
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830E44 - addiu      $sp, $sp, -80
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E48 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E4C - sw         $s0, 32($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E50 - addiu      $s0, $v0, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E54 - sw         $ra, 68($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E58 - sw         $fp, 64($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E5C - sw         $s7, 60($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E60 - sw         $s6, 56($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E64 - sw         $s5, 52($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E68 - sw         $s4, 48($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E6C - sw         $s3, 44($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E70 - sw         $s2, 40($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E74 - sw         $s1, 36($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E78 - lbu        $v0, 80($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830E7C - beq        $v0, $zr, 0x0883139C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E80 - lw         $ra, 68($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E84 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830E88 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E8C - lw         $a0, 12516($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830E90 - bgezl      $v0, 0x08830EA8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830E94 - lbu        $s6, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830E98 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830E9C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EA0 - addiu      $a0, $a0, 18272
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EA4 - lbu        $s6, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8830EA8 - beq        $s6, $zr, 0x08830EB8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EAC - addu       $s5, $zr, $zr <=> li $s5, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EB0 - lw         $s5, 60($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EB4 - sb         $zr, 56($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830EB8 - lui        $s3, 0x08B4 <=> li $s3, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EBC - addiu      $s1, $s3, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EC0 - lbu        $v0, 64($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830EC4 - beq        $v0, $zr, 0x08830ED4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EC8 - sw         $v0, 20($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830ECC - lw         $s5, 68($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830ED0 - sb         $zr, 64($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830ED4 - lbu        $v0, 72($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830ED8 - beq        $v0, $zr, 0x08830EE8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EDC - sw         $v0, 16($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EE0 - lw         $s5, 76($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EE4 - sb         $zr, 72($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830EE8 - lui        $s7, 0x08B3 <=> li $s7, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EEC - lw         $a0, 12516($s7)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EF0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EF4 - addiu      $fp, $v0, -13428
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830EF8 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830EFC - lw         $s2, 36($fp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830F00 - bgez       $v0, 0x08830F14
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F04 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F08 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830F0C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F10 - addiu      $a0, $a0, 18256
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8830F14 - bltz       $s2, 0x08831398
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F18 - lui        $s4, 0x08B4 <=> li $s4, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F1C - lbu        $v0, 20552($s4)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830F20 - bne        $v0, $zr, 0x08830F68
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F24 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F28 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F2C - addiu      $a2, $a2, -7392
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F30 - addiu      $a0, $s0, 20424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830F34 - jal        0x088253FC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F38 - addiu      $a1, $zr, 40 <=> li $a1, 40
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F3C - addiu      $a0, $s0, 20424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830F40 - jal        0x0882555C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F44 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F48 - lui        $a1, 0x0883 <=> li $a1, 0x08830000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F4C - addiu      $a0, $s0, 20424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F50 - addiu      $a1, $a1, 5064
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F54 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830F58 - jal        0x08825570
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F5C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F60 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F64 - sb         $v0, 20552($s4)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8830F68 - beq        $s6, $zr, 0x0883114C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F6C - lw         $v0, 20($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F70 - lw         $a1, -13512($s3)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F74 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830F78 - jal        0x08999DE4 [sceAtracSetData]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F7C - addu       $a2, $s5, $zr <=> move $a2, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830F80 - bgez       $v0, 0x08830FC4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F84 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F88 - lw         $t1, -13512($s3)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F8C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F90 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F94 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F98 - addiu      $a0, $a0, -7052
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830F9C - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FA0 - addiu      $a3, $a3, 30408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FA4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FA8 - addiu      $a2, $zr, 1364 <=> li $a2, 1364
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830FAC - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FB0 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FB4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830FB8 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FBC - addiu      $a0, $a0, 18240
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FC0 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830FC4 - addiu      $a1, $a1, -13396
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830FC8 - jal        0x08999E44 [sceAtracGetRemainFrame]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FCC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830FD0 - bgez       $v0, 0x08830FE0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FD4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830FD8 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FDC - addiu      $a0, $a0, 18224
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8830FE0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8830FE4 - jal        0x08999E4C [sceAtracIsSecondBufferNeeded]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FE8 - sb         $zr, 81($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8830FEC - bgez       $v0, 0x08831020
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FF0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FF4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FF8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8830FFC - addiu      $a0, $a0, -6964
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831000 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831004 - addiu      $a3, $a3, 30408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831008 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883100C - addiu      $a2, $zr, 1374 <=> li $a2, 1374
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831010 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831014 - addu       $t1, $s2, $zr <=> move $t1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831018 - j          0x0883114C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883101C - lw         $v0, 20($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8831020 - blez       $v0, 0x08831108
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831024 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831028 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883102C - jal        0x08999E34 [sceAtracGetSecondBufferInfo]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831030 - addiu      $a2, $sp, 8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831034 - lw         $a0, 8($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831038 - beq        $a0, $zr, 0x08831050
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883103C - lw         $v1, 8($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831040 - lw         $v0, 12($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831044 - sltu       $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831048 - beq        $v0, $zr, 0x08831080
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883104C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831050 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831054 - addiu      $a1, $s0, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831058 - jal        0x0882BFBC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883105C - addiu      $a2, $zr, 1381 <=> li $a2, 1381
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831060 - lw         $a0, 8($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831064 - addiu      $a1, $s0, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831068 - jal        0x0882BE34
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883106C - addiu      $a2, $zr, 1382 <=> li $a2, 1382
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831070 - sw         $v0, 8($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831074 - lw         $v0, 8($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831078 - sw         $v0, 12($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883107C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831080 - addiu      $s0, $v0, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831084 - lw         $v0, 8($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831088 - bne        $v0, $zr, 0x08831098
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883108C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831090 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831094 - addiu      $a0, $a0, 18208
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831098 - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883109C - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310A0 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88310A4 - bgezl      $v0, 0x088310BC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310A8 - lw         $v0, 8($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88310AC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88310B0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310B4 - addiu      $a0, $a0, 18192
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310B8 - lw         $v0, 8($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88310BC - lw         $v1, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310C0 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310C4 - sw         $v0, 28($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310C8 - addiu      $s1, $zr, 1 <=> li $s1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310CC - lw         $v0, 8($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310D0 - sw         $v1, 24($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310D4 - sw         $v0, 32($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310D8 - sb         $s1, 20($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88310DC - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310E0 - sb         $zr, 64($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88310E4 - bgez       $v0, 0x088310F8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310E8 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310EC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88310F0 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310F4 - addiu      $a0, $a0, 18176
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x88310F8 - jal        0x08830E08
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88310FC - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831100 - j          0x08831148
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831104 - sb         $s1, 81($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x8831108 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883110C - lw         $a0, 12516($s7)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831110 - bgezl      $v0, 0x08831128
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831114 - lw         $a0, 12516($s7)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831118 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883111C - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831120 - addiu      $a0, $a0, 18160
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831124 - lw         $a0, 12516($s7)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831128 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883112C - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831130 - sb         $v0, 18($fp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831134 - bgez       $v0, 0x0883114C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831138 - lw         $v0, 20($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883113C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831140 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831144 - addiu      $a0, $a0, 18144
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831148 - lw         $v0, 20($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x883114C - beq        $v0, $zr, 0x088311F0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831150 - lw         $v0, 16($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831154 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831158 - addiu      $s1, $v0, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883115C - lw         $a1, 8($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831160 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831164 - jal        0x08999E2C [sceAtracSetSecondBuffer]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831168 - addu       $a2, $s5, $zr <=> move $a2, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883116C - bgez       $v0, 0x088311A4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831170 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831174 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831178 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883117C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831180 - addiu      $a0, $a0, -6888
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831184 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831188 - addiu      $a3, $a3, 30408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883118C - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831190 - addiu      $a2, $zr, 1410 <=> li $a2, 1410
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831194 - addu       $t1, $s2, $zr <=> move $t1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831198 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883119C - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311A0 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88311A4 - lw         $a0, 12516($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88311A8 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311AC - sb         $zr, 81($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88311B0 - bgezl      $v0, 0x088311C8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311B4 - lw         $a0, 12516($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88311B8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88311BC - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311C0 - addiu      $a0, $a0, 18128
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311C4 - lw         $a0, 12516($s0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88311C8 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311CC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88311D0 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311D4 - sb         $v1, -13410($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88311D8 - bgez       $v0, 0x088311F0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311DC - lw         $v0, 16($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311E0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88311E4 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311E8 - addiu      $a0, $a0, 18112
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311EC - lw         $v0, 16($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88311F0 - beq        $v0, $zr, 0x08831244
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311F4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88311F8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88311FC - jal        0x08999E24 [sceAtracAddStreamData]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831200 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831204 - bgezl      $v0, 0x0883123C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831208 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883120C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831210 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831214 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831218 - addiu      $a0, $a0, -6812
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883121C - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831220 - addiu      $a3, $a3, 30408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831224 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831228 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883122C - addiu      $a2, $zr, 1425 <=> li $a2, 1425
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831230 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831234 - addu       $t1, $s2, $zr <=> move $t1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831238 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883123C - sb         $zr, -13431($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831240 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831244 - lbu        $v0, -13431($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831248 - bne        $v0, $zr, 0x0883139C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883124C - lw         $ra, 68($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831250 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831254 - jal        0x08999E44 [sceAtracGetRemainFrame]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831258 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883125C - bgez       $v0, 0x088312BC
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831260 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831264 - lui        $v0, 0x8063 <=> li $v0, 0x80630000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831268 - ori        $s1, $v0, 16
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883126C - beq        $s0, $s1, 0x088312B4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831270 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831274 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831278 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883127C - addiu      $a0, $a0, -6736
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831280 - addiu      $a1, $a1, -7424
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831284 - addiu      $a3, $a3, 30408
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831288 - addiu      $a2, $zr, 1434 <=> li $a2, 1434
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883128C - addu       $t0, $s0, $zr <=> move $t0, $s0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831290 - jal        0x08826C9C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831294 - addu       $t1, $s2, $zr <=> move $t1, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831298 - bgez       $s0, 0x088312C0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883129C - lw         $a0, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88312A0 - beq        $s0, $s1, 0x088312B4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312A4 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312A8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88312AC - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312B0 - addiu      $a0, $a0, 18080
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88312B4 - bltz       $s0, 0x0883139C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312B8 - lw         $ra, 68($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88312BC - lw         $a0, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x88312C0 - bltz       $a0, 0x08831398
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312C4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312C8 - lw         $v1, -13396($v0)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312CC - srl        $v0, $v1, 0x001F
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312D0 - addu       $v0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312D4 - sra        $v0, $v0, 0x0001
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312D8 - slt        $v0, $a0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88312DC - beq        $v0, $zr, 0x0883139C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312E0 - lw         $ra, 68($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312E4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312E8 - addiu      $a1, $sp, 4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312EC - addiu      $a2, $sp, 8
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x88312F0 - jal        0x08999DFC [sceAtracGetStreamDataInfo]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312F4 - addiu      $a3, $sp, 12
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88312F8 - bgez       $v0, 0x08831310
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88312FC - lw         $v0, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831300 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831304 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831308 - addiu      $a0, $a0, 18048
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883130C - lw         $v0, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v> 0x8831310 - beq        $v0, $zr, 0x08831398
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831314 - lw         $v0, 8($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831318 - beq        $v0, $zr, 0x08831398
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883131C - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831320 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831324 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831328 - slti       $v1, $v0, 2049
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883132C - ins        $v0, $zr, 0, 11
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831330 - jal        0x088252D4
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831334 - movz       $s0, $v0, $v1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8831338 - bgez       $v0, 0x08831350
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883133C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831340 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831344 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831348 - addiu      $a0, $a0, 18032
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883134C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831350 - lw         $a0, 12516($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831354 - addiu      $s1, $v0, -13512
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831358 - lw         $v0, 12($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883135C - addiu      $s2, $zr, 1 <=> li $s2, 1
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831360 - sw         $s0, 48($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831364 - sw         $v0, 40($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831368 - lw         $v0, 4($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883136C - sb         $s2, 36($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831370 - sw         $v0, 44($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831374 - jal        0x0882533C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831378 - sb         $zr, 72($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883137C - bgez       $v0, 0x0883138C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831380 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8831384 - jal        0x08826E6C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831388 - addiu      $a0, $a0, 18016
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x883138C - jal        0x08830E08
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831390 - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8831394 - sb         $s2, 81($s1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8831398 - lw         $ra, 68($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883139C - lw         $fp, 64($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313A0 - lw         $s7, 60($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313A4 - lw         $s6, 56($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313A8 - lw         $s5, 52($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313AC - lw         $s4, 48($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313B0 - lw         $s3, 44($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313B4 - lw         $s2, 40($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313B8 - lw         $s1, 36($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313BC - lw         $s0, 32($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313C0 - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88313C4 - addiu      $sp, $sp, 80
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_8933C54
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8933C54 - lui        $a2, 0x08B5 <=> li $a2, 0x08B50000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C58 - lw         $a1, 4628($a2)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C5C - addiu      $sp, $sp, -16
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C60 - lui        $v1, 0x8042 <=> li $v1, 0x80420000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C64 - sw         $ra, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8933C68 - beq        $a1, $zr, 0x08933CA0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C6C - ori        $v0, $v1, 256
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C70 - lui        $a1, 0x8042 <=> li $a1, 0x80420000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C74 - andi       $v1, $a0, 63
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8933C78 - beq        $a0, $zr, 0x08933CA0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C7C - ori        $v0, $a1, 5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C80 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C84 - lui        $a3, 0x8042 <=> li $a3, 0x80420000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C88 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C8C - addiu      $a0, $v0, 21632
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8933C90 - bne        $v1, $zr, 0x08933CA0
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C94 - ori        $v0, $a3, 5
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8933C98 - jal        0x0899A274 [__sceSasCore]
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933C9C - nop
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8933CA0 - lw         $ra, 0($sp)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933CA4 - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8933CA8 - addiu      $sp, $sp, 16
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_899A274
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x899A274 - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x899A278 - syscall    0x0482F [__sceSasCore]
17:44:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19916940
17:44:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=19920893
17:44:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_8999A3C
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8999A3C - jr         $ra
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999A40 - syscall    0x0461E [sceKernelGetSystemTimeLow]
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 19925522
17:44:01 DEBUG compiler - Sound_3b - Compiling _S1_2_8934070
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8934070 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8934074 - lw         $a1, 4628($v1)
17:44:01 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8934078 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893407C - addiu      $sp, $sp, -16
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8934080 - addiu      $a0, $v0, 21632
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8934084 - sw         $ra, 0($sp)
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8934088 - bne        $a1, $zr, 0x0893409C
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893408C - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8934090 - lw         $ra, 0($sp)
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8934094 - jr         $ra
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8934098 - addiu      $sp, $sp, 16
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x893409C - jal        0x0899A234 [__sceSasGetEndFlag]
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89340A0 - nop
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x89340A4 - j          0x08934094
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89340A8 - lw         $ra, 0($sp)
17:44:02 DEBUG compiler - Sound_3b - Compiling _S1_2_899A234
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x899A234 - jr         $ra
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x899A238 - syscall    0x0481A [__sceSasGetEndFlag]
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 19929267
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG compiler - Sound_3b - Compiling _S1_2_8999E5C
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8999E5C - jr         $ra
17:44:02 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999E60 - syscall    0x047BF [sceAudioOutput2OutputBlocking]
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=19968717
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=19972932
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 19978150
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 19981129
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20026978
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20028782
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20032615
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20038522
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20079925
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20082240
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20089424
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20092017
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20136951
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_88211E8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88211E8 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88211EC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8822324
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822324 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822328 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_88226B8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88226B8 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88226BC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8820D58
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8820D58 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8820D5C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8822B6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822B6C - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B70 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_88211E0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88211E0 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88211E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_88226C0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88226C0 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88226C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8822DC0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822DC0 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DC4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_88233EC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88233EC - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88233F0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20140417
17:44:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20141762
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20142207
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20157354
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20157686
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20158198
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20159990
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20175203
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20175637
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20178809
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20179260
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20193835
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20194256
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20197070
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20197894
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=20247662
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20202383
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8823F24
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823F24 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823F28 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8846928
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846928 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x884692C - addiu      $sp, $sp, -16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846930 - addiu      $a0, $a0, 1420
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846934 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846938 - sw         $ra, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884693C - jal        0x0882379C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846940 - sw         $zr, -29772($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846944 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846948 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x884694C - addiu      $a0, $a0, -29440
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846950 - bne        $v0, $zr, 0x08846960
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846954 - sw         $v0, 30648($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846958 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x884695C - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846960 - lw         $ra, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846964 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846968 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x884696C - addiu      $sp, $sp, 16
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32F00, name='Game', attr=0x300, count=0x0, option=0x00000000
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8838AE0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838AE0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AE4 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AE8 - addiu      $sp, $sp, -96
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AEC - addiu      $a0, $a0, -4580
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AF0 - addiu      $a1, $a1, 30816
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AF4 - sw         $ra, 80($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AF8 - sw         $s1, 68($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AFC - sw         $s0, 64($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B00 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B04 - sw         $s3, 76($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B08 - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B0C - sw         $s2, 72($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B10 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B14 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B18 - lui        $a2, 0x0884 <=> li $a2, 0x08840000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B1C - addiu      $a0, $a0, -4672
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B20 - addiu      $a1, $a1, -32744
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B24 - jal        0x088343EC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B28 - addiu      $a2, $a2, -25360
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B2C - addiu      $a1, $s0, -4688
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B30 - ori        $a0, $zr, -32768 <=> li $a0, 32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B34 - jal        0x0882C348
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B38 - addiu      $a2, $zr, 438 <=> li $a2, 438
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B3C - addiu      $a1, $s0, -4688
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B40 - ori        $a0, $zr, -32768 <=> li $a0, 32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B44 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B48 - addiu      $a2, $zr, 439 <=> li $a2, 439
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B4C - jal        0x0882C348
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B50 - sw         $v0, 22856($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B54 - addiu      $s1, $s0, 22856
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B58 - lw         $v1, 22856($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838B5C - bne        $v1, $zr, 0x08838B70
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B60 - sw         $v0, 4($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B64 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B68 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B6C - addiu      $a0, $a0, 21840
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838B70 - lw         $v0, 4($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838B74 - bne        $v0, $zr, 0x08838B84
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B78 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B7C - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B80 - addiu      $a0, $a0, 21824
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838B84 - lw         $a1, 22856($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B88 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B8C - addiu      $a0, $a0, -4572
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838B90 - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B94 - ori        $a2, $zr, -32768 <=> li $a2, 32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B98 - lw         $a1, 4($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838B9C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BA0 - addiu      $a0, $a0, -4540
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BA4 - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BA8 - ori        $a2, $zr, -32768 <=> li $a2, 32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BAC - jal        0x08834A0C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BB0 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BB4 - jal        0x08837F28
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BB8 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BBC - jal        0x088345D0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BC0 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BC4 - jal        0x08829FEC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BC8 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BCC - jal        0x08829FEC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BD0 - sw         $v0, 21760($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BD4 - lui        $v1, 0x0004 <=> li $v1, 0x00040000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BD8 - lw         $a0, 21760($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BDC - ori        $v1, $v1, 16384
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BE0 - addu       $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BE4 - addiu      $s1, $s1, 21760
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BE8 - sw         $v0, 4($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838BEC - jal        0x08829FEC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BF0 - sw         $a0, 21376($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BF4 - lui        $v1, 0x0008 <=> li $v1, 0x00080000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BF8 - lw         $a0, 4($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838BFC - ori        $v1, $v1, -32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C00 - addiu      $s0, $s0, 21376
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C04 - addu       $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C08 - sw         $v0, 36($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C0C - sw         $a0, 24($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C10 - jal        0x08931228
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C14 - sw         $v0, 12($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838C18 - bgez       $v0, 0x08838C2C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C1C - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C20 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C24 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C28 - addiu      $a0, $a0, 21808
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8838C2C - jal        0x08931DAC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C30 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C34 - jal        0x08931E24
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C38 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C3C - jal        0x08838044
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C40 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C44 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C48 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C4C - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C50 - jal        0x08838078
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C54 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C58 - jal        0x08838230
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C5C - addiu      $s0, $s0, 21776
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C60 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C64 - lw         $v0, 20($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C68 - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C6C - lw         $a0, 0($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C70 - jal        0x0882A028
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C74 - lw         $s1, 8($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C78 - lw         $v1, 20($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C7C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C80 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C84 - jal        0x089319A4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C88 - lw         $a2, 4($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C8C - lw         $v0, 20($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838C90 - jal        0x0882A028
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C94 - lw         $a0, 12($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C98 - lw         $v1, 20($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838C9C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CA0 - jal        0x08931EE4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CA4 - lw         $a1, 16($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CA8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CAC - jal        0x0893219C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CB0 - ori        $a0, $zr, -1 <=> li $a0, 65535
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CB4 - jal        0x089321C8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CB8 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CBC - addiu      $a2, $zr, 480 <=> li $a2, 480
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CC0 - addiu      $a3, $zr, 272 <=> li $a3, 272
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CC4 - addiu      $a0, $zr, 2048 <=> li $a0, 2048
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CC8 - jal        0x089320F8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CCC - addiu      $a1, $zr, 2048 <=> li $a1, 2048
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CD0 - addiu      $a0, $zr, 1808 <=> li $a0, 1808
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CD4 - jal        0x089321F0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CD8 - addiu      $a1, $zr, 1912 <=> li $a1, 1912
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CDC - addiu      $a1, $zr, 4 <=> li $a1, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CE0 - jal        0x08931C94
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CE4 - addiu      $a0, $zr, 4 <=> li $a0, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CE8 - jal        0x08932298
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CEC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838CF0 - jal        0x089322C0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CF4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CF8 - mtc1       $zr, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838CFC - lui        $at, 0x3F80 <=> li $at, 0x3F800000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D00 - mtc1       $at, $f13
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D04 - jal        0x08932598
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D08 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D0C - addiu      $a3, $zr, 272 <=> li $a3, 272
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D10 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D18 - jal        0x08932728
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D1C - addiu      $a2, $zr, 480 <=> li $a2, 480
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D20 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D24 - addiu      $a2, $zr, 255 <=> li $a2, 255
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D28 - jal        0x08932664
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D2C - addiu      $a0, $zr, 3 <=> li $a0, 3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D30 - jal        0x089326A0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D34 - addiu      $a0, $zr, 7 <=> li $a0, 7
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D38 - jal        0x089326C4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D3C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D40 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D44 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D48 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D4C - addiu      $a1, $zr, 2 <=> li $a1, 2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D50 - jal        0x089327F4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D54 - addiu      $a2, $zr, 3 <=> li $a2, 3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D58 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D5C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D60 - jal        0x08932764
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D64 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D68 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D6C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D70 - jal        0x089327C0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D74 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D78 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D7C - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D80 - jal        0x0893261C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D84 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D88 - jal        0x08932798
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D8C - addiu      $a0, $zr, 3 <=> li $a0, 3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D90 - jal        0x089326E8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D94 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838D98 - jal        0x0893209C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838D9C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DA0 - jal        0x089320C0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DA4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DA8 - jal        0x089320B0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DAC - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DB0 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DB4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DB8 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DBC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DC0 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DC4 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DC8 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DCC - addiu      $a0, $zr, 3 <=> li $a0, 3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DD0 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DD4 - addiu      $a0, $zr, 4 <=> li $a0, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DD8 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DDC - addiu      $a0, $zr, 5 <=> li $a0, 5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DE0 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DE4 - addiu      $a0, $zr, 6 <=> li $a0, 6
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DE8 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DEC - addiu      $a0, $zr, 7 <=> li $a0, 7
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DF0 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DF4 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838DF8 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838DFC - addiu      $a0, $zr, 9 <=> li $a0, 9
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E00 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E04 - addiu      $a0, $zr, 10 <=> li $a0, 10
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E08 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E0C - addiu      $a0, $zr, 11 <=> li $a0, 11
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E10 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E14 - addiu      $a0, $zr, 12 <=> li $a0, 12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E18 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E1C - addiu      $a0, $zr, 13 <=> li $a0, 13
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E20 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E24 - addiu      $a0, $zr, 14 <=> li $a0, 14
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E28 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E2C - addiu      $a0, $zr, 15 <=> li $a0, 15
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E30 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E34 - addiu      $a0, $zr, 16 <=> li $a0, 16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E38 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E3C - addiu      $a0, $zr, 17 <=> li $a0, 17
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E40 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E44 - addiu      $a0, $zr, 18 <=> li $a0, 18
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E48 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E4C - addiu      $a0, $zr, 19 <=> li $a0, 19
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E50 - jal        0x08931F38
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E54 - addiu      $a0, $zr, 20 <=> li $a0, 20
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E58 - jal        0x08931F90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E5C - addiu      $a0, $zr, 21 <=> li $a0, 21
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E60 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838E64 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E68 - jal        0x0893284C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E6C - addiu      $a1, $a1, 21568
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E70 - addiu      $s2, $s2, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E74 - addiu      $v0, $zr, 8 <=> li $v0, 8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8838E78 - bne        $s2, $v0, 0x08838E64
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E7C - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E80 - lui        $at, 0x3F80 <=> li $at, 0x3F800000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E84 - mtc1       $at, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E88 - jal        0x089328F0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E8C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E90 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838E94 - mtc1       $zr, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838E98 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838E9C - jal        0x089328F0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EA0 - addiu      $s0, $s0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EA4 - addiu      $v0, $zr, 8 <=> li $v0, 8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8838EA8 - bne        $s0, $v0, 0x08838E98
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EAC - mtc1       $zr, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EB0 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EB4 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EB8 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EBC - addiu      $t0, $zr, 1 <=> li $t0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EC0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838EC4 - jal        0x08930838
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EC8 - addiu      $a0, $a0, 21504
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838ECC - jal        0x0893118C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ED0 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838ED4 - jal        0x08930A34
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ED8 - addiu      $s1, $zr, 2 <=> li $s1, 2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EDC - mtc1       $zr, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EE0 - lui        $at, 0x43F0 <=> li $at, 0x43F00000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EE4 - mtc1       $at, $f13
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EE8 - lui        $at, 0x4388 <=> li $at, 0x43880000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EEC - mtc1       $at, $f14
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EF0 - mov.s      $f15, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EF4 - lui        $at, 0x477F <=> li $at, 0x477F0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EF8 - ori        $at, $at, -256
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838EFC - mtc1       $at, $f17
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F00 - jal        0x08930DEC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F04 - mov.s      $f16, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F08 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F0C - jal        0x089311E4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F10 - addiu      $a0, $a0, 21168
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F14 - jal        0x08930A34
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F18 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F1C - lui        $at, 0x477F <=> li $at, 0x477F0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F20 - ori        $at, $at, -256
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F24 - mtc1       $at, $f17
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F28 - lui        $at, 0xC370 <=> li $at, 0xC3700000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F2C - mtc1       $at, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F30 - lui        $at, 0x4370 <=> li $at, 0x43700000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F34 - mtc1       $at, $f13
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F38 - lui        $at, 0xC308 <=> li $at, 0xC3080000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F3C - mtc1       $at, $f14
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F40 - lui        $at, 0x4308 <=> li $at, 0x43080000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F44 - mtc1       $at, $f15
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F48 - jal        0x08930DEC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F4C - mtc1       $zr, $f16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F50 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F54 - jal        0x089311E4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F58 - addiu      $a0, $a0, 21104
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F5C - jal        0x08930A34
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F60 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F64 - lui        $at, 0x3F49 <=> li $at, 0x3F490000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F68 - ori        $at, $at, 4059
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F6C - mtc1       $at, $f12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F70 - lui        $at, 0x3FE1 <=> li $at, 0x3FE10000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F74 - ori        $at, $at, -7710
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F78 - mtc1       $at, $f13
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F7C - lui        $at, 0x4120 <=> li $at, 0x41200000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F80 - mtc1       $at, $f14
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F84 - lui        $at, 0x4974 <=> li $at, 0x49740000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F88 - ori        $at, $at, 9216
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F8C - mtc1       $at, $f15
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F90 - jal        0x08930A90
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F94 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838F98 - jal        0x089311E4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838F9C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FA0 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FA4 - jal        0x08931FF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FA8 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FAC - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FB0 - addiu      $a1, $a1, 21568
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FB4 - jal        0x08931FF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FB8 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FBC - jal        0x088382C0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FC0 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FC4 - jal        0x08838A74
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FC8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FCC - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FD0 - jal        0x08931DB8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FD4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8838FD8 - jal        0x08838044
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FDC - addiu      $s1, $s1, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FE0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FE4 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FE8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FEC - jal        0x08838078
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FF0 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838FF4 - jal        0x08838230
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FF8 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838FFC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839000 - jal        0x089320D0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839004 - addiu      $a0, $zr, 7 <=> li $a0, 7
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839008 - jal        0x088382C0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883900C - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839010 - jal        0x08838A74
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839014 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839018 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883901C - jal        0x08931DB8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839020 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8839024 - bne        $s1, $zr, 0x08838FD8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839028 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883902C - jal        0x08931E24
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839030 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839034 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839038 - addiu      $a2, $zr, 19 <=> li $a2, 19
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883903C - addiu      $a1, $a1, -31876
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839040 - jal        0x08933940
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839044 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839048 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883904C - addiu      $a1, $a1, -31848
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839050 - jal        0x08931D70
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839054 - addiu      $a0, $zr, 4 <=> li $a0, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839058 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883905C - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839060 - addiu      $a0, $a0, -4508
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839064 - lw         $ra, 80($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839068 - lw         $s3, 76($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883906C - lw         $s2, 72($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839070 - lw         $s1, 68($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839074 - lw         $s0, 64($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839078 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883907C - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839080 - addiu      $sp, $sp, 96
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20208439
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_882C348
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BF44 - addiu      $sp, $sp, -32
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF48 - sw         $s3, 12($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF4C - addu       $s3, $a3, $zr <=> move $s3, $a3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF50 - sw         $s2, 8($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF54 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF58 - sw         $s1, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF5C - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF60 - sw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF64 - sw         $ra, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BF68 - jal        0x0882B71C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF6C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF70 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF74 - lbu        $v0, 0($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF78 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF7C - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF80 - addu       $t0, $s3, $zr <=> move $t0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BF84 - bne        $v0, $zr, 0x0882BFA0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF88 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF8C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF90 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF94 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF98 - addu       $t0, $s3, $zr <=> move $t0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF9C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BFA0 - lw         $ra, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFA4 - lw         $s3, 12($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFA8 - lw         $s2, 8($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFAC - lw         $s1, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFB0 - lw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BFB4 - j          0x0882BC1C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFB8 - addiu      $sp, $sp, 32
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C348 - addu       $a3, $a2, $zr <=> move $a3, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C34C - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C350 - j          0x0882BF44
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C354 - addiu      $a1, $zr, 64 <=> li $a1, 64
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8830778
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830778 - lui        $v0, 0x013F <=> li $v0, 0x013F0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883077C - ori        $v0, $v0, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830780 - addiu      $sp, $sp, -32
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830784 - sltu       $v0, $v0, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830788 - sw         $s4, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883078C - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830790 - sw         $s3, 12($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830794 - addu       $s3, $a2, $zr <=> move $s3, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830798 - sw         $s2, 8($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883079C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307A0 - sw         $s1, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307A4 - addu       $s1, $t0, $zr <=> move $s1, $t0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307A8 - sw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307AC - addu       $s0, $a3, $zr <=> move $s0, $a3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307B0 - sw         $ra, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307B4 - sw         $s6, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88307B8 - beq        $v0, $zr, 0x088307CC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307BC - sw         $s5, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307C0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88307C4 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307C8 - addiu      $a0, $a0, 15224
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88307CC - addiu      $v0, $s3, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307D0 - and        $v0, $s3, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88307D4 - beq        $v0, $zr, 0x088307E4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307D8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88307DC - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307E0 - addiu      $a0, $a0, 17776
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88307E4 - lbu        $v1, 4($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307E8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307EC - movz       $s4, $v0, $s4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307F0 - addu       $a1, $s4, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307F4 - addu       $a1, $a1, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307F8 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88307FC - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830800 - addiu      $a1, $a1, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830804 - jal        0x088303C8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830808 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883080C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830810 - beq        $v0, $zr, 0x0883098C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830814 - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830818 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883081C - jal        0x088252C8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830820 - lw         $a0, 12512($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830824 - bgez       $v0, 0x0883083C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830828 - addu       $v0, $s1, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883082C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830830 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830834 - addiu      $a0, $a0, 15192
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830838 - addu       $v0, $s1, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883083C - addiu      $v0, $v0, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830840 - subu       $a0, $zr, $s3 <=> negu $a0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830844 - and        $s6, $v0, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830848 - subu       $s0, $s6, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883084C - blez       $s0, 0x0883088C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830850 - addiu      $s5, $s1, -16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830854 - lbu        $v1, 4($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830858 - slt        $v0, $s0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883085C - beq        $v0, $zr, 0x088308A0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830860 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830864 - addu       $v0, $s1, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830868 - addu       $v0, $v0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883086C - addiu      $v0, $v0, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830870 - and        $s6, $v0, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830874 - subu       $s0, $s6, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830878 - slt        $v0, $s0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883087C - beq        $v0, $zr, 0x0883088C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830880 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830884 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830888 - addiu      $a0, $a0, 17760
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x883088C - bne        $s0, $zr, 0x088308A0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830890 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830894 - addu       $s1, $s5, $zr <=> move $s1, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830898 - j          0x088308C4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883089C - addu       $s5, $zr, $zr <=> li $s5, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88308A0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88308A4 - jal        0x0882EA68
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308A8 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308AC - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308B0 - addiu      $v0, $s6, -16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88308B4 - beq        $v0, $s1, 0x088308C4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308B8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88308BC - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308C0 - addiu      $a0, $a0, 17744
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88308C4 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88308C8 - jal        0x0882DDF4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308CC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308D0 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308D4 - lw         $v0, 8($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308D8 - subu       $s0, $v0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88308DC - bgez       $s0, 0x088308EC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308E0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88308E4 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308E8 - addiu      $a0, $a0, 17728
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88308EC - lbu        $v0, 4($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308F0 - slt        $v0, $s0, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88308F4 - bne        $v0, $zr, 0x08830910
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308F8 - addu       $s4, $zr, $zr <=> li $s4, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88308FC - addu       $a2, $s3, $zr <=> move $a2, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830900 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830904 - jal        0x0882EA68
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830908 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883090C - addu       $s4, $v0, $zr <=> move $s4, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830910 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830914 - jal        0x0882DF18
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830918 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883091C - beq        $s5, $zr, 0x08830938
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830920 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830924 - jal        0x0882EB10
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830928 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883092C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830930 - jal        0x0882F558
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830934 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8830938 - beq        $s4, $zr, 0x08830954
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883093C - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830940 - jal        0x0882EB10
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830944 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830948 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883094C - jal        0x0882F558
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830950 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830954 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830958 - lw         $a0, 12512($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883095C - jal        0x08825334
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830960 - addiu      $s0, $s1, 16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8830964 - bgez       $v0, 0x08830978
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830968 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883096C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830970 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830974 - addiu      $a0, $a0, 17712
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8830978 - beq        $s6, $s0, 0x08830990
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883097C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830980 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8830984 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830988 - addiu      $a0, $a0, 17696
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883098C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8830990 - lw         $ra, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830994 - lw         $s6, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8830998 - lw         $s5, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883099C - lw         $s4, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309A0 - lw         $s3, 12($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309A4 - lw         $s2, 8($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309A8 - lw         $s1, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309AC - lw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309B0 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88309B4 - addiu      $sp, $sp, 32
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_882EB10
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882EB10 - addiu      $sp, $sp, -48
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB14 - sw         $s3, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB18 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB1C - sw         $s2, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB20 - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB24 - sw         $s1, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB28 - addu       $s1, $sp, $zr <=> move $s1, $sp
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB2C - sw         $s0, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB30 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB34 - sw         $ra, 32($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB38 - lw         $a2, 8($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB3C - lw         $a1, 12($a1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB40 - addu       $v1, $s0, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB44 - subu       $v0, $s0, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB48 - movn       $s2, $v1, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB4C - movz       $v0, $zr, $a1 <=> move $v0, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB50 - sw         $v0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB54 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB58 - sw         $s2, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB5C - lw         $a1, 0($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882EB60 - beq        $a1, $zr, 0x0882EB74
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB64 - addiu      $v0, $zr, 102 <=> li $v0, 102
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB68 - lb         $v1, 2($a1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882EB6C - beq        $v1, $v0, 0x0882EB7C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB70 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882EB74 - j          0x0882EB88
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB78 - sw         $s0, 0($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882EB7C - jal        0x0882DEAC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB80 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB84 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882EB88 - addiu      $s1, $s1, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB8C - addiu      $v0, $sp, 8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882EB90 - bnel       $s1, $v0, 0x0882EB60
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EB94 - lw         $a1, 0($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882EB98 - lw         $v0, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882EB9C - beq        $v0, $s0, 0x0882EBB4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBA0 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBA4 - lw         $v1, 8($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBA8 - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBAC - addu       $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBB0 - movn       $s2, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882EBB4 - beq        $a2, $zr, 0x0882EBCC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBB8 - lw         $v0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBBC - lw         $a0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882EBC0 - jal        0x0882DE1C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBC4 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBC8 - lw         $v0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882EBCC - lw         $ra, 32($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBD0 - lw         $s3, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBD4 - lw         $s2, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBD8 - lw         $s1, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBDC - lw         $s0, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBE0 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x882EBE4 - addiu      $sp, $sp, 48
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20230676
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20236674
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8834A0C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834A0C - addiu      $sp, $sp, -32
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A10 - sw         $s2, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A14 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A18 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A1C - addiu      $a1, $s2, 20724
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A20 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A24 - sw         $ra, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A28 - sw         $s1, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834A2C - jal        0x0899A2E4 [sceKernelVolatileMemTryLock]
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A30 - sw         $s0, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834A34 - bgez       $v0, 0x08834A64
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A38 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A3C - lui        $v0, 0x802B <=> li $v0, 0x802B0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A40 - ori        $v0, $v0, 512
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834A44 - beql       $v1, $v0, 0x08834A5C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A48 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834A4C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834A50 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A54 - addiu      $a0, $a0, 20356
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A58 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8834A5C - j          0x08834B44
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A60 - sw         $zr, 20724($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834A64 - lw         $v0, 20724($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834A68 - bne        $v0, $zr, 0x08834A78
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A6C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834A70 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A74 - addiu      $a0, $a0, 20340
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834A78 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A7C - lw         $a0, 20736($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A80 - lw         $t1, 20724($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A84 - lw         $v0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A88 - lui        $v1, 0x0020 <=> li $v1, 0x00200000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A8C - ori        $v1, $v1, 20480
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A90 - subu       $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A94 - addu       $t1, $t1, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A98 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834A9C - addu       $a1, $t1, $zr <=> move $a1, $t1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AA0 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AA4 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AA8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AAC - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AB0 - sw         $v0, 20712($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834AB4 - jal        0x0882FAE0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AB8 - sw         $t1, 20716($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834ABC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AC0 - lw         $a2, 20716($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AC4 - lw         $a3, 20712($s1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AC8 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834ACC - addiu      $a0, $a0, -5200
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834AD0 - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AD4 - addiu      $a1, $a1, 30712
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AD8 - lw         $v1, 20724($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834ADC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AE0 - sw         $v1, 20720($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AE4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AE8 - addiu      $v1, $v0, 20756
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AEC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AF0 - addiu      $v0, $v0, 20884
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834AF4 - sb         $zr, 0($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834AF8 - addiu      $v1, $v1, 16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8834AFC - bnel       $v1, $v0, 0x08834AF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B00 - sb         $zr, 0($v1)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8834B04 - jal        0x08834574
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B08 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B0C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834B10 - jal        0x0882534C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B14 - lw         $a0, 12524($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834B18 - bgezl      $v0, 0x08834B30
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B1C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834B20 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834B24 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B28 - addiu      $a0, $a0, 20324
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B2C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834B30 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B34 - addiu      $a0, $a0, -5160
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834B38 - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B3C - addiu      $a1, $a1, 30712
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B40 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834B44 - lw         $ra, 28($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B48 - lw         $s2, 24($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B4C - lw         $s1, 20($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B50 - lw         $s0, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B54 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B58 - addiu      $sp, $sp, 32
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_899A2E4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A2E4 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A2E8 - syscall    0x047DD [sceKernelVolatileMemTryLock]
17:44:02 DEBUG hle.sceSuspendForUser - Main_d - sceKernelVolatileMemTryLock type=0x0, paddr=0x08B450F4, psize=0x09FBFA50
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelPollSema returning 0, SceKernelSemaInfo(uid=0x9, name='ScePowerVmem', attr=0x0, currentCount=0, maxCount=1, numWaitThreads=0)
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:02 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20251959
17:44:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20275630
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20277647
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20279522
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20281318
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20311697
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20312496
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20315417
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20317107
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20344372
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20346115
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20348080
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20350551
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20375977
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20377540
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20379809
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20381767
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20412366
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20413236
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20416514
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20421066
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20449138
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20450906
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20455278
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20458338
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=20498535
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20466130
17:44:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20475235
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8834574
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834574 - addiu      $sp, $sp, -16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834578 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883457C - sw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834580 - addiu      $s0, $v0, 20748
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834584 - sw         $ra, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834588 - lw         $v1, 0($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x883458C - beq        $v1, $zr, 0x088345B0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834590 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834594 - lbu        $v0, 8($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834598 - bne        $v0, $zr, 0x088345B0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x883459C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345A0 - jalr       $ra, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345A4 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345A8 - sb         $v0, 8($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345AC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88345B0 - addiu      $s0, $s0, 16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345B4 - addiu      $v0, $v0, 20876
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88345B8 - bnel       $s0, $v0, 0x0883458C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345BC - lw         $v1, 0($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88345C0 - lw         $ra, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345C4 - lw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345C8 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345CC - addiu      $sp, $sp, 16
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8825B78
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825B78 - addiu      $sp, $sp, -32
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B7C - sw         $ra, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B80 - sw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B84 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B88 - sw         $s3, 12($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B8C - sw         $s2, 8($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825B90 - jal        0x08834764
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B94 - sw         $s1, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B98 - lui        $v1, 0x000A <=> li $v1, 0x000A0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825B9C - ori        $v1, $v1, -32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BA0 - addu       $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BA4 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BAC - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BB0 - ori        $a2, $a2, 2048
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825BB4 - jal        0x08936EE0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BB8 - sw         $v0, 13584($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BBC - ori        $v0, $zr, -32768 <=> li $v0, 32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BC0 - lw         $a1, 13584($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BC4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BC8 - addiu      $a0, $zr, 127 <=> li $a0, 127
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BCC - addu       $v0, $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825BD0 - addiu      $v1, $v1, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BD4 - sw         $zr, 0($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8825BD8 - bne        $v1, $a0, 0x08825BD0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BDC - addiu      $v0, $v0, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BE0 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BE4 - addu       $v0, $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BE8 - sw         $zr, -32240($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BEC - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BF0 - lui        $a2, 0x0001 <=> li $a2, 0x00010000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BF4 - sw         $zr, -32260($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825BF8 - addiu      $a0, $zr, 16 <=> li $a0, 16
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825BFC - addu       $v0, $a1, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C00 - addu       $v0, $v0, $a2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C04 - addiu      $v1, $v1, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8825C08 - bne        $v1, $a0, 0x08825BFC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C0C - sw         $zr, -32256($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C10 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C14 - lw         $t1, 13580($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825C18 - bne        $t1, $zr, 0x08825C4C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C1C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C20 - addu       $a2, $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C24 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C28 - ori        $a3, $zr, -32768 <=> li $a3, 32768
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825C2C - lw         $v1, -32240($a2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C30 - addu       $v0, $a1, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C34 - addiu      $a0, $a0, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C38 - sw         $v1, 0($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8825C3C - bne        $a0, $a3, 0x08825C2C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C40 - sw         $v0, -32240($a2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825C44 - j          0x08825CE0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C48 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825C4C - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C50 - addu       $t0, $a1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C54 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C58 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C5C - lui        $t5, 0x8000 <=> li $t5, 0x80000000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C60 - addiu      $t4, $zr, -32 <=> li $t4, -32
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C64 - addiu      $t3, $zr, -2 <=> li $t3, -2
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C68 - addiu      $t2, $zr, 8192 <=> li $t2, 8192
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825C6C - slti       $v1, $a0, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C70 - addiu      $v0, $a0, 31
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C74 - movz       $v0, $a0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C78 - sll        $v1, $a0, 0x0002
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C7C - sra        $v0, $v0, 0x0005
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C80 - addu       $a3, $a1, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C84 - addu       $v1, $a0, $zr <=> move $v1, $a0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C88 - sll        $v0, $v0, 0x0002
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C8C - ins        $v1, $zr, 5, 26
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825C90 - bgez       $v1, 0x08825CA4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C94 - addu       $v0, $v0, $t1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C98 - addiu      $v1, $v1, -1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825C9C - or         $v1, $v1, $t4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CA0 - addiu      $v1, $v1, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825CA4 - lw         $v0, 0($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CA8 - srlv       $v1, $t5, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CAC - and        $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825CB0 - bnel       $v0, $zr, 0x08825CC8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CB4 - addiu      $s3, $s3, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825CB8 - lw         $v0, -32240($t0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CBC - sw         $v0, 0($a3)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825CC0 - j          0x08825CCC
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CC4 - sw         $a3, -32240($t0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825CC8 - sw         $t3, 0($a2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825CCC - addiu      $a0, $a0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8825CD0 - bne        $a0, $t2, 0x08825C6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CD4 - addiu      $a2, $a2, 4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CD8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CDC - sw         $zr, 13580($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825CE0 - addiu      $v1, $zr, 7 <=> li $v1, 7
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CE4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CE8 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825CEC - j          0x08825D50
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CF0 - sw         $v1, 12548($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825CF4 - lw         $v0, 13584($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CF8 - ori        $v1, $zr, -28672 <=> li $v1, 36864
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825CFC - addu       $v0, $v0, $v1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D00 - addu       $s0, $v0, $a1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D04 - andi       $v0, $s0, 4095
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825D08 - beq        $v0, $zr, 0x08825D1C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D0C - lw         $v1, 13584($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825D10 - jal        0x08826E6C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D14 - nop
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D18 - lw         $v1, 13584($s2)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825D1C - lui        $v0, 0x0001 <=> li $v0, 0x00010000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D20 - addu       $a0, $v1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D24 - ori        $v0, $zr, -32260 <=> li $v0, 33276
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D28 - addu       $v1, $v1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D2C - lw         $v0, -32260($a0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D30 - sw         $v0, 12($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D34 - lw         $v0, -32260($a0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825D38 - beq        $v0, $zr, 0x08825D44
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D3C - addiu      $a1, $s0, 12
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D40 - sw         $a1, 16($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825D44 - sw         $v1, 16($s0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D48 - sw         $s0, -32260($a0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D4C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825D50 - lw         $v0, 12548($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D54 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D58 - sll        $a1, $s1, 0x000C
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D5C - slt        $v0, $s1, $v0
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D60 - lui        $s2, 0x08B3 <=> li $s2, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D64 - addiu      $s1, $s1, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8825D68 - bne        $v0, $zr, 0x08825CF4
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D6C - addiu      $a0, $a0, 12696
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D70 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D74 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D78 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D7C - addu       $a2, $s3, $zr <=> move $a2, $s3
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D80 - addiu      $a0, $a0, -13744
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D84 - addiu      $a1, $a1, 29664
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825D88 - jal        0x08826CF8
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D8C - sw         $zr, 12552($v0)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D90 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D94 - lw         $ra, 16($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D98 - lw         $s3, 12($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825D9C - lw         $s2, 8($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DA0 - lw         $s1, 4($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DA4 - lw         $s0, 0($sp)
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DA8 - jr         $ra
17:44:02 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DAC - addiu      $sp, $sp, 32
17:44:02 DEBUG compiler - Main_d - Compiling _S1_2_8834764
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834764 - addiu      $sp, $sp, -16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834768 - sw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883476C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834770 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834774 - lw         $v0, 20720($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834778 - sw         $ra, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883477C - bne        $v0, $zr, 0x0883478C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834780 - addiu      $a0, $a0, 20196
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834784 - jal        0x08826E6C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834788 - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883478C - lw         $v0, 20720($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834790 - lw         $ra, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834794 - lw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834798 - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883479C - addiu      $sp, $sp, 16
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20483551
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_8838018
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838018 - addiu      $sp, $sp, -16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883801C - sw         $ra, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838020 - jal        0x08837F28
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838024 - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838028 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883802C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838030 - sb         $v1, 22836($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838034 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838038 - lw         $ra, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883803C - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838040 - addiu      $sp, $sp, 16
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_8837F28
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D38 - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8837F28 - lui        $v0, 0x0007 <=> li $v0, 0x00070000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F2C - addiu      $sp, $sp, -32
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F30 - ori        $v0, $v0, 24576
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F34 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F38 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F3C - addiu      $a1, $a1, 30772
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F40 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F44 - sw         $s1, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F48 - addiu      $a0, $a0, -4780
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F4C - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F50 - sw         $ra, 20($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F54 - sw         $s4, 16($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F58 - lui        $s4, 0x08B4 <=> li $s4, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F5C - sw         $s3, 12($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F60 - sw         $s2, 8($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F64 - sw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F68 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8837F6C - jal        0x08826CF8
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F70 - sw         $v0, 22832($s1)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8837F74 - jal        0x08834764
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F78 - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F7C - lui        $v1, 0x0011 <=> li $v1, 0x00110000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F80 - ori        $v1, $v1, -28672
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F84 - addu       $v0, $v0, $v1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8837F88 - jal        0x08834764
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F8C - sw         $v0, 22840($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F90 - lui        $v1, 0x0018 <=> li $v1, 0x00180000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F94 - lw         $s2, 22832($s1)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F98 - lw         $a0, 22840($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F9C - ori        $v1, $v1, -4096
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FA0 - addu       $s3, $v0, $v1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8837FA4 - jal        0x08837F10
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FA8 - sw         $s2, 22828($s4)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FAC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FB0 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8837FB4 - jal        0x08837F10
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FB8 - sw         $v0, 22840($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FBC - addiu      $s0, $s0, 22840
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FC0 - addu       $v1, $v0, $s2
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FC4 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FC8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FCC - addu       $s1, $s1, $s2
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FD0 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FD4 - sw         $s1, 4($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FD8 - addiu      $a0, $a0, -4756
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FDC - sw         $v1, 12($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8837FE0 - jal        0x08826CF8
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FE4 - sw         $v0, 8($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FE8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FEC - lw         $a1, 8($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FF0 - lw         $a2, 22828($s4)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FF4 - lw         $ra, 20($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FF8 - lw         $s4, 16($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837FFC - lw         $s3, 12($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838000 - lw         $s2, 8($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838004 - lw         $s1, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838008 - lw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883800C - addiu      $a0, $a0, -4724
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8838010 - j          0x08826CF8
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838014 - addiu      $sp, $sp, 32
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20492229
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_8837F10
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8837F10 - lui        $v0, 0x4000 <=> li $v0, 0x40000000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F14 - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8837F18 - ins        $v0, $a0, 0, 29
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 20498305
17:44:03 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:03 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20503679
17:44:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20530717
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20533563
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20538446
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20541130
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20573300
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20575018
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20578180
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20580167
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20617081
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20620937
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20623327
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20625900
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20665156
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20670297
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20675170
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20677605
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20716872
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20721399
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20727366
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20730117
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20773297
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20776028
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20781311
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20784873
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20828764
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20831189
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20839016
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20841735
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20880054
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20883475
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20889671
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20892671
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20934583
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20939131
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20944005
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20947037
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=20990053
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=20992741
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20996280
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 20999017
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21046722
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21049079
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21055788
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21058829
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21099392
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21101537
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21109339
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21111226
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21157747
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21160539
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21164092
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21166853
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21213995
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21216461
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21224089
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21226958
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21270561
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21293669
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21294335
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21294713
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21308834
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21311839
17:44:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21313518
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21313982
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21333008
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21334556
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21336551
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21337854
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=21375436
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21342131
17:44:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21344542
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_882534C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882534C - j          0x089998DC [sceKernelUnlockLwMutex]
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825350 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FA0, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21348945
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21350234
17:44:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21355223
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21356920
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_88345D0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D38 - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88345D0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345D4 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345D8 - addiu      $sp, $sp, -16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345DC - addiu      $a0, $a0, -5272
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345E0 - addiu      $a1, $a1, 30656
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345E4 - sw         $ra, 8($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345E8 - sw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88345EC - jal        0x08826C54
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345F0 - sw         $s1, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88345F4 - jal        0x0884697C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345F8 - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88345FC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834600 - addiu      $s0, $v0, 20864
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834604 - lw         $v0, 0($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8834608 - beq        $v0, $zr, 0x08834618
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883460C - addiu      $s0, $s0, -16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834610 - jalr       $ra, $v0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834614 - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834618 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883461C - addiu      $v0, $v0, 20736
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8834620 - bnel       $s0, $v0, 0x08834608
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834624 - lw         $v0, 0($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8834628 - jal        0x088469BC
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883462C - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834630 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834634 - jal        0x088252EC
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834638 - lw         $a0, 12524($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883463C - bgez       $v0, 0x08834654
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834640 - lui        $s1, 0x08AF <=> li $s1, 0x08AF0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834644 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834648 - jal        0x08826E6C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883464C - addiu      $a0, $a0, 20148
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834650 - lui        $s1, 0x08AF <=> li $s1, 0x08AF0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834654 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834658 - addiu      $a0, $a0, -5264
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883465C - jal        0x08826C54
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834660 - addiu      $a1, $s1, 30656
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834664 - jal        0x0883AB94
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834668 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883466C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834670 - addiu      $a0, $a0, -5244
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834674 - jal        0x08826C54
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834678 - addiu      $a1, $s1, 30656
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883467C - jal        0x0882C248
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834680 - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834684 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834688 - lw         $a0, 20736($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883468C - jal        0x0882F3B0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834690 - lw         $a1, 20716($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834694 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834698 - jal        0x0899A2EC [sceKernelVolatileMemUnlock]
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x883469C - sw         $zr, 20716($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88346A0 - beq        $v0, $zr, 0x088346B0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346A4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88346A8 - jal        0x08826E6C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346AC - addiu      $a0, $a0, 20132
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88346B0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346B4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346B8 - sb         $v1, 20732($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346BC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346C0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346C4 - sw         $zr, 20724($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346C8 - addiu      $a1, $s1, 30656
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346CC - addiu      $a0, $a0, -5224
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346D0 - lw         $ra, 8($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346D4 - lw         $s1, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346D8 - lw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88346DC - j          0x08826CF8
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346E0 - addiu      $sp, $sp, 16
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21361189
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_884697C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884697C - addiu      $sp, $sp, -16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846980 - sw         $ra, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846984 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846988 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x884698C - lw         $a0, 30648($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846990 - jal        0x089998CC [sceKernelLockLwMutex]
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846994 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846998 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884699C - bgez       $v0, 0x088469B0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469A0 - addiu      $a0, $a0, -29424
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469A4 - lw         $ra, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88469A8 - j          0x08826E6C
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469AC - addiu      $sp, $sp, 16
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88469B0 - lw         $ra, 0($sp)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469B4 - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469B8 - addiu      $sp, $sp, 16
17:44:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:44:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:03 DEBUG compiler - Main_d - Compiling _S1_2_8839CF0
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839CF0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839CF4 - addiu      $v1, $v0, 22840
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839CF8 - sw         $zr, 22840($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839CFC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D00 - sw         $zr, 4($v1)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D04 - sb         $zr, 22836($v0)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D08 - sw         $zr, 12($v1)
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D0C - jr         $ra
17:44:03 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D10 - sw         $zr, 8($v1)
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8825DB0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825DB0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DB4 - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DB8 - addiu      $v0, $v0, 12556
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DBC - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DC0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DC4 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DC8 - addiu      $a2, $zr, 1024 <=> li $a2, 1024
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DCC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DD0 - sw         $ra, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825DD4 - jal        0x08936EE0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DD8 - sw         $v0, 13580($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DDC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DE0 - lw         $t2, 13584($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DE4 - lw         $t1, 13580($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DE8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DEC - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DF0 - addiu      $t5, $zr, -2 <=> li $t5, -2
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DF4 - addiu      $t4, $zr, -32 <=> li $t4, -32
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DF8 - addiu      $t3, $zr, 8192 <=> li $t3, 8192
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825DFC - sll        $a0, $a1, 0x0002
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825E00 - slti       $v1, $a1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E04 - addiu      $v0, $a1, 31
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E08 - addu       $a0, $a0, $t2
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E0C - movz       $v0, $a1, $v1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E10 - lw         $v1, 0($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E14 - sra        $v0, $v0, 0x0005
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E18 - sll        $v0, $v0, 0x0002
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E1C - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E20 - addu       $t0, $v0, $t1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E24 - ins        $a0, $zr, 5, 26
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E28 - ext        $v0, $v1, 30, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825E2C - beq        $v1, $t5, 0x08825E3C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E30 - addiu      $a1, $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825E34 - beq        $v0, $zr, 0x08825E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E38 - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825E3C - addiu      $a2, $a2, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825E40 - bgez       $a0, 0x08825E54
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E44 - lw         $a3, 0($t0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E48 - addiu      $a0, $a0, -1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E4C - or         $a0, $a0, $t4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E50 - addiu      $a0, $a0, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825E54 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E58 - srlv       $v0, $v0, $a0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E5C - or         $v1, $a3, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E60 - and        $v0, $a3, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825E64 - beql       $v0, $zr, 0x08825E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E68 - sw         $v1, 0($t0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8825E6C - bne        $a1, $t3, 0x08825E00
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E70 - sll        $a0, $a1, 0x0002
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E74 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E78 - sw         $zr, 13584($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E7C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E80 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E84 - lw         $ra, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E88 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E8C - addiu      $a0, $a0, -13708
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E90 - addiu      $a1, $a1, 29680
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825E94 - j          0x08826CF8
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825E98 - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D38 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:44:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21371252
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_88469BC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88469BC - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469C0 - sw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469C4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469C8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88469CC - jal        0x089998DC [sceKernelUnlockLwMutex]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469D0 - lw         $a0, 30648($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469D4 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88469D8 - bgez       $v0, 0x088469EC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469DC - addiu      $a0, $a0, -29408
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469E0 - lw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88469E4 - j          0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469E8 - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88469EC - lw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469F0 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469F4 - addiu      $sp, $sp, 16
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21379499
17:44:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21393567
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21395077
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21396953
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21397630
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21414669
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21415354
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21416276
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21417218
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21437864
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21438407
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21441422
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21442146
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=21480500
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21447399
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FA0, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x28, name=Vltmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FA0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21450841
17:44:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_883AB94
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A4F0 - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4F4 - sw         $ra, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A4F8 - j          0x0883A524
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4FC - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A500 - jal        0x0882C240
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A504 - addiu      $a0, $s0, 52
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A508 - jal        0x08845798
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A50C - addiu      $a0, $s0, 56
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A510 - jal        0x08826168
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A514 - addiu      $a0, $s0, 60
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A518 - jal        0x0885C32C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A51C - addiu      $a0, $s0, 64
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A520 - sb         $zr, 22($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A524 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A528 - jal        0x08839ECC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A52C - addiu      $a0, $a0, 24032
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A530 - bne        $v0, $zr, 0x0883A500
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A534 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A538 - j          0x0883A5A0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A53C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A540 - lbu        $v0, 22($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A544 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A548 - beq        $v0, $zr, 0x0883A560
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A54C - addiu      $a0, $a0, 22244
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A550 - jal        0x08839E58
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A554 - addiu      $a0, $s0, 23960
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A558 - j          0x0883A528
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A55C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A560 - lui        $v0, 0x3E0F <=> li $v0, 0x3E0F0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A564 - ori        $v0, $v0, -31775
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A568 - mult       $v1, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A56C - mflo       $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A570 - slti       $v0, $s0, 8
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A574 - bnel       $v0, $zr, 0x0883A588
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A578 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A57C - jal        0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A580 - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A584 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A588 - lw         $v1, 22900($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A58C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A590 - srlv       $v0, $v0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A594 - or         $v1, $v1, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A598 - sw         $v1, 22900($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A59C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A5A0 - jal        0x08839ECC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A4 - addiu      $a0, $s0, 23960
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5AC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B0 - addiu      $v0, $v0, 22904
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B4 - subu       $v0, $a1, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A5B8 - bne        $a1, $zr, 0x0883A540
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5BC - sra        $v1, $v0, 0x0002
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C0 - lw         $ra, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C4 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C8 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5CC - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AB94 - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AB98 - j          0x0883ABB8
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB9C - sw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883ABA0 - jal        0x0883A4F0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABA4 - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883ABA8 - jal        0x08839F78
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABAC - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883ABB0 - jal        0x08999A84 [sceKernelDelayThreadCB]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABB4 - addiu      $a0, $zr, 500 <=> li $a0, 500
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883ABB8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABBC - addiu      $v0, $v0, 24068
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABC0 - lbu        $v1, 33($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABC4 - lbu        $v0, 32($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883ABC8 - bne        $v0, $v1, 0x0883ABA0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABCC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABD0 - lw         $v0, 24160($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883ABD4 - bne        $v0, $zr, 0x0883ABA0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABD8 - lw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883ABDC - j          0x0883A4F0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ABE0 - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8839ECC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839ECC - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839ED0 - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839ED4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839ED8 - sw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EDC - sw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839EE0 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EE4 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EE8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EEC - lbu        $v1, 32($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EF0 - lbu        $a2, 33($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EF4 - addiu      $a1, $v1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EF8 - sll        $v0, $v1, 0x0002
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EFC - addu       $v0, $v0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839F00 - beq        $a2, $v1, 0x08839F10
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F04 - andi       $a1, $a1, 7
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F08 - lw         $s1, 0($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F0C - sb         $a1, 32($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8839F10 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F14 - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F18 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F1C - lw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F20 - lw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F24 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F28 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F2C - addiu      $sp, $sp, 16
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21459795
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_882C248
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823458 - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882345C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823460 - sw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823464 - addiu      $a1, $a1, -14284
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823468 - addiu      $a2, $zr, 59 <=> li $a2, 59
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882346C - beq        $a0, $zr, 0x08823488
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823470 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823474 - sw         $zr, 8($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823478 - sw         $zr, 0($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882347C - jal        0x0882BFBC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823480 - sw         $zr, 4($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823484 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823488 - lw         $ra, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882348C - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823490 - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C138 - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C13C - sw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C140 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C144 - sw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C148 - bne        $a0, $zr, 0x0882C184
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C14C - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C150 - j          0x0882C1B0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C154 - lw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882C158 - jal        0x088234D0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C15C - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C160 - jal        0x08823774
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C164 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C168 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C16C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C170 - addiu      $a1, $a1, -10568
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C174 - jal        0x0882BFBC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C178 - addiu      $a2, $zr, 631 <=> li $a2, 631
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C17C - jal        0x0882370C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C180 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882C184 - jal        0x08823494
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C188 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C18C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C190 - bne        $v0, $zr, 0x0882C158
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C194 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C198 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C19C - lw         $ra, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1A0 - lw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1A4 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C1A8 - j          0x08823458
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1AC - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C1B0 - lw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1B4 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1B8 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1BC - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C248 - addiu      $sp, $sp, -16
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C24C - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C250 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C254 - sw         $ra, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C258 - jal        0x088252B0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C25C - lw         $a0, 12500($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C260 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C264 - bgez       $v0, 0x0882C274
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C268 - addiu      $a0, $a0, 15852
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C26C - jal        0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C270 - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C274 - lw         $a0, 12500($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C278 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C27C - lw         $s0, -23908($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C280 - jal        0x08825324
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C284 - sw         $zr, -23908($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C288 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C28C - bgez       $v0, 0x0882C29C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C290 - addiu      $a0, $a0, 15836
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C294 - jal        0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C298 - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C29C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2A0 - lw         $ra, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2A4 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C2A8 - j          0x0882C138
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2AC - addiu      $sp, $sp, 16
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_88252B0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88252B0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88252B4 - j          0x089998CC [sceKernelLockLwMutex]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x88252B8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8825324
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8825324 - j          0x089998DC [sceKernelUnlockLwMutex]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825328 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_882F274
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F274 - addiu      $sp, $sp, -32
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F278 - sw         $s2, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F27C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F280 - sw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F284 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F288 - sw         $ra, 20($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F28C - sw         $s4, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F290 - sw         $s3, 12($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F294 - jal        0x0882F1A8
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F298 - sw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F29C - bne        $v0, $zr, 0x0882F2AC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2A0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F2A4 - jal        0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2A8 - addiu      $a0, $a0, 17088
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F2AC - lw         $v1, 0($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2B0 - lui        $v0, 0x3253 <=> li $v0, 0x32530000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2B4 - ori        $s1, $v0, 19523
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2B8 - lw         $s3, 16($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F2BC - beq        $v1, $s1, 0x0882F2FC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2C0 - lw         $s4, 20($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2C8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2CC - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2D0 - addiu      $a0, $a0, -9132
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2D4 - addiu      $a1, $a1, -9156
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2D8 - addiu      $a3, $a3, 30280
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2DC - addiu      $a2, $zr, 2414 <=> li $a2, 2414
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F2E0 - jal        0x08826C9C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2E4 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2E8 - lw         $v0, 0($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F2EC - beq        $v0, $s1, 0x0882F2FC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2F0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F2F4 - jal        0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F2F8 - addiu      $a0, $a0, 17072
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F2FC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F300 - jal        0x0882E27C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F304 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F308 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F30C - lb         $v0, 2($v0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F310 - xori       $v0, $v0, 102
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F314 - beq        $v0, $zr, 0x0882F324
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F318 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F31C - jal        0x08826E6C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F320 - addiu      $a0, $a0, 17056
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882F324 - jal        0x0882DDC4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F328 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F32C - beql       $v0, $zr, 0x0882F344
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F330 - lw         $v1, 4($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F334 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F338 - jal        0x0882DEAC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F33C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F340 - lw         $v1, 4($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882F344 - beql       $v1, $zr, 0x0882F358
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F348 - lw         $v1, 8($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F34C - lw         $v0, 8($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F350 - sw         $v0, 8($v1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F354 - lw         $v1, 8($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F358 - lw         $v0, 4($s0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F35C - beq        $s3, $zr, 0x0882F390
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F360 - sw         $v0, 0($v1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F364 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F368 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F36C - addu       $t9, $s3, $zr <=> move $t9, $s3
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F370 - lw         $ra, 20($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F374 - lw         $s4, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F378 - lw         $s3, 12($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F37C - lw         $s2, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F380 - lw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F384 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F388 - jr         $t9
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F38C - addiu      $sp, $sp, 32
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F390 - lw         $ra, 20($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F394 - lw         $s4, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F398 - lw         $s3, 12($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F39C - lw         $s2, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3A0 - lw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3A4 - lw         $s0, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3A8 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F3AC - addiu      $sp, $sp, 32
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_882DDC4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DDC4 - lb         $v1, 2($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDC8 - addiu      $v0, $zr, 102 <=> li $v0, 102
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DDCC - bne        $v1, $v0, 0x0882DDEC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDD0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDD4 - lw         $v0, 20($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DDD8 - bnel       $v0, $zr, 0x0882DDEC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDDC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DDE0 - lw         $v0, 24($a0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DDE4 - bnel       $v0, $zr, 0x0882DDEC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDE8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DDEC - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DDF0 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_899A2EC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A2EC - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A2F0 - syscall    0x047DE [sceKernelVolatileMemUnlock]
17:44:04 DEBUG hle.sceSuspendForUser - Main_d - sceKernelVolatileMemUnlock type=0x0
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelSignalSema returning 0, SceKernelSemaInfo(uid=0x9, name='ScePowerVmem', attr=0x0, currentCount=1, maxCount=1, numWaitThreads=0)
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 21474734
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8829FEC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829FEC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829FF0 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829FF4 - lw         $v0, -24332($v0)
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8931228
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931228 - addiu      $sp, $sp, -48
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893122C - sw         $s2, 24($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931230 - lui        $s2, 0x08B5 <=> li $s2, 0x08B50000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931234 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931238 - lw         $a0, 1064($s2)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893123C - sw         $s3, 28($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931240 - ori        $v1, $v0, 32
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931244 - addiu      $s3, $s2, 1064
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931248 - sw         $ra, 32($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893124C - sw         $s1, 20($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931250 - bne        $a0, $zr, 0x0893130C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931254 - sw         $s0, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931258 - jal        0x08999F2C [sceGeEdramGetAddr]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893125C - nop
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931260 - jal        0x089337DC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931264 - sw         $v0, 20($s3)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931268 - lui        $a1, 0x089A <=> li $a1, 0x089A0000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893126C - addiu      $a0, $a1, 11196
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931270 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931274 - addiu      $a1, $zr, 512 <=> li $a1, 512
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931278 - jal        0x08999A6C [sceKernelCreateEventFlag]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893127C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931280 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931284 - addiu      $s1, $v1, 1016
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931288 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893128C - bltz       $v0, 0x0893130C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931290 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931294 - lui        $t2, 0x0893 <=> li $t2, 0x08930000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931298 - lui        $t0, 0x0893 <=> li $t0, 0x08930000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893129C - addiu      $a3, $t0, 14248
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312A0 - addiu      $t1, $t2, 14120
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312A4 - sw         $a3, 8($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312A8 - sw         $v0, 44($s1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312AC - sw         $t1, 0($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312B0 - sw         $s1, 4($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89312B4 - jal        0x08999F04 [sceGeSetCallback]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312B8 - sw         $s1, 12($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312BC - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312C0 - addiu      $a0, $a2, 13988
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312C4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312C8 - addiu      $a2, $zr, -1 <=> li $a2, -1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312CC - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89312D0 - bltz       $v0, 0x08931350
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312D4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89312D8 - jal        0x08999F0C [sceGeListEnQueue]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312DC - sw         $v0, 32($s3)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312E0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312E4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89312E8 - bltz       $v0, 0x0893132C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312EC - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89312F0 - jal        0x08999EDC [sceGeListSync]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312F4 - sw         $v0, 24($s3)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89312F8 - jal        0x08999F14 [sceGeDrawSync]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89312FC - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931300 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931304 - sw         $a0, 1064($s2)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931308 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893130C - lw         $ra, 32($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931310 - lw         $s3, 28($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931314 - lw         $s2, 24($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931318 - lw         $s1, 20($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893131C - lw         $s0, 16($sp)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931320 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931324 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931328 - addiu      $sp, $sp, 48
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893132C - jal        0x089999FC [sceKernelDeleteEventFlag]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931330 - lw         $a0, 44($s1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931334 - jal        0x08999EE4 [sceGeUnsetCallback]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931338 - lw         $a0, 32($s3)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893133C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931340 - sw         $v0, 32($s3)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931344 - addu       $v1, $s0, $zr <=> move $v1, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8931348 - j          0x0893130C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893134C - sw         $v0, 44($s1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8931350 - jal        0x089999FC [sceKernelDeleteEventFlag]
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931354 - lw         $a0, 44($s1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931358 - addu       $v1, $s0, $zr <=> move $v1, $s0
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893135C - j          0x08931348
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931360 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:04 DEBUG hle.sceGe_user - Main_d - sceGeEdramGetAddr
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_89337DC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89337DC - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337E0 - addiu      $t6, $v1, 1064
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337E4 - addiu      $t7, $zr, 480 <=> li $t7, 480
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337E8 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337EC - sw         $t7, 60($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337F4 - addiu      $a2, $zr, 272 <=> li $a2, 272
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337F8 - sw         $a0, 12($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89337FC - addiu      $t5, $zr, 4 <=> li $t5, 4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933800 - addiu      $t4, $zr, 100 <=> li $t4, 100
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933804 - sw         $zr, 4($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933808 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893380C - addiu      $t3, $zr, 480 <=> li $t3, 480
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933810 - sw         $t7, 40($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933814 - addiu      $t2, $zr, 272 <=> li $t2, 272
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933818 - ori        $t1, $zr, -1 <=> li $t1, 65535
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893381C - sw         $zr, 44($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933820 - addiu      $t0, $zr, -1 <=> li $t0, -1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933824 - addiu      $v1, $zr, 4 <=> li $v1, 4
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933828 - sw         $zr, 48($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893382C - sw         $zr, 52($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933830 - sw         $zr, 56($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933834 - sw         $zr, 8($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933838 - sw         $zr, 16($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893383C - sw         $zr, 72($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933840 - sw         $zr, 68($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933844 - sw         $a1, 36($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933848 - addiu      $a1, $t6, 76
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893384C - sw         $a2, 64($t6)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933850 - addiu      $a2, $t6, 324
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933854 - addiu      $v1, $v1, -1
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933858 - sw         $t5, 0($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893385C - sw         $zr, 16($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933860 - sw         $t4, 148($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933864 - sw         $zr, 152($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933868 - sw         $a3, 156($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893386C - sw         $t3, 160($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933870 - sw         $t2, 164($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933874 - sw         $zr, 168($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933878 - sw         $zr, 172($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893387C - sw         $zr, 176($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933880 - sw         $zr, 180($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933884 - sw         $zr, 184($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933888 - sw         $zr, 216($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893388C - sw         $a3, 220($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933890 - sw         $zr, 224($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933894 - sw         $zr, 188($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933898 - sw         $zr, 192($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x893389C - sw         $zr, 196($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338A0 - sw         $zr, 200($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338A4 - sw         $zr, 204($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338A8 - sw         $zr, 208($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338AC - sw         $t1, 212($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338B0 - sw         $zr, 228($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338B4 - sw         $zr, 236($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338B8 - sw         $zr, 232($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338BC - sw         $zr, 240($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338C0 - sw         $zr, 244($a1)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338C4 - addiu      $a1, $a1, 252
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338C8 - sw         $t0, 0($a2)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89338CC - bgez       $v1, 0x08933854
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338D0 - addiu      $a2, $a2, 252
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338D4 - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338D8 - addiu      $a3, $t0, 1016
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338DC - sw         $zr, 1016($t0)
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338E0 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338E4 - sw         $zr, 4($a3)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateEventFlag name='SceGuSignal', attr=0x200, initPattern=0x1, option=0x00000000
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8999F04
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F04 - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F08 - syscall    0x04739 [sceGeSetCallback]
17:44:04 DEBUG hle.sceGe_user - Main_d - sceGeSetCallback cbdata_addr=0x09FBFA40
17:44:04 DEBUG hle.sceGe_user - Main_d - sceGeSetCallback signalFunc=0x08933728, signalArg=0x08B503F8, finishFunc=0x089337A8, finishArg=0x08B503F8, result cbid=0x0
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateCallback uid:0x3F, name:'GeCallbackSignal', thread:'Main', PC:08933728, $a0:00000000, $a1: 00000000, $a2: 08B503F8
17:44:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateCallback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8
17:44:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21486233
17:44:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21507682
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21509746
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21512230
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21513181
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21542759
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21543586
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21546867
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21547887
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21575816
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21578353
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21580505
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21582302
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21611582
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21613115
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21615724
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21617178
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21646699
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21648154
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21650938
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21655671
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21685498
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21688154
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21691395
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21694784
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=21735215
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=21702013
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8999F0C
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F0C - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F10 - syscall    0x04735 [sceGeListEnQueue]
17:44:04 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x08B136A4, stallAddr=0x00000000, cbid=0xFFFFFFFF, argAddr=0x00000000
17:44:04 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x0
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:04 DEBUG compiler - Main_d - Compiling _S1_2_8999EDC
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999EDC - jr         $ra
17:44:04 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999EE0 - syscall    0x0472C [sceGeListSync]
17:44:04 DEBUG hle.sceGe_user - Main_d - sceGeListSync id=0x0, mode=0x0
17:44:04 DEBUG hle.sceGe_user - Main_d - sceGeListSync on list: PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, list=0x08B136A4, pc=0x08B136A4, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:04 DEBUG hle.sceGe_user - Main_d - blockCurrentThreadOnList blocking thread d on list PspGeList[id=0x0, status=PSP_GE_LIST_QUEUED, list=0x08B136A4, pc=0x08B136A4, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- block SceUID=d name:'Main' caller:'sceGe_user.blockCurrentThreadOnList'
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:04 DEBUG  runtime - Main_d - Starting Idle State...
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:04 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21741819
17:44:04 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:04 DEBUG  runtime - Main_d - Ending Idle State
17:44:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21770595
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21773759
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21776377
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21810937
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21812688
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21816108
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21853281
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21857161
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21859690
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21893265
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21897446
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21899872
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21934208
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21940476
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21942888
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=21979899
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21982383
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 21988424
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22028163
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22030596
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22033761
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22077707
17:44:04 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22080523
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22082993
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22127940
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22132055
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22134589
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22176606
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22180286
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22182879
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22225823
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22229574
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22231883
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22275506
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22280024
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22282754
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22329802
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22332952
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22339332
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22380738
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22384884
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22391091
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22434621
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22442141
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22444753
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22497729
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22501392
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22507660
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22557008
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22562753
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22565345
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22613699
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22617181
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22624185
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22667673
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22669401
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22669803
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22685903
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22686551
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22689668
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22704451
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22705741
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22706195
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=22744962
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22748231
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22761912
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22763348
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22763843
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22784655
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22788482
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22789841
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=22828118
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22832707
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22849785
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22850497
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22854297
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22874157
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22877666
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22878490
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=22917867
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22922353
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22941698
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22943284
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22944995
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=22967733
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22968611
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 22972617
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=23022968
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23027248
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23048314
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23050602
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23052454
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23080135
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23081113
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23083155
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23109782
17:44:05 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23113084
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23113952
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=23155455
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:06 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:06 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23159404
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:06 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23181642
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23187076
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23188988
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23216006
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23218380
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23222823
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=23275639
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:06 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:44:06 DEBUG       ge - GUI - executeList PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08B136A4, pc=0x08B136A4, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:06 DEBUG       ge - GUI - nop
17:44:06 DEBUG       ge - GUI - vaddr 00000000
17:44:06 DEBUG       ge - GUI - iaddr 00000000
17:44:06 DEBUG       ge - GUI - base 0x00000000
17:44:06  INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG       ge - GUI - vtype GU_TRANSFORM_3D size=0
17:44:06 DEBUG       ge - GUI - offset_addr 0x00000000
17:44:06 DEBUG       ge - GUI - drawRegion(0,0,1,1)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_CLIP_PLANES)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_CULL_FACE)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_TEXTURE_2D)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_DITHER)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_BLEND)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_ALPHA_TEST)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_DEPTH_TEST)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_STENCIL_TEST)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_CULL_FACE)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:44:06 DEBUG       ge - GUI - bone matrix offset 0
17:44:06 DEBUG       ge - GUI - morph weight 0 0.000000
17:44:06 DEBUG       ge - GUI - morph weight 1 0.000000
17:44:06 DEBUG       ge - GUI - morph weight 2 0.000000
17:44:06 DEBUG       ge - GUI - morph weight 3 0.000000
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:06 DEBUG       ge - GUI - morph weight 4 0.000000
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG       ge - GUI - morph weight 5 0.000000
17:44:06 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:06 DEBUG       ge - GUI - morph weight 6 0.000000
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:06 DEBUG       ge - GUI - morph weight 7 0.000000
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:06 DEBUG       ge - GUI - psub patch_div_s=1, patch_div_t=1
17:44:06 DEBUG       ge - GUI - pprim patch_prim=0
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_PATCH_FACE)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:06 DEBUG       ge - GUI - sceGumMatrixMode GU_MODEL 0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:06 DEBUG       ge - GUI - sceGumMatrixMode GU_PROJECTION 0
17:44:06 DEBUG       ge - GUI - sceGumMatrixMode GU_TEXTURE 0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23285609
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:06 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:06 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - zscale 0.0
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=0, h=0)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - zpos 0.000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG       ge - GUI - sceGuTexScale(u=0.000000, X)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - sceGuTexScale(X, v=0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuTexOffset(u=0.000000, X)
17:44:06 DEBUG       ge - GUI - sceGuTexOffset(X, v=0.000000)
17:44:06 DEBUG       ge - GUI - sceGuOffset(x=0,y=0)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuShadeModel(flat)
17:44:06 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:44:06 DEBUG       ge - GUI - sceGuColorMaterial 0
17:44:06 DEBUG       ge - GUI - material emission r=0.0 g=0.0 b=0.0 (00000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - material ambient r=0.0 g=0.0 b=0.0 (00000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - material diffuse r=0.0 g=0.0 b=0.0 (00000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - material specular r=0.0 g=0.0 b=0.0 (00000000)
17:44:06 DEBUG       ge - GUI - material ambient a=0.0 (00)
17:44:06 DEBUG       ge - GUI - material shininess 0.0
17:44:06 DEBUG       ge - GUI - ambient light r=0.0 g=0.0 b=0.0 (000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - sceGuLightMode(GU_SINGLE_COLOR)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - Light #0: type 0, kind 0
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - Light #1: type 0, kind 0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - Light #2: type 0, kind 0
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - Light #3: type 0, kind 0
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - Light 0 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - Light 1 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - Light 2 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - Light 3 position (0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - Light 0 direction (-0.000000, 0.000000, 0.000000)
17:44:06 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, 0.000000)
17:44:06 DEBUG       ge - GUI - Light 0 direction (-0.000000, -0.000000, -0.000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - Light 1 direction (-0.000000, 0.000000, 0.000000)
17:44:06 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, 0.000000)
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:06 DEBUG       ge - GUI - Light 1 direction (-0.000000, -0.000000, -0.000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG       ge - GUI - Light 2 direction (-0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, 0.000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG       ge - GUI - Light 2 direction (-0.000000, -0.000000, -0.000000)
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:06 DEBUG       ge - GUI - Light 3 direction (-0.000000, 0.000000, 0.000000)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, 0.000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - Light 3 direction (-0.000000, -0.000000, -0.000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(0,X,0.0,X)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23324012
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(1,X,0.0,X)
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(2,X,0.0,X)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(3,X,0.0,X)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(0,X,X,0.0=90.0)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(1,X,X,0.0=90.0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(2,X,X,0.0=90.0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23329123
17:44:06 DEBUG       ge - GUI - sceGuLightSpot(3,X,X,0.0=90.0)
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT0, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23332613
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT1, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT2, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_AMBIENT r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_DIFFUSE r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuLightColor GU_LIGHT3, GU_SPECULAR r=0.000, b=0.000, g=0.000, a=1.000
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - fface counter-clockwise
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:06 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=0
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG       ge - GUI - zbp zbp=0x04000000, zbw=0
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:06 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=0
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, X, lo(pointer=0x00000000)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=0, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=1, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=2, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=3, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=4, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=5, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=6, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=7, X, X, texBufferWidth=0, hi(pointer=0x00000000))
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuClutLoad(X, lo(cbp=0x00000000)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - sceGuClutLoad(X, hi(cbp=0x00000000)
17:44:06 DEBUG       ge - GUI - trxsbp sourceAddress=0x00000000
17:44:06 DEBUG       ge - GUI - trxsbw sourceAddress=0x00000000, sourceLineWidth=0
17:44:06 DEBUG       ge - GUI - trxdbp destinationAddress=0x00000000
17:44:06 DEBUG       ge - GUI - trxdbw destinationAddress=0x00000000, destinationLineWidth=0
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=0, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=1, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=2, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=3, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=4, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=5, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=6, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexImage(level=7, width=1, height=1, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexMapMode(mode=0, X, X)
17:44:06 DEBUG       ge - GUI - sceGuTexProjMapMode(mode=0)
17:44:06 DEBUG       ge - GUI - sceGuTexMapMode(X, 0, 0)
17:44:06 DEBUG       ge - GUI - sceGuTexMode(X, mipmaps=0, mipmapShareClut=true, swizzle=false)
17:44:06 DEBUG       ge - GUI - sceGuTexMode(tpsm=0(PSM_5650), X, X, X)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuClutLoad(num_blocks=0, X)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - sceGuClutMode(cpsm=0(PSM_5650), shift=0, mask=0x0, start=0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - sceGuTexFilter(min=0, mag=0) (mm#0)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - sceGuTexWrap(0, 0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG       ge - GUI - sceGuTexLevelMode(mode=0, bias=0.0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuTexEnvColor 000000 (no alpha)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - tflush (deferring to prim)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - tsync wait for rendering completion.
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuFog(far=0.000000, dist=0.000000, X)
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuFog(X, X, color=0x000000) (no alpha)
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG       ge - GUI - tslope tslope_level=0.0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - psm=0 PSM_5650 (0x0)
17:44:06 DEBUG       ge - GUI - sceGuScissor(0,0,1,1)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - sceGuDepthRange(0, 0)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuColorFunc colorTestFunc=0
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuColorFunc colorTestRef=0x000000
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:06 DEBUG       ge - GUI - sceGuColorFunc colorTestMsk=0x000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG       ge - GUI - sceGuAlphaFunc(func=0, ref=0x00, mask=0x00)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG       ge - GUI - sceGuStencilFunc(func=0, ref=0x00, mask=0x00)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:06 DEBUG       ge - GUI - sceGuStencilOp(fail=0, zfail=0, zpass=0)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - sceGuDepthFunc(0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=0, dst=0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG       ge - GUI - sfix : 0x000000
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:06 DEBUG       ge - GUI - dfix : 0x000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23387774
17:44:06 DEBUG       ge - GUI - DTH0(0000): 0  0  0  0
17:44:06 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:06 DEBUG       ge - GUI - DTH1(0000): 0  0  0  0
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - DTH2(0000): 0  0  0  0
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - DTH3(0000): 0  0  0  0
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - sceGuLogicalOp(LogicOp=0(LOP_CLEAR))
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG       ge - GUI - pmskc color mask=0x000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23393736
17:44:06 DEBUG       ge - GUI - pmska alpha mask=0x00
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG       ge - GUI - trxdpos dx=0, dy=0
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG       ge - GUI - trxsize width=1, height=1
17:44:06 DEBUG       ge - GUI - finish (0)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.sceGe_user - GUI - hleGeOnAfterCallback restarting list PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08B136A4, pc=0x08B139F0, stall=0x00000000, cbid=0xFFFFFFFF, ended=false, finished=true, paused=false, restarted=false, reset=false]
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23397592
17:44:06 DEBUG       ge - GUI - end pc=0x08B139F4
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0, copyGE=false, with=480, height=272
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=0, pixelformat=0 bad params
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x0, status=PSP_GE_LIST_DRAWING, list=0x08B136A4, pc=0x08B139F4, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false])
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x0, status=PSP_GE_LIST_DONE, list=0x08B136A4, pc=0x08B139F4, stall=0x00000000, cbid=0xFFFFFFFF, ended=true, finished=true, paused=true, restarted=true, reset=false], done, waking thread d
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceGe_user - Sound_3b - really waking thread d(Main)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=d name:'Main' caller:'sceGe_user.step'
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23421376
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23422433
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23424428
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23426125
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23492685
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23495286
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23499067
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23501700
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23546955
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23549531
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23553306
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23555854
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23599399
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23603417
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23608300
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23611088
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23651558
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23655795
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23661294
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23664185
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23708230
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23711275
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23714979
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23717192
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23760380
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23762302
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23766501
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23769277
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23827170
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23830215
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23834659
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23839254
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23892344
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23893677
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23901882
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23904523
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=23952405
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=23958955
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23963534
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 23966501
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24016236
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24024017
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24027639
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24032397
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24082469
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24084036
17:44:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24089094
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24090984
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24138443
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24142787
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24150261
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24153064
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24203747
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24208878
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24212632
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24216486
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24270227
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24279658
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24285210
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24289693
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24345057
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24348350
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24352536
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24356048
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24405904
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24411973
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24418554
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24421984
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24513692
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24522309
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24530529
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24535129
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24597500
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24599211
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24604693
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24607679
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24671381
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24676498
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24682382
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24689110
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24742222
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8999F14
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F14 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F18 - syscall    0x0472D [sceGeDrawSync]
17:44:07 DEBUG hle.sceGe_user - Main_d - sceGeDrawSync mode=0x0
17:44:07 DEBUG hle.sceGe_user - Main_d - sceGeDrawSync all lists completed, not waiting
17:44:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24746652
17:44:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24748206
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24749913
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24765747
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24766166
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24766764
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24767223
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24784208
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24784889
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24788882
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24790147
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=24829125
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24795335
17:44:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931DAC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931DAC - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DB0 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DB4 - sw         $a0, 1080($v1)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931E24
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931E24 - addiu      $sp, $sp, -16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E28 - sw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E2C - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E30 - addiu      $v1, $s1, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E34 - sw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E38 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E3C - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E40 - sw         $ra, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931E44 - bne        $a0, $zr, 0x08931E78
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E48 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E4C - lw         $a2, 36($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8931E50 - jal        0x08999ECC [sceDisplaySetFrameBuf]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E54 - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E58 - addiu      $a0, $s1, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E5C - lw         $v0, 8($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E60 - lw         $ra, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E64 - sw         $s0, 8($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E68 - lw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E6C - lw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E70 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E74 - addiu      $sp, $sp, 16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931E78 - lw         $a3, 20($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E7C - lw         $t0, 48($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E80 - lw         $a2, 36($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E84 - lw         $a1, 40($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E88 - addu       $a0, $a3, $t0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931E8C - j          0x08931E50
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E90 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8999ECC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999ECC - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999ED0 - syscall    0x0471E [sceDisplaySetFrameBuf]
17:44:07 DEBUG hle.sceDisplay - Main_d - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0x0, pixelformat=0x1, syncType=0x1
17:44:07  INFO hle.sceDisplay - Main_d - sceDisplaySetFrameBuf topaddr=0x00000000, bufferwidth=0, pixelformat=1, syncType=1 (blocking display output)
17:44:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8838044
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838044 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838048 - lw         $v0, 21044($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883804C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838050 - ins        $a0, $zr, 1, 30
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838054 - addiu      $v0, $v0, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838058 - bgez       $a0, 0x08838070
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883805C - sw         $v0, 21044($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838060 - addiu      $a0, $a0, -1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838064 - addiu      $v0, $zr, -2 <=> li $v0, -2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838068 - or         $a0, $a0, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883806C - addiu      $a0, $a0, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838070 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838074 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8838078
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838078 - addiu      $sp, $sp, -32
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883807C - sltiu      $v0, $a1, 2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838080 - sw         $s5, 20($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838084 - andi       $s5, $a3, 255
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838088 - sw         $s3, 12($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883808C - addu       $s3, $a2, $zr <=> move $s3, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838090 - sw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838094 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838098 - sw         $ra, 24($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883809C - sw         $s4, 16($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380A0 - sw         $s2, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88380A4 - bne        $v0, $zr, 0x088380B8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380A8 - sw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380AC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88380B0 - jal        0x08826E6C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380B4 - addiu      $a0, $a0, 21680
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88380B8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380BC - lw         $v0, 21796($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88380C0 - beq        $v0, $zr, 0x088380D8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380C4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380C8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88380CC - jal        0x08826E6C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380D0 - addiu      $a0, $a0, 21664
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380D4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88380D8 - lw         $v0, 22832($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88380DC - bne        $v0, $zr, 0x088380F0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380E0 - sll        $v0, $s1, 0x0003
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88380E4 - jal        0x08837F28
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380E8 - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380EC - sll        $v0, $s1, 0x0003
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88380F0 - sll        $v1, $s1, 0x0005
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380F4 - subu       $v1, $v1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380F8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88380FC - addiu      $s2, $v0, 21376
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838100 - addu       $s0, $v1, $s2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838104 - lw         $v0, 8($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838108 - beq        $v0, $s3, 0x0883817C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883810C - addiu      $s4, $zr, 3 <=> li $s4, 3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838110 - bne        $v0, $s4, 0x0883812C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838114 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838118 - lw         $a0, 0($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883811C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838120 - jal        0x0882A020
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838124 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838128 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x883812C - bne        $s3, $v0, 0x08838148
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838130 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838134 - sll        $v0, $s1, 0x0002
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838138 - addiu      $v1, $v1, 21760
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883813C - addu       $v0, $v0, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838140 - j          0x08838168
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838144 - lw         $v0, 0($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8838148 - bnel       $s3, $s4, 0x08838170
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883814C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838150 - lw         $a0, 4($s2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838154 - lhu        $v0, 22($s2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838158 - mult       $a0, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883815C - mflo       $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838160 - jal        0x0882A038
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838164 - sll        $a0, $a0, 0x0002
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8838168 - j          0x08838178
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883816C - sw         $v0, 0($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8838170 - jal        0x08826E6C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838174 - addiu      $a0, $a0, 21648
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838178 - sw         $s3, 8($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883817C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838180 - addiu      $v0, $v0, 22856
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838184 - sll        $v1, $s1, 0x0002
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838188 - addu       $v1, $v1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883818C - lw         $a1, 0($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838190 - sll        $s2, $s1, 0x0003
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838194 - sll        $v1, $s1, 0x0005
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838198 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883819C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381A0 - subu       $v1, $v1, $s2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381A4 - addiu      $v0, $v0, 21376
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381A8 - addiu      $s0, $a0, 21776
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381AC - addu       $v1, $v1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381B0 - sw         $v1, 20($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381B4 - sw         $a1, 4($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88381B8 - beq        $s5, $zr, 0x08838200
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381BC - sw         $s1, 21776($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381C0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381C4 - lbu        $v0, 22836($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88381C8 - bne        $v0, $zr, 0x088381E0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381CC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381D0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88381D4 - jal        0x08826E6C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381D8 - addiu      $a0, $a0, 21632
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381DC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88381E0 - addiu      $v0, $v0, 22840
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381E4 - addu       $v0, $s2, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381E8 - lw         $v1, 4($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381EC - lw         $v0, 0($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381F0 - sw         $v1, 12($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381F4 - sw         $v0, 16($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88381F8 - j          0x0883820C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88381FC - sw         $v0, 8($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838200 - sw         $zr, 16($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838204 - sw         $zr, 8($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838208 - sw         $zr, 12($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883820C - lw         $ra, 24($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838210 - lw         $s5, 20($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838214 - lw         $s4, 16($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838218 - lw         $s3, 12($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883821C - lw         $s2, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838220 - lw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838224 - lw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838228 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883822C - addiu      $sp, $sp, 32
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8838230
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838230 - addiu      $sp, $sp, -16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838234 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838238 - sw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883823C - addiu      $s1, $v0, 21776
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838240 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838244 - lw         $v0, 20($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838248 - sw         $ra, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883824C - addiu      $a0, $a0, 21696
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838250 - bne        $v0, $zr, 0x08838260
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838254 - sw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838258 - jal        0x08826E6C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883825C - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838260 - lw         $a1, 4($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838264 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838268 - jal        0x08931364
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883826C - ori        $a2, $zr, -32768 <=> li $a2, 32768
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838270 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838274 - beq        $v0, $zr, 0x08838284
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838278 - addiu      $a0, $a0, 18288
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883827C - jal        0x08826E6C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838280 - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838284 - lw         $v0, 20($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838288 - lw         $a0, 0($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883828C - jal        0x0882A028
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838290 - lw         $s0, 8($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838294 - lw         $v1, 20($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838298 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x883829C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88382A0 - jal        0x08931E94
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382A4 - lw         $a2, 4($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382A8 - lw         $v0, 4($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382AC - lw         $ra, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382B0 - lw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382B4 - lw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382B8 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382BC - addiu      $sp, $sp, 16
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931364
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931364 - addiu      $sp, $sp, -48
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931368 - sw         $s4, 16($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893136C - addu       $s4, $a2, $zr <=> move $s4, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931370 - sw         $s3, 12($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931374 - lui        $s3, 0x08B5 <=> li $s3, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931378 - sw         $s2, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893137C - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931380 - sw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931384 - addiu      $s1, $s3, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931388 - sw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893138C - sw         $ra, 20($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931390 - swc1       $f20, 32($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931394 - lw         $v1, 1064($s3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931398 - beq        $v1, $zr, 0x089315C0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893139C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89313A0 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313A4 - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313A8 - sll        $a1, $s0, 0x0006
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313AC - subu       $a2, $a1, $s0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313B0 - sll        $a1, $a2, 0x0002
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313B4 - addu       $a2, $a1, $s1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313B8 - lw         $v1, 324($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89313BC - bgez       $v1, 0x089315A8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313C4 - lw         $t2, 12($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313C8 - addiu      $t3, $s1, 76
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313CC - addu       $t1, $a1, $t3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313D0 - sw         $t2, 324($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313D4 - sw         $t1, 72($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89313D8 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313DC - sw         $s0, 12($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313E0 - addiu      $t0, $s0, -3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313E4 - sltiu      $a3, $t0, 2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89313E8 - beql       $a3, $zr, 0x08931548
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313EC - lw         $t7, 72($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89313F0 - lw         $t4, 72($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313F4 - ext        $t5, $s2, 0, 29
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313F8 - sw         $s4, 12($t4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89313FC - sw         $t5, 8($t4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931400 - sw         $t5, 4($t4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931404 - addiu      $s0, $s3, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931408 - lw         $s2, 12($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893140C - beql       $s2, $zr, 0x08931518
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931410 - lw         $t9, 72($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931414 - addiu      $s0, $s3, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931418 - lw         $s3, 4($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893141C - beq        $s3, $zr, 0x089314D4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931420 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931424 - lw         $a1, 12($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931428 - bne        $a1, $zr, 0x089314AC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893142C - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931430 - lw         $a0, 40($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931434 - beq        $a0, $zr, 0x089314B0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931438 - lw         $ra, 20($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893143C - lw         $v1, 36($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931440 - lw         $a1, 60($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931444 - lw         $a2, 64($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931448 - lw         $t3, 72($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893144C - lui        $s2, 0x9D00 <=> li $s2, 0x9D000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931450 - lui        $s3, 0xD200 <=> li $s3, 0xD2000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931454 - sw         $v1, 156($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931458 - lui        $t5, 0x9C00 <=> li $t5, 0x9C000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893145C - sw         $a1, 160($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931460 - sw         $a2, 164($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931464 - lw         $t4, 44($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931468 - lw         $s1, 8($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893146C - lw         $t9, 36($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931470 - lw         $t7, 40($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931474 - ext        $t8, $t4, 24, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931478 - sll        $s0, $t8, 0x0010
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893147C - addiu      $t1, $s1, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931480 - or         $t6, $s0, $s2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931484 - ins        $t4, $zr, 24, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931488 - or         $s4, $t9, $s3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893148C - or         $t2, $t6, $t7
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931490 - or         $t0, $t4, $t5
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931494 - addiu      $a3, $t1, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931498 - sw         $s4, 0($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893149C - sw         $a3, 8($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314A0 - sw         $t2, 0($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314A4 - sw         $t0, 4($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314A8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89314AC - lw         $ra, 20($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89314B0 - lw         $s4, 16($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314B4 - lw         $s3, 12($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314B8 - lw         $s2, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314BC - lw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314C0 - lw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314C4 - lwc1       $f20, 32($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314C8 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314CC - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314D0 - addiu      $sp, $sp, 48
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89314D4 - jal        0x08931B68
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314D8 - addiu      $a0, $v0, 14864
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314DC - addiu      $a1, $zr, 16 <=> li $a1, 16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89314E0 - jal        0x08931C94
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314E4 - addiu      $a0, $zr, 16 <=> li $a0, 16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89314E8 - jal        0x08931CC0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314EC - addiu      $a0, $zr, 7 <=> li $a0, 7
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314F0 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314F4 - lwc1       $f20, 12812($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89314F8 - jal        0x08931CE8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89314FC - mov.s      $f12, $f20
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931500 - mov.s      $f12, $f20
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931504 - jal        0x08931D14
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931508 - mov.s      $f13, $f20
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893150C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931510 - j          0x08931424
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931514 - sw         $v1, 4($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931518 - lw         $a2, 32($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893151C - lui        $t8, 0x08B1 <=> li $t8, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931520 - lw         $a1, 8($t9)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931524 - lw         $a0, 4($t9)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931528 - addiu      $a3, $t8, 14836
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893152C - lui        $s4, 0x08B5 <=> li $s4, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931530 - jal        0x08999F0C [sceGeListEnQueue]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931534 - sw         $zr, 1056($s4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931538 - bltz       $v0, 0x089314AC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893153C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931540 - j          0x08931414
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931544 - sw         $v0, 24($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931548 - lui        $s0, 0x4000 <=> li $s0, 0x40000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893154C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931550 - ins        $a0, $s2, 0, 29
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931554 - ext        $t6, $s2, 30, 1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931558 - sw         $s4, 12($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893155C - sw         $a0, 8($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931560 - bne        $t6, $zr, 0x08931404
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931564 - sw         $a0, 4($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931568 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893156C - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931570 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931574 - cache      0x1B, 0($s2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931578 - lw         $a2, 72($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893157C - lw         $v1, 8($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931580 - andi       $s1, $v1, 63
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931584 - beq        $s1, $zr, 0x08931598
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931588 - addiu      $a1, $v1, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893158C - sw         $a1, 8($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931590 - j          0x0893157C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931594 - sw         $zr, 0($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8931598 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893159C - addiu      $s0, $s3, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89315A0 - j          0x0893140C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315A4 - lw         $s2, 12($s0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89315A8 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315AC - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315B0 - lui        $a0, 0x8000 <=> li $a0, 0x80000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315B4 - ori        $v1, $a0, 33
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89315B8 - j          0x089314AC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315BC - sw         $zr, 72($s1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89315C0 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89315C4 - j          0x089315B8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315C8 - ori        $v1, $v0, 1
17:44:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931B68
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931B68 - lw         $a1, 12($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B6C - lw         $a2, 8($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B70 - lw         $t1, 4($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B74 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B78 - lw         $t6, 0($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B7C - lw         $t3, 1136($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B80 - andi       $t2, $a1, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B84 - andi       $t0, $a2, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B88 - sll        $a3, $t2, 0x000C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B8C - sll        $v1, $t0, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B90 - andi       $t9, $t1, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B94 - or         $t7, $a3, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B98 - sll        $t8, $t9, 0x0004
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B9C - or         $t4, $t7, $t8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BA0 - lw         $t1, 8($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BA4 - andi       $t5, $t6, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BA8 - or         $t2, $t4, $t5
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BAC - lui        $a2, 0xE200 <=> li $a2, 0xE2000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BB0 - or         $t0, $t2, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BB4 - sw         $t0, 0($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BB8 - addiu      $t2, $t1, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BBC - lw         $v1, 28($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BC0 - lw         $a3, 24($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BC4 - lw         $t8, 20($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BC8 - lw         $t1, 16($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BCC - andi       $t9, $v1, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BD0 - andi       $a1, $a3, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BD4 - sll        $t6, $t9, 0x000C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BD8 - sll        $t7, $a1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BDC - andi       $t5, $t8, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BE0 - or         $a2, $t6, $t7
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BE4 - sll        $t4, $t5, 0x0004
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BE8 - or         $v1, $a2, $t4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BEC - andi       $a3, $t1, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BF0 - or         $t8, $v1, $a3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BF4 - lui        $t9, 0xE300 <=> li $t9, 0xE3000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BF8 - or         $t7, $t8, $t9
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931BFC - sw         $t7, 0($t2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C00 - lw         $v0, 44($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C04 - lw         $t6, 40($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C08 - lw         $t4, 36($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C0C - lw         $t7, 32($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C10 - andi       $t5, $v0, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C14 - andi       $a1, $t6, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C18 - sll        $a3, $t5, 0x000C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C1C - sll        $t1, $a1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C20 - andi       $a2, $t4, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C24 - or         $t8, $a3, $t1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C28 - sll        $t9, $a2, 0x0004
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C2C - or         $v0, $t8, $t9
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C30 - andi       $t6, $t7, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C34 - or         $t4, $v0, $t6
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C38 - lui        $t5, 0xE400 <=> li $t5, 0xE4000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C3C - or         $t1, $t4, $t5
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C40 - sw         $t1, 4($t2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C44 - addiu      $t1, $t2, 12
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C48 - lw         $v1, 60($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C4C - lw         $a3, 56($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C50 - lw         $a2, 52($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C54 - lw         $t4, 48($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C58 - andi       $a1, $v1, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C5C - andi       $a0, $a3, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C60 - sll        $t8, $a1, 0x000C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C64 - sll        $t9, $a0, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C68 - andi       $t7, $a2, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C6C - or         $t5, $t8, $t9
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C70 - sll        $t6, $t7, 0x0004
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C74 - or         $v1, $t5, $t6
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C78 - andi       $a3, $t4, 15
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C7C - or         $a1, $v1, $a3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C80 - lui        $a2, 0xE500 <=> li $a2, 0xE5000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C84 - or         $a0, $a1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C88 - sw         $t1, 8($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C8C - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C90 - sw         $a0, 8($t2)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931C94
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931C94 - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C98 - lw         $a3, 1136($t2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931C9C - sll        $t1, $a1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CA0 - or         $t0, $t1, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CA4 - lw         $a2, 8($a3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CA8 - lui        $a0, 0x3600 <=> li $a0, 0x36000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CAC - or         $v1, $t0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CB0 - addiu      $v0, $a2, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CB4 - sw         $v1, 0($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CB8 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CBC - sw         $v0, 8($a3)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931CC0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931CC0 - lui        $t1, 0x08B5 <=> li $t1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CC4 - lw         $a2, 1136($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CC8 - andi       $a3, $a0, 7
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CCC - lui        $t0, 0x5300 <=> li $t0, 0x53000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CD0 - lw         $a1, 8($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CD4 - or         $v0, $a3, $t0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CD8 - addiu      $v1, $a1, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CDC - sw         $v0, 0($a1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CE0 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CE4 - sw         $v1, 8($a2)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931CE8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931CE8 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CEC - lw         $a2, 1136($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CF0 - mfc1       $t1, $f12
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CF4 - lui        $t0, 0x5B00 <=> li $t0, 0x5B000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CF8 - lw         $a1, 8($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931CFC - srl        $a3, $t1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D00 - or         $a0, $a3, $t0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D04 - addiu      $v0, $a1, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D08 - sw         $a0, 0($a1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D0C - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D10 - sw         $v0, 8($a2)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931D14
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931D14 - lui        $t5, 0x08B5 <=> li $t5, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D18 - lw         $t1, 1136($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D1C - mfc1       $t4, $f12
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D20 - mfc1       $a1, $f13
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D24 - lw         $a2, 8($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D28 - srl        $t2, $t4, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D2C - lui        $t3, 0x4800 <=> li $t3, 0x48000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D30 - or         $a3, $t2, $t3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D34 - sw         $a3, 0($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D38 - srl        $v1, $a1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D3C - addiu      $a3, $a2, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D40 - lui        $a0, 0x4900 <=> li $a0, 0x49000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D44 - or         $t0, $v1, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D48 - addiu      $v0, $a3, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D4C - sw         $v0, 8($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D50 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D54 - sw         $t0, 0($a3)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_882A028
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A028 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A02C - lw         $v0, -24332($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A030 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A034 - subu       $v0, $a0, $v0
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931E94
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931E94 - lui        $t7, 0x08B5 <=> li $t7, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E98 - lw         $t3, 1136($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931E9C - ext        $t6, $a1, 24, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EA0 - lui        $a3, 0xD200 <=> li $a3, 0xD2000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EA4 - lw         $t4, 8($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EA8 - or         $t5, $a0, $a3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EAC - sll        $t0, $t6, 0x0010
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EB0 - lui        $a0, 0x9D00 <=> li $a0, 0x9D000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EB4 - or         $t1, $t0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EB8 - ins        $a1, $zr, 24, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EBC - addiu      $a0, $t4, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EC0 - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EC4 - or         $t2, $t1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EC8 - addiu      $v0, $a0, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931ECC - or         $a2, $a1, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931ED0 - sw         $t5, 0($t4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931ED4 - sw         $v0, 8($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931ED8 - sw         $t2, 0($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EDC - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EE0 - sw         $a2, 4($a0)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_89319A4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89319A4 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319A8 - lw         $v0, 2412($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319AC - addiu      $sp, $sp, -16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319B0 - sw         $s2, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319B4 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319B8 - sw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319BC - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319C0 - sw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319C4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89319C8 - bne        $v0, $zr, 0x08931AAC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319CC - sw         $ra, 12($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319D0 - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89319D4 - addiu      $a2, $t0, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319D8 - lw         $t4, 72($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319DC - ext        $t9, $s1, 24, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319E0 - sll        $a1, $t9, 0x0010
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319E4 - lw         $t7, 8($t4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319E8 - lui        $v0, 0x9D00 <=> li $v0, 0x9D000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319EC - addu       $t6, $s1, $zr <=> move $t6, $s1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319F0 - lui        $a0, 0xD200 <=> li $a0, 0xD2000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319F4 - or         $t5, $a1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319F8 - ins        $t6, $zr, 24, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89319FC - lui        $v1, 0x9C00 <=> li $v1, 0x9C000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A00 - addiu      $t1, $t7, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A04 - or         $t8, $s0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A08 - or         $t2, $t6, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A0C - or         $t3, $t5, $s2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A10 - sw         $t8, 0($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A14 - addiu      $a3, $t1, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A18 - addiu      $a0, $zr, 4 <=> li $a0, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A1C - sw         $t3, 0($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A20 - sw         $t2, 4($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A24 - sw         $a3, 8($t4)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A28 - addiu      $a3, $a2, 76
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931A2C - lw         $t2, 60($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A30 - lw         $t1, 64($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A34 - addiu      $a0, $a0, -1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A38 - sw         $t2, 160($a3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A3C - sw         $t1, 164($a3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A40 - sw         $s0, 156($a3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931A44 - bgez       $a0, 0x08931A2C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A48 - addiu      $a3, $a3, 252
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A4C - addiu      $a2, $t0, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A50 - lw         $t3, 52($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A54 - sw         $s0, 36($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A58 - sw         $s1, 44($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931A5C - bne        $t3, $zr, 0x08931A88
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A60 - sw         $s2, 40($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A64 - lw         $v0, 64($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931A68 - beql       $v0, $zr, 0x08931A8C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A6C - lw         $t0, 56($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931A70 - mult       $v0, $s2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A74 - mflo       $a3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A78 - sll        $t4, $a3, 0x0002
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A7C - addu       $s0, $s1, $t4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A80 - sw         $s0, 52($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A84 - addiu      $a2, $t0, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931A88 - lw         $t0, 56($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8931A8C - beql       $t0, $zr, 0x08931A94
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A90 - sw         $s2, 56($a2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931A94 - lw         $ra, 12($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A98 - lw         $s2, 8($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931A9C - lw         $s1, 4($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AA0 - lw         $s0, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AA4 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AA8 - addiu      $sp, $sp, 16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931AAC - jalr       $ra, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AB0 - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931AB4 - j          0x089319D4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AB8 - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8931EE4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931EE4 - lui        $t3, 0x08B5 <=> li $t3, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EE8 - addiu      $t2, $t3, 1064
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EEC - lw         $t5, 72($t2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EF0 - ext        $t9, $a0, 24, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EF4 - sll        $t7, $t9, 0x0010
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EF8 - lw         $t1, 8($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931EFC - lui        $t8, 0x9F00 <=> li $t8, 0x9F000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F00 - addu       $v1, $a0, $zr <=> move $v1, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F04 - addiu      $t3, $t1, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F08 - or         $t6, $t7, $t8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F0C - ins        $v1, $zr, 24, 8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F10 - lui        $a2, 0x9E00 <=> li $a2, 0x9E000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F14 - or         $a3, $t6, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F18 - or         $t4, $v1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F1C - addiu      $v0, $t3, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F20 - sw         $a3, 0($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F24 - sw         $v0, 8($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F28 - sw         $t4, 0($t3)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F2C - sw         $a1, 56($t2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F30 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F34 - sw         $a0, 52($t2)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_893219C
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893219C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321A0 - addu       $a3, $a0, $zr <=> move $a3, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321A4 - lw         $a0, 1136($v0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321A8 - addiu      $sp, $sp, -16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321AC - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321B0 - sw         $ra, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89321B4 - jal        0x08933290
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321B8 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321BC - lw         $ra, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321C0 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321C4 - addiu      $sp, $sp, 16
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8933290
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933290 - addu       $a3, $a1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933294 - mtc1       $a3, $f1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933298 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893329C - mtc1       $a1, $f3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332A0 - cvt.s.w    $f5, $f1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332A4 - lwc1       $f2, 12832($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332A8 - cvt.s.w    $f4, $f3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332AC - addu       $t0, $a0, $zr <=> move $t0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332B0 - mul.s      $f3, $f5, $f2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332B4 - slt        $a3, $a1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332B8 - sw         $a1, 216($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332BC - addu       $t1, $a1, $zr <=> move $t1, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332C0 - sub.s      $f0, $f3, $f4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332C4 - sw         $a2, 220($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332C8 - addu       $a0, $a2, $zr <=> move $a0, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89332CC - bne        $a3, $zr, 0x089332DC
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332D0 - lwc1       $f1, 224($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332D4 - addu       $t1, $a2, $zr <=> move $t1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332D8 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89332DC - cvt.s.w    $f7, $f1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332E0 - lw         $t7, 8($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332E4 - mfc1       $a3, $f0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332E8 - lui        $a2, 0xD600 <=> li $a2, 0xD6000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332EC - add.s      $f6, $f3, $f7
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332F0 - lui        $t8, 0xD700 <=> li $t8, 0xD7000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332F4 - or         $t3, $t1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332F8 - or         $t2, $a0, $t8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89332FC - mfc1       $t6, $f6
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933300 - addiu      $t1, $t7, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933304 - srl        $t9, $a3, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933308 - lui        $v1, 0x4400 <=> li $v1, 0x44000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893330C - srl        $t5, $t6, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933310 - lui        $a0, 0x4700 <=> li $a0, 0x47000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933314 - or         $a1, $t9, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933318 - or         $t4, $t5, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893331C - addiu      $v0, $t1, 12
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933320 - sw         $a1, 0($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933324 - sw         $v0, 8($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933328 - sw         $t4, 0($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893332C - sw         $t3, 4($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933330 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933334 - sw         $t2, 8($t1)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_89321C8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89321C8 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321CC - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321D0 - lw         $a0, 1136($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321D4 - addiu      $sp, $sp, -16
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321D8 - sw         $ra, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89321DC - jal        0x08933338
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321E0 - nop
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321E4 - lw         $ra, 0($sp)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321E8 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321EC - addiu      $sp, $sp, 16
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_8933338
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933338 - addu       $t0, $a0, $zr <=> move $t0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893333C - lw         $a2, 220($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933340 - lw         $a0, 216($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933344 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933348 - mtc1       $a1, $f1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893334C - addu       $a3, $a0, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933350 - mtc1       $a3, $f2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933354 - mtc1       $a0, $f3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933358 - lwc1       $f5, 12836($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893335C - cvt.s.w    $f6, $f2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933360 - slt        $a3, $a0, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933364 - cvt.s.w    $f4, $f3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933368 - sw         $a1, 224($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893336C - cvt.s.w    $f3, $f1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933370 - mul.s      $f2, $f6, $f5
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933374 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933378 - bne        $a3, $zr, 0x08933388
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893337C - addu       $t1, $a2, $zr <=> move $t1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933380 - addu       $v0, $a2, $zr <=> move $v0, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933384 - addu       $t1, $a0, $zr <=> move $t1, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933388 - sub.s      $f0, $f2, $f4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893338C - add.s      $f4, $f2, $f3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933390 - lw         $t5, 8($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933394 - lui        $a0, 0xD600 <=> li $a0, 0xD6000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933398 - mfc1       $v1, $f0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893339C - mfc1       $t7, $f4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333A0 - or         $t3, $v0, $a0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333A4 - srl        $t8, $v1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333A8 - addiu      $a0, $t5, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333AC - lui        $t9, 0x4400 <=> li $t9, 0x44000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333B0 - srl        $a1, $t7, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333B4 - lui        $a2, 0x4700 <=> li $a2, 0x47000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333B8 - lui        $v0, 0xD700 <=> li $v0, 0xD7000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333BC - or         $t2, $t1, $v0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333C0 - or         $t6, $t8, $t9
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333C4 - or         $t4, $a1, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333C8 - addiu      $t1, $a0, 12
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333CC - sw         $t6, 0($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333D0 - sw         $t1, 8($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333D4 - sw         $t4, 0($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333D8 - sw         $t3, 4($a0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333DC - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89333E0 - sw         $t2, 8($a0)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_89320F8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89320F8 - mtc1       $a2, $f11
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320FC - mtc1       $a3, $f10
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932100 - lui        $t5, 0x08B1 <=> li $t5, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932104 - lui        $t0, 0x08B1 <=> li $t0, 0x08B10000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932108 - cvt.s.w    $f9, $f11
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893210C - cvt.s.w    $f7, $f10
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932110 - lwc1       $f8, 12816($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932114 - mtc1       $a0, $f2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932118 - mtc1       $a1, $f5
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893211C - lwc1       $f1, 12820($t0)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932120 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932124 - mul.s      $f3, $f9, $f8
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932128 - mul.s      $f6, $f7, $f1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893212C - cvt.s.w    $f4, $f2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932130 - cvt.s.w    $f0, $f5
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932134 - lw         $t5, 1136($v1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932138 - mfc1       $t4, $f3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893213C - mfc1       $t1, $f4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932140 - lw         $t7, 8($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932144 - mfc1       $t8, $f6
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932148 - mfc1       $a0, $f0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893214C - srl        $t2, $t4, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932150 - lui        $t3, 0x4200 <=> li $t3, 0x42000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932154 - srl        $a3, $t1, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932158 - srl        $t6, $t8, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893215C - addiu      $t1, $t7, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932160 - srl        $t0, $a0, 0x0008
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932164 - lui        $a1, 0x4300 <=> li $a1, 0x43000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932168 - lui        $a2, 0x4500 <=> li $a2, 0x45000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893216C - lui        $v1, 0x4600 <=> li $v1, 0x46000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932170 - or         $t9, $t2, $t3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932174 - or         $t4, $t6, $a1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932178 - or         $t3, $a3, $a2
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893217C - or         $t2, $t0, $v1
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932180 - addiu      $v0, $t1, 12
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932184 - sw         $t9, 0($t7)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932188 - sw         $v0, 8($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893218C - sw         $t4, 0($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932190 - sw         $t3, 4($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932194 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932198 - sw         $t2, 8($t1)
17:44:07 DEBUG compiler - Main_d - Compiling _S1_2_89321F0
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89321F0 - lui        $t5, 0x08B5 <=> li $t5, 0x08B50000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321F4 - lw         $t1, 1136($t5)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321F8 - sll        $t3, $a0, 0x0004
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x89321FC - lui        $t4, 0x4C00 <=> li $t4, 0x4C000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932200 - lw         $t2, 8($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932204 - sll        $v1, $a1, 0x0004
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932208 - lui        $a3, 0x4D00 <=> li $a3, 0x4D000000
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893220C - addiu      $a0, $t2, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932210 - or         $a2, $t3, $t4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932214 - or         $t0, $v1, $a3
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932218 - addiu      $v0, $a0, 4
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x893221C - sw         $a2, 0($t2)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932220 - sw         $v0, 8($t1)
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932224 - jr         $ra
17:44:07 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932228 - sw         $t0, 0($a0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932298
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932298 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893229C - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322A0 - lw         $a0, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322A4 - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322A8 - sw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89322AC - jal        0x08933474
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322B0 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322B4 - lw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322B8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322BC - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8933474
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933474 - lui        $v0, 0x9B00 <=> li $v0, 0x9B000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933478 - bne        $a1, $zr, 0x08933494
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893347C - ori        $v1, $v0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933480 - lw         $v0, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933484 - sw         $v1, 0($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933488 - addiu      $v1, $v0, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893348C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933490 - sw         $v1, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933494 - lw         $v0, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933498 - j          0x08933484
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893349C - lui        $v1, 0x9B00 <=> li $v1, 0x9B000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89322C0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89322C0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322C4 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322C8 - lw         $a0, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322CC - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322D0 - sw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89322D4 - jal        0x089336FC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322D8 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322DC - lw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322E0 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89322E4 - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89336FC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89336FC - lui        $v0, 0x5000 <=> li $v0, 0x50000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933700 - bne        $a1, $zr, 0x08933720
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933704 - ori        $v1, $v0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933708 - lw         $v0, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893370C - lui        $v1, 0x5000 <=> li $v1, 0x50000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933710 - sw         $v1, 0($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933714 - addiu      $v1, $v0, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933718 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893371C - sw         $v1, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8933720 - j          0x08933710
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933724 - lw         $v0, 8($a0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932598
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932598 - sub.s      $f2, $f13, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893259C - mtc1       $zr, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325A0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325A4 - c.lt.s     $f1, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325A8 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89325AC - bc1t       0x089325C4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325B0 - lw         $a3, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325B4 - c.lt.s     $f2, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325B8 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89325BC - bc1fl      0x089325D4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325C0 - lw         $t5, 8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89325C4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325C8 - lwc1       $f3, 12828($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325CC - div.s      $f1, $f3, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325D0 - lw         $t5, 8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89325D4 - mfc1       $t6, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325D8 - mfc1       $a2, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325DC - ins        $a0, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325E0 - lui        $t8, 0xCF00 <=> li $t8, 0xCF000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325E4 - addiu      $t0, $t5, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325E8 - or         $t7, $a0, $t8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325EC - srl        $a1, $t6, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325F0 - srl        $t4, $a2, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325F4 - lui        $a0, 0xCD00 <=> li $a0, 0xCD000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325F8 - lui        $v0, 0xCE00 <=> li $v0, 0xCE000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89325FC - or         $t2, $a1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932600 - or         $t1, $t4, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932604 - addiu      $t3, $t0, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932608 - sw         $t7, 0($t5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893260C - sw         $t3, 8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932610 - sw         $t2, 0($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932614 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932618 - sw         $t1, 4($t0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932728
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932728 - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893272C - addu       $v1, $a0, $zr <=> move $v1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932730 - lw         $a0, 1136($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932734 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932738 - addu       $t2, $a2, $zr <=> move $t2, $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893273C - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932740 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932744 - addu       $a1, $v1, $zr <=> move $a1, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932748 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893274C - sw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8932750 - jal        0x0893367C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932754 - addu       $a3, $t2, $zr <=> move $a3, $t2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932758 - lw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893275C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932760 - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893367C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893367C - sll        $t4, $a2, 0x000A
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933680 - lui        $t5, 0xD400 <=> li $t5, 0xD4000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933684 - or         $t9, $t4, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933688 - addu       $v0, $a2, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893368C - addiu      $t1, $v0, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933690 - or         $t4, $t9, $t5
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933694 - addu       $t8, $a1, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933698 - lw         $t5, 168($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893369C - addiu      $t6, $t8, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336A0 - sll        $t3, $t1, 0x000A
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336A4 - addu       $t2, $a0, $zr <=> move $t2, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336A8 - or         $t7, $t3, $t6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336AC - lui        $a0, 0x1600 <=> li $a0, 0x16000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336B0 - lui        $v1, 0xD500 <=> li $v1, 0xD5000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336B4 - or         $t3, $t7, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336B8 - sw         $a1, 172($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336BC - or         $a0, $t7, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336C0 - sw         $a2, 176($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336C4 - sw         $t6, 180($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89336C8 - beq        $t5, $zr, 0x089336F4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336CC - sw         $t1, 184($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336D0 - lw         $t0, 8($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336D4 - lui        $a2, 0x1500 <=> li $a2, 0x15000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336D8 - addiu      $a1, $t0, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336DC - addiu      $a3, $a1, 12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336E0 - sw         $t4, 0($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336E4 - sw         $a3, 8($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336E8 - sw         $a0, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336EC - sw         $a2, 4($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336F0 - sw         $t3, 8($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89336F4 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89336F8 - nop
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932664
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932664 - lui        $t6, 0x08B5 <=> li $t6, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932668 - lw         $t0, 1136($t6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893266C - andi       $t4, $a1, 255
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932670 - andi       $t5, $a2, 255
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932674 - lw         $a1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932678 - sll        $t2, $t5, 0x0010
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893267C - sll        $t3, $t4, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932680 - or         $t1, $t2, $t3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932684 - or         $a3, $t1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932688 - lui        $a0, 0xDB00 <=> li $a0, 0xDB000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893268C - or         $v1, $a3, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932690 - addiu      $v0, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932694 - sw         $v1, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932698 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893269C - sw         $v0, 8($t0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89326A0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89326A0 - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326A4 - lw         $a2, 1136($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326A8 - lui        $a3, 0xDE00 <=> li $a3, 0xDE000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326AC - or         $v0, $a0, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326B0 - lw         $a1, 8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326B4 - addiu      $v1, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326B8 - sw         $v0, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326BC - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326C0 - sw         $v1, 8($a2)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89326C4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89326C4 - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326C8 - lw         $a2, 1136($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326CC - lui        $a3, 0xE700 <=> li $a3, 0xE7000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326D0 - or         $v0, $a0, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326D4 - lw         $a1, 8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326D8 - addiu      $v1, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326DC - sw         $v0, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326E0 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326E4 - sw         $v1, 8($a2)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89327F4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89327F4 - lui        $t2, 0x08B5 <=> li $t2, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327F8 - lw         $t3, 1136($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327FC - sll        $t8, $a0, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932800 - sll        $t9, $a2, 0x0004
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932804 - lw         $t4, 8($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932808 - or         $t7, $t8, $t9
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893280C - or         $t5, $t7, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932810 - addiu      $a0, $t4, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932814 - lui        $t6, 0xDF00 <=> li $t6, 0xDF000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932818 - ins        $a3, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893281C - ins        $t0, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932820 - lui        $t1, 0xE000 <=> li $t1, 0xE0000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932824 - lui        $v0, 0xE100 <=> li $v0, 0xE1000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932828 - or         $a2, $t5, $t6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893282C - or         $t2, $a3, $t1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932830 - or         $a1, $t0, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932834 - addiu      $v1, $a0, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932838 - sw         $a2, 0($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893283C - sw         $v1, 8($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932840 - sw         $t2, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932844 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932848 - sw         $a1, 4($a0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932764
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932764 - lui        $t4, 0x08B5 <=> li $t4, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932768 - lw         $t0, 1136($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893276C - sll        $t3, $a1, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932770 - sll        $t2, $a2, 0x0010
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932774 - lw         $a1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932778 - or         $t1, $t2, $t3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893277C - or         $a3, $t1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932780 - lui        $a0, 0xDC00 <=> li $a0, 0xDC000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932784 - or         $v1, $a3, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932788 - addiu      $v0, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893278C - sw         $v1, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932790 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932794 - sw         $v0, 8($t0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89327C0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89327C0 - lui        $t4, 0x08B5 <=> li $t4, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327C4 - lw         $t0, 1136($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327C8 - sll        $t3, $a1, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327CC - sll        $t2, $a2, 0x0010
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327D0 - lw         $a1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327D4 - or         $t1, $t2, $t3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327D8 - or         $a3, $t1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327DC - lui        $a0, 0xDD00 <=> li $a0, 0xDD000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327E0 - or         $v1, $a3, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327E4 - addiu      $v0, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327E8 - sw         $v1, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327EC - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327F0 - sw         $v0, 8($t0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893261C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893261C - lui        $t6, 0x08B5 <=> li $t6, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932620 - lw         $t3, 1136($t6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932624 - lui        $t5, 0xD800 <=> li $t5, 0xD8000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932628 - or         $a3, $a0, $t5
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893262C - lw         $t4, 8($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932630 - ins        $a1, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932634 - ins        $a2, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932638 - addiu      $a0, $t4, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893263C - lui        $t0, 0xD900 <=> li $t0, 0xD9000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932640 - lui        $v0, 0xDA00 <=> li $v0, 0xDA000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932644 - or         $t2, $a1, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932648 - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893264C - addiu      $v1, $a0, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932650 - sw         $a3, 0($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932654 - sw         $v1, 8($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932658 - sw         $t2, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893265C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932660 - sw         $t1, 4($a0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932798
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932798 - lui        $t1, 0x08B5 <=> li $t1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893279C - lw         $a2, 1136($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327A0 - andi       $a3, $a0, 15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327A4 - lui        $t0, 0xE600 <=> li $t0, 0xE6000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327A8 - lw         $a1, 8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327AC - or         $v0, $a3, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327B0 - addiu      $v1, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327B4 - sw         $v0, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327B8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89327BC - sw         $v1, 8($a2)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89326E8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89326E8 - lui        $t4, 0x08B5 <=> li $t4, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326EC - lw         $t1, 1136($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326F0 - addu       $a3, $a0, $zr <=> move $a3, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326F4 - ins        $a3, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326F8 - lw         $t2, 8($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89326FC - lui        $t3, 0xE800 <=> li $t3, 0xE8000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932700 - or         $a1, $a3, $t3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932704 - srl        $v1, $a0, 0x0018
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932708 - addiu      $a3, $t2, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893270C - lui        $a2, 0xE900 <=> li $a2, 0xE9000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932710 - or         $t0, $v1, $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932714 - addiu      $v0, $a3, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932718 - sw         $a1, 0($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893271C - sw         $v0, 8($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932720 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932724 - sw         $t0, 0($a3)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893209C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893209C - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320A0 - lw         $a1, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320A4 - ins        $a0, $zr, 24, 8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320A8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320AC - sw         $a0, 204($a1)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89320C0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89320C0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320C4 - lw         $a1, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320C8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320CC - sw         $a0, 212($a1)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89320B0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89320B0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320B4 - lw         $a1, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320B8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320BC - sw         $a0, 208($a1)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8931F38
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931F38 - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F3C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F40 - sw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F44 - addiu      $s0, $v0, 1064
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F48 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F4C - lw         $a2, 72($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F50 - sw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F54 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F58 - addu       $a0, $a2, $zr <=> move $a0, $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F5C - sw         $ra, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931F60 - jal        0x0893292C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F64 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F68 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F6C - lw         $a1, 68($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F70 - sllv       $v1, $a0, $s1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F74 - lw         $ra, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F78 - or         $a0, $a1, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F7C - sw         $a0, 68($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F80 - lw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F84 - lw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F88 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F8C - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893292C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893292C - sltiu      $v1, $a1, 22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8932930 - beq        $v1, $zr, 0x08932B30
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932934 - addu       $t0, $a0, $zr <=> move $t0, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932938 - sll        $a3, $a1, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893293C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932940 - addiu      $v0, $a1, 14968
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932944 - addu       $a0, $a3, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932948 - lw         $v1, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893294C - jr         $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932950 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932B30 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B34 - nop
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932954
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932954 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932958 - lui        $v0, 0x2200 <=> li $v0, 0x22000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932970
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932970 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932974 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932978 - lui        $v0, 0x2300 <=> li $v0, 0x23000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893297C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893297C - beql       $a2, $zr, 0x089329EC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932980 - lw         $v0, 164($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932984 - lw         $a3, 176($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932988 - lw         $a0, 172($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893298C - lw         $t6, 184($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932990 - lw         $t4, 180($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932994 - sll        $t9, $a3, 0x000A
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932998 - lw         $a1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893299C - or         $t7, $t9, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329A0 - lui        $t8, 0xD400 <=> li $t8, 0xD4000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329A4 - sll        $t3, $t6, 0x000A
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329A8 - or         $t2, $t7, $t8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329AC - addiu      $t5, $zr, 1 <=> li $t5, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329B0 - or         $a0, $t3, $t4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329B4 - sw         $t5, 168($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329B8 - sw         $t2, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89329BC - addiu      $t4, $a1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329C0 - lui        $t9, 0x1600 <=> li $t9, 0x16000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329C4 - lui        $t8, 0xD500 <=> li $t8, 0xD5000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329C8 - addiu      $t7, $t4, 12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329CC - or         $t5, $a0, $t9
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329D0 - or         $t6, $a0, $t8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329D4 - sw         $t7, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329D8 - lui        $t0, 0x1500 <=> li $t0, 0x15000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329DC - sw         $t6, 0($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329E0 - sw         $t0, 4($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329E4 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329E8 - sw         $t5, 8($t4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89329EC - lw         $a1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329F0 - lw         $t3, 160($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329F4 - lui        $v1, 0xD400 <=> li $v1, 0xD4000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329F8 - addiu      $t2, $v0, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89329FC - sw         $zr, 168($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A00 - addiu      $t1, $t3, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A04 - sll        $a2, $t2, 0x000A
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A08 - sw         $v1, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A0C - j          0x089329BC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A10 - or         $a0, $a2, $t1
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A14 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A18 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A1C - lui        $v0, 0x2400 <=> li $v0, 0x24000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A20
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A20 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A24 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A28 - lui        $v0, 0x2100 <=> li $v0, 0x21000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A2C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A2C - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A30 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A34 - lui        $v0, 0x1D00 <=> li $v0, 0x1D000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A38
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A38 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A3C - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A40 - lui        $v0, 0x2000 <=> li $v0, 0x20000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8931F90
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931F90 - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F94 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F98 - sw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931F9C - addiu      $s0, $v0, 1064
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FA0 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FA4 - lw         $a3, 72($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FA8 - sw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FAC - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FB0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FB4 - sw         $ra, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931FB8 - jal        0x0893292C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FBC - addu       $a0, $a3, $zr <=> move $a0, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FC0 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FC4 - lw         $a1, 68($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FC8 - sllv       $a0, $a2, $s1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FCC - nor        $v1, $zr, $a0 <=> li $v1, not $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FD0 - and        $a0, $a1, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FD4 - sw         $a0, 68($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FD8 - lw         $ra, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FDC - lw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FE0 - lw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FE4 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FE8 - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A44
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A44 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A48 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A4C - lui        $v0, 0x1F00 <=> li $v0, 0x1F000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A50
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A50 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A54 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A58 - lui        $v0, 0x1C00 <=> li $v0, 0x1C000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A5C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A5C - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A60 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A64 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A68
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A68 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A6C - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A70 - lui        $v0, 0x1700 <=> li $v0, 0x17000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A74
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A74 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A78 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A7C - lui        $v0, 0x1800 <=> li $v0, 0x18000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A80
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A80 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A84 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A88 - lui        $v0, 0x1900 <=> li $v0, 0x19000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A8C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A8C - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A90 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932A94 - lui        $v0, 0x1A00 <=> li $v0, 0x1A000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932A98
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932A98 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932A9C - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AA0 - lui        $v0, 0x1B00 <=> li $v0, 0x1B000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932AA4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AA4 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932AA8 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AAC - lui        $v0, 0x2500 <=> li $v0, 0x25000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932AB0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AB0 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932AB4 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AB8 - lui        $v0, 0x2600 <=> li $v0, 0x26000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932ABC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932ABC - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932AC0 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AC4 - lui        $v0, 0x2700 <=> li $v0, 0x27000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932AC8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AC8 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932ACC - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AD0 - lui        $v0, 0x2800 <=> li $v0, 0x28000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932AD4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AD4 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932AD8 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932ADC - lui        $v0, 0x5100 <=> li $v0, 0x51000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932AE0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893295C - or         $t1, $a2, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932960 - addiu      $a2, $v1, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932964 - sw         $t1, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932968 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893296C - sw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AE0 - lw         $v1, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8932AE4 - j          0x0893295C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AE8 - lui        $v0, 0x3800 <=> li $v0, 0x38000000
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932AEC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8932AEC - beql       $a2, $zr, 0x08932AFC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AF0 - sw         $zr, 228($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AF4 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932AF8 - sw         $a1, 228($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932AFC - lw         $v0, 236($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B00 - lw         $t7, 228($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B04 - lw         $t4, 232($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B08 - lw         $a2, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B0C - sll        $t6, $v0, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B10 - sll        $t5, $t7, 0x0010
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B14 - or         $t3, $t5, $t6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B18 - or         $t1, $t3, $t4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B1C - lui        $t2, 0xC900 <=> li $t2, 0xC9000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B20 - or         $a0, $t1, $t2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B24 - addiu      $a3, $a2, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B28 - sw         $a0, 0($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B2C - sw         $a3, 8($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B30 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932B34 - nop
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893284C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893284C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932850 - sll        $t2, $a0, 0x0001
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932854 - lw         $a3, 1136($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932858 - addu       $t1, $t2, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893285C - sll        $a0, $t1, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932860 - lui        $t0, 0x2A00 <=> li $t0, 0x2A000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932864 - or         $t3, $a0, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932868 - lw         $a2, 8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893286C - lui        $v1, 0xFF00 <=> li $v1, 0xFF000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932870 - sw         $v1, 0($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932874 - sw         $t3, 4($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932878 - lui        $t0, 0x2B00 <=> li $t0, 0x2B000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893287C - lui        $t1, 0x2B00 <=> li $t1, 0x2B000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932880 - lui        $t2, 0x2B00 <=> li $t2, 0x2B000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932884 - lwr        $t0, 1($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932888 - lwr        $t1, 5($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893288C - lwr        $t2, 9($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932890 - sw         $t0, 8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932894 - sw         $t1, 12($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932898 - sw         $t2, 16($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893289C - lwr        $t0, 17($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328A0 - lwr        $t1, 21($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328A4 - lwr        $t2, 25($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328A8 - sw         $t0, 20($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328AC - sw         $t1, 24($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328B0 - sw         $t2, 28($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328B4 - lwr        $t0, 33($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328B8 - lwr        $t1, 37($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328BC - lwr        $t2, 41($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328C0 - sw         $t0, 32($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328C4 - sw         $t1, 36($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328C8 - sw         $t2, 40($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328CC - lwr        $t0, 49($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328D0 - lwr        $t1, 53($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328D4 - lwr        $t2, 57($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328D8 - sw         $t0, 44($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328DC - sw         $t1, 48($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328E0 - sw         $t2, 52($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328E4 - addiu      $a2, $a2, 56
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328E8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328EC - sw         $a2, 8($a3)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89328F0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89328F0 - lui        $t5, 0x08B5 <=> li $t5, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328F4 - lw         $t1, 1136($t5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328F8 - mfc1       $v1, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89328FC - addiu      $a3, $a0, 44
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932900 - lw         $t3, 8($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932904 - sll        $a2, $a3, 0x0018
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932908 - srl        $t2, $v1, 0x0008
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893290C - addiu      $a3, $t3, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932910 - lui        $t4, 0xFF00 <=> li $t4, 0xFF000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932914 - or         $t0, $a2, $t2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932918 - addiu      $a1, $a3, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893291C - sw         $t4, 0($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932920 - sw         $a1, 8($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932924 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932928 - sw         $t0, 0($a3)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8930838
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930838 - addiu      $sp, $sp, -48
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893083C - sw         $s6, 24($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930840 - lui        $s6, 0x08B5 <=> li $s6, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930844 - sw         $s3, 12($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930848 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893084C - sw         $s2, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930850 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930854 - sw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930858 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893085C - sw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930860 - addu       $s0, $a3, $zr <=> move $s0, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930864 - sw         $ra, 32($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930868 - sw         $s7, 28($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893086C - sw         $s5, 20($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930870 - sw         $s4, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8930874 - bne        $t0, $zr, 0x089309DC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930878 - sw         $zr, 948($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893087C - lui        $s4, 0x08B5 <=> li $s4, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930880 - lui        $s5, 0x08B5 <=> li $s5, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930884 - addiu      $t5, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930888 - addiu      $v0, $s5, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893088C - sw         $zr, 40($t5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930890 - lui        $s7, 0x08B5 <=> li $s7, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930894 - sw         $zr, 12($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930898 - sw         $zr, 36($t5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893089C - sw         $zr, 44($t5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89308A0 - bne        $s0, $zr, 0x08930994
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308A4 - addiu      $t1, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308A8 - addiu      $t2, $s5, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308AC - sw         $zr, 28($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308B0 - sw         $zr, 8($t2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308B4 - sw         $zr, 24($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308B8 - sw         $zr, 32($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89308BC - bne        $s2, $zr, 0x08930954
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308C0 - addiu      $s0, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308C4 - addiu      $v0, $s5, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308C8 - sw         $zr, 16($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308CC - sw         $zr, 4($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308D0 - sw         $zr, 12($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308D4 - sw         $zr, 20($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89308D8 - bne        $s3, $zr, 0x08930924
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308DC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308E0 - addiu      $s6, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308E4 - sw         $a1, 1000($s5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308E8 - sw         $zr, 952($s4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308EC - sw         $zr, 4($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308F0 - sw         $zr, 8($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89308F4 - sw         $zr, 944($s7)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308F8 - lw         $ra, 32($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89308FC - lw         $s7, 28($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930900 - lw         $s6, 24($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930904 - lw         $s5, 20($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930908 - lw         $s4, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893090C - lw         $s3, 12($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930910 - lw         $s2, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930914 - lw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930918 - lw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893091C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930920 - addiu      $sp, $sp, 48
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930924 - sll        $t9, $s3, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930928 - addu       $t8, $s1, $t9
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893092C - addiu      $s3, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930930 - sw         $t8, 4($s3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930934 - sw         $s1, 948($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930938 - sw         $s1, 8($s3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893093C - sw         $s1, 952($s4)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930940 - addiu      $s1, $zr, 1 <=> li $s1, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8930944 - jal        0x08930A34
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930948 - sw         $zr, 944($s7)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893094C - j          0x089308F4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930950 - sw         $s1, 1000($s5)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930954 - addu       $t7, $s3, $s2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930958 - sll        $t5, $t7, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893095C - sll        $t6, $s3, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930960 - addu       $v1, $s1, $t6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930964 - addiu      $t3, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930968 - addu       $t4, $s1, $t5
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893096C - sw         $t4, 16($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930970 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930974 - addiu      $s2, $s5, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930978 - sw         $v1, 948($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893097C - sw         $v1, 12($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930980 - sw         $v1, 20($t3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8930984 - jal        0x08930A34
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930988 - sw         $s0, 944($s7)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893098C - j          0x089308D8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930990 - sw         $s0, 4($s2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930994 - addu       $a3, $s3, $s2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930998 - addu       $t0, $a3, $s0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893099C - sll        $a0, $t0, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309A0 - sll        $a2, $a3, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309A4 - addu       $t8, $s1, $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309A8 - addiu      $s0, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309AC - addu       $a1, $s1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309B0 - sw         $a1, 28($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309B4 - addiu      $t9, $zr, 2 <=> li $t9, 2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309B8 - sw         $t8, 948($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309BC - sw         $t8, 24($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309C0 - sw         $t8, 32($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89309C4 - jal        0x08930A34
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309C8 - sw         $t9, 944($s7)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309CC - addiu      $t6, $s5, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309D0 - addiu      $t7, $zr, 1 <=> li $t7, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89309D4 - j          0x089308BC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309D8 - sw         $t7, 8($t6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89309DC - addu       $t4, $a1, $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309E0 - addu       $t2, $t4, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309E4 - addu       $t3, $t2, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309E8 - sll        $t0, $t3, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309EC - sll        $t1, $t2, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309F0 - lui        $s4, 0x08B5 <=> li $s4, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309F4 - addu       $a0, $a0, $t1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309F8 - addiu      $a1, $s4, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89309FC - addu       $a3, $s1, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A00 - sw         $a3, 40($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A04 - addiu      $a2, $zr, 3 <=> li $a2, 3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A08 - lui        $s7, 0x08B5 <=> li $s7, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A0C - sw         $a0, 948($s6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A10 - lui        $s5, 0x08B5 <=> li $s5, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A14 - sw         $a0, 36($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A18 - sw         $a0, 44($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8930A1C - jal        0x08930A34
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A20 - sw         $a2, 944($s7)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A24 - addiu      $a0, $s5, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A28 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8930A2C - j          0x089308A0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A30 - sw         $v1, 12($a0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8930A34
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930A34 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A38 - lw         $a1, 948($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A3C - addiu      $v1, $zr, 15 <=> li $v1, 15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A40 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930A44 - addiu      $v1, $v1, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A48 - sw         $zr, 0($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8930A4C - bgez       $v1, 0x08930A44
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A50 - addiu      $v0, $v0, 4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A54 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A58 - lw         $t2, 944($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A5C - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A60 - lwc1       $f1, 12748($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A64 - lui        $t1, 0x08B5 <=> li $t1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A68 - sll        $a3, $t2, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A6C - addiu      $t0, $t1, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A70 - addu       $v1, $a3, $t0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A74 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A78 - swc1       $f1, 60($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A7C - sw         $a2, 0($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A80 - swc1       $f1, 0($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A84 - swc1       $f1, 20($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A88 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A8C - swc1       $f1, 40($a1)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_893118C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893118C - lui        $t0, 0x08B5 <=> li $t0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931190 - lw         $t7, 944($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931194 - lui        $a3, 0x08B5 <=> li $a3, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931198 - lw         $t3, 948($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893119C - sll        $a2, $t7, 0x0001
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311A0 - addu       $t5, $a2, $t7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311A4 - lui        $t6, 0x08B5 <=> li $t6, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311A8 - addiu      $t1, $t6, 952
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311AC - sll        $t4, $t5, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311B0 - addu       $v0, $t4, $t1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311B4 - sll        $t2, $a0, 0x0001
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311B8 - addu       $v1, $t2, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311BC - sw         $t3, 8($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311C0 - sll        $a1, $v1, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311C4 - addu       $v1, $a1, $t1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311C8 - lw         $v0, 8($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89311CC - beq        $v0, $zr, 0x089311DC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311D0 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311D4 - sw         $a0, 944($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311D8 - sw         $v0, 948($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89311DC - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311E0 - nop
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8930DEC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930DEC - addiu      $sp, $sp, -192
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DF0 - swc1       $f22, 152($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DF4 - sub.s      $f2, $f13, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DF8 - sub.s      $f22, $f15, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DFC - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E00 - swc1       $f30, 184($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E04 - sub.s      $f1, $f17, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E08 - add.s      $f11, $f17, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E0C - lwc1       $f30, 12772($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E10 - swc1       $f25, 164($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E14 - lui        $a1, 0x08B5 <=> li $a1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E18 - div.s      $f25, $f30, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E1C - swc1       $f24, 160($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E20 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E24 - addiu      $a3, $sp, 64
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E28 - swc1       $f21, 148($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E2C - addiu      $t0, $sp, 128
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E30 - sw         $zr, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E34 - swc1       $f30, 60($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E38 - lw         $a0, 948($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E3C - swc1       $f31, 188($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E40 - addu       $a2, $a0, $zr <=> move $a2, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E44 - swc1       $f29, 180($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E48 - swc1       $f28, 176($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E4C - swc1       $f27, 172($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E50 - swc1       $f23, 156($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E54 - div.s      $f24, $f30, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E58 - lwc1       $f2, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E5C - swc1       $f26, 168($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E60 - swc1       $f20, 144($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E64 - swc1       $f2, 32($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E68 - swc1       $f2, 36($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E6C - sw         $zr, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E70 - sw         $zr, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E74 - sw         $zr, 24($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E78 - lwc1       $f31, 12776($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E7C - lwc1       $f10, 16($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E80 - lwc1       $f26, 24($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E84 - lwc1       $f8, 32($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E88 - lwc1       $f22, 36($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E8C - div.s      $f18, $f30, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E90 - lwc1       $f4, 4($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E94 - lwc1       $f20, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E98 - swc1       $f2, 12($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930E9C - swc1       $f2, 28($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EA0 - swc1       $f2, 44($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EA4 - add.s      $f21, $f15, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EA8 - add.s      $f30, $f24, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EAC - add.s      $f14, $f25, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EB0 - add.s      $f27, $f13, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EB4 - neg.s      $f9, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EB8 - neg.s      $f0, $f11
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EBC - swc1       $f30, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EC0 - mul.s      $f12, $f18, $f31
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EC4 - mul.s      $f15, $f9, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EC8 - swc1       $f14, 20($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ECC - neg.s      $f23, $f27
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ED0 - mul.s      $f17, $f0, $f18
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ED4 - swc1       $f15, 52($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ED8 - mul.s      $f16, $f4, $f30
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EDC - mul.s      $f13, $f23, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EE0 - lwc1       $f9, 20($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EE4 - lwc1       $f27, 52($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EE8 - lwc1       $f3, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EEC - mul.s      $f28, $f9, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EF0 - swc1       $f12, 40($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EF4 - mul.s      $f19, $f3, $f30
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EF8 - mul.s      $f31, $f20, $f30
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930EFC - swc1       $f27, 128($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F00 - mul.s      $f7, $f10, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F04 - mul.s      $f29, $f26, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F08 - swc1       $f17, 56($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F0C - add.s      $f24, $f16, $f28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F10 - mul.s      $f28, $f22, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F14 - lwc1       $f20, 40($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F18 - lwc1       $f25, 128($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F1C - swc1       $f13, 48($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F20 - mul.s      $f16, $f8, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F24 - add.s      $f11, $f19, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F28 - lwc1       $f21, 56($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F2C - add.s      $f23, $f31, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F30 - add.s      $f6, $f24, $f28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F34 - mul.s      $f29, $f20, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F38 - mul.s      $f24, $f25, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F3C - lwc1       $f31, 48($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F40 - swc1       $f21, 132($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F44 - add.s      $f5, $f11, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F48 - add.s      $f7, $f23, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F4C - lwc1       $f4, 28($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F50 - mul.s      $f23, $f31, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F54 - add.s      $f27, $f6, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F58 - lwc1       $f11, 12($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F5C - lwc1       $f18, 132($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F60 - mul.s      $f6, $f9, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F64 - mul.s      $f9, $f11, $f30
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F68 - mul.s      $f25, $f18, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F6C - mul.s      $f18, $f10, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F70 - mul.s      $f10, $f4, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F74 - add.s      $f19, $f5, $f23
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F78 - swc1       $f27, 68($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F7C - mul.s      $f27, $f22, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F80 - mul.s      $f22, $f20, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F84 - lwc1       $f20, 44($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F88 - add.s      $f21, $f7, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F8C - add.s      $f1, $f9, $f10
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F90 - mul.s      $f7, $f20, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F94 - swc1       $f19, 64($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F98 - mul.s      $f19, $f26, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930F9C - mul.s      $f26, $f8, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FA0 - lwc1       $f30, 60($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FA4 - add.s      $f5, $f1, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FA8 - swc1       $f21, 72($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FAC - mul.s      $f21, $f30, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FB0 - mul.s      $f1, $f4, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FB4 - lwc1       $f11, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FB8 - lwc1       $f9, 4($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FBC - lwc1       $f10, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FC0 - mul.s      $f3, $f11, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FC4 - add.s      $f0, $f5, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FC8 - mul.s      $f4, $f9, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FCC - mul.s      $f5, $f10, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FD0 - add.s      $f8, $f3, $f18
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FD4 - swc1       $f0, 76($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FD8 - add.s      $f14, $f4, $f6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FDC - add.s      $f0, $f5, $f19
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FE0 - add.s      $f18, $f8, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FE4 - lwc1       $f8, 12($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FE8 - add.s      $f6, $f14, $f28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FEC - add.s      $f14, $f0, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FF0 - mul.s      $f0, $f8, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FF4 - mul.s      $f20, $f20, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FF8 - add.s      $f28, $f18, $f23
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930FFC - add.s      $f29, $f14, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931000 - add.s      $f14, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931004 - add.s      $f16, $f6, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931008 - swc1       $f28, 80($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893100C - mul.s      $f18, $f9, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931010 - add.s      $f12, $f14, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931014 - swc1       $f16, 84($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931018 - mul.s      $f28, $f8, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893101C - mul.s      $f11, $f11, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931020 - add.s      $f14, $f12, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931024 - swc1       $f29, 88($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931028 - mul.s      $f29, $f10, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893102C - swc1       $f14, 92($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931030 - lwc1       $f13, 16($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931034 - lwc1       $f14, 20($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931038 - lwc1       $f19, 24($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893103C - lwc1       $f12, 28($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931040 - mul.s      $f6, $f13, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931044 - mul.s      $f16, $f14, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931048 - mul.s      $f7, $f12, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893104C - mul.s      $f2, $f19, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931050 - add.s      $f3, $f3, $f6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931054 - add.s      $f4, $f4, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931058 - add.s      $f16, $f0, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893105C - add.s      $f1, $f5, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931060 - add.s      $f6, $f3, $f26
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931064 - add.s      $f2, $f4, $f27
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931068 - add.s      $f26, $f16, $f20
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893106C - add.s      $f20, $f1, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931070 - add.s      $f16, $f6, $f23
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931074 - add.s      $f7, $f2, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931078 - add.s      $f2, $f26, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893107C - add.s      $f1, $f20, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931080 - swc1       $f16, 96($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931084 - mul.s      $f6, $f13, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931088 - mul.s      $f3, $f14, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893108C - swc1       $f7, 100($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931090 - mul.s      $f26, $f12, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931094 - mul.s      $f27, $f19, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931098 - swc1       $f1, 104($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893109C - add.s      $f19, $f18, $f3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310A0 - add.s      $f21, $f11, $f6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310A4 - swc1       $f2, 108($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310A8 - add.s      $f15, $f29, $f27
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310AC - add.s      $f18, $f28, $f26
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310B0 - lwc1       $f0, 36($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310B4 - lwc1       $f25, 32($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310B8 - lwc1       $f23, 40($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310BC - lwc1       $f24, 44($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310C0 - mul.s      $f20, $f0, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310C4 - mul.s      $f22, $f25, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310C8 - mul.s      $f16, $f24, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310CC - mul.s      $f14, $f23, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310D0 - add.s      $f7, $f19, $f20
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310D4 - add.s      $f13, $f21, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310D8 - add.s      $f1, $f18, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310DC - add.s      $f5, $f15, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310E0 - lwc1       $f12, 128($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310E4 - lwc1       $f6, 132($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310E8 - add.s      $f4, $f13, $f31
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310EC - add.s      $f3, $f7, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310F0 - add.s      $f0, $f1, $f30
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310F4 - add.s      $f2, $f5, $f6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310F8 - swc1       $f4, 112($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89310FC - swc1       $f3, 116($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931100 - swc1       $f2, 120($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931104 - swc1       $f0, 124($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931108 - lw         $t4, 0($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893110C - lw         $t3, 4($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931110 - lw         $t2, 8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931114 - lw         $t1, 12($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931118 - sw         $t4, 0($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893111C - addiu      $a3, $a3, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931120 - addiu      $a2, $a2, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931124 - sw         $t3, -12($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931128 - sw         $t2, -8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893112C - bne        $a3, $t0, 0x08931108
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931130 - sw         $t1, -4($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931134 - lui        $t8, 0x08B5 <=> li $t8, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931138 - lw         $t7, 944($t8)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893113C - lui        $t6, 0x08B5 <=> li $t6, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931140 - lwc1       $f31, 188($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931144 - lwc1       $f30, 184($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931148 - lwc1       $f29, 180($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893114C - lwc1       $f28, 176($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931150 - lwc1       $f27, 172($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931154 - lwc1       $f26, 168($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931158 - lwc1       $f25, 164($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893115C - lwc1       $f24, 160($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931160 - lwc1       $f23, 156($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931164 - lwc1       $f22, 152($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931168 - lwc1       $f21, 148($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893116C - lwc1       $f20, 144($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931170 - sll        $t0, $t7, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931174 - addiu      $t5, $t6, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931178 - addu       $a3, $t0, $t5
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893117C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931180 - sw         $v0, 0($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931184 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931188 - addiu      $sp, $sp, 192
17:44:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89311E4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89311E4 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311E8 - lw         $a2, 948($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311EC - addu       $a3, $a0, $zr <=> move $a3, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311F0 - addiu      $t0, $a2, 64
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89311F4 - lw         $v1, 0($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311F8 - lw         $a0, 4($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89311FC - lw         $a1, 8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931200 - lw         $t1, 12($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931204 - sw         $v1, 0($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931208 - addiu      $a2, $a2, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893120C - addiu      $a3, $a3, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931210 - sw         $a0, -12($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931214 - sw         $a1, -8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931218 - bne        $a2, $t0, 0x089311F4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893121C - sw         $t1, -4($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931220 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931224 - nop
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8930A90
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930A90 - lui        $a3, 0x08B1 <=> li $a3, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A94 - lwc1       $f4, 12760($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A98 - addiu      $sp, $sp, -192
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930A9C - swc1       $f28, 176($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AA0 - mul.s      $f28, $f12, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AA4 - sw         $ra, 128($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AA8 - mov.s      $f12, $f28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AAC - swc1       $f29, 180($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AB0 - swc1       $f27, 172($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AB4 - mov.s      $f27, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AB8 - swc1       $f26, 168($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ABC - mov.s      $f26, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AC0 - swc1       $f25, 164($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AC4 - swc1       $f24, 160($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AC8 - mov.s      $f24, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ACC - swc1       $f23, 156($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AD0 - swc1       $f22, 152($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AD4 - swc1       $f21, 148($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8930AD8 - jal        0x08941EC4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930ADC - swc1       $f20, 144($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AE0 - mov.s      $f12, $f28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8930AE4 - jal        0x08942114
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AE8 - mov.s      $f20, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AEC - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AF0 - lwc1       $f14, 12764($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AF4 - div.s      $f29, $f20, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AF8 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930AFC - lwc1       $f7, 12768($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B00 - sw         $zr, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B04 - lui        $a1, 0x08B5 <=> li $a1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B08 - addiu      $a3, $sp, 64
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B0C - swc1       $f7, 44($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B10 - addiu      $t0, $sp, 128
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B14 - lw         $a0, 948($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B18 - sw         $zr, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B1C - addu       $a2, $a0, $zr <=> move $a2, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B20 - sw         $zr, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B24 - sw         $zr, 24($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B28 - lwc1       $f4, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B2C - lwc1       $f9, 16($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B30 - lwc1       $f15, 24($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B34 - lwc1       $f5, 4($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B38 - lwc1       $f17, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B3C - swc1       $f4, 32($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B40 - swc1       $f4, 36($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B44 - div.s      $f22, $f14, $f27
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B48 - swc1       $f29, 20($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B4C - lwc1       $f10, 20($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B50 - lwc1       $f8, 32($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B54 - lwc1       $f13, 36($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B58 - swc1       $f4, 48($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B5C - swc1       $f4, 52($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B60 - lwc1       $f27, 48($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B64 - lwc1       $f28, 52($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B68 - swc1       $f4, 12($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B6C - swc1       $f4, 28($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B70 - swc1       $f4, 60($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B74 - sub.s      $f2, $f24, $f26
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B78 - add.s      $f1, $f24, $f26
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B7C - mul.s      $f7, $f29, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B80 - add.s      $f18, $f24, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B84 - div.s      $f12, $f14, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B88 - swc1       $f7, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B8C - lwc1       $f6, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B90 - mul.s      $f3, $f18, $f26
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B94 - mul.s      $f23, $f6, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B98 - mul.s      $f22, $f12, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930B9C - mul.s      $f24, $f5, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BA0 - mul.s      $f26, $f17, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BA4 - mul.s      $f16, $f9, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BA8 - swc1       $f22, 40($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BAC - mul.s      $f25, $f10, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BB0 - mul.s      $f11, $f15, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BB4 - lwc1       $f17, 40($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BB8 - mul.s      $f14, $f3, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BBC - add.s      $f21, $f23, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BC0 - add.s      $f19, $f24, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BC4 - mul.s      $f23, $f8, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BC8 - mul.s      $f24, $f13, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BCC - mul.s      $f25, $f17, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BD0 - add.s      $f18, $f26, $f11
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BD4 - swc1       $f14, 56($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BD8 - add.s      $f6, $f21, $f23
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BDC - add.s      $f5, $f19, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BE0 - add.s      $f2, $f18, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BE4 - mul.s      $f19, $f28, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BE8 - mul.s      $f18, $f27, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BEC - lwc1       $f26, 56($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BF0 - mul.s      $f11, $f9, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BF4 - add.s      $f16, $f5, $f19
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BF8 - mul.s      $f21, $f26, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930BFC - add.s      $f12, $f6, $f18
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C00 - mul.s      $f10, $f10, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C04 - add.s      $f9, $f2, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C08 - swc1       $f12, 64($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C0C - mul.s      $f12, $f15, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C10 - mul.s      $f15, $f8, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C14 - swc1       $f16, 68($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C18 - mul.s      $f16, $f13, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C1C - mul.s      $f13, $f17, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C20 - lwc1       $f2, 28($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C24 - lwc1       $f8, 12($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C28 - swc1       $f9, 72($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C2C - mul.s      $f17, $f2, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C30 - mul.s      $f6, $f8, $f7
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C34 - lwc1       $f9, 44($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C38 - lwc1       $f20, 60($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C3C - lwc1       $f8, 0($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C40 - mul.s      $f3, $f9, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C44 - add.s      $f0, $f6, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C48 - mul.s      $f17, $f20, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C4C - mul.s      $f8, $f8, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C50 - lwc1       $f5, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C54 - add.s      $f7, $f0, $f3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C58 - lwc1       $f6, 4($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C5C - mul.s      $f1, $f2, $f29
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C60 - mul.s      $f29, $f5, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C64 - add.s      $f0, $f7, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C68 - mul.s      $f6, $f6, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C6C - add.s      $f5, $f8, $f11
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C70 - add.s      $f12, $f29, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C74 - swc1       $f0, 76($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C78 - add.s      $f10, $f6, $f10
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C7C - add.s      $f11, $f5, $f23
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C80 - lwc1       $f5, 12($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C84 - add.s      $f0, $f12, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C88 - add.s      $f23, $f10, $f24
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C8C - mul.s      $f5, $f5, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C90 - add.s      $f25, $f11, $f18
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C94 - add.s      $f24, $f23, $f19
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C98 - add.s      $f23, $f0, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930C9C - add.s      $f0, $f5, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CA0 - swc1       $f25, 80($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CA4 - mul.s      $f25, $f9, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CA8 - add.s      $f11, $f0, $f3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CAC - swc1       $f24, 84($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CB0 - add.s      $f1, $f11, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CB4 - swc1       $f23, 88($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CB8 - swc1       $f1, 92($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CBC - lwc1       $f2, 16($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CC0 - lwc1       $f0, 20($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CC4 - lwc1       $f24, 24($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CC8 - lwc1       $f3, 28($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CCC - mul.s      $f23, $f2, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CD0 - mul.s      $f22, $f0, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CD4 - mul.s      $f12, $f3, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CD8 - mul.s      $f10, $f24, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CDC - add.s      $f24, $f8, $f23
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CE0 - add.s      $f23, $f6, $f22
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CE4 - add.s      $f22, $f5, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CE8 - add.s      $f12, $f29, $f10
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CEC - add.s      $f11, $f24, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CF0 - add.s      $f10, $f23, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CF4 - add.s      $f4, $f22, $f25
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CF8 - add.s      $f3, $f12, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930CFC - sub.s      $f2, $f11, $f27
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D00 - sub.s      $f1, $f10, $f28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D04 - sub.s      $f28, $f4, $f20
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D08 - sub.s      $f29, $f3, $f26
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D0C - swc1       $f2, 96($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D10 - swc1       $f1, 100($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D14 - swc1       $f29, 104($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D18 - swc1       $f28, 108($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D1C - lwc1       $f0, 36($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D20 - lwc1       $f27, 32($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D24 - lwc1       $f25, 40($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D28 - lwc1       $f26, 44($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D2C - mul.s      $f16, $f0, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D30 - mul.s      $f20, $f27, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D34 - mul.s      $f15, $f26, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D38 - mul.s      $f13, $f25, $f14
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D3C - add.s      $f10, $f23, $f16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D40 - add.s      $f11, $f24, $f20
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D44 - add.s      $f9, $f22, $f15
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D48 - add.s      $f4, $f12, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D4C - add.s      $f2, $f10, $f19
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D50 - add.s      $f3, $f11, $f18
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D54 - add.s      $f0, $f9, $f17
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D58 - add.s      $f1, $f4, $f21
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D5C - swc1       $f2, 116($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D60 - swc1       $f3, 112($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D64 - swc1       $f1, 120($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D68 - swc1       $f0, 124($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930D6C - lw         $t4, 0($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D70 - lw         $t3, 4($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D74 - lw         $t2, 8($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D78 - lw         $t1, 12($a3)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D7C - sw         $t4, 0($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D80 - addiu      $a3, $a3, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D84 - addiu      $a2, $a2, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D88 - sw         $t3, -12($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D8C - sw         $t2, -8($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8930D90 - bne        $a3, $t0, 0x08930D6C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D94 - sw         $t1, -4($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D98 - lui        $t9, 0x08B5 <=> li $t9, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930D9C - lw         $t8, 944($t9)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DA0 - lui        $t7, 0x08B5 <=> li $t7, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DA4 - lw         $ra, 128($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DA8 - lwc1       $f29, 180($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DAC - lwc1       $f28, 176($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DB0 - lwc1       $f27, 172($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DB4 - lwc1       $f26, 168($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DB8 - lwc1       $f25, 164($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DBC - lwc1       $f24, 160($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DC0 - lwc1       $f23, 156($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DC4 - lwc1       $f22, 152($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DC8 - lwc1       $f21, 148($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DCC - lwc1       $f20, 144($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DD0 - sll        $t5, $t8, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DD4 - addiu      $t6, $t7, 1000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DD8 - addu       $t0, $t5, $t6
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DDC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DE0 - sw         $v0, 0($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DE4 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930DE8 - addiu      $sp, $sp, 192
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8941EC4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8941EC4 - mfc1       $v1, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EC8 - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941ECC - ori        $v0, $v0, 4056
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941ED0 - ins        $v1, $zr, 31, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941ED4 - addiu      $sp, $sp, -32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941ED8 - slt        $v0, $v0, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8941EDC - beq        $v0, $zr, 0x08941F44
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EE0 - sw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EE4 - lui        $v0, 0x7F7F <=> li $v0, 0x7F7F0000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EE8 - ori        $v0, $v0, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EEC - slt        $v0, $v0, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8941EF0 - beq        $v0, $zr, 0x08941F04
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EF4 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EF8 - sub.s      $f0, $f12, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941EFC - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F00 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8941F04 - jal        0x08944170
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F08 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F0C - andi       $v1, $v0, 3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F10 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8941F14 - beq        $v1, $v0, 0x08941F58
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F18 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8941F1C - beq        $v1, $v0, 0x08941F8C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F20 - lwc1       $f12, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8941F24 - bne        $v1, $zr, 0x08941F78
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F28 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F2C - lwc1       $f12, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8941F30 - jal        0x08944638
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F34 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F38 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F3C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F40 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8941F44 - jal        0x08944638
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F48 - mtc1       $zr, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F4C - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F50 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F54 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8941F58 - lwc1       $f12, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F5C - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8941F60 - jal        0x08944FCC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F64 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F68 - neg.s      $f0, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F6C - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F70 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F74 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8941F78 - jal        0x08944FCC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F7C - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F80 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F84 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F88 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8941F8C - jal        0x08944638
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F90 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F94 - neg.s      $f0, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F98 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941F9C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8941FA0 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8944638
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8944638 - mfc1       $a0, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894463C - lui        $v1, 0x31FF <=> li $v1, 0x31FF0000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944640 - ori        $v1, $v1, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944644 - ins        $a0, $zr, 31, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944648 - lui        $v0, 0x3E99 <=> li $v0, 0x3E990000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894464C - ori        $v0, $v0, -26215
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944650 - slt        $v1, $v1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8944654 - bne        $v1, $zr, 0x0894466C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944658 - slt        $a1, $v0, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894465C - trunc.w.s  $f0, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944660 - mfc1       $v0, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8944664 - beq        $v0, $zr, 0x08944780
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944668 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894466C - mul.s      $f3, $f12, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944670 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944674 - lwc1       $f0, 13396($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944678 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894467C - lwc1       $f1, 13400($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944680 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944684 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944688 - lui        $v1, 0x3F48 <=> li $v1, 0x3F480000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894468C - slt        $v1, $v1, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944690 - add.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944694 - lwc1       $f1, 13404($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944698 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894469C - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446A0 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446A4 - lwc1       $f1, 13408($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446A8 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446AC - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446B0 - add.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446B4 - lwc1       $f1, 13412($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446B8 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446BC - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446C0 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446C4 - lwc1       $f1, 13416($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446C8 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446CC - add.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89446D0 - beq        $a1, $zr, 0x08944720
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446D4 - mul.s      $f1, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446D8 - lui        $v0, 0xFF00 <=> li $v0, 0xFF000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446DC - addu       $a0, $a0, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89446E0 - beq        $v1, $zr, 0x0894474C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446E4 - mtc1       $a0, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446E8 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446EC - lwc1       $f4, 13424($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446F0 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446F4 - lwc1       $f0, 13420($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446F8 - mul.s      $f1, $f3, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89446FC - mul.s      $f2, $f12, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944700 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944704 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944708 - lwc1       $f5, 13428($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894470C - sub.s      $f1, $f1, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944710 - sub.s      $f0, $f0, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944714 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944718 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894471C - sub.s      $f0, $f5, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8944720 - mul.s      $f0, $f12, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944724 - mul.s      $f1, $f3, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944728 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894472C - sub.s      $f1, $f1, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944730 - lwc1       $f0, 13420($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944734 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944738 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894473C - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944740 - lwc1       $f1, 13392($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944744 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944748 - sub.s      $f0, $f1, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894474C - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944750 - lwc1       $f0, 13392($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944754 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944758 - mul.s      $f1, $f3, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894475C - sub.s      $f5, $f0, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944760 - lwc1       $f0, 13420($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944764 - mul.s      $f2, $f12, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944768 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894476C - sub.s      $f1, $f1, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944770 - sub.s      $f0, $f0, $f4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944774 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944778 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894477C - sub.s      $f0, $f5, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8944780 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944784 - lwc1       $f0, 13392($v0)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8942114
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8942114 - mfc1       $v1, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942118 - lui        $v0, 0x3F49 <=> li $v0, 0x3F490000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894211C - ori        $v0, $v0, 4056
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942120 - ins        $v1, $zr, 31, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942124 - addiu      $sp, $sp, -32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942128 - slt        $v0, $v0, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894212C - beq        $v0, $zr, 0x08942190
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942130 - sw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942134 - lui        $v0, 0x7F7F <=> li $v0, 0x7F7F0000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942138 - ori        $v0, $v0, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894213C - slt        $v0, $v0, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8942140 - beq        $v0, $zr, 0x08942154
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942144 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942148 - sub.s      $f0, $f12, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894214C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942150 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8942154 - jal        0x08944170
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942158 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894215C - andi       $v1, $v0, 3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942160 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8942164 - beq        $v1, $v0, 0x089421A8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942168 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894216C - beq        $v1, $v0, 0x089421D8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942170 - lwc1       $f12, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8942174 - bne        $v1, $zr, 0x089421C0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942178 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894217C - jal        0x08944FCC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942180 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942184 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942188 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894218C - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8942190 - mtc1       $zr, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8942194 - jal        0x08944FCC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8942198 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894219C - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421A0 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421A4 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89421A8 - lwc1       $f12, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89421AC - jal        0x08944638
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421B0 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421B4 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421B8 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421BC - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89421C0 - jal        0x08944638
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421C4 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421C8 - neg.s      $f0, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421CC - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421D0 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421D4 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89421D8 - lwc1       $f13, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89421DC - jal        0x08944FCC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421E0 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421E4 - neg.s      $f0, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421E8 - lw         $ra, 16($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421EC - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89421F0 - addiu      $sp, $sp, 32
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8944FCC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8944FCC - mfc1       $v1, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FD0 - lui        $v0, 0x31FF <=> li $v0, 0x31FF0000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FD4 - ori        $v0, $v0, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FD8 - ins        $v1, $zr, 31, 1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FDC - slt        $v1, $v0, $v1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8944FE0 - bnel       $v1, $zr, 0x08944FFC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FE4 - mul.s      $f3, $f12, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8944FE8 - trunc.w.s  $f0, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FEC - mfc1       $v0, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8944FF0 - beq        $v0, $zr, 0x0894507C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FF4 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8944FF8 - mul.s      $f3, $f12, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8944FFC - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945000 - lwc1       $f0, 13460($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945004 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945008 - lwc1       $f1, 13464($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894500C - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945010 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945014 - mul.s      $f4, $f12, $f3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945018 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894501C - lwc1       $f1, 13468($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945020 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945024 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945028 - add.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894502C - lwc1       $f1, 13472($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945030 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945034 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945038 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894503C - lwc1       $f1, 13476($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945040 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8945044 - beq        $a0, $zr, 0x08945084
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945048 - add.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894504C - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945050 - mul.s      $f2, $f4, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945054 - lwc1       $f0, 13484($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945058 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894505C - lwc1       $f1, 13480($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945060 - mul.s      $f0, $f13, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945064 - mul.s      $f1, $f4, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945068 - sub.s      $f0, $f0, $f2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894506C - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945070 - sub.s      $f0, $f0, $f13
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945074 - add.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945078 - sub.s      $f12, $f12, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894507C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945080 - mov.s      $f0, $f12
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8945084 - mul.s      $f0, $f3, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945088 - lui        $v0, 0x08B1 <=> li $v0, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894508C - lwc1       $f1, 13480($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945090 - sub.s      $f0, $f0, $f1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945094 - mul.s      $f0, $f4, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8945098 - add.s      $f12, $f12, $f0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x894509C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89450A0 - mov.s      $f0, $f12
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8931FF8
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931FF8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FFC - addu       $a3, $a0, $zr <=> move $a3, $a0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932000 - lw         $a0, 1136($v0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932004 - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932008 - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893200C - sw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8932010 - jal        0x08932B38
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932014 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932018 - lw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893201C - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932020 - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8932B38
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile 0x8932B38 - sceGuSetMatrix[24030001,10A30077,28A30002,14600048,24070002,10A70025,24080003,50A80003,8C820008,03E00008,00000000,3C084000,AC480000,3C084100,3C094100,3C0A4100,98C80001,98C90005,98CA0009,AC480004,AC490008,AC4A000C,98C80011,98C90015,98CA0019,AC480010,AC490014,AC4A0018,98C80021,98C90025,98CA0029,AC48001C,AC490020,AC4A0024,98C80031,98C90035,98CA0039,AC480028,AC49002C,AC4A0030,24420034,03E00008,AC820008,8C820008,3C083A00,AC480000,3C083B00,3C093B00,3C0A3B00,98C80001,98C90005,98CA0009,AC480004,AC490008,AC4A000C,98C80011,98C90015,98CA0019,AC480010,AC490014,AC4A0018,98C80021,98C90025,98CA0029,AC48001C,AC490020,AC4A0024,98C80031,98C90035,98CA0039,AC480028,AC49002C,AC4A0030,24420034,0A20199E,00000000,50A00003,8C820008,03E00008,00000000,3C083E00,AC480000,3C083F00,3C093F00,3C0A3F00,3C0B3F00,98C80001,98C90005,98CA0009,98CB000D,AC480004,AC490008,AC4A000C,AC4B0010,98C80011,98C90015,98CA0019,98CB001D,AC480014,AC490018,AC4A001C,AC4B0020,98C80021,98C90025,98CA0029,98CB002D,AC480024,AC490028,AC4A002C,AC4B0030,98C80031,98C90035,98CA0039,98CB003D,AC480034,AC490038,AC4A003C,AC4B0040,24420044,0A20199E,00000000,8C820008,3C083C00,AC480000,3C083D00,3C093D00,3C0A3D00,98C80001,98C90005,98CA0009,AC480004,AC490008,AC4A000C,98C80011,98C90015,98CA0019,AC480010,AC490014,AC4A0018,98C80021,98C90025,98CA0029,AC48001C,AC490020,AC4A0024,98C80031,98C90035,98CA0039,AC480028,AC49002C,AC4A0030,24420034,0A20199E,00000000](8)
17:44:08 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08932B38 (08932B38-0x08932D9C, length 154) by sceGuSetMatrix[24030001,10A30077,28A30002,14600048,24070002,10A70025,24080003,50A80003,8C820008,03E00008,00000000,3C084000,AC480000,3C084100,3C094100,3C0A4100,98C80001,98C90005,98CA0009,AC480004,AC490008,AC4A000C,98C80011,98C90015,98CA0019,AC480010,AC490014,AC4A0018,98C80021,98C90025,98CA0029,AC48001C,AC490020,AC4A0024,98C80031,98C90035,98CA0039,AC480028,AC49002C,AC4A0030,24420034,03E00008,AC820008,8C820008,3C083A00,AC480000,3C083B00,3C093B00,3C0A3B00,98C80001,98C90005,98CA0009,AC480004,AC490008,AC4A000C,98C80011,98C90015,98CA0019,AC480010,AC490014,AC4A0018,98C80021,98C90025,98CA0029,AC48001C,AC490020,AC4A0024,98C80031,98C90035,98CA0039,AC480028,AC49002C,AC4A0030,24420034,0A20199E,00000000,50A00003,8C820008,03E00008,00000000,3C083E00,AC480000,3C083F00,3C093F00,3C0A3F00,3C0B3F00,98C80001,98C90005,98CA0009,98CB000D,AC480004,AC490008,AC4A000C,AC4B0010,98C80011,98C90015,98CA0019,98CB001D,AC480014,AC490018,AC4A001C,AC4B0020,98C80021,98C90025,98CA0029,98CB002D,AC480024,AC490028,AC4A002C,AC4B0030,98C80031,98C90035,98CA0039,98CB003D,AC480034,AC490038,AC4A003C,AC4B0040,24420044,0A20199E,00000000,8C820008,3C083C00,AC480000,3C083D00,3C093D00,3C0A3D00,98C80001,98C90005,98CA0009,AC480004,AC490008,AC4A000C,98C80011,98C90015,98CA0019,AC480010,AC490014,AC4A0018,98C80021,98C90025,98CA0029,AC48001C,AC490020,AC4A0024,98C80031,98C90035,98CA0039,AC480028,AC49002C,AC4A0030,24420034,0A20199E,00000000](8)
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_88382C0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88382C0 - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382C4 - sw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88382C8 - jal        0x08931D58
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382CC - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382D0 - ori        $v1, $zr, -32768 <=> li $v1, 32768
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382D4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382D8 - slt        $v0, $v1, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88382DC - beq        $v0, $zr, 0x088382EC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382E0 - addiu      $a0, $a0, 18096
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88382E4 - jal        0x08826E6C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382E8 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88382EC - jal        0x089315CC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382F0 - addiu      $a0, $zr, 82 <=> li $a0, 82
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382F4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88382F8 - bgez       $v0, 0x08838308
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x88382FC - addiu      $a0, $a0, 21712
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838300 - jal        0x08826E6C
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838304 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838308 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x883830C - lw         $ra, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838310 - addiu      $a0, $a0, 21776
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838314 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838318 - addiu      $a2, $zr, 28 <=> li $a2, 28
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883831C - j          0x08936EE0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838320 - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936EE0 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:44:08 DEBUG compiler - Main_d - Replacing CodeSequence at 0x08936EE0-0x08936FB4 by Native Code memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8931D58
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931D58 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D5C - lw         $a0, 1136($v1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D60 - lw         $a2, 4($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D64 - lw         $a1, 8($a0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D68 - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D6C - subu       $v0, $a1, $a2
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_89315CC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89315CC - addiu      $sp, $sp, -16
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315D0 - sw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315D4 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315D8 - addiu      $a2, $s0, 1064
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315DC - sw         $ra, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315E0 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315E4 - andi       $a3, $a0, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315E8 - sw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315EC - lw         $a1, 72($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315F0 - lw         $t0, 16($a1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89315F4 - bne        $t0, $zr, 0x089316CC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315F8 - ori        $a1, $v1, 33
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89315FC - lw         $v1, 12($a2)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931600 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931604 - sltiu      $a0, $v1, 5
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931608 - beq        $a0, $zr, 0x089316CC
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893160C - ori        $a1, $v0, 263
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931610 - lui        $t3, 0x08B1 <=> li $t3, 0x08B10000
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931614 - sll        $t1, $v1, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931618 - addiu      $t2, $t3, 14928
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893161C - addu       $t0, $t1, $t2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931620 - lw         $a2, 0($t0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931624 - jr         $a2
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931628 - nop
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89316CC - lw         $ra, 8($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316D0 - lw         $s1, 4($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316D4 - lw         $s0, 0($sp)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316D8 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316DC - jr         $ra
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316E0 - addiu      $sp, $sp, 16
17:44:08 DEBUG compiler - Main_d - Compiling _S1_2_8931740
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931664 - addiu      $s0, $s0, 1064
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931668 - lw         $t6, 72($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893166C - lw         $a0, 8($t6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931670 - lw         $t5, 4($t6)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931674 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931678 - subu       $s1, $a0, $t5
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893167C - lw         $t4, 12($s0)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931680 - addiu      $t2, $zr, -1 <=> li $t2, -1
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931684 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931688 - sll        $a3, $t4, 0x0006
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893168C - subu       $t3, $a3, $t4
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931690 - sll        $v1, $t3, 0x0002
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931694 - addu       $t1, $v1, $s0
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931698 - lw         $a1, 324($t1)
17:44:08 DEBUG compiler - Main_d - CodeInstruction.compile    0x893169C - sw         $t2, 324($t1)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89316A0 - bltz       $a1, 0x089316E4
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316A4 - sw         $a1, 12($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316A8 - sll        $t0, $a1, 0x0006
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316AC - subu       $a2, $t0, $a1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316B0 - sll        $t8, $a2, 0x0002
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316B4 - addiu      $t9, $s0, 76
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316B8 - addu       $t7, $t8, $t9
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316BC - sw         $t7, 72($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89316C0 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316C4 - nop
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316C8 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316CC - lw         $ra, 8($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316D0 - lw         $s1, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316D4 - lw         $s0, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316D8 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316DC - jr         $ra
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316E0 - addiu      $sp, $sp, 16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89316E4 - j          0x089316C0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89316E8 - sw         $zr, 72($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931740 - addiu      $t3, $s0, 1064
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931744 - lw         $a0, 72($t3)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931748 - lui        $t2, 0x0F00 <=> li $t2, 0x0F000000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893174C - or         $v1, $a3, $t2
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931750 - lw         $t1, 8($a0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931754 - lui        $v0, 0x0C00 <=> li $v0, 0x0C000000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931758 - addiu      $a2, $t1, 4
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893175C - addiu      $t0, $a2, 4
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931760 - sw         $v1, 0($t1)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931764 - sw         $t0, 8($a0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931768 - j          0x08931664
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893176C - sw         $v0, 0($a2)
17:44:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:09 DEBUG compiler - Main_d - Compiling _S1_2_8838A74
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838A74 - addiu      $sp, $sp, -16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A78 - sw         $s0, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A80 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A84 - sw         $ra, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838A88 - bne        $s0, $zr, 0x08838A98
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A8C - addiu      $a0, $a0, 21792
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838A90 - jal        0x08826E6C
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A94 - nop
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838A98 - lui        $t0, 0x08B4 <=> li $t0, 0x08B40000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A9C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AA0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AA4 - addiu      $t0, $t0, 21804
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AA8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838AAC - jal        0x08931824
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AB0 - addiu      $a3, $zr, 32 <=> li $a3, 32
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AB4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838AB8 - beq        $v0, $zr, 0x08838AD0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ABC - addiu      $a0, $a0, 21776
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AC0 - lw         $ra, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AC4 - lw         $s0, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8838AC8 - j          0x08826E6C
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ACC - addiu      $sp, $sp, 16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838AD0 - lw         $ra, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AD4 - lw         $s0, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AD8 - jr         $ra
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ADC - addiu      $sp, $sp, 16
17:44:09 DEBUG compiler - Main_d - Compiling _S1_2_8931824
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931824 - addiu      $sp, $sp, -32
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931828 - addiu      $v1, $zr, 16 <=> li $v1, 16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893182C - addu       $t1, $a3, $zr <=> move $t1, $a3
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931830 - sw         $s0, 16($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931834 - addu       $t4, $a0, $zr <=> move $t4, $a0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931838 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893183C - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931840 - sw         $v1, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931844 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931848 - addu       $t2, $a1, $zr <=> move $t2, $a1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893184C - sw         $zr, 1056($a0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931850 - addiu      $t3, $s0, 1064
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931854 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931858 - sw         $ra, 20($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893185C - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931860 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931864 - sw         $a2, 4($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931868 - sw         $t1, 8($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893186C - beq        $t4, $v1, 0x089318B8
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931870 - sw         $t0, 12($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931874 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931878 - addiu      $t0, $s0, 1064
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893187C - lw         $a2, 32($t0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931880 - addu       $a0, $t2, $zr <=> move $a0, $t2
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931884 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931888 - jal        0x08999F0C [sceGeListEnQueue]
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893188C - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931890 - addiu      $a0, $s0, 1064
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8931894 - bltz       $v0, 0x089318A4
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931898 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x893189C - sw         $v0, 28($a0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318A0 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89318A4 - lw         $ra, 20($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318A8 - lw         $s0, 16($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318AC - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318B0 - jr         $ra
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318B4 - addiu      $sp, $sp, 32
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89318B8 - jal        0x08999EEC [sceGeListEnQueueHead]
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318BC - lw         $a2, 32($t3)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89318C0 - j          0x08931894
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x89318C4 - addiu      $a0, $s0, 1064
17:44:09 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA40
17:44:09 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA40(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:44:09 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x1
17:44:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:09 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24836858
17:44:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24883969
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24888377
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24893732
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24896162
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24936345
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24940977
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24946232
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 24950006
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=24994802
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=24998335
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25027470
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25027894
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25041323
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:09 DEBUG compiler - Main_d - Compiling _S1_2_8931DB8
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931DB8 - addiu      $sp, $sp, -16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DBC - sltiu      $v1, $a0, 5
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931DC0 - beq        $v1, $zr, 0x08931DF8
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DC4 - sw         $ra, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DC8 - lui        $a3, 0x08B1 <=> li $a3, 0x08B10000
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DCC - sll        $a2, $a0, 0x0002
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DD0 - addiu      $v0, $a3, 14948
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DD4 - addu       $a0, $a2, $v0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DD8 - lw         $v1, 0($a0)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DDC - jr         $v1
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DE0 - nop
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931DEC - lw         $ra, 0($sp)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DF0 - jr         $ra
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DF4 - addiu      $sp, $sp, 16
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8931DF8 - j          0x08931DEC
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DFC - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25043213
17:44:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25044442
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25046410
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25059216
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25061075
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25062876
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25063301
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25078532
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25079713
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25080835
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25081283
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=25120860
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25087909
17:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG       ge - GUI - executeList PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG       ge - GUI - DTH0(1D0C): -4  0  -3  1
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG       ge - GUI - DTH1(F3E2): 2  -2  3  -1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:09 DEBUG       ge - GUI - DTH2(0C1D): -3  1  -4  0
17:44:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:09 DEBUG       ge - GUI - DTH3(E2F3): 3  -1  2  -2
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - psub patch_div_s=16, patch_div_t=16
17:44:09 DEBUG compiler - Main_d - Compiling _S1_2_8931DE4
17:44:09 DEBUG       ge - GUI - sceGuColorMaterial 7
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8931DE4 - jal        0x08999F14 [sceGeDrawSync]
17:44:09 DEBUG       ge - GUI - material shininess 1.0
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DE8 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:09 DEBUG       ge - GUI - sceGuTexScale(u=1.000000, X)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DEC - lw         $ra, 0($sp)
17:44:09 DEBUG       ge - GUI - sceGuTexScale(X, v=1.000000)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DF0 - jr         $ra
17:44:09 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:44:09 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DF4 - addiu      $sp, $sp, 16
17:44:09 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:44:09 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:44:09 DEBUG       ge - GUI - psm 0x000001 redundant pure state cmd ignored
17:44:09 DEBUG hle.sceGe_user - Main_d - sceGeDrawSync mode=0x0
17:44:09 DEBUG       ge - GUI - fbw 0x000200 redundant pure state cmd ignored
17:44:09 DEBUG       ge - GUI - fbp 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.sceGe_user - Main_d - blockCurrentThreadOnList blocking thread d on list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C007C, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:09 DEBUG       ge - GUI - zbw zbp=0x04000000, zbw=512
17:44:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- block SceUID=d name:'Main' caller:'sceGe_user.blockCurrentThreadOnList'
17:44:09 DEBUG       ge - GUI - zbp zbp=0x04088000, zbw=512
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG       ge - GUI - zscale -32767.5
17:44:09 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:09 DEBUG       ge - GUI - zpos 32767.500000
17:44:09 DEBUG  runtime - Main_d - Starting Idle State...
17:44:09 DEBUG       ge - GUI - sceGuDepthRange(0, 65535)
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - zscale 0xC6FFFF redundant pure state cmd ignored
17:44:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:09 DEBUG       ge - GUI - zpos 0x46FFFF redundant pure state cmd ignored
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:09 DEBUG       ge - GUI - nearz 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG       ge - GUI - farz 0x00FFFF redundant pure state cmd ignored
17:44:09 DEBUG       ge - GUI - sceGuViewport(cx=0, cy=0, w=240, h=-136)
17:44:09 DEBUG       ge - GUI - sceGuViewport(cx=2048, cy=2048, w=240, h=-136)
17:44:09 DEBUG       ge - GUI - sceGuOffset(x=1808,y=1912)
17:44:09 DEBUG       ge - GUI - psub patch_div_s=4, patch_div_t=4
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - fface counter-clockwise
17:44:09 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:44:09 DEBUG       ge - GUI - sceGuFog(X, X, color=0x000000) (no alpha)
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - sceGuFog(far=1.000000, dist=1.000000, X)
17:44:09 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:44:09 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:44:09 DEBUG       ge - GUI - sceGuDepthMask(enableWrites)
17:44:09 DEBUG       ge - GUI - sceGuBlendFunc(op=0, src=2, dst=3)
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - sfix : 0x000000
17:44:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:09 DEBUG       ge - GUI - dfix : 0x000000
17:44:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:09 DEBUG       ge - GUI - sceGuStencilFunc(func=1, ref=0x00, mask=0x00)
17:44:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:09 DEBUG       ge - GUI - sceGuStencilOp(fail=0, zfail=0, zpass=0)
17:44:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:09 DEBUG       ge - GUI - sceGuColorFunc colorTestFunc=1
17:44:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:09 DEBUG       ge - GUI - sceGuColorFunc colorTestRef=0x000000
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG       ge - GUI - sceGuColorFunc colorTestMsk=0x000000
17:44:09 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:09 DEBUG       ge - GUI - sceGuLogicalOp(LogicOp=3(LOP_COPY))
17:44:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25124763
17:44:09 DEBUG       ge - GUI - pmskc color mask=0x000000
17:44:09 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:09 DEBUG       ge - GUI - pmska alpha mask=0x00
17:44:09 DEBUG  runtime - Main_d - Ending Idle State
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:44:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:44:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - Ignored DUMMY video command.
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - bone matrix offset 0
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - bone matrix 0 1.00 0.00 0.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - bone matrix 0 0.00 1.00 0.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - bone matrix 0 0.00 0.00 1.00 0.00
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG       ge - GUI - bone matrix offset 12
17:44:09 DEBUG       ge - GUI - bone matrix 1 1.00 0.00 0.00 0.00
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - bone matrix 1 0.00 1.00 0.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - bone matrix 1 0.00 0.00 1.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - bone matrix offset 24
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - bone matrix 2 1.00 0.00 0.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - bone matrix 2 0.00 1.00 0.00 0.00
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:09 DEBUG       ge - GUI - bone matrix 2 0.00 0.00 1.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG       ge - GUI - bone matrix offset 36
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG       ge - GUI - bone matrix 3 1.00 0.00 0.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:09 DEBUG       ge - GUI - bone matrix 3 0.00 1.00 0.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25143705
17:44:09 DEBUG       ge - GUI - bone matrix 3 0.00 0.00 1.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - bone matrix offset 48
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - bone matrix 4 1.00 0.00 0.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG       ge - GUI - bone matrix 4 0.00 1.00 0.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25145822
17:44:09 DEBUG       ge - GUI - bone matrix 4 0.00 0.00 1.00 0.00
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG       ge - GUI - bone matrix offset 60
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG       ge - GUI - bone matrix 5 1.00 0.00 0.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25147454
17:44:09 DEBUG       ge - GUI - bone matrix 5 0.00 1.00 0.00 0.00
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - bone matrix 5 0.00 0.00 1.00 0.00
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - bone matrix offset 72
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - bone matrix 6 1.00 0.00 0.00 0.00
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - bone matrix 6 0.00 1.00 0.00 0.00
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - bone matrix 6 0.00 0.00 1.00 0.00
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG       ge - GUI - bone matrix offset 84
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG       ge - GUI - bone matrix 7 1.00 0.00 0.00 0.00
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:09 DEBUG       ge - GUI - bone matrix 7 0.00 1.00 0.00 0.00
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG       ge - GUI - bone matrix 7 0.00 0.00 1.00 0.00
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG       ge - GUI - morph weight 0 1.000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - morph weight 1 0.000000
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - morph weight 2 0.000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - morph weight 3 0.000000
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - morph weight 4 0.000000
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - morph weight 5 0.000000
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - morph weight 6 0.000000
17:44:09 DEBUG       ge - GUI - dummy 0x000000 redundant pure state cmd ignored
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - morph weight 7 0.000000
17:44:09 DEBUG       ge - GUI - sceGumMatrixMode GU_PROJECTION 0
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 1.3680 0.0000 0.0000 0.0000
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 0.0000 2.4142 0.0000 0.0000
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 -1.0000 -1.0000
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 -20.0000 0.0000
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1, listPc=0x096C03F0, behavior=1, signalId=0x52
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:09 DEBUG       ge - GUI - end pc=0x096C03F0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:09 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x400000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C03F0)
17:44:09 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:44:09 DEBUG compiler - Sound_3b - Compiling _S1_2_89337A8
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89337A8 - addiu      $sp, $sp, -16
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337AC - sw         $ra, 0($sp)
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337B0 - andi       $a0, $a0, -1
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337B4 - lw         $v0, 4($a1)
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x89337B8 - bne        $v0, $zr, 0x089337CC
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337BC - addu       $a1, $a2, $zr <=> move $a1, $a2
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337C0 - lw         $ra, 0($sp)
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89337C4 - jr         $ra
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337C8 - addiu      $sp, $sp, 16
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89337CC - jalr       $ra, $v0
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337D0 - nop
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x89337D4 - j          0x089337C4
17:44:09 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89337D8 - lw         $ra, 0($sp)
17:44:09 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:44:09 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C03F0, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25171661
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread idle0 to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25172823
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25173422
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=25221435
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:09 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - Program 12 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=-1, texture=1
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - Created shader ShaderProgram[12, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 1, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 8, #define VINFO_POSITION 3, #define VINFO_TEXTURE 3, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 3, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 1, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 0, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 2, #define BLEND_DST 3, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C03F0, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false])
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C03F0, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=false, restarted=true, reset=false], done, waking thread d
17:44:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:09 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:44:09 DEBUG hle.sceGe_user - Sound_3b - really waking thread d(Main)
17:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=d name:'Main' caller:'sceGe_user.step'
17:44:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25221187
17:44:09 DEBUG  runtime - Sound_3b - Switching to Thread Main
17:44:09 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:09 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25253878
17:44:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25280902
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25283276
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25288085
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25289954
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25322648
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25324674
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25327608
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25329722
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25362685
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25364644
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25367235
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25371661
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25412261
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25414035
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25416426
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25421354
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25457505
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25459574
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25462662
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25464790
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25497882
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25500074
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25502890
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25505002
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25540950
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25542738
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25545673
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25548145
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25584382
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25588439
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25593014
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25595029
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25629955
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25631751
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25634721
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25640493
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25675758
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25677706
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25681122
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25683346
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25719423
17:44:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25723163
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25727923
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25730191
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25768683
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25772465
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25777006
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25779312
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25817762
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25821623
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25826425
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25828819
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25876967
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25879406
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25882591
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25885607
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25923382
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25924355
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25928327
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25931153
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=25965610
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=25968133
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25973915
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 25975229
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26011066
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26013416
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26015917
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26021919
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26062181
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26064609
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26066545
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26073172
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26112900
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26115777
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26122423
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26124759
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26165326
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26166428
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26174143
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26176868
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26215548
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26219432
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26224225
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26227150
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26265979
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26268342
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26274783
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26276700
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26314190
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26316461
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26323239
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26325939
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26364277
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26366325
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26373829
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26376678
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26413738
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26416689
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26423218
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26425677
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26465449
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26467479
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26474011
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26476835
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26515969
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26518135
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26524749
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26527980
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26574750
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26576892
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26580994
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26583744
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26632927
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26637826
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26643875
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26646567
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26694546
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26696440
17:44:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26700802
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26708130
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26758530
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26760877
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26765218
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26768743
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26816720
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26821803
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26826855
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26829845
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26877745
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26878780
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26879250
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26879653
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26895537
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26896486
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26896976
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26897408
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26913824
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26914829
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26916214
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26916818
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26930909
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26931294
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26934355
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26935405
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=26973842
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=26939566
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG compiler - Main_d - Compiling _S1_2_89320D0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89320D0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320D4 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320D8 - lw         $a0, 1136($v1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320DC - addiu      $sp, $sp, -16
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320E0 - sw         $ra, 0($sp)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89320E4 - jal        0x08932F3C
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320E8 - nop
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320EC - lw         $ra, 0($sp)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320F0 - jr         $ra
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89320F4 - addiu      $sp, $sp, 16
17:44:11 DEBUG compiler - Main_d - Compiling _S1_2_8932F3C
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932F3C - addiu      $sp, $sp, -16
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F40 - andi       $v1, $a1, 16
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F44 - sw         $s0, 0($sp)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F48 - addu       $t3, $a0, $zr <=> move $t3, $a0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F4C - andi       $s0, $a1, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F50 - ext        $t9, $a1, 1, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8932F54 - beq        $v1, $zr, 0x08933168
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F58 - ext        $t8, $a1, 2, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F5C - lw         $v1, 156($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F60 - lw         $a0, 208($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F64 - addiu      $a1, $zr, 3 <=> li $a1, 3
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F68 - lw         $t2, 212($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F6C - lw         $t0, 204($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8932F70 - beq        $v1, $a1, 0x08933160
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F74 - sll        $v0, $a0, 0x0018
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F78 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8932F7C - beq        $v1, $a2, 0x08933160
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F80 - sll        $v0, $a0, 0x001F
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F84 - addiu      $a3, $zr, 2 <=> li $a3, 2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8932F88 - beq        $v1, $a3, 0x08933160
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F8C - sll        $v0, $a0, 0x001C
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932F90 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8932F94 - beq        $v1, $a0, 0x089330CC
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F98 - lui        $a3, 0x1000 <=> li $a3, 0x10000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932F9C - lw         $t6, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FA0 - lui        $a1, 0x0800 <=> li $a1, 0x08000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FA4 - addiu      $t5, $t6, 200
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FA8 - ext        $v0, $t5, 24, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FAC - sll        $v1, $v0, 0x0010
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FB0 - addu       $t4, $t5, $zr <=> move $t4, $t5
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FB4 - ins        $t4, $zr, 24, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FB8 - or         $t1, $v1, $a3
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FBC - sw         $t5, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FC0 - or         $a2, $t4, $a1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FC4 - addiu      $t4, $zr, 16 <=> li $t4, 16
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FC8 - sw         $t1, 0($t6)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FCC - addiu      $t1, $t6, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FD0 - addu       $a1, $t1, $zr <=> move $a1, $t1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FD4 - sw         $a2, 4($t6)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FD8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8932FDC - srl        $a3, $a2, 0x001F
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FE0 - addu       $v0, $a2, $a3
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FE4 - sra        $t5, $v0, 0x0001
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FE8 - sll        $a0, $t5, 0x0001
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FEC - subu       $t6, $a2, $a0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FF0 - sll        $t7, $t6, 0x0004
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FF4 - addu       $a3, $t7, $t6
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FF8 - addiu      $a2, $a2, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8932FFC - addu       $t7, $t5, $t6
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933000 - sll        $t6, $t7, 0x0006
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933004 - sll        $t5, $a3, 0x0004
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933008 - slti       $t7, $a2, 16
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893300C - sh         $t6, 4($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933010 - sh         $t5, 6($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933014 - sw         $t0, 0($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933018 - sh         $t2, 8($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893301C - bne        $t7, $zr, 0x08932FDC
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933020 - addiu      $a1, $a1, 12
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933024 - sll        $t7, $t8, 0x000A
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933028 - lw         $t8, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893302C - sll        $a0, $t9, 0x0009
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933030 - sll        $v1, $s0, 0x0008
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933034 - or         $t6, $t7, $a0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933038 - lui        $t5, 0xD300 <=> li $t5, 0xD3000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893303C - addiu      $a3, $t8, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933040 - or         $a2, $t6, $v1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933044 - ori        $a1, $t5, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933048 - lui        $s0, 0x1280 <=> li $s0, 0x12800000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893304C - or         $t9, $a2, $a1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933050 - ori        $t2, $s0, 284
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933054 - addiu      $t0, $a3, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933058 - sw         $t9, 0($t8)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893305C - sw         $t0, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933060 - beq        $t1, $zr, 0x08933094
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933064 - sw         $t2, 0($a3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933068 - ext        $t9, $t1, 24, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893306C - sll        $s0, $t9, 0x0010
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933070 - ins        $t1, $zr, 24, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933074 - lui        $t8, 0x1000 <=> li $t8, 0x10000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933078 - lui        $t2, 0x0100 <=> li $t2, 0x01000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893307C - or         $v0, $t1, $t2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933080 - or         $t0, $s0, $t8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933084 - addiu      $t1, $a3, 12
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933088 - sw         $t0, 4($a3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893308C - sw         $v0, 8($a3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933090 - sw         $t1, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933094 - lui        $a2, 0x0006 <=> li $a2, 0x00060000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933098 - lw         $a0, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893309C - or         $a3, $t4, $a2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330A0 - lui        $t4, 0x0400 <=> li $t4, 0x04000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330A4 - or         $v0, $a3, $t4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89330A8 - addiu      $a3, $a0, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330AC - addiu      $s0, $a3, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330B0 - sw         $s0, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330B4 - lui        $t3, 0xD300 <=> li $t3, 0xD3000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330B8 - lw         $s0, 0($sp)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330BC - sw         $v0, 0($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330C0 - sw         $t3, 0($a3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330C4 - jr         $ra
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330C8 - addiu      $sp, $sp, 16
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89330CC - lw         $t6, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330D0 - lui        $t7, 0x0800 <=> li $t7, 0x08000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330D4 - lui        $a1, 0x1000 <=> li $a1, 0x10000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330D8 - addiu      $t5, $t6, 392
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330DC - addu       $t4, $t5, $zr <=> move $t4, $t5
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330E0 - ext        $a2, $t5, 24, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330E4 - ins        $t4, $zr, 24, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330E8 - sll        $v1, $a2, 0x0010
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330EC - or         $v0, $t4, $t7
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330F0 - or         $t1, $v1, $a1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330F4 - sw         $v0, 4($t6)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330F8 - addiu      $t4, $zr, 32 <=> li $t4, 32
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89330FC - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933100 - sw         $t5, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933104 - sw         $t1, 0($t6)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933108 - addiu      $t1, $t6, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893310C - addu       $a1, $t1, $zr <=> move $a1, $t1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933110 - srl        $t7, $a2, 0x001F
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933114 - addu       $v0, $a2, $t7
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933118 - sra        $t5, $v0, 0x0001
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893311C - sll        $a0, $t5, 0x0001
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933120 - subu       $t6, $a2, $a0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933124 - sll        $a3, $t6, 0x0004
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933128 - addu       $t7, $a3, $t6
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893312C - addiu      $a2, $a2, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933130 - addu       $a3, $t5, $t6
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933134 - sll        $t6, $a3, 0x0005
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933138 - sll        $t5, $t7, 0x0004
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893313C - slti       $a3, $a2, 32
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933140 - sh         $t6, 4($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933144 - sh         $t5, 6($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933148 - sw         $t0, 0($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893314C - sh         $t2, 8($a1)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933150 - bne        $a3, $zr, 0x08933110
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933154 - addiu      $a1, $a1, 12
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933158 - j          0x08933028
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893315C - sll        $t7, $t8, 0x000A
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8933160 - j          0x08932F90
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933164 - or         $t0, $t0, $v0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933168 - lw         $v1, 180($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893316C - lw         $t5, 172($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933170 - lw         $t0, 184($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933174 - lw         $t6, 176($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933178 - subu       $t1, $v1, $t5
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893317C - lw         $a0, 156($a0)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933180 - lw         $v1, 208($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933184 - subu       $t7, $t0, $t6
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933188 - addiu      $a1, $zr, 3 <=> li $a1, 3
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893318C - addiu      $t0, $t1, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933190 - lw         $t4, 204($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933194 - addiu      $t1, $t7, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933198 - sll        $v0, $v1, 0x0018
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893319C - beq        $a0, $a1, 0x08933288
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331A0 - lw         $t7, 212($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331A4 - addiu      $t2, $zr, 1 <=> li $t2, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89331A8 - beq        $a0, $t2, 0x08933288
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331AC - sll        $v0, $v1, 0x001F
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331B0 - addiu      $a3, $zr, 2 <=> li $a3, 2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89331B4 - beq        $a0, $a3, 0x08933288
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331B8 - sll        $v0, $v1, 0x001C
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89331BC - lw         $t2, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331C0 - sll        $a1, $t8, 0x000A
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331C4 - sll        $v1, $t9, 0x0009
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331C8 - addiu      $t9, $t2, 32
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331CC - or         $a0, $a1, $v1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331D0 - sll        $a2, $s0, 0x0008
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331D4 - ext        $t8, $t9, 24, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331D8 - lui        $v0, 0xD300 <=> li $v0, 0xD3000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331DC - or         $v1, $a0, $a2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331E0 - sll        $s0, $t8, 0x0010
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331E4 - ori        $a2, $v0, 1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331E8 - ins        $t9, $zr, 24, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331EC - lui        $v0, 0x0800 <=> li $v0, 0x08000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331F0 - lui        $t8, 0x1000 <=> li $t8, 0x10000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331F4 - lui        $a1, 0x1280 <=> li $a1, 0x12800000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331F8 - or         $a3, $t9, $v0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x89331FC - or         $a0, $s0, $t8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933200 - or         $t9, $v1, $a2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933204 - addu       $t0, $t5, $t0
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933208 - addiu      $a2, $t2, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893320C - addu       $t1, $t6, $t1
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933210 - ori        $s0, $a1, 284
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933214 - addiu      $v0, $t2, 40
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933218 - sw         $a0, 0($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893321C - sw         $a3, 4($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933220 - sw         $t4, 8($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933224 - sh         $t0, 16($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933228 - sw         $t4, 12($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893322C - sh         $t1, 18($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933230 - sh         $t7, 20($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933234 - sw         $v0, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933238 - sw         $t9, 32($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893323C - sw         $s0, 36($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933240 - sh         $t5, 4($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933244 - sh         $t6, 6($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933248 - beq        $a2, $zr, 0x08933278
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893324C - sh         $t7, 8($a2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933250 - ext        $t0, $a2, 24, 4
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933254 - sll        $t1, $t0, 0x0010
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933258 - ins        $a2, $zr, 24, 8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893325C - lui        $t7, 0x0100 <=> li $t7, 0x01000000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933260 - or         $t4, $t1, $t8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933264 - or         $t6, $a2, $t7
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933268 - addiu      $t5, $t2, 48
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893326C - sw         $t4, 40($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933270 - sw         $t6, 44($t2)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933274 - sw         $t5, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933278 - lw         $a0, 8($t3)
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893327C - lui        $t2, 0x0406 <=> li $t2, 0x04060000
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933280 - j          0x089330A8
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933284 - ori        $v0, $t2, 2
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8933288 - j          0x089331BC
17:44:11 DEBUG compiler - Main_d - CodeInstruction.compile    0x893328C - or         $t4, $t4, $v0
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA40
17:44:11 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA40(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:44:11 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x2
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.sceGe_user - Main_d - sceGeDrawSync mode=0x0
17:44:11 DEBUG hle.sceGe_user - Main_d - blockCurrentThreadOnList blocking thread d on list PspGeList[id=0x2, status=PSP_GE_LIST_QUEUED, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- block SceUID=d name:'Main' caller:'sceGe_user.blockCurrentThreadOnList'
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:11 DEBUG  runtime - Main_d - Starting Idle State...
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:11 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26977638
17:44:11 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:11 DEBUG  runtime - Main_d - Ending Idle State
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=26993242
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26994042
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 26996612
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG       ge - GUI - executeList PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG       ge - GUI - base 0x09000000
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x400000
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27036199
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27037332
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27038180
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11  INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG       ge - GUI - vaddr 096c8094
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27052140
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27053305
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27054003
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=27090652
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:11 DEBUG       ge - GUI - Program 15 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=2, texture=-1
17:44:11 DEBUG       ge - GUI - Created shader ShaderProgram[15, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 1, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 0, #define VINFO_POSITION 3, #define VINFO_TEXTURE 0, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 0, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 3, #define STENCIL_TEST_ENABLE 1, #define STENCIL_FUNC 1, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 2, #define DEPTH_TEST_ENABLE 1, #define DEPTH_FUNC 1, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 2, #define BLEND_DST 3, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
17:44:11 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (0,0,0)-(480,272,0)
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27156857
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG       ge - GUI - clear mode end
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27166115
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27167052
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27167821
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27179222
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2, listPc=0x096C80CC, behavior=1, signalId=0x52
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27181194
17:44:11 DEBUG       ge - GUI - end pc=0x096C80CC
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:44:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C80CC, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C80CC)
17:44:11 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:44:11 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:44:11 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C80CC, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C80CC, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done, waking thread d
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:44:11 DEBUG hle.sceGe_user - Sound_3b - really waking thread d(Main)
17:44:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=d name:'Main' caller:'sceGe_user.step'
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27188947
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=27225865
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=27191777
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA40
17:44:11 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA40(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:44:11 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x3
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:11 DEBUG hle.sceGe_user - Main_d - sceGeDrawSync mode=0x0
17:44:11 DEBUG hle.sceGe_user - Main_d - blockCurrentThreadOnList blocking thread d on list PspGeList[id=0x3, status=PSP_GE_LIST_QUEUED, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- block SceUID=d name:'Main' caller:'sceGe_user.blockCurrentThreadOnList'
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:11 DEBUG  runtime - Main_d - Starting Idle State...
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG       ge - GUI - Program 18 attribute locations: weights1=-1, weights2=-1, position=0, normal=-1, color=-1, texture=1
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG       ge - GUI - Created shader ShaderProgram[18, geometryShader=false, #define LIGHT_ENABLED0 0, #define LIGHT_ENABLED1 0, #define LIGHT_ENABLED2 0, #define LIGHT_ENABLED3 0, #define MAT_FLAGS0 0, #define MAT_FLAGS1 0, #define MAT_FLAGS2 0, #define TEX_SHADE0 0, #define TEX_SHADE1 0, #define TEX_ENV_MODE0 3, #define TEX_ENV_MODE1 1, #define CTEST_FUNC 1, #define TEX_MAP_MODE 0, #define TEX_MAP_PROJ 1, #define VINFO_COLOR 8, #define VINFO_POSITION 3, #define VINFO_TEXTURE 3, #define VINFO_NORMAL 0, #define COLOR_DOUBLING 1, #define TEX_ENABLE 1, #define LIGHTING_ENABLE 0, #define VINFO_TRANSFORM_2D 1, #define CTEST_ENABLE 0, #define LIGHT_MODE 0, #define TEX_PIXEL_FORMAT 3, #define NUMBER_BONES 0, #define CLUT_INDEX_HINT 0, #define ALPHA_TEST_ENABLE 0, #define ALPHA_TEST_FUNC 3, #define STENCIL_TEST_ENABLE 0, #define STENCIL_FUNC 1, #define STENCIL_OP_FAIL 0, #define STENCIL_OP_ZFAIL 0, #define STENCIL_OP_ZPASS 0, #define DEPTH_TEST_ENABLE 0, #define DEPTH_FUNC 7, #define BLEND_TEST_ENABLE 0, #define BLEND_EQUATION 0, #define BLEND_SRC 2, #define BLEND_DST 3, #define COLOR_MASK_ENABLE 0, #define COPY_RED_TO_ALPHA 0, #define FOG_ENABLE 0, ]
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:11 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27228152
17:44:11 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:11 DEBUG  runtime - Main_d - Ending Idle State
17:44:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27281888
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27288232
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27290633
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27331937
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27334901
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27338927
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27364885
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27366181
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27367326
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27400521
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27403770
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27405317
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27436066
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27437856
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27440285
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27461033
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27468505
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27469838
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27505608
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27509176
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27512596
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread idle0
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=27537157
17:44:11 DEBUG  runtime - Sound_3b - Switching to Thread Sound
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27544857
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 27546468
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=27584326
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to idle0
17:44:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:11 DEBUG  runtime - Sound_3b - Starting Idle State...
17:44:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:44:11 DEBUG       ge - GUI - executeList PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:44:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:44:11 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:44:11 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:44:11 DEBUG       ge - GUI - base 0x09000000
17:44:11 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:44:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:44:11 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:44:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:44:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:44:11 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:44:11 DEBUG       ge - GUI - vaddr 096c0054
17:44:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:44:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:44:11 DEBUG       ge - GUI -   sprite (0,0)-(0,0) at (0,0,0)-(480,272,0)
17:44:11 DEBUG       ge - GUI - clear mode end
17:44:11 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:44:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x3, listPc=0x096C008C, behavior=1, signalId=0x52
17:44:11 DEBUG       ge - GUI - end pc=0x096C008C
17:44:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x3, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C008C, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:44:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C008C, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done, waking thread d
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:44:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:44:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:44:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=true
17:44:12 DEBUG hle.sceGe_user - Sound_3b - really waking thread d(Main)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=d name:'Main' caller:'sceGe_user.step'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C008C)
17:44:12 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:44:12 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:44:12 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x3, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x00000000, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=false, restarted=false, reset=true]
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28159538
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread idle0 to Main
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:12 DEBUG hle.sceAudio - Sound_3b - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:12 DEBUG  runtime - Sound_3b - Ending Idle State
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28172936
17:44:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28199202
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28200153
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28206443
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28208840
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28247172
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28249138
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28251786
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28256582
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28292215
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28295382
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28298570
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28300320
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28333506
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28338127
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28342537
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28345240
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28380444
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28381513
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28388365
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28390565
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28428614
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28429728
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28433380
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28438913
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28475908
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28477975
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28480696
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28482871
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28519412
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28523638
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28528579
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28530956
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28574032
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28576040
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28579690
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28583122
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28620640
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28624490
17:44:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28629073
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28631492
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28669538
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28673257
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28678427
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28681183
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28724698
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28727299
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28730881
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28733181
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28779719
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28781911
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28785038
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28791775
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28831340
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28833313
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28841058
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28843907
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28890043
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28892902
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28896467
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28899286
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28942179
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=28944502
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28948353
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 28951313
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=28997773
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29000284
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29007908
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29012390
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29058426
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29061165
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29065132
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29068189
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29141067
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29143132
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29143754
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29145775
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29156926
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.sceDisplay - Main_d - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:44:13  INFO hle.sceDisplay - Main_d - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, syncType=1 ok
17:44:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29158116
17:44:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29158865
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29159287
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29177637
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29177999
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29178487
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29178948
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29194769
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29195127
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29195659
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29196124
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=29234828
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29200454
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8933940
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933940 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933944 - addu       $v1, $a1, $zr <=> move $v1, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933948 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x893394C - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933950 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933954 - addu       $a3, $a2, $zr <=> move $a3, $a2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933958 - sw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x893395C - addiu      $a0, $zr, 30 <=> li $a0, 30
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933960 - beq        $v1, $zr, 0x08933994
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933964 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933968 - jal        0x08999844 [sceKernelRegisterSubIntrHandler]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x893396C - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933970 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8933974 - bltz       $v0, 0x08933984
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933978 - addiu      $a0, $zr, 30 <=> li $a0, 30
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893397C - jal        0x08999854 [sceKernelEnableSubIntr]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933980 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933984 - lw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933988 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x893398C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933990 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933994 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8933998 - jal        0x0899984C [sceKernelReleaseSubIntrHandler]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x893399C - addiu      $a0, $zr, 30 <=> li $a0, 30
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89339A0 - j          0x08933988
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x89339A4 - lw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8999844
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999844 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999848 - syscall    0x0464A [sceKernelRegisterSubIntrHandler]
17:44:13 DEBUG hle.InterruptManager - Main_d - sceKernelRegisterSubIntrHandler intrNumber=0x1E, subIntrNumber=0x0, handlerAddress=0x883837C, handlerArgument=0x13
17:44:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelRegisterSubIntrHandler(30, 0, 0x0883837C, 0x00000013)
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8999854
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999854 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999858 - syscall    0x04645 [sceKernelEnableSubIntr]
17:44:13 DEBUG hle.InterruptManager - Main_d - sceKernelEnableSubIntr intrNumber=0x1E, subIntrNumber=0x0
17:44:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelEnableSubIntr(30, 0)
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8931D70
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931D70 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D74 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931D78 - beq        $a0, $a3, 0x08931DA0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D7C - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D80 - addiu      $a3, $zr, 4 <=> li $a3, 4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931D84 - beq        $a0, $a3, 0x08931D94
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D88 - addiu      $v1, $v1, 1016
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931D8C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D90 - addu       $v0, $a2, $zr <=> move $v0, $a2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931D94 - lw         $a2, 4($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931D98 - j          0x08931D8C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931D9C - sw         $a1, 4($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931DA0 - lw         $a2, 1016($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931DA4 - j          0x08931D8C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931DA8 - sw         $a1, 1016($v1)
17:44:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 29209597
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88421D8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88421D8 - addiu      $sp, $sp, -32
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421DC - sw         $s3, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421E0 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421E4 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421E8 - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421EC - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421F0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421F4 - addu       $a3, $s3, $zr <=> move $a3, $s3
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421F8 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421FC - addiu      $a0, $a0, -544
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842200 - addiu      $a1, $a1, 31644
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842204 - sw         $ra, 16($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842208 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884220C - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842210 - addiu      $s1, $s1, 28144
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842214 - jal        0x08826CF8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842218 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884221C - slti       $v1, $s2, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842220 - addiu      $v0, $zr, 480 <=> li $v0, 480
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842224 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842228 - movn       $s2, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884222C - slti       $a2, $s3, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842230 - addiu      $a0, $a0, 28256
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842234 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842238 - addiu      $v0, $zr, 272 <=> li $v0, 272
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884223C - jal        0x088233F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842240 - movn       $s3, $v0, $a2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842244 - addiu      $a2, $zr, 112 <=> li $a2, 112
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842248 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884224C - jal        0x08936EE0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842250 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842254 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842258 - jal        0x08823624
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884225C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842260 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842264 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842268 - addiu      $s0, $s0, 28032
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884226C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842270 - jal        0x088233F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842274 - addiu      $a0, $a0, 28160
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842278 - addiu      $a2, $zr, 112 <=> li $a2, 112
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884227C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842280 - jal        0x08936EE0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842284 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842288 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884228C - jal        0x08823624
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842290 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842294 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842298 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884229C - jal        0x088233F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422A0 - addiu      $a0, $a0, 28048
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422A4 - mtc1       $s2, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422AC - sw         $zr, 48($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422B0 - cvt.s.w    $f1, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422B4 - mtc1       $s3, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422B8 - sw         $zr, 52($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422BC - cvt.s.w    $f2, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422C0 - lui        $at, 0x3F00 <=> li $at, 0x3F000000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422C4 - mtc1       $at, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422C8 - mul.s      $f3, $f1, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422CC - swc1       $f1, 72($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422D0 - div.s      $f4, $f1, $f2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422D4 - mul.s      $f0, $f2, $f0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422D8 - swc1       $f3, 64($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422DC - lui        $at, 0x3F80 <=> li $at, 0x3F800000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422E0 - mtc1       $at, $f1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422E4 - lw         $v0, 64($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422E8 - swc1       $f0, 68($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422EC - swc1       $f2, 76($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422F0 - lw         $a2, 76($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422F4 - lw         $v1, 68($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422F8 - lw         $a1, 72($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88422FC - sw         $v0, 64($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842300 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842304 - sw         $v1, 68($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842308 - sw         $a1, 72($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884230C - sw         $a2, 76($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842310 - swc1       $f1, 92($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842314 - swc1       $f4, 88($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842318 - sw         $v0, 28($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884231C - swc1       $f4, 88($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842320 - swc1       $f1, 92($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842324 - swc1       $f1, 56($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842328 - swc1       $f1, 60($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884232C - jal        0x088421B0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842330 - sb         $zr, 32($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842334 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842338 - lw         $ra, 16($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884233C - lw         $s3, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842340 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842344 - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842348 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884234C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842350 - addiu      $sp, $sp, 32
17:44:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 29212501
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88233F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88233F4 - beq        $a0, $zr, 0x0882340C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88233F8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88233FC - sw         $a1, 8($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823400 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823404 - sw         $zr, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823408 - sw         $zr, 4($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882340C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823410 - nop
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8823624
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8823624 - beq        $a0, $zr, 0x08823640
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823628 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882362C - sw         $a1, 12($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823630 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823634 - sw         $zr, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823638 - sw         $zr, 4($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882363C - sw         $zr, 8($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823640 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823644 - nop
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88421B0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88421B0 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421B4 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421B8 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421BC - sw         $ra, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88421C0 - jal        0x088235A8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421C4 - addiu      $a0, $a0, 28256
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421C8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421CC - lw         $ra, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421D0 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88421D4 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88235A8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88235A8 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235AC - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235B0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235B4 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235B8 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88235BC - beq        $a0, $zr, 0x08823608
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235C0 - sw         $ra, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88235C4 - beq        $a1, $zr, 0x08823608
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235C8 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88235CC - jal        0x088234D0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235D0 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235D4 - lw         $v0, 4($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235D8 - sw         $zr, 8($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235DC - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235E0 - sw         $v0, 4($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235E4 - lw         $v0, 0($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88235E8 - bne        $v0, $zr, 0x088235F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235EC - sw         $s1, 0($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235F0 - sw         $s0, 0($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88235F4 - lw         $v0, 4($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88235F8 - bnel       $v0, $zr, 0x08823600
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88235FC - sw         $s0, 8($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8823600 - j          0x0882360C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823604 - sw         $s0, 4($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823608 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882360C - lw         $ra, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823610 - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823614 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823618 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882361C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823620 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88234D0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88234D0 - beq        $a0, $zr, 0x08823528
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234D4 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234D8 - lw         $v1, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88234DC - beq        $v1, $zr, 0x08823528
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234E0 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234E4 - lw         $v0, 0($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234E8 - lw         $a2, 4($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88234EC - bne        $v0, $a0, 0x088234F8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234F0 - lw         $a1, 8($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234F4 - sw         $a1, 0($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88234F8 - lw         $v0, 4($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88234FC - beql       $v0, $a0, 0x08823504
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823500 - sw         $a2, 4($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8823504 - bnel       $a2, $zr, 0x0882350C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823508 - sw         $a1, 8($a2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882350C - bnel       $a1, $zr, 0x08823514
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823510 - sw         $a2, 4($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823514 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823518 - sw         $zr, 8($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882351C - sw         $zr, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823520 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823524 - sw         $zr, 4($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823528 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882352C - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88411A4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88411A4 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411A8 - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411AC - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411B0 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411B4 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411B8 - sw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88411BC - jal        0x08822DC8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411C0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411C4 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411C8 - sw         $v0, 24932($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411CC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411D0 - addiu      $s0, $v0, 24952
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88411D8 - jal        0x088233F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411DC - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411E0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411E4 - addiu      $s0, $s0, 12
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411E8 - addiu      $v0, $v0, 28024
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88411EC - bne        $s0, $v0, 0x088411D8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411F0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411F4 - addiu      $a0, $zr, 32767 <=> li $a0, 32767
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88411FC - slt        $v1, $a0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8841200 - bne        $v1, $zr, 0x08841214
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841204 - sw         $zr, 24948($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841208 - slt        $v0, $a0, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884120C - bne        $v0, $zr, 0x08841224
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841210 - addiu      $v1, $s2, -32768
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8841214 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8841218 - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884121C - addiu      $a0, $a0, 24180
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841220 - addiu      $v1, $s2, -32768
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8841224 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841228 - sll        $a0, $v1, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884122C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841230 - addiu      $a1, $a1, -832
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841234 - addiu      $a2, $zr, 67 <=> li $a2, 67
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8841238 - jal        0x0882C2B0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884123C - sw         $v1, 24940($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841240 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8841244 - bne        $v0, $zr, 0x08841258
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841248 - sw         $v0, 24944($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884124C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8841250 - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841254 - addiu      $a0, $a0, 24164
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8841258 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884125C - lw         $v0, 24932($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841260 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841264 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841268 - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x884126C - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841270 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841274 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841278 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8822DC8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822DC8 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DCC - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DD0 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DD4 - addiu      $a1, $s2, -14408
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DD8 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DDC - addiu      $a2, $zr, 76 <=> li $a2, 76
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DE0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DE4 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DE8 - sw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822DEC - jal        0x0882BE34
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DF0 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822DF8 - beq        $v0, $zr, 0x08822E5C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822DFC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822E00 - jal        0x08822B74
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E04 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E08 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822E0C - beq        $v0, $zr, 0x08822E44
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E10 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822E14 - jal        0x08822C90
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E18 - sw         $v0, 0($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E1C - sll        $a0, $v0, 0x0003
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E20 - addiu      $a1, $s2, -14408
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822E24 - jal        0x0882BE34
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E28 - addiu      $a2, $zr, 84 <=> li $a2, 84
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822E2C - beq        $v0, $zr, 0x08822E3C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E30 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822E34 - j          0x08822E5C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E38 - sw         $v0, 4($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8822E3C - jal        0x08822C2C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E40 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822E44 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E48 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E4C - addiu      $a1, $a1, -14408
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822E50 - jal        0x0882BFBC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E54 - addiu      $a2, $zr, 95 <=> li $a2, 95
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E58 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822E5C - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E60 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E64 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E68 - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E6C - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E70 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822E74 - addiu      $sp, $sp, 16
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_883837C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883837C - addiu      $v0, $zr, 19 <=> li $v0, 19
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838380 - bne        $a1, $v0, 0x08838390
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838384 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838388 - j          0x0883A864
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883838C - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838390 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838394 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839E58 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E5C - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E60 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E64 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E68 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E6C - sw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839E70 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E74 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E78 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E7C - lbu        $v0, 32($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E80 - lbu        $a1, 33($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E84 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E88 - addiu      $v0, $v0, -1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E8C - andi       $v0, $v0, 7
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E90 - sll        $v1, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E94 - addu       $v1, $v1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E98 - addiu      $a0, $a0, 22164
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E9C - sw         $s1, 0($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839EA0 - bne        $v0, $a1, 0x08839EB0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EA4 - sb         $v0, 32($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839EA8 - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EAC - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839EB0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EB4 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EB8 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EBC - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EC0 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839EC4 - j          0x089998FC [sceKernelCpuResumeIntr]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839EC8 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A864 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A868 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A86C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A870 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A874 - sw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A878 - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A87C - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A880 - lw         $v1, 24172($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A884 - lbu        $a0, 24141($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A888 - addiu      $v1, $v1, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A88C - beq        $a0, $zr, 0x0883A8B8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A890 - sw         $v1, 24172($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A894 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A898 - lw         $v0, 24144($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A89C - subu       $v0, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A8A0 - bgtzl      $v0, 0x0883A8BC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8A4 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A8A8 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A8AC - jal        0x08839D14
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8B0 - addiu      $a0, $a0, 24116
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8B4 - sb         $zr, 24141($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A8B8 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A8BC - jal        0x08839ECC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8C0 - addiu      $a0, $a0, 23996
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A8C4 - beq        $v0, $zr, 0x0883A9C0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8C8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8CC - lbu        $v0, 19($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A8D0 - beq        $v0, $zr, 0x0883A974
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8D4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8D8 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8DC - lw         $s0, 24156($s2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A8E0 - beq        $s0, $zr, 0x0883A918
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8E4 - lw         $v1, 24172($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8E8 - lbu        $v0, 23($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8EC - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8F0 - addiu      $a0, $a0, 24108
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8F4 - addu       $a0, $v0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A8F8 - jal        0x08839D14
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A8FC - sw         $v1, 48($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A900 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A904 - addiu      $a0, $a0, 23960
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A908 - jal        0x08839DE0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A90C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A910 - sw         $zr, 24156($s2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A914 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A918 - lw         $v1, 24172($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A91C - lw         $v0, 40($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A920 - subu       $v0, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A924 - bgez       $v0, 0x0883A950
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A928 - sw         $v1, 44($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A92C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A930 - lw         $v0, 24136($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A934 - lw         $v1, 4($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A938 - subu       $v0, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A93C - bgez       $v0, 0x0883A954
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A940 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A944 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A948 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A94C - sb         $v1, 24140($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A950 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A954 - jal        0x08839F78
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A958 - sw         $s1, 24156($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A95C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A960 - jal        0x08839ECC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A964 - addiu      $a0, $a0, 23996
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A968 - beq        $v0, $zr, 0x0883A9C0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A96C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A970 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A974 - lw         $v1, 24172($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A978 - lw         $v0, 40($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A97C - subu       $v0, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A980 - slti       $v0, $v0, 2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A984 - beq        $v0, $zr, 0x0883A9A0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A988 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A98C - jal        0x088389F4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A990 - lbu        $a0, 23($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A994 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A998 - sb         $v0, 19($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A99C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A9A0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9A4 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9A8 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9AC - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9B0 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9B4 - addiu      $a0, $a0, 23996
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A9B8 - j          0x08839E58
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9BC - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A9C0 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9C4 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9C8 - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9CC - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9D0 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A9D4 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998FC - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999900 - syscall    0x0476F [sceKernelCpuResumeIntr]
17:44:13 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x100000
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8836080
17:44:13 DEBUG       ge - GUI - setTexImage using an empty buffer of size 0x400000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836080 - addiu      $sp, $sp, -32
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836084 - slti       $v0, $a1, 9
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836088 - sw         $s3, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883608C - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836090 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836094 - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836098 - sw         $ra, 16($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883609C - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88360A0 - beq        $v0, $zr, 0x088361DC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360A4 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360A8 - lw         $a0, 12528($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360AC - slti       $v0, $a1, 5
17:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88360B0 - jal        0x088252F8
17:44:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360B4 - xori       $s1, $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88360B8 - bgez       $v0, 0x088360D0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360BC - sll        $v0, $s1, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360C0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88360C4 - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360C8 - addiu      $a0, $a0, 20980
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360CC - sll        $v0, $s1, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88360D0 - addu       $v0, $v0, $s3
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360D4 - lw         $s0, 8($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88360D8 - bnel       $s0, $zr, 0x08836144
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360DC - lbu        $v0, 3($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88360E0 - jal        0x08835028
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360E8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88360EC - jal        0x08835830
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360F0 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360F4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88360F8 - beq        $v0, $zr, 0x088361BC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88360FC - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836100 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836104 - lbu        $v0, -5040($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836108 - addiu      $v1, $v1, -5040
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883610C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836110 - sb         $v0, 0($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836114 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836118 - lbu        $v0, 1($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883611C - sb         $v0, 1($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836120 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836124 - lbu        $v1, 2($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836128 - sw         $v0, 12($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883612C - sb         $v1, 2($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836130 - sb         $s1, 3($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836134 - sw         $zr, 4($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8836138 - jal        0x088350CC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883613C - sw         $zr, 8($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836140 - lbu        $v0, 3($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8836144 - beq        $v0, $s1, 0x08836154
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836148 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883614C - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836150 - addiu      $a0, $a0, 20964
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836154 - lw         $a0, 12($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8836158 - jal        0x0882DCB4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883615C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8836160 - bgez       $v0, 0x08836174
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836164 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836168 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883616C - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836170 - addiu      $a0, $a0, 20948
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836174 - lw         $v1, 12($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836178 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883617C - srlv       $v0, $v0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836180 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836184 - and        $v1, $v1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8836188 - bne        $v1, $zr, 0x0883619C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883618C - sw         $v1, 12($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836190 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8836194 - jal        0x08835098
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836198 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883619C - lbu        $a0, 3($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361A0 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361A4 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361A8 - movn       $v0, $v1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361AC - addiu      $v1, $s0, 16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361B0 - mtlo       $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361B4 - madd       $v0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361B8 - mflo       $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88361BC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88361C0 - jal        0x08825354
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361C4 - lw         $a0, 12528($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88361C8 - bgez       $v0, 0x08836248
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361CC - addu       $v0, $s2, $zr <=> move $v0, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361D0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88361D4 - j          0x0883623C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361D8 - addiu      $a0, $a0, 20932
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88361DC - addiu      $v0, $a1, 15
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361E0 - ins        $v0, $zr, 0, 4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361E4 - addiu      $a1, $v0, 15
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361E8 - slti       $v1, $v0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361EC - lw         $a0, 12528($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361F0 - movn       $v0, $a1, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361F4 - sra        $v0, $v0, 0x0004
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88361F8 - jal        0x088252F8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88361FC - addiu      $s0, $v0, -1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8836200 - bgezl      $v0, 0x08836218
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836204 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836208 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883620C - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836210 - addiu      $a0, $a0, 20916
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836214 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8836218 - jal        0x08835830
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883621C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836220 - lw         $a0, 12528($s1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8836224 - jal        0x08825354
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836228 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883622C - bgez       $v0, 0x08836248
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836230 - addu       $v0, $s2, $zr <=> move $v0, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836234 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836238 - addiu      $a0, $a0, 20900
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883623C - jal        0x08826E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836240 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836244 - addu       $v0, $s2, $zr <=> move $v0, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836248 - lw         $ra, 16($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883624C - lw         $s3, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836250 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836254 - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836258 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883625C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836260 - addiu      $sp, $sp, 32
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88252F8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88252F8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88252FC - j          0x089998CC [sceKernelLockLwMutex]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825300 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8835028
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835028 - xori       $v1, $a0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883502C - beq        $a0, $zr, 0x0883503C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835030 - addiu      $v0, $zr, 144 <=> li $v0, 144
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835034 - addiu      $v0, $zr, 272 <=> li $v0, 272
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835038 - movn       $v0, $zr, $v1 <=> move $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883503C - srl        $v0, $v0, 0x0004
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835040 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835044 - addiu      $v0, $v0, -1
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8835830
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835830 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835834 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835838 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883583C - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835840 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835844 - sw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835848 - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883584C - jal        0x0882DCB4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835850 - lw         $a0, 16($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835854 - sll        $v1, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835858 - addu       $v1, $v1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883585C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835860 - bltz       $v0, 0x08835994
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835864 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835868 - lw         $s2, 20($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883586C - jal        0x08834E04
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835870 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835874 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835878 - jal        0x08834DD8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883587C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835880 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835884 - beq        $v0, $s1, 0x08835918
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835888 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883588C - jal        0x08834C00
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835890 - nop
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835894 - addu       $v0, $v0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835898 - addiu      $s1, $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883589C - slti       $v1, $s1, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358A0 - addiu      $v0, $v0, 32
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358A4 - movz       $v0, $s1, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358A8 - lw         $v1, 152($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358AC - sra        $v0, $v0, 0x0005
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358B0 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358B4 - sll        $v0, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358B8 - ins        $a2, $zr, 5, 26
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358BC - sll        $t0, $s1, 0x0004
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88358C4 - bgez       $a2, 0x088358DC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358C8 - addu       $a3, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358CC - addiu      $a2, $a2, -1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358D0 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358D4 - or         $a2, $a2, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358D8 - addiu      $a2, $a2, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88358DC - lw         $v0, 0($a3)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358E0 - lw         $a1, 0($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358E4 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358E8 - srlv       $v1, $v1, $a2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358EC - or         $v0, $v0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358F0 - addu       $a1, $a1, $t0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88358F4 - jal        0x08834EFC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358F8 - sw         $v0, 0($a3)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88358FC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835900 - jal        0x08834CC0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835904 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835908 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883590C - jal        0x08834E7C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835910 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835914 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835918 - jal        0x08834DD8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883591C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835920 - lw         $v1, 164($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835924 - sll        $v0, $v0, 0x0004
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835928 - addiu      $v0, $v0, 16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883592C - subu       $v1, $v1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835930 - sw         $v1, 164($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835934 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835938 - jal        0x08834C00
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883593C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835940 - slti       $a0, $v0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835944 - addiu      $v1, $v0, 31
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835948 - movz       $v1, $v0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883594C - lw         $a0, 156($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835950 - sra        $v1, $v1, 0x0005
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835954 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835958 - sll        $v1, $v1, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883595C - ins        $a2, $zr, 5, 26
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835960 - addu       $a0, $v1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835964 - bgez       $a2, 0x0883597C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835968 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883596C - addiu      $a2, $a2, -1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835970 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835974 - or         $a2, $a2, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835978 - addiu      $a2, $a2, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883597C - lw         $v1, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835980 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835984 - srlv       $v0, $v0, $a2
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835988 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883598C - and        $v1, $v1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835990 - sw         $v1, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835994 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835998 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883599C - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88359A0 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88359A4 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88359A8 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88359AC - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_882DCB4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DCB4 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCB8 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCBC - addiu      $s0, $zr, -1 <=> li $s0, -1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCC0 - srlv       $a1, $s0, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCC4 - sw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DCC8 - jal        0x0882DBF8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCCC - and        $a0, $a0, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCD0 - xori       $v1, $v0, 32
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCD4 - movz       $v0, $s0, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCD8 - lw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCDC - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCE0 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DCE4 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_882DBF8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DBF8 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBFC - clz        $v0, $a0
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8834E04
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834E04 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E08 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E0C - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E10 - sw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E14 - lw         $v1, 8($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834E18 - beq        $v1, $zr, 0x08834E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E1C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E20 - lw         $v0, 4($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834E24 - bnel       $v0, $zr, 0x08834E2C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E28 - sw         $v1, 8($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834E2C - lw         $v1, 8($a2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E30 - lw         $v0, 4($a2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E34 - sw         $zr, 8($a2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E38 - sw         $v0, 0($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834E3C - jal        0x08834DD8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E40 - sw         $zr, 4($a2)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E44 - sll        $v1, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E48 - lui        $a0, 0x8000 <=> li $a0, 0x80000000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E4C - addu       $v1, $v1, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E50 - srlv       $a0, $a0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E54 - lw         $v0, 20($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834E58 - bne        $v0, $zr, 0x08834E6C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E5C - nor        $a0, $zr, $a0 <=> li $a0, not $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E60 - lw         $v0, 16($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E64 - and        $v0, $v0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E68 - sw         $v0, 16($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834E6C - lw         $ra, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E70 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E74 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834E78 - addiu      $sp, $sp, 16
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8834CC0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834CC0 - lw         $v0, 0($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834CC4 - sll        $a1, $a1, 0x0004
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834CC8 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834CCC - addu       $v0, $v0, $a1
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_88350CC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88350CC - lw         $v0, 8($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88350D0 - bne        $v0, $zr, 0x0883511C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350D4 - addiu      $a0, $a0, 8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350D8 - lbu        $v0, 3($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350DC - sll        $v0, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350E0 - addu       $v0, $v0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350E4 - lw         $v1, 0($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350E8 - sw         $v1, 4($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350EC - lw         $v0, 0($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88350F0 - beq        $v0, $zr, 0x088350FC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350F4 - addiu      $a2, $a1, 4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x88350F8 - sw         $a2, 8($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88350FC - lbu        $v0, 3($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835100 - sll        $v0, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835104 - addu       $v0, $v0, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835108 - sw         $a1, 0($v0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x883510C - lbu        $v0, 3($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835110 - sll        $v0, $v0, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835114 - addu       $v0, $a0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835118 - sw         $v0, 8($a1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883511C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835120 - nop
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8825354
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8825354 - j          0x089998DC [sceKernelUnlockLwMutex]
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825358 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8822B74
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822B74 - addiu      $sp, $sp, -16
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B78 - sw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B7C - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B80 - addiu      $a1, $s2, -14496
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B84 - sw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B88 - addiu      $a2, $zr, 33 <=> li $a2, 33
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B8C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B90 - sw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B94 - sw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822B98 - jal        0x0882BE34
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822B9C - addiu      $a0, $zr, 12 <=> li $a0, 12
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822BA0 - beq        $v0, $zr, 0x08822C10
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BA4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BAC - addiu      $a1, $s2, -14496
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BB0 - max        $v1, $s1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BB4 - addiu      $a2, $zr, 39 <=> li $a2, 39
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BB8 - sll        $a0, $v1, 0x0002
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822BBC - jal        0x0882BE34
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BC0 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822BC4 - beq        $v0, $zr, 0x08822BFC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BC8 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BCC - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BD0 - sw         $v0, 0($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BD4 - sw         $s1, 4($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8822BD8 - j          0x08822BE8
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BDC - sw         $zr, 8($s0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822BE0 - addiu      $a0, $a0, 1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BE4 - addiu      $v1, $v1, 4
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822BE8 - slt        $v0, $a0, $s1
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8822BEC - bnel       $v0, $zr, 0x08822BE0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BF0 - sw         $a0, 0($v1)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8822BF4 - j          0x08822C14
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822BF8 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822BFC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C00 - addiu      $a1, $s2, -14496
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8822C04 - jal        0x0882BFBC
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C08 - addiu      $a2, $zr, 51 <=> li $a2, 51
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C0C - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822C10 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822C14 - lw         $ra, 12($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C18 - lw         $s2, 8($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C1C - lw         $s1, 4($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C20 - lw         $s0, 0($sp)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C24 - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C28 - addiu      $sp, $sp, 16
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG compiler - Main_d - Compiling _S1_2_8822C90
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8822C90 - beq        $a0, $zr, 0x08822C9C
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C94 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822C98 - lw         $v0, 4($a0)
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8822C9C - jr         $ra
17:44:13 DEBUG compiler - Main_d - CodeInstruction.compile    0x8822CA0 - nop
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29245406
17:44:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29269111
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29274962
17:44:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29278265
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29281216
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29314289
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29316361
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29318818
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29321093
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29361077
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29362460
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29366196
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29368309
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29410537
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29412100
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29414851
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29417116
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29454132
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29460130
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29464087
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29466187
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29510338
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29512339
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29515304
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29517718
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29563616
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29565747
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29568219
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29570599
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29617786
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29624855
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29629978
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29633719
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29679248
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29681683
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29683419
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29684807
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29736448
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29743962
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29749069
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29751401
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29802051
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29810295
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29816112
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29819050
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29880820
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29882744
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29886372
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29888233
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=29949818
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=29957511
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29962942
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 29965427
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30029170
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30032255
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30035211
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30037774
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30103652
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30111294
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30116879
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30119698
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30186231
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30194517
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30199994
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30202974
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30283145
17:44:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30291272
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30296569
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30299402
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30370100
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30378411
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30383848
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30387395
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30468080
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30476560
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30482519
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30485712
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30541426
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30542926
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30543402
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30543822
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30560492
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=30562352
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30564063
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 30564502
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=30602377
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=30568007
17:44:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_882C2B0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C2B0 - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2B4 - sw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2B8 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2BC - sw         $ra, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C2C0 - jal        0x0882BE34
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2C4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2C8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2CC - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C2D4 - beq        $v0, $zr, 0x0882C2E4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2D8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C2DC - jal        0x08936EE0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2E0 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C2E4 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2E8 - lw         $ra, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2EC - lw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2F0 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2F4 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2F8 - addiu      $sp, $sp, 16
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_883B540
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883B540 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B544 - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B548 - addiu      $a0, $a0, 24736
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B54C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B550 - sw         $ra, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883B554 - jal        0x08936EE0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B558 - addiu      $a2, $zr, 140 <=> li $a2, 140
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B55C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883B560 - jal        0x0884061C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B564 - sw         $zr, 24180($v0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B568 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B56C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B570 - addiu      $a0, $a0, -3832
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883B574 - jal        0x0882379C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B578 - sw         $v0, 24732($v1)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B57C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B580 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B584 - addiu      $a0, $a0, 22512
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883B588 - bne        $v0, $zr, 0x0883B598
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B58C - sw         $v0, 12532($v1)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883B590 - jal        0x08826E6C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B594 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883B598 - lw         $ra, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B59C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B5A0 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B5A4 - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_884061C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C2B0 - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2B4 - sw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2B8 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2BC - sw         $ra, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C2C0 - jal        0x0882BE34
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2C4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2C8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2CC - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2D0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C2D4 - beq        $v0, $zr, 0x0882C2E4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2D8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C2DC - jal        0x08936EE0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2E0 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C2E4 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2E8 - lw         $ra, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2EC - lw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2F0 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2F4 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C2F8 - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884061C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840620 - addiu      $a1, $a1, -1112
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840624 - addiu      $a0, $zr, 812 <=> li $a0, 812
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8840628 - j          0x0882C2B0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884062C - addiu      $a2, $zr, 52 <=> li $a2, 52
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32EE0, name='res', attr=0x300, count=0x0, option=0x00000000
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_8840430
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8840430 - addiu      $sp, $sp, -544
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840434 - sw         $ra, 540($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840438 - sw         $s0, 528($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884043C - addiu      $s0, $sp, 4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840440 - sw         $s2, 536($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840444 - jal        0x0883F958
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840448 - sw         $s1, 532($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884044C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840450 - addiu      $a1, $a1, -1308
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840454 - jal        0x08833648
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840458 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884045C - jal        0x08833764
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840460 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840464 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840468 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884046C - addiu      $a1, $a1, -1592
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840470 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840474 - jal        0x08833648
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840478 - sw         $v0, 24892($v1)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884047C - jal        0x08833764
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840480 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840484 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840488 - addiu      $a0, $sp, 260
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884048C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840490 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840494 - jal        0x0883FE30
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840498 - sw         $v0, 24888($v1)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884049C - addiu      $s1, $sp, 260
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88404A0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404A4 - addiu      $s0, $v0, 24900
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404A8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404AC - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88404B0 - jal        0x0882AC98
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404B4 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404B8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404BC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404C0 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404C4 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404C8 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404CC - addiu      $a0, $a0, -1296
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404D0 - addiu      $a1, $a1, -1956
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404D4 - addiu      $a3, $a3, 31440
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404D8 - addu       $t0, $s1, $zr <=> move $t0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404DC - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88404E0 - beq        $v0, $v1, 0x088404F8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404E4 - addiu      $a2, $zr, 152 <=> li $a2, 152
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88404E8 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404EC - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88404F0 - j          0x08840540
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404F4 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88404F8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88404FC - addiu      $a1, $s2, -1752
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840500 - jal        0x08936A6C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840504 - addiu      $a2, $zr, 4 <=> li $a2, 4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840508 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884050C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840510 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840514 - addiu      $a0, $a0, -1744
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840518 - addiu      $a1, $a1, -1956
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884051C - addiu      $a3, $a3, 31440
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840520 - addu       $t0, $s1, $zr <=> move $t0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840524 - addiu      $t1, $s2, -1752
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840528 - addu       $t2, $s0, $zr <=> move $t2, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884052C - beq        $v0, $zr, 0x08840550
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840530 - addiu      $a2, $zr, 159 <=> li $a2, 159
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840534 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840538 - sb         $zr, 4($s0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884053C - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8840540 - jal        0x08825964
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840544 - ori        $a0, $a0, -31072
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8840548 - j          0x088404A0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884054C - addiu      $s1, $sp, 260
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8840550 - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840554 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840558 - jal        0x08833648
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884055C - addiu      $a1, $s2, -1592
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840560 - jal        0x0882A828
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840564 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8840568 - bne        $v0, $zr, 0x0884057C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884056C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840570 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840574 - jal        0x08826E6C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840578 - addiu      $a0, $a0, 24084
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884057C - jal        0x0882A848
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840580 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840584 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840588 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884058C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840590 - jal        0x0882A99C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840594 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840598 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884059C - jal        0x0883FB9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405A0 - sw         $s0, 24896($v0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405A4 - lbu        $v0, 24884($s1)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88405A8 - beql       $v0, $zr, 0x088405E0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405AC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88405B0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405B4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405B8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405BC - lui        $t1, 0x08AE <=> li $t1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405C0 - addiu      $a0, $a0, -1236
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405C4 - addiu      $a1, $a1, -1956
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405C8 - addiu      $a3, $a3, 31464
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405CC - addiu      $t0, $s2, -1592
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405D0 - addiu      $t1, $t1, -1212
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88405D4 - jal        0x08826CF8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405D8 - addiu      $a2, $zr, 332 <=> li $a2, 332
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88405E0 - addiu      $a1, $s1, 24884
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88405E4 - jal        0x08826CF8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405E8 - addiu      $a0, $a0, -1204
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405EC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405F0 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405F4 - addiu      $a0, $a0, -1160
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88405F8 - jal        0x08826CF8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x88405FC - addiu      $a1, $a1, 24885
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840600 - lw         $ra, 540($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840604 - lw         $s2, 536($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840608 - lw         $s1, 532($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x884060C - lw         $s0, 528($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840610 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840614 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840618 - addiu      $sp, $sp, 544
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_883F958
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D38 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883F958 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F95C - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F960 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F964 - sw         $ra, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883F968 - jal        0x08863344
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F96C - addiu      $a0, $a0, -2156
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F970 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F974 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F978 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F97C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F980 - addiu      $a1, $a1, -2100
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F984 - addiu      $a3, $a3, 31324
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F988 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883F98C - bgez       $v0, 0x0883F9A8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F990 - addiu      $a2, $zr, 24 <=> li $a2, 24
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F994 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883F998 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F99C - addiu      $a0, $a0, -2144
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883F9A0 - j          0x0883FA18
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9A4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883F9A8 - jal        0x0899A17C [sceNpDrmEdataGetDataSize]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9AC - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9B0 - lui        $v1, 0x17E9 <=> li $v1, 0x17E90000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9B4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9B8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9BC - ori        $v1, $v1, 14336
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9C0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9C4 - addiu      $a1, $a1, -2100
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9C8 - addiu      $a3, $a3, 31324
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9CC - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9D0 - addiu      $a2, $zr, 31 <=> li $a2, 31
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883F9D4 - beq        $v0, $v1, 0x0883F9F8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9D8 - addu       $t0, $v1, $zr <=> move $t0, $v1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883F9E0 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9E4 - addiu      $a0, $a0, -2080
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883F9E8 - jal        0x0899987C [sceIoClose]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9EC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883F9F0 - j          0x0883FA18
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9F4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883F9F8 - jal        0x0899987C [sceIoClose]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883F9FC - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA00 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA04 - lw         $ra, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA08 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA0C - addiu      $a0, $a0, -2016
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883FA10 - j          0x08826CF8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA14 - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FA18 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA1C - sb         $v1, 24876($v0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA20 - lw         $ra, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA24 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA28 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FA2C - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_8863344
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8863344 - addiu      $sp, $sp, -272
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863348 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x886334C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863350 - sw         $ra, 260($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8863354 - jal        0x08862DE0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863358 - sw         $s0, 256($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x886335C - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863360 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8863364 - jal        0x08862C80
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863368 - addiu      $a1, $a1, -29928
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x886336C - bgez       $v0, 0x0886337C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863370 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8863374 - jal        0x0883FAAC
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863378 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x886337C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863380 - lw         $ra, 260($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863384 - lw         $s0, 256($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8863388 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x886338C - addiu      $sp, $sp, 272
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_8862DE0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8862DE0 - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DE4 - sw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DE8 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DEC - addiu      $a1, $zr, 47 <=> li $a1, 47
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DF0 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DF4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DF8 - sw         $ra, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862DFC - jal        0x0893917C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E00 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E04 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E08 - addiu      $a1, $a1, 13332
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862E0C - beq        $v0, $zr, 0x08862E20
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E10 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E14 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E18 - addiu      $a1, $a1, 13360
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E1C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8862E20 - jal        0x089392FC
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E24 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E28 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862E2C - jal        0x089390D8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E30 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E34 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E38 - lw         $ra, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E3C - lw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E40 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E44 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862E48 - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_89390D8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89390D8 - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390DC - andi       $v0, $a0, 3
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390E0 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390E4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89390E8 - bne        $v0, $zr, 0x08939154
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390EC - sw         $ra, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390F0 - lw         $v0, 0($s0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390F4 - lui        $v1, 0xFEFE <=> li $v1, 0xFEFE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390F8 - ori        $a2, $v1, -257
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x89390FC - nor        $a0, $zr, $v0 <=> li $a0, not $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939100 - lui        $v1, 0x8080 <=> li $v1, 0x80800000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939104 - addu       $v0, $v0, $a2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939108 - and        $v0, $v0, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x893910C - ori        $v1, $v1, -32640
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939110 - and        $v0, $v0, $v1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939114 - bne        $v0, $zr, 0x08939154
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939118 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x893911C - addu       $a3, $a2, $zr <=> move $a3, $a2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939120 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939124 - addiu      $a0, $a0, 4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939128 - lw         $v0, 0($a0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x893912C - nor        $v1, $zr, $v0 <=> li $v1, not $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939130 - addu       $v0, $v0, $a3
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939134 - and        $v0, $v0, $v1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939138 - and        $v0, $v0, $a2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893913C - beql       $v0, $zr, 0x08939128
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939140 - addiu      $a0, $a0, 4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939144 - lb         $v0, 0($a0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939148 - beq        $v0, $zr, 0x08939160
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x893914C - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939150 - addiu      $a0, $a0, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939154 - lb         $v0, 0($a0)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939158 - bnel       $v0, $zr, 0x08939154
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x893915C - addiu      $a0, $a0, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8939160 - jal        0x089392FC
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939164 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939168 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x893916C - lw         $ra, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939170 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939174 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939178 - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_8862C80
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8862C80 - addiu      $sp, $sp, -16
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862C84 - sw         $s2, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862C88 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862C8C - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862C90 - sw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862C94 - sw         $ra, 12($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862C98 - jal        0x0899A18C [sceNpDrmSetLicenseeKey]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862C9C - sw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CA0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CA4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CA8 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CAC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CB0 - addiu      $a0, $a0, 13208
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CB4 - addiu      $a1, $a1, 13244
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CB8 - addiu      $a3, $a3, -29896
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CBC - addiu      $a2, $zr, 110 <=> li $a2, 110
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862CC0 - bgez       $v0, 0x08862CD8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CC4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862CC8 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CCC - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862CD0 - j          0x08862DC8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CD4 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8862CD8 - jal        0x0899A184 [sceNpDrmRenameCheck]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CDC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CE0 - lui        $a1, 0x4000 <=> li $a1, 0x40000000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CE4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CE8 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CEC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CF0 - ori        $a1, $a1, 1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CF4 - addiu      $a0, $a0, 13264
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CF8 - addiu      $a3, $a3, -29896
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862CFC - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D00 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862D04 - bgez       $v0, 0x08862D1C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D08 - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D0C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D10 - addiu      $a1, $a1, 13244
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862D14 - j          0x08862D50
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D18 - addiu      $a2, $zr, 116 <=> li $a2, 116
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8862D1C - jal        0x089998A4 [sceIoOpen]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D20 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D24 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D28 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D2C - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D30 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D34 - addiu      $a0, $a0, 13264
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D38 - addiu      $a1, $a1, 13244
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D3C - addiu      $a3, $a3, -29896
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D40 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D44 - addiu      $a2, $zr, 122 <=> li $a2, 122
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862D48 - bgez       $v0, 0x08862D60
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D4C - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8862D50 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D54 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862D58 - j          0x08862DC8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D5C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8862D60 - jal        0x0899A174 [sceNpDrmEdataSetupKey]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D64 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D68 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D6C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D70 - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D74 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D78 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D7C - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D80 - addiu      $a0, $a0, 13264
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D84 - addiu      $a2, $zr, 129 <=> li $a2, 129
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D88 - addiu      $a1, $v1, 13244
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862D8C - bgez       $s1, 0x08862DAC
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D90 - addiu      $a3, $v0, -29896
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862D94 - jal        0x08826C9C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862D98 - nop
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862D9C - jal        0x0899987C [sceIoClose]
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DA0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8862DA4 - j          0x08862DC4
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DA8 - addu       $s0, $s1, $zr <=> move $s0, $s1
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8862DAC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DB0 - addiu      $a0, $a0, 13304
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DB4 - addiu      $a1, $v1, 13244
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DB8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8862DBC - jal        0x08826CF8
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DC0 - addiu      $a2, $zr, 134 <=> li $a2, 134
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8862DC4 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8862DC8 - lw         $ra, 12($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DCC - lw         $s2, 8($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DD0 - lw         $s1, 4($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DD4 - lw         $s0, 0($sp)
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DD8 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x8862DDC - addiu      $sp, $sp, 16
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_899A18C
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A18C - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A190 - syscall    0x04974 [sceNpDrmSetLicenseeKey]
17:44:15 DEBUG hle.scePspNpDrm_user - Main_d - sceNpDrmSetLicenseeKey npDrmKeyAddr=0x08AF8B18
17:44:15  INFO hle.scePspNpDrm_user - Main_d - NPDRM Encryption key detected: 0xC4C46721277B836AB79AE0562B19C151
17:44:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:15 DEBUG compiler - Main_d - Compiling _S1_2_899A184
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A184 - jr         $ra
17:44:15 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A188 - syscall    0x04976 [sceNpDrmRenameCheck]
17:44:15 DEBUG hle.scePspNpDrm_user - Main_d - sceNpDrmRenameCheck fileName=0x09FBF790('ms0:/PSP/GAME/NPJH50832/PATCH.EDAT')
17:44:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:16 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31583488
17:44:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31601132
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31606133
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31609299
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31610185
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31635168
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31641483
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31643875
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31645745
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31676651
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31679377
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31680660
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31683435
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31715700
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31722844
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31726251
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31728060
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31760772
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31763066
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31764935
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31767469
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31801538
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31806875
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31809354
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31815224
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31862267
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31863299
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31866026
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31868018
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31912936
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31914060
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31917814
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31919942
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=31966892
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=31972969
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31977125
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 31980190
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32027941
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32029800
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32033591
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32036215
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32084328
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32090443
17:44:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32094998
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32097746
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32146251
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32148391
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32151012
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32153095
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32204535
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32211926
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32216267
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32218394
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32270870
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32278417
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32282850
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32285728
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32336713
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32344316
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32348759
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32351998
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32402061
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32409686
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32413926
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32415613
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32468789
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32476321
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32481573
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32484098
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32550514
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32558036
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32562982
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32565538
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32630624
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32633139
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32645585
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32649944
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32741818
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32742322
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32742903
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32743633
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32759748
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32760258
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32760867
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32761378
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32785220
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32789367
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32790223
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32790748
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32809606
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32811997
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32812706
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32813665
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=32851509
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32818753
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG compiler - Main_d - Compiling _S1_2_89998A4
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998A4 - jr         $ra
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998A8 - syscall    0x04594 [sceIoOpen]
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - sceIoOpen filename=0x09FBF790('ms0:/PSP/GAME/NPJH50832/PATCH.EDAT'), flags=0x40000001, permissions=0x0
17:44:17  INFO hle.IoFileMgrForUser - Main_d - hleIoOpen filename = ms0:/PSP/GAME/NPJH50832/PATCH.EDAT flags = 40000001 permissions = 00
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - PSP_O_RDONLY
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - PSP_O_FGAMEDATA
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen - opening file ms0/PSP/GAME/NPJH50832/PATCH.EDAT
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen assigned id = 0x3
17:44:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=5000, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:17 DEBUG  runtime - Main_d - Starting Idle State...
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32834378
17:44:17 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:17 DEBUG  runtime - Main_d - Ending Idle State
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG compiler - Main_d - Compiling _S1_2_899A174
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A174 - jr         $ra
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A178 - syscall    0x04977 [sceNpDrmEdataSetupKey]
17:44:17  INFO hle.scePspNpDrm_user - Main_d - sceNpDrmEdataSetupKey edataFd=0x3
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 32843647
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG compiler - Main_d - Compiling _S1_2_899A17C
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A17C - jr         $ra
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A180 - syscall    0x04978 [sceNpDrmEdataGetDataSize]
17:44:17 DEBUG hle.scePspNpDrm_user - Main_d - sceNpDrmEdataGetDataSize edataFd=0x3
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG compiler - Main_d - Compiling _S1_2_899987C
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899987C - jr         $ra
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999880 - syscall    0x04593 [sceIoClose]
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - sceIoClose id=0x3
17:44:17 DEBUG hle.IoFileMgrForUser - Main_d - hleIoClose - id 3
17:44:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:17 DEBUG compiler - idle0_5 - Compiling _S1_2_8000000
17:44:17 DEBUG compiler - idle0_5 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:17 DEBUG compiler - idle0_5 - CodeInstruction.compile    0x8000004 - syscall    0x045D5 [sceKernelDelayThread]
17:44:17 DEBUG compiler - idle0_5 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
17:44:17 DEBUG compiler - idle0_5 - CodeInstruction.compile    0x800000C - nop
17:44:17 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:17 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:17 DEBUG hle.sceAudio - idle0_5 - free buffer 11
17:44:17 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:17 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:17 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:17 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:17 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:17 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG  runtime - idle0_5 - Switching to Thread idle1
17:44:17 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32860042
17:44:17 DEBUG  runtime - idle0_5 - Switching to Thread Sound
17:44:17 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32880565
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32883144
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32890095
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32890687
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32914865
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32915366
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32918266
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32925288
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32948953
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32950557
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32951359
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32958256
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=32983756
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=32987248
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32989750
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 32990505
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33016006
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33016685
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33023988
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33025426
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33049439
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33054942
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33057998
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33059687
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=33099206
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33065947
17:44:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 33068257
17:44:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:17 DEBUG compiler - Main_d - Compiling _S1_2_8833648
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833648 - addiu      $sp, $sp, -16
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x883364C - sw         $s0, 0($sp)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833650 - addu       $t1, $a1, $zr <=> move $t1, $a1
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833654 - addiu      $v1, $zr, 47 <=> li $v1, 47
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833658 - sw         $ra, 4($sp)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x883365C - addu       $t0, $t1, $zr <=> move $t0, $t1
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833660 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833664 - lb         $v0, 0($a1)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833668 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x883366C - addiu      $a1, $a1, -5960
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833670 - lui        $a2, 0x08B2 <=> li $a2, 0x08B20000
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833674 - beq        $v0, $v1, 0x08833688
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833678 - lui        $a3, 0x08B2 <=> li $a3, 0x08B20000
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x883367C - lw         $a2, 19800($a2)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8833680 - j          0x0883369C
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833684 - lw         $a3, 19804($a3)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833688 - lw         $a2, 19800($a2)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x883368C - lw         $a3, 19804($a3)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833690 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833694 - addiu      $a1, $a1, -5952
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833698 - addu       $t0, $t1, $zr <=> move $t0, $t1
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883369C - jal        0x08938CB4
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336A0 - nop
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336A4 - slti       $v0, $v0, 256
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336A8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88336AC - bne        $v0, $zr, 0x088336BC
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336B0 - addiu      $a0, $a0, 19828
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88336B4 - jal        0x08826E6C
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336B8 - nop
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88336BC - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336C0 - lw         $ra, 4($sp)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336C4 - lw         $s0, 0($sp)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336C8 - jr         $ra
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336CC - addiu      $sp, $sp, 16
17:44:17 DEBUG compiler - Main_d - Compiling _S1_2_8833764
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833764 - addiu      $sp, $sp, -112
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833768 - sw         $s0, 96($sp)
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x883376C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833770 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:17 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833774 - addiu      $a2, $zr, 88 <=> li $a2, 88
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833778 - sw         $ra, 100($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883377C - jal        0x08936EE0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833780 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833784 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8833788 - jal        0x08999884 [sceIoGetstat]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x883378C - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833790 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833794 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833798 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x883379C - addiu      $a0, $a0, -5920
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337A0 - addiu      $a1, $a1, -5984
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337A4 - addiu      $a3, $a3, 30540
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337A8 - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337AC - addiu      $a2, $zr, 275 <=> li $a2, 275
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88337B0 - beq        $v0, $zr, 0x088337D0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337B4 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88337B8 - jal        0x08826C9C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337BC - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88337C0 - jal        0x08999A84 [sceKernelDelayThreadCB]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337C4 - addiu      $a0, $zr, 1000 <=> li $a0, 1000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88337C8 - j          0x08833788
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337CC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88337D0 - lw         $v0, 64($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337D4 - lw         $ra, 100($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337D8 - lw         $s0, 96($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337DC - jr         $ra
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88337E0 - addiu      $sp, $sp, 112
17:44:18 DEBUG compiler - Main_d - Compiling _S1_2_8999884
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999884 - jr         $ra
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999888 - syscall    0x045A2 [sceIoGetstat]
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - sceIoGetstat filename=0x09FBF8B4('disc0:/PSP_GAME/USRDIR/package.rdp'), statAddr=0x09FBF840
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - sceIoGetstat returning 0x00000000, SceIoStat[mode=0x2124, attr=0x20, size=1135325184, ctime=2013-10-15 03:25:32 micros=22000, atime=1969-12-31 19:00:00 micros=0, mtime=2013-10-15 03:25:32 micros=22000]
17:44:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - sceIoGetstat filename=0x09FBF8B4('disc0:/PSP_GAME/USRDIR/data.rdp'), statAddr=0x09FBF840
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - sceIoGetstat returning 0x00000000, SceIoStat[mode=0x2124, attr=0x20, size=245438464, ctime=2013-10-15 03:25:32 micros=22000, atime=1969-12-31 19:00:00 micros=0, mtime=2013-10-15 03:25:32 micros=22000]
17:44:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:18 DEBUG compiler - Main_d - Compiling _S1_2_883FE30
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88336D0 - addiu      $sp, $sp, -16
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336D4 - sw         $s2, 8($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336D8 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336DC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336E0 - sw         $s1, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336E4 - addiu      $a0, $a0, 19860
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336E8 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336EC - sw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336F0 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88336F4 - bne        $a2, $zr, 0x08833704
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88336F8 - sw         $ra, 12($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88336FC - jal        0x08826E6C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833700 - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833704 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833708 - lw         $a2, 19800($v0)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x883370C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833710 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833714 - addiu      $a1, $a1, -5944
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833718 - addu       $a3, $s0, $zr <=> move $a3, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883371C - jal        0x08938CB4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833720 - addu       $t0, $s1, $zr <=> move $t0, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833724 - slti       $v0, $v0, 256
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833728 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883372C - bne        $v0, $zr, 0x0883373C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833730 - addiu      $a0, $a0, 19844
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8833734 - jal        0x08826E6C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833738 - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883373C - addu       $v0, $s2, $zr <=> move $v0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833740 - lw         $ra, 12($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833744 - lw         $s2, 8($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833748 - lw         $s1, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x883374C - lw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833750 - jr         $ra
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833754 - addiu      $sp, $sp, 16
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FE30 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FE34 - lw         $v0, 24892($v0)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883FE38 - j          0x088336D0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FE3C - addu       $a1, $v0, $a1
17:44:18 DEBUG compiler - Main_d - Compiling _S1_2_882AC98
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AC98 - addiu      $sp, $sp, -48
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AC9C - sw         $fp, 32($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACA0 - addu       $fp, $a1, $zr <=> move $fp, $a1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACA4 - sw         $s6, 24($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACA8 - addu       $s6, $a0, $zr <=> move $s6, $a0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACAC - sw         $ra, 36($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACB0 - sw         $s7, 28($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACB4 - sw         $s5, 20($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACB8 - sw         $s4, 16($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACBC - sw         $s3, 12($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACC0 - sw         $s2, 8($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACC4 - sw         $s1, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACC8 - sw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACCC - lw         $s7, 0($a1)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882ACD0 - jal        0x0882A828
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACD4 - addu       $a0, $s6, $zr <=> move $a0, $s6
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACD8 - addu       $s5, $v0, $zr <=> move $s5, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACDC - addiu      $s1, $zr, 1 <=> li $s1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882ACE0 - beq        $v0, $zr, 0x0882ADF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACE4 - addiu      $s4, $zr, -1 <=> li $s4, -1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACE8 - lw         $v1, 8($v0)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACEC - lw         $v0, 4($v0)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACF0 - addu       $s1, $s7, $zr <=> move $s1, $s7
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACF4 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882ACF8 - bne        $s7, $zr, 0x0882AD48
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ACFC - subu       $s2, $v1, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD00 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD04 - addu       $a1, $s6, $zr <=> move $a1, $s6
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AD08 - jal        0x0882BE34
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD0C - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD10 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AD14 - bne        $v0, $zr, 0x0882AD48
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD18 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD1C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD20 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD24 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD28 - addiu      $a0, $a0, -11764
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD2C - addiu      $a1, $a1, -12500
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD30 - addiu      $a3, $a3, 29872
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD34 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AD38 - jal        0x08826C9C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD3C - addiu      $a2, $zr, 707 <=> li $a2, 707
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AD40 - j          0x0882ADF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD44 - addiu      $s1, $zr, 1 <=> li $s1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882AD48 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD4C - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD50 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD54 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD58 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AD5C - jal        0x0882A914
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD60 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AD64 - beq        $v0, $s2, 0x0882ADA0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD68 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD6C - addiu      $s1, $zr, 1 <=> li $s1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AD70 - bltz       $v0, 0x0882ADE0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD74 - addiu      $s4, $zr, -1 <=> li $s4, -1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD78 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD7C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD80 - addiu      $a0, $a0, -11708
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD84 - addiu      $a1, $a1, 29872
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD88 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD8C - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AD90 - jal        0x08826CF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD94 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AD98 - j          0x0882ADE0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AD9C - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882ADA0 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADA4 - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADA8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADAC - subu       $t0, $v0, $s4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADB0 - addiu      $a0, $a0, -11676
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADB4 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADB8 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882ADBC - jal        0x08826CF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADC0 - addu       $a3, $s6, $zr <=> move $a3, $s6
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882ADC4 - bne        $s7, $zr, 0x0882ADD4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADC8 - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADCC - sw         $s3, 0($fp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADD0 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882ADD4 - jal        0x08999B34 [sceKernelDcacheWritebackAll]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADD8 - addu       $s4, $s0, $zr <=> move $s4, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADDC - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882ADE0 - beq        $s3, $zr, 0x0882ADF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADE4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADE8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADEC - addiu      $a1, $a1, -12500
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882ADF0 - jal        0x0882BFBC
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882ADF4 - addiu      $a2, $zr, 740 <=> li $a2, 740
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882ADF8 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882ADFC - jal        0x0882A99C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE00 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882AE04 - bne        $s1, $zr, 0x0882ACD0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE08 - addu       $v0, $s4, $zr <=> move $v0, $s4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE0C - lw         $ra, 36($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE10 - lw         $fp, 32($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE14 - lw         $s7, 28($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE18 - lw         $s6, 24($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE1C - lw         $s5, 20($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE20 - lw         $s4, 16($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE24 - lw         $s3, 12($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE28 - lw         $s2, 8($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE2C - lw         $s1, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE30 - lw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE34 - jr         $ra
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AE38 - addiu      $sp, $sp, 48
17:44:18 DEBUG compiler - Main_d - Compiling _S1_2_882A828
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A5A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5AC - addiu      $sp, $sp, -304
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5B0 - addiu      $a3, $v0, -24316
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5B4 - sw         $s5, 292($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5B8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5BC - addu       $s5, $a0, $zr <=> move $s5, $a0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5C0 - sw         $s2, 280($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5C4 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5C8 - andi       $s2, $a2, 255
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5CC - sw         $s1, 276($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5D4 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5D8 - sw         $ra, 296($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5DC - sw         $s4, 288($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5E0 - sw         $s3, 284($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5E4 - sw         $s0, 272($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5E8 - lw         $v0, 0($a3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A5EC - bgez       $v0, 0x0882A614
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5F0 - addiu      $a3, $a3, 24
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5F4 - sll        $v0, $v1, 0x0005
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5F8 - sll        $v1, $v1, 0x0003
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5FC - subu       $v0, $v0, $v1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A600 - addu       $s3, $v0, $a1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A604 - bne        $s3, $zr, 0x0882A634
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A608 - addiu      $s0, $sp, 8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A60C - j          0x0882A624
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A610 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A614 - addiu      $v1, $v1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A618 - bnel       $v1, $a0, 0x0882A5EC
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A61C - lw         $v0, 0($a3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A620 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882A624 - jal        0x08826CF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A628 - addiu      $a0, $a0, -12392
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A62C - j          0x0882A800
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A630 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A634 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A638 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A63C - addiu      $a2, $sp, 4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A640 - jal        0x0882A4D4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A644 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A648 - lw         $v0, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A64C - beq        $s1, $zr, 0x0882A6A8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A650 - sll        $s4, $v0, 0x000B
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A654 - lui        $a1, 0x4000 <=> li $a1, 0x40000000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A658 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A65C - ori        $a1, $a1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A660 - jal        0x089998A4 [sceIoOpen]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A664 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A668 - bltz       $v0, 0x0882A7F4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A66C - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A670 - lui        $a1, 0x0410 <=> li $a1, 0x04100000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A674 - ori        $a1, $a1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A678 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A67C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A680 - addiu      $a3, $zr, 16 <=> li $a3, 16
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A684 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A688 - jal        0x0899986C [sceIoIoctl]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A68C - addu       $t1, $zr, $zr <=> li $t1, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A690 - bgez       $v0, 0x0882A6FC
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A694 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A698 - jal        0x0899987C [sceIoClose]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A69C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A6A0 - j          0x0882A7F4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6A4 - addu       $s2, $s0, $zr <=> move $s2, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A6A8 - beq        $s2, $zr, 0x0882A6C0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6AC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A6B0 - jal        0x08863344
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A6B8 - j          0x0882A6D0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6BC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A6C0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A6C4 - jal        0x089998A4 [sceIoOpen]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6C8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6CC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A6D0 - bgez       $v0, 0x0882A700
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6D4 - lw         $v0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6D8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6DC - addiu      $a1, $v0, -12356
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A6E0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6E4 - addiu      $a0, $a0, -12344
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A6EC - jal        0x08826CF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6F0 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A6F4 - j          0x0882A800
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6F8 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A6FC - lw         $v0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A700 - bgez       $v0, 0x0882A774
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A704 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A708 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A70C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A710 - jal        0x089998AC [sceIoLseek]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A714 - addiu      $t0, $zr, 2 <=> li $t0, 2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A718 - beql       $v1, $zr, 0x0882A734
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A71C - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A720 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A724 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A728 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A72C - j          0x0882A760
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A730 - addiu      $a0, $a0, -12316
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A734 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A738 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A73C - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A740 - jal        0x089998AC [sceIoLseek]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A744 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A748 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A74C - or         $v0, $v0, $v1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A750 - beq        $v0, $zr, 0x0882A770
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A754 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A758 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A75C - addiu      $a0, $a0, -12272
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A760 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A764 - jal        0x08826CF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A768 - addu       $t1, $a3, $zr <=> move $t1, $a3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A76C - addiu      $s0, $zr, -1 <=> li $s0, -1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A770 - sw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A774 - beql       $s4, $zr, 0x0882A7D0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A778 - sw         $s2, 0($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A77C - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A780 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A784 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A788 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A78C - jal        0x089998AC [sceIoLseek]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A790 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A794 - bne        $s4, $v0, 0x0882A7A4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A798 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A79C - beql       $s1, $v1, 0x0882A7D0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7A0 - sw         $s2, 0($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A7A4 - addiu      $a0, $a0, -12228
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7A8 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7AC - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7B0 - addu       $t2, $s4, $zr <=> move $t2, $s4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7B4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A7B8 - jal        0x08826CF8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7BC - addu       $t1, $v1, $zr <=> move $t1, $v1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A7C0 - jal        0x0899987C [sceIoClose]
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A7C8 - j          0x0882A800
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7CC - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A7D0 - lw         $v0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7D4 - sw         $s4, 12($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7D8 - addu       $v0, $s4, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7DC - sw         $v0, 8($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7E0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7E4 - sw         $v0, 16($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7E8 - sw         $s4, 4($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A7EC - j          0x0882A800
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7F0 - sw         $zr, 20($s3)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A7F4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A7F8 - j          0x0882A6E0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7FC - addiu      $a1, $v0, -12164
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A800 - addu       $v0, $s3, $zr <=> move $v0, $s3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A804 - lw         $ra, 296($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A808 - lw         $s5, 292($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A80C - lw         $s4, 288($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A810 - lw         $s3, 284($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A814 - lw         $s2, 280($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A818 - lw         $s1, 276($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A81C - lw         $s0, 272($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A820 - jr         $ra
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A824 - addiu      $sp, $sp, 304
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A828 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A82C - j          0x0882A5A8
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A830 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:18 DEBUG compiler - Main_d - Compiling _S1_2_882A4D4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A4D4 - addiu      $sp, $sp, -32
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4D8 - sw         $s5, 20($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4DC - addu       $s5, $a3, $zr <=> move $s5, $a3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4E0 - sw         $s4, 16($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4E4 - addu       $s4, $a2, $zr <=> move $s4, $a2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4E8 - sw         $s3, 12($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4EC - sw         $s2, 8($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4F0 - sw         $s1, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4F4 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4F8 - addiu      $a1, $zr, 59 <=> li $a1, 59
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A4FC - sw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A500 - sw         $ra, 24($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A504 - jal        0x0893917C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A508 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A50C - subu       $s2, $v0, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A510 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A514 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A518 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A51C - bne        $v0, $zr, 0x0882A538
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A520 - addiu      $s3, $v0, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A524 - jal        0x089392FC
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A528 - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A52C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A530 - j          0x0882A580
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A534 - sw         $zr, 0($s4)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882A538 - jal        0x08936B00
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A53C - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A540 - addu       $v0, $s1, $s2
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A544 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A548 - jal        0x089351D4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A54C - sb         $zr, 0($v0)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A550 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A554 - sw         $v0, 0($s4)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A558 - jal        0x0893917C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A55C - addiu      $a1, $zr, 59 <=> li $a1, 59
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A560 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A564 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A568 - bne        $v0, $zr, 0x0882A578
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A56C - addiu      $a0, $a0, 14812
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A570 - jal        0x08826E6C
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A574 - nop
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882A578 - jal        0x089351D4
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A57C - addiu      $a0, $s0, 1
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A580 - sw         $v0, 0($s5)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A584 - lw         $ra, 24($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A588 - lw         $s5, 20($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A58C - lw         $s4, 16($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A590 - lw         $s3, 12($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A594 - lw         $s2, 8($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A598 - lw         $s1, 4($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A59C - lw         $s0, 0($sp)
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5A0 - jr         $ra
17:44:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5A4 - addiu      $sp, $sp, 32
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - sceIoOpen filename=0x09FBF758('disc0:/sce_lbn0x3fa47_size0x20'), flags=0x1, permissions=0x0
17:44:18  INFO hle.IoFileMgrForUser - Main_d - hleIoOpen filename = disc0:/sce_lbn0x3fa47_size0x20 flags = 1 permissions = 00
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - PSP_O_RDONLY
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen - opening file disc0/sce_lbn0x3fa47_size0x20
17:44:18 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen assigned id = 0x3
17:44:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=5000, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:18 DEBUG  runtime - Main_d - Starting Idle State...
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33100017
17:44:18 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:18 DEBUG  runtime - Main_d - Ending Idle State
17:44:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33109661
17:44:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33134427
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33140173
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33143637
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33145713
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33184284
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33190302
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33194138
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33196669
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33236609
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33243369
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33247328
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33248740
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33296945
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33298974
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33301439
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33310278
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33350319
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33356031
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33360515
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33363179
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33411828
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33413524
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33416847
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33426842
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33468779
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33475494
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33479885
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33481704
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33535574
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33542777
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33547457
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33550543
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33611777
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33613568
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33617410
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33627993
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33685319
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33692561
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33697544
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33699967
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33765337
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33767504
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33780169
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33782432
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33847009
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33849291
17:44:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33861632
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33864783
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=33936117
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=33944935
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33950518
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 33964056
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34036880
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34045863
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34051547
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34063970
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34136599
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34146340
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34162612
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34166410
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34227526
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_89998AC
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998AC - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998B0 - syscall    0x04597 [sceIoLseek]
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoLseek id=0x3, offset=0x0, whence=0x2
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoLseek returning 0x20
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34230902
17:44:19 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34233956
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34234429
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34260969
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34262210
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34262798
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34263261
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34282122
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34284711
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34289722
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34291204
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=34341679
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34296716
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoLseek id=0x3, offset=0x0, whence=0x0
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoLseek returning 0x0
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34301639
17:44:19 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 34306085
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_882A914
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A914 - addiu      $sp, $sp, -16
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A918 - sw         $s1, 4($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A91C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A920 - sw         $s0, 0($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A924 - sw         $ra, 8($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A928 - lw         $v0, 8($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A92C - lw         $v1, 12($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A930 - lw         $a0, 0($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A934 - subu       $v0, $v0, $v1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A938 - jal        0x08999874 [sceIoRead]
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A93C - min        $a2, $a2, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A940 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A944 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A948 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A94C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A950 - addiu      $a0, $a0, -12080
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A954 - addiu      $a1, $a1, -12500
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A958 - addiu      $a3, $a3, 29832
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A95C - addiu      $a2, $zr, 592 <=> li $a2, 592
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A960 - bgez       $v0, 0x0882A978
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A964 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A968 - jal        0x08826C9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A96C - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A970 - j          0x0882A988
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A974 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A978 - lw         $v0, 12($s1)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A97C - addu       $v0, $v0, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A980 - sw         $v0, 12($s1)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A984 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A988 - lw         $ra, 8($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A98C - lw         $s1, 4($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A990 - lw         $s0, 0($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A994 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A998 - addiu      $sp, $sp, 16
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_8999874
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999874 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999878 - syscall    0x04595 [sceIoRead]
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoRead id=0x3, data_addr=0x8B46144, size=0x20
17:44:19 DEBUG  runtime - Main_d - RuntimeContext.invalidateRange(addr=0x08B46144, size=32)
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 34307988
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 34308553
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_8999B34
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999B34 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999B38 - syscall    0x0470B [sceKernelDcacheWritebackAll]
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_882A99C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A99C - addiu      $sp, $sp, -16
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9A0 - sw         $s1, 4($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9A4 - andi       $s1, $a1, 255
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9A8 - sw         $s0, 0($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9AC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A9B0 - beq        $a0, $zr, 0x0882AA00
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9B4 - sw         $ra, 8($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9B8 - lw         $v0, 0($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A9BC - bltz       $v0, 0x0882AA00
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A9C4 - jal        0x0899987C [sceIoClose]
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9C8 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9CC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9D0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9D4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9D8 - addiu      $a0, $a0, -12028
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9DC - addiu      $a1, $a1, -12500
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9E0 - addiu      $a3, $a3, 29848
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9E4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A9E8 - beq        $v0, $zr, 0x0882A9F8
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9EC - addiu      $a2, $zr, 610 <=> li $a2, 610
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A9F0 - jal        0x08826C9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9F4 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A9F8 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A9FC - sw         $v0, 0($s0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AA00 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AA04 - beq        $s1, $zr, 0x0882AA20
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA08 - ori        $a0, $a0, -31072
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA0C - lw         $ra, 8($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA10 - lw         $s1, 4($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA14 - lw         $s0, 0($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AA18 - j          0x08999A84 [sceKernelDelayThreadCB]
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA1C - addiu      $sp, $sp, 16
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AA20 - lw         $ra, 8($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA24 - lw         $s1, 4($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA28 - lw         $s0, 0($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA2C - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AA30 - addiu      $sp, $sp, 16
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A84 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A88 - syscall    0x045D6 [sceKernelDelayThreadCB]
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoClose id=0x3
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoClose - id 3
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34316700
17:44:19 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoOpen filename=0x09FBF788('disc0:/PSP_GAME/USRDIR/data.rdp'), flags=0x1, permissions=0x0
17:44:19  INFO hle.IoFileMgrForUser - Main_d - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/data.rdp flags = 1 permissions = 00
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - PSP_O_RDONLY
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen - opening file disc0/PSP_GAME/USRDIR/data.rdp
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen assigned id = 0x3
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=5000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:19 DEBUG compiler - idle1_7 - Compiling _S1_2_8000000
17:44:19 DEBUG compiler - idle1_7 - CodeInstruction.compile  > 0x8000000 - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:19 DEBUG compiler - idle1_7 - CodeInstruction.compile    0x8000004 - syscall    0x045D5 [sceKernelDelayThread]
17:44:19 DEBUG compiler - idle1_7 - CodeInstruction.compile ^  0x8000008 - b          0x08000000
17:44:19 DEBUG compiler - idle1_7 - CodeInstruction.compile    0x800000C - nop
17:44:19 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:19 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:19 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - idle1_7 - Switching to Thread idle0
17:44:19 DEBUG hle.ThreadManForUser - idle1_7 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34327519
17:44:19 DEBUG  runtime - idle1_7 - Switching to Thread Main
17:44:19 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoLseek id=0x3, offset=0x0, whence=0x2
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoLseek returning 0xEA11800
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:19 DEBUG  runtime - Main_d - Starting Idle State...
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:19 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34333388
17:44:19 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:19 DEBUG  runtime - Main_d - Ending Idle State
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoLseek id=0x3, offset=0x0, whence=0x0
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoLseek returning 0x0
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:19 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:19 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - idle0_5 - free buffer 11
17:44:19 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:19 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:19 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:19 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:19 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34346632
17:44:19 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to Sound
17:44:19 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34366554
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34368392
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34370850
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34371524
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34400275
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34404696
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34408059
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34408808
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34433093
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34433764
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34436466
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34437701
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34466789
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34467473
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34470698
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34472737
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34508511
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34509164
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34511299
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34513219
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=34552350
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34518858
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_882A848
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A848 - lw         $v1, 4($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A84C - lw         $v0, 8($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A850 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A854 - subu       $v0, $v0, $v1
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - sceIoClose id=0x3
17:44:19 DEBUG hle.IoFileMgrForUser - Main_d - hleIoClose - id 3
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:19 DEBUG  runtime - Main_d - Starting Idle State...
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:19 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34530895
17:44:19 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:19 DEBUG  runtime - Main_d - Ending Idle State
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_883FB9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FB9C - addiu      $sp, $sp, -192
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBA0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBA4 - sw         $ra, 176($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBA8 - sw         $s3, 172($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBAC - sw         $s2, 168($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBB0 - sw         $s1, 164($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBB4 - sw         $s0, 160($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBB8 - sb         $zr, 24884($v0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883FBBC - jal        0x0882D278
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBC0 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FBC4 - beq        $v0, $zr, 0x0883FDF4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBC8 - lw         $ra, 176($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FBCC - jal        0x0882A2E8
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBD0 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FBD4 - bne        $v0, $zr, 0x0883FBEC
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBD8 - ori        $a0, $zr, -32536 <=> li $a0, 33000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FBDC - jal        0x08825964
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBE0 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883FBE4 - j          0x0883FBBC
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBE8 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FBEC - lui        $s2, 0x08AE <=> li $s2, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBF0 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBF4 - addiu      $a1, $a1, 24000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FBF8 - jal        0x0882A834
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FBFC - addiu      $a0, $s2, -1924
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FC00 - bne        $v0, $zr, 0x0883FC3C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC04 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC08 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC0C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC10 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC14 - addiu      $a0, $a0, -1880
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC18 - addiu      $a1, $a1, -1956
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC1C - addiu      $a3, $a3, 31348
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC20 - addiu      $t0, $s2, -1924
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FC24 - jal        0x08826C9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC28 - addiu      $a2, $zr, 189 <=> li $a2, 189
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FC2C - jal        0x0882A340
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC30 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FC34 - j          0x0883FDF4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC38 - lw         $ra, 176($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FC3C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC40 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FC44 - jal        0x0882A914
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC48 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC4C - addu       $t1, $v0, $zr <=> move $t1, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC50 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FC54 - beq        $t1, $v0, 0x0883FC84
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC58 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC5C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC60 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC64 - addiu      $a0, $a0, -1828
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC68 - addiu      $a1, $a1, -1956
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC6C - addiu      $a3, $a3, 31348
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC70 - addiu      $t0, $s2, -1924
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FC74 - jal        0x08826C9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC78 - addiu      $a2, $zr, 196 <=> li $a2, 196
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FC7C - j          0x0883FCD4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC80 - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FC84 - lui        $s3, 0x08AE <=> li $s3, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC88 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC8C - addiu      $a1, $s3, -1752
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FC90 - jal        0x08936A6C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC94 - addiu      $a2, $zr, 4 <=> li $a2, 4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FC98 - beq        $v0, $zr, 0x0883FCD4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FC9C - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCA0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCA4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCA8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCAC - addiu      $a0, $a0, -1744
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCB0 - addiu      $a1, $a1, -1956
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCB4 - addiu      $a3, $a3, 31348
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCB8 - addiu      $t0, $s2, -1924
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCBC - addiu      $t1, $s3, -1752
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCC0 - addiu      $a2, $zr, 204 <=> li $a2, 204
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCC4 - addu       $t2, $sp, $zr <=> move $t2, $sp
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FCC8 - jal        0x08826C9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCCC - sb         $zr, 4($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCD0 - addu       $s0, $zr, $zr <=> li $s0, 0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FCD4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FCD8 - jal        0x0882A99C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCDC - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FCE0 - jal        0x0882A340
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCE4 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FCE8 - beq        $s0, $zr, 0x0883FDF0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCEC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCF0 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCF4 - addiu      $a0, $a0, -1924
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FCF8 - jal        0x0882A834
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FCFC - addiu      $a1, $a1, 24000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FD00 - bne        $v0, $zr, 0x0883FD14
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD04 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD08 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FD0C - jal        0x08826E6C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD10 - addiu      $a0, $a0, 24020
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883FD14 - jal        0x0882A848
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD18 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD1C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD20 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FD24 - jal        0x0882A99C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD28 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD2C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD30 - lw         $t1, 24896($v0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FD34 - beq        $t1, $s1, 0x0883FD64
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD38 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD3C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD40 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD44 - lui        $t0, 0x08AE <=> li $t0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD48 - addiu      $a0, $a0, -1668
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD4C - addiu      $a1, $a1, -1956
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD50 - addiu      $a3, $a3, 31368
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD54 - addiu      $t0, $t0, -1592
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD58 - addu       $t2, $s1, $zr <=> move $t2, $s1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FD5C - j          0x0883FDD0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD60 - addiu      $a2, $zr, 262 <=> li $a2, 262
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FD64 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD68 - addiu      $a0, $a0, 24916
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD6C - addiu      $a1, $sp, 16
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FD70 - jal        0x08936A6C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD74 - addiu      $a2, $zr, 16 <=> li $a2, 16
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FD78 - beq        $v0, $zr, 0x0883FDE0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD7C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD80 - addiu      $s1, $sp, 32
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD84 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD88 - addiu      $a1, $a1, 24900
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD8C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FD90 - jal        0x0883FAD4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD94 - addiu      $s0, $sp, 96
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FD98 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883FD9C - jal        0x0883FAD4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDA0 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDA4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDA8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDAC - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDB0 - lui        $t1, 0x08AE <=> li $t1, 0x08AE0000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDB4 - addiu      $a0, $a0, -1580
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDB8 - addiu      $a1, $a1, -1956
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDBC - addiu      $a3, $a3, 31368
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDC0 - addu       $t0, $s1, $zr <=> move $t0, $s1
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDC4 - addiu      $t1, $t1, -1592
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDC8 - addu       $t2, $s0, $zr <=> move $t2, $s0
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDCC - addiu      $a2, $zr, 273 <=> li $a2, 273
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883FDD0 - jal        0x08826C9C
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDD4 - nop
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883FDD8 - j          0x0883FDF4
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDDC - lw         $ra, 176($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FDE0 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDE4 - sb         $v0, 24884($v1)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDE8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDEC - sb         $zr, 24885($v0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FDF0 - lw         $ra, 176($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FDF4 - lw         $s3, 172($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDF8 - lw         $s2, 168($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FDFC - lw         $s1, 164($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FE00 - lw         $s0, 160($sp)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FE04 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FE08 - addiu      $sp, $sp, 192
17:44:19 DEBUG compiler - Main_d - Compiling _S1_2_882D278
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D278 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D27C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D280 - lw         $v1, -23048($v0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D284 - lw         $v0, -23044($a0)
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D288 - jr         $ra
17:44:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D28C - sw         $v1, -23044($a0)
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:19 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34545152
17:44:19 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:19 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34552677
17:44:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:19 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:19 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:19 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:19 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:19 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:19 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=34562440
17:44:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 34567399
17:44:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34579441
17:44:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34608866
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34610814
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34613411
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34614930
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34651305
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34656052
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34659940
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34662447
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34699462
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34705879
17:44:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34710071
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34712395
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34750575
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34756296
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34761374
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34764185
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34811113
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34812991
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34815713
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34817743
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34866913
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34872880
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34876742
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34879496
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34922849
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34923889
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34928934
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34930882
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=34966504
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=34974012
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34978368
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 34980739
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35033828
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35040231
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35044908
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35047973
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35103761
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35111406
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35115865
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35126831
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35184078
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35192070
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35197000
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35198747
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35253297
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35261743
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35266259
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35268862
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35335951
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35343946
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35350000
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35360986
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35430832
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35432266
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35446203
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35448766
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35517626
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35526731
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35533214
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35545903
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35620187
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35629713
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35635766
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35647644
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35682822
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35683970
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35684521
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35684988
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35709286
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35709681
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35710280
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35710795
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35733087
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35734925
17:44:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35740243
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35740762
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35761708
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35762206
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35765609
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35766145
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=35807144
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35773579
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35778791
17:44:21 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 35780798
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:21 DEBUG  runtime - Main_d - Starting Idle State...
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:21 DEBUG  runtime - Main_d - Ending Idle State
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:21 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:21 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:21 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:21 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:21 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35810545
17:44:21 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to Sound
17:44:21 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35829354
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35829873
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35830980
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35833972
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35858243
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35859448
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35861148
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35861841
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=35901239
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35867702
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:21 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35881285
17:44:21 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:21 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:21 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35890415
17:44:21 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=35891717
17:44:21 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 35894091
17:44:21 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:21 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35900805
17:44:21 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:21 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:21 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:21 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:21 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:21 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35907099
17:44:21 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35928623
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35929269
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35931948
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35933628
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35947163
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=35947770
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35948686
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 35949466
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=35997047
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35964751
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:21 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:21 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=35974607
17:44:21 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to Main
17:44:21 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 35979041
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:21 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:21 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:21 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:21 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:21 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:21 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:21 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:21 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:21 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:21 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:21 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG  runtime - idle0_5 - Switching to Thread idle1
17:44:21 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36003178
17:44:21 DEBUG  runtime - idle0_5 - Switching to Thread Sound
17:44:21 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:21 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36031212
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36032077
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36041065
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36042624
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36076996
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36079135
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36080890
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36083643
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36180100
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36180921
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36184221
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36192316
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36230351
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36232817
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36234796
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36243900
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36279775
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36280807
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36284313
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36291347
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36329651
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36331353
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36333937
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36342455
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36379950
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36381980
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36384366
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36393344
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36433798
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36440472
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36444480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36446413
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36495740
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36498082
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36501053
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36511011
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36553777
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36561192
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36565503
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36567806
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36619254
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36627182
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36632203
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36634971
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36698668
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36700729
17:44:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36712970
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36716239
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36782867
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36791493
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36796519
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36799093
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36862869
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36865236
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36876852
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36880048
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=36945873
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=36948495
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36961550
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 36964580
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37031376
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37033817
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37041674
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37043456
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37103073
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37115385
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37130619
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37133582
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37198261
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37200488
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37213646
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37217335
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37313231
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37316345
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37317058
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37319114
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37339723
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37340122
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37340731
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37343057
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37360064
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37361874
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37362480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37362953
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37382673
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37383639
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37384294
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37390093
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=37428405
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37394727
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:22 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37405786
17:44:22 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:22 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37411368
17:44:22 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37412561
17:44:22 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 37414966
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37424132
17:44:22 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:22 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37431445
17:44:22 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37450264
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37450757
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37454171
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37454784
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37480245
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37481989
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37484365
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37485098
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=37527656
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37494646
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 37498700
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:22 DEBUG  runtime - Main_d - Starting Idle State...
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:22 DEBUG  runtime - Main_d - Ending Idle State
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:22 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:22 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:22 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:22 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:22 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:22 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:22 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37530808
17:44:22 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Sound
17:44:22 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37550436
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37554897
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37556884
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37558945
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37583993
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37589106
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37592385
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37595128
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37625461
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37627278
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37630277
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37631121
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37665162
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37666822
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37668561
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37674553
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=37714378
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37681265
17:44:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:22 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37697595
17:44:22 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:22 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:22 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37710031
17:44:22 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=37711935
17:44:22 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 37715432
17:44:22 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:22 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:22 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:22 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:22 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:22 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37731836
17:44:22 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:22 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37760141
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37760909
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37764222
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37766228
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37799799
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37801450
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37808719
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37811977
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37850202
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37855160
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37860047
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37862120
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37896339
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37898633
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37900592
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37908521
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=37947557
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=37950040
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37958759
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 37961108
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38001675
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38008429
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38012744
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38014882
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38062141
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38063685
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38066691
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38076765
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38165278
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38166569
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38170632
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38172617
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38231333
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38233117
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38235874
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38245424
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38297463
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38299723
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38311704
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38314300
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38368509
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38375437
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38381031
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38382948
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38436847
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38444656
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38449157
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38451681
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38516248
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38518466
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38530620
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38533826
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38618364
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38628306
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38634025
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38645105
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38714584
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38717134
17:44:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38731321
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38734188
17:44:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38820501
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38828873
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38834842
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38847110
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=38929700
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=38932298
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38935978
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 38940260
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39005537
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39005894
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39007584
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39009248
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39026148
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39026538
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39027101
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39027605
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39046903
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39048310
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39050341
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39050815
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=39093443
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39059258
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39064620
17:44:24 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 39065718
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:24 DEBUG  runtime - Main_d - Starting Idle State...
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:24 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39115168
17:44:24 DEBUG  runtime - Main_d - Switching from Thread idle1 to Sound
17:44:24 DEBUG  runtime - Main_d - Ending Idle State
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39131760
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39132204
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39134483
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39139010
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39160480
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39161891
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39162624
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39164371
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39185420
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39189519
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39190653
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39193284
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=39231788
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39198506
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:24 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39211143
17:44:24 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:24 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39217209
17:44:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:24 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=39221561
17:44:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 39225965
17:44:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39232090
17:44:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:24 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:24 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:24 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:24 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39235414
17:44:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39257373
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39259521
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39262043
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39262752
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39292169
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39293457
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39295950
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39297180
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39326250
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39328042
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39329040
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39331396
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=39370524
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39336956
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39346498
17:44:24 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 39350705
17:44:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:24 DEBUG  runtime - Main_d - Starting Idle State...
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:24 DEBUG  runtime - Main_d - Ending Idle State
17:44:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:24 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:24 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:24 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:24 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:24 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:24 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:24 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39376804
17:44:24 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Sound
17:44:24 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39400161
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39404678
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39407801
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39410987
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39444093
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39446622
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39447728
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39450514
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39484589
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39489523
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39493070
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39495628
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39532223
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39533015
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39541977
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39544044
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39579732
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39581827
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39584810
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39585994
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39631046
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39631956
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39634799
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39636971
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39682626
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39683567
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39686374
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39688789
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39737726
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39741609
17:44:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39746242
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39749900
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39798707
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39799769
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39810846
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39813257
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39861744
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39864498
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39867648
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39877446
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39929772
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=39931825
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39934860
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 39945428
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=39998533
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40000300
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40012903
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40015410
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40080587
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40083616
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40094393
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40097321
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40213882
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40216317
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40228212
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40231111
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40296144
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40298501
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40312280
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40316039
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40385543
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40394274
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40398867
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40401781
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40481023
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40483538
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40497006
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40500869
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40585211
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40593797
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40599437
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40613065
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40682068
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40682616
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40685393
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40686596
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40708521
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40710206
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40710828
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40711284
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40730807
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40731230
17:44:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40733066
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40734380
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40753294
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40756080
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40759516
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40761476
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=40799332
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40766450
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:26 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40778039
17:44:26 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:26 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40783680
17:44:26 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=40784974
17:44:26 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:26 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 40791039
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40796424
17:44:26 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:26 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40805773
17:44:26 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40827186
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40827704
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40830131
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40831410
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40857894
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40858477
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40861828
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40863329
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=40902278
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40868607
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 40875088
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:26 DEBUG  runtime - Main_d - Starting Idle State...
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:26 DEBUG  runtime - Main_d - Ending Idle State
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:26 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:26 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:26 DEBUG  runtime - idle1_7 - Starting Idle State...
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:26 DEBUG hle.sceCtrl - idle1_7 - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - idle1_7 - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - idle1_7 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - idle1_7 - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - idle1_7 - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - idle1_7 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - idle1_7 - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - idle1_7 - End of Interrupt
17:44:26 DEBUG  runtime - idle1_7 - Ending Idle State
17:44:26 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle0_5
17:44:26 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:26 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:26 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - idle0_5 - free buffer 11
17:44:26 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:26 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:26 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:26 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:26 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40909265
17:44:26 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to Sound
17:44:26 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40928993
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40929584
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40932772
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40933506
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40964459
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=40965073
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40967745
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 40974158
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=40999306
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41001533
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41009345
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41010779
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41041940
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41044021
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41045060
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41047797
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41079083
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41080513
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41082642
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41084214
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=41129799
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41095833
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:26 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41112495
17:44:26 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:26 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41119913
17:44:26 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:26 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=41126291
17:44:26 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:26 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:26 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:26 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 41134935
17:44:26 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:26 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41147718
17:44:26 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:26 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41175321
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41177914
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41180773
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41182736
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41220723
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41226018
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41229725
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41231555
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41268041
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41274646
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41278016
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41280117
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41318762
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41325265
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41328697
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41330202
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41376109
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41377901
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41381026
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41383690
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41428268
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41430226
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41433151
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41435165
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41484675
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41491267
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41495205
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41498409
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41547680
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41549740
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41559898
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41561645
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41613076
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41615853
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41618914
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41628531
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41679603
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41681848
17:44:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41684997
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41694365
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41750271
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41757446
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41762446
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41765713
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41829592
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41831797
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41835046
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41846104
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41903913
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41913866
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41918877
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 41930235
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=41995651
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=41997339
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42000931
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42013185
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42080436
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42082884
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42095562
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42099133
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42215809
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42217949
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42231791
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42234995
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42291670
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42292036
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42292620
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42294939
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42311169
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42311556
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42312127
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42312597
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42330960
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42333008
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42334845
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42335366
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=42376426
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42343222
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:27 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42347044
17:44:27 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 42348740
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:27 DEBUG  runtime - Main_d - Starting Idle State...
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:27 DEBUG  runtime - Main_d - Ending Idle State
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:27 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:27 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:27 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:27 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:27 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:27 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:27 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:27 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:27 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:27 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:27 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:27 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:27 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:27 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:27 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:27 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - idle0_5 - Switching to Thread idle1
17:44:27 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42380835
17:44:27 DEBUG  runtime - idle0_5 - Switching to Thread Sound
17:44:27 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:27 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42396794
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42397259
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42399463
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42401108
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42426641
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42429262
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42430018
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42430616
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=42473684
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42439735
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:27 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42449993
17:44:27 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:27 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42459034
17:44:27 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=42460946
17:44:27 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 42463983
17:44:27 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:27 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42469957
17:44:27 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:27 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:27 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42477932
17:44:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42497041
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42498521
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42500763
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42501472
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42527602
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42528817
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42530898
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42532345
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42558735
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42559355
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42562436
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42563276
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=42602204
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42569547
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:27 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42579900
17:44:27 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 42582465
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:27 DEBUG  runtime - Main_d - Starting Idle State...
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:27 DEBUG  runtime - Main_d - Ending Idle State
17:44:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:27 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:27 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:27 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:27 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:27 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:27 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:27 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42610439
17:44:27 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Sound
17:44:27 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42632786
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42634028
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42636102
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42637420
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42675201
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42675945
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42679204
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42681340
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42714502
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42715243
17:44:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42717649
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42724977
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42764017
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42764853
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42774545
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42777261
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42816466
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42817455
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42825988
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42828850
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42863858
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42866145
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42868117
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42878035
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42916988
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42923276
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42927056
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42929529
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=42970762
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=42977461
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42981854
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 42984548
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43032113
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43033577
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43043207
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43046007
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43094039
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43096416
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43099424
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43108718
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43151675
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43158353
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43162575
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43164715
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43217300
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43223951
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43228652
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43230980
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43293981
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43296918
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43300066
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43313071
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43369503
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43377623
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43382356
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43385358
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43447846
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43449565
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43461457
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43464200
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43529870
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43531975
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43535326
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43547467
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43618796
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43627365
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43632861
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43645413
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43716958
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43725183
17:44:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43730846
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43733377
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43814954
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43817913
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43830323
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43833747
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43886894
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43888174
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43891790
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43892253
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43909481
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43909898
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43912335
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43913664
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43930865
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43931266
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43933182
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43934015
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43956588
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=43957973
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43960366
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 43961002
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=44000495
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43966225
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:29 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43978875
17:44:29 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:29 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43984193
17:44:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:29 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=43988116
17:44:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 43990826
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=43995952
17:44:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:29 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44005598
17:44:29 DEBUG  runtime - Main_d - Switching from Thread idle1 to Sound
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44026003
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44026522
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44029520
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44030168
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44050517
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44054544
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44056162
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44056883
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=44096314
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44064107
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 44067885
17:44:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:29 DEBUG  runtime - Main_d - Starting Idle State...
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:29 DEBUG  runtime - Main_d - Ending Idle State
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:29 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:29 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:29 DEBUG  runtime - idle1_7 - Starting Idle State...
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:29 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:29 DEBUG hle.sceAudio - idle1_7 - free buffer 12
17:44:29 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:29 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:29 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:29 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:29 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG  runtime - idle1_7 - Switching to Thread idle0
17:44:29 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44099836
17:44:29 DEBUG  runtime - idle1_7 - Switching to Thread Sound
17:44:29 DEBUG  runtime - idle1_7 - Ending Idle State
17:44:29 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44128046
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44130575
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44132186
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44133921
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44165050
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44166908
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44167885
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44175043
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44202221
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44207558
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44210899
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44212192
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44243376
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44245162
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44247260
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44249801
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=44306139
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44262275
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:29 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44279099
17:44:29 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:29 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44292100
17:44:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=44293764
17:44:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 44297743
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:29 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:29 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44314970
17:44:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44342693
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44343457
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44346248
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44348468
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44385352
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44391065
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44394304
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44396846
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44435007
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44441471
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44443721
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44446479
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44482322
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44483256
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44493043
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44495568
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44533846
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44540397
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44544246
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44546412
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44586613
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44592505
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44596928
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44598625
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44649038
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44650889
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44660877
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44663532
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44716041
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44717135
17:44:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44728321
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44730601
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44782803
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44790684
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44794817
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44797629
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44851389
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44857762
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44862989
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44865380
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=44920061
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=44928209
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44933194
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 44944029
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45004727
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45012699
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45018169
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45029571
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45097669
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45099639
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45115774
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45118659
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45198011
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45200257
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45213498
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45216954
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45298299
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45300692
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45315051
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45318096
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45402885
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45412431
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45430693
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45434076
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45518882
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45522760
17:44:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45523827
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45526022
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45543220
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45545413
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45547362
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45547824
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45566107
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45566496
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45567058
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45572478
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45590340
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45592438
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45594602
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45595123
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=45633635
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45600010
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45607070
17:44:30 DEBUG  runtime - Main_d - Switching from Thread idle0 to Main
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 45610054
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:30 DEBUG  runtime - Main_d - Starting Idle State...
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:30 DEBUG  runtime - Main_d - Ending Idle State
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:30 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:30 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:30 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:30 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:30 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:30 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:30 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:30 DEBUG hle.sceCtrl - idle0_5 - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - idle0_5 - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - idle0_5 - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45639569
17:44:30 DEBUG  runtime - idle0_5 - Switching from Thread idle1 to Sound
17:44:30 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:30 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45656913
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45657424
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45660524
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45661982
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45684077
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45688203
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45691502
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45692166
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=45731575
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45697370
17:44:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:30 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45710736
17:44:30 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:30 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45716714
17:44:30 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=45718031
17:44:30 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:30 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 45724089
17:44:30 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:30 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45730844
17:44:30 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:30 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:30 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:30 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:30 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:30 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45734043
17:44:30 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to Sound
17:44:30 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45758359
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45760306
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45762462
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45763179
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45793347
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45795494
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45796542
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45798629
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45828399
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45829943
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45832740
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45833729
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45865617
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45866280
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45868468
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45875758
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45903242
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45909114
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45912061
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45914137
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=45954049
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45920937
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45932185
17:44:31 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 45940120
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:31 DEBUG  runtime - Main_d - Starting Idle State...
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:31 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:31 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45964956
17:44:31 DEBUG  runtime - Main_d - Switching from Thread idle1 to Sound
17:44:31 DEBUG  runtime - Main_d - Ending Idle State
17:44:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=45995630
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=45996383
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 45999971
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46001819
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46047981
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46050522
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46059234
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46060820
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46097595
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46099573
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46111620
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46114067
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46152999
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46159146
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46162571
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46165059
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46211457
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46213182
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46215616
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46218084
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46263772
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46264766
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46268174
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46277035
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46316037
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46323308
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46326995
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46329828
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46377034
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46379344
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46382053
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46384332
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46435325
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46441941
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46446783
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46448596
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46500948
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46508263
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46513417
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46515137
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46567152
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46573792
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46578385
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46580924
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46636432
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46644331
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46648951
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46660035
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46716950
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46724305
17:44:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46729548
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46731733
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46797264
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46799458
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46811481
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46814215
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46886909
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46894619
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46899867
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46911774
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=46983357
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=46991529
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 46996682
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47000044
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47071157
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47080157
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47095637
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47109044
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47131780
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47132148
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47132699
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47134629
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47156616
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47157003
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47159742
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47160276
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47180416
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47180882
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47183082
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47184488
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=47225915
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47192204
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:32 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47198734
17:44:32 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:32 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47208512
17:44:32 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47210733
17:44:32 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 47213413
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47218879
17:44:32 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:32 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:32 DEBUG  runtime - Main_d - Starting Idle State...
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47272839
17:44:32 DEBUG  runtime - Main_d - Switching from Thread idle1 to Sound
17:44:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:32 DEBUG  runtime - Main_d - Ending Idle State
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47293369
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47293848
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47294637
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47297584
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47319484
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47323664
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47324686
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47327421
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47347637
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47349266
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47351500
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47352159
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47379824
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47380621
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47383549
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47389374
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47413712
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47414315
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47416662
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47417713
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=47461136
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47429157
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 47433182
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:32 DEBUG  runtime - Main_d - Starting Idle State...
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:32 DEBUG  runtime - Main_d - Ending Idle State
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:32 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:32 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:32 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:32 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:32 DEBUG  runtime - idle1_7 - Starting Idle State...
17:44:32 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:32 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:32 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:32 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:32 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:32 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:32 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:32 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG  runtime - idle1_7 - Switching to Thread idle0
17:44:32 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47464800
17:44:32 DEBUG  runtime - idle1_7 - Switching to Thread Sound
17:44:32 DEBUG  runtime - idle1_7 - Ending Idle State
17:44:32 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47492719
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47494399
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47496595
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47498288
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47529873
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47530560
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47533130
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47534860
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47568114
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47574087
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47577461
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47579431
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47612672
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47614855
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47616051
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47618928
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=47663857
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47631089
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:32 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47646846
17:44:32 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:32 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47660784
17:44:32 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=47662201
17:44:32 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:32 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:32 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:32 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:32 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 47676068
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:32 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47684261
17:44:32 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:32 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:32 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47717667
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47722875
17:44:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47726685
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47728509
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47765900
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47767642
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47777255
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47779555
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47819347
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47825229
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47829071
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47831202
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47868423
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47874735
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47878840
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47880367
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47929784
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47932178
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47934255
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 47946396
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=47997159
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=47999135
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48002028
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48011907
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48061686
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48064007
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48066771
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48076272
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48130431
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48132085
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48143283
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48146112
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48202093
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48210331
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48214885
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48217561
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48280068
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48281828
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48293659
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48296210
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48354119
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48361521
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48366184
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48377658
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48436418
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48444270
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48449412
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48452167
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48530240
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48532476
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48545228
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48548050
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48621535
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48630106
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48645081
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48648229
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48730453
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48731375
17:44:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48731898
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48732322
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48748559
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48749015
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48750998
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48755207
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48770191
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48772154
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48775685
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48776924
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48795653
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48796823
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48798174
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48798716
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=48841118
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48807939
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:34 DEBUG  runtime - Main_d - Starting Idle State...
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48813807
17:44:34 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:34 DEBUG  runtime - Main_d - Ending Idle State
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 48815821
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:34 DEBUG  runtime - Main_d - Starting Idle State...
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:34 DEBUG  runtime - Main_d - Ending Idle State
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:34 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:34 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:34 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:34 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:34 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:34 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:34 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:34 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:34 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:34 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:34 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - idle0_5 - Switching to Thread idle1
17:44:34 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48844871
17:44:34 DEBUG  runtime - idle0_5 - Switching to Thread Sound
17:44:34 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48863756
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48864223
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48866120
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48867766
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48892336
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48893999
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48896106
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48897653
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48917638
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48921968
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48925562
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 48926262
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=48965366
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48932109
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:34 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48946266
17:44:34 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:34 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48953057
17:44:34 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:34 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=48957395
17:44:34 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 48961287
17:44:34 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:34 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:34 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:34 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:34 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48976030
17:44:34 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:34 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=48996427
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=48997063
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49000153
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49000955
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49031452
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49032736
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49033692
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49041213
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49068255
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49073303
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49076701
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49078403
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=49118045
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49085041
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49096246
17:44:34 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 49099946
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:34 DEBUG  runtime - Main_d - Starting Idle State...
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:34 DEBUG  runtime - Main_d - Ending Idle State
17:44:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:34 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:34 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - idle1_7 - free buffer 12
17:44:34 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:34 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:34 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:34 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:34 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49126727
17:44:34 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Sound
17:44:34 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49149470
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49151235
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49160443
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49163291
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49200345
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49206269
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49210529
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49211586
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49249237
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49250069
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49259353
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49261434
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49297846
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49300092
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49301443
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49312202
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49350303
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49357550
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49362000
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49364055
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49403028
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49410618
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49414270
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49416036
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49464118
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49465645
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49468352
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49477669
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49519960
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49526825
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49530956
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49533417
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49585508
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49592797
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49597667
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49599941
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49662219
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49664181
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49667485
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49679307
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49732325
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49734313
17:44:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49745689
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49747894
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49812768
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49815663
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49818335
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49830024
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49886520
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49894876
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49900381
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49912311
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=49981879
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=49984859
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49996720
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 49999782
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50069747
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50077247
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50082731
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50094744
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50166549
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50169195
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50182709
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50185748
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50267415
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50275153
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50281187
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50284217
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50369360
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50372938
17:44:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50376100
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50376551
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50393667
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50394053
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50396953
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50397397
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50414340
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50415246
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50416613
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50417137
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50435104
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50439113
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50442344
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50442886
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=50481274
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50448651
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:35 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50458419
17:44:35 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:35 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50464388
17:44:35 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50465391
17:44:35 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 50468463
17:44:35 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50478259
17:44:35 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50486210
17:44:35 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50506315
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50508052
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50509905
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50511107
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50533960
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50534504
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50540374
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50541989
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=50580617
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50546406
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 50550900
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:35 DEBUG  runtime - Main_d - Starting Idle State...
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:35 DEBUG  runtime - Main_d - Ending Idle State
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:35 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:35 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:35 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:35 DEBUG  runtime - idle1_7 - Starting Idle State...
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:35 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:35 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:35 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:35 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:35 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:35 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:35 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG  runtime - idle1_7 - Switching to Thread idle0
17:44:35 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50584191
17:44:35 DEBUG  runtime - idle1_7 - Switching to Thread Sound
17:44:35 DEBUG  runtime - idle1_7 - Ending Idle State
17:44:35 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50609099
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50609741
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50612073
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50613825
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50644222
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50645566
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50646501
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50648960
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50676871
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50678603
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50680713
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50682928
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50713164
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50715341
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50718085
17:44:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50725253
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=50765534
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50731999
17:44:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:36 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50748123
17:44:36 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:36 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50760276
17:44:36 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=50761633
17:44:36 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 50765994
17:44:36 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:36 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:36 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:36 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:36 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50780592
17:44:36 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:36 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50809210
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50810227
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50813348
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50816510
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50848206
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50850406
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50858587
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50860042
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50894991
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50896760
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50899169
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50901380
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50944678
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50947334
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50949649
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50957395
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=50995148
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=50996792
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 50999259
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51001929
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51048873
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51050862
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51060921
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51063046
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51101982
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51107892
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51112819
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51115274
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51162331
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51165084
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51167623
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51176500
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51227514
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51229422
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51232479
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51242903
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51285731
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51292430
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51297355
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51299969
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51352824
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51359343
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51365412
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51367777
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51428603
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51431399
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51434196
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51444794
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51499920
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51502084
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51514623
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51517131
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51584380
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51592295
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51597084
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51599722
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51666363
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51668614
17:44:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51681469
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51684858
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51764426
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51766324
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51779545
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51782850
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51866100
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51868399
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51882364
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51885416
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51945194
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51946714
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51947301
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51948872
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51967311
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51967699
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51968250
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51972623
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=51992231
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=51993836
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51994454
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 51995971
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52014577
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52015900
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52016707
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52019471
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=52060508
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52027773
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52032703
17:44:37 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 52034928
17:44:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:37 DEBUG  runtime - Main_d - Starting Idle State...
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:37 DEBUG  runtime - Main_d - Ending Idle State
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:37 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:37 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:37 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:37 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:37 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:37 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:37 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:37 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:37 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:37 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:37 DEBUG hle.sceAudio - idle0_5 - free buffer 11
17:44:37 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:37 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:37 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:37 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:37 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG  runtime - idle0_5 - Switching to Thread idle1
17:44:37 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52063638
17:44:37 DEBUG  runtime - idle0_5 - Switching to Thread Sound
17:44:37 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:37 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52082158
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52083843
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52084570
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52090848
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52144358
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52144874
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52147110
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52148894
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52170337
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52174021
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52178007
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52179579
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=52218350
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52184742
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:37 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52197248
17:44:37 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:37 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:37 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52209369
17:44:37 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=52211844
17:44:37 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 52215028
17:44:37 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:37 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:37 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:37 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:37 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:37 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:37 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:37 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52229622
17:44:37 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:37 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52250562
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52252067
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52258853
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52259723
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52285193
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52289409
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52292943
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52295510
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52326877
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52327580
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52330412
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52331752
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52363838
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52364554
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52368132
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52369092
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52408273
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52410716
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52413180
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52415169
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52447726
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52450000
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52458104
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52460143
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52494632
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52495473
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52498900
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52500326
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52542846
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52544506
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52547270
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52549741
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52595498
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52596424
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52599581
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52602082
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52647476
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52649083
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52652064
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52660484
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52700227
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52706237
17:44:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52711291
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52713892
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52763742
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52765320
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52768479
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52777518
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52828961
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52831347
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52834244
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52844015
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52894017
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52896874
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52899833
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52901717
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=52965475
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=52967111
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52978954
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 52981480
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53045219
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53047697
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53051077
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53062060
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53117733
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53125182
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53129842
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53132192
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53197736
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53200223
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53211983
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53214993
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53286198
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53293745
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53299370
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53311500
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53382428
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53392006
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53397556
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53401038
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53481162
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53483750
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53496329
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53499845
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53549885
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53553621
17:44:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53556774
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53557366
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53574749
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53575134
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53577279
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53577747
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53595951
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53596345
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53596918
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53599127
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=53635835
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53603321
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53611593
17:44:38 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 53613888
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:38 DEBUG  runtime - Main_d - Starting Idle State...
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:38 DEBUG  runtime - Main_d - Ending Idle State
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:38 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:38 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:38 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:38 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:38 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:38 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:38 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53645461
17:44:38 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Sound
17:44:38 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53663447
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53663902
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53665798
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53667591
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53691602
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53693237
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53693996
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53695801
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=53734277
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53700969
17:44:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:38 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53713599
17:44:38 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:38 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53718944
17:44:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:38 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=53723246
17:44:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 53727663
17:44:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53732852
17:44:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:38 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:38 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53740590
17:44:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53760421
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53760996
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53764131
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53764819
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53792283
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53793365
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53795661
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53796888
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53826746
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53828670
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53831077
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53831839
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=53875769
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53842723
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:39 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53849851
17:44:39 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 53852525
17:44:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:39 DEBUG  runtime - Main_d - Starting Idle State...
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:39 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:39 DEBUG  runtime - Main_d - Ending Idle State
17:44:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:39 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:39 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:39 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:39 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:39 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:39 DEBUG hle.sceAudio - idle1_7 - free buffer 12
17:44:39 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:39 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:39 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:39 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:39 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG  runtime - idle1_7 - Switching to Thread idle0
17:44:39 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53881923
17:44:39 DEBUG  runtime - idle1_7 - Switching to Thread Sound
17:44:39 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53910977
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53911710
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53914785
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53916184
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53948894
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53950551
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53958179
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53960578
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=53994155
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=53995857
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 53998225
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54000124
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54035114
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54040808
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54044060
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54045883
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54080834
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54082823
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54091439
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54093199
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54132986
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54134148
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54143724
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54146066
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54184278
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54190286
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54194184
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54196736
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54236723
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54242904
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54246280
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54248836
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54298700
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54300542
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54310991
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54313737
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54361501
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54363080
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54366449
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54376020
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54419707
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54426131
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54431390
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54433830
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54486125
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54492344
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54497532
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54499659
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54551746
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54559036
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54563994
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54566769
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54629889
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54632270
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54643904
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54646449
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54702851
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54711076
17:44:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54716170
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54718841
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54784593
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54792676
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54797475
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54800438
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54868588
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54876266
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54882222
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54884689
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=54966493
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=54975334
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54980976
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 54984236
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55064363
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55066970
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55080490
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55083156
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55129171
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55130562
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55131120
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55131530
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55149273
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55149654
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55154042
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55155777
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55172808
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55174138
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55175922
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55176397
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=55215145
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55180909
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:40 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55191721
17:44:40 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:40 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55196236
17:44:40 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55196654
17:44:40 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 55200374
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:40 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55208709
17:44:40 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55214034
17:44:40 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 55215177
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55220127
17:44:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55240157
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55241739
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55243660
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55244245
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55267384
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55267884
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55272849
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55274488
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=55313340
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55280460
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:40 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:40 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:40 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:40 DEBUG hle.sceCtrl - idle0_5 - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - idle0_5 - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - idle0_5 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - idle0_5 - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - idle0_5 - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - idle0_5 - End of Interrupt
17:44:40 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:40 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle1_7
17:44:40 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:40 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:40 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:40 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:40 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:40 DEBUG  runtime - idle1_7 - Starting Idle State...
17:44:40 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:40 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:40 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:40 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:40 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:40 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:40 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:40 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG  runtime - idle1_7 - Switching to Thread idle0
17:44:40 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55317140
17:44:40 DEBUG  runtime - idle1_7 - Switching to Thread Sound
17:44:40 DEBUG  runtime - idle1_7 - Ending Idle State
17:44:40 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55340418
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55341488
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55342324
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55344461
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55368787
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55373223
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55376161
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55377402
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55402219
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55406489
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55409798
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55411496
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=55450443
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55416939
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:40 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55431155
17:44:40 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:40 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:40 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55441912
17:44:40 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=55443580
17:44:40 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 55446834
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:44:40 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:40 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:40 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:40 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55461817
17:44:40 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:44:40 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55484026
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55488413
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55491989
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55492943
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55527248
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55528613
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55530950
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55532631
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55566343
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55567124
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55576572
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55577614
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55612355
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55614405
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55616517
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55618675
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55659709
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55661083
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55663899
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55665242
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55704047
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55710627
17:44:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55714907
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55717399
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55762293
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55764594
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55766523
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55775886
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55817147
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55823531
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55827920
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55830240
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55870256
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55875876
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55880584
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55883551
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55933024
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55934895
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55944516
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 55947378
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=55996227
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=55998482
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56001185
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56011305
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56064731
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56066731
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56078438
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56080727
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56166106
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56173512
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56179214
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56181513
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56234672
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56242553
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56246856
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56249502
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56303867
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56311230
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56316440
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56327715
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56387610
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56394935
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56399533
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56411737
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56482879
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56491101
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56496827
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56499829
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56567817
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56577320
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56583269
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56595587
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56667301
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56676306
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56682393
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56685461
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56729653
17:44:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:41 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56732929
17:44:41 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56737862
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56739847
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56756703
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56757713
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56758261
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56760563
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56778319
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56779416
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56780083
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56780595
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=56819714
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56786427
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 56792741
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:42 DEBUG  runtime - Main_d - Starting Idle State...
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:42 DEBUG  runtime - Main_d - Ending Idle State
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:42 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:42 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:42 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:42 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:42 DEBUG hle.sceCtrl - idle0_5 - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - idle0_5 - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - idle0_5 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - idle0_5 - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - idle0_5 - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - idle0_5 - End of Interrupt
17:44:42 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:42 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle1_7
17:44:42 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:42 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:42 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:42 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:42 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:42 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:42 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:42 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56825027
17:44:42 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Sound
17:44:42 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56842198
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56844053
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56844769
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56845349
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56867941
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56871641
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56873915
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56875797
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=56914851
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56880696
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:42 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56892692
17:44:42 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:42 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56899046
17:44:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=56900849
17:44:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:42 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 56906050
17:44:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:42 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56913310
17:44:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:42 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:44:42 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:42 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:42 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56917658
17:44:42 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56936813
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56940600
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56942291
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56944423
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=56969402
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=56974123
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56976190
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 56978897
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57001892
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57006249
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57009722
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57011113
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=57050137
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57016913
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57027447
17:44:42 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 57030193
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:42 DEBUG  runtime - Main_d - Starting Idle State...
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57054680
17:44:42 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:42 DEBUG  runtime - Main_d - Ending Idle State
17:44:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57083330
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57088717
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57092014
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57092922
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57126923
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57127628
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57130851
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57131784
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57164659
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57166523
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57168700
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57176395
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57211028
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57212885
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57214746
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57216811
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57252375
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57266215
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57275806
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57277482
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57316270
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57318028
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57326411
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57328530
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57366509
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57367884
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57377164
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57378370
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57417971
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57424811
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57428293
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57430703
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57478101
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57480353
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57483334
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57492548
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57533478
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57540324
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57544116
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57547112
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57594937
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57597059
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57600381
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57609888
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57661304
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57663771
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57666877
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57676575
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57731417
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57733528
17:44:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57744396
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57747590
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57802225
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57810418
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57815123
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57817578
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57879346
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57881441
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57884615
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57895555
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=57950841
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=57957292
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57963116
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 57966215
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58031036
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58033547
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58045730
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58048940
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58120781
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58129214
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58134429
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58146570
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58218223
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58227355
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58232289
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58245805
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58312484
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58312856
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58313534
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58314007
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58334828
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58337561
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58339855
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58340818
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58357973
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58358383
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58360487
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58361694
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58379630
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58381129
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58381732
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58382247
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=58424698
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58391314
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58399589
17:44:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58407502
17:44:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58408966
17:44:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 58411828
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58416606
17:44:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:43 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58424080
17:44:43 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to Main
17:44:43 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58428782
17:44:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58446595
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58447088
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58447789
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58450212
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58475581
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58476090
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58478317
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58480473
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=58518351
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58485202
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 58490668
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:43 DEBUG  runtime - Main_d - Starting Idle State...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:43 DEBUG  runtime - Main_d - Ending Idle State
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle1_7
17:44:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:43 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:43 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=idle1_7
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - sceKernelDelayThread micros=0x0
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - hleKernelDelayThread micros=200, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG  runtime - idle1_7 - Switching from Thread idle1 to idle0
17:44:43 DEBUG  runtime - idle1_7 - Starting Idle State...
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG  runtime - idle1_7 - syncEmulator immediately=true
17:44:43 DEBUG hle.sceCtrl - idle1_7 - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - idle1_7 - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - idle1_7 - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - idle1_7 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - idle1_7 - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - End of Interrupt
17:44:43 DEBUG hle.sceAudio - idle1_7 - free buffer 11
17:44:43 DEBUG hle.sceAudio - idle1_7 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:43 DEBUG hle.sceAudio - idle1_7 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:43 DEBUG hle.sceAudio - idle1_7 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - idle1_7 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58524960
17:44:43 DEBUG  runtime - idle1_7 - Switching from Thread idle0 to Sound
17:44:43 DEBUG  runtime - idle1_7 - Ending Idle State
17:44:43 DEBUG  runtime - idle1_7 - syncThread currentThread=idle1_7, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - idle1_7 - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58544876
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58547032
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58548760
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58550570
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58579169
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58579765
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58582928
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58583699
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58613524
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58615417
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58617708
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58619561
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=58675877
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58630225
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:43 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58645321
17:44:43 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:43 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58651844
17:44:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=58657503
17:44:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread Main to PowerLocker
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 58662011
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:43 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58668454
17:44:43 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:43 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:43 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:44:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG  runtime - Main_d - Switching to Thread idle0
17:44:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58682580
17:44:43 DEBUG  runtime - Main_d - Switching to Thread Sound
17:44:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58709947
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58711458
17:44:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58713607
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58715043
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58749686
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58751141
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58752977
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58761091
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=58801031
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58767861
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:44:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 58776227
17:44:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThread micros=0x80E8
17:44:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=33000, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG  runtime - Main_d - Switching from Thread Main to idle0
17:44:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=idle0_5
17:44:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:44 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:44 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=idle0_5
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - sceKernelDelayThread micros=0x0
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - hleKernelDelayThread micros=200, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG  runtime - idle0_5 - Switching from Thread idle0 to idle1
17:44:44 DEBUG  runtime - idle0_5 - Starting Idle State...
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG  runtime - idle0_5 - syncEmulator immediately=true
17:44:44 DEBUG hle.sceAudio - idle0_5 - free buffer 12
17:44:44 DEBUG hle.sceAudio - idle0_5 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:44 DEBUG hle.sceAudio - idle0_5 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:44 DEBUG hle.sceAudio - idle0_5 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:44 DEBUG hle.sceCtrl - idle0_5 - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - idle0_5 - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - idle0_5 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - idle0_5 - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - idle0_5 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58809547
17:44:44 DEBUG  runtime - idle0_5 - Switching from Thread idle1 to Sound
17:44:44 DEBUG  runtime - idle0_5 - Ending Idle State
17:44:44 DEBUG  runtime - idle0_5 - syncThread currentThread=idle0_5, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - idle0_5 - Waiting to be scheduled...
17:44:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58836470
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58842894
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58846255
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58847790
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58885179
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58890477
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58894906
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58896829
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58935089
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58940327
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58944547
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58946799
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=58985959
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=58992047
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58995079
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 58997155
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59045946
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59047369
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59050950
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59059728
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59099914
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59106482
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59111518
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59113752
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59163547
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59165631
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59168639
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59178928
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59231256
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59233571
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59243641
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59245594
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59297870
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59300185
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59311908
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59314453
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59367471
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59373785
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59379710
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59382090
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59437065
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59444588
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59449736
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59452192
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59515561
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59517848
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59529129
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59532492
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59597792
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59600891
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59613502
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59616327
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59686511
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59694218
17:44:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59699950
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59712878
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59782226
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59784936
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59797412
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59800400
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59880985
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59884556
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59887879
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59888861
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59905270
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59905698
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59907589
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59909332
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59926005
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59926388
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59926969
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59929264
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59946317
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=59947614
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59948232
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 59949966
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=60002658
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59956800
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCheckCallback
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:44:45 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59965392
17:44:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:44:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:44:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59973409
17:44:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FBF7B4, timeoutAddr=0x09FBF7B0
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Main_d - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=59977053
17:44:45 DEBUG  runtime - Main_d - Switching from Thread Main to PowerLocker
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=PowerLocker_24
17:44:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:44:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:44:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:44:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59982079
17:44:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Main
17:44:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:44:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG compiler - Main_d - Compiling _S1_2_882A834
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A5A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5AC - addiu      $sp, $sp, -304
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5B0 - addiu      $a3, $v0, -24316
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5B4 - sw         $s5, 292($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5B8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5BC - addu       $s5, $a0, $zr <=> move $s5, $a0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5C0 - sw         $s2, 280($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5C4 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5C8 - andi       $s2, $a2, 255
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5CC - sw         $s1, 276($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5D4 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5D8 - sw         $ra, 296($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5DC - sw         $s4, 288($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5E0 - sw         $s3, 284($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5E4 - sw         $s0, 272($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5E8 - lw         $v0, 0($a3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A5EC - bgez       $v0, 0x0882A614
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5F0 - addiu      $a3, $a3, 24
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5F4 - sll        $v0, $v1, 0x0005
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5F8 - sll        $v1, $v1, 0x0003
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A5FC - subu       $v0, $v0, $v1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A600 - addu       $s3, $v0, $a1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A604 - bne        $s3, $zr, 0x0882A634
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A608 - addiu      $s0, $sp, 8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A60C - j          0x0882A624
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A610 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A614 - addiu      $v1, $v1, 1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A618 - bnel       $v1, $a0, 0x0882A5EC
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A61C - lw         $v0, 0($a3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A620 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882A624 - jal        0x08826CF8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A628 - addiu      $a0, $a0, -12392
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A62C - j          0x0882A800
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A630 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A634 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A638 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A63C - addiu      $a2, $sp, 4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A640 - jal        0x0882A4D4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A644 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A648 - lw         $v0, 4($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A64C - beq        $s1, $zr, 0x0882A6A8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A650 - sll        $s4, $v0, 0x000B
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A654 - lui        $a1, 0x4000 <=> li $a1, 0x40000000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A658 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A65C - ori        $a1, $a1, 1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A660 - jal        0x089998A4 [sceIoOpen]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A664 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A668 - bltz       $v0, 0x0882A7F4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A66C - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A670 - lui        $a1, 0x0410 <=> li $a1, 0x04100000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A674 - ori        $a1, $a1, 1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A678 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A67C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A680 - addiu      $a3, $zr, 16 <=> li $a3, 16
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A684 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A688 - jal        0x0899986C [sceIoIoctl]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A68C - addu       $t1, $zr, $zr <=> li $t1, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A690 - bgez       $v0, 0x0882A6FC
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A694 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A698 - jal        0x0899987C [sceIoClose]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A69C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A6A0 - j          0x0882A7F4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6A4 - addu       $s2, $s0, $zr <=> move $s2, $s0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A6A8 - beq        $s2, $zr, 0x0882A6C0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6AC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A6B0 - jal        0x08863344
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A6B8 - j          0x0882A6D0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6BC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A6C0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A6C4 - jal        0x089998A4 [sceIoOpen]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6C8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6CC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A6D0 - bgez       $v0, 0x0882A700
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6D4 - lw         $v0, 0($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6D8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6DC - addiu      $a1, $v0, -12356
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A6E0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6E4 - addiu      $a0, $a0, -12344
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A6EC - jal        0x08826CF8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6F0 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A6F4 - j          0x0882A800
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A6F8 - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A6FC - lw         $v0, 0($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A700 - bgez       $v0, 0x0882A774
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A704 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A708 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A70C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A710 - jal        0x089998AC [sceIoLseek]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A714 - addiu      $t0, $zr, 2 <=> li $t0, 2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A718 - beql       $v1, $zr, 0x0882A734
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A71C - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A720 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A724 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A728 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A72C - j          0x0882A760
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A730 - addiu      $a0, $a0, -12316
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A734 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A738 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A73C - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A740 - jal        0x089998AC [sceIoLseek]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A744 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A748 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A74C - or         $v0, $v0, $v1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A750 - beq        $v0, $zr, 0x0882A770
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A754 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A758 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A75C - addiu      $a0, $a0, -12272
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A760 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A764 - jal        0x08826CF8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A768 - addu       $t1, $a3, $zr <=> move $t1, $a3
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A76C - addiu      $s0, $zr, -1 <=> li $s0, -1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A770 - sw         $s0, 0($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882A774 - beql       $s4, $zr, 0x0882A7D0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A778 - sw         $s2, 0($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A77C - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A780 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A784 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A788 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A78C - jal        0x089998AC [sceIoLseek]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A790 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A794 - bne        $s4, $v0, 0x0882A7A4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A798 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A79C - beql       $s1, $v1, 0x0882A7D0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7A0 - sw         $s2, 0($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A7A4 - addiu      $a0, $a0, -12228
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7A8 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7AC - addu       $a3, $v1, $zr <=> move $a3, $v1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7B0 - addu       $t2, $s4, $zr <=> move $t2, $s4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7B4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A7B8 - jal        0x08826CF8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7BC - addu       $t1, $v1, $zr <=> move $t1, $v1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882A7C0 - jal        0x0899987C [sceIoClose]
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A7C8 - j          0x0882A800
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7CC - addu       $s3, $zr, $zr <=> li $s3, 0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A7D0 - lw         $v0, 0($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7D4 - sw         $s4, 12($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7D8 - addu       $v0, $s4, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7DC - sw         $v0, 8($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7E0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7E4 - sw         $v0, 16($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7E8 - sw         $s4, 4($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882A7EC - j          0x0882A800
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7F0 - sw         $zr, 20($s3)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A7F4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882A7F8 - j          0x0882A6E0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A7FC - addiu      $a1, $v0, -12164
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882A800 - addu       $v0, $s3, $zr <=> move $v0, $s3
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A804 - lw         $ra, 296($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A808 - lw         $s5, 292($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A80C - lw         $s4, 288($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A810 - lw         $s3, 284($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A814 - lw         $s2, 280($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A818 - lw         $s1, 276($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A81C - lw         $s0, 272($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A820 - jr         $ra
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A824 - addiu      $sp, $sp, 304
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882A834 - j          0x0882A5A8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x882A838 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:45 DEBUG hle.IoFileMgrForUser - Main_d - sceIoOpen filename=0x09FBF6C8('ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP'), flags=0x40000001, permissions=0x0
17:44:45  INFO hle.IoFileMgrForUser - Main_d - hleIoOpen filename = ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP flags = 40000001 permissions = 00
17:44:45 DEBUG hle.IoFileMgrForUser - Main_d - PSP_O_RDONLY
17:44:45 DEBUG hle.IoFileMgrForUser - Main_d - PSP_O_FGAMEDATA
17:44:45 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen - opening file ms0/PSP/SAVEDATA/NPJH50832data/DATA.RDP
17:44:45 DEBUG hle.IoFileMgrForUser - Main_d - hleIoOpen - file not found (ok to ignore this message, debug purpose only)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=5000, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG  runtime - Main_d - Switching from Thread Main to idle1
17:44:45 DEBUG  runtime - Main_d - Starting Idle State...
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=true
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG  runtime - Main_d - Switching to Thread idle1
17:44:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=59998139
17:44:45 DEBUG  runtime - Main_d - Switching to Thread Main
17:44:45 DEBUG  runtime - Main_d - Ending Idle State
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 60000217
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:45 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60008036
17:44:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60027512
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60028057
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60030172
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60031581
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60058708
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60059755
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60061663
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60063134
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60090671
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60092124
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60093981
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60096082
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60124598
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60126301
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60128399
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60130057
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=60168562
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60135743
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG compiler - Main_d - Compiling _S1_2_8826C9C
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826C9C - addiu      $sp, $sp, -64
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CA0 - addiu      $v0, $sp, 36
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CA4 - sw         $a1, 36($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CA8 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CAC - addiu      $a0, $zr, 6 <=> li $a0, 6
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CB0 - sw         $a2, 40($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CB4 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CB8 - sw         $ra, 16($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CBC - sw         $a3, 44($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CC0 - sw         $t0, 48($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CC4 - sw         $t1, 52($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CC8 - sw         $t2, 56($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CCC - sw         $t3, 60($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826CD0 - jal        0x08826960
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CD4 - sw         $v0, 0($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CD8 - lw         $ra, 16($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CDC - jr         $ra
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CE0 - addiu      $sp, $sp, 64
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 60144512
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG compiler - Main_d - Compiling _S1_2_8935EE4
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935EE4 - mult       $a2, $a1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EE8 - addiu      $sp, $sp, -48
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EEC - sw         $s2, 40($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EF0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EF4 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EF8 - sw         $s0, 32($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935EFC - addiu      $a1, $sp, 8
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F00 - mflo       $s0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F04 - sw         $a0, 0($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F08 - addu       $a0, $a3, $zr <=> move $a0, $a3
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F0C - sw         $s1, 36($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F10 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F14 - sw         $ra, 44($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F18 - sw         $v0, 12($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F1C - sw         $sp, 8($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F20 - sw         $s0, 4($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8935F24 - jal        0x08935940
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F28 - sw         $s0, 16($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935F2C - beq        $v0, $zr, 0x08935F48
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F30 - lw         $v0, 16($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F34 - subu       $v0, $s0, $v0
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8935F38 - bne        $s2, $zr, 0x08935F44
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F3C - divu       $v0, $s2
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F40 - break      0x00007
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935F44 - mflo       $s1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8935F48 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F4C - lw         $ra, 44($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F50 - lw         $s2, 40($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F54 - lw         $s1, 36($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F58 - lw         $s0, 32($sp)
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F5C - jr         $ra
17:44:45 DEBUG compiler - Main_d - CodeInstruction.compile    0x8935F60 - addiu      $sp, $sp, 48
17:44:45 DEBUG hle.StdioForUser - Main_d - sceKernelStdout
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.IoFileMgrForUser - Main_d - sceIoWrite id=0x1, dataAddr=0x08B57010, size=0x7A
17:44:45  INFO   stdout - Main_d - !! Warning !! : src/fw/res_rdp_psp.c 189 : readDataRdpHeader : fileOpen error:[ms0:/PSP/SAVEDATA/NPJH50832data/DATA.RDP]
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 60163641
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 60168287
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:45 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60177007
17:44:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60200781
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60205149
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60208389
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60210725
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60243340
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60245454
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60247466
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60249742
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60284563
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60290367
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60293612
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60295714
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60329659
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60331378
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60333722
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60341595
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60377193
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60379334
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60382407
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60383530
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60427527
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60430117
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60432586
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60434745
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60479205
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60481073
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60483667
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60492456
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60534528
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60541119
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60544617
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60546429
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60596203
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60598156
17:44:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60601069
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60610720
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60661483
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60663734
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60667066
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60676361
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60722812
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60729720
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60734302
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60743626
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60797181
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60799499
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60811160
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60813343
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60871208
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60878116
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60884233
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60894478
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=60952426
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=60959487
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60964591
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 60967386
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61036073
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61043175
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61048216
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61051730
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61119344
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61127121
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61132064
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61134761
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61202087
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61210626
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61216339
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61228990
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61300758
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61309678
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61314944
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61317673
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61358530
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61358890
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61359406
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61359884
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61377332
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61379352
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61381718
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61382203
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61401134
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61403291
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61406366
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61406884
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=61445152
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61412458
17:44:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8842AD4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8842AD4 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AD8 - sw         $s2, 8($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842ADC - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AE0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AE4 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AE8 - addiu      $s0, $s2, 28396
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AEC - addiu      $a2, $zr, 32 <=> li $a2, 32
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AF0 - sw         $s1, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842AF8 - sw         $ra, 12($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842AFC - jal        0x08936EE0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B00 - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842B04 - jal        0x0882379C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B08 - addiu      $a0, $s1, -360
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B0C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B10 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B14 - addiu      $a0, $a0, 24992
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8842B18 - bne        $v0, $zr, 0x08842B28
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B1C - sw         $v0, 12536($v1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842B20 - jal        0x08826E6C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B24 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8842B28 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B2C - lui        $a2, 0x0884 <=> li $a2, 0x08840000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B30 - addiu      $a0, $s1, -360
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B34 - addiu      $a1, $a1, 10416
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B38 - addiu      $a2, $a2, 10524
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B3C - sw         $zr, 28396($s2)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B40 - sw         $zr, 8($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842B44 - jal        0x088343EC
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B48 - sw         $zr, 4($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B4C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B50 - lw         $ra, 12($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B54 - lw         $s2, 8($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B58 - lw         $s1, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B5C - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B60 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842B64 - addiu      $sp, $sp, 16
17:44:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x08B32EC0, name='vltres', attr=0x300, count=0x0, option=0x00000000
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_883AADC
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AADC - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAE0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAE4 - sb         $v1, 24104($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAE8 - lui        $t2, 0x08B4 <=> li $t2, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAEC - lui        $t3, 0x08B4 <=> li $t3, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAF0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAF4 - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAF8 - lui        $a2, 0x08B4 <=> li $a2, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAFC - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB00 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB04 - sb         $v1, 24116($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB08 - addiu      $a3, $a3, 24068
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB0C - addiu      $a2, $a2, 24032
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB10 - addiu      $a1, $a1, 23996
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB14 - addiu      $a0, $a0, 23960
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB18 - addiu      $t0, $t2, 24112
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB1C - addiu      $t1, $t3, 24108
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB24 - sb         $v1, 1($t0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB28 - addu       $t4, $zr, $zr <=> li $t4, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB2C - addu       $t5, $zr, $zr <=> li $t5, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB30 - sb         $v1, 1($t1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB34 - lui        $t7, 0x8000 <=> li $t7, 0x80000000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB38 - addiu      $t6, $zr, 8 <=> li $t6, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB3C - sb         $zr, 32($a3)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB40 - sb         $zr, 32($a2)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB44 - sb         $zr, 32($a1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB48 - sb         $zr, 32($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB4C - sw         $zr, 22900($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB50 - sb         $v1, 24112($t2)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB54 - sb         $v1, 24108($t3)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB58 - sb         $zr, 33($a3)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB5C - sb         $zr, 33($a2)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB60 - sb         $zr, 33($a1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB64 - sb         $zr, 33($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AB68 - srlv       $v0, $t7, $t4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB6C - addiu      $t4, $t4, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883AB70 - bne        $t4, $t6, 0x0883AB68
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB74 - or         $t5, $t5, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB78 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB7C - sw         $t5, 22900($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB80 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB84 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB88 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB8C - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AB90 - sw         $a0, 24124($v1)
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_88FDE3C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FDE3C - addiu      $sp, $sp, -48
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE40 - sw         $ra, 36($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE44 - jal        0x08902CB8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE48 - sw         $s0, 32($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE4C - jal        0x088FBFD0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE50 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE54 - jal        0x088FB040
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE58 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE5C - jal        0x08900A7C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE60 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE64 - jal        0x089026C8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE68 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE6C - jal        0x088FD320
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE70 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE74 - jal        0x088C334C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE78 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE7C - jal        0x08934B98
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE80 - nop
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE84 - jal        0x0891B4A4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE88 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE8C - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE90 - addiu      $a0, $zr, 96 <=> li $a0, 96
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE94 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDE98 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDE9C - jal        0x0891C2A8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEA0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEA4 - addiu      $v0, $zr, 30000 <=> li $v0, 30000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEA8 - sw         $v0, 52($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FDEAC - jal        0x0891B4D4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEB0 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEB4 - lw         $ra, 36($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEB8 - lw         $s0, 32($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEBC - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FDEC0 - addiu      $sp, $sp, 48
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8902CB8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8902CB8 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CBC - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CC0 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8902CC4 - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CC8 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CCC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8902CD0 - jal        0x08981AB8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CD8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CDC - sw         $s0, -2300($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CE0 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CE4 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CE8 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CEC - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_89018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BEA0 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA4 - sw         $s2, 8($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA8 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEAC - sw         $s1, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB4 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB8 - sw         $ra, 12($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BEBC - jal        0x0882B71C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC8 - lbu        $v1, 0($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BECC - lui        $v0, 0x0006 <=> li $v0, 0x00060000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED0 - ori        $v0, $v0, 16383
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED4 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEDC - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEE4 - bne        $v1, $zr, 0x0882BF14
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE8 - slt        $v0, $v0, $s0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEEC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF4 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEF8 - beq        $v0, $zr, 0x0882BF14
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEFC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF00 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF04 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF08 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF0C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF10 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BF14 - lw         $ra, 12($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF18 - lw         $s2, 8($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF1C - lw         $s1, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF20 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BF24 - j          0x0882BC1C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF28 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89018A0 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A4 - addiu      $a1, $a1, 15044
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A8 - addiu      $a2, $ra, -8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89018AC - j          0x0882BEA0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018B0 - nop
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8981AB8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981AB8 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981ABC - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AC0 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8981AC4 - jal        0x08981A88
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AC8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981ACC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AD0 - addiu      $v0, $v0, -16512
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AD4 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AD8 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981ADC - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AE0 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AE4 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8981A88
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981A88 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A8C - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A90 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8981A94 - jal        0x08981A58
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A98 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A9C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AA0 - addiu      $v0, $v0, -16240
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AA4 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AA8 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AAC - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AB0 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981AB4 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8981A58
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981A58 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A5C - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A60 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8981A64 - jal        0x08981A20
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A68 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A6C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A70 - addiu      $v0, $v0, -16184
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A74 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A78 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A7C - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A80 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A84 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8981A20
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981A20 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A24 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A28 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A2C - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A30 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8981A34 - jal        0x08902C9C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A38 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A3C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A40 - addiu      $v0, $v0, -16128
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A44 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A48 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A4C - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A50 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981A54 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8902C9C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8902C9C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CA0 - addiu      $v0, $v0, -16976
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CA4 - sw         $v0, 0($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CA8 - sb         $a2, 4($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CAC - sb         $a1, 5($a0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CB0 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902CB4 - sb         $zr, 6($a0)
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_88FBFD0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FBFD0 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFD4 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFD8 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FBFDC - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFE0 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFE4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FBFE8 - jal        0x0897E12C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFEC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFF0 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFF4 - sw         $s0, -2384($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFF8 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FBFFC - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FC000 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FC004 - addiu      $sp, $sp, 16
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897E12C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897E12C - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E130 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E134 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E138 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E13C - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897E140 - jal        0x0897E0A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E144 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E148 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E14C - addiu      $v0, $v0, -21912
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E150 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E154 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E158 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E15C - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E160 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897E0A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897E0A0 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0A4 - andi       $a1, $a1, 255
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0A8 - andi       $a2, $a2, 255
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0AC - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0B0 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897E0B4 - jal        0x08902C9C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0B8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0BC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0C0 - addiu      $v0, $v0, -21968
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0C4 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0C8 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0CC - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0D0 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897E0D4 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_88FB040
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FB040 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB044 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB048 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FB04C - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB050 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB054 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FB058 - jal        0x0897D580
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB05C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB060 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB064 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FB068 - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB06C - sw         $s0, -2388($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB070 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FB074 - jal        0x0897D644
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB078 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB07C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB080 - sw         $s0, -2392($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB084 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB088 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB08C - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FB090 - addiu      $sp, $sp, 16
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897D580
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D580 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D584 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D588 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897D58C - jal        0x0897D508
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D590 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D594 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D598 - addiu      $v0, $v0, -23112
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D59C - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D5A0 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D5A4 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D5A8 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D5AC - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897D508
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D508 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D50C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D510 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D514 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D518 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897D51C - jal        0x0897D47C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D520 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D524 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D528 - addiu      $v0, $v0, -22928
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D52C - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D530 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D534 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D538 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D53C - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897D47C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D47C - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D480 - andi       $a1, $a1, 255
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D484 - andi       $a2, $a2, 255
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D488 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D48C - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897D490 - jal        0x08902C9C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D494 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D498 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D49C - addiu      $v0, $v0, -23248
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D4A0 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D4A4 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D4A8 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D4AC - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D4B0 - addiu      $sp, $sp, 16
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897D644
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D644 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D648 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D64C - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897D650 - jal        0x0897D604
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D654 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D658 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D65C - addiu      $v0, $v0, -22864
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D660 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D664 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D668 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D66C - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D670 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897D604
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D604 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D608 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D60C - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897D610 - jal        0x0897D550
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D614 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D618 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D61C - addiu      $v0, $v0, -22672
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D620 - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D624 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D628 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D62C - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D630 - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_897D550
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D550 - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D554 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D558 - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897D55C - jal        0x0897D508
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D560 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D564 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D568 - addiu      $v0, $v0, -23112
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D56C - sw         $v0, 0($s0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D570 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D574 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D578 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D57C - addiu      $sp, $sp, 16
17:44:46 DEBUG compiler - Main_d - Compiling _S1_2_8900A7C
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8900A7C - addiu      $sp, $sp, -16
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900A80 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900A84 - sw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8900A88 - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900A8C - sw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900A90 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8900A94 - jal        0x08980BE8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900A98 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900A9C - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AA0 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8900AA4 - jal        0x089018A0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AA8 - sw         $s0, -2312($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AAC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8900AB0 - jal        0x08980CAC
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AB4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AB8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900ABC - sw         $s0, -2316($v0)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AC0 - lw         $ra, 4($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AC4 - lw         $s0, 0($sp)
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900AC8 - jr         $ra
17:44:46 DEBUG compiler - Main_d - CodeInstruction.compile    0x8900ACC - addiu      $sp, $sp, 16
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:47 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61449411
17:44:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61469393
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61475247
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61477752
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61479876
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61508950
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61510803
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61513497
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61514401
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61546940
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61549051
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61550253
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61558090
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61586295
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61591351
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61594682
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61596623
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61629479
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61631297
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61634196
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61641427
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61671563
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61676759
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61681015
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61683273
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61719920
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61724793
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61728758
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61731356
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61768846
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61773992
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61778411
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61780983
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61883539
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61885307
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61895048
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61896907
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=61945880
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=61947375
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61950815
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 61960902
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62001431
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62009087
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62014652
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62017174
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62067760
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62074223
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62078990
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62082299
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62134210
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62141469
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62146031
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62148838
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62202874
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62210763
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62215188
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62218031
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62279361
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62282692
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62294640
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62296917
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62362863
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62365015
17:44:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62368439
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62380074
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62446194
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62448266
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62462301
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62465099
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62535826
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62543959
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62549097
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62561498
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62621602
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62630035
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62635472
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62648702
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62732324
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62734431
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62738439
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62740274
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62756539
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62758070
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62758617
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62759067
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62777075
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62778470
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62780674
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62781153
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62799030
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62800541
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62806262
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62806842
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62826960
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62827378
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62829315
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62830539
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=62880649
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62834816
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8980BE8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8980BE8 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BEC - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BF0 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8980BF4 - jal        0x08980B70
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BF8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BFC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C00 - addiu      $v0, $v0, -19280
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C04 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C08 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C0C - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C10 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C14 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8980B70
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8980B70 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B74 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B78 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B7C - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B80 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8980B84 - jal        0x08980AE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B88 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B8C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B90 - addiu      $v0, $v0, -19088
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B94 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B98 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B9C - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BA0 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BA4 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8980AE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8980AE4 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980AE8 - andi       $a1, $a1, 255
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980AEC - andi       $a2, $a2, 255
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980AF0 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980AF4 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8980AF8 - jal        0x0897D47C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980AFC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B00 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B04 - addiu      $v0, $v0, -19448
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B08 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B0C - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B10 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B14 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980B18 - addiu      $sp, $sp, 16
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8980CAC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8980CAC - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CB0 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CB4 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8980CB8 - jal        0x08980C6C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CBC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CC0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CC4 - addiu      $v0, $v0, -19016
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CC8 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CCC - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CD0 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CD4 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980CD8 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8980C6C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8980C6C - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C70 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C74 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8980C78 - jal        0x08980BB8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C80 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C84 - addiu      $v0, $v0, -18816
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C88 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C8C - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C90 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C94 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980C98 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8980BB8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8980BB8 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BBC - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BC0 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8980BC4 - jal        0x08980B70
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BC8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BCC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BD0 - addiu      $v0, $v0, -19280
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BD4 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BD8 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BDC - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BE0 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8980BE4 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_89026C8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89026C8 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026CC - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026D0 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89026D4 - jal        0x089018A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026D8 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026DC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89026E0 - jal        0x08981558
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026E8 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026EC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89026F0 - jal        0x089018A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026F4 - sw         $s0, -2304($v0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89026F8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89026FC - jal        0x089815E4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902700 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902704 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902708 - sw         $s0, -2308($v0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x890270C - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902710 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902714 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8902718 - addiu      $sp, $sp, 16
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8981558
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981558 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898155C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981560 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981564 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981568 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x898156C - jal        0x08981494
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981570 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981574 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981578 - addiu      $v0, $v0, -17400
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898157C - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981580 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981584 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981588 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898158C - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8981494
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981494 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981498 - andi       $a1, $a1, 255
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898149C - andi       $a2, $a2, 255
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814A0 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814A4 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89814A8 - jal        0x08902C9C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814AC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814B0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814B4 - addiu      $v0, $v0, -17456
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814B8 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814BC - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814C0 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814C4 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89814C8 - addiu      $sp, $sp, 16
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_89815E4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89815E4 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89815E8 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89815EC - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89815F0 - jal        0x08981520
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89815F4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89815F8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89815FC - addiu      $v0, $v0, -17296
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981600 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981604 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981608 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898160C - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981610 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_8981520
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8981520 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981524 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981528 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898152C - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981530 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8981534 - jal        0x08981494
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981538 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898153C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981540 - addiu      $v0, $v0, -17400
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981544 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981548 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x898154C - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981550 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8981554 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_88FD320
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FD320 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD324 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD328 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FD32C - jal        0x089018A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD330 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD334 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FD338 - jal        0x0897F290
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD33C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD340 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD344 - sw         $s0, -2320($v0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD348 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD34C - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD350 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FD354 - addiu      $sp, $sp, 16
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_897F290
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897F290 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F294 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F298 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F29C - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2A0 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897F2A4 - jal        0x0897F204
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2A8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2AC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2B0 - addiu      $v0, $v0, -21488
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2B4 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2B8 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2BC - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2C0 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F2C4 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_897F204
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897F204 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F208 - andi       $a1, $a1, 255
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F20C - andi       $a2, $a2, 255
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F210 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F214 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x897F218 - jal        0x08902C9C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F21C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F220 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F224 - addiu      $v0, $v0, -21544
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F228 - sw         $v0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F22C - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F230 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F234 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x897F238 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_88C334C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88C334C - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3350 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3354 - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3358 - addiu      $a0, $zr, 40 <=> li $a0, 40
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C335C - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3360 - lw         $s0, -2880($s1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88C3364 - bne        $s0, $zr, 0x088C3380
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3368 - sw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C336C - jal        0x089018A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3370 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3374 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C3378 - jal        0x088C32A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C337C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88C3380 - sw         $s0, -2880($s1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3384 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3388 - lw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C338C - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3390 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3394 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3398 - addiu      $sp, $sp, 16
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_88C32A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88C32A0 - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32A4 - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32A8 - addiu      $s0, $sp, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32AC - sw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32B0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32B8 - sw         $ra, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C32BC - jal        0x0894ADD8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32C0 - sw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32C4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C32C8 - jal        0x0894B64C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32CC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C32D0 - jal        0x0894ADE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C32D8 - jal        0x0894BB5C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32DC - addiu      $a0, $s1, 12
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32E0 - sw         $zr, 36($s1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C32E8 - jal        0x0894BD68
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32EC - addiu      $a1, $zr, 6 <=> li $a1, 6
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32F0 - addiu      $s2, $zr, 6 <=> li $s2, 6
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32F4 - addiu      $s0, $sp, 4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88C32F8 - jal        0x0894BB9C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C32FC - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3300 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C3304 - jal        0x0894C190
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3308 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C330C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C3310 - jal        0x0894C114
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3314 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C3318 - jal        0x0894B4EC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C331C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3320 - addiu      $s2, $s2, -1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88C3324 - jal        0x0894B004
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3328 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88C332C - bne        $s2, $zr, 0x088C32F8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3330 - addiu      $s0, $sp, 4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3334 - lw         $ra, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3338 - lw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C333C - lw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3340 - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3344 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x88C3348 - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894ADD8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894ADD8 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894ADD8 (0894ADD8-0x0894ADDC, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894B64C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B614 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B618 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B61C - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894B620 - jal        0x0894B60C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B624 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B628 - sw         $zr, 8($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B62C - sw         $zr, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B630 - sw         $zr, 4($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B634 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B638 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B63C - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B640 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B644 - j          0x0894B614
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B648 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B64C - j          0x0894B644
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B650 - nop
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894B60C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894B60C - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894B60C (0894B60C-0x0894B610, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894ADE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894ADE0 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894ADE0 (0894ADE0-0x0894ADE4, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BB5C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BB5C - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB60 - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB64 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB68 - sw         $ra, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB6C - jal        0x0894BB54
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB70 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB74 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB78 - addiu      $a1, $sp, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB7C - jal        0x0894AE7C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB80 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB84 - jal        0x0894B0DC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB88 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB8C - lw         $ra, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB90 - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB94 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB98 - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BB54
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894BB54 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894BB54 (0894BB54-0x0894BB58, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AE7C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AE7C - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE80 - sw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE84 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE88 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE8C - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE90 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE94 - sw         $ra, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AE98 - jal        0x0894AE74
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE9C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEA0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEA4 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AEA8 - jal        0x0894AE20
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEAC - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AEB0 - jal        0x0894AE10
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEB4 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEB8 - lw         $ra, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEBC - lw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEC0 - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEC4 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEC8 - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AE74
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AE74 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AE74 (0894AE74-0x0894AE78, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AE20
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AE20 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE24 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE28 - addiu      $s1, $a0, 4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE2C - sw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE30 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AE34 - jal        0x0894AE18
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE38 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE3C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE40 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AE44 - jal        0x08936EE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE48 - addiu      $a2, $zr, 16 <=> li $a2, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE4C - sw         $s1, 16($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE50 - sw         $zr, 20($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE54 - sw         $zr, 4($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE58 - sw         $zr, 8($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE5C - sw         $s1, 12($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE60 - lw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE64 - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE68 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE6C - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AE70 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AE18
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AE18 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AE18 (0894AE18-0x0894AE1C, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AE10
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AE10 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AE10 (0894AE10-0x0894AE14, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894B0DC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894B0DC - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894B0DC (0894B0DC-0x0894B0E0, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BD68
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BD68 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD6C - ori        $v0, $v0, -1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD70 - addiu      $sp, $sp, -48
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD74 - sltu       $v0, $v0, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD78 - sw         $s5, 36($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD7C - addu       $s5, $a1, $zr <=> move $s5, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD80 - sw         $s4, 32($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD84 - addu       $s4, $a0, $zr <=> move $s4, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD88 - sw         $ra, 40($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD8C - sw         $s3, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD90 - sw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD94 - sw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BD98 - beq        $v0, $zr, 0x0894BDAC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD9C - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDA0 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BDA4 - jal        0x089458F0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDA8 - addiu      $a0, $a0, -11484
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894BDAC - jal        0x0894BAE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDB0 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDB4 - sltu       $v0, $v0, $s5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BDB8 - beq        $v0, $zr, 0x0894BE4C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDBC - lw         $ra, 40($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BDC0 - jal        0x0894BB14
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDC4 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDC8 - lw         $a3, 4($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDCC - lw         $a2, 0($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDD0 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDD4 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BDD8 - jal        0x0894BCF4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDDC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDE0 - lw         $s1, 0($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDE4 - lw         $s2, 4($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDE8 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDEC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BDF0 - jal        0x0894AAE8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDF4 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDF8 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BDFC - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BE00 - jal        0x0894B544
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE04 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BE08 - jal        0x0894ADE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE0C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE10 - lw         $v0, 0($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE14 - lw         $a2, 8($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE18 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE1C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE20 - subu       $a2, $a2, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BE24 - jal        0x0894AB28
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE28 - sra        $a2, $a2, 0x0003
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE2C - sll        $s0, $s0, 0x0003
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE30 - sll        $v0, $s5, 0x0003
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE34 - addu       $v0, $s3, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE38 - addu       $s0, $s3, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE3C - sw         $v0, 8($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE40 - sw         $s0, 4($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE44 - sw         $s3, 0($s4)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE48 - lw         $ra, 40($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BE4C - lw         $s5, 36($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE50 - lw         $s4, 32($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE54 - lw         $s3, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE58 - lw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE5C - lw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE60 - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE64 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BE68 - addiu      $sp, $sp, 48
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BAE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BAE4 - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAE8 - sw         $ra, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAEC - lw         $v0, 8($a0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BAF0 - jal        0x0894AFEC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAF4 - sw         $v0, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAF8 - addiu      $a0, $sp, 4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAFC - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB00 - jal        0x0894BAD0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB04 - sw         $v0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB08 - lw         $ra, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB0C - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB10 - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AFEC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AFEC - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AFF0 - lw         $v0, 0($a0)
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BAD0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BAD0 - lw         $v0, 0($a0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAD4 - lw         $v1, 0($a1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAD8 - subu       $v0, $v0, $v1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BADC - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BAE0 - sra        $v0, $v0, 0x0003
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BB14
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BB14 - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB18 - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB1C - sw         $ra, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB20 - jal        0x0894AFE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB24 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB28 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB2C - jal        0x0894AFEC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB30 - sw         $v0, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB34 - addiu      $a0, $sp, 4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB38 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BB3C - jal        0x0894BAD0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB40 - sw         $v0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB44 - lw         $ra, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB48 - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB4C - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BB50 - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AFE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AFE4 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AFE8 - lw         $v0, 4($a0)
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BCF4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BCF4 - addiu      $sp, $sp, -48
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCF8 - sw         $ra, 32($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCFC - sw         $s3, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD00 - sw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD04 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD08 - sw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD0C - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD10 - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BD14 - jal        0x0894AC8C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD18 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD1C - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD20 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BD24 - jal        0x0894AAE8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD28 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD2C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD30 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD34 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BD38 - jal        0x0894BCEC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD3C - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BD40 - jal        0x0894ADE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD44 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD48 - addu       $v0, $s3, $zr <=> move $v0, $s3
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD4C - lw         $ra, 32($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD50 - lw         $s3, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD54 - lw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD58 - lw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD5C - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD60 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BD64 - addiu      $sp, $sp, 48
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AC8C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BEA0 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA4 - sw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA8 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEAC - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB4 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB8 - sw         $ra, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BEBC - jal        0x0882B71C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC8 - lbu        $v1, 0($v0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BECC - lui        $v0, 0x0006 <=> li $v0, 0x00060000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED0 - ori        $v0, $v0, 16383
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED4 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEDC - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEE4 - bne        $v1, $zr, 0x0882BF14
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE8 - slt        $v0, $v0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEEC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF4 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEF8 - beq        $v0, $zr, 0x0882BF14
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEFC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF00 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF04 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF08 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF0C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF10 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BF14 - lw         $ra, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF18 - lw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF1C - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF20 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BF24 - j          0x0882BC1C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF28 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89018A0 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A4 - addiu      $a1, $a1, 15044
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A8 - addiu      $a2, $ra, -8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89018AC - j          0x0882BEA0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018B0 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AC5C - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC60 - ori        $v0, $v0, -1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC64 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC68 - sltu       $v0, $v0, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894AC6C - beq        $v0, $zr, 0x0894AC7C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC70 - sw         $ra, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AC74 - jal        0x089454DC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC78 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AC7C - lw         $ra, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC80 - sll        $a0, $a1, 0x0003
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894AC84 - j          0x089018A0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC88 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894AC8C - j          0x0894AC5C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AC90 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AAE8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AAE8 - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AAEC - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AAF0 - sw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AAF4 - jal        0x0894AAE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AAF8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AAFC - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB00 - lw         $ra, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB04 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB08 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB0C - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AAE0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AAE0 - nop[03E00008,00000000]()
17:44:48 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AAE0 (0894AAE0-0x0894AAE4, length 2) by nop[03E00008,00000000]()
17:44:48 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:48 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62884892
17:44:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62912349
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62913996
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62915638
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62918015
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62950858
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62955654
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62959801
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 62961259
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=62997297
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=62998142
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63000998
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63009869
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=63050358
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63017348
17:44:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894BCEC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BC8C - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC90 - sw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC94 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC98 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC9C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCA0 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCA4 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BCA8 - j          0x0894BCBC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCAC - sw         $ra, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894BCB0 - jal        0x0894BC74
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCB4 - addiu      $s1, $s1, 8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCB8 - addiu      $s0, $s0, 8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BCBC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894BCC0 - bne        $s1, $s2, 0x0894BCB0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCC4 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCC8 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCCC - lw         $ra, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCD0 - lw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCD4 - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCD8 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCDC - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCE0 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894BCE4 - j          0x0894BC8C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCE8 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894BCEC - j          0x0894BCE4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BCF0 - nop
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894B544
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B4FC - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B500 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B504 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B508 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B50C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894B510 - j          0x0894B520
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B514 - sw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894B518 - jal        0x0894B4F4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B51C - addiu      $s0, $s0, 8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B520 - bne        $s0, $s1, 0x0894B518
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B524 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B528 - lw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B52C - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B530 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B534 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B538 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B53C - j          0x0894B4FC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B540 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B544 - j          0x0894B53C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B548 - nop
17:44:48 DEBUG compiler - Main_d - Compiling _S1_2_894AB28
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BFBC - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFC0 - sw         $s3, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFC4 - lui        $s3, 0x08B4 <=> li $s3, 0x08B40000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFC8 - sw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFCC - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFD0 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFD4 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFD8 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFDC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFE0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFE4 - sw         $ra, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BFE8 - jal        0x08835164
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFEC - lw         $a0, -23912($s3)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFF0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFF4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BFF8 - beq        $v0, $zr, 0x0882C020
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BFFC - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C000 - lw         $a0, -23912($s3)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C004 - lw         $ra, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C008 - lw         $s3, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C00C - lw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C010 - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C014 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C018 - j          0x08835DBC
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C01C - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C020 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C024 - lw         $ra, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C028 - lw         $s3, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C02C - lw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C030 - lw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C034 - lw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C038 - j          0x0882F9B4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C03C - addiu      $sp, $sp, 32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882F9B4 - addiu      $sp, $sp, -32
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9B8 - sw         $s4, 16($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9BC - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9C0 - sw         $s3, 12($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9C4 - lui        $s3, 0x08B3 <=> li $s3, 0x08B30000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9C8 - sw         $s2, 8($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9CC - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9D0 - sw         $s1, 4($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9D4 - addiu      $s1, $a0, -16
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9D8 - sw         $s0, 0($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9DC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F9E0 - beq        $a0, $zr, 0x0882FAC0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9E4 - sw         $ra, 20($sp)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F9E8 - jal        0x088252C8
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9EC - lw         $a0, 12512($s3)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9F0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882F9F4 - bgez       $v0, 0x0882FA04
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882F9F8 - addiu      $a0, $a0, 17296
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882F9FC - jal        0x08826E6C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA00 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FA04 - lbu        $v0, 4($s1)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA08 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA0C - addiu      $a0, $a0, -22472
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA10 - sll        $v1, $v0, 0x0006
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA14 - sll        $v0, $v0, 0x0004
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA18 - subu       $v1, $v1, $v0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA1C - addu       $a0, $v1, $a0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FA20 - jal        0x0882F664
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA24 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FA28 - beq        $v0, $zr, 0x0882FA4C
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA2C - lw         $a0, 12512($s3)
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FA30 - jal        0x08825334
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA34 - nop
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA38 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FA3C - bgez       $v0, 0x0882FAC0
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA40 - addiu      $a0, $a0, 17280
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FA44 - j          0x0882FAA4
17:44:48 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA48 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882FA4C - jal        0x08825334
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA50 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA54 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882FA58 - bgez       $v0, 0x0882FA68
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA5C - addiu      $a0, $a0, 17264
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FA60 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA64 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FA68 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA6C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA70 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA74 - addiu      $a0, $a0, -7956
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA78 - addu       $t2, $s2, $zr <=> move $t2, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA7C - addiu      $a1, $a1, -9156
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA80 - addiu      $a3, $a3, 30328
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA84 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA88 - addu       $t1, $s4, $zr <=> move $t1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA8C - addiu      $a2, $zr, 1806 <=> li $a2, 1806
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882FA90 - jal        0x08826C9C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA94 - addu       $t3, $s2, $zr <=> move $t3, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA98 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FA9C - addiu      $a0, $a0, 17248
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAA0 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FAA4 - lw         $s4, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAA8 - lw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAAC - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAB0 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAB4 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882FAB8 - j          0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FABC - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882FAC0 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAC4 - lw         $s4, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAC8 - lw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FACC - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAD0 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAD4 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FAD8 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882FADC - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835DBC - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DC0 - andi       $v1, $a1, 15
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DC4 - sw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DC8 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DCC - sw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DD0 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DD4 - sw         $ra, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DD8 - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835DDC - beq        $v1, $zr, 0x08835E10
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DE0 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DE4 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835DE8 - beq        $v1, $v0, 0x08835E90
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DEC - addiu      $v0, $zr, 8 <=> li $v0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835DF0 - beq        $v1, $v0, 0x08835E90
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DF4 - addiu      $v0, $zr, 12 <=> li $v0, 12
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835DF8 - beq        $v1, $v0, 0x08835E90
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835DFC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835E00 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E04 - addiu      $a0, $a0, 20884
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835E08 - j          0x08835E94
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E0C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835E10 - jal        0x08834C00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E14 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E18 - slti       $a0, $v0, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E1C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E20 - addiu      $v1, $v0, 31
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E24 - movz       $v1, $v0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E28 - ins        $a1, $zr, 5, 26
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835E2C - bgez       $a1, 0x08835E44
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E30 - sra        $a0, $v1, 0x0005
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E34 - addiu      $a1, $a1, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E38 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E3C - or         $a1, $a1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E40 - addiu      $a1, $a1, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835E44 - lw         $v1, 152($s2)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E48 - sll        $a0, $a0, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E4C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E50 - addu       $v1, $a0, $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E54 - srlv       $a1, $v0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E58 - lw         $v0, 0($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E5C - and        $v0, $v0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835E60 - beq        $v0, $zr, 0x08835E94
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E64 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E68 - lw         $v0, 156($s2)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E6C - addu       $v0, $a0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E70 - lw         $v0, 0($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E74 - and        $v0, $v0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835E78 - beq        $v0, $zr, 0x0883604C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E7C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835E80 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E84 - addiu      $a0, $a0, 20868
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835E88 - j          0x08836050
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E8C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835E90 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835E94 - jal        0x088252F8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835E98 - lw         $a0, 12528($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835E9C - bgezl      $v0, 0x08835EEC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EA0 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8835EA4 - j          0x08835EE0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EA8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835EAC - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EB0 - addiu      $a0, $a0, 20852
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EB4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835EB8 - jal        0x088352B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EBC - addu       $a1, $s3, $zr <=> move $a1, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EC0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835EC4 - jal        0x08825354
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EC8 - lw         $a0, 12528($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835ECC - bgez       $v0, 0x08836068
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835ED0 - lw         $ra, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835ED4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835ED8 - j          0x08836034
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EDC - addiu      $a0, $a0, 20836
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835EE0 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EE4 - addiu      $a0, $a0, 20820
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EE8 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835EEC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835EF0 - jal        0x08834C00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EF4 - ins        $a1, $zr, 0, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EF8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835EFC - slti       $v1, $s1, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F00 - addiu      $v0, $v0, 31
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F04 - movz       $v0, $s1, $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F08 - lw         $v1, 152($s2)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F0C - sra        $v0, $v0, 0x0005
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F10 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F14 - sll        $v0, $v0, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F18 - ins        $a0, $zr, 5, 26
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835F1C - bgez       $a0, 0x08835F34
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F20 - addu       $v1, $v0, $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F24 - addiu      $a0, $a0, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F28 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F2C - or         $a0, $a0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F30 - addiu      $a0, $a0, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835F34 - lw         $v1, 0($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F38 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F3C - srlv       $v0, $v0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F40 - and        $v1, $v1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835F44 - beq        $v1, $zr, 0x08835F54
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F48 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835F4C - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F50 - addiu      $a0, $a0, 20804
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835F54 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835F58 - jal        0x08834C1C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F5C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835F60 - bltz       $v0, 0x08835F70
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F64 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835F68 - bne        $s1, $v0, 0x08835F80
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F6C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835F70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835F74 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F78 - addiu      $a0, $a0, 20788
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F7C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8835F80 - jal        0x088359B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F84 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F88 - lbu        $a1, 3($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F8C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F90 - addiu      $a0, $v0, 16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F94 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F98 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835F9C - movn       $v0, $v1, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FA0 - subu       $a0, $s3, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835FA4 - bne        $v0, $zr, 0x08835FB0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FA8 - div        $a0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FAC - break      0x00007
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835FB0 - lw         $v0, 12($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FB4 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FB8 - mflo       $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FBC - srlv       $s1, $v1, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FC0 - and        $v0, $v0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835FC4 - beql       $v0, $zr, 0x08835FDC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FC8 - lw         $v0, 12($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835FCC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835FD0 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FD4 - addiu      $a0, $a0, 20772
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FD8 - lw         $v0, 12($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8835FDC - addiu      $v1, $zr, -1 <=> li $v1, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FE0 - or         $v0, $v0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8835FE4 - bne        $v0, $v1, 0x0883600C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FE8 - sw         $v0, 12($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FEC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835FF0 - jal        0x08835098
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FF4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8835FF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8835FFC - jal        0x088352B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836000 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8836004 - j          0x0883601C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836008 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883600C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8836010 - jal        0x088350CC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836014 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836018 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883601C - jal        0x08825354
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836020 - lw         $a0, 12528($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8836024 - bgez       $v0, 0x08836068
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836028 - lw         $ra, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x883602C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836030 - addiu      $a0, $a0, 20756
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836034 - lw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836038 - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x883603C - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836040 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8836044 - j          0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836048 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883604C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8836050 - jal        0x088252F8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836054 - lw         $a0, 12528($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8836058 - bgezl      $v0, 0x08835EB8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x883605C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8836060 - j          0x08835EAC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836064 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8836068 - lw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x883606C - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836070 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836074 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8836078 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x883607C - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8901914 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8901918 - addiu      $a1, $a1, 15088
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x890191C - addiu      $a2, $ra, -8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8901920 - beq        $a0, $zr, 0x08901930
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8901924 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8901928 - j          0x0882BFBC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x890192C - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8901930 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8901934 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894AB20 - j          0x08901914
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB24 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x894AB28 - beq        $a1, $zr, 0x0894AB38
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB2C - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894AB30 - j          0x0894AB20
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB34 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AB38 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB3C - nop
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894BB9C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x894BB9C - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894BB9C (0894BB9C-0x0894BBA0, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894C190
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BBA4 - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBA8 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBAC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBB0 - sw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BBB4 - jal        0x0894AF08
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBB8 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBBC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BBC0 - jal        0x0894AEDC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBC4 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BBC8 - jal        0x0894AECC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBCC - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBD0 - sw         $s0, 4($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBD4 - sw         $s0, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBD8 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBDC - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBE0 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBE4 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894C190 - j          0x0894BBA4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C194 - nop
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AF08
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AF08 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AF08 (0894AF08-0x0894AF0C, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AEDC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AEDC - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEE0 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEE4 - sw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AEE8 - jal        0x0894AED4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEEC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEF0 - sw         $zr, 4($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEF4 - sw         $zr, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEF8 - lw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AEFC - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AF00 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AF04 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AED4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AED4 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AED4 (0894AED4-0x0894AED8, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AECC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AECC - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AECC (0894AECC-0x0894AED0, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894C114
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BF20 - addiu      $sp, $sp, -64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF24 - sw         $s7, 44($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF28 - addu       $s7, $a2, $zr <=> move $s7, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF2C - sw         $s5, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF30 - addu       $s5, $a1, $zr <=> move $s5, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF34 - sw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF38 - sw         $ra, 48($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF3C - sw         $s6, 40($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF40 - sw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF44 - sw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF48 - sw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF4C - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF50 - lw         $v1, 4($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF54 - lw         $v0, 8($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BF58 - beq        $v1, $v0, 0x0894BFB8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF5C - addu       $s4, $a0, $zr <=> move $s4, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF60 - addu       $a1, $v1, $zr <=> move $a1, $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BF64 - jal        0x0894BF00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF68 - addiu      $a2, $v1, -8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF6C - lw         $v0, 4($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF70 - addiu      $s0, $sp, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF74 - addu       $a1, $s7, $zr <=> move $a1, $s7
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF78 - addiu      $v0, $v0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF7C - sw         $v0, 4($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BF80 - jal        0x0894BBE8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF84 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF88 - lw         $a1, 4($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF8C - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF90 - addiu      $a2, $a1, -8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BF94 - jal        0x0894B8E0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF98 - addiu      $a1, $a1, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF9C - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BFA0 - jal        0x0894B77C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFA4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BFA8 - jal        0x0894B4EC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFAC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BFB0 - j          0x0894C0EC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFB4 - lw         $ra, 48($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894BFB8 - jal        0x0894BB14
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFBC - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFC0 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFC4 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFC8 - ori        $a0, $v0, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BFCC - bne        $v1, $a0, 0x0894BFE0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFD0 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFD4 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BFD8 - jal        0x089458F0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFDC - addiu      $a0, $a0, -11468
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x894BFE0 - beq        $v1, $zr, 0x0894BFF4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFE4 - addiu      $s6, $zr, 1 <=> li $s6, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFE8 - sll        $s6, $v1, 0x0001
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFEC - sltu       $v0, $s6, $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFF0 - movn       $s6, $a0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BFF4 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BFF8 - jal        0x0894AC8C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BFFC - addu       $a1, $s6, $zr <=> move $a1, $s6
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C000 - lw         $s1, 0($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C004 - addiu      $s0, $sp, 2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C008 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C00C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C010 - jal        0x0894AAE8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C014 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C018 - addu       $a3, $s0, $zr <=> move $a3, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C01C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C020 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C024 - jal        0x0894BEE4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C028 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C02C - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C030 - jal        0x0894ADE0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C034 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C038 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C03C - addu       $a2, $s7, $zr <=> move $a2, $s7
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C040 - jal        0x0894BF00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C044 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C048 - lw         $s1, 4($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C04C - addiu      $s0, $sp, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C050 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C054 - jal        0x0894AAE8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C058 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C05C - addu       $a3, $s0, $zr <=> move $a3, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C060 - addiu      $a2, $s2, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C064 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C068 - jal        0x0894BEE4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C06C - addu       $a0, $s5, $zr <=> move $a0, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C070 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C074 - jal        0x0894ADE0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C078 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C07C - jal        0x0894AB10
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C080 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C084 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C088 - jal        0x0894AD48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C08C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C090 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C094 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C098 - jal        0x0894AAE8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C09C - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0A0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0A4 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C0A8 - jal        0x0894B598
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0AC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C0B0 - jal        0x0894ADE0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0B4 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0B8 - lw         $v0, 0($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0BC - lw         $a2, 8($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0C0 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0C4 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0C8 - subu       $a2, $a2, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C0CC - jal        0x0894AB28
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0D0 - sra        $a2, $a2, 0x0003
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0D4 - sll        $v0, $s6, 0x0003
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0D8 - addu       $v0, $s3, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0DC - sw         $v0, 8($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0E0 - sw         $s2, 4($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0E4 - sw         $s3, 0($s4)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0E8 - lw         $ra, 48($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894C0EC - lw         $s7, 44($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0F0 - lw         $s6, 40($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0F4 - lw         $s5, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0F8 - lw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C0FC - lw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C100 - lw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C104 - lw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C108 - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C10C - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C110 - addiu      $sp, $sp, 64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894C114 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C118 - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C11C - addu       $a2, $a1, $zr <=> move $a2, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C120 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C124 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C128 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C12C - sw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C130 - lw         $v0, 4($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C134 - lw         $v1, 8($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894C138 - beq        $v0, $v1, 0x0894C168
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C13C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894C140 - jal        0x0894BF00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C144 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C148 - lw         $v0, 4($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C14C - addiu      $v0, $v0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C150 - sw         $v0, 4($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C154 - lw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C158 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C15C - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C160 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C164 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894C168 - jal        0x0894AD48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C16C - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C170 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C174 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C178 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C17C - lw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C180 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C184 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894C188 - j          0x0894BF20
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894C18C - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894BF00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BBE8 - addiu      $sp, $sp, -48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBEC - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBF0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBF4 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBF8 - sw         $ra, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBFC - sw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC00 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC04 - sw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC08 - jal        0x0894ABA4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC0C - sw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC10 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC14 - jal        0x0894BBA4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC18 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC1C - jal        0x0894B004
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC20 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC24 - jal        0x0894AFF4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC28 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC2C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC30 - jal        0x0894AB18
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC34 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC38 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC3C - jal        0x0894B774
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC40 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC44 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC48 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC4C - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BC50 - jal        0x0894B604
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC54 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC58 - lw         $ra, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC5C - lw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC60 - lw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC64 - lw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC68 - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC6C - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BC70 - addiu      $sp, $sp, 48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BF00 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF04 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894BF08 - beq        $v0, $zr, 0x0894BF18
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF0C - addu       $a1, $a2, $zr <=> move $a1, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894BF10 - j          0x0894BBE8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF14 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BF18 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BF1C - nop
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894ABA4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894ABA4 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABA8 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABAC - sw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894ABB0 - jal        0x0894AB7C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABB4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABB8 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABBC - lw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABC0 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABC4 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABC8 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AB7C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AB7C - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB80 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB84 - sw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894AB88 - jal        0x0894AB74
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB8C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB90 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB94 - lw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB98 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB9C - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894ABA0 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AB74
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x894AB74 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894AB74 (0894AB74-0x0894AB78, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894BBA4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894BBA4 - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBA8 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBAC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBB0 - sw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BBB4 - jal        0x0894AF08
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBB8 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBBC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BBC0 - jal        0x0894AEDC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBC4 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894BBC8 - jal        0x0894AECC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBCC - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBD0 - sw         $s0, 4($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBD4 - sw         $s0, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBD8 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBDC - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBE0 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894BBE4 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894B004
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x894B004 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0894B004 (0894B004-0x0894B008, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AFF4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AFF4 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AFF8 - lw         $v0, 0($a0)
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894AB18
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AB18 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB1C - lw         $v0, 0($a0)
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894B774
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B774 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B778 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894B604
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B5A0 - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5A4 - sw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5A8 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5AC - sw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5B0 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5B4 - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5B8 - addu       $s1, $a3, $zr <=> move $s1, $a3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5BC - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5C0 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894B5C4 - j          0x0894B5D8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5C8 - sw         $ra, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894B5CC - jal        0x0894B070
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5D0 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5D4 - lw         $s0, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B5D8 - addiu      $a2, $s0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5DC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894B5E0 - bne        $s0, $s1, 0x0894B5CC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5E4 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5E8 - lw         $ra, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5EC - lw         $s3, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5F0 - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5F4 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5F8 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B5FC - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B600 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B604 - j          0x0894B5A0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B608 - nop
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894B4EC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894AB40 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB44 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894AB48 - j          0x0894AB40
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894AB4C - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B4C4 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4C8 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4CC - sw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894B4D0 - jal        0x0894B454
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4D4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4DC - lw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4E0 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894B4E4 - j          0x0894AB48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4E8 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x894B4EC - j          0x0894B4C4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4F0 - nop
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_894B454
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B454 - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B458 - sw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B45C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B460 - sw         $ra, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B464 - sw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B468 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x894B46C - j          0x0894B4A0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B470 - lw         $s1, 0($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x894B474 - jal        0x0894AB7C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B478 - lw         $s0, 0($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B47C - addiu      $a1, $s1, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894B480 - jal        0x0894B3C0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B484 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894B488 - jal        0x0894B004
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B48C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B490 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x894B494 - jal        0x0894ABD4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B498 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B49C - addu       $s1, $s0, $zr <=> move $s1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x894B4A0 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x894B4A4 - bne        $s1, $s2, 0x0894B474
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4A8 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4AC - lw         $ra, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4B0 - lw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4B4 - lw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4B8 - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4BC - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x894B4C0 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8934B98
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934B98 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B9C - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BA0 - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BA4 - addiu      $a0, $zr, 40 <=> li $a0, 40
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BA8 - lw         $v0, 4636($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BAC - sw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8934BB0 - bne        $v0, $zr, 0x08934BD0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BB4 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934BB8 - jal        0x089018A0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BBC - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BC0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934BC4 - jal        0x08934B5C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BC8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BCC - sw         $s0, 4636($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934BD0 - lw         $v0, 4636($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BD4 - lw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BD8 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BDC - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BE0 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934BE4 - addiu      $sp, $sp, 16
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8934B5C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8934B5C - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B60 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B64 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B68 - sw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934B6C - jal        0x08994F44
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B70 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B74 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934B78 - jal        0x08995D64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B7C - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8934B80 - jal        0x08994F4C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B84 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B88 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B8C - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B90 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8934B94 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8994F44
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x8994F44 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08994F44 (08994F44-0x08994F48, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8995D64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8995BCC - addiu      $sp, $sp, -48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BD0 - sw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BD4 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BD8 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BDC - sw         $ra, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BE0 - sw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BE4 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BE8 - sw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BEC - sw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995BF0 - jal        0x08949B00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BF4 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8995BF8 - bne        $v0, $zr, 0x08995C04
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995BFC - divu       $s4, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C00 - break      0x00007
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8995C04 - addiu      $v0, $zr, 8 <=> li $v0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C08 - sw         $v0, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C0C - addiu      $v0, $sp, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C10 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C14 - mflo       $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C18 - addiu      $a1, $s3, 3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C1C - sltiu      $v1, $a1, 9
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C20 - movz       $v0, $sp, $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C24 - sw         $a1, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C28 - addiu      $s3, $s3, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C2C - sll        $s2, $s3, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C30 - lw         $v0, 0($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C34 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995C38 - jal        0x089958C0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C3C - sw         $v0, 4($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C40 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C44 - lw         $v0, 4($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C48 - sw         $s0, 0($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C4C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C50 - subu       $v0, $v0, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C54 - srl        $v0, $v0, 0x0001
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C58 - sll        $v0, $v0, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C5C - addu       $s0, $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C60 - addu       $s2, $s0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C64 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995C68 - jal        0x089945F8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C6C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C70 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995C74 - jal        0x089943A0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C78 - addiu      $a0, $s1, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C7C - addiu      $a1, $s2, -4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995C80 - jal        0x089943A0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C84 - addiu      $a0, $s1, 24
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C88 - lw         $v0, 12($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C8C - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C90 - lw         $s0, 28($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995C94 - jal        0x08949B00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995C98 - sw         $v0, 8($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8995C9C - bne        $v0, $zr, 0x08995CA8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CA0 - divu       $s4, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CA4 - break      0x00007
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8995CA8 - mfhi       $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CAC - sll        $v0, $v0, 0x0003
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CB0 - addu       $s0, $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CB4 - sw         $s0, 24($s1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CB8 - lw         $ra, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CBC - lw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CC0 - lw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CC4 - lw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CC8 - lw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CCC - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CD0 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CD4 - addiu      $sp, $sp, 48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8995D2C - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D30 - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D34 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D38 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D3C - sw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995D40 - jal        0x08995CD8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D44 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D48 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D4C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D50 - lw         $ra, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D54 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D58 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8995D5C - j          0x08995BCC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D60 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8995D64 - j          0x08995D2C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D68 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8995CD8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8995CD8 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CDC - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CE0 - sw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995CE4 - jal        0x089958B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CE8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CEC - addiu      $v0, $s0, 8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CF0 - addiu      $v1, $s0, 24
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CF4 - sw         $zr, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CF8 - sw         $zr, 4($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995CFC - sw         $zr, 12($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D00 - sw         $zr, 8($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D04 - sw         $zr, 24($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D08 - sw         $zr, 12($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D0C - sw         $zr, 4($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D10 - sw         $zr, 8($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D14 - sw         $zr, 4($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D18 - sw         $zr, 8($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D1C - lw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D20 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D24 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995D28 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_89958B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x89958B0 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x089958B0 (089958B0-0x089958B4, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8949B00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8949B00 - sltiu      $v0, $a0, 512
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8949B04 - beq        $v0, $zr, 0x08949B20
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B08 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B0C - addiu      $v0, $zr, 512 <=> li $v0, 512
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8949B10 - bne        $a0, $zr, 0x08949B1C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B14 - divu       $v0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B18 - break      0x00007
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8949B1C - mflo       $v1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8949B20 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B24 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_89958C0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89958C0 - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958C4 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958C8 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958CC - addu       $a1, $a0, $zr <=> move $a1, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958D0 - sw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89958D4 - jal        0x08995410
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958D8 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958DC - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958E0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89958E4 - jal        0x08994650
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958E8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958EC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89958F0 - jal        0x089958B8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958F4 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958F8 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89958FC - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995900 - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995904 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995908 - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8995410
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8995410 - addiu      $sp, $sp, -32
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995414 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995418 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899541C - sw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995420 - jal        0x0899420C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995424 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995428 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x899542C - jal        0x08994680
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995430 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8995434 - jal        0x08994F4C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995438 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899543C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995440 - lw         $ra, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995444 - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8995448 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899544C - addiu      $sp, $sp, 32
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_899420C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899420C - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994210 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994214 - sw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8994218 - jal        0x089941FC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899421C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994220 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994224 - lw         $ra, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994228 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899422C - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994230 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_89941FC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x89941FC - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x089941FC (089941FC-0x08994200, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8994680
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x8994680 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08994680 (08994680-0x08994684, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8994F4C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x8994F4C - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08994F4C (08994F4C-0x08994F50, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_8994650
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BEA0 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA4 - sw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA8 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEAC - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB4 - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB8 - sw         $ra, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BEBC - jal        0x0882B71C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC8 - lbu        $v1, 0($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BECC - lui        $v0, 0x0006 <=> li $v0, 0x00060000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED0 - ori        $v0, $v0, 16383
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED4 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEDC - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEE4 - bne        $v1, $zr, 0x0882BF14
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE8 - slt        $v0, $v0, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEEC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF4 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEF8 - beq        $v0, $zr, 0x0882BF14
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEFC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF00 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF04 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF08 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF0C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF10 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BF14 - lw         $ra, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF18 - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF1C - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF20 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BF24 - j          0x0882BC1C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF28 - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89018A0 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A4 - addiu      $a1, $a1, 15044
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A8 - addiu      $a2, $ra, -8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89018AC - j          0x0882BEA0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018B0 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8994650 - lui        $v0, 0x3FFF <=> li $v0, 0x3FFF0000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994654 - ori        $v0, $v0, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994658 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899465C - sltu       $v0, $v0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8994660 - beq        $v0, $zr, 0x08994670
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994664 - sw         $ra, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8994668 - jal        0x089454DC
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899466C - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8994670 - lw         $ra, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994674 - sll        $a0, $a1, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8994678 - j          0x089018A0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899467C - addiu      $sp, $sp, 16
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63055820
17:44:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63112384
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63115579
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63127839
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63130210
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63196990
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63198176
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63198703
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63199124
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63216154
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63220200
17:44:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63223118
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63224160
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63240412
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63241583
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63242162
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63242687
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63262025
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63263062
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63263687
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63265787
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=63302899
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63270878
17:44:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_89958B8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile 0x89958B8 - nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Replacing CodeBlock at 0x089958B8 (089958B8-0x089958BC, length 2) by nop[03E00008,00000000]()
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_89945F8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89945F8 - addiu      $sp, $sp, -16
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945FC - sw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994600 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994604 - sw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994608 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899460C - sw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994610 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8994614 - j          0x0899462C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994618 - sw         $ra, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x899461C - jal        0x089945C4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994620 - nop
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994624 - sw         $v0, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994628 - addiu      $s0, $s0, 4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899462C - sltu       $v0, $s0, $s1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8994630 - bne        $v0, $zr, 0x0899461C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994634 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994638 - lw         $ra, 12($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899463C - lw         $s2, 8($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994640 - lw         $s1, 4($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994644 - lw         $s0, 0($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994648 - jr         $ra
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x899464C - addiu      $sp, $sp, 16
17:44:49 DEBUG compiler - Main_d - Compiling _S1_2_89945C4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:44:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BEA0 - addiu      $sp, $sp, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA4 - sw         $s2, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA8 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEAC - sw         $s1, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB4 - sw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB8 - sw         $ra, 12($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BEBC - jal        0x0882B71C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC8 - lbu        $v1, 0($v0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BECC - lui        $v0, 0x0006 <=> li $v0, 0x00060000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED0 - ori        $v0, $v0, 16383
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED4 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEDC - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEE4 - bne        $v1, $zr, 0x0882BF14
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE8 - slt        $v0, $v0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEEC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF4 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEF8 - beq        $v0, $zr, 0x0882BF14
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEFC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF00 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF04 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF08 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF0C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF10 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BF14 - lw         $ra, 12($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF18 - lw         $s2, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF1C - lw         $s1, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF20 - lw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BF24 - j          0x0882BC1C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF28 - addiu      $sp, $sp, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89018A0 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A4 - addiu      $a1, $a1, 15044
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018A8 - addiu      $a2, $ra, -8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89018AC - j          0x0882BEA0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89018B0 - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8994594 - lui        $v0, 0x1FFF <=> li $v0, 0x1FFF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8994598 - ori        $v0, $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x899459C - addiu      $sp, $sp, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945A0 - sltu       $v0, $v0, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89945A4 - beq        $v0, $zr, 0x089945B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945A8 - sw         $ra, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89945AC - jal        0x089454DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945B0 - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89945B4 - lw         $ra, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945B8 - sll        $a0, $a1, 0x0003
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89945BC - j          0x089018A0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945C0 - addiu      $sp, $sp, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89945C4 - addiu      $sp, $sp, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945C8 - sw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945CC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945D0 - sw         $ra, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89945D4 - jal        0x08949B00
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945D8 - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945DC - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945E4 - lw         $ra, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945E8 - lw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945EC - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89945F0 - j          0x08994594
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89945F4 - addiu      $sp, $sp, 16
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_89943A0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89943A0 - addiu      $sp, $sp, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943A4 - sw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943A8 - lw         $s0, 0($a1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943AC - sw         $ra, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943B0 - sw         $s1, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943B4 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943B8 - sw         $s0, 4($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x89943BC - jal        0x08994318
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943C0 - sw         $a1, 12($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943C4 - sll        $v0, $v0, 0x0003
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943C8 - addu       $s0, $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943CC - sw         $s0, 8($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943D0 - lw         $ra, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943D4 - lw         $s1, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943D8 - lw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943DC - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x89943E0 - addiu      $sp, $sp, 16
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_8994318
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8949B00 - sltiu      $v0, $a0, 512
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8949B04 - beq        $v0, $zr, 0x08949B20
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B08 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B0C - addiu      $v0, $zr, 512 <=> li $v0, 512
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8949B10 - bne        $a0, $zr, 0x08949B1C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B14 - divu       $v0, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B18 - break      0x00007
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8949B1C - mflo       $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8949B20 - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8949B24 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8994318 - j          0x08949B00
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x899431C - addiu      $a0, $zr, 8 <=> li $a0, 8
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_891B4A4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891B4A4 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4A8 - sw         $v0, 16($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4AC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4B0 - addiu      $v0, $v0, -14800
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4B4 - addiu      $v1, $zr, 17 <=> li $v1, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4B8 - sw         $v0, 0($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4BC - lui        $v0, 0x0002 <=> li $v0, 0x00020000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4C0 - sw         $v0, 4($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4C4 - sh         $v1, 12($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4C8 - sh         $v1, 8($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4CC - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4D0 - sh         $v1, 10($a0)
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_891C2A8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891C2A8 - addiu      $sp, $sp, -64
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2AC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2B0 - sw         $s2, 40($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2B4 - addiu      $v0, $v0, -14784
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2B8 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2BC - sw         $ra, 52($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2C0 - sw         $s4, 48($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2C4 - addiu      $s4, $s2, 36
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2C8 - sw         $s3, 44($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2CC - addu       $s3, $a1, $zr <=> move $s3, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2D0 - sw         $s1, 36($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2D4 - addiu      $s1, $zr, 3 <=> li $s1, 3
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2D8 - sw         $s0, 32($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2DC - addiu      $s0, $s2, 64
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2E0 - sw         $v0, 0($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2E4 - addiu      $a0, $a0, 32
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2E8 - sw         $zr, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2EC - sw         $zr, 8($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2F0 - sw         $zr, 12($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2F4 - sw         $zr, 16($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2F8 - sw         $zr, 20($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C2FC - sw         $zr, 24($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C300 - jal        0x0895DC34
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C304 - sw         $zr, 28($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C308 - jal        0x0891E188
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C30C - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C310 - addiu      $v0, $zr, 5000 <=> li $v0, 5000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C314 - sw         $v0, 52($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C318 - sw         $zr, 44($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C31C - sw         $zr, 48($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x891C320 - jal        0x0891E188
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C324 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C328 - addiu      $s1, $s1, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C32C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x891C330 - bne        $s1, $v0, 0x0891C320
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C334 - addiu      $s0, $s0, 6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C338 - sb         $zr, 92($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C33C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C340 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C344 - sb         $zr, 93($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C348 - addiu      $a1, $a1, 24460
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C34C - addiu      $a2, $zr, 114 <=> li $a2, 114
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C350 - sw         $zr, 88($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C354 - lw         $s1, 16($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C358 - sb         $zr, 94($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C35C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C360 - sb         $zr, 95($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C364 - jal        0x0882BE34
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C368 - sw         $s2, 692($v0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891C36C - bne        $v0, $zr, 0x0891C380
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C370 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C374 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C378 - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C37C - addiu      $a0, $a0, 7632
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891C380 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C384 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C388 - jal        0x08989500
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C38C - addiu      $a2, $zr, 4 <=> li $a2, 4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C390 - sw         $v0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C394 - jal        0x0899A3BC [sceWlanGetEtherAddr]
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C398 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891C39C - bgez       $v0, 0x0891C3AC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3A0 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C3A4 - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3A8 - addiu      $a0, $a0, 7616
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891C3AC - addu       $a0, $s4, $zr <=> move $a0, $s4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C3B0 - jal        0x0891E194
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3B4 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3B8 - addiu      $s0, $s2, 56
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3BC - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3C0 - addiu      $a0, $a0, 24500
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3C4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C3C8 - jal        0x08826CF8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3CC - addu       $s4, $v0, $zr <=> move $s4, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3D0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3D4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C3D8 - jal        0x08936EE0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3DC - addiu      $a2, $zr, 8 <=> li $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3E0 - lw         $a0, 4($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3E4 - lh         $a1, 8($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3E8 - lh         $a3, 10($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3EC - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C3F0 - jal        0x0899A07C [sceNetInit]
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3F4 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891C3F8 - beq        $v0, $zr, 0x0891C408
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C3FC - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C400 - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C404 - addiu      $a0, $a0, 7600
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x891C408 - jal        0x0899A0AC [sceNetAdhocInit]
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C40C - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891C410 - beq        $v0, $zr, 0x0891C428
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C414 - addiu      $s1, $sp, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C418 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C41C - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C420 - addiu      $a0, $a0, 7584
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C424 - addiu      $s1, $sp, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891C428 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C42C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C430 - addiu      $a2, $zr, 16 <=> li $a2, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C434 - jal        0x08936EE0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C438 - addiu      $s0, $sp, 12
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C43C - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C440 - addiu      $a2, $zr, 9 <=> li $a2, 9
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C444 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C448 - jal        0x08936EE0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C44C - sw         $zr, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C450 - jal        0x08847CA8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C454 - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C458 - addiu      $a1, $v0, 175
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C45C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C460 - jal        0x0893967C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C464 - addiu      $a2, $zr, 9 <=> li $a2, 9
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C468 - lh         $a1, 12($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C46C - addu       $a2, $s1, $zr <=> move $a2, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C470 - jal        0x0899A134 [sceNetAdhocctlInit]
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C474 - addiu      $a0, $zr, 7168 <=> li $a0, 7168
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891C478 - bgez       $v0, 0x0891C488
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C47C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C480 - jal        0x08826E6C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C484 - addiu      $a0, $a0, 7568
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x891C488 - jal        0x08989C30
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C48C - addiu      $a0, $zr, 56 <=> li $a0, 56
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C490 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C494 - jal        0x0891C810
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C498 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C49C - sw         $s1, 12($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C4A0 - jal        0x08989C38
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4A4 - addiu      $a0, $zr, 76 <=> li $a0, 76
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4A8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4AC - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C4B0 - jal        0x0891C8A8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4B4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4B8 - lw         $v0, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4BC - sw         $s0, 16($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4C0 - lw         $v0, 0($v0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4C4 - jalr       $ra, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C4CC - jal        0x08989C40
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4D0 - addiu      $a0, $zr, 56 <=> li $a0, 56
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4D4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4D8 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4DC - addiu      $a2, $zr, 2151 <=> li $a2, 2151
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4E0 - addiu      $a3, $zr, 2048 <=> li $a3, 2048
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C4E4 - jal        0x0892B094
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4E8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4EC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4F0 - sh         $zr, 702($v0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4F4 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4F8 - sw         $s0, 20($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C4FC - sh         $zr, 700($v0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C500 - lw         $ra, 52($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C504 - lw         $s4, 48($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C508 - lw         $s3, 44($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C50C - lw         $s2, 40($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C510 - lw         $s1, 36($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C514 - lw         $s0, 32($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C518 - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C51C - addiu      $sp, $sp, 64
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_895DC34
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x895DC34 - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x895DC38 - sw         $zr, 0($a0)
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_891E188
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891E188 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891E18C - j          0x08936EE0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E190 - addiu      $a2, $zr, 6 <=> li $a2, 6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936EE0 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:44:50 DEBUG compiler - Main_d - Replacing CodeSequence at 0x08936EE0-0x08936FB4 by Native Code memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_8989500
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8989500 - addiu      $sp, $sp, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989504 - sw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989508 - sw         $ra, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x898950C - jal        0x088FADF4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989510 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989514 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989518 - lw         $ra, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x898951C - lw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989520 - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989524 - addiu      $sp, $sp, 16
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_88FADF4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FADF4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FADF8 - addiu      $sp, $sp, -32
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FADFC - addiu      $v0, $v0, -23304
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE00 - sw         $ra, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE04 - sw         $s3, 12($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE08 - sw         $s2, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE0C - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE10 - sw         $s1, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE14 - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE18 - sw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE1C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE20 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE24 - sw         $v0, 0($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE28 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAE2C - jal        0x08826CF8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE30 - addiu      $a0, $a0, 14372
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE34 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE38 - sllv       $v0, $v0, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE3C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE40 - sh         $v0, 20($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAE44 - jal        0x0897D3E4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE48 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE4C - andi       $s3, $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE50 - addiu      $a1, $s0, 24
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE54 - sh         $s3, 22($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE58 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE5C - sw         $zr, 12($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAE60 - jal        0x0897D438
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE64 - sw         $zr, 16($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE68 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAE6C - jal        0x088FAC40
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE70 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE74 - sw         $s1, 8($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE78 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE7C - addiu      $a1, $s1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE80 - sw         $s1, 4($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE84 - subu       $s0, $s1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAE88 - jal        0x0897D438
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE8C - addu       $s0, $s0, $s3
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE90 - subu       $s2, $s2, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE94 - sw         $s2, 12($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE98 - sw         $v0, 8($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAE9C - lw         $ra, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEA0 - lw         $s3, 12($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEA4 - lw         $s2, 8($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEA8 - lw         $s1, 4($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEAC - lw         $s0, 0($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEB0 - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEB4 - addiu      $sp, $sp, 32
17:44:50 DEBUG compiler - Main_d - Compiling _S1_2_893C094
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B314 - seb        $s5, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B33C - jr         $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B340 - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B368 - lbu        $v1, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B534 - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5DC - jr         $ra
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BDA4 - sb         $zr, 16($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDA8 - lw         $v0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDAC - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDB0 - slti       $v1, $s6, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDB4 - ins        $v0, $zr, 7, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDB8 - movz       $a1, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDBC - or         $a0, $s0, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BDC0 - bne        $a0, $zr, 0x0893BDD0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDC4 - sw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BDC8 - beql       $s6, $zr, 0x0893C6BC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDCC - addiu      $a1, $sp, 524
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BDD0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BDD4 - beq        $a2, $v0, 0x0893C6FC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDD8 - nop
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BDDC - beq        $a2, $zr, 0x0893C0CC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDE0 - addiu      $a1, $sp, 524
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDE4 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BDE8 - beq        $a2, $v0, 0x0893C900
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDEC - addiu      $a2, $sp, 524
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDF0 - lui        $s0, 0x08AF <=> li $s0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BDF4 - jal        0x08813334
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDF8 - addiu      $a0, $s0, 27196
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BDFC - addiu      $s0, $s0, 27196
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE00 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE04 - max        $s7, $v0, $s6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE08 - sw         $s6, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BE0C - j          0x0893B368
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE10 - sw         $s0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C094 - lw         $a0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C098 - lw         $s0, 0($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C09C - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0A0 - ori        $a0, $a0, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0A4 - addiu      $v0, $v0, 27140
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0A8 - addiu      $s3, $s3, 4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0AC - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0B0 - addiu      $s5, $zr, 120 <=> li $s5, 120
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0B4 - addiu      $a2, $zr, 2 <=> li $a2, 2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0B8 - sw         $a0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0BC - sw         $v0, 540($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C0C0 - j          0x0893BDA4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0C4 - sw         $s3, 588($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C0C8 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C0CC - sll        $a0, $s1, 0x001D
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0D0 - srl        $v0, $s0, 0x0003
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0D4 - or         $v0, $a0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0D8 - srl        $v1, $s1, 0x0003
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0DC - andi       $a0, $s0, 7
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0E0 - addiu      $a0, $a0, 48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0E4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0E8 - addiu      $a2, $a1, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0EC - or         $v0, $v0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0F0 - sb         $a0, -1($a1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0F4 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C0F8 - bne        $v0, $zr, 0x0893C0C8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C0FC - sw         $a2, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C100 - lw         $a2, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C104 - addiu      $v1, $sp, 176
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C108 - andi       $v0, $a2, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C10C - lw         $a2, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C110 - beq        $v0, $zr, 0x0893C140
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C114 - subu       $v1, $v1, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C118 - addiu      $v1, $sp, 176
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C11C - addiu      $v0, $zr, 48 <=> li $v0, 48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C120 - beq        $a0, $v0, 0x0893C140
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C124 - subu       $v1, $v1, $a2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C128 - addiu      $v1, $a1, -2
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C12C - sw         $v1, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C130 - addiu      $v1, $sp, 176
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C134 - lw         $a0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C138 - sb         $v0, -2($a1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C13C - subu       $v1, $v1, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C140 - addiu      $s4, $v1, 348
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C144 - max        $s7, $s4, $s6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C148 - j          0x0893B368
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C14C - sw         $s6, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C6BC - sw         $a1, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C6C0 - bne        $a2, $zr, 0x0893C140
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6C4 - addiu      $v1, $zr, -348 <=> li $v1, -348
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6C8 - lw         $a2, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6CC - andi       $v0, $a2, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C6D0 - beql       $v0, $zr, 0x0893C144
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6D4 - addiu      $s4, $v1, 348
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C6D8 - addiu      $v1, $zr, -347 <=> li $v1, -347
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6DC - addiu      $s4, $v1, 348
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6E0 - addiu      $v0, $zr, 48 <=> li $v0, 48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6E4 - addiu      $a0, $sp, 523
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6E8 - max        $s7, $s4, $s6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6EC - sb         $v0, 523($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6F0 - sw         $a0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C6F4 - j          0x0893B368
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6F8 - sw         $s6, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893C6FC - bne        $s1, $zr, 0x0893C714
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C700 - addiu      $s3, $sp, 524
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C704 - bne        $s1, $zr, 0x0893C768
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C708 - sltiu      $v0, $s0, 10
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C70C - bne        $v0, $zr, 0x0893C76C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C710 - addiu      $a1, $s3, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C714 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C718 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C71C - addiu      $a2, $zr, 10 <=> li $a2, 10
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C720 - jal        0x08819A50
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C724 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C728 - addiu      $v0, $v0, 48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C72C - addiu      $s3, $s3, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C730 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C734 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C738 - addiu      $a2, $zr, 10 <=> li $a2, 10
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C73C - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C740 - jal        0x08819440
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C744 - sb         $v0, 0($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C748 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C74C - bne        $v1, $zr, 0x0893C714
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C750 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C754 - bne        $v1, $zr, 0x0893C76C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C758 - addiu      $a1, $s3, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C75C - sltiu      $v0, $v0, 10
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C760 - beq        $v0, $zr, 0x0893C718
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C764 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C768 - addiu      $a1, $s3, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C76C - addiu      $v1, $sp, 176
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C770 - subu       $v1, $v1, $a1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C774 - addiu      $s4, $v1, 348
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C778 - addiu      $v0, $s0, 48
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C77C - max        $s7, $s4, $s6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C780 - sw         $a1, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C784 - sb         $v0, -1($s3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C788 - j          0x0893B368
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C78C - sw         $s6, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C900 - sw         $a2, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C904 - sll        $a1, $s1, 0x001C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C908 - srl        $v0, $s0, 0x0004
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C90C - or         $v0, $a1, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C910 - lw         $a2, 540($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C914 - andi       $a0, $s0, 15
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C918 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C91C - lw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C920 - addu       $a0, $a2, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C924 - srl        $v1, $s1, 0x0004
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C928 - addiu      $v0, $v0, -1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C92C - lbu        $a2, 0($a0)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C930 - sw         $v0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C934 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C938 - or         $v0, $s0, $v1
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C93C - lw         $v1, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C940 - bne        $v0, $zr, 0x0893C904
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C944 - sb         $a2, 0($v1)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C948 - lw         $a0, 576($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C94C - addiu      $v1, $sp, 176
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C950 - sw         $s6, 544($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C954 - subu       $v1, $v1, $a0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C958 - addiu      $s4, $v1, 348
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C95C - j          0x0893B368
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C960 - max        $s7, $s4, $s6
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:44:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:44:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 63297379
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:50 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:50 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63311766
17:44:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63346994
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63348877
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63352127
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63360830
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63400880
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63407278
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63411338
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63414337
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63464217
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63466110
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63477398
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63479814
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63532990
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63539863
17:44:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63544916
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63547506
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63604320
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63611501
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63615697
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63618544
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63682380
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63684962
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63696294
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63698935
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63766480
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63774696
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63780278
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63782972
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63853256
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63860929
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63866639
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63878807
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=63981506
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=63981929
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63984609
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 63985616
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64001573
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64004984
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64005718
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64008067
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64025708
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64026746
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64027360
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64027886
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64048268
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64048731
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64051702
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64052259
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=64094131
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64059851
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_897D3E4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D3E4 - lhu        $a0, 20($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D3E8 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x897D3EC - beq        $a0, $zr, 0x0897D400
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D3F0 - addu       $v1, $a1, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D3F4 - addiu      $v1, $v1, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D3F8 - subu       $v0, $zr, $a0 <=> negu $v0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D3FC - and        $v0, $v1, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D400 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D404 - nop
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_897D438
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D438 - lhu        $a0, 20($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D43C - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x897D440 - beq        $a0, $zr, 0x0897D454
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D444 - addu       $v1, $a1, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D448 - addiu      $v1, $v1, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D44C - subu       $v0, $zr, $a0 <=> negu $v0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D450 - and        $v0, $v1, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x897D454 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D458 - nop
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_88FAC40
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAC40 - sw         $zr, 12($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC44 - sw         $zr, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC48 - sw         $zr, 4($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC4C - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC50 - sw         $zr, 8($a0)
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_899A3BC
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A3BC - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A3C0 - syscall    0x048DD [sceWlanGetEtherAddr]
17:44:51 DEBUG hle.sceWlan - Main_d - sceWlanGetEtherAddr etherAddr=0x09FBFA60
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_891E194
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891E194 - lwl        $v1, 3($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E198 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E19C - lwr        $v1, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1A0 - swl        $v1, 3($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1A4 - swr        $v1, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1A8 - lbu        $v1, 4($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1AC - sb         $v1, 4($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1B0 - lbu        $v1, 5($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1B4 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891E1B8 - sb         $v1, 5($a0)
17:44:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 64065620
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_899A07C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A07C - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A080 - syscall    0x048E6 [sceNetInit]
17:44:51  INFO hle.sceNet - Main_d - sceNetInit poolSize=0x20000, calloutThreadPri=0x11, calloutThreadStack=0x0, netinitThreadPri=0x11, netinitThreadStack=0x0
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_899A0AC
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A0AC - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A0B0 - syscall    0x048EC [sceNetAdhocInit]
17:44:51 DEBUG hle.sceNetAdhoc - Main_d - sceNetAdhocInit
17:44:51  INFO hle.sceNetAdhoc - Main_d - sceNetAdhocInit: using MAC address=c4:ec:85:d1:8b:d9, nick name='Ventus'
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8847CA8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847CA8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847CAC - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847CB0 - lw         $v0, -29360($v0)
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_893967C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893967C - sltiu      $v0, $a2, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939680 - bne        $v0, $zr, 0x089396D8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939684 - addu       $v1, $a0, $zr <=> move $v1, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939688 - andi       $t3, $a2, 3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893968C - subu       $a2, $a2, $t3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939690 - lbu        $v0, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939694 - lbu        $t0, 1($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939698 - lbu        $t1, 2($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893969C - lbu        $t2, 3($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396A0 - addiu      $a3, $a2, -4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396A4 - sb         $v0, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89396A8 - beq        $v0, $zr, 0x08939748
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396AC - addiu      $a1, $a1, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396B0 - addu       $a2, $a3, $zr <=> move $a2, $a3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89396B4 - beq        $t0, $zr, 0x08939750
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396B8 - sb         $t0, 1($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89396BC - beq        $t1, $zr, 0x08939758
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396C0 - sb         $t1, 2($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89396C4 - beq        $t2, $zr, 0x08939760
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396C8 - sb         $t2, 3($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89396CC - bne        $a3, $zr, 0x08939690
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396D0 - addiu      $v1, $v1, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396D4 - addu       $a2, $t3, $zr <=> move $a2, $t3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89396D8 - addu       $a2, $v1, $a2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89396DC - beq        $v1, $a2, 0x08939714
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396E0 - addiu      $a3, $v1, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396E4 - lbu        $v0, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396E8 - addiu      $a1, $a1, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396EC - sb         $v0, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89396F0 - bne        $v0, $zr, 0x0893971C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396F4 - addu       $v1, $a3, $zr <=> move $v1, $a3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89396F8 - beq        $a2, $v1, 0x08939714
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89396FC - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939700 - addu       $v0, $a2, $zr <=> move $v0, $a2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939704 - sb         $zr, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939708 - addiu      $v1, $v1, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893970C - bnel       $v0, $v1, 0x08939708
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939710 - sb         $zr, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939714 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939718 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893971C - subu       $t0, $a3, $a2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939720 - subu       $v0, $a3, $t0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939724 - beq        $v1, $v0, 0x08939714
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939728 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893972C - lbu        $v0, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939730 - addiu      $a1, $a1, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939734 - sb         $v0, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939738 - bne        $v0, $zr, 0x08939720
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893973C - addiu      $v1, $v1, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939740 - j          0x089396F8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939744 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939748 - addiu      $a3, $a2, -3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893974C - addiu      $v1, $v1, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939750 - addiu      $a3, $a3, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939754 - addiu      $v1, $v1, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939758 - addiu      $a3, $a3, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893975C - addiu      $v1, $v1, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939760 - addu       $a1, $a3, $t3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939764 - bne        $a1, $zr, 0x089397F8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939768 - addiu      $v1, $v1, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893976C - sltiu      $v0, $a1, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8939770 - bne        $v0, $zr, 0x0893979C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939774 - sltiu      $v0, $a1, 8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939778 - addiu      $a1, $a1, -16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893977C - addiu      $v1, $v1, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939780 - sltiu      $v0, $a1, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939784 - sw         $zr, -16($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939788 - sw         $zr, -12($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893978C - sw         $zr, -8($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939790 - beq        $v0, $zr, 0x08939778
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939794 - sw         $zr, -4($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939798 - sltiu      $v0, $a1, 8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893979C - bne        $v0, $zr, 0x089397B8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397A0 - sltiu      $v0, $a1, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397A4 - sw         $zr, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397A8 - addiu      $a1, $a1, -8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397AC - sw         $zr, 4($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397B0 - addiu      $v1, $v1, 8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397B4 - sltiu      $v0, $a1, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89397B8 - bne        $v0, $zr, 0x089397D0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397BC - sltiu      $v0, $a1, 2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397C0 - sw         $zr, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397C4 - addiu      $a1, $a1, -4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397C8 - addiu      $v1, $v1, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397CC - sltiu      $v0, $a1, 2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x89397D0 - bne        $v0, $zr, 0x089397E4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397D4 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397D8 - sh         $zr, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397DC - addiu      $a1, $a1, -2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397E0 - addiu      $v1, $v1, 2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x89397E4 - beq        $a1, $zr, 0x08939714
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397E8 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397EC - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397F0 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89397F4 - sb         $zr, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89397F8 - andi       $v0, $v1, 3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89397FC - beq        $v0, $zr, 0x08939770
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939800 - sltiu      $v0, $a1, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939804 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939808 - addu       $a2, $v1, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893980C - sb         $zr, 0($v0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8939810 - addiu      $v0, $v0, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939814 - andi       $v1, $v0, 3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8939818 - beq        $a2, $v0, 0x08939828
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893981C - addiu      $a1, $a1, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8939820 - bnel       $v1, $zr, 0x08939810
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8939824 - sb         $zr, 0($v0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8939828 - j          0x0893976C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x893982C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_899A134
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A134 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A138 - syscall    0x04905 [sceNetAdhocctlInit]
17:44:51 DEBUG hle.sceNetAdhocctl - Main_d - sceNetAdhocctlInit stackSize=0x1C00, priority=0x11, product=0x09FBFA68
17:44:51 DEBUG hle.sceNetAdhocctl - Main_d - Found product data: type=0, AdhocID='NPJH50832'
17:44:51 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='ThreadMan-Stack-0x46-SceNetAdhocctl', type=PSP_SMEM_High, size=0x1C00, addr=0x00000000: returns 0x09FF3400
17:44:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateThread SceUID=0x46, name='SceNetAdhocctl', PC=0x08000070, attr=0x0, priority=0x11, stackSize=0x1C00
17:44:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread SceUID=0x46, name='SceNetAdhocctl', dataLen=0x0, data=0x00000000, gp=0x08B3A890
17:44:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread switching in thread immediately
17:44:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=64078934
17:44:51 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:44:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:51 DEBUG compiler - SceNetAdhocctl_46 - Compiling _S1_2_8000070
17:44:51 DEBUG compiler - SceNetAdhocctl_46 - CodeInstruction.compile  > 0x8000070 - syscall    0x045C2 [hleKernelNetAdhocctlLoop]
17:44:51 DEBUG compiler - SceNetAdhocctl_46 - CodeInstruction.compile ^  0x8000074 - b          0x08000070
17:44:51 DEBUG compiler - SceNetAdhocctl_46 - CodeInstruction.compile    0x8000078 - nop
17:44:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64081831
17:44:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:44:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8989C30
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAEB8 - addiu      $sp, $sp, -32
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEBC - sw         $s3, 12($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC4 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC8 - sw         $ra, 20($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAECC - sw         $s4, 16($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAED0 - sw         $s2, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAED4 - sw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAED8 - beq        $a1, $zr, 0x088FAFC0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEDC - sw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAEE0 - jal        0x0897D3E4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEE4 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEE8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEEC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAEF0 - jal        0x088FAC14
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAEF8 - bne        $v0, $zr, 0x088FAF30
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEFC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF00 - jal        0x088FAC70
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF04 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF08 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF0C - jal        0x088FAC14
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF10 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF14 - bne        $v0, $zr, 0x088FAF30
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF18 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF1C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF20 - jal        0x08826E6C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF24 - addiu      $a0, $a0, 3768
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF28 - j          0x088FAFC0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF2C - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF30 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF34 - jal        0x0897D428
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF38 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF3C - lw         $v0, 12($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF40 - lhu        $s2, 22($s3)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF44 - subu       $s4, $v0, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF48 - sltu       $v0, $s2, $s4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF4C - beql       $v0, $zr, 0x088FAFB0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF50 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF54 - lw         $v0, 8($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF58 - sw         $s1, 12($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF5C - addu       $s1, $v0, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF60 - jal        0x088FAC40
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF64 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF68 - lw         $v1, 8($s3)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF6C - subu       $a0, $s4, $s2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF70 - addu       $v0, $s1, $s2
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF74 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF78 - sw         $v0, 8($s1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF7C - j          0x088FAF98
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF80 - sw         $a0, 12($s1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF84 - sltu       $v0, $a0, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF88 - bne        $v0, $zr, 0x088FAFA4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF8C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF90 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF94 - lw         $v1, 4($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88FAF98 - bnel       $v1, $zr, 0x088FAF84
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF9C - lw         $v0, 12($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFA0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88FAFA4 - jal        0x0897D408
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFA8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFAC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAFB4 - jal        0x0897D418
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFB8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFBC - lw         $v0, 8($v0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFC0 - lw         $ra, 20($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFC4 - lw         $s4, 16($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFC8 - lw         $s3, 12($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFCC - lw         $s2, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD0 - lw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD4 - lw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD8 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFDC - addiu      $sp, $sp, 32
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8989B88 - addiu      $sp, $sp, -16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B8C - sw         $ra, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B90 - sw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8989B94 - jal        0x08989B7C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B98 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8989B9C - jal        0x0898955C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BAC - lw         $ra, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BB0 - lw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8989BB4 - j          0x088FAEB8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BB8 - addiu      $sp, $sp, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8989C30 - j          0x08989B88
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989C34 - nop
17:44:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8989B7C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8989B7C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B80 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B84 - lw         $v0, 692($v0)
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_898955C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x898955C - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989560 - lw         $v0, 4($a0)
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_88FAC14
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88FAC14 - j          0x088FAC30
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC18 - lw         $v1, 8($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAC1C - sltu       $v0, $v0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAC20 - bnel       $v0, $zr, 0x088FAC30
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC24 - lw         $v1, 4($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAC28 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC2C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88FAC30 - bnel       $v1, $zr, 0x088FAC1C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC34 - lw         $v0, 12($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAC38 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAC3C - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_897D428
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB68 - lw         $a0, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB6C - lw         $v1, 4($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB70 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB74 - sw         $zr, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAB78 - beq        $a0, $zr, 0x088FAB88
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB7C - sw         $zr, 4($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAB80 - j          0x088FAB8C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB84 - sw         $v1, 4($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB88 - sw         $v1, 0($a2)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88FAB8C - bnel       $v1, $zr, 0x088FAB94
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB90 - sw         $a0, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB94 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB98 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x897D428 - j          0x088FAB68
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D42C - addiu      $a2, $a0, 8
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_897D408
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88FAB34 - beql       $a2, $zr, 0x088FAB48
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB38 - lw         $v1, 0($a3)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB3C - lw         $v1, 4($a2)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAB40 - j          0x088FAB4C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB44 - sw         $a1, 4($a2)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB48 - sw         $a1, 0($a3)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB4C - sw         $a2, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB50 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAB54 - beq        $v1, $zr, 0x088FAB60
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB58 - sw         $v1, 4($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB5C - sw         $a1, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB60 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB64 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x897D408 - j          0x088FAB34
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D40C - addiu      $a3, $a0, 8
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_897D418
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88FAB34 - beql       $a2, $zr, 0x088FAB48
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB38 - lw         $v1, 0($a3)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB3C - lw         $v1, 4($a2)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAB40 - j          0x088FAB4C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB44 - sw         $a1, 4($a2)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB48 - sw         $a1, 0($a3)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB4C - sw         $a2, 0($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB50 - addu       $v0, $a1, $zr <=> move $v0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAB54 - beq        $v1, $zr, 0x088FAB60
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB58 - sw         $v1, 4($a1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB5C - sw         $a1, 0($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAB60 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAB64 - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x897D418 - j          0x088FAB34
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x897D41C - addiu      $a3, $a0, 12
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_891C810
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891C810 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C814 - addiu      $sp, $sp, -64
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C818 - addiu      $v0, $v0, -14728
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C81C - sw         $ra, 52($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C820 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C824 - addiu      $a1, $a1, 24600
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C828 - sw         $s0, 48($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C82C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C830 - sw         $v0, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C834 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C838 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C83C - sw         $v0, 4($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C840 - sw         $zr, 8($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C844 - jal        0x08903ABC
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C848 - sw         $zr, 12($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C84C - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C850 - jal        0x08903C98
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C854 - addiu      $a0, $s0, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C858 - jal        0x08982814
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C85C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C860 - jal        0x0898BC94
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C864 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C868 - lui        $a0, 0x0892 <=> li $a0, 0x08920000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C86C - addiu      $a0, $a0, -14440
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C870 - jal        0x0899A0F4 [sceNetAdhocctlAddHandler]
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C874 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C878 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C87C - addiu      $a0, $a0, 7680
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x891C880 - bgez       $v0, 0x0891C890
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C884 - sw         $v0, 4($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C888 - jal        0x08826E6C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C88C - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x891C890 - jal        0x0898BCF0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C894 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C898 - lw         $ra, 52($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C89C - lw         $s0, 48($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8A0 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8A4 - addiu      $sp, $sp, 64
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8903ABC
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903960 - addiu      $sp, $sp, -16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903964 - sw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903968 - addiu      $s1, $a0, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x890396C - addiu      $a2, $zr, 31 <=> li $a2, 31
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903970 - sw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903974 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903978 - sw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x890397C - jal        0x0893967C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903980 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903984 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903988 - sb         $zr, 35($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x890398C - lw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903990 - lw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903994 - lw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903998 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x890399C - addiu      $sp, $sp, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89039A0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039A4 - addiu      $v0, $v0, -15984
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89039A8 - j          0x08903960
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039AC - sw         $v0, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903ABC - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903AC0 - addiu      $v1, $v1, -15936
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903AC4 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903AC8 - sw         $v1, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903ACC - addiu      $v1, $zr, 768 <=> li $v1, 768
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903AD0 - addiu      $a0, $a0, 8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8903AD4 - j          0x089039A0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903AD8 - sw         $v1, 4($v0)
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8903C98
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903C98 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903C9C - addiu      $sp, $sp, -16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CA0 - addiu      $v0, $v0, -16000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CA4 - sw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CA8 - sw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CAC - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CB0 - sw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CB4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CB8 - sw         $v0, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8903CBC - jal        0x08982890
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CC0 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CC4 - lw         $a2, 4($s1)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CC8 - addiu      $a0, $s0, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CCC - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CD0 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8903CD4 - jal        0x08999B0C [sceKernelCreateLwMutex]
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CD8 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CDC - sltiu      $v0, $v0, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CE0 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CE4 - addiu      $a0, $a0, 3920
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8903CE8 - bne        $v0, $zr, 0x08903D04
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CEC - sb         $v0, 36($s0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CF0 - lw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CF4 - lw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903CF8 - lw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8903CFC - j          0x08826E6C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D00 - addiu      $sp, $sp, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903D04 - lw         $ra, 8($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D08 - lw         $s1, 4($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D0C - lw         $s0, 0($sp)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D10 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D14 - addiu      $sp, $sp, 16
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8982890
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8982890 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8982894 - addiu      $v0, $a0, 12
17:44:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x096D2834, name='AdhocEvManager', attr=0x300, count=0x0, option=0x00000000
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_8982814
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89827A8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827AC - addiu      $v0, $v0, -15984
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827B0 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827B4 - sw         $v0, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8982814 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8982818 - addiu      $v0, $v0, -15936
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x898281C - sw         $v0, 0($a0)
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8982820 - j          0x089827A8
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x8982824 - addiu      $a0, $a0, 8
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_898BC94
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x898BC7C - addiu      $a0, $a0, 4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x898BC80 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile v  0x898BC84 - j          0x089998CC [sceKernelLockLwMutex]
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x898BC88 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x898BC94 - j          0x0898BC7C
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x898BC98 - addiu      $a0, $a0, 16
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:44:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x096D2834, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x48, name=AdhocEvManager, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x096D2834, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:51 DEBUG compiler - Main_d - Compiling _S1_2_899A0F4
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x899A0F4 - jr         $ra
17:44:51 DEBUG compiler - Main_d - CodeInstruction.compile    0x899A0F8 - syscall    0x0490C [sceNetAdhocctlAddHandler]
17:44:51 DEBUG hle.sceNetAdhocctl - Main_d - sceNetAdhocctlAddHandler adhocctlHandlerAddr=0x0891C798, adhocctlHandlerArg=0x96D2820
17:44:51 DEBUG hle.sceNetAdhocctl - Main_d - sceNetAdhocctlAddHandler returning id=0x0
17:44:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:51 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64098462
17:44:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64118338
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64122779
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64125049
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64126679
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64151943
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64156271
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64159775
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64161657
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64192140
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64193682
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64195810
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64196757
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64231802
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64232541
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64239972
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64242462
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64277899
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64278678
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64281633
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64283282
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64319901
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64324510
17:44:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64328374
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64329890
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64367349
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64368366
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64377957
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64380392
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64418841
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64424456
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64428368
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64431173
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64470877
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64476745
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64481157
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64483492
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64528336
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64530219
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64533300
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64535647
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64584586
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=64590931
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64598883
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64609483
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64612453
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64662629
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64664216
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64667806
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64677211
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64729227
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64731152
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64734170
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64743889
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64798149
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64800574
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64811387
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64814126
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64870285
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64877418
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64882288
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64884626
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=64946678
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=64948647
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64952030
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 64962909
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65020641
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65028240
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65033684
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65044553
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=65100252
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65118401
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65133827
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65142101
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65147219
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65150604
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65218018
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65226765
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65232655
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65235601
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65342577
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65342978
17:44:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65343566
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65345849
17:44:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65364895
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65365330
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65365858
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65366273
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65384078
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65386257
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65391688
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65393344
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65413268
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65413724
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65416038
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65417101
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=65458783
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65425621
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_898BCF0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x898BCE4 - addiu      $a0, $a0, 4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x898BCE8 - j          0x089998DC [sceKernelUnlockLwMutex]
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x898BCEC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x898BCF0 - j          0x0898BCE4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x898BCF4 - addiu      $a0, $a0, 16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:44:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x096D2834, count=0x1
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_8989C38
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAEB8 - addiu      $sp, $sp, -32
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEBC - sw         $s3, 12($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC4 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC8 - sw         $ra, 20($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAECC - sw         $s4, 16($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAED0 - sw         $s2, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAED4 - sw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAED8 - beq        $a1, $zr, 0x088FAFC0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEDC - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAEE0 - jal        0x0897D3E4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEE4 - nop
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEE8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEEC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAEF0 - jal        0x088FAC14
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAEF8 - bne        $v0, $zr, 0x088FAF30
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEFC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF00 - jal        0x088FAC70
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF04 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF08 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF0C - jal        0x088FAC14
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF10 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF14 - bne        $v0, $zr, 0x088FAF30
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF18 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF1C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF20 - jal        0x08826E6C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF24 - addiu      $a0, $a0, 3768
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF28 - j          0x088FAFC0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF2C - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF30 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF34 - jal        0x0897D428
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF38 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF3C - lw         $v0, 12($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF40 - lhu        $s2, 22($s3)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF44 - subu       $s4, $v0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF48 - sltu       $v0, $s2, $s4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF4C - beql       $v0, $zr, 0x088FAFB0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF50 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF54 - lw         $v0, 8($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF58 - sw         $s1, 12($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF5C - addu       $s1, $v0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF60 - jal        0x088FAC40
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF64 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF68 - lw         $v1, 8($s3)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF6C - subu       $a0, $s4, $s2
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF70 - addu       $v0, $s1, $s2
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF74 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF78 - sw         $v0, 8($s1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF7C - j          0x088FAF98
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF80 - sw         $a0, 12($s1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF84 - sltu       $v0, $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF88 - bne        $v0, $zr, 0x088FAFA4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF8C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF90 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF94 - lw         $v1, 4($v1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88FAF98 - bnel       $v1, $zr, 0x088FAF84
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF9C - lw         $v0, 12($v1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFA0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88FAFA4 - jal        0x0897D408
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFA8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFAC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAFB4 - jal        0x0897D418
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFB8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFBC - lw         $v0, 8($v0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFC0 - lw         $ra, 20($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFC4 - lw         $s4, 16($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFC8 - lw         $s3, 12($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFCC - lw         $s2, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD0 - lw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD4 - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD8 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFDC - addiu      $sp, $sp, 32
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8989B88 - addiu      $sp, $sp, -16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B8C - sw         $ra, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B90 - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8989B94 - jal        0x08989B7C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B98 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8989B9C - jal        0x0898955C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BAC - lw         $ra, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BB0 - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8989BB4 - j          0x088FAEB8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BB8 - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8989C38 - j          0x08989B88
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989C3C - nop
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_891C8A8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891C8A8 - addiu      $sp, $sp, -128
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8AC - sw         $s2, 104($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8B0 - lui        $s2, 0x08AF <=> li $s2, 0x08AF0000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8B4 - addiu      $a2, $zr, 40 <=> li $a2, 40
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8B8 - sw         $s1, 100($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8BC - addiu      $s1, $sp, 44
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8C0 - sw         $s3, 108($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8C4 - addu       $s3, $a1, $zr <=> move $s3, $a1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8C8 - addiu      $a1, $s2, 24616
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8CC - sw         $s0, 96($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8D4 - sw         $ra, 112($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C8D8 - jal        0x089039B0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8DC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8E0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C8E4 - jal        0x08903D44
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8E8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C8EC - jal        0x089827C8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8F0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8F4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8F8 - addiu      $v0, $v0, -14672
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C8FC - sw         $v0, 0($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C900 - addiu      $a1, $s2, 24616
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C904 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C908 - sw         $s3, 12($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C90C - jal        0x08903ABC
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C910 - sw         $zr, 16($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C914 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C918 - jal        0x08903C98
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C91C - addiu      $a0, $s0, 20
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C920 - jal        0x08982814
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C924 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C928 - sw         $zr, 68($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C92C - addiu      $a0, $s0, 60
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C930 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C934 - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x891C938 - jal        0x08936EE0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C93C - addiu      $a2, $zr, 8 <=> li $a2, 8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C940 - lw         $ra, 112($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C944 - lw         $s3, 108($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C948 - lw         $s2, 104($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C94C - lw         $s1, 100($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C950 - lw         $s0, 96($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C954 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x891C958 - addiu      $sp, $sp, 128
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_89039B0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903960 - addiu      $sp, $sp, -16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903964 - sw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903968 - addiu      $s1, $a0, 4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x890396C - addiu      $a2, $zr, 31 <=> li $a2, 31
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903970 - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903974 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903978 - sw         $ra, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x890397C - jal        0x0893967C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903980 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903984 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903988 - sb         $zr, 35($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x890398C - lw         $ra, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903990 - lw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903994 - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903998 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x890399C - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89039A0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039A4 - addiu      $v0, $v0, -15984
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89039A8 - j          0x08903960
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039AC - sw         $v0, 0($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89039B0 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039B4 - addiu      $v1, $v1, -15880
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039B8 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039BC - sw         $v1, 0($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039C0 - addiu      $v1, $zr, 8192 <=> li $v1, 8192
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039C4 - addiu      $a0, $a0, 16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039C8 - sw         $a2, 4($v0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039CC - sw         $v1, 12($v0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89039D0 - j          0x089039A0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89039D4 - sw         $zr, 8($v0)
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_8903D44
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903D44 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D48 - addiu      $sp, $sp, -16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D4C - addiu      $v0, $v0, -16024
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D50 - sw         $ra, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D54 - sw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D58 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D5C - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D60 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D64 - sw         $v0, 0($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8903D68 - jal        0x08982888
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D6C - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D70 - lw         $t0, 12($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D74 - lw         $a3, 4($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D78 - lui        $a1, 0x0890 <=> li $a1, 0x08900000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D7C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D80 - addiu      $a1, $a1, 14892
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8903D84 - jal        0x08833454
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D88 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D8C - sw         $v0, 4($s1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D90 - sb         $zr, 8($s1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D94 - lw         $ra, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D98 - lw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903D9C - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903DA0 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903DA4 - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_8982888
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8982888 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x898288C - addiu      $v0, $a0, 20
17:44:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread name='NetConnManager', entry_addr=0x8903A2C, initPriority=0x28, stackSize=0x2000, attr=0x404000, option_addr=0x0
17:44:53 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='ThreadMan-Stack-0x49-NetConnManager', type=PSP_SMEM_High, size=0x2000, addr=0x00000000: returns 0x09FF1400
17:44:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateThread SceUID=0x49, name='NetConnManager', PC=0x08903A2C, attr=0x404000, priority=0x28, stackSize=0x2000
17:44:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread inheriting user mode
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_89827C8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89827A8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827AC - addiu      $v0, $v0, -15984
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827B0 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827B4 - sw         $v0, 0($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89827C8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827CC - addiu      $v0, $v0, -15880
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827D0 - sw         $v0, 0($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x89827D4 - j          0x089827A8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x89827D8 - addiu      $a0, $a0, 16
17:44:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x096D2888, name='NetConnManager', attr=0x300, count=0x0, option=0x00000000
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_8903B90
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8903B90 - addiu      $sp, $sp, -32
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903B94 - sw         $ra, 16($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903B98 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903B9C - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903BA0 - lw         $a0, 4($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903BA4 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8903BA8 - jal        0x08999A0C [sceKernelStartThread]
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903BAC - sw         $v0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903BB0 - lw         $ra, 16($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903BB4 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8903BB8 - addiu      $sp, $sp, 32
17:44:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelStartThread uid=0x49, len=0x4, data_addr=0x9FBFA40
17:44:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread SceUID=0x49, name='NetConnManager', dataLen=0x4, data=0x09FBFA40, gp=0x08B3A890
17:44:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread switching in thread immediately
17:44:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'NetConnManager(uid=0x49, Status=PSP_THREAD_READY, Priority=0x28, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Main_d - ----- NetConnManager(uid=0x49, Status=PSP_THREAD_RUNNING, Priority=0x28, Wait=None, doCallbacks=false), now=65436156
17:44:53 DEBUG  runtime - Main_d - Switching from Thread Main to NetConnManager
17:44:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=NetConnManager_49
17:44:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:53 DEBUG compiler - NetConnManager_49 - Compiling _S1_2_8903A2C
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x8903A2C - addiu      $sp, $sp, -48
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A30 - sw         $ra, 32($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A34 - sw         $fp, 28($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A38 - addu       $fp, $sp, $zr <=> move $fp, $sp
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A3C - sw         $s2, 24($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A40 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A44 - sw         $s1, 20($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A48 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A4C - sw         $s0, 16($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A50 - addiu      $sp, $sp, -912
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x8903A54 - jal        0x089372F0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A58 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x8903A5C - jal        0x0899992C [sceKernelGetModuleId]
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A60 - nop
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A64 - sw         $v0, 892($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A68 - sw         $sp, 4($k0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x8903A6C - jal        0x08827090
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A70 - nop
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A74 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x8903A78 - bne        $s1, $v0, 0x08903A98
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A7C - addiu      $v1, $zr, -1 <=> li $v1, -1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A80 - lw         $a0, 0($s2)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A84 - lw         $v0, 0($a0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A88 - lw         $v0, 12($v0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A8C - jalr       $ra, $v0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A90 - nop
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A94 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x8903A98 - addu       $sp, $fp, $zr <=> move $sp, $fp
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903A9C - lw         $ra, 32($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AA0 - lw         $fp, 28($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AA4 - lw         $s2, 24($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AA8 - lw         $s1, 20($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AAC - lw         $s0, 16($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AB0 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AB4 - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903AB8 - addiu      $sp, $sp, 48
17:44:53 DEBUG  runtime - NetConnManager_49 - syncThread currentThread=NetConnManager_49, currentRuntimeThread=NetConnManager_49
17:44:53 DEBUG  runtime - NetConnManager_49 - syncEmulator immediately=false
17:44:53 DEBUG hle.ModuleMgrForUser - NetConnManager_49 - sceKernelGetModuleId
17:44:53 DEBUG hle.ModuleMgrForUser - NetConnManager_49 - sceKernelGetModuleId returning 0x1
17:44:53 DEBUG  runtime - NetConnManager_49 - syncThread currentThread=NetConnManager_49, currentRuntimeThread=NetConnManager_49
17:44:53 DEBUG  runtime - NetConnManager_49 - syncEmulator immediately=false
17:44:53 DEBUG compiler - NetConnManager_49 - Compiling _S1_2_891D0C8
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x891D0C8 - addiu      $sp, $sp, -16
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0CC - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0D0 - sw         $ra, 4($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x891D0D4 - jal        0x0898BD90
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0D8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x891D0DC - lw         $v0, 16($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0E0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0E4 - ins        $v0, $zr, 0, 1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x891D0E8 - jal        0x0898BD10
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0EC - sw         $v0, 16($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x891D0F0 - jal        0x08903BBC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0F4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D0F8 - lbu        $v0, 8($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x891D0FC - bne        $v0, $zr, 0x0891D190
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D100 - nop
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x891D104 - jal        0x0898BD90
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D108 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D10C - lb         $v1, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D110 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x891D114 - beq        $v1, $v0, 0x0891D160
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D118 - slti       $v0, $v1, 3
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x891D11C - beq        $v0, $zr, 0x0891D138
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D120 - addiu      $v0, $zr, 3 <=> li $v0, 3
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D124 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^  0x891D128 - bnel       $v1, $v0, 0x0891D0DC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D12C - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v> 0x891D130 - j          0x0891D150
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D134 - nop
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v> 0x891D138 - beq        $v1, $v0, 0x0891D170
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D13C - addiu      $v0, $zr, 4 <=> li $v0, 4
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^  0x891D140 - bnel       $v1, $v0, 0x0891D0DC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D144 - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v> 0x891D148 - j          0x0891D180
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D14C - nop
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <> 0x891D150 - jal        0x0891D000
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D154 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^  0x891D158 - j          0x0891D0DC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D15C - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <> 0x891D160 - jal        0x0891CF38
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D164 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^  0x891D168 - j          0x0891D0DC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D16C - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <> 0x891D170 - jal        0x0891CC64
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D174 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^  0x891D178 - j          0x0891D0DC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D17C - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <> 0x891D180 - jal        0x0891C9D4
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D184 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^  0x891D188 - j          0x0891D0DC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D18C - sb         $zr, 72($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <> 0x891D190 - jal        0x08903B2C
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D194 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D198 - lw         $ra, 4($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D19C - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D1A0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D1A4 - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x891D1A8 - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - NetConnManager_49 - Compiling _S1_2_898BD90
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x898BC7C - addiu      $a0, $a0, 4
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x898BC80 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x898BC84 - j          0x089998CC [sceKernelLockLwMutex]
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x898BC88 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^> 0x898BD90 - j          0x0898BC7C
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x898BD94 - addiu      $a0, $a0, 20
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:44:53 DEBUG hle.Kernel_Library - NetConnManager_49 - sceKernelLockLwMutex workAreaAddr=0x096D2888, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x4B, name=NetConnManager, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x096D2888, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x49), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - NetConnManager_49 - syncThread currentThread=NetConnManager_49, currentRuntimeThread=NetConnManager_49
17:44:53 DEBUG  runtime - NetConnManager_49 - syncEmulator immediately=false
17:44:53 DEBUG compiler - NetConnManager_49 - Compiling _S1_2_898BD10
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x898BCE4 - addiu      $a0, $a0, 4
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x898BCE8 - j          0x089998DC [sceKernelUnlockLwMutex]
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x898BCEC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile ^> 0x898BD10 - j          0x0898BCE4
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x898BD14 - addiu      $a0, $a0, 20
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:44:53 DEBUG hle.Kernel_Library - NetConnManager_49 - sceKernelUnlockLwMutex workAreaAddr=0x096D2888, count=0x1
17:44:53 DEBUG  runtime - NetConnManager_49 - syncThread currentThread=NetConnManager_49, currentRuntimeThread=NetConnManager_49
17:44:53 DEBUG  runtime - NetConnManager_49 - syncEmulator immediately=false
17:44:53 DEBUG compiler - NetConnManager_49 - Compiling _S1_2_8903BBC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x8903BBC - addiu      $sp, $sp, -16
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BC0 - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BC4 - sw         $ra, 4($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile <  0x8903BC8 - jal        0x089998EC [sceKernelGetThreadId]
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BCC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BD0 - lw         $v1, 4($s0)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x8903BD4 - bne        $v0, $v1, 0x08903BE8
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BD8 - lw         $ra, 4($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BDC - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile v  0x8903BE0 - j          0x08999AEC [sceKernelSleepThread]
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BE4 - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x8903BE8 - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BEC - lui        $v0, 0x8002 <=> li $v0, 0x80020000
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BF0 - ori        $v0, $v0, 407
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BF4 - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8903BF8 - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x8999AEC - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x8999AF0 - syscall    0x045CD [sceKernelSleepThread]
17:44:53 DEBUG compiler - NetConnManager_49 - Compiling _S1_2_89998EC
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile  > 0x89998EC - jr         $ra
17:44:53 DEBUG compiler - NetConnManager_49 - CodeInstruction.compile    0x89998F0 - syscall    0x0463B [sceKernelGetThreadId]
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - sceKernelGetThreadId
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - sceKernelGetThreadId returning uid=0x49
17:44:53 DEBUG  runtime - NetConnManager_49 - syncThread currentThread=NetConnManager_49, currentRuntimeThread=NetConnManager_49
17:44:53 DEBUG  runtime - NetConnManager_49 - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - sceKernelSleepThread
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'NetConnManager' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - NetConnManager_49 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65450127
17:44:53 DEBUG  runtime - NetConnManager_49 - Switching from Thread NetConnManager to Main
17:44:53 DEBUG  runtime - NetConnManager_49 - syncThread currentThread=NetConnManager_49, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - NetConnManager_49 - Waiting to be scheduled...
17:44:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_8989C40
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAEB8 - addiu      $sp, $sp, -32
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEBC - sw         $s3, 12($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC4 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEC8 - sw         $ra, 20($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAECC - sw         $s4, 16($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAED0 - sw         $s2, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAED4 - sw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAED8 - beq        $a1, $zr, 0x088FAFC0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEDC - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAEE0 - jal        0x0897D3E4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEE4 - nop
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEE8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEEC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAEF0 - jal        0x088FAC14
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEF4 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAEF8 - bne        $v0, $zr, 0x088FAF30
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAEFC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF00 - jal        0x088FAC70
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF04 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF08 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF0C - jal        0x088FAC14
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF10 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF14 - bne        $v0, $zr, 0x088FAF30
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF18 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF1C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF20 - jal        0x08826E6C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF24 - addiu      $a0, $a0, 3768
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF28 - j          0x088FAFC0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF2C - addu       $v0, $zr, $zr <=> li $v0, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF30 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF34 - jal        0x0897D428
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF38 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF3C - lw         $v0, 12($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF40 - lhu        $s2, 22($s3)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF44 - subu       $s4, $v0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF48 - sltu       $v0, $s2, $s4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF4C - beql       $v0, $zr, 0x088FAFB0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF50 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF54 - lw         $v0, 8($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF58 - sw         $s1, 12($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF5C - addu       $s1, $v0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAF60 - jal        0x088FAC40
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF64 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF68 - lw         $v1, 8($s3)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF6C - subu       $a0, $s4, $s2
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF70 - addu       $v0, $s1, $s2
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF74 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF78 - sw         $v0, 8($s1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF7C - j          0x088FAF98
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF80 - sw         $a0, 12($s1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAF84 - sltu       $v0, $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88FAF88 - bne        $v0, $zr, 0x088FAFA4
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF8C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF90 - addu       $a2, $v1, $zr <=> move $a2, $v1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF94 - lw         $v1, 4($v1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88FAF98 - bnel       $v1, $zr, 0x088FAF84
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAF9C - lw         $v0, 12($v1)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFA0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88FAFA4 - jal        0x0897D408
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFA8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFAC - addu       $a0, $s3, $zr <=> move $a0, $s3
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFB0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88FAFB4 - jal        0x0897D418
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFB8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFBC - lw         $v0, 8($v0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88FAFC0 - lw         $ra, 20($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFC4 - lw         $s4, 16($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFC8 - lw         $s3, 12($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFCC - lw         $s2, 8($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD0 - lw         $s1, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD4 - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFD8 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x88FAFDC - addiu      $sp, $sp, 32
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8989B88 - addiu      $sp, $sp, -16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B8C - sw         $ra, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B90 - sw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8989B94 - jal        0x08989B7C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989B98 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8989B9C - jal        0x0898955C
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BA8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BAC - lw         $ra, 4($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BB0 - lw         $s0, 0($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8989BB4 - j          0x088FAEB8
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989BB8 - addiu      $sp, $sp, 16
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8989C40 - j          0x08989B88
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x8989C44 - nop
17:44:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:53 DEBUG compiler - Main_d - Compiling _S1_2_892B094
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892B094 - addiu      $sp, $sp, -64
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B098 - sw         $s0, 48($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B09C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0A0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0A4 - sw         $ra, 56($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0A8 - sw         $s1, 52($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0AC - addu       $s1, $a2, $zr <=> move $s1, $a2
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0B0 - sw         $a1, 8($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0B4 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0B8 - addiu      $a1, $a1, 25768
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0BC - sw         $a3, 4($a0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0C0 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x892B0C4 - jal        0x08903ABC
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0C8 - sw         $v0, 0($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0CC - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x892B0D0 - jal        0x08903C98
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0D4 - addiu      $a0, $s0, 12
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile <  0x892B0D8 - jal        0x08982814
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0DC - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0E0 - sh         $s1, 52($s0)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0E4 - lw         $ra, 56($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0E8 - lw         $s1, 52($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0EC - lw         $s0, 48($sp)
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0F0 - jr         $ra
17:44:53 DEBUG compiler - Main_d - CodeInstruction.compile    0x892B0F4 - addiu      $sp, $sp, 64
17:44:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateLwMutex workAreaAddr=0x096D28E0, name='PdpSocket', attr=0x300, count=0x0, option=0x00000000
17:44:53 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65462276
17:44:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65482029
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65483528
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65489521
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65491552
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65561673
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65563452
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65564586
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65566605
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65599338
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65600045
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65602287
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65609384
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=65617734
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65628017
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65658495
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65660471
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65661653
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65664267
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65698592
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65700084
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65701310
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65710354
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65749330
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65751313
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65759785
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65762582
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65800692
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65801552
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65810793
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65812528
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65851921
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65856985
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65861706
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65864532
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65904281
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65910311
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65914510
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65916802
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=65965482
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=65967633
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65977173
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 65980178
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66030519
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66032444
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66035088
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66044428
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66088007
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66094423
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66099204
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66109967
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=66129633
17:44:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66136935
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66181569
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66183256
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66193979
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66196971
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66251210
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66258388
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66264442
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66267365
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66336625
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66344400
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66348716
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66350884
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66419487
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66426713
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66432185
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66444292
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66503422
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66510734
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66517322
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66528937
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66588552
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66596240
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66601611
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66613006
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=66642105
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66652732
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66700466
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66708948
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66730244
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66734531
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66750887
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66753347
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66755261
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66756310
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66774598
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_891B4D4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x891B4D4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4D8 - addiu      $v0, $v0, -14800
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4DC - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x891B4E0 - sw         $v0, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8843824
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8843824 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843828 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8844BEC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844BEC - addiu      $sp, $sp, -32
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BF0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BF4 - addiu      $a0, $a0, 26256
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BF8 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BFC - sw         $s0, 16($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C00 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C04 - sw         $ra, 24($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844C08 - jal        0x08999F6C [sceFontNewLib]
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C0C - sw         $s1, 20($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C10 - sw         $v0, 26020($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C14 - lw         $v0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844C18 - beql       $v0, $zr, 0x08844C30
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C1C - lw         $a1, 26020($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844C20 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844C24 - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C28 - addiu      $a0, $a0, 26332
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C2C - lw         $a1, 26020($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844C30 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C34 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C38 - addiu      $s0, $s0, 30256
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844C3C - jal        0x08826CF8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C40 - addiu      $a0, $a0, 1188
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C44 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C48 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844C4C - jal        0x08936EE0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C50 - addiu      $a2, $zr, 380 <=> li $a2, 380
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C54 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C58 - addiu      $v0, $zr, 16 <=> li $v0, 16
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C5C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C60 - addiu      $a1, $a1, 1164
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C64 - addiu      $a0, $zr, 2048 <=> li $a0, 2048
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C68 - addiu      $a2, $zr, 384 <=> li $a2, 384
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C6C - sh         $v1, 362($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C70 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C74 - sh         $v0, 364($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C78 - sw         $zr, 348($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844C7C - jal        0x0882C2B0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C80 - sh         $v1, 360($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C84 - sw         $v0, 280($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C88 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8844C8C - jal        0x08844AD8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C90 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C94 - addiu      $s1, $s1, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844C98 - addiu      $v0, $zr, 512 <=> li $v0, 512
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8844C9C - bnel       $s1, $v0, 0x08844C8C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CA0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844CA4 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CA8 - addiu      $a0, $a0, 30000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844CAC - jal        0x08804910
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CB0 - addiu      $a1, $zr, 9 <=> li $a1, 9
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CB8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CBC - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CC0 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844CC4 - jal        0x08804EAC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CC8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CCC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CD0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844CD4 - jal        0x08804DFC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CD8 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CDC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CE0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844CE4 - jal        0x08804E14
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CE8 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CEC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CF0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844CF4 - jal        0x08804E2C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CF8 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844CFC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D00 - addiu      $a3, $zr, 255 <=> li $a3, 255
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D04 - addu       $t0, $zr, $zr <=> li $t0, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D08 - addiu      $a1, $zr, 3 <=> li $a1, 3
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844D0C - jal        0x08804ED4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D10 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D14 - lui        $a2, 0x08B2 <=> li $a2, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D18 - addiu      $a2, $a2, 26192
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D1C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844D20 - jal        0x08804E7C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D24 - addiu      $a1, $zr, 2 <=> li $a1, 2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D28 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844D2C - jal        0x08804930
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D30 - addiu      $a1, $zr, 10 <=> li $a1, 10
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844D34 - jal        0x088049A4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D38 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D3C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D40 - addiu      $v1, $v1, 30256
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D44 - sltu       $v0, $v1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844D48 - beq        $v0, $zr, 0x08844D60
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D4C - lw         $ra, 24($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D50 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844D54 - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D58 - addiu      $a0, $a0, 26316
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D5C - lw         $ra, 24($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844D60 - lw         $s1, 20($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D64 - lw         $s0, 16($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D68 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D6C - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844D70 - addiu      $sp, $sp, 32
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8999F6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F6C - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F70 - syscall    0x04883 [sceFontNewLib]
17:44:54 DEBUG hle.sceFont - Main_d - sceFontNewLib paramsPtr=0x08B26690, errorCodePtr=0x09FBFAB0
17:44:54 DEBUG hle.sceFont - Main_d - userDataAddr 0x00000000, numFonts=1, cacheDataAddr=0x00000000, allocFuncAddr=0x088449DC, freeFuncAddr=0x08844A14, openFuncAddr=0x00000000, closeFuncAddr=0x00000000, readFuncAddr=0x00000000, seekFuncAddr=0x00000000, errorFuncAddr=0x00000000, ioFinishFuncAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - Execute callback 0x088449DC($a0=0x00000000, $a1=0x00000008), afterAction=jpcsp.HLE.modules150.sceFont$FontLib$AfterCreateAllocCallback@9b59abf, returnVoid=true
17:44:54 DEBUG  runtime - Main_d - Start of Callback 0x088449DC
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_88449DC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE2C - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BEA0 - addiu      $sp, $sp, -16
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA4 - sw         $s2, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEA8 - addu       $s2, $a2, $zr <=> move $s2, $a2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEAC - sw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB4 - sw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEB8 - sw         $ra, 12($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882BEBC - jal        0x0882B71C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEC8 - lbu        $v1, 0($v0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BECC - lui        $v0, 0x0006 <=> li $v0, 0x00060000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED0 - ori        $v0, $v0, 16383
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED4 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BED8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEDC - addiu      $a0, $zr, 2 <=> li $a0, 2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEE4 - bne        $v1, $zr, 0x0882BF14
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEE8 - slt        $v0, $v0, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEEC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEF4 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882BEF8 - beq        $v0, $zr, 0x0882BF14
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BEFC - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF00 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF04 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF08 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF0C - addu       $a0, $zr, $zr <=> li $a0, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF10 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882BF14 - lw         $ra, 12($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF18 - lw         $s2, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF1C - lw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF20 - lw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882BF24 - j          0x0882BC1C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882BF28 - addiu      $sp, $sp, 16
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88449DC - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449E0 - lw         $v0, 29988($a3)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449E4 - addu       $v1, $a1, $zr <=> move $v1, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449E8 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449EC - addiu      $v0, $v0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449F0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449F4 - addiu      $a2, $zr, 243 <=> li $a2, 243
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88449F8 - addiu      $a1, $a1, 1164
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88449FC - beq        $v1, $zr, 0x08844A0C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844A00 - sw         $v0, 29988($a3)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8844A04 - j          0x0882BEA0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844A08 - nop
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844A0C - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844A10 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66780182
17:44:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66781751
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66783534
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66802200
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66806919
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66809291
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66809920
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66830741
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66831260
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66833094
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66834542
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66859320
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66859851
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66861930
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66863169
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=66914074
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66868328
17:44:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Main_d - End of Callback 0x088449DC
17:44:54 DEBUG hle.sceFont - Main_d - FontLib's allocation callback returned 0x096AE060
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 66882200
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8844AD8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844AD8 - addiu      $sp, $sp, -16
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844ADC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AE0 - sw         $s2, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AE4 - addiu      $s2, $v0, 30256
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AE8 - lw         $v1, 280($s2)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AEC - sw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AF0 - seh        $s0, $a0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AF4 - sw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AF8 - sll        $s1, $s0, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844AFC - addu       $v1, $v1, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B00 - sw         $ra, 12($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B04 - lhu        $v0, 2($v1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B08 - addu       $a1, $a1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B0C - seh        $v0, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844B10 - bgez       $v0, 0x08844B24
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B14 - sh         $a1, 2($v1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B18 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844B1C - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B20 - addiu      $a0, $a0, 26300
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844B24 - lw         $v0, 280($s2)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B28 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B2C - addiu      $a0, $s0, 31
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B30 - addu       $v0, $v0, $s1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B34 - lh         $v0, 2($v0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B38 - slti       $v1, $s0, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844B3C - bne        $v0, $zr, 0x08844B8C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B40 - ins        $a1, $zr, 5, 26
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B44 - movn       $s0, $a0, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B48 - sra        $v0, $s0, 0x0005
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B4C - sll        $v0, $v0, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B50 - addu       $a0, $v0, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B54 - lw         $a2, 284($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844B58 - bgez       $a1, 0x08844B70
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B5C - addu       $v1, $a1, $zr <=> move $v1, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B60 - addiu      $v1, $a1, -1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B64 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B68 - or         $v1, $v1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B6C - addiu      $v1, $v1, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844B70 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B74 - srlv       $v1, $v0, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B78 - and        $v0, $a2, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844B7C - bne        $v0, $zr, 0x08844BD4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B80 - or         $v0, $a2, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844B84 - j          0x08844BD4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B88 - sw         $v0, 284($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844B8C - movn       $s0, $a0, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B90 - sra        $v0, $s0, 0x0005
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B94 - sll        $v0, $v0, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B98 - addu       $a0, $v0, $s2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844B9C - addu       $v1, $a1, $zr <=> move $v1, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844BA0 - bgez       $v1, 0x08844BB8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BA4 - lw         $a1, 284($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BA8 - addiu      $v1, $v1, -1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BAC - addiu      $v0, $zr, -32 <=> li $v0, -32
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BB0 - or         $v1, $v1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BB4 - addiu      $v1, $v1, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844BB8 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BBC - srlv       $v1, $v0, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BC0 - and        $v0, $a1, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844BC4 - beq        $v0, $zr, 0x08844BD4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BC8 - nor        $v0, $zr, $v1 <=> li $v0, not $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BCC - and        $v0, $a1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BD0 - sw         $v0, 284($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844BD4 - lw         $ra, 12($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BD8 - lw         $s2, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BDC - lw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BE0 - lw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BE4 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844BE8 - addiu      $sp, $sp, 16
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804910
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804910 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804914 - addiu      $v0, $v0, -7132
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804918 - sll        $a1, $a1, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x880491C - addu       $a1, $a1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804920 - lw         $v1, 0($a1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804924 - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804928 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x880492C - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804EAC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804EAC - addiu      $v0, $a0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EB0 - lui        $v1, 0xC200 <=> li $v1, 0xC2000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EB4 - ins        $v1, $t0, 0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EB8 - ins        $v1, $a3, 8, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EBC - ins        $v1, $a2, 16, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EC0 - lui        $a2, 0xC300 <=> li $a2, 0xC3000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EC4 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EC8 - ins        $a2, $a1, 0, 24
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804ECC - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804ED0 - sw         $a2, 4($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804DFC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804DFC - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E00 - lui        $v1, 0xC600 <=> li $v1, 0xC6000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E04 - ins        $v1, $a1, 0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E08 - ins        $v1, $a2, 8, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E0C - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E10 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804E14
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804E14 - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E18 - lui        $v1, 0xC900 <=> li $v1, 0xC9000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E1C - ins        $v1, $a1, 0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E20 - ins        $v1, $a2, 8, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E24 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E28 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804E2C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804E2C - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E30 - lui        $v1, 0xC700 <=> li $v1, 0xC7000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E34 - ins        $v1, $a1, 0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E38 - ins        $v1, $a2, 8, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E3C - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E40 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804ED4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804ED4 - sll        $a2, $a2, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804ED8 - or         $a2, $a2, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EDC - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EE0 - lui        $v1, 0xC500 <=> li $v1, 0xC5000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EE4 - ins        $v1, $a2, 0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EE8 - ins        $v1, $a3, 8, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EEC - ins        $v1, $t0, 16, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EF0 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EF4 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804E7C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804E7C - srl        $a3, $a2, 0x0018
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E80 - addiu      $v0, $a0, 12
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E84 - lui        $v1, 0xB000 <=> li $v1, 0xB0000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E88 - ins        $v1, $a2, 0, 24
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E8C - lui        $a2, 0xB100 <=> li $a2, 0xB1000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E90 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E94 - ins        $a2, $a3, 16, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E98 - lui        $v1, 0xC400 <=> li $v1, 0xC4000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804E9C - sw         $a2, 4($a0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EA0 - ins        $v1, $a1, 0, 24
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EA4 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804EA8 - sw         $v1, 8($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8804930
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8804930 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804934 - addiu      $v0, $v0, -7048
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804938 - sll        $a1, $a1, 0x0002
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x880493C - addu       $a1, $a1, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804940 - lw         $v1, 0($a1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804944 - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8804948 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x880494C - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_88049A4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88049A4 - lui        $v1, 0x0B00 <=> li $v1, 0x0B000000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88049A8 - addiu      $v0, $a0, 4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88049AC - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88049B0 - sw         $v1, 0($a0)
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8851A84
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8851A84 - addiu      $sp, $sp, -16
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851A88 - sw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851A8C - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851A90 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851A94 - lw         $v0, -25428($s1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851A98 - sw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851A9C - addiu      $a0, $a0, -27056
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AA0 - addiu      $s0, $s1, -25428
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8851AA4 - beq        $v0, $zr, 0x08851AB4
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AA8 - sw         $ra, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8851AAC - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AB0 - nop
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8851AB4 - lw         $v0, 4($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AB8 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8851ABC - beq        $v0, $zr, 0x08851ACC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AC0 - addiu      $a0, $a0, -27072
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8851AC4 - jal        0x08826E6C
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AC8 - nop
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8851ACC - addiu      $a2, $zr, 24 <=> li $a2, 24
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AD0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8851AD4 - jal        0x08936EE0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AD8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851ADC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AE0 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AE4 - addiu      $a0, $a0, 8044
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AE8 - addiu      $a1, $a1, -31424
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AEC - sw         $s0, -25428($s1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8851AF0 - jal        0x08826CF8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AF4 - sw         $s0, 4($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AF8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851AFC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B00 - addiu      $a0, $a0, 8052
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8851B04 - jal        0x08826CF8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B08 - addiu      $a1, $a1, 8068
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B0C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8851B10 - jal        0x08826CF8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B14 - addiu      $a0, $a0, 8076
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B18 - lw         $ra, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B1C - lw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B20 - lw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B24 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B28 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8851B2C - addiu      $sp, $sp, 16
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 66897956
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 66906542
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 66910677
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_884D534
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884D534 - addiu      $sp, $sp, -16
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D538 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D53C - sw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D540 - addiu      $s0, $v0, -32272
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D544 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D548 - sw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D54C - addiu      $s1, $v0, -32312
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D550 - sw         $ra, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884D554 - jal        0x088270DC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D558 - mtc1       $zr, $f12
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884D55C - jal        0x088270CC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D560 - nop
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D564 - sw         $v0, 0($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D568 - sw         $v0, 0($s1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D56C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D570 - addiu      $v0, $v0, -32232
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D574 - sw         $v1, 4($s0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D578 - addiu      $s0, $s0, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D57C - sw         $v1, 4($s1)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x884D580 - bne        $s0, $v0, 0x0884D554
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D584 - addiu      $s1, $s1, 8
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D588 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D58C - sw         $zr, -32320($v0)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D590 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D594 - lw         $ra, 8($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D598 - lw         $s1, 4($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D59C - lw         $s0, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D5A0 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D5A4 - addiu      $sp, $sp, 16
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_88270DC
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88270DC - addiu      $sp, $sp, -32
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270E0 - swc1       $f20, 16($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270E4 - sw         $ra, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88270E8 - jal        0x08930624
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270EC - mov.s      $f20, $f12
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270F0 - lui        $t4, 0x08B2 <=> li $t4, 0x08B20000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270F4 - lw         $a2, 12856($t4)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88270F8 - beq        $v0, $zr, 0x08827104
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270FC - lw         $a3, 12860($t4)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827100 - mtc1       $zr, $f20
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8827104 - srl        $a0, $a2, 0x0008
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827108 - sll        $v0, $a2, 0x0018
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882710C - sll        $v1, $a3, 0x0018
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827110 - addu       $t0, $a2, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827114 - or         $v1, $a0, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827118 - addu       $t1, $a3, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882711C - sltu       $a0, $t0, $a2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827120 - addu       $t1, $a0, $t1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827124 - srl        $v0, $t0, 0x0018
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827128 - sll        $a1, $t1, 0x0008
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882712C - sll        $a2, $t1, 0x0010
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827130 - or         $a1, $v0, $a1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827134 - srl        $v0, $t0, 0x0010
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827138 - sll        $a0, $t0, 0x0008
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882713C - or         $v0, $a2, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827140 - addu       $t2, $a0, $v0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827144 - srl        $v1, $t1, 0x0010
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827148 - sltu       $a2, $t2, $a0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882714C - addu       $t3, $a1, $v1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827150 - addu       $t3, $a2, $t3
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827154 - addu       $v0, $t2, $zr <=> move $v0, $t2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827158 - sw         $t2, 12856($t4)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882715C - ins        $v0, $zr, 23, 9
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827160 - addu       $v1, $zr, $zr <=> li $v1, 0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827164 - sw         $t3, 12860($t4)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827168 - lui        $a0, 0x3F80 <=> li $a0, 0x3F800000
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882716C - or         $v0, $v0, $a0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827170 - mtc1       $v0, $f2
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827174 - mtc1       $a0, $f1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827178 - sub.s      $f0, $f2, $f1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882717C - mul.s      $f0, $f0, $f20
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827180 - lw         $ra, 0($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827184 - lwc1       $f20, 16($sp)
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8827188 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x882718C - addiu      $sp, $sp, 32
17:44:54 DEBUG compiler - Main_d - Compiling _S1_2_8930624
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930624 - mfc1       $v0, $f12
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930628 - sll        $t0, $v0, 0x0001
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x893062C - sra        $v0, $v0, 0x001E
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930630 - srl        $t0, $t0, 0x0018
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930634 - ori        $v0, $v0, 1
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930638 - sltiu      $t0, $t0, 255
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x893063C - movn       $v0, $zr, $t0 <=> move $v0, $t0
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930640 - jr         $ra
17:44:54 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930644 - nop
17:44:55 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66918126
17:44:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66945763
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66947005
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66949444
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66950702
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=66983893
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=66985551
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66993620
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 66995108
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67029353
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67030654
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67033749
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67034788
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67070771
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67076370
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67080346
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67082461
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67119035
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67124805
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67128497
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67130029
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=67157186
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67163996
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67180257
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67182050
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67184632
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67193673
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67231808
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67234111
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67243909
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67246156
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67395661
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67397701
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67400855
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67409911
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67461267
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67463365
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67466663
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67469192
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67520019
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67527471
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67532143
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67534678
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67585514
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67593326
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67597660
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67600777
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67652977
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67660323
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=67663647
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67672065
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67683876
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67686209
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67749111
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67750877
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67762513
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67765767
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67831016
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67833173
17:44:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67845361
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67848375
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67916358
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=67918521
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67930947
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 67933572
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=67999966
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68008406
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68014556
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68017115
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68096616
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68097624
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68098282
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68098740
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68115649
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68118454
17:44:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68122730
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68123171
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68140991
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68142122
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68142678
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68144557
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68161952
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68163481
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68165314
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68165785
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=68171893
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68175370
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=68212083
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68179225
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_88270CC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88270CC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270D0 - lw         $v1, 12860($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270D4 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88270D8 - lw         $v0, 12856($v0)
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8844DE0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844DE0 - addiu      $sp, $sp, -48
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DE4 - sw         $s4, 32($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DE8 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DEC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DF0 - sw         $s3, 28($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DF4 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DF8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844DFC - sw         $s0, 16($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E00 - addiu      $a0, $a0, 1256
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E04 - addu       $s0, $a2, $zr <=> move $s0, $a2
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E08 - addiu      $a1, $a1, 32296
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E0C - sw         $s2, 24($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E10 - addu       $s2, $t0, $zr <=> move $s2, $t0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E14 - sw         $s1, 20($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E18 - sw         $ra, 36($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844E1C - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E20 - addu       $s1, $a3, $zr <=> move $s1, $a3
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844E24 - bltz       $s0, 0x08844E30
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E28 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E2C - sh         $s0, 26050($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8844E30 - bltz       $s1, 0x08844E3C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E34 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E38 - sh         $s1, 26044($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8844E3C - bltz       $s2, 0x08844E48
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E40 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E44 - sh         $s2, 26046($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8844E48 - beq        $s3, $zr, 0x08844E84
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E4C - lui        $s1, 0x08B2 <=> li $s1, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E50 - lw         $a0, 26020($s1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E54 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E58 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844E5C - jal        0x08999F84 [sceFontOpenUserMemory]
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E60 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E64 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E68 - sw         $v0, 30256($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E6C - lw         $v0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844E70 - beq        $v0, $zr, 0x08844F30
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E74 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E78 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844E7C - j          0x08844F28
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E80 - addiu      $a0, $a0, 26412
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844E84 - lw         $a0, 26020($s1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E88 - lui        $s2, 0x08B2 <=> li $s2, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E8C - addiu      $a1, $s2, 26024
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844E90 - jal        0x08999F4C [sceFontFindOptimumFont]
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E94 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E98 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844E9C - lw         $v0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844EA0 - bne        $v0, $zr, 0x08844EB4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EA4 - lw         $a0, 26020($s1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844EA8 - bgez       $s0, 0x08844EF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EAC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EB0 - lw         $a0, 26020($s1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844EB4 - addiu      $v0, $s2, 26024
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EB8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EBC - addu       $a2, $sp, $zr <=> move $a2, $sp
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844EC0 - jal        0x08999F4C [sceFontFindOptimumFont]
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EC4 - sh         $zr, 22($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EC8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844ECC - lw         $v0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844ED0 - beq        $v0, $zr, 0x08844EE4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844ED4 - nop
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844ED8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844EDC - jal        0x08826E6C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EE0 - addiu      $a0, $a0, 26396
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8844EE4 - bgez       $s0, 0x08844EF4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EE8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844EEC - jal        0x08826E6C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EF0 - addiu      $a0, $a0, 26380
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844EF4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844EF8 - lw         $a0, 26020($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844EFC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F00 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F04 - jal        0x08999F7C [sceFontOpen]
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F08 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F0C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F10 - sw         $v0, 30256($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F14 - lw         $v0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844F18 - beq        $v0, $zr, 0x08844F30
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F1C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F20 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F24 - addiu      $a0, $a0, 26364
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8844F28 - jal        0x08826E6C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F2C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844F30 - lw         $a1, 30256($s0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F34 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F38 - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F3C - addiu      $a0, $a0, 1264
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F40 - lw         $a0, 30256($s0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F44 - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F48 - jal        0x08999F54 [sceFontGetFontInfo]
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F4C - addiu      $a1, $a1, 30260
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844F50 - beq        $v0, $zr, 0x08844F64
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F54 - sw         $v0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F58 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F5C - jal        0x08826E6C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F60 - addiu      $a0, $a0, 26348
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844F64 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F68 - lw         $a0, 26020($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F6C - jal        0x08999F94 [sceFontSetAltCharacterCode]
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F70 - addiu      $a1, $zr, 12307 <=> li $a1, 12307
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8844F74 - beq        $v0, $zr, 0x08844F88
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F78 - sw         $v0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F7C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F80 - jal        0x08826E6C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F84 - addiu      $a0, $a0, 19184
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8844F88 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F8C - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F90 - lui        $a2, 0x0884 <=> li $a2, 0x08840000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F94 - addiu      $a0, $a0, 1280
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844F98 - addiu      $a1, $a1, 20908
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844F9C - jal        0x088343EC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FA0 - addiu      $a2, $a2, 19828
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FA4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8844FA8 - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FAC - addiu      $a0, $a0, 1288
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FB0 - lw         $ra, 36($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FB4 - lw         $s4, 32($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FB8 - lw         $s3, 28($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FBC - lw         $s2, 24($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FC0 - lw         $s1, 20($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FC4 - lw         $s0, 16($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FC8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FCC - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8844FD0 - addiu      $sp, $sp, 48
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68182336
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8999F84
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F84 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F88 - syscall    0x0486E [sceFontOpenUserMemory]
17:44:56 DEBUG hle.sceFont - Main_d - sceFontOpenUserMemory fontLibHandle=0x96AE060, memoryFontPtr=0x089A3350, memoryFontLength=0x137FC0, errorCodePtr=0x09FBFAA0
17:44:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:44:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68314371
17:44:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68332619
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68333249
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68336089
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68336711
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68361934
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68364113
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68365648
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68366302
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68392299
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68393795
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68396487
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68398353
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=68436907
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68403350
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68409311
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8999F54
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F54 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F58 - syscall    0x0486F [sceFontGetFontInfo]
17:44:56 DEBUG hle.sceFont - Main_d - sceFontGetFontInfo fontHandle=0x96AE064, fontInfoPtr=0x08B47634
17:44:56 DEBUG hle.sceFont - Main_d - sceFontGetFontInfo returning maxGlyphWidthI=1152, maxGlyphHeightI=1087, maxGlyphAscenderI=957, maxGlyphDescenderI=-131, maxGlyphLeftXI=934, maxGlyphBaseYI=957, minGlyphCenterXI=-576, maxGlyphTopYI=1029, maxGlyphAdvanceXI=1323, maxGlyphAdvanceYI=1088, fontStyle=[fontH 10.000000, fontV 9.812500, fontHRes 128.000000, fontVRes 128.000000, fontWeight 0.000000, fontFamily 0, fontStyle 1, fontStyleSub 0, fontLanguage 0, fontRegion 0, fontCountry 0, fontName 'tcretab-2', fontFileName '', fontAttributes 0, fontExpire 0]
0x08B47634 80 04 00 00 3F 04 00 00 BD 03 00 00 7D FF FF FF  >....?.......}...<
0x08B47644 A6 03 00 00 BD 03 00 00 C0 FD FF FF 05 04 00 00  >................<
0x08B47654 2B 05 00 00 40 04 00 00 00 00 90 41 00 E0 87 41  >+...@......A...A<
0x08B47664 00 40 6F 41 00 00 03 C0 00 80 69 41 00 40 6F 41  >.@oA......iA.@oA<
0x08B47674 00 00 10 C1 00 A0 80 41 00 60 A5 41 00 00 88 41  >.......A.`.A...A<
0x08B47684 12 00 12 00 73 3A 00 00 00 00 00 00 00 00 20 41  >....s:........ A<
0x08B47694 00 00 1D 41 00 00 00 43 00 00 00 43 00 00 00 00  >...A...C...C....<
0x08B476A4 00 00 01 00 00 00 00 00 00 00 00 00 74 63 72 65  >............tcre<
0x08B476B4 74 61 62 2D 32 00 00 00 00 00 00 00 00 00 00 00  >tab-2...........<
0x08B476C4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B476D4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B476E4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B476F4 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B47704 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B47714 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B47724 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  >................<
0x08B47734 00 00 00 00 04 00 00 00                          >........<
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8999F94
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999F94 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999F98 - syscall    0x04877 [sceFontSetAltCharacterCode]
17:44:56 DEBUG hle.sceFont - Main_d - sceFontSetAltCharacterCode fontLibHandle=0x96AE060, charCode=0x3013
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68418895
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_885865C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885865C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858660 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858664 - addiu      $sp, $sp, -16
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858668 - addiu      $a0, $a0, 10356
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885866C - sw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8858670 - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858674 - addiu      $a1, $a1, -30820
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858678 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885867C - lw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858680 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858684 - addiu      $sp, $sp, 16
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68427848
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_885A204
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885A204 - addiu      $sp, $sp, -16
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A208 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A20C - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A210 - sw         $s0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A214 - addiu      $a0, $a0, 11864
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A218 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A21C - sw         $ra, 4($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885A220 - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A224 - addiu      $a1, $a1, -31732
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A228 - addiu      $a0, $s0, 11868
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885A22C - jal        0x088334D0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A230 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A234 - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A238 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A23C - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A240 - addiu      $a0, $a0, -23900
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A244 - addiu      $a1, $a1, -23884
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885A248 - jal        0x0892C594
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A24C - sw         $v0, -25156($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A250 - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A254 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A258 - addiu      $a0, $a0, -23868
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885A25C - jal        0x0892C5E8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A260 - addiu      $a1, $a1, -23852
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A264 - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A268 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A26C - addiu      $a0, $a0, -23836
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885A270 - jal        0x0892C62C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A274 - addiu      $a1, $a1, -23824
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A278 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A27C - lui        $a2, 0x0886 <=> li $a2, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A280 - addiu      $a0, $s0, 11868
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A284 - addiu      $a1, $a1, -20252
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885A288 - jal        0x088343EC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A28C - addiu      $a2, $a2, -19860
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A290 - lw         $ra, 4($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A294 - lw         $s0, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A298 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A29C - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885A2A0 - addiu      $sp, $sp, 16
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68432133
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:44:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68442393
17:44:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68463695
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68465336
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68467444
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68474517
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68500852
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68505635
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68508549
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68510655
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=68550771
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68517602
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateTlspl name=0x08AE2E5C('gim'), partitionId=0x2, attr=0x0, blockSize=0x1, numberBlocks=0x20, optionsAddr=0x00000000
17:44:56 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='gim', type=PSP_SMEM_Low, size=0x80, addr=0x00000000: returns 0x08B56400
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateTlspl returning 0x4E, baseAddress=0x08B56400
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_892C594
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892C594 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C598 - lui        $a2, 0x08B3 <=> li $a2, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C59C - addiu      $a3, $v1, 7900
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x892C5A0 - beq        $a0, $zr, 0x0892C5DC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5A4 - addiu      $t0, $a2, 7888
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x892C5A8 - beq        $a1, $zr, 0x0892C5C4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5AC - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5B0 - sw         $a0, 4($a3)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5B4 - sw         $a1, 4($t0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5B8 - sw         $a0, 7900($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5BC - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5C0 - sw         $a1, 7888($a2)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892C5C4 - addiu      $a1, $v0, 24924
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5C8 - sw         $a0, 4($a3)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5CC - sw         $a1, 4($t0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5D0 - sw         $a0, 7900($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5D4 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5D8 - sw         $a1, 7888($a2)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892C5DC - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x892C5E0 - j          0x0892C5A8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5E4 - addiu      $a0, $v0, 24880
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_892C5E8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x892C5E8 - beq        $a0, $zr, 0x0892C624
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5EC - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x892C5F0 - beq        $a1, $zr, 0x0892C608
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5F4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5F8 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C5FC - sw         $a0, 7904($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C600 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C604 - sw         $a1, 7892($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892C608 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C60C - addiu      $a1, $v0, 24924
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C610 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C614 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C618 - sw         $a0, 7904($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C61C - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C620 - sw         $a1, 7892($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x892C624 - j          0x0892C5F0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C628 - addiu      $a0, $v0, 24880
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_892C62C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x892C62C - beq        $a0, $zr, 0x0892C668
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C630 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x892C634 - beq        $a1, $zr, 0x0892C64C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C638 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C63C - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C640 - sw         $a0, 7908($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C644 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C648 - sw         $a1, 7896($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892C64C - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C650 - addiu      $a1, $v0, -14240
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C654 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C658 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C65C - sw         $a0, 7908($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C660 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C664 - sw         $a1, 7896($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x892C668 - j          0x0892C634
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x892C66C - addiu      $a0, $v0, -14248
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_885BD1C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885BD1C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD20 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD24 - addiu      $sp, $sp, -16
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD28 - addiu      $a0, $a0, 12116
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD2C - sw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BD30 - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD34 - addiu      $a1, $a1, -30212
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD38 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD3C - addiu      $a0, $a0, 12120
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BD40 - jal        0x088334D0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD44 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD48 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD4C - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD50 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD54 - sw         $v0, -24880($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD58 - addiu      $a0, $a0, -16932
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD5C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD60 - addiu      $a1, $a1, -16700
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BD64 - jal        0x08805050
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD68 - sw         $zr, -24876($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD6C - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD70 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD74 - addiu      $a0, $a0, -16684
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BD78 - jal        0x088050A4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD7C - addiu      $a1, $a1, -16480
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD80 - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD84 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD88 - addiu      $a0, $a0, -16464
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BD8C - jal        0x088050E8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD90 - addiu      $a1, $a1, -16452
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD94 - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BD98 - addiu      $a0, $a0, -16416
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BD9C - jal        0x0880512C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDA0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDA4 - lui        $a0, 0x0886 <=> li $a0, 0x08860000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDA8 - addiu      $a0, $a0, -15972
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BDAC - jal        0x08805140
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDB0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885BDB4 - jal        0x08805EE0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDB8 - nop
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDBC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDC0 - sb         $zr, -24872($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDC4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDC8 - lw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDCC - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x885BDD0 - addiu      $sp, $sp, 16
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68528502
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateTlspl name=0x08AE2F58('gmo'), partitionId=0x2, attr=0x0, blockSize=0x1, numberBlocks=0x20, optionsAddr=0x00000000
17:44:56 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='gmo', type=PSP_SMEM_Low, size=0x80, addr=0x00000000: returns 0x08B56500
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateTlspl returning 0x50, baseAddress=0x08B56500
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8805050
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8805050 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805054 - lui        $a2, 0x08B2 <=> li $a2, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805058 - addiu      $a3, $v1, -6936
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x880505C - beq        $a0, $zr, 0x08805098
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805060 - addiu      $t0, $a2, -6948
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8805064 - beq        $a1, $zr, 0x08805080
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805068 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880506C - sw         $a0, 4($a3)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805070 - sw         $a1, 4($t0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805074 - sw         $a0, -6936($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805078 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880507C - sw         $a1, -6948($a2)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8805080 - addiu      $a1, $v0, 24924
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805084 - sw         $a0, 4($a3)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805088 - sw         $a1, 4($t0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880508C - sw         $a0, -6936($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805090 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805094 - sw         $a1, -6948($a2)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8805098 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x880509C - j          0x08805064
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050A0 - addiu      $a0, $v0, 24880
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_88050A4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88050A4 - beq        $a0, $zr, 0x088050E0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050A8 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88050AC - beq        $a1, $zr, 0x088050C4
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050B0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050B4 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050B8 - sw         $a0, -6932($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050BC - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050C0 - sw         $a1, -6944($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88050C4 - lui        $v0, 0x0893 <=> li $v0, 0x08930000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050C8 - addiu      $a1, $v0, 24924
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050CC - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050D0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050D4 - sw         $a0, -6932($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050D8 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050DC - sw         $a1, -6944($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88050E0 - j          0x088050AC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050E4 - addiu      $a0, $v0, 24880
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_88050E8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88050E8 - beq        $a0, $zr, 0x08805124
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050EC - lui        $v0, 0x0880 <=> li $v0, 0x08800000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88050F0 - beq        $a1, $zr, 0x08805108
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050F4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050F8 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88050FC - sw         $a0, -6928($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805100 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805104 - sw         $a1, -6940($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8805108 - lui        $v0, 0x0880 <=> li $v0, 0x08800000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880510C - addiu      $a1, $v0, 21916
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805110 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805114 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805118 - sw         $a0, -6928($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880511C - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805120 - sw         $a1, -6940($v1)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8805124 - j          0x088050F0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805128 - addiu      $a0, $v0, 21908
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_880512C
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x880512C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805130 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805134 - sw         $a0, 10480($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805138 - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880513C - sw         $a1, 10472($v1)
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8805140
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8805140 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805144 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805148 - sw         $a0, 10476($v0)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x880514C - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805150 - sw         $a1, 10468($v1)
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_8805EE0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8805EE0 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805EE4 - addiu      $a0, $a0, 10516
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805EE8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8805EEC - j          0x08936EE0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x8805EF0 - addiu      $a2, $zr, 60 <=> li $a2, 60
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936EE0 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:44:56 DEBUG compiler - Main_d - Replacing CodeSequence at 0x08936EE0-0x08936FB4 by Native Code memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_88584A8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88584A8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584AC - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584B0 - addiu      $sp, $sp, -16
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584B4 - addiu      $a0, $a0, 10352
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584B8 - sw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88584BC - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584C0 - addiu      $a1, $a1, -30828
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584C4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584C8 - lw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584CC - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x88584D0 - addiu      $sp, $sp, 16
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68542849
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG compiler - Main_d - Compiling _S1_2_886ABAC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x886ABAC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABB0 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABB4 - addiu      $sp, $sp, -16
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABB8 - addiu      $a0, $a0, 14996
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABBC - sw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x886ABC0 - jal        0x08826CF8
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABC4 - addiu      $a1, $a1, -29508
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABC8 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABCC - addiu      $a0, $a0, -23456
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABD0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x886ABD4 - jal        0x0886AACC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABD8 - addiu      $a2, $zr, 29 <=> li $a2, 29
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABDC - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABE0 - addiu      $a0, $a0, -23468
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABE4 - addiu      $a1, $zr, 29 <=> li $a1, 29
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x886ABE8 - jal        0x0886AACC
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABEC - addiu      $a2, $zr, 3 <=> li $a2, 3
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABF0 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABF4 - addiu      $a0, $a0, -23596
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886ABF8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile <  0x886ABFC - jal        0x08936EE0
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AC00 - addiu      $a2, $zr, 128 <=> li $a2, 128
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AC04 - lw         $ra, 0($sp)
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AC08 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AC0C - jr         $ra
17:44:56 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AC10 - addiu      $sp, $sp, 16
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 68548323
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68558853
17:44:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68583582
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68584395
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68592566
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68594935
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68630962
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68632932
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68634288
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68643346
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=68677447
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68683081
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68695892
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68698018
17:44:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68699415
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68702292
17:44:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68750119
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68752007
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68761676
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68763921
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68802794
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68809600
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68813571
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68816349
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68864971
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68866684
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68877512
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68879495
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68921550
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68928000
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68932284
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68934603
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=68985959
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=68992588
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68997121
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 68999572
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69052831
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69059905
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69065186
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69067718
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69136250
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69143820
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69148621
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69151144
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=69184343
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69200321
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69233915
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69241566
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69246334
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69249408
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69315984
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69318384
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69330995
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69333635
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69404211
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69412006
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69417835
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69429911
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69512842
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69514571
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69515085
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69515485
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69532592
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69534348
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69538779
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69539982
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69557377
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69558895
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69559490
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69561074
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69579097
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69580056
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69580659
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69582679
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=69620738
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69587042
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG compiler - Main_d - Compiling _S1_2_886AACC
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x886AACC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAD0 - sllv       $v0, $v0, $a2
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAD4 - addiu      $v0, $v0, -1
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAD8 - subu       $v1, $zr, $a2 <=> negu $v1, $a2
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AADC - sllv       $v0, $v0, $v1
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAE0 - sw         $a2, 8($a0)
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAE4 - sw         $v0, 0($a0)
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAE8 - jr         $ra
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886AAEC - sw         $a1, 4($a0)
17:44:57 DEBUG compiler - Main_d - Compiling _S1_2_8864294
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8864294 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864298 - addiu      $sp, $sp, -16
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886429C - addiu      $a0, $a0, 14096
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642A0 - sw         $ra, 0($sp)
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88642A4 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642A8 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642AC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642B0 - addiu      $a0, $a0, 14112
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88642B4 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642B8 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642BC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642C0 - addiu      $a0, $a0, 14132
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88642C4 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642C8 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642CC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642D0 - addiu      $a0, $a0, 14148
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88642D4 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642D8 - addiu      $a1, $zr, 4 <=> li $a1, 4
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642DC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642E0 - addiu      $a0, $a0, 14172
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88642E4 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642E8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642EC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642F0 - addiu      $a0, $a0, 14196
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88642F4 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642F8 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x88642FC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864300 - addiu      $a0, $a0, 14220
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8864304 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864308 - addiu      $a1, $zr, 36 <=> li $a1, 36
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886430C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864310 - addiu      $a0, $a0, 14248
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8864314 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864318 - addiu      $a1, $zr, 12 <=> li $a1, 12
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886431C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864320 - addiu      $a0, $a0, 14272
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8864324 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864328 - addiu      $a1, $zr, 52 <=> li $a1, 52
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886432C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864330 - addiu      $a0, $a0, 14296
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8864334 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864338 - addiu      $a1, $zr, 44 <=> li $a1, 44
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886433C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864340 - addiu      $a0, $a0, 14316
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8864344 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864348 - addiu      $a1, $zr, 144 <=> li $a1, 144
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886434C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864350 - addiu      $a0, $a0, 14332
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8864354 - jal        0x08826CF8
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864358 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x886435C - lw         $ra, 0($sp)
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864360 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864364 - jr         $ra
17:44:57 DEBUG compiler - Main_d - CodeInstruction.compile    0x8864368 - addiu      $sp, $sp, 16
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69592603
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69596291
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69599889
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69605717
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69609183
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69612145
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69616522
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:57 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69623880
17:44:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69640188
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69640662
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69643068
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69643703
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69665165
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69666394
17:44:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69667170
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69667850
17:44:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69695287
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69696825
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69699073
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=69699600
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69709476
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69713077
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69736648
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69740538
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69743459
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69744915
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=69784335
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69750861
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69759848
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69764163
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69767287
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69776361
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69780954
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:58 DEBUG compiler - Main_d - Compiling _S1_2_88641C4
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88641C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641C8 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641CC - addiu      $sp, $sp, -16
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641D0 - addiu      $a0, $a0, 13768
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641D4 - sw         $ra, 0($sp)
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88641D8 - jal        0x08826CF8
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641DC - addiu      $a1, $a1, -29836
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641E4 - lw         $ra, 0($sp)
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641E8 - jr         $ra
17:44:58 DEBUG compiler - Main_d - CodeInstruction.compile    0x88641EC - addiu      $sp, $sp, 16
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 69784810
17:44:58 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:44:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69791345
17:44:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69814126
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69814775
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69817429
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69823604
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69850113
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69855309
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69858524
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69859929
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69893328
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69894934
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69897109
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69899454
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69931675
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69934416
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69941164
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69943622
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=69978209
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=69980584
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69982680
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 69984802
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70026372
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70028113
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70030515
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70032866
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70070782
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70077716
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70081456
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70083674
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70127351
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70129897
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70132330
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70134256
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70180428
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70182072
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70185304
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70194930
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=70210278
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70217291
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70248623
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70251231
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70261538
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70263767
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70311553
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70313412
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70316419
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70318723
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70371133
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70377860
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70382562
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70384995
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70437292
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70443874
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70448555
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70451605
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70503586
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70510050
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70514859
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70516931
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70569992
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70577478
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70582239
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70585230
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70647602
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70650330
17:44:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70662553
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70665307
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=70718260
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70734701
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70763261
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70766173
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70769439
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70779955
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70850300
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70859074
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70864841
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70868191
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=70937194
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=70946214
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70950983
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 70963219
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71050426
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71054384
17:44:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71057160
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71057625
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71074611
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71074988
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71077353
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71078277
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71096196
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71096583
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71097202
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71099009
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71117323
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71118863
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71123698
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71125084
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=71162929
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71129766
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_88586A0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88586A0 - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586A4 - sw         $ra, 8($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586A8 - sw         $s1, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586AC - lui        $s1, 0x08AE <=> li $s1, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88586B0 - jal        0x08847CA8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586B4 - sw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586B8 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586BC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586C0 - addiu      $a0, $s0, -25200
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586C4 - addiu      $a1, $a1, 10484
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88586C8 - jal        0x08938CB4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586CC - addiu      $a2, $v0, 175
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586D0 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586D4 - lui        $a3, 0x08AE <=> li $a3, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586D8 - addiu      $a1, $s1, 10500
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586DC - addiu      $a2, $s0, -25200
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586E0 - addiu      $a0, $a0, -25264
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88586E4 - jal        0x08938CB4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586E8 - addiu      $a3, $a3, 10508
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586EC - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586F0 - lui        $a3, 0x08AE <=> li $a3, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586F4 - addiu      $a1, $s1, 10500
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586F8 - addiu      $a2, $s0, -25200
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88586FC - addiu      $a0, $a0, -25328
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8858700 - jal        0x08938CB4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858704 - addiu      $a3, $a3, 10548
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8858708 - jal        0x0882D3E4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x885870C - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858710 - addiu      $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858714 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8858718 - jal        0x0882D738
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x885871C - sw         $v0, -25344($v1)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858720 - addiu      $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858724 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858728 - sw         $v0, -25348($v1)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x885872C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858730 - lw         $ra, 8($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858734 - lw         $s1, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858738 - lw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x885873C - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858740 - addiu      $sp, $sp, 16
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_882D3E4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D3E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3E8 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D3EC - lw         $v0, -23052($v0)
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_882D738
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D738 - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D73C - sw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D740 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D744 - sw         $ra, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D748 - jal        0x088252BC
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D74C - lw         $a0, 12508($s0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D750 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D754 - bgez       $v0, 0x0882D764
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D758 - addiu      $a0, $a0, 16540
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D75C - jal        0x08826E6C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D760 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D764 - lw         $a0, 12508($s0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D768 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D76C - lw         $s0, -23024($v0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D770 - jal        0x0882532C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D774 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D778 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882D77C - bgez       $v0, 0x0882D78C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D780 - addiu      $a0, $a0, 16524
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882D784 - jal        0x08826E6C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D788 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882D78C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D790 - lw         $ra, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D794 - lw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D798 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882D79C - addiu      $sp, $sp, 16
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_8861788
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8861788 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x886178C - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8861790 - addiu      $a0, $a0, 13012
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8861794 - sw         $ra, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8861798 - jal        0x08861684
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x886179C - sw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617A0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617A4 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617A8 - addiu      $a0, $a0, 13028
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617AC - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88617B0 - jal        0x08861684
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617B4 - sw         $v0, -24556($v1)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617B8 - lui        $a2, 0x08AE <=> li $a2, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617BC - addiu      $a0, $s0, -24688
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617C0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617C4 - addiu      $a2, $a2, 13044
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617C8 - addiu      $a1, $zr, 20 <=> li $a1, 20
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88617CC - jal        0x088253FC
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617D0 - sw         $v0, -24560($v1)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617D4 - lui        $a1, 0x0886 <=> li $a1, 0x08860000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617D8 - addiu      $a0, $s0, -24688
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617DC - addiu      $a1, $a1, 7544
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617E0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88617E4 - jal        0x08825570
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617E8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617EC - lw         $ra, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617F0 - lw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617F4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617F8 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88617FC - addiu      $sp, $sp, 16
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_8861684
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8861684 - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8861688 - addu       $a1, $zr, $zr <=> li $a1, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x886168C - sw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8861690 - sw         $ra, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8861694 - jal        0x08999AB4 [sceKernelCreateMbx]
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8861698 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x886169C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616A0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88616A4 - bgtz       $v0, 0x088616B4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616A8 - addiu      $a0, $a0, -22744
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88616AC - jal        0x08826E6C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616B0 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88616B4 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616B8 - lw         $ra, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616BC - lw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616C0 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88616C4 - addiu      $sp, $sp, 16
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_8999AB4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999AB4 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999AB8 - syscall    0x045E9 [sceKernelCreateMbx]
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateMbx name='moviesoundfill', attr=0x0, option=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateMbx returning SceKernelMbxInfo[uid=0x51, name='moviesoundfill', attr=0x0, numWaitingThreads=0]
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateMbx name='moviesoundempty', attr=0x0, option=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateMbx returning SceKernelMbxInfo[uid=0x52, name='moviesoundempty', attr=0x0, numWaitingThreads=0]
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread name='MovieAudio', entry_addr=0x8825730, initPriority=0x14, stackSize=0x3000, attr=0x404000, option_addr=0x0
17:44:59 DEBUG hle.SysMemUserForUser - Main_d - malloc partition=2, name='ThreadMan-Stack-0x53-MovieAudio', type=PSP_SMEM_High, size=0x3000, addr=0x00000000: returns 0x09FEE400
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelCreateThread SceUID=0x53, name='MovieAudio', PC=0x08825730, attr=0x404000, priority=0x14, stackSize=0x3000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCreateThread inheriting user mode
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 71148868
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelStartThread uid=0x53, len=0x4, data_addr=0x9FBFA90
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread SceUID=0x53, name='MovieAudio', dataLen=0x4, data=0x09FBFA90, gp=0x08B3A890
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread switching in thread immediately
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Main_d - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71158685
17:44:59 DEBUG  runtime - Main_d - Switching from Thread Main to MovieAudio
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:59 DEBUG hle.Kernel_Library - MovieAudio_53 - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71162510
17:44:59 DEBUG  runtime - MovieAudio_53 - Switching from Thread MovieAudio to Main
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - MovieAudio_53 - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:44:59 DEBUG hle.ThreadManForUser - Main_d - onLwMutexModified waking thread MovieAudio(uid=0x53, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=LwMutex (0x001D) (forever), doCallbacks=false)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Main_d - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71166011
17:44:59 DEBUG  runtime - Main_d - Switching from Thread Main to MovieAudio
17:44:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:44:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71169322
17:44:59 DEBUG  runtime - Main_d - Switching from Thread MovieAudio to Sound
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71186115
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to MovieAudio
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71191084
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread MovieAudio to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71193631
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71195155
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71216070
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to MovieAudio
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71216599
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread MovieAudio to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71219681
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71220375
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=71234778
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:44:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:44:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71243182
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71257957
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to MovieAudio
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71258547
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread MovieAudio to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71260974
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71262180
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71286031
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to MovieAudio
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71289985
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread MovieAudio to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71292869
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71294148
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:44:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=71346811
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'MovieAudio(uid=0x53, Status=PSP_THREAD_READY, Priority=0x14, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- MovieAudio(uid=0x53, Status=PSP_THREAD_RUNNING, Priority=0x14, Wait=None, doCallbacks=false), now=71301092
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to MovieAudio
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:44:59 DEBUG  runtime - MovieAudio_53 - Scheduled, restarting...
17:44:59 DEBUG  runtime - MovieAudio_53 - syncEmulator immediately=false
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - MovieAudio_53 - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - MovieAudio_53 - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - MovieAudio_53 - syncEmulator immediately=false
17:44:59 DEBUG hle.ModuleMgrForUser - MovieAudio_53 - sceKernelGetModuleId
17:44:59 DEBUG hle.ModuleMgrForUser - MovieAudio_53 - sceKernelGetModuleId returning 0x1
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - MovieAudio_53 - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - sceKernelGetSystemTimeWide
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - sceKernelGetSystemTimeWide returning 71311396
17:44:59 DEBUG hle.Kernel_Library - MovieAudio_53 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x53), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - MovieAudio_53 - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - MovieAudio_53 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=MovieAudio_53
17:44:59 DEBUG  runtime - MovieAudio_53 - syncEmulator immediately=false
17:44:59 DEBUG compiler - MovieAudio_53 - Compiling _S1_2_8861D78
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8861D78 - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861D7C - sw         $ra, 12($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861D80 - sw         $s2, 8($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861D84 - sw         $s1, 4($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861D88 - sw         $s0, 0($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8861D8C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8861D90 - lw         $a0, -24556($v0)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile <  0x8861D94 - jal        0x08861704
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861D98 - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861D9C - lw         $a3, 8($v0)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DA0 - ori        $a1, $zr, -32768 <=> li $a1, 32768
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DA4 - ori        $a2, $zr, -32768 <=> li $a2, 32768
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DA8 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile <  0x8861DAC - jal        0x08933BB0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DB0 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DB4 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DB8 - lw         $v0, -24768($s1)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile v  0x8861DBC - beq        $v0, $zr, 0x08861DD4
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DC0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DC4 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile <  0x8861DC8 - jal        0x088616D0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DCC - lw         $a0, -24560($v0)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DD0 - sw         $zr, -24768($s1)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8861DD4 - lw         $v0, 8($s0)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile v  0x8861DD8 - beq        $v0, $zr, 0x08861DE8
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DDC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile ^  0x8861DE0 - bgezl      $s2, 0x08861D8C
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DE4 - sw         $s0, -24768($s1)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8861DE8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile <  0x8861DEC - jal        0x088616D0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DF0 - lw         $a0, -24560($v0)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile ^  0x8861DF4 - j          0x08861D90
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861DF8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:44:59 DEBUG compiler - MovieAudio_53 - Compiling _S1_2_8861704
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8861704 - addiu      $sp, $sp, -32
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861708 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x886170C - sw         $ra, 16($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile <  0x8861710 - jal        0x08999A04 [sceKernelReceiveMbxCB]
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861714 - addu       $a2, $zr, $zr <=> li $a2, 0
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861718 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile v  0x886171C - beq        $v0, $zr, 0x0886172C
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861720 - addiu      $a0, $a0, -22712
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile <  0x8861724 - jal        0x08826E6C
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861728 - nop
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x886172C - lw         $v0, 0($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861730 - lw         $ra, 16($sp)
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861734 - jr         $ra
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8861738 - addiu      $sp, $sp, 32
17:44:59 DEBUG compiler - MovieAudio_53 - Compiling _S1_2_8999A04
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile  > 0x8999A04 - jr         $ra
17:44:59 DEBUG compiler - MovieAudio_53 - CodeInstruction.compile    0x8999A08 - syscall    0x045ED [sceKernelReceiveMbxCB]
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - sceKernelReceiveMbxCB uid=0x51, addrMsgAddr=0x09FF0EC0, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - hleKernelReceiveMbx - SceKernelMbxInfo[uid=0x51, name='moviesoundfill', attr=0x0, numWaitingThreads=0] (waiting)
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'MovieAudio' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71318718
17:44:59 DEBUG  runtime - MovieAudio_53 - Switching from Thread MovieAudio to Main
17:44:59 DEBUG hle.sceCtrl - MovieAudio_53 - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - MovieAudio_53 - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - MovieAudio_53 - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - MovieAudio_53 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - MovieAudio_53 - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - MovieAudio_53 - End of Interrupt
17:44:59 DEBUG  runtime - MovieAudio_53 - syncThread currentThread=MovieAudio_53, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - MovieAudio_53 - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_88B2B24
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2B24 - addiu      $sp, $sp, -48
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B28 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B2C - sw         $s6, 24($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B34 - sw         $s5, 20($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B38 - addiu      $s5, $v0, -3616
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B3C - sw         $ra, 32($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B40 - sw         $s7, 28($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B44 - sw         $s4, 16($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B48 - sw         $s3, 12($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B4C - sw         $s2, 8($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B50 - sw         $s1, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B54 - sw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2B58 - lw         $s7, 4($s5)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B5C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B60 - addiu      $a1, $a1, -19844
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B64 - sll        $a0, $s7, 0x0004
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B68 - addiu      $a2, $zr, 527 <=> li $a2, 527
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88B2B6C - jal        0x0882C2B0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B70 - lw         $s2, 0($s5)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88B2B74 - bne        $v0, $zr, 0x088B2B88
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B78 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B7C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88B2B80 - jal        0x08826E6C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B84 - addiu      $a0, $a0, -2676
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2B88 - addu       $s1, $s0, $zr <=> move $s1, $s0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B8C - addu       $s4, $zr, $zr <=> li $s4, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88B2B90 - j          0x088B2BF0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2B94 - sw         $s0, 8($s5)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2B98 - lw         $s0, 0($s2)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88B2B9C - beq        $s0, $zr, 0x088B2BDC
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BA0 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88B2BA4 - jal        0x08813334
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BAC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88B2BB0 - jal        0x08824988
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BB4 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BB8 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BBC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88B2BC0 - bne        $v0, $zr, 0x088B2BD0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BC4 - addiu      $a0, $a0, -2692
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88B2BC8 - jal        0x08826E6C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BCC - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2BD0 - sw         $s0, 0($s1)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88B2BD4 - j          0x088B2BE4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BD8 - sw         $s3, 12($s1)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88B2BDC - jal        0x08826CF8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BE0 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2BE4 - addiu      $s4, $s4, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BE8 - addiu      $s1, $s1, 16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BEC - addiu      $s2, $s2, 4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88B2BF0 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BF4 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BF8 - slt        $v0, $s4, $s7
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2BFC - addiu      $a0, $a0, -19816
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C00 - addiu      $a1, $a1, 1844
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C04 - addu       $a3, $s4, $zr <=> move $a3, $s4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88B2C08 - bne        $v0, $zr, 0x088B2B98
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C0C - addu       $a2, $s6, $zr <=> move $a2, $s6
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C10 - addiu      $s6, $s6, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C14 - addiu      $v0, $zr, 17 <=> li $v0, 17
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88B2C18 - bne        $s6, $v0, 0x088B2B58
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C1C - addiu      $s5, $s5, 12
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C20 - lw         $ra, 32($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C24 - lw         $s7, 28($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C28 - lw         $s6, 24($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C2C - lw         $s5, 20($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C30 - lw         $s4, 16($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C34 - lw         $s3, 12($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C38 - lw         $s2, 8($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C3C - lw         $s1, 4($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C40 - lw         $s0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C48 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88B2C4C - addiu      $sp, $sp, 48
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_8824988
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8824988 - addiu      $sp, $sp, -48
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882498C - sw         $s2, 24($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824990 - addu       $s2, $zr, $zr <=> li $s2, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824994 - sw         $ra, 32($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824998 - sw         $s3, 28($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882499C - sw         $s1, 20($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88249A0 - beq        $a0, $zr, 0x08824A14
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249A4 - sw         $s0, 16($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88249A8 - jal        0x08813334
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249AC - sw         $a0, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249B0 - sll        $a0, $v0, 0x0002
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249B4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249B8 - addiu      $a0, $a0, 4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249BC - addiu      $a1, $a1, -14064
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249C0 - addiu      $a2, $zr, 750 <=> li $a2, 750
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88249C4 - jal        0x0882BE34
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249C8 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88249CC - beq        $v0, $zr, 0x088249E0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249D0 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249D4 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88249D8 - j          0x08824A04
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249DC - addu       $s1, $zr, $zr <=> li $s1, 0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88249E0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88249E4 - jal        0x08826E6C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249E8 - addiu      $a0, $a0, 12064
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88249EC - j          0x088249D8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249F0 - addu       $s0, $s2, $zr <=> move $s0, $s2
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88249F4 - jal        0x088218D8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249F8 - addiu      $s1, $s1, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88249FC - sw         $v0, 0($s0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A00 - addiu      $s0, $s0, 4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8824A04 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8824A08 - bne        $s1, $s3, 0x088249F4
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A0C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A10 - sw         $zr, 0($s0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8824A14 - addu       $v0, $s2, $zr <=> move $v0, $s2
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A18 - lw         $ra, 32($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A1C - lw         $s3, 28($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A20 - lw         $s2, 24($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A24 - lw         $s1, 20($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A28 - lw         $s0, 16($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A2C - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8824A30 - addiu      $sp, $sp, 48
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_88218D8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88218D8 - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218DC - sltiu      $v0, $a1, 5
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218E0 - sw         $ra, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88218E4 - beq        $v0, $zr, 0x0882195C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218E8 - addu       $t0, $a1, $zr <=> move $t0, $a1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218EC - lui        $v1, 0x08AF <=> li $v1, 0x08AF0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218F0 - sll        $v0, $a1, 0x0002
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218F4 - addiu      $v1, $v1, 29516
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218F8 - addu       $v0, $v0, $v1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88218FC - lw         $v0, 0($v0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821900 - jr         $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821904 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882195C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821960 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821964 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821968 - addiu      $a0, $a0, -14792
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882196C - addiu      $a1, $a1, -14744
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821970 - addiu      $a3, $a3, 29504
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8821974 - jal        0x08826C9C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821978 - addiu      $a2, $zr, 1624 <=> li $a2, 1624
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882197C - lw         $ra, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821980 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821984 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821988 - addiu      $sp, $sp, 16
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_8821920
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88212B0 - bltz       $a0, 0x0882133C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212B4 - slti       $a1, $a0, 128
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212B8 - lui        $v0, 0xFFFF <=> li $v0, 0xFFFF0000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212BC - ori        $v0, $v0, 29151
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212C0 - addu       $v0, $a0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88212C4 - bne        $a1, $zr, 0x08821340
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212C8 - sltiu      $v1, $v0, 63
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212CC - ori        $v0, $zr, -1 <=> li $v0, 65535
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88212D0 - beq        $v1, $zr, 0x088212E0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212D4 - slt        $a2, $v0, $a0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88212D8 - j          0x08821340
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212DC - addiu      $a0, $a0, 28992
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88212E0 - ext        $v0, $a0, 8, 8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212E4 - addiu      $v0, $v0, -161
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212E8 - andi       $a1, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88212EC - bne        $a2, $zr, 0x0882133C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212F0 - sltiu      $v1, $a1, 94
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212F4 - andi       $v0, $a0, 255
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212F8 - addiu      $v0, $v0, -161
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88212FC - andi       $a0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821300 - beq        $v1, $zr, 0x0882133C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821304 - sltiu      $a2, $a0, 94
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821308 - sll        $v0, $a1, 0x0004
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882130C - sll        $v1, $a1, 0x0006
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821310 - subu       $v1, $v1, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821314 - subu       $v1, $v1, $a1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821318 - sll        $v1, $v1, 0x0001
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882131C - addu       $v1, $v1, $a0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821320 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821324 - sll        $v1, $v1, 0x0001
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821328 - addiu      $v0, $v0, -6448
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882132C - beq        $a2, $zr, 0x0882133C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821330 - addu       $v0, $v1, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821334 - j          0x08821340
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821338 - lhu        $a0, 0($v0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882133C - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821340 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821344 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821444 - addiu      $sp, $sp, -16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821448 - sw         $ra, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882144C - jal        0x08821348
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821450 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821454 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821458 - lw         $ra, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882145C - j          0x088212B0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821460 - addiu      $sp, $sp, 16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8821920 - jal        0x088215F8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821924 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821928 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882192C - lw         $ra, 0($sp)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8821930 - j          0x08821444
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821934 - addiu      $sp, $sp, 16
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_88215F8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88215F8 - lw         $a2, 0($a0)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88215FC - lbu        $v1, 0($a2)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821600 - slti       $v0, $v1, 128
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821604 - bnel       $v0, $zr, 0x08821620
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821608 - addiu      $a2, $a2, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882160C - addiu      $v0, $v1, -161
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821610 - sltiu      $v0, $v0, 63
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821614 - beql       $v0, $zr, 0x08821628
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821618 - addiu      $v0, $v1, -129
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882161C - addiu      $a2, $a2, 1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8821620 - j          0x08821674
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821624 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821628 - sltiu      $v0, $v0, 31
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882162C - bnel       $v0, $zr, 0x08821648
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821630 - lbu        $a1, 1($a2)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821634 - addiu      $v0, $v1, -224
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821638 - sltiu      $v0, $v0, 16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882163C - beq        $v0, $zr, 0x08821674
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821640 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821644 - lbu        $a1, 1($a2)
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821648 - addiu      $v0, $a1, -64
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882164C - sltiu      $v0, $v0, 63
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821650 - bne        $v0, $zr, 0x0882166C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821654 - sll        $v0, $v1, 0x0008
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821658 - addiu      $v0, $a1, -128
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882165C - sltiu      $v0, $v0, 125
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821660 - beql       $v0, $zr, 0x08821674
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821664 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821668 - sll        $v0, $v1, 0x0008
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882166C - or         $v0, $v0, $a1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821670 - addiu      $a2, $a2, 2
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821674 - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821678 - sw         $a2, 0($a0)
17:44:59 DEBUG compiler - Main_d - Compiling _S1_2_8821348
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8821348 - bltzl      $a0, 0x0882143C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882134C - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821350 - slti       $v0, $a0, 128
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821354 - bne        $v0, $zr, 0x0882143C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821358 - nop
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882135C - addiu      $v0, $a0, -161
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821360 - sltiu      $v0, $v0, 63
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821364 - beq        $v0, $zr, 0x08821374
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821368 - ori        $v0, $zr, -29312 <=> li $v0, 36224
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882136C - j          0x0882143C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821370 - addu       $a0, $a0, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821374 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821378 - slt        $v0, $v0, $a0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882137C - bnel       $v0, $zr, 0x0882143C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821380 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821384 - ext        $a2, $a0, 8, 8
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821388 - addiu      $v0, $a2, -129
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882138C - andi       $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821390 - sltiu      $v0, $v0, 31
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821394 - bne        $v0, $zr, 0x088213B0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821398 - andi       $a0, $a0, 255
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882139C - addiu      $v0, $a2, -224
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213A0 - andi       $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213A4 - sltiu      $v0, $v0, 16
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88213A8 - beql       $v0, $zr, 0x0882143C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213AC - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88213B0 - addiu      $v0, $a0, -64
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213B4 - andi       $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213B8 - sltiu      $v0, $v0, 63
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88213BC - bne        $v0, $zr, 0x088213DC
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213C0 - sltiu      $v0, $a2, 160
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213C4 - addiu      $v0, $a0, -128
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213C8 - andi       $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213CC - sltiu      $v0, $v0, 125
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88213D0 - beql       $v0, $zr, 0x0882143C
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213D4 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88213D8 - sltiu      $v0, $a2, 160
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88213DC - addiu      $v1, $zr, 353 <=> li $v1, 353
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213E0 - addiu      $a1, $zr, 225 <=> li $a1, 225
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213E4 - movz       $a1, $v1, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213E8 - sltiu      $v0, $a0, 159
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213EC - sll        $a2, $a2, 0x0001
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88213F0 - bne        $v0, $zr, 0x08821400
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213F4 - seh        $v1, $a1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213F8 - addiu      $v0, $a1, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x88213FC - seh        $v1, $v0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821400 - subu       $v0, $a2, $v1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821404 - sltiu      $v1, $a0, 127
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821408 - andi       $a3, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882140C - seh        $a2, $a0
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821410 - bne        $v1, $zr, 0x08821428
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821414 - addiu      $a1, $zr, 31 <=> li $a1, 31
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821418 - sltiu      $v1, $a0, 159
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882141C - addiu      $a1, $zr, 32 <=> li $a1, 32
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821420 - addiu      $v0, $zr, 126 <=> li $v0, 126
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821424 - movz       $a1, $v0, $v1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821428 - subu       $v0, $a2, $a1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x882142C - andi       $v0, $v0, -1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821430 - sll        $v1, $a3, 0x0008
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821434 - or         $v0, $v0, $v1
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821438 - ori        $a0, $v0, -32640
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882143C - jr         $ra
17:44:59 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821440 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:44:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:44:59 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:44:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:44:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:44:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:44:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:44:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71350709
17:44:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:44:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71380360
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71382011
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71384575
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71386576
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71428479
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71430254
17:44:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71434122
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:44:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71436369
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:44:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:44:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:44:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:44:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:44:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:44:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:44:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:44:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:44:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71482075
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71483957
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71493662
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71496227
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71537726
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71543722
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71547706
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71549741
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71598748
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71599736
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71610710
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71613349
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71661809
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71663427
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71666832
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71668982
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71719467
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71726405
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71730909
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71733434
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=71743498
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71750597
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71801936
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71809494
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71816490
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71819035
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71881964
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71884489
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71896005
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71898762
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=71962871
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=71964919
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71968190
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 71979428
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72037876
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72045600
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72050886
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72062389
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72132819
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72135178
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72147758
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72150580
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72219220
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72227358
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72232516
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72235769
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=72250760
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72270058
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72337355
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72345571
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72350899
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72380089
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72395693
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72398273
17:45:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72400366
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72400817
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72417741
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72419121
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72423785
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72424732
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72441544
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72443187
17:45:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72444977
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72445476
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=72483754
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72450315
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72486650
17:45:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72502954
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72506343
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72507843
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72509959
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72530256
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72530750
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72532926
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72534046
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=72576203
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72543041
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72580317
17:45:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72598643
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72599165
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72601592
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72607411
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72632101
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72632691
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72635936
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72641105
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72667016
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72667792
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72675955
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72676795
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=72716776
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72683704
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:01 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:01 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72720500
17:45:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72749911
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72750631
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72759096
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72761312
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=72773348
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72780580
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72811259
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72814775
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72818284
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72826382
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72861629
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72863281
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72865730
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72867659
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72904422
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72909059
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72912727
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72915003
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72951066
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=72957389
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72961072
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 72962717
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=72999075
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73000599
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73009263
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73011206
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73048189
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73050344
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73052676
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73060800
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73100597
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73101585
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73111594
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73113772
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73162399
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73165243
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73167742
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73177469
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73218370
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73225328
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73229890
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73232249
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=73279914
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73287237
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73300589
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73302614
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73312461
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73315672
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73370922
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73378003
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73382557
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73385159
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73448732
17:45:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73450929
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73462125
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73464350
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73519769
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73527281
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73531568
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73534315
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73598522
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73600672
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73614101
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73616693
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73700079
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73708338
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73715207
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73718073
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=73796412
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73817976
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73837491
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73847416
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73864516
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73868037
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73974496
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73974855
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73977173
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73977618
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=73996647
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=73997116
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73997699
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 73999827
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74017312
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74019293
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74022592
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74023102
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74041729
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74042118
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74043916
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74044944
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=74083441
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74049188
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74086645
17:45:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74106657
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74108135
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74109851
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74110429
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74131506
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74133637
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74134399
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74135054
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74163663
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74164206
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74166191
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74167692
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=74209265
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74176746
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74212689
17:45:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74233865
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74238485
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74241518
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74242274
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74268104
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74272181
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74275818
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74277261
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=74316579
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74283586
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=74315601
17:45:02 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:45:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:45:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - SceNetAdhocctl_46 - free buffer 12
17:45:02 DEBUG hle.sceAudio - SceNetAdhocctl_46 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:02 DEBUG hle.sceAudio - SceNetAdhocctl_46 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:02 DEBUG hle.sceAudio - SceNetAdhocctl_46 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74329564
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74352764
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74358279
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74361259
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74363315
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74395030
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74396627
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74398815
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74400672
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74432671
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74435022
17:45:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74437168
17:45:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74444820
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74481081
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74482369
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74485014
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74492628
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74529461
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74530458
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74533755
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74535574
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74579225
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74580777
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74583756
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74585371
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74630109
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74632174
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74633732
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74642242
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74680898
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74683713
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74692936
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74694967
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74734418
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74741543
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74745317
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74747751
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74795020
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74796900
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74799542
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74809593
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=74840342
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74854868
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74911836
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74914699
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74917991
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74928230
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=74980356
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=74982819
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74985997
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 74995664
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75048786
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75050555
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75061708
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75064431
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75118543
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75125757
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75131551
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75134003
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75187908
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75194765
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75200169
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75211077
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75268893
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75277206
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75283066
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75285773
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=75361105
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75369114
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75385591
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75394436
17:45:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75400136
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75411695
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75485146
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75506207
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75510578
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75510983
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75526839
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75530269
17:45:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75531159
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75532946
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75549296
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75554697
17:45:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75557115
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75557573
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=75595779
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75562405
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75599685
17:45:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75616016
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75616447
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75617113
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75622712
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75643563
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75644728
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75645430
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75648119
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=75686105
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75652385
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75691360
17:45:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75710801
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75711849
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75712675
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75715062
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75742814
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75744535
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75745399
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75747342
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75774222
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75776173
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75777818
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75779572
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=75818944
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75785808
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75825099
17:45:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75847945
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75850020
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75852013
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75858716
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=75867851
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75878941
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75900012
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75901693
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75909570
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75910974
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75945898
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75946646
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75949504
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75951110
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=75985271
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=75990876
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75994182
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 75995548
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76029774
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76031899
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76034459
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76042318
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76079072
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76081717
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76083976
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76086157
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76128553
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76130450
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76133281
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76135060
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76180544
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76182763
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76185586
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76193766
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76234835
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76240815
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76244542
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76247559
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76295762
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76297522
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76300310
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76302672
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76351668
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76357982
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76362619
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76365297
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=76380467
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76387956
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76431462
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76434128
17:45:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76436533
17:45:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76446826
17:45:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76499686
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76507081
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76511882
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76513984
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76567740
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76575318
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76579713
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76582386
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76636793
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76644685
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76650203
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76660656
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76717081
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76719119
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76730512
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76733686
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76801842
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76810222
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76861713
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76864892
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=76892520
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76904115
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=76968319
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=76976563
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76981980
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 76984946
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77081168
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77083933
17:45:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77085687
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77087571
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77103468
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77105959
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77108470
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77108901
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77125426
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77125890
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77128601
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77129701
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77146235
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77148913
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77149499
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77149992
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=77192080
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77158379
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77194882
17:45:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77213989
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77215664
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77216369
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77216976
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77241525
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77242870
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77244254
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77245922
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=77284896
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77251770
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77291010
17:45:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77310209
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77310751
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77313336
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77314939
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77343424
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77345157
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77347303
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77348057
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77377730
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77378357
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77380578
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77382452
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=77424968
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77392607
17:45:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=77405417
17:45:05 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:45:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77411307
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:05 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:05 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77428866
17:45:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77450752
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77456012
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77458774
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77461210
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77494547
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77496100
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77498394
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77500365
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77536094
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77541262
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77544909
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77546825
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77581686
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77582520
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77586426
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77594385
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77635303
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77641284
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77645274
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77647620
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77687474
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77692966
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77697330
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77698914
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77746636
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77748331
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77750824
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77760260
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77801512
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77807653
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77812049
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77814717
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77863995
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77865808
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77868359
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77877887
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=77912841
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77919499
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=77936855
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=77943848
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77947904
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 77950313
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78001854
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78008781
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78013868
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78016299
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78067319
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78075040
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78079474
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78081737
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78137504
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78144924
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78149687
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78152318
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78214659
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78217014
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78228472
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78231408
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78288592
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78296001
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78301663
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78312306
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78370055
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78378184
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78384232
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78395874
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=78425912
17:45:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78435831
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78487398
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78496141
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78501935
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78513696
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78583211
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78591473
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78597977
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78601061
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78644574
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78644928
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78645448
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78647367
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78665330
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78665682
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78666240
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78668052
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78686500
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78688978
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78691015
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78691502
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=78729950
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78696563
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78734272
17:45:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78750930
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78751366
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78752079
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78757889
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=78796106
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78761855
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78799746
17:45:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78846258
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78857239
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78895392
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78897993
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78932324
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78932911
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=78937562
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78944457
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78946608
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78949240
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=78977994
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=78980419
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78981423
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 78983609
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79011513
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79013524
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79015070
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79016868
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79048652
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79050392
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79052352
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79058712
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79085805
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79090730
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79093835
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79095332
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79127866
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79128617
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79131672
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79133633
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79166023
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79167713
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79175887
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79177683
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=79218446
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79184549
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79227244
17:45:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79259133
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79260576
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79263788
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79264867
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79300880
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79301776
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79310577
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79313042
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79350346
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79351238
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79360963
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79363662
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79411904
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79413503
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79416806
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79418856
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=79445422
17:45:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79451731
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79484343
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79490498
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79494563
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79496980
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79546586
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79548555
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79551401
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79561396
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79604176
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79610620
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79615094
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79617509
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79669186
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79676224
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79680759
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79683669
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79737756
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79745161
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79749647
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79752290
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79816602
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79818482
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79830798
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79833787
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=79898613
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79901293
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79912498
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 79915830
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=79952687
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=79969372
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80004700
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80013310
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80018386
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80030508
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80098420
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80101116
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80114775
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80117757
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80188596
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80197638
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80203216
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80215451
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80249404
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80251938
17:45:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80256844
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80257298
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80275974
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80276339
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80276899
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80279323
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80296329
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80296715
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80297281
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80299166
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=80340582
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80307373
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80343879
17:45:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80361592
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80362040
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80362804
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80365886
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=80404004
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80370366
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80407478
17:45:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80426599
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80428755
17:45:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80430027
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80430658
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80458057
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80460435
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80461875
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80462633
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=80473354
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80479116
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80498926
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80499510
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80502160
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80508589
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80532887
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80534114
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80536420
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80543068
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=80582359
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80549984
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:09 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80585949
17:45:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80614602
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80615304
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80618411
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80624973
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80652728
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80657547
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80661215
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80662801
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80698194
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80698968
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80702017
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80709140
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80744163
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80746037
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80748215
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80749893
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80785747
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80791497
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80794820
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80796452
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80879740
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80881323
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80884244
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80892516
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=80931956
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80934709
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80943167
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 80945284
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=80979704
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=80986539
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81000183
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81001652
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81011296
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81013730
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81061216
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81063626
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81066546
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81068749
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81118988
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81125537
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81130517
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81132890
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81184548
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81191607
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81196346
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81199178
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81253451
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81260452
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81265007
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81267408
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81320558
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81327864
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81332910
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81343488
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81398719
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81401050
17:45:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81412334
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81414945
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81479709
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81481550
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81485300
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=81492671
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81501592
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81516093
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81583988
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81591510
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81597580
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81600374
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81671045
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81679294
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81685207
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81698125
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81769787
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81778529
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81796571
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81796976
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81812594
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81817274
17:45:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81818159
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81819965
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81836378
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81838358
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81841331
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81841797
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81858861
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81861285
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81862482
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81862964
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=81901779
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81868336
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81907859
17:45:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81924053
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81926081
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81927498
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81928074
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81949690
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=81950173
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81956482
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 81957568
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=81996155
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=81962908
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82000445
17:45:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=82007009
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82012253
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82028979
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82031273
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82032159
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82034488
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82062770
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82064857
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82066424
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82068424
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82097632
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82098308
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82101399
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82107464
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82133520
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82135772
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82142872
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82144423
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=82183886
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82150553
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:10 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82186885
17:45:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82216232
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82216951
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82225304
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82227021
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82261135
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82262504
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82264863
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82266669
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82302184
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82308724
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82312223
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82313276
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82348937
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82350237
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82359027
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82361531
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82398234
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82399631
17:45:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82408657
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82410991
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82450283
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82456547
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82459971
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82461750
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82499979
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82501086
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82511050
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=82513976
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82520744
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82530915
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82580956
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82581953
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82591522
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82594673
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82644290
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82646352
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82649261
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82652197
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82704957
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82711406
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82716269
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82718682
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82778623
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82780948
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82783312
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82793776
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82849012
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82851140
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82862448
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82865044
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=82920891
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=82928074
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82933283
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 82943824
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83003820
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83011133
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83016490
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=83026191
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83035418
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83047440
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83117196
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83125085
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83130335
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83132934
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83203376
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83211721
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83217276
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83229183
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83300934
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83309282
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83315911
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83331548
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83347848
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83348214
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83348717
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83349203
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83367085
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83367505
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83368062
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83373067
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83390778
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83391730
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83392329
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83394489
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=83431913
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83399276
17:45:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83435900
17:45:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83452796
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83456382
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83459064
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83459680
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83480195
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83482130
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83483541
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83484118
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=83526750
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83492505
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83529885
17:45:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=83534070
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83542463
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83559674
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83561112
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83563517
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83564223
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83593398
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83595416
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83596326
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83598196
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83627815
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83628448
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83632149
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83633041
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=83676412
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83643993
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:12 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:12 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83680093
17:45:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83701911
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83706322
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83709812
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83711473
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83742554
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83744643
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83746926
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83749471
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83783051
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83785181
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83793715
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83795941
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83835239
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83842107
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83846373
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83848342
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83895728
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83898275
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83900461
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83910377
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=83962170
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=83965803
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83968127
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 83977597
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84020517
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84026210
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84030032
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84031801
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=84043037
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84049803
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84105711
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84113503
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84117876
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84128849
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84181242
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84182260
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84192751
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84195981
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84236829
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84243118
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84247431
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84249411
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84303214
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84309913
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84313881
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84316931
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84369372
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84376199
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84381354
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84383624
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84436138
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84443384
17:45:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84448393
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84450854
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84513026
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84515203
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84519001
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84529971
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=84551266
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84568807
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84629392
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84634072
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84648263
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84651543
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84737441
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84747619
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84753419
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84767271
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84868790
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84878383
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84883651
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84897629
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84946890
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84948169
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84948735
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84950271
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84967616
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84971609
17:45:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84975025
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84975572
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=84994700
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=84995082
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84995668
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 84997406
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=85035996
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85002273
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85041635
17:45:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85059136
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85060947
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85062190
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85062744
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=85068943
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85076367
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85093333
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85094707
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85096044
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85096687
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=85135800
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85102374
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85140384
17:45:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85162140
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85162723
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85164777
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85166621
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85192975
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85194702
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85196629
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85197378
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85225636
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85227495
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85228456
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85230696
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=85269780
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85235670
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85276041
17:45:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85299274
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85300911
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85302975
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85310014
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85343711
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85345689
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85348141
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85349865
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85381865
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85383651
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85385732
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85393774
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85427605
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85429477
17:45:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85432420
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85434185
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85468294
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85473945
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85477572
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85479533
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85515404
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85517123
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85519689
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85528036
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85564943
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85566512
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85569395
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=85576221
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85583105
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85594926
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85634251
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85636166
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85645734
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85647455
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85694000
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85696913
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85699157
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85701832
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85753269
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85756882
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85759111
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85761514
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85799047
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85801721
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85811634
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85815904
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85869299
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85877140
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85881669
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85884874
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=85948197
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=85950135
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85962292
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 85964774
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86017755
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86025624
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86030811
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86033730
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=86083117
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86099808
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86118060
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86126430
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86131437
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86133957
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86202564
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86211221
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86216019
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86220056
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86297412
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86300591
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86313701
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86316667
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86384329
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86393161
17:45:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86398975
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86402002
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86477467
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86478619
17:45:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86481820
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86482231
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86499856
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86500713
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86501289
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86501738
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86524263
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86525743
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86527641
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86528114
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86546020
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86547713
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86548350
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86548852
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=86588975
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86554647
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86591902
17:45:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=86598577
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86602491
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86615078
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86615563
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86618400
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86619752
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86645503
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86646055
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86646834
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86649381
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=86688098
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86654479
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86692240
17:45:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86712630
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86714984
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86716376
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86717106
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86747242
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86748727
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86750753
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86751568
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86783024
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86783689
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86785858
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86792205
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=86832223
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86799236
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86868040
17:45:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86898447
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86899867
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86902460
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86909420
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86938380
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86943509
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86946906
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86948908
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=86986638
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=86991233
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86995891
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 86997738
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87036780
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87043010
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87046232
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87048475
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87094027
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87096090
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87098278
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87100582
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=87107359
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87114022
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87162659
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87163574
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87166500
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87168677
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87214135
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87216103
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87219163
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87227525
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87270763
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87277125
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87281107
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87283501
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87332132
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87333275
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87345396
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87347300
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87397038
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87398915
17:45:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87401991
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87411650
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87451761
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87458429
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87462889
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87465706
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87520754
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87526749
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87532008
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87534613
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87586547
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87593800
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87598574
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87600592
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=87618564
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87634346
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87684259
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87691886
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87696894
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87700031
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87766342
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87768655
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87779863
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87783172
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87849632
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87852178
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87864087
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87866958
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=87935648
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=87944061
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87949679
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 87952588
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88031850
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88034116
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88047755
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88051171
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88093917
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88097238
17:45:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88098107
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88098584
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88115041
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88117104
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88118508
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88119261
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=88133266
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88140692
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88145568
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88148146
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88148854
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88150379
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88169025
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88173614
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88175578
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88177087
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=88213963
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88181001
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88216477
17:45:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88236233
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88239987
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88242259
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88243790
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88265556
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88266246
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88268390
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88273737
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=88312500
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88280271
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88315835
17:45:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88340739
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88342974
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88344689
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88346443
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88370334
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88374928
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88377584
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88379253
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88408679
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88409334
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88412412
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88414701
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=88453921
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88419857
17:45:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:17 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88459969
17:45:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88484719
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88489309
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88493190
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88495081
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88526281
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88527796
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88529006
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88532019
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88566841
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88567623
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88570672
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88571967
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88611969
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88613798
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88616671
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88619129
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=88640408
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88647237
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88677344
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88678997
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88681967
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88683903
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88727644
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88729521
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88731582
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88733955
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88778934
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88781250
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88783649
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88792216
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88884242
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88890356
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88894623
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88897082
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=88937538
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=88944461
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88948922
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 88951225
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89002179
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89008925
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89013193
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89015697
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89066634
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89068667
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89079715
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89082155
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89132243
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89134329
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89144829
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=89147771
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89155211
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89166353
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89219000
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89226579
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89231732
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89234429
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89298214
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89300112
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89310572
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89312230
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89368630
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89376458
17:45:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89382188
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89384652
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89451692
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89460222
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89465614
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89468430
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89538210
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89546724
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89551666
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89563418
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89632013
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89634842
17:45:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89639333
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89639753
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=89654150
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89657989
17:45:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89660946
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89661962
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89662519
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89662955
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89681183
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89682063
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89683386
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89683868
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89703056
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89706034
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89708708
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89709848
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=89748644
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89714344
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_888E25C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E25C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E260 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E264 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E268 - addiu      $a0, $a0, 26908
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E26C - addiu      $a1, $a1, -24232
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E270 - sw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E274 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E278 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E27C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E280 - addiu      $a0, $a0, 27196
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E284 - addiu      $a1, $zr, 76 <=> li $a1, 76
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E288 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E28C - addiu      $a2, $zr, 76 <=> li $a2, 76
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E290 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E294 - addiu      $a0, $a0, 27216
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E298 - addiu      $a1, $zr, 1076 <=> li $a1, 1076
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E29C - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2A0 - addiu      $a2, $zr, 1076 <=> li $a2, 1076
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2A4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2A8 - addiu      $a0, $a0, 27236
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2AC - addiu      $a1, $zr, 30504 <=> li $a1, 30504
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E2B0 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2B4 - addiu      $a2, $zr, 30504 <=> li $a2, 30504
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2B8 - lui        $a1, 0x0003 <=> li $a1, 0x00030000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2BC - ori        $a1, $a1, 7704
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2C0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2C4 - addu       $a2, $a1, $zr <=> move $a2, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2C8 - addiu      $a0, $a0, 27256
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E2CC - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2D0 - lui        $s0, 0x000B <=> li $s0, 0x000B0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2D4 - ori        $a1, $s0, 10768
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2D8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2DC - addu       $a2, $a1, $zr <=> move $a2, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E2E0 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2E4 - addiu      $a0, $a0, 27276
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2E8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2EC - addiu      $a0, $a0, 27296
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2F0 - addiu      $a1, $zr, 30840 <=> li $a1, 30840
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E2F4 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2F8 - addiu      $a2, $zr, 30840 <=> li $a2, 30840
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E2FC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E300 - addiu      $a0, $a0, 27316
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E304 - ori        $a3, $zr, -9872 <=> li $a3, 55664
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E308 - ori        $t0, $zr, -9872 <=> li $t0, 55664
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E30C - addiu      $a1, $zr, 568 <=> li $a1, 568
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E310 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E314 - addiu      $a2, $zr, 98 <=> li $a2, 98
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E318 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E31C - ori        $a0, $s0, 10768
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E320 - addiu      $a1, $a1, 26884
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E324 - jal        0x0882BE34
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E328 - addiu      $a2, $zr, 71 <=> li $a2, 71
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E32C - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E330 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E334 - addiu      $a0, $a0, -11216
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888E338 - bne        $v0, $zr, 0x0888E348
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E33C - sw         $v0, -20192($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E340 - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E344 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x888E348 - jal        0x0888DDD0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E34C - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E350 - lw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E354 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E358 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E35C - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E360 - addiu      $sp, $sp, 16
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89724157
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89727051
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89731178
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89734841
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89741791
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89745420
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89748506
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89752949
17:45:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89768919
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89773103
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89775576
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89776776
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89800448
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89802351
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89807549
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89808288
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89832815
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89834507
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89835677
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89842052
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89865550
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89867498
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89868399
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89875843
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=89918861
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89885809
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89894642
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE uid=0x18
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernel_FA835CDE returning 0x08B56300
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:45:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_888DDD0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DDD0 - addiu      $sp, $sp, -32
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDD4 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDD8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDDC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDE0 - addiu      $a3, $a3, -24244
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDE4 - sw         $s3, 12($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDE8 - addiu      $a0, $a0, 27180
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDEC - lui        $s3, 0x08B5 <=> li $s3, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDF0 - addiu      $a1, $a1, 26884
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDF4 - addiu      $a2, $zr, 99 <=> li $a2, 99
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDF8 - sw         $ra, 24($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDFC - sw         $s5, 20($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE00 - addu       $s5, $zr, $zr <=> li $s5, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE04 - sw         $s4, 16($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE08 - addu       $s4, $zr, $zr <=> li $s4, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE0C - sw         $s2, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE10 - addiu      $s2, $zr, 1 <=> li $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE14 - sw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE18 - lui        $s1, 0x000B <=> li $s1, 0x000B0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DE1C - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE20 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE24 - ori        $a2, $s1, 10768
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE28 - lw         $a0, -20192($s3)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE2C - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DE30 - jal        0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE34 - lui        $s0, 0x0008 <=> li $s0, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DE38 - jal        0x0888DC70
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE3C - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE40 - lw         $v1, -20192($s3)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE44 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE48 - addiu      $v0, $v0, -20188
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE4C - addu       $a1, $v1, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE50 - addu       $s1, $v1, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE54 - sb         $zr, 26096($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE58 - ori        $a0, $s0, 26144
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE5C - addu       $a0, $v1, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE60 - sb         $zr, 26097($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE64 - addiu      $v1, $zr, 2 <=> li $v1, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE68 - sb         $s2, 26098($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE6C - sw         $v0, 10764($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE70 - lw         $v0, 26096($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE74 - sb         $v1, 26102($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE78 - ins        $v0, $zr, 28, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE7C - ins        $v0, $zr, 30, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE80 - sw         $v0, 26096($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE84 - addiu      $v0, $zr, 3 <=> li $v0, 3
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE88 - sb         $v0, 26103($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE8C - sb         $zr, 26129($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE90 - sb         $zr, 26100($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE94 - sb         $s2, 26101($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DE98 - jal        0x088273DC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DE9C - sb         $s2, 26104($a1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEA0 - ori        $v0, $s0, 26216
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEA4 - lw         $a0, -20192($s3)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEA8 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEAC - addiu      $a1, $zr, -1 <=> li $a1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEB0 - addu       $s0, $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEB4 - addu       $a0, $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEB8 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEBC - sb         $s2, 25135($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEC0 - addiu      $a2, $zr, 3 <=> li $a2, 3
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEC4 - sb         $v0, 26210($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEC8 - sh         $v1, 20936($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DECC - sb         $zr, 26211($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DED0 - sb         $zr, 26212($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DED4 - sb         $zr, 26213($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DED8 - sh         $v1, 26214($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DEDC - jal        0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEE0 - sb         $zr, 25134($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x888DEE4 - jal        0x0888DC84
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEE8 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEEC - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEF0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEF4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEF8 - sh         $v0, 0($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DEFC - addiu      $s2, $s1, 166
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF00 - addiu      $s0, $zr, 32 <=> li $s0, 32
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF04 - jal        0x088A3A30
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF08 - sb         $zr, 2($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF0C - jal        0x088A3A40
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF10 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF14 - jal        0x088A3A50
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF18 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF1C - jal        0x088A3A60
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF20 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF24 - jal        0x088A3A70
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF28 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF2C - jal        0x088A3A80
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF30 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF34 - jal        0x088A3A90
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF38 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF3C - jal        0x088A3AA0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF40 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF44 - jal        0x088A3AC0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF48 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF4C - jal        0x088A3AD0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF50 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF54 - jal        0x088A39CC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF58 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF5C - jal        0x088A3AE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF60 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DF64 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF68 - jal        0x08893538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF6C - addiu      $s0, $s0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888DF70 - bne        $s0, $zr, 0x0888DF64
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF74 - addiu      $s2, $s2, 76
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF78 - addiu      $s0, $s1, 2598
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF7C - addiu      $s2, $zr, 9 <=> li $s2, 9
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DF80 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DF84 - jal        0x08893538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF88 - addiu      $s2, $s2, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888DF8C - bne        $s2, $zr, 0x0888DF80
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF90 - addiu      $s0, $s0, 76
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF94 - addiu      $s0, $s1, 3284
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DF98 - addiu      $s2, $zr, 15 <=> li $s2, 15
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DF9C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DFA0 - jal        0x088962B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFA4 - addiu      $s2, $s2, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888DFA8 - bne        $s2, $zr, 0x0888DF9C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFAC - addiu      $s0, $s0, 1140
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DFB0 - jal        0x088962B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFB4 - addiu      $a0, $s1, 20384
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFB8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFBC - lw         $s0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFC0 - sll        $a0, $s4, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFC4 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFC8 - addu       $v1, $s4, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFCC - addu       $v1, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFD0 - addu       $a0, $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFD4 - andi       $v0, $s4, 255
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFD8 - sb         $v0, 26109($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFDC - sw         $s1, 0($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888DFE0 - bne        $s4, $zr, 0x0888DFF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFE4 - sb         $v0, 26105($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DFE8 - jal        0x088A61B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFEC - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888DFF0 - j          0x0888E004
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFF4 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x888DFF8 - jal        0x088A6230
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DFFC - addiu      $a0, $s4, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E000 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E004 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E008 - lw         $v1, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E00C - lui        $v0, 0x000B <=> li $v0, 0x000B0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E010 - ori        $v0, $v0, 9606
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E014 - sll        $a0, $s4, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E018 - addu       $v1, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E01C - addu       $a0, $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E020 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E024 - addu       $v1, $v1, $s5
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E028 - addu       $a0, $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E02C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E030 - sw         $a1, 17016($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E034 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E038 - sb         $v0, 4($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E03C - sb         $zr, 8($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E040 - sb         $v0, 0($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E044 - sb         $zr, 1($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E048 - sb         $v0, 2($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E04C - sb         $zr, 3($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E050 - sb         $zr, 5($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E054 - sb         $zr, 6($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E058 - jal        0x088A411C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E05C - sb         $zr, 7($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E060 - addiu      $v0, $s1, 21652
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E064 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E068 - addiu      $a1, $zr, -1 <=> li $a1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E06C - addiu      $a0, $zr, 5 <=> li $a0, 5
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E070 - addiu      $v1, $v1, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E074 - sh         $a1, 0($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E078 - bne        $v1, $a0, 0x0888E070
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E07C - addiu      $v0, $v0, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E080 - addiu      $s4, $s4, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E084 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E088 - bne        $s4, $v0, 0x0888DEE4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E08C - addiu      $s5, $s5, 9
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E090 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E094 - lw         $v1, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E098 - lui        $v0, 0x0001 <=> li $v0, 0x00010000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E09C - ori        $v0, $v0, -9040
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0A0 - addu       $s0, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0A4 - addiu      $s1, $zr, 1100 <=> li $s1, 1100
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E0A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E0AC - jal        0x08893538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0B0 - addiu      $s1, $s1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E0B4 - bne        $s1, $zr, 0x0888E0A8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0B8 - addiu      $s0, $s0, 76
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0BC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0C0 - lw         $v1, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0C4 - lui        $v0, 0x0003 <=> li $v0, 0x00030000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0C8 - ori        $v0, $v0, 9024
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0CC - addu       $s0, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0D0 - addiu      $s1, $zr, 4200 <=> li $s1, 4200
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E0D4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E0D8 - jal        0x08893538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0DC - addiu      $s1, $s1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E0E0 - bne        $s1, $zr, 0x0888E0D4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0E4 - addiu      $s0, $s0, 76
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0E8 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0EC - lw         $v1, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0F0 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0F4 - ori        $v0, $v0, 544
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0F8 - addu       $s0, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E0FC - addiu      $s1, $zr, 150 <=> li $s1, 150
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E100 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E104 - jal        0x08895D80
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E108 - addiu      $s1, $s1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E10C - bne        $s1, $zr, 0x0888E100
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E110 - addiu      $s0, $s0, 108
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E114 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E118 - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E11C - lw         $a0, -20192($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E120 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E124 - ori        $v0, $v0, 16744
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E128 - addu       $a0, $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E12C - addu       $a0, $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E130 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E134 - jal        0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E138 - addiu      $a2, $zr, 68 <=> li $a2, 68
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E13C - addiu      $s0, $s0, 68
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E140 - addiu      $v0, $zr, 272 <=> li $v0, 272
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E144 - bnel       $s0, $v0, 0x0888E11C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E148 - lui        $s1, 0x08B5 <=> li $s1, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x888E14C - jal        0x0888DD00
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E150 - lui        $s0, 0x000B <=> li $s0, 0x000B0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E154 - lw         $v0, -20192($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E158 - ori        $a0, $s0, 8944
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E15C - addu       $a0, $v0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E160 - addiu      $a1, $zr, 6 <=> li $a1, 6
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E164 - jal        0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E168 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E16C - lw         $a1, -20192($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E170 - addiu      $v1, $zr, 4 <=> li $v1, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E174 - ori        $a0, $s0, 9568
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E178 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E17C - addu       $s0, $a1, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E180 - sb         $v0, 8944($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E184 - addiu      $a2, $zr, 4 <=> li $a2, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E188 - addu       $v0, $a1, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E18C - sb         $v1, 8959($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E190 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E194 - sb         $zr, 8956($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E198 - sb         $v1, 8945($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E19C - sb         $v1, 8946($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1A0 - sb         $v1, 8947($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1A4 - sb         $v1, 8950($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1A8 - sb         $v1, 8953($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1AC - sb         $v1, 8954($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1B0 - sb         $v1, 8955($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1B4 - sb         $v1, 8958($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E1B8 - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1BC - sb         $zr, 0($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1C0 - sb         $zr, 1($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E1C4 - bne        $a0, $a2, 0x0888E1B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1C8 - addiu      $v0, $v0, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1CC - lui        $a0, 0x000B <=> li $a0, 0x000B0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1D0 - ori        $a0, $a0, 9644
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1D4 - addu       $a0, $a1, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1D8 - addiu      $a2, $zr, 492 <=> li $a2, 492
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E1DC - jal        0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1E0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1E4 - lui        $v0, 0x08B0 <=> li $v0, 0x08B00000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1E8 - addiu      $s1, $v0, -24284
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1EC - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E1F0 - sll        $v0, $s0, 0x0004
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1F4 - sll        $v1, $s0, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1F8 - addu       $v1, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E1FC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E200 - lw         $a0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E204 - subu       $v1, $v1, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E208 - lui        $v0, 0x000B <=> li $v0, 0x000B0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E20C - ori        $v0, $v0, 10240
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E210 - sll        $v1, $v1, 0x0001
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E214 - addu       $v1, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E218 - lw         $a1, 0($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E21C - addu       $a0, $a0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888E220 - jal        0x08821E64
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E224 - addiu      $a0, $a0, 10
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E228 - addiu      $s0, $s0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E22C - addiu      $v0, $zr, 10 <=> li $v0, 10
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x888E230 - bne        $s0, $v0, 0x0888E1F0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E234 - addiu      $s1, $s1, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E238 - lw         $ra, 24($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E23C - lw         $s5, 20($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E240 - lw         $s4, 16($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E244 - lw         $s3, 12($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E248 - lw         $s2, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E24C - lw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E250 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E254 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E258 - addiu      $sp, $sp, 32
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 89907199
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_888DC70
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DC70 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC74 - addiu      $a0, $a0, -20188
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC78 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888DC7C - j          0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC80 - addiu      $a2, $zr, 2980 <=> li $a2, 2980
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936EE0 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:45:18 DEBUG compiler - Main_d - Replacing CodeSequence at 0x08936EE0-0x08936FB4 by Native Code memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88273DC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88273DC - VMIDT.q    M000.q
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88273E0 - sv.q       C000.q, 0($a0)
17:45:18 DEBUG compiler - Main_d - sv.q sequence 0x088273E0-0x088273EC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88273F0 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88273F4 - nop
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_888DC84
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DC84 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC88 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC8C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC90 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC94 - sw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888DC98 - bgez       $s0, 0x0888DCA8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DC9C - addiu      $a0, $a0, 22816
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DCA0 - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCA4 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DCA8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCAC - slti       $v0, $s0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888DCB0 - bne        $v0, $zr, 0x0888DCC0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCB4 - addiu      $a0, $a0, 22784
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888DCB8 - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCBC - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x888DCC0 - bne        $s0, $zr, 0x0888DCD4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCC4 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCC8 - lw         $v0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888DCCC - j          0x0888DCF0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCD0 - addiu      $v0, $v0, 16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DCD4 - lw         $v0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCD8 - addiu      $v1, $zr, 30504 <=> li $v1, 30504
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCDC - addiu      $v0, $v0, 30520
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCE0 - mtlo       $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCE4 - madd       $s0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCE8 - mflo       $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCEC - addiu      $v0, $v0, -30504
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DCF0 - lw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCF4 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCF8 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DCFC - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A30
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A30 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A34 - sb         $v0, 152($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A38 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A3C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A40
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A40 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A44 - sb         $v0, 153($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A48 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A4C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A50
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A50 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A54 - sb         $v0, 154($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A58 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A5C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A60
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A60 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A64 - sb         $v0, 155($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A68 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A6C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A70
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A70 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A74 - sb         $v0, 156($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A78 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A7C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A80
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A80 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A84 - sb         $v0, 157($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A88 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A8C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3A90
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3A90 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A94 - sb         $v0, 158($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A98 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3A9C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3AA0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3AA0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AA4 - sb         $v0, 159($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AA8 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AAC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3AC0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3AC0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AC4 - sb         $v0, 161($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AC8 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3ACC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3AD0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3AD0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AD4 - sb         $v0, 162($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AD8 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3ADC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A39CC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A39CC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A39D0 - sb         $v0, 163($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A39D4 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A39D8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A3AE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3AE0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AE4 - sb         $v0, 165($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AE8 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3AEC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_8893538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8893538 - beq        $a0, $zr, 0x08893554
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x889353C - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8893540 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8893544 - sh         $v0, 0($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8893548 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x889354C - sh         $zr, 4($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8893550 - sb         $zr, 2($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8893554 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8893558 - nop
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88962B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88960E4 - beq        $a0, $zr, 0x08896100
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88960E8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88960EC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88960F0 - sh         $v0, 0($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88960F4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88960F8 - sh         $zr, 4($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88960FC - sb         $zr, 2($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8896100 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x8896104 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88962B8 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962BC - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962C0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962C4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962C8 - addiu      $a2, $zr, 64 <=> li $a2, 64
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962CC - sw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88962D0 - jal        0x08936EE0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962D4 - addiu      $a0, $a0, 1076
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962DC - lw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962E0 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88962E4 - j          0x088960E4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88962E8 - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A61B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A6168 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A616C - sw         $ra, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A6170 - jal        0x0888E364
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6174 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6178 - lui        $v1, 0x0008 <=> li $v1, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A617C - lw         $ra, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6180 - ori        $v1, $v1, 17100
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6184 - addu       $v0, $v0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6188 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A618C - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88A61B8 - j          0x088A6168
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A61BC - nop
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_888E364
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E364 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E368 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E36C - lw         $v0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A411C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A411C - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4120 - sw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4124 - addiu      $s1, $zr, -1 <=> li $s1, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4128 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A412C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4130 - sw         $ra, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A4134 - jal        0x088A354C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4138 - sh         $s1, 21650($a0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A413C - beq        $v0, $zr, 0x088A415C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4140 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4144 - lbu        $v0, 3($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4148 - sll        $v1, $v0, 0x0001
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A414C - sltiu      $v0, $v0, 5
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A4150 - beq        $v0, $zr, 0x088A415C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4154 - addu       $v1, $v1, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4158 - sh         $s1, 21652($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A415C - jal        0x0888F534
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4160 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4164 - lh         $v0, 4($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4168 - lh         $v1, 4($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A416C - bne        $v0, $v1, 0x088A417C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4170 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A4174 - jal        0x088A0710
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4178 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A417C - lw         $ra, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4180 - lw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4184 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4188 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A418C - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A4190 - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A354C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A3508 - sll        $v1, $a1, 0x0004
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A350C - sll        $v0, $a1, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3510 - addu       $v0, $v0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3514 - subu       $v0, $v0, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3518 - addiu      $a0, $a0, 2598
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A351C - sll        $v0, $v0, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A3520 - bltz       $a1, 0x088A352C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3524 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3528 - addu       $v1, $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A352C - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3530 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88A354C - j          0x088A3508
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A3550 - lb         $a1, 155($a0)
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_888F534
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F534 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F538 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F53C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F540 - sw         $ra, 12($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F544 - sw         $s2, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888F548 - bgez       $a0, 0x0888F55C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F54C - sw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F550 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888F554 - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F558 - addiu      $a0, $a0, -10448
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F55C - slti       $v0, $s0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888F560 - bne        $v0, $zr, 0x0888F578
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F564 - addu       $s2, $zr, $zr <=> li $s2, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F568 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888F56C - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F570 - addiu      $a0, $a0, -10464
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F574 - addu       $s2, $zr, $zr <=> li $s2, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x888F578 - bne        $s0, $zr, 0x0888F590
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F57C - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F580 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F584 - lw         $v0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888F588 - j          0x0888F5F4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F58C - addiu      $v1, $v0, 16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F590 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F594 - lw         $v0, -20192($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F598 - lh         $v0, 22($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888F59C - beq        $v0, $s1, 0x0888F5E0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5A0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x888F5A4 - jal        0x0888F344
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5A8 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5AC - lbu        $a0, 2($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5B0 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5B4 - addiu      $v0, $a0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5B8 - andi       $v0, $v0, 255
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5BC - sltiu      $v0, $v0, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888F5C0 - bnel       $v0, $zr, 0x0888F5D8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5C4 - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F5C8 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888F5CC - bnel       $a0, $v0, 0x0888F5E8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5D0 - addiu      $s1, $s1, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F5D4 - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x888F5D8 - beq        $s2, $s0, 0x0888F5F8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5DC - lw         $ra, 12($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F5E0 - addiu      $s1, $s1, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5E4 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x888F5E8 - bne        $s1, $v0, 0x0888F594
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5EC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5F0 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F5F4 - lw         $ra, 12($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888F5F8 - lw         $s2, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F5FC - lw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F600 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F604 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F608 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x888F60C - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A0710
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A03CC - addiu      $sp, $sp, -48
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03D0 - sw         $ra, 44($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03D4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03D8 - sw         $fp, 40($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03DC - addu       $fp, $sp, $zr <=> move $fp, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03E0 - sw         $s5, 36($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03E4 - addu       $s5, $sp, $zr <=> move $s5, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03E8 - sw         $s4, 32($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03EC - sw         $s3, 28($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03F0 - sw         $s2, 24($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03F4 - sw         $s1, 20($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A03F8 - jal        0x0888F534
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A03FC - sw         $s0, 16($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A0400 - jal        0x088A354C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0404 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0408 - beq        $v0, $zr, 0x088A0544
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A040C - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0410 - lbu        $s0, 3($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0414 - addu       $s2, $zr, $zr <=> li $s2, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A0418 - jal        0x088A02F8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A041C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0420 - addu       $s4, $v0, $zr <=> move $s4, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0424 - sll        $v0, $v0, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0428 - addiu      $v0, $v0, 30
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A042C - ins        $v0, $zr, 0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0430 - subu       $sp, $sp, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0434 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0438 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A043C - jal        0x088A02F8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0440 - addu       $s3, $sp, $zr <=> move $s3, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A0444 - jal        0x0889E228
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0448 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A044C - lbu        $v1, 273($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0450 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0454 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0458 - beq        $v1, $v0, 0x088A0534
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A045C - addu       $v1, $s3, $zr <=> move $v1, $s3
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0460 - lh         $a1, 2($s0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0464 - j          0x088A0478
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0468 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A046C - lw         $v0, 0($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0470 - beq        $v0, $a1, 0x088A048C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0474 - addiu      $v1, $v1, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0478 - slt        $v0, $a0, $s4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A047C - bne        $v0, $zr, 0x088A046C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0480 - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0484 - j          0x088A0538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0488 - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A048C - jal        0x0889E1E0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0490 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0494 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A0498 - jal        0x0889E1C4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A049C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A04A0 - bnel       $v0, $zr, 0x088A0538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04A4 - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A04A8 - jal        0x0889FD78
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04AC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A04B0 - beql       $v0, $zr, 0x088A0538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04B4 - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A04B8 - jal        0x0889DB24
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04BC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04C0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04C4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A04C8 - j          0x088A04DC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04CC - addiu      $a2, $zr, -1 <=> li $a2, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A04D0 - lh         $v0, 6($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A04D4 - bne        $v0, $a2, 0x088A0500
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04D8 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A04DC - sll        $v0, $a0, 0x0001
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04E0 - sll        $v1, $a0, 0x0003
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04E4 - subu       $v1, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04E8 - slt        $v0, $a0, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04EC - addu       $v1, $s0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A04F0 - bne        $v0, $zr, 0x088A04D0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04F4 - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A04F8 - j          0x088A0538
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A04FC - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A0500 - jal        0x0889E500
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0504 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0508 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A050C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0510 - lui        $a3, 0x08B1 <=> li $a3, 0x08B10000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0514 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0518 - addiu      $a0, $a0, -28352
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A051C - addiu      $a1, $a1, -30024
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0520 - addiu      $a3, $a3, -1396
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A0524 - jal        0x08826CF8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0528 - addiu      $a2, $zr, 796 <=> li $a2, 796
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A052C - addiu      $v0, $zr, 4 <=> li $v0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0530 - sb         $v0, 4($s1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0534 - addiu      $s2, $s2, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0538 - addiu      $v0, $zr, 301 <=> li $v0, 301
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A053C - bne        $s2, $v0, 0x088A0444
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0540 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0544 - addu       $sp, $s5, $zr <=> move $sp, $s5
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0548 - addu       $sp, $fp, $zr <=> move $sp, $fp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A054C - lw         $ra, 44($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0550 - lw         $fp, 40($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0554 - lw         $s5, 36($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0558 - lw         $s4, 32($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A055C - lw         $s3, 28($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0560 - lw         $s2, 24($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0564 - lw         $s1, 20($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0568 - lw         $s0, 16($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A056C - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0570 - addiu      $sp, $sp, 48
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0574 - addiu      $sp, $sp, -64
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0578 - sw         $ra, 48($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A057C - sw         $fp, 44($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0580 - addu       $fp, $sp, $zr <=> move $fp, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0584 - sw         $s6, 40($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0588 - addu       $s6, $a0, $zr <=> move $s6, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A058C - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0590 - sw         $s5, 36($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0594 - addu       $s5, $a1, $zr <=> move $s5, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0598 - sw         $s4, 32($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A059C - addu       $s4, $sp, $zr <=> move $s4, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05A0 - sw         $s3, 28($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05A4 - sw         $s2, 24($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05A8 - sw         $s1, 20($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05AC - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A05B0 - jal        0x0888F534
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05B4 - sw         $s0, 16($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A05B8 - jal        0x088A354C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05BC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05C0 - lbu        $s0, 3($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05C4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A05C8 - jal        0x088A02F8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05CC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05D0 - addu       $s3, $v0, $zr <=> move $s3, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05D4 - sll        $v0, $v0, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05D8 - addiu      $v0, $v0, 30
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05DC - ins        $v0, $zr, 0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05E0 - subu       $sp, $sp, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05E4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05E8 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A05EC - jal        0x088A02F8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05F0 - addu       $s2, $sp, $zr <=> move $s2, $sp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A05F4 - jal        0x0889E228
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05F8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A05FC - lh         $a1, 2($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0600 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0604 - addu       $v1, $s2, $zr <=> move $v1, $s2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0608 - j          0x088A061C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A060C - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0610 - lw         $v0, 0($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0614 - beq        $v0, $a1, 0x088A0630
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0618 - addiu      $v1, $v1, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A061C - slt        $v0, $a0, $s3
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A0620 - bne        $v0, $zr, 0x088A0610
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0624 - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0628 - j          0x088A06D4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A062C - addiu      $s1, $s1, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A0630 - jal        0x0889DB24
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0634 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0638 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A063C - j          0x088A06B4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0640 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0644 - lh         $v0, 6($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0648 - bgez       $v0, 0x088A0664
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A064C - addiu      $v1, $v1, 6
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0650 - lh         $v0, 2($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0654 - bnel       $v0, $s6, 0x088A06B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0658 - sll        $v0, $a0, 0x0001
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88A065C - bltz       $v0, 0x088A06B8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0660 - sll        $v0, $a0, 0x0001
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A0664 - jal        0x0889E1E0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0668 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A066C - bne        $v0, $zr, 0x088A06A4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0670 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0674 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0678 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A067C - lui        $a3, 0x08B1 <=> li $a3, 0x08B10000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0680 - addiu      $a0, $a0, -28324
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0684 - addiu      $a1, $a1, -30024
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0688 - addiu      $a3, $a3, -1360
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A068C - addiu      $a2, $zr, 1743 <=> li $a2, 1743
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A0690 - jal        0x08826C9C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0694 - addu       $t0, $s1, $zr <=> move $t0, $s1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0698 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A069C - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06A0 - addiu      $a0, $a0, -7728
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A06A4 - jalr       $ra, $s5
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A06AC - j          0x088A06D4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06B0 - addiu      $s1, $s1, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A06B4 - sll        $v0, $a0, 0x0001
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A06B8 - sll        $v1, $a0, 0x0003
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06BC - subu       $v1, $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06C0 - slt        $v0, $a0, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06C4 - addu       $v1, $s0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A06C8 - bne        $v0, $zr, 0x088A0644
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06CC - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06D0 - addiu      $s1, $s1, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A06D4 - addiu      $v0, $zr, 301 <=> li $v0, 301
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A06D8 - bne        $s1, $v0, 0x088A05F4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06DC - lw         $ra, 48($fp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06E0 - addu       $sp, $s4, $zr <=> move $sp, $s4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06E4 - addu       $sp, $fp, $zr <=> move $sp, $fp
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06E8 - lw         $fp, 44($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06EC - lw         $s6, 40($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06F0 - lw         $s5, 36($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06F4 - lw         $s4, 32($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06F8 - lw         $s3, 28($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A06FC - lw         $s2, 24($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0700 - lw         $s1, 20($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0704 - lw         $s0, 16($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0708 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A070C - addiu      $sp, $sp, 64
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0710 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0714 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0718 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A071C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0720 - sw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0724 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0728 - addiu      $t1, $zr, 2 <=> li $t1, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A072C - lw         $a1, -12704($v0)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0730 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0734 - addiu      $v1, $v0, -16796
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0738 - addiu      $t0, $zr, 4 <=> li $t0, 4
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A073C - addiu      $a3, $zr, 3 <=> li $a3, 3
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0740 - j          0x088A0768
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0744 - addiu      $a2, $zr, 6 <=> li $a2, 6
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88A0748 - beql       $v0, $t1, 0x088A0760
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A074C - sb         $a2, 0($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88A0750 - beql       $v0, $t0, 0x088A0760
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0754 - sb         $a3, 0($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88A0758 - j          0x088A0764
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A075C - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0760 - addiu      $a0, $a0, 1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0764 - addiu      $v1, $v1, 8
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0768 - slt        $v0, $a0, $a1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A076C - bnel       $v0, $zr, 0x088A0748
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0770 - lbu        $v0, 0($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A0774 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0778 - bne        $s0, $v0, 0x088A078C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A077C - lw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0780 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A0784 - j          0x088A03CC
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0788 - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88A078C - jal        0x0889E340
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0790 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A0794 - beq        $v0, $zr, 0x088A07C0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A0798 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A079C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07A0 - sb         $v0, 4($v1)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07A4 - lui        $a1, 0x088A <=> li $a1, 0x088A0000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07A8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07AC - lw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07B0 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07B4 - addiu      $a1, $a1, -7768
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88A07B8 - j          0x088A0574
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07BC - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A07C0 - lw         $ra, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07C4 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07C8 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A07CC - addiu      $sp, $sp, 16
17:45:18 DEBUG compiler - Main_d - Compiling _S1_2_88A6230
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A6230 - addiu      $sp, $sp, -16
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6234 - sw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6238 - sw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A623C - sw         $ra, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A6240 - jal        0x0888E364
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6244 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6248 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A624C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A6250 - bgez       $s0, 0x088A6260
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6254 - addiu      $a0, $a0, -5828
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A6258 - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A625C - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A6260 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6264 - slti       $v0, $s0, 3
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88A6268 - bne        $v0, $zr, 0x088A6278
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A626C - addiu      $a0, $a0, -5844
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88A6270 - jal        0x08826E6C
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6274 - nop
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88A6278 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A627C - ori        $v0, $v0, 17168
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6280 - sll        $a0, $s0, 0x0006
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6284 - sll        $v1, $s0, 0x0002
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6288 - addu       $v0, $s1, $v0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A628C - lw         $ra, 8($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6290 - lw         $s1, 4($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6294 - lw         $s0, 0($sp)
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A6298 - addu       $v1, $v1, $a0
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A629C - addu       $v0, $v0, $v1
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A62A0 - jr         $ra
17:45:18 DEBUG compiler - Main_d - CodeInstruction.compile    0x88A62A4 - addiu      $sp, $sp, 16
17:45:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:18 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89927848
17:45:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=89962337
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=89964050
17:45:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89966780
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 89968746
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90013560
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90015872
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90017538
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90027027
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90068439
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90075046
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90079324
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90081779
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90132349
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90134453
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90145139
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90147664
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=90163339
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90171164
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90217233
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90224428
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90229253
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90232156
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90288064
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90295750
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90300530
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90310796
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90447558
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90450163
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90453022
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90463852
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90521078
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90530300
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90546614
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90549425
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90616779
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90624973
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90630195
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90632713
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=90677275
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90686679
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90751483
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90756379
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90758260
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90759199
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90775531
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90775886
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90776437
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90778488
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90794810
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_8895D80
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8895D80 - beq        $a0, $zr, 0x08895D9C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895D84 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895D88 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895D8C - sh         $v0, 0($a0)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895D90 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895D94 - sh         $zr, 4($a0)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895D98 - sb         $zr, 2($a0)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8895D9C - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8895DA0 - nop
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_888DD00
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888DD00 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD04 - lw         $v1, -20192($v0)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD08 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD0C - addiu      $a1, $zr, 2 <=> li $a1, 2
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD10 - addu       $v1, $v1, $v0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD14 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD18 - addiu      $a2, $zr, 5 <=> li $a2, 5
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD1C - addiu      $t0, $zr, 3 <=> li $t0, 3
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD20 - addiu      $a0, $zr, 6 <=> li $a0, 6
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD24 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD28 - sb         $a2, 26328($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD2C - sb         $a0, 26336($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD30 - sb         $a1, 26346($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD34 - sb         $t0, 26347($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD38 - sb         $zr, 26316($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD3C - sb         $zr, 26317($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD40 - sb         $zr, 26318($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD44 - sb         $zr, 26319($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD48 - sb         $zr, 26320($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD4C - sb         $zr, 26321($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD50 - sb         $a3, 26322($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD54 - sb         $a1, 26323($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD58 - sb         $a1, 26324($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD5C - sb         $a1, 26325($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD60 - sb         $a2, 26326($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD64 - sb         $a2, 26327($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD68 - sb         $a3, 26329($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD6C - sb         $zr, 26330($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD70 - sb         $zr, 26331($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD74 - sb         $t0, 26332($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD78 - sb         $a1, 26333($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD7C - sb         $zr, 26334($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD80 - sb         $a3, 26335($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD84 - sb         $zr, 26337($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD88 - sb         $a1, 26338($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD8C - sb         $a1, 26339($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD90 - sb         $zr, 26340($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD94 - sb         $a1, 26341($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD98 - sb         $a1, 26342($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DD9C - sb         $a1, 26343($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDA0 - sb         $zr, 26344($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDA4 - sb         $a3, 26345($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDA8 - sb         $zr, 26348($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDAC - sb         $a3, 26355($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDB0 - sb         $zr, 26356($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDB4 - sb         $zr, 26349($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDB8 - sb         $zr, 26350($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDBC - sb         $zr, 26351($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDC0 - sb         $zr, 26352($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDC4 - sb         $a3, 26353($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDC8 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x888DDCC - sb         $zr, 26354($v1)
17:45:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90798494
17:45:19 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90800861
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90802450
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90823802
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90825124
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90826739
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90827242
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=90865594
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90831261
17:45:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_8821E64
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821D5C - addiu      $sp, $sp, -48
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D60 - sw         $s4, 32($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D64 - addu       $s4, $a0, $zr <=> move $s4, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D68 - sw         $s3, 28($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D6C - addu       $s3, $a3, $zr <=> move $s3, $a3
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D70 - sw         $s2, 24($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D74 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D78 - sw         $s1, 20($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D7C - addu       $s1, $a2, $zr <=> move $s1, $a2
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D80 - sw         $ra, 36($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D84 - sw         $s0, 16($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821D88 - j          0x08821DC8
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D8C - sw         $a3, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8821D90 - bgez       $s0, 0x08821DAC
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D94 - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8821D98 - jal        0x08826CF8
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821D9C - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DA0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8821DA4 - jal        0x08826E6C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DA8 - addiu      $a0, $a0, 11288
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8821DAC - beq        $s2, $zr, 0x08821DC0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DB0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DB4 - jalr       $ra, $s2
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DB8 - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DBC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821DC0 - sh         $s0, 0($s1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DC4 - addiu      $s1, $s1, 2
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821DC8 - jalr       $ra, $s4
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DCC - addu       $a0, $sp, $zr <=> move $a0, $sp
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DD0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DD4 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DD8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DDC - addiu      $a0, $a0, -14660
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DE0 - addiu      $a1, $a1, 29544
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8821DE4 - bne        $v0, $zr, 0x08821D90
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DE8 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DEC - sh         $zr, 0($s1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DF0 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DF4 - lw         $ra, 36($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DF8 - lw         $s4, 32($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821DFC - lw         $s3, 28($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E00 - lw         $s2, 24($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E04 - lw         $s1, 20($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E08 - lw         $s0, 16($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E0C - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E10 - addiu      $sp, $sp, 48
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821E64 - addu       $a2, $a0, $zr <=> move $a2, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E68 - lui        $a0, 0x0882 <=> li $a0, 0x08820000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E6C - addu       $a3, $a1, $zr <=> move $a3, $a1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E70 - addiu      $a0, $a0, 5780
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8821E74 - j          0x08821D5C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821E78 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_8821694
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821694 - addiu      $sp, $sp, -32
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821698 - sw         $s5, 20($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882169C - sw         $ra, 24($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216A0 - sw         $s4, 16($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216A4 - sw         $s3, 12($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216A8 - sw         $s2, 8($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216AC - sw         $s1, 4($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216B0 - sw         $s0, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216B4 - lw         $s1, 0($a0)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216B8 - lbu        $s0, 0($s1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216BC - slti       $v0, $s0, 128
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88216C0 - beq        $v0, $zr, 0x088216D4
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216C4 - addu       $s5, $a0, $zr <=> move $s5, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216C8 - addiu      $s1, $s1, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88216CC - j          0x08821780
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216D0 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88216D4 - jal        0x0882167C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216DC - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88216E0 - beq        $v0, $v1, 0x0882177C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216E4 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216E8 - addiu      $a0, $zr, -32 <=> li $a0, -32
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216EC - addiu      $a1, $zr, -64 <=> li $a1, -64
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216F0 - addiu      $a2, $zr, 4 <=> li $a2, 4
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88216F4 - and        $v1, $s0, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88216F8 - andi       $v0, $a1, 255
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88216FC - bnel       $v1, $v0, 0x08821714
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821700 - addiu      $s4, $s4, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821704 - nor        $v0, $zr, $a0 <=> li $v0, not $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821708 - and        $s2, $s0, $v0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882170C - j          0x08821758
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821710 - addiu      $s3, $zr, 1 <=> li $s3, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821714 - sra        $a0, $a0, 0x0001
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821718 - beq        $s4, $a2, 0x0882177C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882171C - sra        $a1, $a1, 0x0001
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8821720 - j          0x088216F8
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821724 - and        $v1, $s0, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821728 - lbu        $s0, 0($v1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882172C - jal        0x0882167C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821730 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821734 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821738 - andi       $a0, $s0, 63
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882173C - sll        $a1, $s2, 0x0006
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821740 - beq        $v0, $v1, 0x08821768
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821744 - ins        $s0, $zr, 0, 6
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821748 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882174C - bne        $s0, $v0, 0x08821768
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821750 - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821754 - or         $s2, $a1, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821758 - slt        $v0, $s4, $s3
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882175C - addu       $v1, $s3, $s1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8821760 - beq        $v0, $zr, 0x08821728
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821764 - addiu      $s3, $s3, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8821768 - beq        $s2, $zr, 0x0882177C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882176C - addu       $v0, $s1, $s4
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821770 - addiu      $s1, $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8821774 - j          0x08821780
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821778 - addu       $v0, $s2, $zr <=> move $v0, $s2
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882177C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8821780 - sw         $s1, 0($s5)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821784 - lw         $ra, 24($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821788 - lw         $s5, 20($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882178C - lw         $s4, 16($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821790 - lw         $s3, 12($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821794 - lw         $s2, 8($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821798 - lw         $s1, 4($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882179C - lw         $s0, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88217A0 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88217A4 - addiu      $sp, $sp, 32
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_882167C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882167C - addiu      $v0, $a0, -245
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821680 - addiu      $a0, $a0, -192
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821684 - sltiu      $a0, $a0, 2
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821688 - sltiu      $v0, $v0, 11
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x882168C - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8821690 - or         $v0, $a0, $v0
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_887FD00
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x887FD00 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD04 - lui        $a1, 0x0888 <=> li $a1, 0x08880000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD08 - lui        $a2, 0x0888 <=> li $a2, 0x08880000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD0C - addiu      $sp, $sp, -16
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD10 - addiu      $a0, $a0, 24792
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD14 - addiu      $a1, $a1, -932
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD18 - sw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x887FD1C - jal        0x088343EC
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD20 - addiu      $a2, $a2, -924
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD24 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD28 - lw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD2C - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FD30 - addiu      $sp, $sp, 16
17:45:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_889E480
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x889E480 - addiu      $sp, $sp, -16
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E484 - sw         $s0, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E488 - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E48C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E490 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E494 - addiu      $s0, $s0, -16800
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E498 - addiu      $a0, $a0, -29932
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E49C - addiu      $a1, $a1, -2540
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4A0 - sw         $ra, 8($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x889E4A4 - jal        0x08826CF8
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4A8 - sw         $s1, 4($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4AC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4B0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4B4 - addiu      $a2, $zr, 4104 <=> li $a2, 4104
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x889E4B8 - jal        0x08936EE0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4BC - addu       $s1, $s0, $zr <=> move $s1, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4C0 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x889E4C4 - jal        0x0889E228
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4C8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4CC - sw         $v0, 0($s1)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4D0 - addiu      $s0, $s0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4D4 - addiu      $v0, $zr, 301 <=> li $v0, 301
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x889E4D8 - bne        $s0, $v0, 0x0889E4C4
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4DC - addiu      $s1, $s1, 8
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4E0 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4E4 - sw         $s0, -12704($v0)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4E8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4EC - lw         $ra, 8($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4F0 - lw         $s1, 4($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4F4 - lw         $s0, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4F8 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E4FC - addiu      $sp, $sp, 16
17:45:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 90840528
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_889E228
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x889E228 - addiu      $sp, $sp, -16
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E22C - sw         $s0, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E230 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E234 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E238 - lui        $a3, 0x08B1 <=> li $a3, 0x08B10000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E23C - lui        $a0, 0x08AF <=> li $a0, 0x08AF0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E240 - sw         $ra, 4($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E244 - addiu      $a1, $a1, -30024
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E248 - addiu      $a0, $a0, -29928
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E24C - addiu      $a3, $a3, -2632
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E250 - addiu      $a2, $zr, 105 <=> li $a2, 105
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E254 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x889E258 - bltz       $s0, 0x0889E268
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E25C - slti       $v0, $s0, 301
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x889E260 - bne        $v0, $zr, 0x0889E294
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E264 - sll        $v1, $s0, 0x0006
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x889E268 - jal        0x08826C9C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E26C - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E270 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E274 - addiu      $a0, $a0, -8316
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x889E278 - bltz       $s0, 0x0889E288
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E27C - slti       $v0, $s0, 301
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x889E280 - bne        $v0, $zr, 0x0889E294
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E284 - sll        $v1, $s0, 0x0006
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x889E288 - jal        0x08826E6C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E28C - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E290 - sll        $v1, $s0, 0x0006
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x889E294 - sll        $v0, $s0, 0x0002
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E298 - addu       $v0, $v0, $v1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E29C - addu       $v0, $v0, $s0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2A0 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2A4 - lw         $ra, 4($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2A8 - lw         $s0, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2AC - sll        $v0, $v0, 0x0002
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2B0 - addiu      $v1, $v1, -22324
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2B4 - addu       $v0, $v0, $v1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2B8 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889E2BC - addiu      $sp, $sp, 16
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_8894074
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8894074 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8894078 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889407C - lui        $a3, 0x08B1 <=> li $a3, 0x08B10000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8894080 - addiu      $sp, $sp, -16
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8894084 - addiu      $a0, $a0, 28764
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8894088 - addiu      $a1, $a1, 28680
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889408C - addiu      $a3, $a3, -4660
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8894090 - sw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8894094 - jal        0x08826CF8
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8894098 - addiu      $a2, $zr, 421 <=> li $a2, 421
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x889409C - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940A0 - addiu      $a0, $a0, -16832
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940A4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88940A8 - jal        0x08936EE0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940AC - addiu      $a2, $zr, 32 <=> li $a2, 32
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940B0 - lw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940B4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940B8 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88940BC - addiu      $sp, $sp, 16
17:45:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 90845484
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_88AC978
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88AC978 - addiu      $sp, $sp, -16
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88AC97C - sw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88AC980 - jal        0x088ABDC0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88AC984 - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88AC988 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88AC98C - lw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88AC990 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88AC994 - addiu      $sp, $sp, 16
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_88ABDC0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88ABDC0 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88ABDC4 - addiu      $a0, $a0, -12696
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88ABDC8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88ABDCC - j          0x08936EE0
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88ABDD0 - addiu      $a2, $zr, 1924 <=> li $a2, 1924
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile 0x8936EE0 - memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:45:19 DEBUG compiler - Main_d - Replacing CodeSequence at 0x08936EE0-0x08936FB4 by Native Code memset[2CC20010,1440001E,00803821,30830003,5060000D,30A500FF,2C620004,7C054420,10400008,24630001,24630001,2462FFFF,2C420004,A0E80000,24C6FFFF,1440FFFA,24E70001,30A500FF,14A0001A,00A01821,000640C2,11000007,30C60007,00001021,24420001,ACE30000,ACE30004,1502FFFC,24E70008,2CC20004,5040000B,ACE30000,10C00007,00E01821,7C052C20,00C71021,A0650000,24630001,5462FFFE,A0650000,03E00008,00801021,24C6FFFC,0A237940,24E70004,00051200,00A21025,00021C00,000640C2,00431825,1100FFEA,30C60007,0A237938,00001021]()
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_88479A4
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88479A4 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479A8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:19 DEBUG compiler - Main_d - Compiling _S1_2_8834B5C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8834B5C - addiu      $sp, $sp, -16
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8834B60 - j          0x08834B7C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B64 - sw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8834B68 - jal        0x08826C9C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B6C - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B70 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8834B74 - jal        0x08999A84 [sceKernelDelayThreadCB]
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B78 - ori        $a0, $a0, 16960
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8834B7C - jal        0x08834A0C
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B80 - nop
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B84 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B88 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B8C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B90 - addiu      $a0, $a0, -5132
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B94 - addiu      $a1, $a1, -5396
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834B98 - addiu      $a3, $a3, 30732
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8834B9C - beq        $v0, $zr, 0x08834B68
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BA0 - addiu      $a2, $zr, 102 <=> li $a2, 102
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BA4 - lw         $ra, 0($sp)
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BA8 - jr         $ra
17:45:19 DEBUG compiler - Main_d - CodeInstruction.compile    0x8834BAC - addiu      $sp, $sp, 16
17:45:19 DEBUG hle.sceSuspendForUser - Main_d - sceKernelVolatileMemTryLock type=0x0, paddr=0x08B450F4, psize=0x09FBFAA0
17:45:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelPollSema returning 0, SceKernelSemaInfo(uid=0x9, name='ScePowerVmem', attr=0x0, currentCount=0, maxCount=1, numWaitThreads=0)
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=2, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 90860238
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:19 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:19 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:19 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:19 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:19 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:19 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90869571
17:45:19 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90893500
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90894081
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90896643
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90897383
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90920014
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90923876
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90927501
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90929381
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90953938
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90958788
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90961630
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 90963384
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=90997104
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=90998977
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91000489
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91002522
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91033056
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91035711
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91042760
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91044666
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91076448
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91078243
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91080332
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91082547
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=91126777
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91094363
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 91101044
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 91111166
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 91116201
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 91127307
17:45:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91131465
17:45:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91161435
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91163464
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91165654
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91167623
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=91189665
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91196106
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91219594
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91225672
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91229364
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91231419
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91271356
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91277099
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91280607
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91283186
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91318361
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91325471
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91329424
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91330660
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91369010
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91376074
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91379853
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91381703
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91427192
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91429515
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91431562
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91434935
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91483378
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91485565
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91495009
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91497275
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91547137
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91548740
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91552297
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91562787
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91612455
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91614300
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91617219
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91627470
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91672573
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91679242
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91684327
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91694070
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=91697332
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91705049
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91765724
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91767552
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91779325
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91781627
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91848305
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91850074
17:45:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91862326
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91865067
17:45:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=91930457
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=91933669
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91945425
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 91949333
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92020420
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92028623
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92034966
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92047121
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92115812
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92118706
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92130544
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92133894
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92167504
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92168568
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92172594
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92173041
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92189712
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92190059
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92191827
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92192815
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=92205539
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92209076
17:45:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92214520
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92214906
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92217129
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92218232
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=92258883
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92225252
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_88428B0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88428B0 - addiu      $sp, $sp, -16
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428B4 - sw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428B8 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428BC - lw         $a0, 12536($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428C0 - sw         $ra, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88428C4 - jal        0x08825310
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428C8 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428CC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88428D0 - bgez       $v0, 0x088428E0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428D4 - addiu      $a0, $a0, 24912
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88428D8 - jal        0x08826E6C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428DC - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88428E0 - lw         $a0, 12536($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428E8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88428EC - jal        0x08825364
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428F0 - sb         $v0, 28424($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428F4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88428F8 - bgez       $v0, 0x08842908
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88428FC - addiu      $a0, $a0, 24896
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8842900 - jal        0x08826E6C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842904 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8842908 - lw         $ra, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884290C - lw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842910 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842914 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8842918 - addiu      $sp, $sp, 16
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_8825310
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825310 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825314 - j          0x089998CC [sceKernelLockLwMutex]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825318 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_8825364
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8825364 - j          0x089998DC [sceKernelUnlockLwMutex]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825368 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_88451AC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88451AC - addiu      $sp, $sp, -48
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451B0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451B4 - sw         $s0, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451B8 - addiu      $s0, $v0, 30256
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451BC - lw         $v0, 272($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451C0 - sw         $ra, 36($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451C4 - sw         $s4, 32($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451C8 - sw         $s3, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451CC - sw         $s2, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88451D0 - bne        $v0, $zr, 0x088452F0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451D4 - sw         $s1, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88451D8 - jal        0x08834764
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451DC - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451E0 - lui        $v1, 0x000F <=> li $v1, 0x000F0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451E4 - ori        $v1, $v1, -30720
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451E8 - addu       $v0, $v0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88451EC - jal        0x08834764
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451F0 - sw         $v0, 268($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451F4 - lui        $v1, 0x000B <=> li $v1, 0x000B0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451F8 - ori        $v1, $v1, -30720
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88451FC - addu       $v0, $v0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8845200 - jal        0x08834764
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845204 - sw         $v0, 272($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845208 - lui        $v1, 0x0011 <=> li $v1, 0x00110000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884520C - ori        $v1, $v1, -30720
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845210 - lw         $a0, 268($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845214 - addu       $v0, $v0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845218 - sw         $v0, 276($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884521C - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845220 - addiu      $a2, $zr, -1 <=> li $a2, -1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845224 - lui        $a1, 0x0001 <=> li $a1, 0x00010000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845228 - sll        $v0, $v1, 0x0001
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884522C - addu       $v0, $v0, $a0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845230 - addiu      $v1, $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8845234 - bne        $v1, $a1, 0x08845228
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845238 - sh         $a2, 0($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884523C - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845240 - addu       $s2, $zr, $zr <=> li $s2, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845244 - subu       $s4, $zr, $v0 <=> negu $s4, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845248 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884524C - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845250 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845254 - addiu      $s0, $v0, 30256
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845258 - lw         $v0, 280($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884525C - addu       $v1, $v0, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845260 - lhu        $a3, 0($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8845264 - beql       $a3, $zr, 0x088452C0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845268 - addiu      $s2, $s2, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884526C - lh         $v0, 2($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845270 - sll        $t0, $s2, 0x0009
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8845274 - bne        $v0, $zr, 0x08845284
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845278 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884527C - j          0x088452BC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845280 - sh         $zr, 0($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845284 - lw         $a1, 276($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845288 - lw         $a2, 272($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884528C - sw         $a3, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845290 - addu       $a1, $a1, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8845294 - jal        0x08845040
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845298 - addu       $a2, $a2, $t0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884529C - lw         $v0, 280($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452A0 - lw         $v1, 268($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452A4 - addiu      $s3, $s3, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452A8 - addu       $v0, $v0, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452AC - lhu        $v0, 0($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452B0 - sll        $v0, $v0, 0x0001
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452B4 - addu       $v0, $v0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452B8 - sh         $s2, 0($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88452BC - addiu      $s2, $s2, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88452C0 - addiu      $v0, $zr, 512 <=> li $v0, 512
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88452C4 - bne        $s2, $v0, 0x08845250
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452C8 - addiu      $s1, $s1, 4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88452CC - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452D0 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452D4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452D8 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452DC - addu       $a3, $s4, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452E0 - addiu      $a0, $a0, 1296
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452E4 - addiu      $a1, $a1, 32352
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88452E8 - jal        0x08826CF8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452EC - addu       $a2, $s3, $zr <=> move $a2, $s3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88452F0 - lw         $ra, 36($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452F4 - lw         $s4, 32($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452F8 - lw         $s3, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88452FC - lw         $s2, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845300 - lw         $s1, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845304 - lw         $s0, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845308 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884530C - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845310 - addiu      $sp, $sp, 48
17:45:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 92244928
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 92246060
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 92246846
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_885B0E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885B0E4 - addiu      $sp, $sp, -32
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B0E8 - sw         $ra, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B0EC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B0F0 - sw         $s6, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B0F4 - sw         $s5, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B0F8 - sw         $s4, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B0FC - sw         $s3, 12($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B100 - sw         $s2, 8($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B104 - sw         $s1, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B108 - sw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B10C - lw         $s4, -25152($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x885B110 - beq        $s4, $zr, 0x0885B240
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B114 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B118 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B11C - addiu      $a0, $a0, 11864
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B120 - jal        0x08826C54
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B124 - addiu      $a1, $a1, -30256
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B128 - jal        0x0884061C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B12C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B130 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B134 - jal        0x088408B0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B138 - addu       $s5, $v0, $zr <=> move $s5, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B13C - lw         $a0, 12($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885B140 - lw         $a1, 32($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B144 - lui        $s0, 0x08AE <=> li $s0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B148 - addiu      $a3, $zr, 2033 <=> li $a3, 2033
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B14C - jal        0x088347A0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B150 - addiu      $a2, $s0, 11872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B154 - lw         $v0, 8($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B158 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B15C - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B160 - lw         $v1, 16($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B164 - lw         $v0, 12($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B168 - addiu      $a0, $a0, 12040
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B16C - addiu      $a1, $a1, -30256
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B170 - sw         $v0, 8($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B174 - lw         $v0, 16($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x885B178 - beq        $v0, $zr, 0x0885B1B0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B17C - lw         $s6, 32($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B180 - jal        0x08826CF8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B184 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B188 - lw         $a0, 12($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B18C - lw         $a1, 16($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B190 - jal        0x08936B00
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B194 - lw         $a2, 32($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B198 - lw         $a0, 16($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B19C - addiu      $a1, $s0, 11872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B1A0 - jal        0x0882BFBC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1A4 - addiu      $a2, $zr, 2040 <=> li $a2, 2040
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x885B1A8 - j          0x0885B210
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1AC - sw         $zr, 16($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885B1B0 - lw         $s1, 24($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1B4 - lw         $s2, 28($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1B8 - lw         $s0, 20($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1BC - lw         $s3, 12($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1C0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1C4 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1C8 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1CC - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1D0 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1D4 - addiu      $a0, $a0, 12056
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B1D8 - jal        0x08826CF8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1DC - addiu      $a1, $a1, -30268
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1E0 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B1E4 - jal        0x08840AF0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1E8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1EC - addu       $a0, $s5, $zr <=> move $a0, $s5
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1F0 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1F4 - addu       $a2, $s6, $zr <=> move $a2, $s6
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B1F8 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B1FC - jal        0x08840ED0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B200 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B204 - lw         $a0, 8($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B208 - jal        0x0885A2FC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B20C - lw         $a1, 12($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885B210 - lw         $s4, 0($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x885B214 - bnel       $s4, $zr, 0x0885B140
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B218 - lw         $a0, 12($s4)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x885B21C - jal        0x088408E8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B220 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B224 - jal        0x08840630
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B228 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B22C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B230 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B234 - addiu      $a0, $a0, 12076
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x885B238 - jal        0x08826C54
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B23C - addiu      $a1, $a1, -30256
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x885B240 - lw         $ra, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B244 - lw         $s6, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B248 - lw         $s5, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B24C - lw         $s4, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B250 - lw         $s3, 12($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B254 - lw         $s2, 8($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B258 - lw         $s1, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B25C - lw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B260 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B264 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x885B268 - addiu      $sp, $sp, 32
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_887FC5C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x887FC5C - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x887FC60 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FA0, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 92251529
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 92257763
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92262424
17:45:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92279631
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92280817
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92282635
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92283835
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92309092
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92310193
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92312067
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92313536
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92336380
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92340665
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92342960
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92344849
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92370107
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92374838
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92377669
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92378876
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=92418124
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92385706
17:45:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_88469F8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88469F8 - addiu      $sp, $sp, -16
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88469FC - sw         $ra, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846A00 - jal        0x0883A0F0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A04 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A0C - sw         $zr, 30644($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A10 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A14 - sb         $zr, 30640($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A18 - lw         $ra, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A1C - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846A20 - addiu      $sp, $sp, 16
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_883A0F0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A0F0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A0F4 - lw         $v1, 24172($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A0F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A0FC - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A100 - sw         $v1, 24148($v0)
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_884796C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884796C - addiu      $sp, $sp, -16
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847970 - j          0x08847980
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847974 - sw         $ra, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847978 - jal        0x088470E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884797C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847980 - jal        0x088478EC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847984 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847988 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884798C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8847990 - bne        $v0, $zr, 0x08847978
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847994 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847998 - lw         $ra, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884799C - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88479A0 - addiu      $sp, $sp, 16
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_88478EC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88478EC - addiu      $sp, $sp, -16
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88478F0 - sw         $ra, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88478F4 - jal        0x0883BEA8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88478F8 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88478FC - addu       $a3, $v0, $zr <=> move $a3, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847900 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847904 - addiu      $a2, $v0, -29856
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847908 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884790C - j          0x0884794C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847910 - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847914 - lw         $a0, 0($a2)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847918 - lw         $v0, -4($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884791C - beq        $v0, $a0, 0x08847948
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847920 - addiu      $a2, $a2, 12
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847924 - sll        $v0, $a1, 0x0002
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847928 - sll        $v1, $a1, 0x0004
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884792C - subu       $v1, $v1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847930 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847934 - addiu      $v0, $v0, -29872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847938 - addu       $v1, $v1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884793C - max        $v0, $a0, $t0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847940 - j          0x0884795C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847944 - sw         $v0, 16($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847948 - addiu      $a1, $a1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884794C - slt        $v0, $a3, $a1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8847950 - beq        $v0, $zr, 0x08847914
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847954 - addu       $v1, $a2, $zr <=> move $v1, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847958 - addiu      $a3, $zr, -1 <=> li $a3, -1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884795C - lw         $ra, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847960 - addu       $v0, $a3, $zr <=> move $v0, $a3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847964 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847968 - addiu      $sp, $sp, 16
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_883BEA8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883BEA8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883BEAC - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883BEB0 - lw         $v0, 22376($v0)
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_88470E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88470E4 - addiu      $sp, $sp, -48
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470E8 - sw         $s3, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470EC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470F0 - andi       $s3, $a2, 255
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470F4 - sw         $s1, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470F8 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470FC - sw         $s0, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847100 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847104 - sw         $ra, 32($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847108 - sw         $s2, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884710C - lw         $t0, 30644($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847110 - sb         $v0, 1($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847114 - sb         $v0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847118 - beq        $t0, $s0, 0x088471B4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884711C - sw         $zr, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847120 - slti       $v0, $t0, 2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847124 - beq        $v0, $zr, 0x0884713C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847128 - slti       $v0, $t0, 4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884712C - beql       $t0, $zr, 0x0884716C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847130 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8847134 - j          0x08847148
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847138 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x884713C - bnel       $v0, $zr, 0x08847210
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847140 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847144 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847148 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884714C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847150 - addiu      $a0, $a0, 1504
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847154 - addiu      $a1, $a1, 1396
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847158 - addiu      $a3, $a3, 32448
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884715C - jal        0x08826C9C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847160 - addiu      $a2, $zr, 345 <=> li $a2, 345
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847164 - j          0x08847210
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847168 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884716C - jal        0x0883BEA8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847170 - sb         $s0, 30640($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847174 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847178 - beq        $v0, $v1, 0x0884718C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884717C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847180 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847184 - jal        0x08826E6C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847188 - addiu      $a0, $a0, -29392
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884718C - jal        0x088480D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847190 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847194 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847198 - jal        0x0883B8D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884719C - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471A0 - lw         $v0, 30644($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471A4 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471A8 - xori       $v0, $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471AC - movn       $v1, $s0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471B0 - sw         $v1, 30644($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88471B4 - jal        0x088480D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471B8 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88471BC - jal        0x08825564
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88471C4 - bne        $v0, $zr, 0x08847210
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471C8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471CC - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471D0 - addiu      $a1, $zr, 12 <=> li $a1, 12
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471D4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88471D8 - jal        0x0883B8A8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471DC - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471E0 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471E4 - addiu      $a1, $zr, 14 <=> li $a1, 14
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471E8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88471EC - jal        0x08846A2C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471F0 - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471F4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88471FC - sb         $v1, 30640($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847200 - addiu      $v1, $zr, 2 <=> li $v1, 2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847204 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847208 - sw         $v1, 30644($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884720C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847210 - addiu      $s1, $v0, -29872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847214 - lw         $a0, 84($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847218 - lw         $a1, 72($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884721C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847220 - addiu      $a0, $a0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847224 - addiu      $a2, $sp, 4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847228 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884722C - addiu      $t0, $sp, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847230 - jal        0x0883AC34
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847234 - lbu        $s0, 30640($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847238 - lbu        $v0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884723C - beq        $v0, $zr, 0x0884751C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847240 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847244 - beq        $s0, $zr, 0x0884751C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847248 - lbu        $v0, 1($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884724C - sb         $zr, 77($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847250 - beq        $v0, $zr, 0x08847340
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847254 - lw         $s0, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847258 - lbu        $v0, 78($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884725C - beq        $v0, $zr, 0x088472EC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847260 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847264 - addiu      $s2, $zr, 1 <=> li $s2, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847268 - jal        0x0883AA94
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884726C - sb         $s2, 77($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847270 - bgtz       $s0, 0x08847280
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847274 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847278 - beq        $v0, $zr, 0x088472E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884727C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847280 - lw         $v1, 30636($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847284 - lw         $v0, 88($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847288 - lui        $a2, 0x08AF <=> li $a2, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884728C - addiu      $a3, $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847290 - sltu       $v0, $v0, $a3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847294 - beq        $v0, $zr, 0x088472C0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847298 - sw         $a3, 30636($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884729C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472A0 - addiu      $a1, $a1, 1552
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472A4 - addiu      $a2, $a2, 32432
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472A8 - addu       $a3, $s0, $zr <=> move $a3, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88472AC - jal        0x08826BE4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472B0 - addiu      $a0, $zr, 12 <=> li $a0, 12
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472B4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88472B8 - j          0x08847328
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472BC - sb         $s2, 77($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88472C0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472C4 - addiu      $a1, $a1, 1584
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472C8 - addiu      $a2, $a2, 32432
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472CC - addu       $t0, $s0, $zr <=> move $t0, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472D0 - addiu      $a0, $zr, 12 <=> li $a0, 12
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88472D4 - jal        0x08826BE4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472D8 - sb         $zr, 77($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88472DC - j          0x08847328
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472E0 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88472E4 - j          0x08847314
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472E8 - addiu      $a1, $a1, 1620
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88472EC - lw         $v1, 30636($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472F0 - lw         $a0, 84($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472F4 - addiu      $v1, $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88472F8 - sltu       $a0, $a0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88472FC - beq        $a0, $zr, 0x0884730C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847300 - sw         $v1, 30636($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847304 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847308 - sb         $v0, 77($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884730C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847310 - addiu      $a1, $a1, 1632
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847314 - lui        $a2, 0x08AF <=> li $a2, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847318 - addiu      $a2, $a2, 32432
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884731C - jal        0x08826BE4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847320 - addiu      $a0, $zr, 12 <=> li $a0, 12
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847324 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847328 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884732C - lbu        $v0, -29795($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847330 - beq        $v0, $zr, 0x08847360
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847334 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847338 - j          0x08847360
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884733C - sw         $zr, 30636($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847340 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847344 - lui        $a2, 0x08AF <=> li $a2, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847348 - addiu      $a1, $a1, 1652
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884734C - addiu      $a2, $a2, 32432
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847350 - jal        0x08826BE4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847354 - addiu      $a0, $zr, 12 <=> li $a0, 12
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847358 - j          0x0884737C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884735C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8847360 - beq        $v1, $zr, 0x08847378
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847364 - lw         $a0, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847368 - blez       $a0, 0x0884737C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884736C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847370 - jal        0x0883A104
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847374 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847378 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884737C - lbu        $v1, -29795($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847380 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847384 - beq        $v1, $v0, 0x08847398
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847388 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884738C - lbu        $v0, 1($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847390 - beq        $v0, $zr, 0x088473A0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847394 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847398 - jal        0x0883A20C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884739C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88473A0 - jal        0x08829C04
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473A4 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88473A8 - jal        0x0886B050
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473AC - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473B0 - lui        $a1, 0x08B3 <=> li $a1, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473B4 - addiu      $a0, $a1, -29872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473B8 - lw         $a2, 4($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473BC - lw         $v0, 8($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473C0 - lw         $v1, -29872($a1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473C4 - sw         $zr, 8($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473C8 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473CC - or         $v1, $v1, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473D0 - sw         $zr, 4($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473D4 - and        $v1, $v1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88473D8 - jal        0x08833448
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473DC - sw         $v1, -29872($a1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88473E0 - jal        0x08999AC4 [sceKernelGetSystemTimeWide]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473E4 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473E8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88473EC - jal        0x0884697C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473F0 - addu       $s1, $v1, $zr <=> move $s1, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88473F4 - jal        0x08999AC4 [sceKernelGetSystemTimeWide]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473F8 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88473FC - subu       $a2, $v0, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847400 - sltu       $a0, $v0, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847404 - subu       $a3, $v1, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847408 - subu       $a3, $a3, $a0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884740C - bgtzl      $a3, 0x0884742C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847410 - addu       $a0, $a2, $zr <=> move $a0, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8847414 - bne        $a3, $zr, 0x08847450
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847418 - lui        $v0, 0x0007 <=> li $v0, 0x00070000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884741C - ori        $v0, $v0, -24289
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847420 - sltu       $v0, $v0, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847424 - beq        $v0, $zr, 0x08847450
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847428 - addu       $a0, $a2, $zr <=> move $a0, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884742C - addu       $a1, $a3, $zr <=> move $a1, $a3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847430 - addiu      $a2, $zr, 1000 <=> li $a2, 1000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847434 - jal        0x08818DB4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847438 - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884743C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847440 - addiu      $a0, $a0, 1676
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847444 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847448 - jal        0x08826CF8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884744C - addu       $a3, $v1, $zr <=> move $a3, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847450 - jal        0x08846B80
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847454 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847458 - jal        0x088469BC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884745C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847460 - jal        0x08833448
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847464 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847468 - beq        $s2, $v0, 0x08847494
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884746C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847470 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847474 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847478 - addiu      $a0, $a0, 1712
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884747C - addiu      $a1, $a1, 1396
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847480 - addiu      $a3, $a3, 32464
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847484 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847488 - addu       $t1, $v0, $zr <=> move $t1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884748C - jal        0x08826C9C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847490 - addiu      $a2, $zr, 803 <=> li $a2, 803
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847494 - jal        0x08843700
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847498 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884749C - jal        0x0882AF24
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474A0 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474A4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88474A8 - jal        0x088470AC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474AC - addiu      $s0, $v0, -29872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474B0 - trunc.w.s  $f0, $f0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474B4 - lw         $v0, 80($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474B8 - mfc1       $v1, $f0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88474BC - bne        $v1, $zr, 0x088474C8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474C0 - divu       $v0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474C4 - break      0x00007
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88474C8 - mfhi       $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88474CC - bne        $v0, $zr, 0x088474F8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474D0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88474D4 - jal        0x0888E370
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474D8 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474DC - lw         $v1, 96($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474E0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88474E4 - bne        $v1, $v0, 0x088474F8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474E8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88474EC - jal        0x0882C488
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474F0 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474F4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88474F8 - addiu      $s0, $v0, -29872
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88474FC - lw         $v0, 424($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8847500 - blezl      $v0, 0x08847514
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847504 - lw         $v0, 80($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8847508 - jal        0x0882DB64
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884750C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847510 - lw         $v0, 80($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8847514 - addiu      $v0, $v0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847518 - sw         $v0, 80($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884751C - jal        0x0882DB6C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847520 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847524 - jal        0x0883A6D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847528 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884752C - jal        0x0882C598
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847530 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8847534 - jal        0x088401F8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847538 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884753C - jal        0x088258CC
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847540 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847544 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847548 - lbu        $v0, -29795($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884754C - lw         $ra, 32($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847550 - lw         $s3, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847554 - lw         $s2, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847558 - lw         $s1, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x884755C - lw         $s0, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847560 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8847564 - addiu      $sp, $sp, 48
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_88480D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88480D0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480D4 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x88480D8 - addiu      $v0, $v0, 30656
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_883B8D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883B8D0 - addiu      $sp, $sp, -32
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8D4 - sw         $a1, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8D8 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8DC - addu       $a2, $sp, $zr <=> move $a2, $sp
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8E0 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8E8 - addiu      $a1, $a1, -4756
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8EC - addiu      $a3, $zr, 1 <=> li $a3, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8F0 - sw         $ra, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883B8F4 - jal        0x08825570
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8F8 - sb         $v1, 24186($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B8FC - lw         $ra, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B900 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883B904 - addiu      $sp, $sp, 32
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelStartThread uid=0x1F, len=0x4, data_addr=0x9FBFA50
17:45:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelStartThread SceUID=0x1F, name='Back', dataLen=0x4, data=0x09FBFA50, gp=0x08B3A890
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_8825564
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825564 - lw         $v0, 40($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825568 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x882556C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_883AC34
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AC34 - addiu      $sp, $sp, -48
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC38 - sw         $s7, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC3C - addu       $s7, $t0, $zr <=> move $s7, $t0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC40 - sw         $s6, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC44 - addu       $s6, $a2, $zr <=> move $s6, $a2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC48 - sw         $s5, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC4C - addu       $s5, $a3, $zr <=> move $s5, $a3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC50 - sw         $s4, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC54 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC58 - sw         $s3, 12($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC5C - sw         $s2, 8($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC60 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC64 - sw         $s1, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC68 - sw         $ra, 32($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC6C - sw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC70 - lw         $v0, 22900($s2)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC74 - clz        $s1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC78 - slti       $v0, $s1, 8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AC7C - bne        $v0, $zr, 0x0883AC90
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC80 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC84 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AC88 - jal        0x08826E6C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC8C - addiu      $a0, $a0, 22356
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AC90 - sll        $v0, $s1, 0x0007
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC94 - sll        $s0, $s1, 0x0002
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC98 - lw         $a3, 22900($s2)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AC9C - addu       $s0, $s0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACA0 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACA4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACA8 - addiu      $v0, $v0, 22904
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACAC - srlv       $v1, $v1, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACB0 - addu       $s0, $s0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACB4 - nor        $v1, $zr, $v1 <=> li $v1, not $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACB8 - and        $a3, $a3, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACBC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACC0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACC4 - addiu      $a2, $zr, 132 <=> li $a2, 132
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883ACC8 - jal        0x08936EE0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACCC - sw         $a3, 22900($s2)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACD0 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACD4 - lw         $a1, 24168($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACD8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACDC - lw         $v1, 24120($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACE0 - addiu      $v0, $a1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACE4 - sw         $v0, 24168($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACE8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACEC - sb         $v1, 24($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACF0 - sw         $a1, 0($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACF4 - sw         $s0, 24164($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883ACF8 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ACFC - sb         $zr, 21($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD00 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD04 - addiu      $a0, $a0, 24116
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD08 - jal        0x08839D90
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD0C - sw         $v0, 68($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AD10 - beq        $v0, $zr, 0x0883AD8C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD14 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD18 - jal        0x089998EC [sceKernelGetThreadId]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD1C - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD20 - jal        0x08999AE4 [sceKernelGetThreadCurrentPriority]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD24 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD28 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD2C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD30 - addiu      $v1, $v0, 22892
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD34 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD38 - addiu      $a1, $a1, -24176
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD3C - addu       $a2, $v1, $zr <=> move $a2, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD40 - addiu      $a0, $zr, 3000 <=> li $a0, 3000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD44 - sw         $s2, 4($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD48 - jal        0x08999A7C [sceKernelSetAlarm]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD4C - sw         $s0, 22892($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AD50 - bgtz       $v0, 0x0883AD64
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD54 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD58 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD5C - jal        0x08826E6C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD60 - addiu      $a0, $a0, 22340
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AD64 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD68 - jal        0x08999A94 [sceKernelChangeThreadPriority]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD6C - addiu      $a1, $zr, 111 <=> li $a1, 111
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD70 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD74 - jal        0x08999A94 [sceKernelChangeThreadPriority]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD78 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD7C - jal        0x08999A9C [sceKernelCancelAlarm]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD80 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AD84 - j          0x0883ADA8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD88 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883AD8C - jal        0x08999ED4 [sceDisplayWaitVblankStartCB]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD90 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD94 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AD98 - jal        0x08839D90
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AD9C - addiu      $a0, $a0, 24116
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883ADA0 - beq        $v0, $zr, 0x0883AD8C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADA4 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883ADA8 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADAC - lw         $s1, 24164($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADB0 - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADB4 - lw         $a0, 24148($a3)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADBC - lw         $t0, 24172($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADC0 - lw         $a1, 24164($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADC4 - addu       $t1, $a0, $s3
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADC8 - sll        $v1, $s3, 0x0001
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADCC - addu       $v1, $t0, $v1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADD0 - subu       $a2, $t0, $t1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADD4 - sw         $v0, 72($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADD8 - subu       $a0, $t0, $a0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADDC - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADE0 - sw         $s4, 28($a1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADE4 - max        $t2, $a0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADE8 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADEC - sw         $t2, 8($a1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADF0 - sw         $v1, 40($a1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADF4 - sw         $t0, 4($a1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883ADF8 - bgez       $a2, 0x0883AE08
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883ADFC - sw         $t1, 24148($a3)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AE00 - j          0x0883AE10
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE04 - sw         $t1, 24144($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AE08 - addiu      $v0, $t0, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE0C - sw         $v0, 24144($a0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AE10 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE14 - addiu      $s3, $zr, 1 <=> li $s3, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AE18 - jal        0x0882D6D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE1C - sb         $s3, 24141($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE20 - sltu       $s2, $zr, $v0 <=> move $s2, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AE24 - bne        $s2, $zr, 0x0883AE34
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE28 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE2C - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE30 - sb         $zr, 22128($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883AE34 - jal        0x08858080
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE38 - lw         $s0, 24164($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE3C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE40 - sb         $v0, 12($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AE44 - jal        0x08858070
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE48 - lw         $s0, 24164($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE4C - lw         $v1, 24164($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE50 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE54 - sb         $v0, 13($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AE58 - beq        $s2, $zr, 0x0883AEC8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE5C - sb         $zr, 14($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE60 - lbu        $v0, 12($v1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AE64 - bne        $v0, $zr, 0x0883AEC8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE68 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AE6C - jal        0x088346E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE70 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AE74 - bne        $v0, $zr, 0x0883AEA8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE78 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AE7C - jal        0x08834A0C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE80 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AE84 - beq        $v0, $zr, 0x0883AF10
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE88 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE8C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE90 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE94 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE98 - addiu      $a0, $a0, -4440
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AE9C - addiu      $a1, $a1, 30868
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AEA0 - j          0x0883AF08
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEA4 - sb         $s3, 22128($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AEA8 - lw         $v0, 24152($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AEAC - bne        $v0, $zr, 0x0883AF10
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEB0 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEB4 - lw         $v0, 24164($s1)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEB8 - sb         $s3, 14($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEBC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AEC0 - j          0x0883AF10
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEC4 - sb         $s3, 22128($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883AEC8 - jal        0x088346E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AECC - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AED0 - beq        $v0, $zr, 0x0883AF10
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AED4 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AED8 - lui        $s0, 0x08AF <=> li $s0, 0x08AF0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEDC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEE0 - addiu      $a0, $a0, -4416
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AEE4 - jal        0x08826CF8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEE8 - addiu      $a1, $s0, 30868
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AEEC - jal        0x0883AB94
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEF0 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AEF4 - jal        0x088345D0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEF8 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AEFC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF00 - addiu      $a0, $a0, -4392
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF04 - addiu      $a1, $s0, 30868
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883AF08 - jal        0x08826CF8
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF0C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AF10 - lw         $v0, 24164($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF14 - sb         $s2, 0($s5)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF18 - lw         $v0, 8($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AF1C - beq        $s2, $zr, 0x0883AF40
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF20 - sw         $v0, 0($s6)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AF24 - jal        0x088346E4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF28 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AF2C - beq        $v0, $zr, 0x0883AF40
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF30 - lw         $v0, 24164($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF34 - lbu        $v0, 12($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883AF38 - beq        $v0, $zr, 0x0883AF44
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF3C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AF40 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AF44 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF48 - lw         $s0, 24164($v0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883AF4C - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF50 - sb         $v1, 0($s7)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF54 - sw         $v0, 76($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF58 - lw         $ra, 32($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF5C - lw         $s7, 28($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF60 - lw         $s6, 24($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF64 - lw         $s5, 20($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF68 - lw         $s4, 16($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF6C - lw         $s3, 12($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF70 - lw         $s2, 8($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF74 - lw         $s1, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF78 - lw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF7C - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AF80 - addiu      $sp, $sp, 48
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 92402121
17:45:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_8839D90
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839D90 - addiu      $sp, $sp, -16
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D94 - sw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D98 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D9C - sw         $s1, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DA0 - sw         $ra, 8($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839DA4 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DA8 - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DAC - lbu        $v1, 0($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839DB0 - beq        $v1, $zr, 0x08839DC0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DB8 - sb         $zr, 0($s0)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DBC - addiu      $s1, $zr, 1 <=> li $s1, 1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8839DC0 - jal        0x089998FC [sceKernelCpuResumeIntr]
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DC4 - nop
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DC8 - addu       $v0, $s1, $zr <=> move $v0, $s1
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DCC - lw         $ra, 8($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DD0 - lw         $s1, 4($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DD4 - lw         $s0, 0($sp)
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DD8 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DDC - addiu      $sp, $sp, 16
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_8999AE4
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999AE4 - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999AE8 - syscall    0x04617 [sceKernelGetThreadCurrentPriority]
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG compiler - Main_d - Compiling _S1_2_8999A7C
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A7C - jr         $ra
17:45:21 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999A80 - syscall    0x0461F [sceKernelSetAlarm]
17:45:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:21 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92427105
17:45:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:21 DEBUG      hle - Sound_3b - Calling Timer uid=55, now=92430029
17:45:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:45:22 DEBUG compiler - Sound_3b - Compiling _S1_2_883A190
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883A190 - addiu      $sp, $sp, -16
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A194 - sw         $ra, 0($sp)
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A198 - lw         $a1, 4($a0)
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883A19C - jal        0x08999A94 [sceKernelChangeThreadPriority]
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A1A0 - lw         $a0, 0($a0)
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A1A4 - lw         $ra, 0($sp)
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A1A8 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A1AC - jr         $ra
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A1B0 - addiu      $sp, $sp, 16
17:45:22 DEBUG compiler - Sound_3b - Compiling _S1_2_8999A94
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8999A94 - jr         $ra
17:45:22 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999A98 - syscall    0x04639 [sceKernelChangeThreadPriority]
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:45:22 DEBUG      hle - Sound_3b - Alarm returned value 0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92466935
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92468515
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92469994
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92478340
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92518118
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92524542
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92527774
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92529837
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92569545
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92577030
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92580963
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92583043
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92635123
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92642130
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92646375
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92648841
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92700017
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92702022
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=92712063
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92718378
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92729911
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92732504
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92784399
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92792576
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92796991
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92799601
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92853294
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92860871
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92865559
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92868170
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=92935247
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=92942750
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92947154
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 92949780
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93017073
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93019138
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93031545
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93034811
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93100184
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93108558
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93114345
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93116145
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93186801
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93195575
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93201507
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=93226300
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93230166
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93231797
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93247853
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93248948
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93249547
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93251179
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93267712
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93268075
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93272460
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93273458
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93290667
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93292566
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93293987
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93294460
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=93332938
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93298587
17:45:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:22 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=93302140
17:45:22 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.ModuleMgrForUser - Back_1f - sceKernelGetModuleId
17:45:22 DEBUG hle.ModuleMgrForUser - Back_1f - sceKernelGetModuleId returning 0x1
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 93310233
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG compiler - Back_1f - Compiling _S1_2_883ED6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E5B0 - addiu      $sp, $sp, -288
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5B4 - sw         $s3, 268($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5B8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5BC - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5C0 - sw         $s2, 264($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5C4 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5C8 - sw         $ra, 280($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5CC - sw         $s5, 276($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5D0 - sw         $s4, 272($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5D4 - sw         $s1, 260($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5D8 - sw         $s0, 256($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5DC - lw         $v0, 22376($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5E0 - addiu      $s3, $v0, 1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E5E8 - bgez       $s3, 0x0883E5FC
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5EC - sb         $v1, 24186($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5F0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E5F4 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E5F8 - addiu      $a0, $a0, 23616
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E5FC - slti       $v0, $s3, 4
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E600 - bne        $v0, $zr, 0x0883E610
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E604 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E608 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E60C - addiu      $a0, $a0, 23600
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E610 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E614 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E618 - addiu      $a0, $a0, -3776
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E61C - addiu      $a1, $a1, 31248
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E620 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E624 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E628 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E62C - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E630 - addu       $s5, $v0, $zr <=> move $s5, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E634 - sll        $v1, $s3, 0x0005
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E638 - sll        $v0, $s3, 0x0002
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E63C - subu       $v1, $v1, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E640 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E644 - addiu      $v0, $v0, 24736
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E648 - addu       $s1, $v1, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E64C - bnel       $s3, $zr, 0x0883E698
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E650 - lw         $v0, -28($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E654 - lui        $s0, 0x08AF <=> li $s0, 0x08AF0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E658 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E65C - addiu      $a1, $s0, 31248
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E660 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E664 - addiu      $a0, $a0, -2740
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E668 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E66C - lw         $a1, 22372($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E670 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E674 - jal        0x0883FA78
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E678 - addu       $s2, $zr, $zr <=> li $s2, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E67C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E680 - addiu      $a0, $a0, -2716
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E684 - addiu      $a1, $s0, 31248
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E688 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E68C - addu       $a2, $sp, $zr <=> move $a2, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E690 - j          0x0883E74C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E694 - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E698 - lw         $s0, 4($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E69C - bgez       $s2, 0x0883E6B0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6A0 - lw         $s4, 0($s0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6A4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E6A8 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6AC - addiu      $a0, $a0, 23584
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E6B0 - lw         $v0, 4($s0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6B4 - sltu       $v0, $s2, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E6B8 - bne        $v0, $zr, 0x0883E6C8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E6C0 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6C4 - addiu      $a0, $a0, 23568
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E6C8 - sll        $v0, $s2, 0x0005
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6CC - addu       $s2, $s4, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6D0 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E6D4 - jal        0x0883DA38
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6D8 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6DC - lw         $v1, 24($s2)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6E0 - lui        $v0, 0x0600 <=> li $v0, 0x06000000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6E4 - and        $v1, $v1, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6E8 - lui        $v0, 0x0200 <=> li $v0, 0x02000000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E6EC - bne        $v1, $v0, 0x0883E714
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6F0 - lui        $s4, 0x08AF <=> li $s4, 0x08AF0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6F4 - lw         $a2, 0($s2)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6F8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E6FC - addiu      $a0, $a0, -2684
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E700 - addiu      $a1, $s4, 31248
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E704 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E708 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E70C - j          0x0883E74C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E710 - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E714 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E718 - jal        0x0883AF84
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E71C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E720 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E724 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E728 - jal        0x0883AF84
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E72C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E730 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E734 - addiu      $a0, $a0, -2656
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E738 - addiu      $a1, $s4, 31248
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E73C - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E740 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E744 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E748 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883E74C - jal        0x0882C4B4
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E750 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E754 - jal        0x0883AFEC
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E758 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E75C - jal        0x0882C488
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E760 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E764 - jal        0x0882B638
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E768 - sw         $v0, 12($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E76C - jal        0x0882B630
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E770 - sw         $v0, 16($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E774 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E778 - lw         $a2, 16($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E77C - lw         $a1, 12($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E780 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E784 - sw         $v0, 20($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E788 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E78C - addiu      $a0, $a0, -2624
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E790 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E794 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E798 - addiu      $a0, $a0, -2592
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E79C - jal        0x088408B0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7A0 - lw         $a0, 24732($s0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7A4 - lw         $a0, 24732($s0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E7A8 - jal        0x08840AF0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7AC - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7B0 - lw         $a0, 24732($s0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E7B4 - jal        0x08840914
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7B8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E7BC - jal        0x08840988
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7C0 - lw         $a0, 24732($s0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7C8 - addiu      $a0, $a0, -2584
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E7CC - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7D0 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E7D4 - beq        $s2, $zr, 0x0883E7E4
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7D8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E7DC - j          0x0883E7EC
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7E0 - addiu      $a0, $v0, -3732
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E7E4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7E8 - addiu      $a0, $v0, -2564
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883E7EC - jal        0x0883B2F0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7F0 - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E7F4 - bne        $v0, $zr, 0x0883E808
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7F8 - sw         $v0, 0($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E7FC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E800 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E804 - addiu      $a0, $a0, 23552
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E808 - lw         $v0, 0($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E80C - lw         $a1, 20($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E810 - beql       $a1, $zr, 0x0883E850
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E814 - lw         $a2, 0($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E818 - lw         $a2, 24($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E81C - jal        0x0883E50C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E820 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E824 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E828 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E82C - addiu      $a0, $a0, -2544
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E830 - addiu      $a1, $a1, 31248
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E834 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E838 - addu       $a2, $sp, $zr <=> move $a2, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E83C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E840 - lw         $a0, 24732($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E844 - jal        0x08840AF0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E848 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E84C - lw         $a2, 0($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E850 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E854 - addu       $a1, $s3, $zr <=> move $a1, $s3
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E858 - jal        0x0883E300
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E85C - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E860 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E864 - jal        0x0883DC24
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E868 - sw         $zr, 8($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E86C - bne        $v0, $zr, 0x0883E8A4
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E870 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E874 - lw         $a0, 0($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E878 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E87C - addiu      $a1, $a1, -4312
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E880 - jal        0x0882BFBC
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E884 - addiu      $a2, $zr, 981 <=> li $a2, 981
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E888 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E88C - lw         $a0, 24732($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E890 - sw         $zr, 0($s1)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E894 - jal        0x088408E8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E898 - addiu      $s2, $zr, 4 <=> li $s2, 4
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883E89C - j          0x0883E64C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8A0 - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E8A4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E8A8 - jal        0x0883B058
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8AC - sw         $s3, 22376($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8B0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8B4 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8B8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8BC - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E8C0 - jal        0x0883B800
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8C4 - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8C8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E8CC - jal        0x0883DFE0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8D0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E8D4 - bne        $v0, $zr, 0x0883E8E8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8D8 - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8DC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E8E0 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8E4 - addiu      $a0, $a0, 23536
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883E8E8 - jal        0x0883B908
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8EC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E8F0 - jal        0x0883CCA0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8F4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E8F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E8FC - jal        0x088408E8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E900 - lw         $a0, 24732($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E904 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E908 - addiu      $a0, $a0, -2524
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E90C - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E910 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E914 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E918 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E91C - addiu      $a0, $a0, -2500
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E920 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E924 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E928 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E92C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E930 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E934 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E938 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E93C - addiu      $a0, $a0, -2476
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E940 - jal        0x08828F24
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E944 - addiu      $a0, $zr, -1 <=> li $a0, -1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E948 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E94C - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E950 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E954 - subu       $a1, $v0, $s5
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E958 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E95C - addiu      $a0, $a0, -2452
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E960 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E964 - jal        0x08826CF8
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E968 - addiu      $a0, $a0, -3736
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E96C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E970 - sb         $zr, 24186($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E974 - lw         $ra, 280($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E978 - lw         $s5, 276($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E97C - lw         $s4, 272($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E980 - lw         $s3, 268($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E984 - lw         $s2, 264($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E988 - lw         $s1, 260($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E98C - lw         $s0, 256($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E990 - jr         $ra
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E994 - addiu      $sp, $sp, 288
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883ED6C - addiu      $sp, $sp, -16
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED70 - sw         $ra, 4($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED74 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED78 - sw         $s0, 0($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED7C - lw         $v1, 12($a0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED80 - lw         $s0, 64($v0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED84 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED88 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883ED8C - beq        $v1, $v0, 0x0883ED9C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED90 - addiu      $a0, $a0, 23680
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883ED94 - jal        0x08826E6C
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883ED98 - nop
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883ED9C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883EDA0 - lw         $ra, 4($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883EDA4 - lw         $s0, 0($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883EDA8 - j          0x0883E5B0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883EDAC - addiu      $sp, $sp, 16
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 93313616
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow returning 93317038
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 93317421
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:22 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:22 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:22 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:22 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:22 DEBUG compiler - Back_1f - Compiling _S1_2_883FA78
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883FA78 - addiu      $sp, $sp, -16
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA7C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA80 - sw         $ra, 4($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA84 - sw         $s0, 0($sp)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA88 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA8C - sb         $v0, 0($a0)
17:45:22 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FA90 - jal        0x089392FC
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA94 - addiu      $a0, $a0, 1
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA98 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FA9C - lw         $ra, 4($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FAA0 - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FAA4 - jr         $ra
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FAA8 - addiu      $sp, $sp, 16
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 93324564
17:45:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:23 DEBUG compiler - Back_1f - Compiling _S1_2_882C4B4
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EBC - nop
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882C4B4 - addiu      $sp, $sp, -16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4B8 - sw         $s1, 4($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4BC - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4C0 - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4C4 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4C8 - sw         $ra, 8($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882C4CC - jal        0x088252B0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4D0 - lw         $a0, 12500($s1)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4D4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882C4D8 - bgez       $v0, 0x0882C4E8
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4DC - addiu      $a0, $a0, 15884
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882C4E0 - jal        0x08826E6C
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4E4 - nop
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882C4E8 - lw         $a0, 12500($s1)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4EC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882C4F0 - jal        0x08825324
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4F4 - sw         $s0, 15492($v0)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4F8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882C4FC - bgez       $v0, 0x0882C518
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C500 - addiu      $a0, $a0, 15868
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C504 - lw         $ra, 8($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C508 - lw         $s1, 4($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C50C - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882C510 - j          0x08826E6C
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C514 - addiu      $sp, $sp, 16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882C518 - lw         $ra, 8($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C51C - lw         $s1, 4($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C520 - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C524 - jr         $ra
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C528 - addiu      $sp, $sp, 16
17:45:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:23 DEBUG compiler - Back_1f - Compiling _S1_2_883AFEC
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88256D0 - addiu      $sp, $sp, -16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256D4 - sw         $ra, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256D8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256DC - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256E0 - lw         $a0, 12540($v0)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256E4 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256E8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88256EC - jal        0x08999A54 [sceKernelWaitEventFlag]
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256F0 - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256F4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256F8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88256FC - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825700 - addiu      $a0, $a0, -13884
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825704 - addiu      $a1, $a1, -14000
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825708 - addiu      $a3, $a3, 29640
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882570C - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8825710 - bgez       $v0, 0x08825724
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825714 - addiu      $a2, $zr, 228 <=> li $a2, 228
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825718 - lw         $ra, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882571C - j          0x08826C9C
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825720 - addiu      $sp, $sp, 16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8825724 - lw         $ra, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825728 - jr         $ra
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882572C - addiu      $sp, $sp, 16
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826C9C - addiu      $sp, $sp, -64
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CA0 - addiu      $v0, $sp, 36
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CA4 - sw         $a1, 36($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CA8 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CAC - addiu      $a0, $zr, 6 <=> li $a0, 6
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CB0 - sw         $a2, 40($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CB4 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CB8 - sw         $ra, 16($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CBC - sw         $a3, 44($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CC0 - sw         $t0, 48($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CC4 - sw         $t1, 52($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CC8 - sw         $t2, 56($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CCC - sw         $t3, 60($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826CD0 - jal        0x08826960
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CD4 - sw         $v0, 0($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CD8 - lw         $ra, 16($sp)
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CDC - jr         $ra
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CE0 - addiu      $sp, $sp, 64
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x883AFEC - j          0x088256D0
17:45:23 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFF0 - nop
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x1C, bits=0x1, wait=0x20, outBitsAddr=0x00000000, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x1C, name='Vsync', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=93333431
17:45:23 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:23 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:45:23 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:45:23 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:23 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:23 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93337726
17:45:23 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=93358401
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93360353
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93361835
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93363890
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=93385207
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93389242
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93392487
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93393956
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=93420032
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93424190
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93427628
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93429136
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=93468735
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=93435204
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93444009
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8999A9C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999A9C - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999AA0 - syscall    0x04621 [sceKernelCancelAlarm]
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x55
17:45:23  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x55
17:45:23 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 93448325
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8839D14
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839D14 - addiu      $sp, $sp, -16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D18 - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D1C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D20 - sw         $ra, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D24 - lbu        $v0, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D28 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839D2C - beq        $v0, $zr, 0x08839D3C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D30 - addiu      $a0, $a0, 22132
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839D34 - jal        0x08826E6C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D38 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839D3C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D40 - sb         $v0, 0($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D44 - lw         $ra, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D48 - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D4C - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D50 - addiu      $sp, $sp, 16
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8858080
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8858080 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858084 - lw         $v0, -25396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8858088 - beq        $v0, $zr, 0x088580A0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x885808C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858090 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858094 - lw         $v0, -25400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8858098 - bne        $v0, $zr, 0x088580A4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x885809C - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88580A0 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88580A4 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88580A8 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8858070
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8858070 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858074 - lw         $v0, -25396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8858078 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x885807C - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_88346E4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88346E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346E8 - lw         $v0, 20724($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346EC - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88346F0 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 93458219
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_883AA94
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AA94 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AA98 - lbu        $v0, 24140($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AA9C - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAA0 - sb         $zr, 24140($v1)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8826BE4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826BE4 - addiu      $sp, $sp, -64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826BE8 - addiu      $v0, $sp, 40
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826BEC - sw         $s1, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826BF0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826BF4 - sw         $s0, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826BF8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826BFC - sw         $ra, 24($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C00 - sw         $a2, 40($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C04 - sw         $a3, 44($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C08 - sw         $t0, 48($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C0C - sw         $t1, 52($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C10 - sw         $t2, 56($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C14 - sw         $t3, 60($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826C18 - jal        0x0882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C1C - sw         $v0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C20 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C24 - sllv       $v1, $v1, $s0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C28 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C2C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826C30 - beq        $v0, $zr, 0x08826C40
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C34 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826C38 - jal        0x08826960
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C3C - lw         $a2, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826C40 - lw         $ra, 24($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C44 - lw         $s1, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C48 - lw         $s0, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C4C - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826C50 - addiu      $sp, $sp, 64
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882B00C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B010 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882B014 - lw         $v0, -23968($v0)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_883A20C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A20C - addiu      $sp, $sp, -16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A210 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A214 - sw         $s2, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A218 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A21C - sw         $s1, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A220 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A224 - sw         $ra, 12($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A228 - bne        $a0, $v0, 0x0883A24C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A22C - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A230 - lw         $v1, 24164($s2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A234 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A238 - sb         $v0, 15($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A23C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A240 - lw         $v1, 4($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A244 - j          0x0883A290
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A248 - sw         $v1, 24136($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A24C - jal        0x08838044
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A250 - lw         $s0, 24164($s2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A254 - xori       $a3, $s1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A258 - sb         $v0, 23($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A25C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A260 - andi       $a3, $a3, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A264 - lw         $v1, 24164($s2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A268 - lw         $a2, 24124($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A26C - lw         $a0, 28($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A270 - jal        0x08838078
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A274 - lbu        $a1, 23($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A278 - lw         $s0, 24164($s2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A27C - andi       $v0, $s1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A280 - lw         $a0, 28($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A284 - jal        0x088383BC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A288 - sb         $v0, 18($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A28C - sw         $v0, 36($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A290 - lw         $ra, 12($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A294 - lw         $s2, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A298 - lw         $s1, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A29C - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2A0 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2A4 - addiu      $sp, $sp, 16
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8829C04
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829C04 - lui        $v1, 0x08AF <=> li $v1, 0x08AF0000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C08 - addiu      $v0, $v1, 29796
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C0C - lw         $a3, 12($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C10 - lw         $a2, 4($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C14 - lw         $v1, 29796($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C18 - lw         $v0, 8($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C1C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C20 - addiu      $sp, $sp, -32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C24 - addiu      $a0, $a0, -25376
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C28 - addiu      $a1, $zr, 64 <=> li $a1, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C2C - sw         $v1, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C30 - sw         $a2, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C34 - sw         $a3, 12($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C38 - sw         $ra, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C3C - sw         $s0, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829C40 - jal        0x08999EB4 [sceCtrlReadBufferPositive]
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C44 - sw         $v0, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C48 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C4C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C50 - addiu      $v1, $v0, -25372
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C54 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C58 - addiu      $a1, $zr, 128 <=> li $a1, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C5C - addiu      $a3, $zr, 128 <=> li $a3, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829C60 - j          0x08829C78
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C64 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829C68 - lw         $v0, -16($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C6C - lbu        $a3, -12($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C70 - lbu        $a1, -11($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C74 - or         $a2, $a2, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829C78 - slt        $v0, $a0, $t0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C7C - addiu      $v1, $v1, 16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8829C80 - bne        $v0, $zr, 0x08829C68
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C84 - addiu      $a0, $a0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C88 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C8C - lw         $v1, 15944($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C90 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829C94 - bne        $v1, $v0, 0x08829CA8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C98 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C9C - addiu      $a1, $zr, 128 <=> li $a1, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CA0 - addiu      $a3, $zr, 128 <=> li $a3, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CA4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8829CA8 - blez       $t0, 0x08829CDC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CAC - lw         $v0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CB0 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CB4 - addiu      $v1, $v1, -25744
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CB8 - sb         $a1, 9($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CBC - sb         $a3, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CC0 - sw         $v0, 1392($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CC4 - lw         $v0, 12($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CC8 - sw         $a2, 1396($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CCC - sw         $v0, 1404($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CD0 - lw         $v0, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CD4 - sw         $v0, 1400($v1)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CD8 - sw         $a2, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829CDC - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CE0 - addiu      $s0, $a0, -25744
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829CE4 - jal        0x08829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CE8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CEC - lwc1       $f1, 340($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CF0 - lwc1       $f0, 336($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CF4 - add.s      $f0, $f0, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CF8 - mtc1       $zr, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829CFC - c.eq.s     $f0, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D00 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829D04 - bc1t       0x08829D14
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D08 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829D0C - jal        0x0882DB64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D10 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8829D14 - jal        0x0882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D18 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D1C - lui        $v1, 0x0002 <=> li $v1, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D20 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829D24 - bne        $v0, $zr, 0x08829D44
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D28 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D2C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D30 - lw         $v0, 15940($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D34 - andi       $v0, $v0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829D38 - beql       $v0, $zr, 0x08829D5C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D3C - lw         $v1, 1404($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829D40 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829D44 - addiu      $v0, $v0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D48 - addiu      $v1, $zr, -128 <=> li $v1, -128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D4C - sb         $v1, 1401($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D50 - sw         $zr, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829D54 - j          0x08829D80
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D58 - sb         $v1, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829D5C - lw         $a0, 1392($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D60 - lw         $a1, 1396($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D64 - lw         $a2, 1400($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D68 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D6C - addiu      $v0, $v0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D70 - sw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D74 - sw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D78 - sw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D7C - sw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829D80 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829D84 - jal        0x08829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D88 - addiu      $a0, $s0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829D8C - jal        0x0882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D90 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D94 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829D98 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829D9C - bne        $v0, $zr, 0x08829DBC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DA0 - addiu      $v0, $s0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DA4 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DA8 - lw         $v0, 15940($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DAC - andi       $v0, $v0, 16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829DB0 - beq        $v0, $zr, 0x08829DD0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DB4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DB8 - addiu      $v0, $s0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829DBC - addiu      $v1, $zr, -128 <=> li $v1, -128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DC0 - sb         $v1, 7033($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DC4 - sw         $zr, 7028($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829DC8 - j          0x08829DF8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DCC - sb         $v1, 7032($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829DD0 - addiu      $v0, $v0, -25744
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DD4 - lw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DD8 - lw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DDC - lw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DE0 - lw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DE4 - addiu      $v0, $s0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DE8 - sw         $v1, 7036($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DEC - sw         $a0, 7024($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DF0 - sw         $a1, 7028($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829DF4 - sw         $a2, 7032($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829DF8 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829DFC - jal        0x08829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E00 - addiu      $a0, $a0, -28560
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829E04 - jal        0x0882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E08 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E0C - lui        $v1, 0x0002 <=> li $v1, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E10 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829E14 - bne        $v0, $zr, 0x08829E34
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E18 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E1C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E20 - lw         $v0, 15940($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E24 - andi       $v0, $v0, 32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829E28 - beq        $v0, $zr, 0x08829E4C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E2C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E30 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829E34 - addiu      $v0, $v0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E38 - addiu      $v1, $zr, -128 <=> li $v1, -128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E3C - sb         $v1, 8441($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E40 - sw         $zr, 8436($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829E44 - j          0x08829E78
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E48 - sb         $v1, 8440($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829E4C - addiu      $v0, $v0, -25744
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E50 - lw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E54 - lw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E58 - lw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E5C - lw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E60 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E64 - addiu      $v0, $v0, 31344
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E68 - sw         $v1, 8444($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E6C - sw         $a0, 8432($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E70 - sw         $a1, 8436($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E74 - sw         $a2, 8440($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829E78 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829E7C - jal        0x08829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E80 - addiu      $a0, $a0, -27152
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829E84 - jal        0x0882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E88 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E8C - lui        $v1, 0x0002 <=> li $v1, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E90 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829E94 - beq        $v0, $zr, 0x08829ECC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E98 - lui        $a3, 0x08B3 <=> li $a3, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829E9C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EA0 - addiu      $v0, $v0, -25744
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EA4 - lw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EA8 - lw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EAC - lw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EB0 - lw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EB4 - addiu      $v0, $a3, 29936
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EB8 - sw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EBC - sw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EC0 - sw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829EC4 - j          0x08829EE0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EC8 - sw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829ECC - addiu      $v0, $a3, 29936
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829ED0 - addiu      $v1, $zr, -128 <=> li $v1, -128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829ED4 - sb         $v1, 1401($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829ED8 - sw         $zr, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EDC - sb         $v1, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829EE0 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829EE4 - jal        0x08829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EE8 - addiu      $a0, $a0, 29936
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829EEC - jal        0x0882B00C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EF0 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EF4 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829EF8 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829EFC - beq        $v0, $zr, 0x08829F1C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F00 - lui        $a3, 0x08B3 <=> li $a3, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F04 - addiu      $v0, $a3, 28528
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F08 - addiu      $v1, $zr, -128 <=> li $v1, -128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F0C - sb         $v1, 1401($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F10 - sw         $zr, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829F14 - j          0x08829F48
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F18 - sb         $v1, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829F1C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F20 - addiu      $v0, $v0, -25744
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F24 - lw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F28 - lw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F2C - lw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F30 - lw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F34 - addiu      $v0, $a3, 28528
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F38 - sw         $v1, 1404($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F3C - sw         $a0, 1392($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F40 - sw         $a1, 1396($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F44 - sw         $a2, 1400($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829F48 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829F4C - jal        0x08829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F50 - addiu      $a0, $a0, 28528
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F54 - lw         $ra, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F58 - lw         $s0, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F5C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F60 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829F64 - addiu      $sp, $sp, 32
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8999EB4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8999EB4 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999EB8 - syscall    0x047A5 [sceCtrlReadBufferPositive]
17:45:23 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:23 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8829A84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829408 - lwc1       $f1, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882940C - lui        $at, 0x3ECC <=> li $at, 0x3ECC0000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829410 - ori        $at, $at, -13107
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829414 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829418 - sub.s      $f12, $f12, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882941C - mul.s      $f12, $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829420 - add.s      $f2, $f1, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829424 - abs.s      $f1, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829428 - lui        $at, 0x3586 <=> li $at, 0x35860000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882942C - ori        $at, $at, 14269
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829430 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829434 - c.lt.s     $f0, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829438 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882943C - bc1fl      0x08829444
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829440 - mtc1       $zr, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829444 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829448 - swc1       $f2, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829598 - addiu      $sp, $sp, -48
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882959C - sw         $ra, 36($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295A0 - sw         $fp, 32($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295A4 - addu       $fp, $a0, $zr <=> move $fp, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295A8 - sw         $s7, 28($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295AC - lui        $s7, 0x0001 <=> li $s7, 0x00010000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295B0 - sw         $s6, 24($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295B4 - lui        $s6, 0x0002 <=> li $s6, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295B8 - sw         $s5, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295BC - lui        $s5, 0x0004 <=> li $s5, 0x00040000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295C0 - sw         $s4, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295C4 - lui        $s4, 0x0008 <=> li $s4, 0x00080000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295C8 - sw         $s3, 12($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295CC - lui        $s3, 0x0010 <=> li $s3, 0x00100000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295D0 - sw         $s2, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295D4 - lui        $s2, 0x0020 <=> li $s2, 0x00200000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295D8 - sw         $s1, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295DC - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295E0 - lw         $s0, 4($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295E4 - lw         $s1, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295E8 - addiu      $a0, $a0, 72
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295EC - andi       $a1, $s0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88295F0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295F4 - andi       $a2, $s1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295F8 - andi       $a1, $s0, 2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88295FC - andi       $a2, $s1, 2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829600 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829604 - addiu      $a0, $fp, 76
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829608 - andi       $a1, $s0, 4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882960C - andi       $a2, $s1, 4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829610 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829614 - addiu      $a0, $fp, 80
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829618 - andi       $a1, $s0, 8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882961C - andi       $a2, $s1, 8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829620 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829624 - addiu      $a0, $fp, 84
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829628 - andi       $a1, $s0, 16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882962C - andi       $a2, $s1, 16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829630 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829634 - addiu      $a0, $fp, 88
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829638 - andi       $a1, $s0, 32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882963C - andi       $a2, $s1, 32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829640 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829644 - addiu      $a0, $fp, 92
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829648 - andi       $a1, $s0, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882964C - andi       $a2, $s1, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829650 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829654 - addiu      $a0, $fp, 96
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829658 - andi       $a1, $s0, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882965C - andi       $a2, $s1, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829660 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829664 - addiu      $a0, $fp, 100
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829668 - andi       $a1, $s0, 256
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882966C - andi       $a2, $s1, 256
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829670 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829674 - addiu      $a0, $fp, 104
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829678 - andi       $a1, $s0, 512
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882967C - andi       $a2, $s1, 512
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829680 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829684 - addiu      $a0, $fp, 108
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829688 - andi       $a1, $s0, 1024
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882968C - andi       $a2, $s1, 1024
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829690 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829694 - addiu      $a0, $fp, 112
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829698 - andi       $a1, $s0, 2048
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882969C - andi       $a2, $s1, 2048
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88296A0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296A4 - addiu      $a0, $fp, 116
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296A8 - andi       $a1, $s0, 4096
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296AC - andi       $a2, $s1, 4096
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88296B0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296B4 - addiu      $a0, $fp, 120
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296B8 - andi       $a1, $s0, 8192
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296BC - andi       $a2, $s1, 8192
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88296C0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296C4 - addiu      $a0, $fp, 124
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296C8 - andi       $a1, $s0, 16384
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296CC - andi       $a2, $s1, 16384
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88296D0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296D4 - addiu      $a0, $fp, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296D8 - andi       $a1, $s0, -32768
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296DC - andi       $a2, $s1, -32768
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88296E0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296E4 - addiu      $a0, $fp, 132
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296E8 - and        $a1, $s0, $s7
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296EC - and        $a2, $s1, $s7
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88296F0 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296F4 - addiu      $a0, $fp, 136
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296F8 - and        $a1, $s0, $s6
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88296FC - and        $a2, $s1, $s6
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829700 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829704 - addiu      $a0, $fp, 140
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829708 - and        $a1, $s0, $s5
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882970C - and        $a2, $s1, $s5
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829710 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829714 - addiu      $a0, $fp, 144
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829718 - and        $a1, $s0, $s4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882971C - and        $a2, $s1, $s4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829720 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829724 - addiu      $a0, $fp, 148
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829728 - and        $a1, $s0, $s3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882972C - and        $a2, $s1, $s3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829730 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829734 - addiu      $a0, $fp, 152
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829738 - and        $a1, $s0, $s2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882973C - and        $a2, $s1, $s2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829740 - jal        0x0882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829744 - addiu      $a0, $fp, 156
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829748 - lw         $s0, 0($fp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882974C - lw         $s1, 8($fp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829750 - addiu      $a0, $fp, 160
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829754 - andi       $a2, $s0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829758 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882975C - andi       $a1, $s1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829760 - andi       $a2, $s0, 2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829764 - addiu      $a0, $fp, 164
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829768 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882976C - andi       $a1, $s1, 2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829770 - andi       $a2, $s0, 4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829774 - addiu      $a0, $fp, 168
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829778 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882977C - andi       $a1, $s1, 4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829780 - andi       $a2, $s0, 8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829784 - addiu      $a0, $fp, 172
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829788 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882978C - andi       $a1, $s1, 8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829790 - andi       $a2, $s0, 16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829794 - addiu      $a0, $fp, 176
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829798 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882979C - andi       $a1, $s1, 16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297A0 - andi       $a2, $s0, 32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297A4 - addiu      $a0, $fp, 180
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88297A8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297AC - andi       $a1, $s1, 32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297B0 - andi       $a2, $s0, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297B4 - addiu      $a0, $fp, 184
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88297B8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297BC - andi       $a1, $s1, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297C0 - andi       $a2, $s0, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297C4 - addiu      $a0, $fp, 188
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88297C8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297CC - andi       $a1, $s1, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297D0 - andi       $a2, $s0, 256
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297D4 - addiu      $a0, $fp, 192
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88297D8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297DC - andi       $a1, $s1, 256
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297E0 - andi       $a2, $s0, 512
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297E4 - addiu      $a0, $fp, 196
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88297E8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297EC - andi       $a1, $s1, 512
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297F0 - andi       $a2, $s0, 1024
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297F4 - addiu      $a0, $fp, 200
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88297F8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88297FC - andi       $a1, $s1, 1024
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829800 - andi       $a2, $s0, 2048
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829804 - addiu      $a0, $fp, 204
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829808 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882980C - andi       $a1, $s1, 2048
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829810 - andi       $a2, $s0, 4096
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829814 - addiu      $a0, $fp, 208
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829818 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882981C - andi       $a1, $s1, 4096
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829820 - andi       $a2, $s0, 8192
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829824 - addiu      $a0, $fp, 212
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829828 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882982C - andi       $a1, $s1, 8192
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829830 - andi       $a2, $s0, 16384
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829834 - addiu      $a0, $fp, 216
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829838 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882983C - andi       $a1, $s1, 16384
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829840 - andi       $a2, $s0, -32768
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829844 - addiu      $a0, $fp, 220
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829848 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882984C - andi       $a1, $s1, -32768
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829850 - and        $a2, $s0, $s7
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829854 - addiu      $a0, $fp, 224
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829858 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882985C - and        $a1, $s1, $s7
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829860 - and        $a2, $s0, $s6
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829864 - addiu      $a0, $fp, 228
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829868 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882986C - and        $a1, $s1, $s6
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829870 - and        $a2, $s0, $s5
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829874 - addiu      $a0, $fp, 232
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829878 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882987C - and        $a1, $s1, $s5
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829880 - and        $a2, $s0, $s4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829884 - addiu      $a0, $fp, 236
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829888 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882988C - and        $a1, $s1, $s4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829890 - and        $a2, $s0, $s3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829894 - addiu      $a0, $fp, 240
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829898 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882989C - and        $a1, $s1, $s3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298A0 - and        $a2, $s0, $s2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298A4 - addiu      $a0, $fp, 244
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88298A8 - jal        0x08829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298AC - and        $a1, $s1, $s2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298B0 - lw         $s0, 0($fp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298B4 - lui        $at, 0x3F80 <=> li $at, 0x3F800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298B8 - mtc1       $at, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298BC - andi       $v0, $s0, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88298C0 - bne        $v0, $zr, 0x088298CC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298C4 - addiu      $a0, $fp, 248
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298C8 - mtc1       $zr, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88298CC - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298D0 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298D4 - mtc1       $zr, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88298D8 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298DC - addiu      $a0, $fp, 252
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298E0 - mtc1       $zr, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88298E4 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298E8 - addiu      $a0, $fp, 256
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298EC - ext        $v0, $s0, 3, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298F0 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298F4 - addiu      $a0, $fp, 260
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88298F8 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88298FC - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829900 - ext        $v0, $s0, 4, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829904 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829908 - addiu      $a0, $fp, 264
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882990C - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829910 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829914 - ext        $v0, $s0, 5, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829918 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882991C - addiu      $a0, $fp, 268
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829920 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829924 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829928 - ext        $v0, $s0, 6, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882992C - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829930 - addiu      $a0, $fp, 272
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829934 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829938 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882993C - ext        $v0, $s0, 7, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829940 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829944 - addiu      $a0, $fp, 276
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829948 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882994C - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829950 - mtc1       $zr, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829954 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829958 - addiu      $a0, $fp, 280
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882995C - mtc1       $zr, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829960 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829964 - addiu      $a0, $fp, 284
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829968 - ext        $v0, $s0, 10, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882996C - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829970 - addiu      $a0, $fp, 288
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829974 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829978 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882997C - ext        $v0, $s0, 11, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829980 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829984 - addiu      $a0, $fp, 292
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829988 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882998C - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829990 - ext        $v0, $s0, 12, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829994 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829998 - addiu      $a0, $fp, 296
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882999C - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299A0 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299A4 - ext        $v0, $s0, 13, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299A8 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299AC - addiu      $a0, $fp, 300
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88299B0 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299B4 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299B8 - ext        $v0, $s0, 14, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299BC - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299C0 - addiu      $a0, $fp, 304
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88299C4 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299C8 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299CC - ext        $v0, $s0, 15, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299D0 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299D4 - addiu      $a0, $fp, 308
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88299D8 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299DC - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299E0 - ext        $v0, $s0, 16, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299E4 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299E8 - addiu      $a0, $fp, 312
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88299EC - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299F0 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299F4 - ext        $v0, $s0, 17, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299F8 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88299FC - addiu      $a0, $fp, 316
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829A00 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A04 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A08 - ext        $v0, $s0, 18, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A0C - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A10 - addiu      $a0, $fp, 320
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829A14 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A18 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A1C - ext        $v0, $s0, 19, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A20 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A24 - addiu      $a0, $fp, 324
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829A28 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A2C - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A30 - ext        $v0, $s0, 20, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A34 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A38 - addiu      $a0, $fp, 328
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A3C - ext        $s0, $s0, 21, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829A40 - jal        0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A44 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A48 - mtc1       $s0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A4C - addiu      $a0, $fp, 332
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A50 - lw         $ra, 36($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A54 - cvt.s.w    $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A58 - lw         $fp, 32($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A5C - lw         $s7, 28($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A60 - lw         $s6, 24($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A64 - lw         $s5, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A68 - lw         $s4, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A6C - lw         $s3, 12($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A70 - lw         $s2, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A74 - lw         $s1, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A78 - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8829A7C - j          0x08829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A80 - addiu      $sp, $sp, 48
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829A84 - addiu      $sp, $sp, -16
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A88 - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A8C - sw         $ra, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829A90 - jal        0x08829310
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A94 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A98 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829A9C - lwc1       $f2, 340($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AA0 - lw         $v1, 1396($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AA4 - lw         $a0, 14548($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AA8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AAC - lw         $a3, 14544($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AB0 - lui        $at, 0xBF80 <=> li $at, 0xBF800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AB4 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AB8 - c.le.s     $f2, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829ABC - and        $a0, $v1, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AC0 - lui        $a2, 0x0010 <=> li $a2, 0x00100000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AC4 - movz       $a2, $zr, $a0 <=> move $a2, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AC8 - and        $a3, $v1, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829ACC - andi       $t1, $v1, 256
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AD0 - andi       $t0, $v1, 512
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AD4 - addiu      $a1, $zr, 1024 <=> li $a1, 1024
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AD8 - addiu      $a0, $zr, 2048 <=> li $a0, 2048
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829ADC - andi       $v1, $v1, -3847
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AE0 - lui        $v0, 0x0020 <=> li $v0, 0x00200000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AE4 - movz       $a1, $zr, $t1 <=> move $a1, $t1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AE8 - movz       $a0, $zr, $t0 <=> move $a0, $t0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AEC - or         $v1, $v1, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AF0 - movz       $v0, $zr, $a3 <=> move $v0, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AF4 - or         $a1, $a1, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AF8 - or         $v0, $v1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829AFC - sw         $zr, 344($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B00 - sw         $zr, 348($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B04 - sw         $zr, 352($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B08 - sw         $zr, 356($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B0C - sw         $zr, 360($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B10 - sw         $zr, 364($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B14 - bc1f       0x08829B24
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B18 - lwc1       $f1, 336($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B1C - j          0x08829B28
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B20 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B24 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B28 - lui        $at, 0x3F80 <=> li $at, 0x3F800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B2C - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B30 - c.le.s     $f0, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B34 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B38 - bc1f       0x08829B48
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B3C - or         $v1, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B40 - j          0x08829B54
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B44 - lui        $v0, 0x0002 <=> li $v0, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B48 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B4C - lui        $at, 0x3F80 <=> li $at, 0x3F800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B50 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B54 - c.le.s     $f0, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B58 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B5C - bc1f       0x08829B6C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B60 - or         $v0, $v1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B64 - j          0x08829B70
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B68 - lui        $v1, 0x0004 <=> li $v1, 0x00040000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B6C - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B70 - lui        $at, 0xBF80 <=> li $at, 0xBF800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B74 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B78 - c.le.s     $f1, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B7C - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B80 - bc1f       0x08829B90
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B84 - or         $v1, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829B88 - j          0x08829B94
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B8C - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B90 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829B94 - or         $v0, $v1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B98 - sw         $v0, 16($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829B9C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829BA0 - jal        0x0882916C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BA4 - sw         $a1, 48($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8829BA8 - jal        0x08829214
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BAC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BB0 - lw         $v0, 0($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BB4 - lw         $v1, 4($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BB8 - lw         $a1, 8($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BBC - lw         $a2, 12($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BC0 - lw         $a0, 32($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BC4 - lw         $a3, 36($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BC8 - lw         $t0, 40($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BCC - lw         $t1, 44($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BD0 - or         $v0, $v0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BD4 - or         $v1, $v1, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BD8 - or         $a1, $a1, $t0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BDC - or         $a2, $a2, $t1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BE0 - sw         $v0, 0($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BE4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BE8 - sw         $v1, 4($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BEC - sw         $a1, 8($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BF0 - sw         $a2, 12($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BF4 - lw         $ra, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829BF8 - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8829BFC - j          0x08829598
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829C00 - addiu      $sp, $sp, 16
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8829310
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829310 - addiu      $sp, $sp, -32
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829314 - sw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829318 - sw         $ra, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882931C - sw         $s1, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829320 - swc1       $f21, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829324 - swc1       $f20, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829328 - lw         $v0, 68($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882932C - bne        $v0, $zr, 0x08829350
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829330 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829334 - lw         $v0, 1396($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829338 - lui        $v1, 0x0002 <=> li $v1, 0x00020000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882933C - addiu      $a3, $zr, 128 <=> li $a3, 128
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829340 - and        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829344 - addiu      $a2, $zr, 127 <=> li $a2, 127
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829348 - beq        $v0, $zr, 0x0882935C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882934C - mtc1       $zr, $f21
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829350 - sw         $zr, 340($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829354 - j          0x088293EC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829358 - sw         $zr, 336($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882935C - lbu        $a0, 1400($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829360 - lbu        $a1, 1401($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829364 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829368 - slti       $v0, $a0, 129
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882936C - slti       $v1, $a1, 129
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829370 - movn       $t0, $a3, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829374 - movn       $a2, $a3, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829378 - subu       $a0, $a0, $t0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882937C - subu       $s1, $a1, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829380 - subu       $v1, $zr, $a0 <=> negu $v1, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829384 - subu       $v0, $zr, $s1 <=> negu $v0, $s1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829388 - max        $v0, $s1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882938C - max        $v1, $a0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829390 - max        $v0, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829394 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829398 - cvt.s.w    $f1, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882939C - lui        $at, 0x4280 <=> li $at, 0x42800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293A0 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293A4 - sub.s      $f1, $f1, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293A8 - c.lt.s     $f21, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293AC - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88293B0 - bc1fl      0x088293B8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293B4 - mov.s      $f1, $f21
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88293B8 - lui        $at, 0x3C80 <=> li $at, 0x3C800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293BC - mtc1       $at, $f20
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293C0 - mul.s      $f20, $f1, $f20
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293C4 - mul.s      $f20, $f20, $f20
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88293C8 - jal        0x088292B0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293CC - mov.s      $f12, $f20
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293D0 - mov.s      $f12, $f20
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293D4 - swc1       $f0, 336($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88293D8 - jal        0x088292B0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293DC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293E0 - swc1       $f0, 340($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293E4 - swc1       $f21, 348($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293E8 - swc1       $f21, 344($s0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88293EC - lw         $ra, 8($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293F0 - lw         $s1, 4($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293F4 - lw         $s0, 0($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293F8 - lwc1       $f21, 20($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88293FC - lwc1       $f20, 16($sp)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829400 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829404 - addiu      $sp, $sp, 32
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_88292B0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88292B0 - addiu      $a1, $a0, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292B4 - slti       $v0, $a0, -63
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292B8 - slti       $v1, $a0, 64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88292BC - bne        $v0, $zr, 0x088292DC
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292C0 - mtc1       $a1, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292C4 - addiu      $v0, $a0, -64
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292C8 - mtc1       $v0, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88292CC - bne        $v1, $zr, 0x088292E0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292D0 - mtc1       $zr, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88292D4 - j          0x088292E0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292D8 - cvt.s.w    $f1, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88292DC - cvt.s.w    $f1, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88292E0 - mtc1       $a0, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292E4 - cvt.s.w    $f0, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292E8 - lui        $at, 0x3C80 <=> li $at, 0x3C800000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292EC - mtc1       $at, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292F0 - mul.s      $f2, $f1, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292F4 - lui        $at, 0x3C00 <=> li $at, 0x3C000000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292F8 - mtc1       $at, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292FC - mul.s      $f0, $f0, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829300 - sub.s      $f0, $f0, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829304 - mul.s      $f0, $f0, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829308 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882930C - add.s      $f0, $f2, $f0
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_882916C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882916C - lw         $v0, 64($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829170 - lw         $v1, 16($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829174 - addu       $a2, $a0, $zr <=> move $a2, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829178 - lw         $a0, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882917C - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829180 - and        $t0, $v1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829184 - addiu      $v0, $zr, -3847 <=> li $v0, -3847
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829188 - and        $a0, $a0, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882918C - lw         $a3, 24($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829190 - xor        $v0, $t0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829194 - and        $t2, $v0, $a0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829198 - and        $v1, $t2, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882919C - and        $v0, $v0, $t0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291A0 - lw         $a1, 28($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88291A4 - beq        $v1, $zr, 0x088291B8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291A8 - addu       $t1, $zr, $zr <=> li $t1, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291AC - and        $a3, $a3, $t0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291B0 - addu       $t1, $a3, $zr <=> move $t1, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291B4 - addiu      $a1, $zr, 7 <=> li $a1, 7
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88291B8 - beq        $v0, $zr, 0x088291D0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291BC - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291C0 - addu       $a3, $v0, $zr <=> move $a3, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291C4 - addu       $t1, $v0, $zr <=> move $t1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88291C8 - j          0x088291F4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291CC - addiu      $a1, $zr, 6 <=> li $a1, 6
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88291D0 - beql       $a3, $zr, 0x088291F8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291D4 - sw         $t0, 0($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x88291D8 - beql       $a1, $zr, 0x088291F8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291DC - sw         $t0, 0($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88291E0 - addiu      $a1, $a1, -1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88291E4 - bnel       $a1, $zr, 0x088291F8
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291E8 - sw         $t0, 0($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88291EC - or         $t1, $t1, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291F0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88291F4 - sw         $t0, 0($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88291F8 - sw         $a1, 28($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88291FC - sw         $v0, 4($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829200 - sw         $t2, 8($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829204 - sw         $t1, 12($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829208 - sw         $a3, 24($a2)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882920C - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829210 - sw         $a0, 20($a2)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8829214
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829214 - lw         $v0, 64($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829218 - lw         $v1, 48($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882921C - lw         $t1, 32($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829220 - nor        $v0, $zr, $v0 <=> li $v0, not $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829224 - and        $a3, $v1, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829228 - lw         $a2, 56($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882922C - xor        $v0, $a3, $t1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829230 - and        $t2, $v0, $t1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829234 - and        $v1, $t2, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829238 - and        $v0, $v0, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882923C - lw         $a1, 60($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829240 - beq        $v1, $zr, 0x08829254
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829244 - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829248 - and        $a2, $a2, $a3
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882924C - addu       $t0, $a2, $zr <=> move $t0, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829250 - addiu      $a1, $zr, 7 <=> li $a1, 7
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8829254 - beq        $v0, $zr, 0x0882926C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829258 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882925C - addu       $a2, $v0, $zr <=> move $a2, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829260 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829264 - j          0x08829290
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829268 - addiu      $a1, $zr, 6 <=> li $a1, 6
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882926C - beql       $a2, $zr, 0x08829294
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829270 - sw         $a3, 32($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8829274 - beql       $a1, $zr, 0x08829294
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829278 - sw         $a3, 32($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882927C - addiu      $a1, $a1, -1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829280 - bnel       $a1, $zr, 0x08829294
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829284 - sw         $a3, 32($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829288 - or         $t0, $t0, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882928C - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829290 - sw         $a3, 32($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829294 - sw         $a1, 60($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829298 - sw         $v0, 36($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882929C - sw         $t2, 40($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292A0 - sw         $t0, 44($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292A4 - sw         $a2, 56($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292A8 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x88292AC - sw         $t1, 52($a0)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_882944C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882944C - addiu      $v1, $zr, 255 <=> li $v1, 255
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829450 - sltu       $a2, $zr, $a2 <=> move $a2, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8829454 - beq        $a1, $zr, 0x08829460
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829458 - lw         $v0, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882945C - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829460 - addu       $v0, $v0, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829464 - min        $a1, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829468 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882946C - sw         $a1, 0($a0)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8829574
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829574 - addiu      $v1, $zr, 255 <=> li $v1, 255
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829578 - sltiu      $a2, $a2, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882957C - beq        $a1, $zr, 0x08829588
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829580 - lw         $v0, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829584 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829588 - addu       $v0, $v0, $a2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882958C - min        $a1, $v0, $v1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829590 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829594 - sw         $a1, 0($a0)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8829408
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829408 - lwc1       $f1, 0($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882940C - lui        $at, 0x3ECC <=> li $at, 0x3ECC0000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829410 - ori        $at, $at, -13107
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829414 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829418 - sub.s      $f12, $f12, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882941C - mul.s      $f12, $f12, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829420 - add.s      $f2, $f1, $f12
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829424 - abs.s      $f1, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829428 - lui        $at, 0x3586 <=> li $at, 0x35860000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x882942C - ori        $at, $at, 14269
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829430 - mtc1       $at, $f0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829434 - c.lt.s     $f0, $f1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829438 - nop
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882943C - bc1fl      0x08829444
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829440 - mtc1       $zr, $f2
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8829444 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8829448 - swc1       $f2, 0($a0)
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_886B050
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x886B050 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B054 - lw         $a1, -23728($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B058 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B05C - addiu      $a0, $v0, -23596
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile v  0x886B060 - j          0x0886B06C
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B064 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x886B068 - sw         $zr, -4($a0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x886B06C - slt        $v0, $v1, $a1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B070 - addiu      $a0, $a0, 4
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x886B074 - bne        $v0, $zr, 0x0886B068
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B078 - addiu      $v1, $v1, 1
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B07C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B080 - sw         $zr, -23728($v0)
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B084 - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x886B088 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:23 DEBUG compiler - Main_d - Compiling _S1_2_8833448
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8833448 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x883344C - jr         $ra
17:45:23 DEBUG compiler - Main_d - CodeInstruction.compile    0x8833450 - lw         $v0, 20688($v0)
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 93465597
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 93469136
17:45:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:23 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93479795
17:45:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93516266
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93517945
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93527660
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93529883
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93578611
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93580594
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93583632
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93592065
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93646028
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93647964
17:45:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93651070
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93661820
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93714934
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93717662
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93728515
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=93730580
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93737743
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93751440
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93813456
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93816190
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93819430
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93831001
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=93900176
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=93907649
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93913502
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 93916574
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94000399
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94004022
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94008850
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94009268
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94024088
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94026833
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94028046
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94028485
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94045787
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94047276
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94048849
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94049314
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94069610
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94072906
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94073713
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94075986
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=94114465
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94080697
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8846B80
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846B80 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846B84 - sw         $ra, 12($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846B88 - sw         $s2, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846B8C - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846B90 - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846B94 - jal        0x0884D648
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846B98 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846B9C - jal        0x0883A1B4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BA0 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846BA4 - jal        0x0883BEA8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BA8 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846BAC - j          0x08846C3C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BB0 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8846BB4 - jal        0x0883B5A8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BB8 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846BBC - beql       $v0, $zr, 0x08846C3C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BC0 - addiu      $s1, $s1, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846BC4 - lw         $v0, 24($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846BC8 - beq        $v0, $zr, 0x08846C38
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BCC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846BD0 - jal        0x088413FC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BD4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846BD8 - jal        0x0884D690
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BDC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BE0 - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BE4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BE8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BEC - addiu      $a2, $zr, 16 <=> li $a2, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846BF0 - jal        0x0883B88C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BF4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BF8 - lui        $a0, 0x0884 <=> li $a0, 0x08840000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846BFC - addiu      $a0, $a0, 27944
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C00 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C04 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C08 - jal        0x08841594
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C0C - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C10 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C18 - addiu      $a2, $zr, 17 <=> li $a2, 17
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C1C - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C20 - jal        0x0883B88C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C24 - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C28 - jal        0x0884D648
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C2C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C30 - jal        0x088413FC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C34 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846C38 - addiu      $s1, $s1, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846C3C - slt        $v0, $s2, $s1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8846C40 - beq        $v0, $zr, 0x08846BB4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C44 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C48 - jal        0x0883A1E0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C4C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C50 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C54 - lbu        $v1, -29795($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C58 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846C5C - bne        $v1, $v0, 0x08846C9C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C60 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C64 - jal        0x0883A628
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C68 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C6C - jal        0x0884D690
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C70 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C74 - lui        $a0, 0x0884 <=> li $a0, 0x08840000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C78 - addiu      $a0, $a0, 28048
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C7C - addiu      $a1, $zr, -1 <=> li $a1, -1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C80 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C84 - jal        0x08841804
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C88 - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C8C - jal        0x0884D648
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C90 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846C94 - jal        0x0883A2EC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846C98 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8846C9C - jal        0x0883BEA8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CA0 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846CA4 - j          0x08846D04
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CA8 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8846CAC - jal        0x0883B5A8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CB0 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846CB4 - beql       $v0, $zr, 0x08846D04
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CB8 - addiu      $s1, $s1, -1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846CBC - lw         $v0, 24($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8846CC0 - beq        $v0, $zr, 0x08846D00
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CC4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846CC8 - jal        0x088413FC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CCC - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846CD0 - jal        0x0884D690
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CD4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CD8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CDC - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CE0 - addiu      $a2, $zr, 18 <=> li $a2, 18
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CE4 - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846CE8 - jal        0x0883B88C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CEC - addu       $t0, $zr, $zr <=> li $t0, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846CF0 - jal        0x0884D648
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CF4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8846CF8 - jal        0x088413FC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846CFC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8846D00 - addiu      $s1, $s1, -1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8846D04 - bgez       $s1, 0x08846CAC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D08 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D0C - lw         $ra, 12($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D10 - lw         $s2, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D14 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D18 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D1C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D20 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8846D24 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_884D648
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884D648 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D64C - addiu      $a0, $v0, -32272
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D650 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D654 - addiu      $a1, $v0, -32312
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D658 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D65C - addiu      $a2, $v0, -32232
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884D660 - lw         $v0, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D664 - lw         $v1, 4($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D668 - addiu      $a0, $a0, 8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D66C - sw         $v0, 0($a1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D670 - sw         $v1, 4($a1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x884D674 - bne        $a0, $a2, 0x0884D660
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D678 - addiu      $a1, $a1, 8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D67C - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D680 - lw         $v0, -32320($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D684 - addiu      $v0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D688 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D68C - sw         $v0, -32320($v1)
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_883A1B4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A1B4 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1B8 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1BC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1C0 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A1C4 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1C8 - lw         $s0, 24164($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1CC - sw         $v0, 84($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1D0 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1D4 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1D8 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1DC - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 94083247
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_883A1E0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A1E0 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1E4 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1E8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1EC - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A1F0 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1F4 - lw         $s0, 24164($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1F8 - sw         $v0, 88($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A1FC - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A200 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A204 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A208 - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 94084156
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8843700
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8843700 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843704 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843708 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884370C - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8843710 - jal        0x08825310
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843714 - lw         $a0, 12536($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8843718 - bgez       $v0, 0x08843730
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884371C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843720 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8843724 - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843728 - addiu      $a0, $a0, 25584
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884372C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8843730 - addiu      $s0, $v0, 28396
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843734 - lw         $v0, 24($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8843738 - blez       $v0, 0x08843748
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884373C - addiu      $v0, $v0, -1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8843740 - j          0x088437F0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843744 - sw         $v0, 24($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8843748 - lbu        $v0, 28($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884374C - beq        $v0, $zr, 0x088437F4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843750 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8843754 - jal        0x088580AC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843758 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884375C - bne        $v0, $zr, 0x088437F4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843760 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843764 - lw         $v0, 8($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8843768 - bne        $v0, $zr, 0x088437D0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884376C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843770 - lw         $a0, 4($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8843774 - beq        $a0, $zr, 0x088437C4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843778 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884377C - lbu        $v0, 30($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8843780 - beq        $v0, $zr, 0x088437C4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843784 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843788 - lw         $v1, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884378C - beq        $v1, $zr, 0x088437A0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843790 - lw         $v0, 4($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843794 - sw         $v0, 4($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843798 - lw         $v1, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884379C - lw         $v0, 4($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88437A0 - sw         $v1, 0($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437A4 - lui        $v0, 0xE1E2 <=> li $v0, 0xE1E20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437A8 - ori        $v0, $v0, -7196
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437AC - sw         $v0, 4($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437B0 - lui        $v0, 0xD1D2 <=> li $v0, 0xD1D20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437B4 - ori        $v0, $v0, -11308
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437B8 - sw         $v0, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437BC - sw         $a0, 8($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437C0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88437C4 - lw         $v0, 28404($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88437C8 - beq        $v0, $zr, 0x088437F4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437CC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88437D0 - jal        0x088480D0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437D4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437D8 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437DC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437E0 - addiu      $a1, $a1, 12120
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437E4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88437E8 - jal        0x08825570
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437EC - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88437F0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x88437F4 - jal        0x08825364
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88437F8 - lw         $a0, 12536($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88437FC - bgez       $v0, 0x08843818
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843800 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843804 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843808 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884380C - addiu      $a0, $a0, 25568
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8843810 - j          0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843814 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8843818 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884381C - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8843820 - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_88580AC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88580AC - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88580B0 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88580B4 - lbu        $v0, -25404($v0)
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_882AF24
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AF24 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF28 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF2C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF30 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF34 - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF38 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AF3C - jal        0x08999B4C [sceKernelGetGPI]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF40 - lw         $s0, -23964($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF44 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF48 - lw         $a0, -23960($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF4C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF50 - lw         $v1, -23972($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF54 - xor        $s0, $s0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF58 - xor        $s0, $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF5C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF60 - andi       $a0, $v1, 255
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AF64 - beq        $v1, $zr, 0x0882AF7C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF68 - sw         $s0, -23968($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AF6C - jal        0x08999B2C [sceKernelSetGPO]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF70 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AF74 - j          0x0882AFB8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF78 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AF7C - lbu        $v0, -23956($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF80 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF84 - addiu      $v1, $v1, 15124
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF88 - addu       $v0, $v0, $v1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882AF8C - jal        0x08999B2C [sceKernelSetGPO]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF90 - lbu        $a0, 0($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF94 - lbu        $v0, -23956($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF98 - addiu      $v1, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AF9C - sltiu      $v0, $v0, 15
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882AFA0 - beq        $v0, $zr, 0x0882AFAC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFA4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFA8 - andi       $a0, $v1, 255
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AFAC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFB0 - sb         $a0, -23956($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFB4 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882AFB8 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFBC - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFC0 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFC4 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882AFC8 - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:24 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:45:24 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_88470AC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88470AC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470B0 - addiu      $a1, $v0, -29872
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470B4 - lbu        $v1, 78($a1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470B8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88470BC - bne        $v1, $v0, 0x088470CC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470C0 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470C4 - lw         $v0, 84($a1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470C8 - addiu      $a0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88470CC - mtc1       $a0, $f0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470D0 - cvt.s.w    $f1, $f0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470D4 - lui        $at, 0x4270 <=> li $at, 0x42700000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470D8 - mtc1       $at, $f0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470DC - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x88470E0 - div.s      $f0, $f0, $f1
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_888E370
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E370 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E374 - lw         $v1, -20192($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E378 - lui        $v0, 0x0008 <=> li $v0, 0x00080000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x888E37C - beq        $v1, $zr, 0x0888E390
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E380 - addu       $a0, $v1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E384 - lw         $v0, 26312($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E388 - addiu      $v0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E38C - sw         $v0, 26312($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x888E390 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x888E394 - nop
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_882DB6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DB6C - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB70 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DB74 - jal        0x0882D6D0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB78 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB7C - lui        $a2, 0x08B2 <=> li $a2, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB80 - lbu        $v1, 16684($a2)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DB84 - beq        $v1, $zr, 0x0882DBD4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB88 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DB8C - bne        $v0, $zr, 0x0882DBE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB90 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB94 - lw         $v0, -23032($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB98 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DB9C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBA0 - addiu      $a0, $a0, -9208
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBA4 - addiu      $a1, $a1, 30192
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882DBA8 - beq        $v0, $zr, 0x0882DBE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBAC - sb         $zr, 16684($a2)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882DBB0 - jal        0x08826CF8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBB4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBB8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBBC - lw         $t9, -23032($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBC0 - lw         $a0, -23036($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBC4 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBC8 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBCC - jr         $t9
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBD0 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882DBD4 - beq        $v0, $zr, 0x0882DBE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBD8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBDC - sb         $v0, 16684($a2)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882DBE0 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBE4 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBE8 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882DBEC - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_883A6D0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A4F0 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4F4 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A4F8 - j          0x0883A524
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4FC - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A500 - jal        0x0882C240
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A504 - addiu      $a0, $s0, 52
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A508 - jal        0x08845798
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A50C - addiu      $a0, $s0, 56
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A510 - jal        0x08826168
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A514 - addiu      $a0, $s0, 60
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A518 - jal        0x0885C32C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A51C - addiu      $a0, $s0, 64
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A520 - sb         $zr, 22($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A524 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A528 - jal        0x08839ECC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A52C - addiu      $a0, $a0, 24032
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A530 - bne        $v0, $zr, 0x0883A500
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A534 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A538 - j          0x0883A5A0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A53C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A540 - lbu        $v0, 22($a1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A544 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A548 - beq        $v0, $zr, 0x0883A560
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A54C - addiu      $a0, $a0, 22244
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A550 - jal        0x08839E58
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A554 - addiu      $a0, $s0, 23960
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A558 - j          0x0883A528
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A55C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A560 - lui        $v0, 0x3E0F <=> li $v0, 0x3E0F0000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A564 - ori        $v0, $v0, -31775
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A568 - mult       $v1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A56C - mflo       $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A570 - slti       $v0, $s0, 8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A574 - bnel       $v0, $zr, 0x0883A588
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A578 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A57C - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A580 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A584 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A588 - lw         $v1, 22900($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A58C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A590 - srlv       $v0, $v0, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A594 - or         $v1, $v1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A598 - sw         $v1, 22900($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A59C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A5A0 - jal        0x08839ECC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A4 - addiu      $a0, $s0, 23960
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5AC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B0 - addiu      $v0, $v0, 22904
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B4 - subu       $v0, $a1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A5B8 - bne        $a1, $zr, 0x0883A540
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5BC - sra        $v1, $v0, 0x0002
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C0 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C4 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C8 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5CC - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A6D0 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6D4 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6D8 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6DC - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6E0 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6E4 - lw         $a0, 24152($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A6E8 - beql       $a0, $zr, 0x0883A724
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6EC - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A6F0 - jal        0x0883A5D0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6F4 - addiu      $a0, $a0, 21
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6F8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6FC - lw         $v0, 24164($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A700 - lbu        $v0, 12($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A704 - beq        $v0, $zr, 0x0883A714
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A708 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A70C - jal        0x08858034
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A710 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A714 - jal        0x0883A09C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A718 - lw         $a0, 24152($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A71C - sw         $zr, 24152($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A720 - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A724 - lw         $v1, 24164($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A728 - lbu        $v0, 12($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A72C - beql       $v0, $zr, 0x0883A780
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A730 - lbu        $v0, 13($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A734 - lbu        $v0, 16($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A738 - beq        $v0, $zr, 0x0883A748
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A73C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A740 - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A744 - addiu      $a0, $a0, 22292
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A748 - jal        0x0883A20C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A74C - addiu      $a0, $zr, 3 <=> li $a0, 3
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A750 - jal        0x0883A628
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A754 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A758 - jal        0x0885814C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A75C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A760 - jal        0x08839108
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A764 - sltiu      $a0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A768 - jal        0x0883A2EC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A76C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A770 - lw         $v1, 24164($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A774 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A778 - j          0x0883A7CC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A77C - sw         $v1, 24152($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x883A780 - beq        $v0, $zr, 0x0883A7B0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A784 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A788 - jal        0x08858034
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A78C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A790 - jal        0x08858070
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A794 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A798 - bne        $v0, $zr, 0x0883A7CC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A79C - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A7A0 - jal        0x088384EC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7A4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A7A8 - j          0x0883A7CC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7AC - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A7B0 - jal        0x08838564
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7B4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A7B8 - beq        $v0, $zr, 0x0883A7C8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A7C0 - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7C4 - addiu      $a0, $a0, 22276
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A7C8 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A7CC - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7D0 - lw         $s0, 24164($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7D4 - lw         $a0, 24164($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7D8 - sw         $v0, 80($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7DC - lbu        $v0, 16($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A7E0 - beq        $v0, $zr, 0x0883A800
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7E4 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7E8 - lw         $v0, 76($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7EC - lw         $v1, 80($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7F0 - subu       $v1, $v1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7F4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A7F8 - j          0x0883A820
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A7FC - sw         $v1, 24132($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A800 - jal        0x08839F30
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A804 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A808 - lw         $a1, 24164($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A80C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A810 - jal        0x08839DE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A814 - addiu      $a0, $a0, 24068
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A818 - jal        0x08839F78
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A81C - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A820 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A824 - lw         $v0, 24164($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A828 - lbu        $v0, 16($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A82C - beq        $v0, $zr, 0x0883A83C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A830 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A834 - j          0x0883A848
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A838 - sw         $zr, 24120($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A83C - lw         $v0, 24120($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A840 - addiu      $v0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A844 - sw         $v0, 24120($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A848 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A84C - sw         $zr, 24164($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A850 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A854 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A858 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A85C - j          0x0883A4F0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A860 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8838564
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838564 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838568 - lw         $v0, 21064($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883856C - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838570 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 94096404
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8839F30
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839F30 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F34 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F38 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F3C - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839F40 - jal        0x0882C1C0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F44 - addiu      $a0, $a0, 52
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839F48 - jal        0x08845770
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F4C - addiu      $a0, $s0, 56
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839F50 - jal        0x0882611C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F54 - addiu      $a0, $s0, 60
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839F58 - jal        0x0885C324
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F5C - addiu      $a0, $s0, 64
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F60 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F64 - sb         $v0, 22($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F68 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F6C - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F70 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F74 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_882C1C0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C1C0 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1C4 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1C8 - lui        $s1, 0x08B3 <=> li $s1, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1CC - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1D0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1D4 - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C1D8 - jal        0x088252B0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1DC - lw         $a0, 12500($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1E0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C1E4 - bgez       $v0, 0x0882C1F4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1E8 - addiu      $a0, $a0, 15820
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C1EC - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1F0 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C1F4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1F8 - lw         $v1, -23908($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1FC - lw         $a0, 12500($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C200 - sw         $zr, -23908($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C204 - jal        0x08825324
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C208 - sw         $v1, 0($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C20C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C210 - bgez       $v0, 0x0882C22C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C214 - addiu      $a0, $a0, 15804
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C218 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C21C - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C220 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C224 - j          0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C228 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C22C - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C230 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C234 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C238 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C23C - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8845770
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845770 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845774 - addiu      $v0, $v0, 30256
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845778 - lw         $v1, 372($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884577C - beq        $v1, $zr, 0x08845790
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845780 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845784 - sw         $v1, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845788 - sw         $zr, 376($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x884578C - sw         $zr, 372($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845790 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845794 - nop
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_882611C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882611C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826120 - lw         $a1, 13584($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826124 - lui        $a3, 0x0001 <=> li $a3, 0x00010000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826128 - beq        $a1, $zr, 0x08826160
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882612C - addu       $a2, $a1, $a3
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826130 - lw         $v0, -32236($a2)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826134 - sll        $v1, $v0, 0x0002
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826138 - addu       $v1, $v1, $a1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882613C - addu       $v1, $v1, $a3
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826140 - lw         $v1, -32256($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826144 - beq        $v1, $zr, 0x08826150
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826148 - ori        $v0, $v0, -32768
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882614C - sw         $v0, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826150 - lw         $v0, -32236($a2)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826154 - addiu      $v0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826158 - andi       $v0, $v0, 3
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x882615C - sw         $v0, -32236($a2)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826160 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826164 - nop
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_885C324
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile 0x885C324 - nop[03E00008,00000000]()
17:45:24 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0885C324 (0885C324-0x0885C328, length 2) by nop[03E00008,00000000]()
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8839DE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839DE0 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DE4 - sw         $s2, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DE8 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DEC - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DF0 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DF4 - sw         $ra, 12($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839DF8 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839DFC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E00 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E04 - lbu        $v0, 33($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E08 - lbu        $a1, 32($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E0C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E10 - andi       $v1, $v0, 255
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E14 - sll        $v1, $v1, 0x0002
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E18 - addiu      $v0, $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E1C - addu       $v1, $v1, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E20 - andi       $v0, $v0, 7
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E24 - addiu      $a0, $a0, 22148
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E28 - sw         $s1, 0($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839E2C - bne        $a1, $v0, 0x08839E3C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E30 - sb         $v0, 33($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839E34 - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E38 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839E3C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E40 - lw         $ra, 12($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E44 - lw         $s2, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E48 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E4C - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839E50 - j          0x089998FC [sceKernelCpuResumeIntr]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839E54 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89998FC - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8999900 - syscall    0x0476F [sceKernelCpuResumeIntr]
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG compiler - Main_d - Compiling _S1_2_8839F78
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838A74 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A78 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A80 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A84 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838A88 - bne        $s0, $zr, 0x08838A98
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A8C - addiu      $a0, $a0, 21792
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838A90 - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A94 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838A98 - lui        $t0, 0x08B4 <=> li $t0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838A9C - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AA0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AA4 - addiu      $t0, $t0, 21804
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AA8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838AAC - jal        0x08931824
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AB0 - addiu      $a3, $zr, 32 <=> li $a3, 32
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AB4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838AB8 - beq        $v0, $zr, 0x08838AD0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ABC - addiu      $a0, $a0, 21776
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AC0 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AC4 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8838AC8 - j          0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ACC - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838AD0 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AD4 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838AD8 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838ADC - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839D14 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D18 - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D1C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D20 - sw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D24 - lbu        $v0, 0($a0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D28 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839D2C - beq        $v0, $zr, 0x08839D3C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D30 - addiu      $a0, $a0, 22132
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839D34 - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D38 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839D3C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D40 - sb         $v0, 0($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D44 - lw         $ra, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D48 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D4C - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839D50 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839F78 - addiu      $sp, $sp, -16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F7C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F80 - sw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F84 - addiu      $v0, $v0, 24068
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F88 - sw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F8C - sw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F90 - lbu        $v1, 33($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F94 - lbu        $v0, 32($v0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839F98 - beq        $v0, $v1, 0x0883A088
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839F9C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839FA0 - jal        0x08839D90
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FA4 - addiu      $a0, $a0, 24104
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839FA8 - beq        $v0, $zr, 0x0883A08C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FAC - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839FB0 - j          0x0883A040
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FB4 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839FB8 - lbu        $v0, 16($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839FBC - bnel       $v0, $zr, 0x08839FE4
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FC0 - lbu        $v0, 23($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8839FC4 - jal        0x08839DE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FC8 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FCC - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FD0 - addiu      $a0, $a0, 23960
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839FD4 - jal        0x08839DE0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FD8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839FDC - j          0x0883A040
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FE0 - nop
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8839FE4 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FE8 - addiu      $a0, $a0, 24108
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839FEC - jal        0x08839D90
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FF0 - addu       $a0, $v0, $a0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8839FF4 - beq        $v0, $zr, 0x0883A078
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x8839FF8 - addiu      $a0, $s1, 24068
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8839FFC - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A000 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A004 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A008 - sw         $v0, 120($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A00C - lw         $v1, 24160($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A010 - beq        $v1, $zr, 0x0883A024
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A014 - sw         $v0, 124($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A018 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A01C - jal        0x08826E6C
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A020 - addiu      $a0, $a0, 22180
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A024 - lw         $a0, 32($s0)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A028 - sw         $s0, 24160($s1)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A02C - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A030 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A034 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A038 - j          0x08838A74
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A03C - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A040 - jal        0x08839ECC
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A044 - addiu      $a0, $s1, 24068
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A048 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A04C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A050 - addiu      $a0, $a0, 24032
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A054 - bne        $v0, $zr, 0x08839FB8
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A058 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A05C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A060 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A064 - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A068 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A06C - addiu      $a0, $a0, 24104
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A070 - j          0x08839D14
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A074 - addiu      $sp, $sp, 16
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A078 - jal        0x08839E58
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A07C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A080 - j          0x0883A060
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A084 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A088 - lw         $ra, 8($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A08C - lw         $s1, 4($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A090 - lw         $s0, 0($sp)
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A094 - jr         $ra
17:45:24 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A098 - addiu      $sp, $sp, 16
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94119391
17:45:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94145968
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94147304
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94149686
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94151146
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94183785
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94184559
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94192398
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94194091
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94229285
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94230983
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94233382
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94235370
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=94240440
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94247075
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94285691
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94291809
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94296228
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94298647
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94333645
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94334557
17:45:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94345160
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94347357
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94387756
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94393254
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94396802
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94398993
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94446699
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94449092
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94451138
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94460362
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94501661
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94508070
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94512400
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94514501
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94564035
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94565096
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94568839
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94578539
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94621484
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94628722
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94633580
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94636010
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94686684
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94693260
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94697973
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94700141
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=94749245
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94764445
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94796348
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94797985
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94801582
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94812326
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94865229
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94867743
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94879210
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94882232
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=94949719
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=94952415
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94963860
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 94966654
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95034916
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95042799
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95047602
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95050462
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95121222
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95129930
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95135884
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95147762
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95192963
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95194307
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95194831
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95195265
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95212715
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95215441
17:45:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95216940
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95218422
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95235679
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95237688
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95240134
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95241266
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=95278644
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95245225
17:45:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_882C240
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823458 - addiu      $sp, $sp, -16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882345C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823460 - sw         $ra, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823464 - addiu      $a1, $a1, -14284
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823468 - addiu      $a2, $zr, 59 <=> li $a2, 59
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882346C - beq        $a0, $zr, 0x08823488
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823470 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823474 - sw         $zr, 8($a0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823478 - sw         $zr, 0($a0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882347C - jal        0x0882BFBC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823480 - sw         $zr, 4($a0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823484 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8823488 - lw         $ra, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882348C - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823490 - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C138 - addiu      $sp, $sp, -16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C13C - sw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C140 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C144 - sw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C148 - bne        $a0, $zr, 0x0882C184
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C14C - sw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C150 - j          0x0882C1B0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C154 - lw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882C158 - jal        0x088234D0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C15C - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C160 - jal        0x08823774
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C164 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C168 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C16C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C170 - addiu      $a1, $a1, -10568
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C174 - jal        0x0882BFBC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C178 - addiu      $a2, $zr, 631 <=> li $a2, 631
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C17C - jal        0x0882370C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C180 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x882C184 - jal        0x08823494
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C188 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C18C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C190 - bne        $v0, $zr, 0x0882C158
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C194 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C198 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C19C - lw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1A0 - lw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1A4 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x882C1A8 - j          0x08823458
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1AC - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C1B0 - lw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1B4 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1B8 - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C1BC - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x882C240 - j          0x0882C138
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C244 - lw         $a0, 0($a0)
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_8845798
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845798 - addiu      $sp, $sp, -16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884579C - sw         $s2, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457A0 - sw         $ra, 12($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457A4 - sw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457A8 - sw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457AC - lw         $s0, 0($a0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88457B0 - beq        $s0, $zr, 0x08845830
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457B4 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88457B8 - addiu      $a0, $s0, 12
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88457BC - jal        0x08826210
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457C0 - lw         $s1, 0($s0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457C4 - lh         $v1, 10($s0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457C8 - addiu      $a1, $zr, -1 <=> li $a1, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88457CC - bltz       $v1, 0x088457E4
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457D0 - addu       $a0, $v1, $zr <=> move $a0, $v1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88457D4 - jal        0x08844AD8
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457D8 - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88457DC - j          0x08845804
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457E0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88457E4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457E8 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457EC - addiu      $a1, $a1, 1164
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88457F0 - bne        $v1, $v0, 0x08845800
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457F4 - addiu      $a2, $zr, 1223 <=> li $a2, 1223
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88457F8 - jal        0x0882BFBC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88457FC - lw         $a0, 80($s0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845800 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845804 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845808 - addiu      $a2, $zr, 1225 <=> li $a2, 1225
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884580C - jal        0x0882BFBC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845810 - addiu      $a1, $a1, 1164
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845814 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845818 - lw         $v0, 29984($v1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884581C - addu       $s0, $s1, $zr <=> move $s0, $s1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845820 - addiu      $v0, $v0, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8845824 - bne        $s1, $zr, 0x088457B8
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845828 - sw         $v0, 29984($v1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884582C - sw         $zr, 0($s2)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8845830 - lw         $ra, 12($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845834 - lw         $s2, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845838 - lw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884583C - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845840 - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8845844 - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_8826168
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826168 - addiu      $sp, $sp, -32
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882616C - sw         $ra, 16($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826170 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826174 - sw         $s3, 12($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826178 - sw         $s2, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882617C - sw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826180 - sw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826184 - lw         $v1, 13584($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826188 - beql       $v1, $zr, 0x088261F8
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882618C - lw         $ra, 16($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826190 - lw         $v0, 0($a0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826194 - beq        $v0, $zr, 0x088261F4
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826198 - andi       $s2, $v0, 3
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882619C - sll        $s3, $s2, 0x0002
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261A0 - addu       $v0, $v1, $s3
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261A4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261A8 - addu       $v0, $v0, $v1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88261AC - j          0x088261CC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261B0 - lw         $s0, -32256($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88261B4 - lw         $a1, 20($s1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88261B8 - jal        0x08825A7C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261BC - lw         $s0, 36($s1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261C0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261C4 - sw         $v0, 36($s1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261C8 - sw         $zr, 20($s1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88261CC - sll        $v0, $s2, 0x0002
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261D0 - addu       $s1, $v0, $s0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88261D4 - bne        $s0, $zr, 0x088261B4
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261D8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261DC - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261E0 - lw         $v0, 13584($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261E4 - lui        $v1, 0x0001 <=> li $v1, 0x00010000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261E8 - addu       $v0, $v0, $s3
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261EC - addu       $v0, $v0, $v1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261F0 - sw         $zr, -32256($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88261F4 - lw         $ra, 16($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88261F8 - lw         $s3, 12($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88261FC - lw         $s2, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826200 - lw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826204 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826208 - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882620C - addiu      $sp, $sp, 32
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_885C32C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile 0x885C32C - nop[03E00008,00000000]()
17:45:25 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0885C32C (0885C32C-0x0885C330, length 2) by nop[03E00008,00000000]()
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_882C598
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C598 - addiu      $sp, $sp, -16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C59C - sw         $ra, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5A0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5A4 - sw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C5A8 - jal        0x088252B0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5AC - lw         $a0, 12500($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5B0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C5B4 - bgez       $v0, 0x0882C5C4
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5B8 - addiu      $a0, $a0, 15916
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C5BC - jal        0x08826E6C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5C0 - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C5C4 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5C8 - lw         $s0, 15492($v1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C5CC - bgez       $s0, 0x0882C5DC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5D0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C5D4 - j          0x0882C5F0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5D8 - addiu      $s0, $zr, -1 <=> li $s0, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C5DC - sw         $v0, 15492($v1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5E0 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5E4 - ori        $v0, $v0, -1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5E8 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5EC - sw         $v0, 15488($v1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C5F0 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C5F4 - jal        0x08825324
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5F8 - lw         $a0, 12500($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C5FC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882C600 - bgez       $v0, 0x0882C610
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C604 - addiu      $a0, $a0, 15900
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C608 - jal        0x08826E6C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C60C - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x882C610 - bltz       $s0, 0x0882C620
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C614 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882C618 - jal        0x0882E820
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C61C - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882C620 - lw         $ra, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C624 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C628 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C62C - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882C630 - addiu      $sp, $sp, 16
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_882E820
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x882E820 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E824 - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882E828 - sw         $a0, -22796($v0)
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_88401F8
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FABC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FAC0 - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FAC4 - sb         $zr, 24876($v0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88401F8 - addiu      $sp, $sp, -16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88401FC - sw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840200 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840204 - sw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840208 - jal        0x0882D278
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884020C - sw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8840210 - bne        $v0, $zr, 0x08840228
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840214 - lw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840218 - lw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884021C - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8840220 - j          0x0883FABC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840224 - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8840228 - jal        0x0882D3E4
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884022C - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840230 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840234 - lw         $v0, 24880($s1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8840238 - beq        $v0, $s0, 0x08840294
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884023C - lw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840240 - jal        0x0883AAD0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840244 - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8840248 - beq        $v0, $zr, 0x08840294
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884024C - lw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840250 - jal        0x088480D0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840254 - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840258 - lui        $a1, 0x0884 <=> li $a1, 0x08840000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884025C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840260 - addiu      $a1, $a1, 476
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840264 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840268 - jal        0x08825570
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884026C - addu       $a3, $zr, $zr <=> li $a3, 0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840270 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840274 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840278 - addiu      $a0, $a0, -1320
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884027C - bne        $v0, $zr, 0x08840290
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840280 - addiu      $a1, $a1, 31424
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8840284 - jal        0x08826CF8
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840288 - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884028C - sw         $s0, 24880($s1)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8840290 - lw         $ra, 8($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8840294 - lw         $s1, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8840298 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x884029C - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88402A0 - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_883AAD0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883AAD0 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAD4 - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x883AAD8 - lbu        $v0, 22128($v0)
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG compiler - Main_d - Compiling _S1_2_88258CC
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88258CC - addiu      $sp, $sp, -16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258D0 - sw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258D4 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258D8 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258DC - sw         $ra, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88258E0 - jal        0x089999DC [sceKernelSetEventFlag]
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258E4 - lw         $a0, 12540($s0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258E8 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258EC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258F0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258F4 - addiu      $a3, $a3, 29652
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258F8 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x88258FC - addiu      $a0, $a0, -13884
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825900 - addiu      $a1, $a1, -14000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8825904 - bgez       $v0, 0x08825914
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825908 - addiu      $a2, $zr, 286 <=> li $a2, 286
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x882590C - jal        0x08826C9C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825910 - nop
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825914 - lw         $a0, 12540($s0)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8825918 - jal        0x08999AAC [sceKernelClearEventFlag]
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882591C - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825920 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825924 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825928 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882592C - addiu      $a0, $a0, -13884
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825930 - addiu      $a1, $a1, -14000
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825934 - addiu      $a3, $a3, 29652
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825938 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882593C - bgez       $v0, 0x08825954
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825940 - addiu      $a2, $zr, 292 <=> li $a2, 292
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825944 - lw         $ra, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825948 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile v  0x882594C - j          0x08826C9C
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825950 - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8825954 - lw         $ra, 4($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825958 - lw         $s0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x882595C - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8825960 - addiu      $sp, $sp, 16
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826C9C - addiu      $sp, $sp, -64
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CA0 - addiu      $v0, $sp, 36
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CA4 - sw         $a1, 36($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CA8 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CAC - addiu      $a0, $zr, 6 <=> li $a0, 6
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CB0 - sw         $a2, 40($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CB4 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CB8 - sw         $ra, 16($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CBC - sw         $a3, 44($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CC0 - sw         $t0, 48($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CC4 - sw         $t1, 52($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CC8 - sw         $t2, 56($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CCC - sw         $t3, 60($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826CD0 - jal        0x08826960
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CD4 - sw         $v0, 0($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CD8 - lw         $ra, 16($sp)
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CDC - jr         $ra
17:45:25 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826CE0 - addiu      $sp, $sp, 64
17:45:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:25 DEBUG hle.ThreadManForUser - Main_d - onEventFlagModified waking thread Back(uid=0x1F, Status=PSP_THREAD_WAITING, Priority=0x2A, Wait=EventFlag (0x001C) (forever), doCallbacks=false)
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 95262564
17:45:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=95264601
17:45:26 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:45:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95268294
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:45:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=95278428
17:45:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:26 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95281971
17:45:26 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG      hle - Sound_3b - Calling Timer uid=56, now=95285093
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:45:26 DEBUG      hle - Sound_3b - Alarm returned value 0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95309096
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95310580
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95312549
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95313287
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95335728
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95340385
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95342914
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95344899
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95368165
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95369731
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95375570
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95378150
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95403518
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95408981
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95411709
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95413013
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95442362
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95443047
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95445710
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95447066
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=95487309
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95453891
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95462962
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x56
17:45:26  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x56
17:45:26 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 95466982
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 95476071
17:45:26 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:26 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 95479873
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 95482796
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 95484378
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 95485396
17:45:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95493499
17:45:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95516637
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95517385
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95525935
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95528864
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95562386
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95564779
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95566463
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95569058
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95603125
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95608325
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95612075
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95613864
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95649273
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95650117
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95659214
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95661218
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95698997
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95700958
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95709152
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95711842
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95750873
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95756713
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95759998
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95763678
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=95768621
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95776142
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95799019
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95800141
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95814381
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95815823
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95864845
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95867833
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95871085
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95881469
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=95938286
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=95945108
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95949593
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 95951834
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96016126
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96017818
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96028939
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96032067
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96096689
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96098696
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96101975
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96113695
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96181914
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96184151
17:45:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96196289
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96198321
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96264866
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96267780
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=96277739
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96286291
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96297898
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96301458
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96367833
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96375940
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96381356
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96384039
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96451342
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96460243
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96465688
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96468593
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96537938
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96545854
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96551704
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96563785
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96617802
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96621660
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96623636
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96644586
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96667354
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96670154
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96674843
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96675301
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96695088
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96695477
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96696074
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96698251
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96718102
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96718523
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96725377
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96727075
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=96764942
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96731445
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:45:27 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 96745389
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96767095
17:45:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96785528
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=96787596
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96792968
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96794990
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96795662
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96818002
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96821628
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96826972
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96828009
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96853050
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96857936
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96860788
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96862200
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=96902079
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96868072
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 96882457
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=96895222
17:45:27 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:27 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:27 DEBUG compiler - Back_1f - Compiling _S1_2_882C488
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882C488 - addiu      $sp, $sp, -16
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C48C - sw         $s0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C490 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C494 - sw         $ra, 4($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882C498 - jal        0x088359C0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C49C - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4A0 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4A4 - lw         $ra, 4($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4A8 - lw         $s0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882C4AC - j          0x0882F060
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882C4B0 - addiu      $sp, $sp, 16
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F060 - addiu      $sp, $sp, -32
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F064 - sw         $s2, 24($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F068 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F06C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F070 - sw         $ra, 28($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F074 - sw         $s1, 20($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F078 - sw         $s0, 16($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F07C - jal        0x088252C8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F080 - lw         $a0, 12512($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882F084 - bgezl      $v0, 0x0882F09C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F088 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F08C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F090 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F094 - addiu      $a0, $a0, 17024
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F098 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882F09C - j          0x0882F104
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0A0 - sw         $zr, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882F0A4 - bne        $v0, $zr, 0x0882F0B8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0A8 - sll        $v0, $s1, 0x0004
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F0AC - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0B0 - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0B4 - sll        $v0, $s1, 0x0004
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F0B8 - sll        $s0, $s1, 0x0006
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0BC - subu       $s0, $s0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0C0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0C4 - addiu      $v0, $v0, -22472
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0C8 - addu       $s0, $s0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0CC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0D0 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F0D4 - jal        0x0882EBE8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0D8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0DC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0E0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882F0E4 - bne        $v0, $zr, 0x0882F100
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0E8 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F0EC - jal        0x0882EBE8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0F0 - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0F4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F0F8 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F0FC - addiu      $a0, $a0, 16992
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F100 - addiu      $a2, $s1, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F104 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F108 - lw         $v0, -22884($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F10C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F110 - addiu      $a0, $a0, -22880
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882F114 - bltz       $v0, 0x0882F138
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F118 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F11C - jal        0x0882DC00
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F120 - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F124 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F128 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F12C - addiu      $a0, $a0, 17008
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882F130 - bgez       $s1, 0x0882F0A4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F134 - slti       $v0, $v0, 16
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882F138 - beq        $s2, $zr, 0x0882F170
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F13C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F140 - lw         $t0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882F144 - beq        $t0, $s2, 0x0882F170
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F148 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F14C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F150 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F154 - addiu      $a0, $a0, -8292
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F158 - addiu      $a1, $a1, -9156
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F15C - addiu      $a3, $a3, 30248
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F160 - addu       $t1, $s2, $zr <=> move $t1, $s2
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F164 - jal        0x08826C9C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F168 - addiu      $a2, $zr, 3103 <=> li $a2, 3103
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F16C - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882F170 - jal        0x08825334
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F174 - lw         $a0, 12512($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882F178 - bgez       $v0, 0x0882F190
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F17C - lw         $v0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F180 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882F184 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F188 - addiu      $a0, $a0, 16976
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F18C - lw         $v0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F190 - lw         $ra, 28($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F194 - lw         $s2, 24($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F198 - lw         $s1, 20($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F19C - lw         $s0, 16($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F1A0 - jr         $ra
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F1A4 - addiu      $sp, $sp, 32
17:45:27 DEBUG compiler - Back_1f - Compiling _S1_2_88359C0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88359C0 - addiu      $sp, $sp, -64
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359C4 - sw         $ra, 52($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359C8 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359CC - sw         $fp, 48($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359D0 - sw         $s7, 44($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359D4 - sw         $s6, 40($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359D8 - sw         $s5, 36($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359DC - sw         $s4, 32($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359E0 - sw         $s3, 28($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359E4 - sw         $s2, 24($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359E8 - sw         $s1, 20($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359EC - sw         $s0, 16($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88359F0 - jal        0x088252F8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359F4 - lw         $a0, 12528($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x88359F8 - bgez       $v0, 0x08835A10
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359FC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A00 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835A04 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A08 - addiu      $a0, $a0, 20740
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A0C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835A10 - lw         $s4, 20872($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A14 - addu       $fp, $zr, $zr <=> li $fp, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A18 - addu       $s7, $zr, $zr <=> li $s7, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835A1C - j          0x08835C5C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A20 - sw         $zr, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8835A24 - jal        0x08834C00
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A28 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A2C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A30 - slti       $v1, $s1, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A34 - addiu      $v0, $v0, 31
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A38 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A3C - movz       $v0, $s1, $v1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A40 - ins        $a0, $zr, 5, 26
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835A44 - bgez       $a0, 0x08835A5C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A48 - sra        $a1, $v0, 0x0005
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A4C - addiu      $a0, $a0, -1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A50 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A54 - or         $a0, $a0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A58 - addiu      $a0, $a0, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835A5C - lw         $v1, 152($s3)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A60 - sll        $s0, $a1, 0x0002
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A64 - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A68 - addu       $v1, $s0, $v1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A6C - srlv       $s2, $v0, $a0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A70 - lw         $v0, 0($v1)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A74 - and        $v0, $v0, $s2
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835A78 - bne        $v0, $zr, 0x08835A88
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A7C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835A80 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A84 - addiu      $a0, $a0, 12112
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835A88 - lw         $v0, 156($s3)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A8C - addu       $v0, $s0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A90 - lw         $v0, 0($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A94 - and        $v0, $v0, $s2
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835A98 - beq        $v0, $zr, 0x08835B2C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835A9C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835AA0 - jal        0x08834CC0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AA4 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AA8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AAC - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835AB0 - jal        0x08834CD0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AB4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835AB8 - bnel       $v0, $zr, 0x08835AD0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835ABC - lw         $v0, 8($s0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835AC0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835AC4 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AC8 - addiu      $a0, $a0, 20724
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835ACC - lw         $v0, 8($s0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x8835AD0 - bne        $v0, $zr, 0x08835AE0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AD4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835AD8 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835ADC - addiu      $a0, $a0, 20708
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835AE0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835AE4 - jal        0x08834DD8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AE8 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AEC - lw         $a1, 4($s0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AF0 - sll        $v0, $v0, 0x0004
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AF4 - addiu      $v0, $v0, 16
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835AF8 - beq        $a1, $zr, 0x08835B24
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835AFC - addu       $s7, $s7, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B00 - jal        0x08834C00
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B04 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B08 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B0C - jal        0x08834CD0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B10 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835B14 - bne        $v0, $zr, 0x08835B24
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B18 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B1C - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B20 - addiu      $a0, $a0, 20692
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x8835B24 - j          0x08835B9C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B28 - addiu      $fp, $fp, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8835B2C - jal        0x08835048
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B30 - addu       $a0, $s4, $zr <=> move $a0, $s4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835B34 - beq        $v0, $zr, 0x08835BA0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B38 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B3C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B40 - jal        0x088359B0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B44 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B48 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B4C - lw         $v0, 12($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B50 - lw         $a0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B54 - addiu      $v1, $v0, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B58 - sltu       $v0, $zr, $v0 <=> move $v0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B5C - addu       $a0, $a0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835B60 - bne        $v1, $zr, 0x08835B74
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B64 - sw         $a0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B68 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B6C - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B70 - addiu      $a0, $a0, 20676
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8835B74 - jal        0x08835028
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B78 - lbu        $a0, 3($s0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B7C - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B80 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B84 - jal        0x08834D84
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B88 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835B8C - beq        $s0, $v0, 0x08835B9C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B90 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835B94 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835B98 - addiu      $a0, $a0, 20660
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835B9C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835BA0 - addiu      $a0, $a0, 20872
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835BA4 - jal        0x08834D84
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BA8 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BAC - addiu      $s6, $v0, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835BB0 - j          0x08835C34
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BB4 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x8835BB8 - beq        $s3, $zr, 0x08835C30
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BBC - addiu      $s4, $s4, 16
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BC0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BC4 - sra        $v0, $v1, 0x0005
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BC8 - addiu      $a0, $a0, 16912
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835BCC - bgez       $a1, 0x08835BE4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BD0 - sll        $s2, $v0, 0x0002
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BD4 - addiu      $a1, $a1, -1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BD8 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BDC - or         $a1, $a1, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BE0 - addiu      $a1, $a1, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835BE4 - lw         $v0, 152($s5)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BE8 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BEC - srlv       $s0, $v1, $a1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BF0 - addu       $v0, $s2, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BF4 - lw         $v0, 0($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835BF8 - and        $v0, $v0, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835BFC - beql       $v0, $zr, 0x08835C10
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C00 - lw         $v0, 156($s5)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8835C04 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C08 - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C0C - lw         $v0, 156($s5)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835C10 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C14 - addu       $v0, $s2, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C18 - lw         $v0, 0($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C1C - and        $v0, $v0, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835C20 - beq        $v0, $zr, 0x08835C30
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C24 - addiu      $a0, $a0, 20644
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835C28 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C2C - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835C30 - addiu      $s3, $s3, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835C34 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C38 - addiu      $v1, $s1, 31
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C3C - addiu      $s5, $v0, 20872
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C40 - slti       $v0, $s1, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C44 - movz       $v1, $s1, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C48 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C4C - slt        $v0, $s3, $s6
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C50 - ins        $a1, $zr, 5, 26
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8835C54 - bne        $v0, $zr, 0x08835BB8
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C58 - addiu      $s1, $s1, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835C5C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C60 - addiu      $s3, $v0, 20872
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C64 - lw         $v0, 4($s3)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C68 - sltu       $v0, $s4, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8835C6C - bne        $v0, $zr, 0x08835A24
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C70 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C74 - lw         $v0, 164($s3)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835C78 - beq        $s7, $v0, 0x08835C90
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C7C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C80 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835C84 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C88 - addiu      $a0, $a0, 20628
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C8C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835C90 - addiu      $s1, $v0, 21016
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C94 - addu       $s4, $s1, $zr <=> move $s4, $s1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835C98 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835C9C - j          0x08835CD0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CA0 - lw         $s0, 0($s1)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8835CA4 - jal        0x08834C00
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CA8 - addiu      $s3, $s3, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CAC - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835CB0 - jal        0x08834CD0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CB4 - addiu      $a0, $s2, 20872
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CB8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835CBC - bne        $v0, $zr, 0x08835CCC
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CC0 - addiu      $a0, $a0, 16944
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835CC4 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CC8 - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835CCC - lw         $s0, 4($s0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835CD0 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835CD4 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8835CD8 - bne        $s0, $zr, 0x08835CA4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CDC - addiu      $a0, $s2, 20872
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CE0 - addiu      $s1, $s1, -4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CE4 - addiu      $v0, $s4, -128
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8835CE8 - bnel       $s1, $v0, 0x08835CD4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CEC - lw         $s0, 0($s1)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x8835CF0 - beq        $fp, $s3, 0x08835D08
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CF4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835CF8 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835CFC - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D00 - addiu      $a0, $a0, 20612
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D04 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835D08 - addiu      $s1, $v0, 20880
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D0C - addu       $s2, $zr, $zr <=> li $s2, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835D10 - j          0x08835D38
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D14 - lw         $s0, 0($s1)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8835D18 - jal        0x08835048
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D1C - addiu      $s2, $s2, 1
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D20 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835D24 - bne        $v0, $zr, 0x08835D34
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D28 - addiu      $a0, $a0, 20596
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835D2C - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D30 - nop
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835D34 - lw         $s0, 4($s0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x8835D38 - bne        $s0, $zr, 0x08835D18
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D3C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D40 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D44 - addiu      $s1, $s1, 4
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D48 - addiu      $v0, $v0, 20888
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8835D4C - bnel       $s1, $v0, 0x08835D38
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D50 - lw         $s0, 0($s1)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835D54 - lw         $v0, 0($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835D58 - beq        $v0, $s2, 0x08835D68
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D5C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835D60 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D64 - addiu      $a0, $a0, 20580
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835D68 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835D6C - jal        0x08825354
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D70 - lw         $a0, 12528($v0)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835D74 - bgez       $v0, 0x08835D8C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D78 - lw         $ra, 52($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D7C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835D80 - jal        0x08826E6C
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D84 - addiu      $a0, $a0, 20564
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D88 - lw         $ra, 52($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835D8C - lw         $fp, 48($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D90 - lw         $s7, 44($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D94 - lw         $s6, 40($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D98 - lw         $s5, 36($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835D9C - lw         $s4, 32($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DA0 - lw         $s3, 28($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DA4 - lw         $s2, 24($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DA8 - lw         $s1, 20($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DAC - lw         $s0, 16($sp)
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DB0 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DB4 - jr         $ra
17:45:27 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835DB8 - addiu      $sp, $sp, 64
17:45:27 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33080, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x15, name=Xmem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33080, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG      hle - Back_1f - Calling Timer uid=57, now=96899791
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:27 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:27 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:45:27 DEBUG      hle - Back_1f - Alarm returned value 0
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96906773
17:45:27 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:27 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:27 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:27 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:27 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96916388
17:45:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96943193
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96944658
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96946663
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96948790
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=96981824
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=96982657
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96985744
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 96992904
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97028931
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97031118
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97033761
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97035885
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97072002
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97077883
17:45:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97081576
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97083471
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97128285
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97129186
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97132518
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97134957
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97178775
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97180246
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97183518
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97185896
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97232022
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97234761
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97244369
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97246392
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=97292099
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97299001
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97312886
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97314436
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97318061
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97327724
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97379410
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97381687
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97384528
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97394405
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97444919
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97446913
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97450345
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97463546
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97515602
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97518002
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97528757
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97530765
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97585769
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97593966
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97598938
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97601736
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97665337
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97667454
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97679529
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97682220
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97747127
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97749214
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97752624
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97764181
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=97799433
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97816971
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97864331
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97866267
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97879673
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97882512
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=97953687
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=97962838
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97967851
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 97979787
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98032285
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98033908
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98035283
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98038617
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98053141
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98056444
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98058539
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98059004
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98077152
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98078385
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98079094
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98079782
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=98118128
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98085078
17:45:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:28 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98091646
17:45:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x57
17:45:28  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x57
17:45:28 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98094042
17:45:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98096542
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_883A104
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EBC - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A104 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A108 - sw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A10C - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A110 - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A114 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A118 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A11C - sw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A120 - lw         $v0, 24164($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A124 - lw         $v0, 8($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A128 - beq        $v0, $s0, 0x0883A138
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A12C - addiu      $a0, $a0, 22212
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A130 - jal        0x08826E6C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A134 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A138 - lw         $a2, 24164($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A13C - lui        $a1, 0x08B4 <=> li $a1, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A140 - lw         $v0, 24148($a1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A144 - lw         $v1, 4($a2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A148 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A14C - addu       $v0, $v0, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A150 - sw         $v0, 24148($a1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A154 - subu       $v1, $v1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A158 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A15C - addiu      $a0, $a0, 22196
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A160 - bltz       $v1, 0x0883A17C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A164 - sb         $v0, 17($a2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A168 - lw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A16C - lw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A170 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A174 - j          0x08826E6C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A178 - addiu      $sp, $sp, 16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A17C - lw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A180 - lw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A184 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A188 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A18C - addiu      $sp, $sp, 16
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_88383BC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88383BC - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88383C0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:29 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:29 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 98099079
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 98100713
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98102040
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98103027
17:45:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_883A628
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A628 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A62C - sw         $s2, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A630 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A634 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A638 - lw         $v0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A63C - sw         $ra, 12($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A640 - sw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A644 - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A648 - lbu        $v0, 15($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A64C - beq        $v0, $zr, 0x0883A65C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A650 - addiu      $a0, $a0, 22260
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A654 - jal        0x08826E6C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A658 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A65C - lw         $s0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A664 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A668 - sb         $v0, 16($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A66C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A670 - lw         $v1, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A674 - sw         $v0, 92($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A678 - addiu      $a0, $a0, 24112
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A67C - lbu        $v0, 23($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A680 - jal        0x0883A5D0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A684 - addu       $a0, $v0, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A688 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A68C - lw         $s0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A690 - lw         $s1, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A694 - jal        0x08838230
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A698 - sw         $v0, 96($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A69C - lw         $v1, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6A0 - sw         $v0, 32($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A6A4 - jal        0x088385C8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6A8 - lbu        $a0, 23($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A6AC - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6B0 - lw         $s0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6B4 - sw         $v0, 100($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6B8 - lw         $ra, 12($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6BC - lw         $s2, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6C0 - lw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6C4 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6C8 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A6CC - addiu      $sp, $sp, 16
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98106979
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_883A5D0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A4F0 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4F4 - sw         $ra, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A4F8 - j          0x0883A524
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4FC - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A500 - jal        0x0882C240
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A504 - addiu      $a0, $s0, 52
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A508 - jal        0x08845798
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A50C - addiu      $a0, $s0, 56
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A510 - jal        0x08826168
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A514 - addiu      $a0, $s0, 60
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A518 - jal        0x0885C32C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A51C - addiu      $a0, $s0, 64
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A520 - sb         $zr, 22($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A524 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A528 - jal        0x08839ECC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A52C - addiu      $a0, $a0, 24032
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A530 - bne        $v0, $zr, 0x0883A500
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A534 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A538 - j          0x0883A5A0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A53C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A540 - lbu        $v0, 22($a1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A544 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A548 - beq        $v0, $zr, 0x0883A560
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A54C - addiu      $a0, $a0, 22244
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A550 - jal        0x08839E58
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A554 - addiu      $a0, $s0, 23960
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A558 - j          0x0883A528
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A55C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A560 - lui        $v0, 0x3E0F <=> li $v0, 0x3E0F0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A564 - ori        $v0, $v0, -31775
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A568 - mult       $v1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A56C - mflo       $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A570 - slti       $v0, $s0, 8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A574 - bnel       $v0, $zr, 0x0883A588
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A578 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A57C - jal        0x08826E6C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A580 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A584 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A588 - lw         $v1, 22900($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A58C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A590 - srlv       $v0, $v0, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A594 - or         $v1, $v1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A598 - sw         $v1, 22900($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A59C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A5A0 - jal        0x08839ECC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A4 - addiu      $a0, $s0, 23960
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5AC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B0 - addiu      $v0, $v0, 22904
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B4 - subu       $v0, $a1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A5B8 - bne        $a1, $zr, 0x0883A540
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5BC - sra        $v1, $v0, 0x0002
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C0 - lw         $ra, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C4 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C8 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5CC - addiu      $sp, $sp, 16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A5D0 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5D4 - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5D8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A5DC - j          0x0883A5FC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5E0 - sw         $ra, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A5E4 - jal        0x0883A4F0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5E8 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A5EC - jal        0x08839F78
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5F0 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A5F4 - jal        0x08999A84 [sceKernelDelayThreadCB]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5F8 - addiu      $a0, $zr, 500 <=> li $a0, 500
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A5FC - lbu        $v0, 0($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x883A600 - beq        $v0, $zr, 0x0883A5E4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A604 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A608 - jal        0x08839D90
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A60C - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A610 - beql       $v0, $zr, 0x0883A600
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A614 - lbu        $v0, 0($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A618 - lw         $ra, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A61C - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A620 - j          0x0883A4F0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A624 - addiu      $sp, $sp, 16
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98111367
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_88385C8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88385C8 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385CC - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385D0 - lui        $s0, 0x08B2 <=> li $s0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385D4 - addiu      $s0, $s0, 21376
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385D8 - sw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385DC - sw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385E0 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385E4 - sll        $s1, $s1, 0x0006
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385E8 - lw         $v0, 48($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385EC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88385F0 - jal        0x0893209C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385F4 - ins        $a0, $zr, 24, 8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88385F8 - jal        0x089320B0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88385FC - lbu        $a0, 51($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838600 - jal        0x089320D0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838604 - addiu      $a0, $zr, 7 <=> li $a0, 7
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838608 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883860C - addiu      $a1, $a1, 21568
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838610 - jal        0x08931FF8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838614 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838618 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883861C - addiu      $a2, $zr, 255 <=> li $a2, 255
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838620 - jal        0x08932664
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838624 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838628 - jal        0x089326A0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883862C - addiu      $a0, $zr, 7 <=> li $a0, 7
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838630 - lui        $at, 0xBF80 <=> li $at, 0xBF800000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838634 - mtc1       $at, $f12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838638 - jal        0x0893242C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883863C - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838640 - jal        0x089322C0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838644 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838648 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883864C - addiu      $a0, $a0, 21440
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838650 - jal        0x08931B68
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838654 - addu       $a0, $s1, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838658 - lw         $v0, 52($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883865C - andi       $v0, $v0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838660 - beq        $v0, $zr, 0x08838678
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838664 - addiu      $a0, $zr, 6 <=> li $a0, 6
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838668 - jal        0x08931F38
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883866C - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8838670 - j          0x08838680
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838674 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8838678 - jal        0x08931F90
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883867C - addiu      $a0, $zr, 6 <=> li $a0, 6
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8838680 - jal        0x0892CC30
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838684 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838688 - lui        $at, 0xBF80 <=> li $at, 0xBF800000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883868C - mtc1       $at, $f12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8838690 - jal        0x0892CC5C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838694 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838698 - mtc1       $zr, $f12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883869C - lw         $ra, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386A0 - lw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386A4 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88386A8 - j          0x0892CC88
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386AC - addiu      $sp, $sp, 16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892CC18 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC1C - swc1       $f12, 148($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892CC88 - addiu      $sp, $sp, -32
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC8C - swc1       $f20, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC90 - sw         $ra, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x892CC94 - jal        0x0893010C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC98 - mov.s      $f20, $f12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC9C - mov.s      $f12, $f20
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CCA0 - lw         $ra, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CCA4 - lwc1       $f20, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CCA8 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x892CCAC - j          0x0892CC18
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CCB0 - addiu      $sp, $sp, 32
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_893242C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile 0x893242C - sceGuTexLevelMode[3C09089B,C522ADA8,3C0F08A1,8DE904B8,46026042,240EFF80,240B007F,8D280008,4600080D,3C06C800,25020004,AD220008,440D0000,29AC0080,01AE502C,016C500A,314700FF,00071C00,00642825,00A62025,03E00008,AD040000](2,3,8)
17:45:29 DEBUG compiler - Main_d - Replacing CodeBlock at 0x0893242C (0893242C-0x08932480, length 22) by sceGuTexLevelMode[3C09089B,C522ADA8,3C0F08A1,8DE904B8,46026042,240EFF80,240B007F,8D280008,4600080D,3C06C800,25020004,AD220008,440D0000,29AC0080,01AE502C,016C500A,314700FF,00071C00,00642825,00A62025,03E00008,AD040000](2,3,8)
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_892CC30
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892CC08 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC0C - sw         $a1, 140($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892CC30 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC34 - sw         $ra, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC38 - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x892CC3C - jal        0x0893010C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC40 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC44 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC48 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC4C - lw         $ra, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC50 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x892CC54 - j          0x0892CC08
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC58 - addiu      $sp, $sp, 16
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_893010C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893010C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930110 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930114 - addiu      $v1, $v0, 784
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930118 - lw         $v0, 768($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893011C - beql       $v0, $zr, 0x0893012C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930120 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8930124 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930128 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893012C - sw         $v1, 768($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930130 - sw         $zr, 140($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930134 - sw         $zr, 144($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8930138 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x893013C - sw         $zr, 148($v1)
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_892CC5C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892CC10 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC14 - swc1       $f12, 144($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x892CC5C - addiu      $sp, $sp, -32
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC60 - swc1       $f20, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC64 - sw         $ra, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x892CC68 - jal        0x0893010C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC6C - mov.s      $f20, $f12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC70 - mov.s      $f12, $f20
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC74 - lw         $ra, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC78 - lwc1       $f20, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC7C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x892CC80 - j          0x0892CC10
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x892CC84 - addiu      $sp, $sp, 32
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98115895
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_884D690
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884D690 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D694 - addiu      $a0, $v0, -32312
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D698 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D69C - addiu      $a1, $v0, -32272
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6A0 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6A4 - addiu      $a2, $v0, -32272
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884D6A8 - lw         $v0, 0($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6AC - lw         $v1, 4($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6B0 - addiu      $a0, $a0, 8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6B4 - sw         $v0, 0($a1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6B8 - sw         $v1, 4($a1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x884D6BC - bne        $a0, $a2, 0x0884D6A8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6C0 - addiu      $a1, $a1, 8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6C4 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884D6C8 - nop
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_8841804
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8841804 - addiu      $sp, $sp, -32
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841808 - sw         $s6, 24($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884180C - addu       $s6, $a1, $zr <=> move $s6, $a1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841810 - sw         $s5, 20($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841814 - addu       $s5, $a2, $zr <=> move $s5, $a2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841818 - sw         $s4, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884181C - addu       $s4, $a3, $zr <=> move $s4, $a3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841820 - sw         $s3, 12($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841824 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841828 - sw         $ra, 28($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884182C - sw         $s2, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841830 - sw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8841834 - bne        $a0, $zr, 0x08841844
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841838 - sw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884183C - lui        $v0, 0x0884 <=> li $v0, 0x08840000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841840 - addiu      $s3, $v0, 5596
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8841844 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841848 - addiu      $s2, $v0, 24952
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884184C - j          0x088418A8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841850 - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8841854 - jal        0x08823494
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841858 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884185C - j          0x08841898
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841860 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8841864 - jal        0x08823774
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841868 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884186C - lw         $v1, 124($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841870 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841874 - addu       $a1, $s5, $zr <=> move $a1, $s5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841878 - and        $v1, $v1, $s6
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884187C - beq        $v1, $zr, 0x0884188C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841880 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841884 - jalr       $ra, $s3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841888 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884188C - jal        0x08823760
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841890 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8841894 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8841898 - bne        $v0, $zr, 0x08841864
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884189C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418A0 - addiu      $s1, $s1, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418A4 - addiu      $s2, $s2, 12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88418A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418AC - lw         $v0, 24948($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418B0 - slt        $v0, $v0, $s1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88418B4 - beq        $v0, $zr, 0x08841854
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418B8 - lw         $ra, 28($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418BC - lw         $s6, 24($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418C0 - lw         $s5, 20($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418C4 - lw         $s4, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418C8 - lw         $s3, 12($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418CC - lw         $s2, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418D0 - lw         $s1, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418D4 - lw         $s0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418D8 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88418DC - addiu      $sp, $sp, 32
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_8823494
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8823494 - beq        $a0, $zr, 0x088234A0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x8823498 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x882349C - lw         $v0, 0($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88234A0 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x88234A4 - nop
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_883A2EC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A2EC - addiu      $sp, $sp, -48
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2F0 - sw         $s2, 40($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2F4 - lui        $s2, 0x08B4 <=> li $s2, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2F8 - sw         $s1, 36($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2FC - addu       $s1, $s2, $zr <=> move $s1, $s2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A300 - sw         $s0, 32($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A304 - sw         $ra, 44($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A308 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A30C - lw         $s0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A310 - lw         $v1, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A314 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A318 - sw         $v0, 104($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A31C - addiu      $a0, $a0, 22228
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A320 - lbu        $v1, 16($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A324 - bne        $v1, $zr, 0x0883A334
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A328 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A32C - jal        0x08826E6C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A330 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A334 - jal        0x0884CC24
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A338 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A33C - jal        0x08828ED4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A340 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A344 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A348 - lwc1       $f0, 24132($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A34C - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A350 - lwc1       $f1, 24128($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A354 - cvt.s.w    $f0, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A358 - lui        $at, 0x4270 <=> li $at, 0x42700000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A35C - mtc1       $at, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A360 - cvt.s.w    $f1, $f1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A364 - mtc1       $v0, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A368 - mul.s      $f0, $f0, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A36C - lui        $at, 0x42C8 <=> li $at, 0x42C80000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A370 - mtc1       $at, $f3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A374 - cvt.s.w    $f4, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A378 - mul.s      $f1, $f1, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A37C - mul.s      $f0, $f0, $f3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A380 - lui        $at, 0x435E <=> li $at, 0x435E0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A384 - mtc1       $at, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A388 - lui        $at, 0x4974 <=> li $at, 0x49740000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A38C - ori        $at, $at, 9216
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A390 - mtc1       $at, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A394 - mul.s      $f1, $f1, $f3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A398 - mul.s      $f0, $f0, $f4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A39C - lw         $v0, 24164($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3A0 - lui        $a2, 0x08B4 <=> li $a2, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3A4 - mul.s      $f1, $f1, $f4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3A8 - div.s      $f0, $f0, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3AC - addiu      $a2, $a2, 22884
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3B0 - div.s      $f1, $f1, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3B4 - div.s      $f0, $f0, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3B8 - div.s      $f1, $f1, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3BC - trunc.w.s  $f0, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3C0 - mfc1       $a1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3C4 - trunc.w.s  $f0, $f1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3C8 - sw         $a1, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3CC - swc1       $f0, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A3D0 - jal        0x0883A2A8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3D4 - lw         $a0, 4($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3D8 - lw         $v1, 24164($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3DC - sw         $v0, 4($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3E0 - lui        $a2, 0x08B4 <=> li $a2, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3E4 - addiu      $a2, $a2, 22876
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3E8 - lw         $a0, 4($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A3EC - jal        0x0883A2A8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3F0 - lw         $a1, 8($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A3F4 - jal        0x0883875C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A3F8 - sw         $v0, 12($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A3FC - jal        0x0883BEA8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A400 - sw         $v0, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A404 - addiu      $v1, $zr, -1 <=> li $v1, -1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A408 - beq        $v0, $v1, 0x0883A448
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A40C - lw         $v0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A410 - jal        0x0883BEA8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A414 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A418 - jal        0x0883B5A8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A41C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A420 - jal        0x088413FC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A424 - lw         $a0, 24($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A428 - jal        0x08841418
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A42C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A430 - jal        0x0884143C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A434 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A438 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A43C - jal        0x088413FC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A440 - subu       $s0, $s0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A444 - lw         $v0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A448 - lui        $a2, 0x08B4 <=> li $a2, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A44C - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A450 - lw         $a0, 4($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A454 - jal        0x0883A2A8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A458 - addiu      $a2, $a2, 22868
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A45C - lw         $a0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A460 - sw         $v0, 20($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A464 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A468 - addu       $a1, $sp, $zr <=> move $a1, $sp
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A46C - lw         $a0, 28($a0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A470 - lw         $v0, 22864($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A474 - max        $a2, $v0, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A478 - jal        0x08838574
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A47C - sw         $a2, 22864($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A480 - jal        0x088386B0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A484 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A488 - jal        0x08839F30
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A48C - lw         $a0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A490 - jal        0x088382C0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A494 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A498 - jal        0x08999B34 [sceKernelDcacheWritebackAll]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A49C - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4A0 - lw         $s0, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4A4 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4A8 - addiu      $a0, $a0, 24068
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A4AC - jal        0x08839DE0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4B0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A4B4 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4B8 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4BC - lw         $v1, 24164($s2)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4C0 - sw         $v0, 116($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4C4 - lbu        $v0, 20($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A4C8 - bnel       $v0, $zr, 0x0883A4D0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4CC - sb         $zr, 20($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A4D0 - jal        0x08839F78
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4D4 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4D8 - lw         $ra, 44($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4DC - lw         $s2, 40($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4E0 - lw         $s1, 36($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4E4 - lw         $s0, 32($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4E8 - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4EC - addiu      $sp, $sp, 48
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 98117546
17:45:29 DEBUG compiler - Main_d - Compiling _S1_2_884CC24
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884C920 - addiu      $sp, $sp, -48
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C924 - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C928 - sw         $s0, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C92C - addiu      $s0, $v0, -32464
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C930 - lw         $v0, 112($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C934 - sw         $s1, 20($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C938 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C93C - sw         $ra, 24($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884C940 - beq        $v0, $a0, 0x0884CB0C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C944 - swc1       $f20, 32($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884C948 - beq        $v0, $zr, 0x0884C960
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C94C - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C950 - jal        0x0884569C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C954 - lw         $a0, 116($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C958 - sw         $zr, 116($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C95C - sw         $zr, 112($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x884C960 - beq        $s1, $zr, 0x0884CB0C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C964 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C968 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C96C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C970 - addiu      $a1, $a1, 4124
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C974 - addiu      $a3, $a3, -32644
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C978 - addiu      $a2, $zr, 50 <=> li $a2, 50
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C97C - addu       $t0, $s1, $zr <=> move $t0, $s1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C980 - jal        0x08826C9C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C984 - addiu      $a0, $a0, 4064
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C988 - jal        0x088273DC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C98C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C990 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C994 - jal        0x0882724C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C998 - addiu      $a0, $a0, -32400
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C99C - lui        $at, 0x3F4C <=> li $at, 0x3F4C0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9A0 - ori        $at, $at, -13107
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9A4 - mtc1       $at, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9A8 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9AC - swc1       $f0, 68($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9B0 - swc1       $f0, 64($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9B4 - sw         $s1, 112($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9B8 - sw         $zr, 120($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C9BC - jal        0x088455D8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9C0 - sw         $zr, 124($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9C4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9C8 - lui        $at, 0x4100 <=> li $at, 0x41000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9CC - mtc1       $at, $f12
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C9D0 - jal        0x08845590
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9D4 - sw         $v0, 116($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884C9D8 - j          0x0884CA34
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9DC - sw         $s1, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884C9E0 - jal        0x08821694
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9E4 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9E8 - lw         $a0, 116($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884C9EC - jal        0x08845E94
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9F0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9F4 - lw         $v1, 116($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9F8 - mtc1       $zr, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884C9FC - lw         $v0, 120($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA00 - lwc1       $f1, 16($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA04 - c.eq.s     $f1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA08 - trunc.w.s  $f0, $f1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA0C - mfc1       $a1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA10 - max        $a0, $v0, $a1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884CA14 - bc1t       0x0884CA34
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA18 - sw         $a0, 120($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA1C - lwc1       $f0, 20($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA20 - lw         $v0, 124($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA24 - trunc.w.s  $f0, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA28 - mfc1       $a0, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA2C - max        $v1, $v0, $a0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA30 - sw         $v1, 124($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884CA34 - lw         $v0, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA38 - lui        $s0, 0x08B5 <=> li $s0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA3C - addu       $a0, $sp, $zr <=> move $a0, $sp
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA40 - lbu        $v0, 0($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x884CA44 - bne        $v0, $zr, 0x0884C9E0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA48 - addiu      $s1, $s0, -32464
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA4C - lwc1       $f0, 124($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA50 - lw         $a0, 116($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884CA54 - jal        0x088459EC
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA58 - cvt.s.w    $f20, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA5C - lwc1       $f1, 120($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA60 - lui        $at, 0x4180 <=> li $at, 0x41800000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA64 - mtc1       $at, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA68 - add.s      $f20, $f20, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA6C - cvt.s.w    $f3, $f1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA70 - lui        $at, 0xBF4C <=> li $at, 0xBF4C0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA74 - ori        $at, $at, -13107
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA78 - mtc1       $at, $f1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA7C - lui        $at, 0x3F4C <=> li $at, 0x3F4C0000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA80 - ori        $at, $at, -13107
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA84 - mtc1       $at, $f6
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA88 - trunc.w.s  $f0, $f20
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA8C - mul.s      $f1, $f3, $f1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA90 - mul.s      $f3, $f3, $f6
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA94 - lui        $at, 0x4200 <=> li $at, 0x42000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA98 - mtc1       $at, $f4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CA9C - mfc1       $a1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAA0 - lui        $at, 0x43F0 <=> li $at, 0x43F00000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAA4 - mtc1       $at, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAA8 - add.s      $f1, $f1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAAC - addiu      $v1, $a1, 5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAB0 - mtc1       $v1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAB4 - add.s      $f3, $f3, $f4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAB8 - sub.s      $f1, $f1, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CABC - cvt.s.w    $f2, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAC0 - lui        $at, 0x4080 <=> li $at, 0x40800000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAC4 - mtc1       $at, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAC8 - trunc.w.s  $f3, $f3
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CACC - sub.s      $f1, $f1, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAD0 - mul.s      $f2, $f2, $f6
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAD4 - lui        $at, 0x41A0 <=> li $at, 0x41A00000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAD8 - mtc1       $at, $f0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CADC - swc1       $f0, 52($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAE0 - sub.s      $f5, $f1, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAE4 - add.s      $f2, $f2, $f4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAE8 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAEC - sw         $v0, 132($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAF0 - trunc.w.s  $f0, $f5
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAF4 - trunc.w.s  $f2, $f2
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAF8 - swc1       $f3, 136($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CAFC - swc1       $f2, 140($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB00 - swc1       $f0, 128($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB04 - sw         $v1, 124($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB08 - swc1       $f1, 48($s1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884CB0C - lui        $v0, 0x08B5 <=> li $v0, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB10 - addiu      $s0, $v0, -32464
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB14 - lw         $v0, 112($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884CB18 - beq        $v0, $zr, 0x0884CC10
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB1C - lw         $ra, 24($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884CB20 - jal        0x08838750
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB24 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884CB28 - beq        $v0, $zr, 0x0884CBF8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB2C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB30 - lui        $v0, 0x1700 <=> li $v0, 0x17000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB34 - sw         $v0, 0($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB38 - lui        $v0, 0x1D00 <=> li $v0, 0x1D000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB3C - addiu      $a0, $v1, 72
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB40 - sw         $v0, 4($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB44 - lui        $v0, 0x1E00 <=> li $v0, 0x1E000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB48 - sw         $v0, 8($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB4C - lui        $v0, 0x1F00 <=> li $v0, 0x1F000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB50 - sw         $v0, 12($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB54 - lui        $v0, 0x2500 <=> li $v0, 0x25000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB58 - sw         $v0, 16($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB5C - lui        $v0, 0x2600 <=> li $v0, 0x26000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB60 - sw         $v0, 20($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB64 - lui        $v0, 0x2700 <=> li $v0, 0x27000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB68 - sw         $v0, 24($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB6C - lui        $v0, 0x2200 <=> li $v0, 0x22000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB70 - sw         $v0, 28($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB74 - lui        $v0, 0x2400 <=> li $v0, 0x24000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB78 - sw         $v0, 32($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB7C - lui        $v0, 0x2300 <=> li $v0, 0x23000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB80 - sw         $v0, 36($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB84 - lui        $v0, 0x2100 <=> li $v0, 0x21000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB88 - ori        $v0, $v0, 1
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB8C - sw         $v0, 40($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB90 - lui        $v0, 0xDF00 <=> li $v0, 0xDF000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB94 - ori        $v0, $v0, 50
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB98 - sw         $v0, 44($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CB9C - lui        $v0, 0x2000 <=> li $v0, 0x20000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBA0 - sw         $v0, 48($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBA4 - lui        $v0, 0xD400 <=> li $v0, 0xD4000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBA8 - sw         $v0, 52($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBAC - lui        $v0, 0xD504 <=> li $v0, 0xD5040000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBB0 - ori        $v0, $v0, 15839
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBB4 - sw         $v0, 56($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBB8 - lui        $v0, 0x1500 <=> li $v0, 0x15000000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBBC - sw         $v0, 60($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBC0 - lui        $v0, 0x1604 <=> li $v0, 0x16040000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBC4 - ori        $v0, $v0, 15839
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBC8 - sw         $v0, 64($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBCC - lui        $v0, 0x1280 <=> li $v0, 0x12800000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBD0 - ori        $v0, $v0, 256
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884CBD4 - jal        0x088393D8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBD8 - sw         $v0, 68($v1)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBDC - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBE0 - lw         $a2, 128($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBE4 - lw         $a3, 132($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBE8 - lw         $t0, 136($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBEC - lw         $t1, 140($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884CBF0 - jal        0x08839BB4
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBF4 - addiu      $a1, $zr, 224 <=> li $a1, 224
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884CBF8 - lw         $a0, 116($s0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CBFC - lui        $a2, 0x08B5 <=> li $a2, 0x08B50000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC00 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884CC04 - jal        0x08846188
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC08 - addiu      $a2, $a2, -32400
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC0C - lw         $ra, 24($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884CC10 - lw         $s1, 20($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC14 - lw         $s0, 16($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC18 - lwc1       $f20, 32($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC1C - jr         $ra
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC20 - addiu      $sp, $sp, 48
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884CC24 - addiu      $sp, $sp, -16
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC28 - sw         $ra, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <  0x884CC2C - jal        0x0882D278
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC30 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884CC34 - bne        $v0, $zr, 0x0884CC44
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC38 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884CC3C - j          0x0884CC5C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC40 - lw         $a0, -27696($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x884CC44 - jal        0x0883FAC8
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC48 - nop
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile v  0x884CC4C - beq        $v0, $zr, 0x0884CC5C
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC50 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC54 - lui        $v0, 0x08B3 <=> li $v0, 0x08B30000
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC58 - lw         $a0, -27700($v0)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x884CC5C - lw         $ra, 0($sp)
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x884CC60 - j          0x0884C920
17:45:29 DEBUG compiler - Main_d - CodeInstruction.compile    0x884CC64 - addiu      $sp, $sp, 16
17:45:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:29 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98121668
17:45:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98147711
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98148474
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98151217
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98158412
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98193865
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98194635
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98197448
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98198786
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98231946
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98234055
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98235273
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98243254
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98277722
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98279574
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98281754
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98283323
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=98317278
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98329408
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98335274
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98341570
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98345100
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98347006
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98383603
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98385693
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98394409
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98397263
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98435187
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98441275
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98445235
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98447411
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98495427
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98497483
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98500183
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98502284
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98551901
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98558349
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98562338
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98564515
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98614747
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98616355
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98619707
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98629902
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98681521
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98682672
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98693636
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98695577
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98747547
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98749652
17:45:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98753181
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98755778
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98815869
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98817572
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98821385
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98824120
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=98833969
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98850515
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98918931
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=98926353
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98931478
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 98934759
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=98999273
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99001847
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99014187
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99017230
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99084073
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99092310
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99096879
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99100506
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99171572
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99180111
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99185254
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99197888
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99263956
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99264274
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99264792
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99266796
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99282668
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_883FAC8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883FAC8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FACC - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883FAD0 - lbu        $v0, 24876($v0)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99284031
17:45:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99285002
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99289896
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99306601
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99307667
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99308225
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99308675
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=99346881
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99313824
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_8828ED4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828ED4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828ED8 - lw         $v1, 13116($v0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EDC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EE0 - addiu      $a0, $zr, 222 <=> li $a0, 222
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828EE4 - beq        $v1, $v0, 0x08828F1C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EE8 - slti       $a1, $v1, 2
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828EEC - beq        $a1, $zr, 0x08828F04
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EF0 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828EF4 - beq        $v1, $zr, 0x08828F1C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828EF8 - addiu      $a0, $zr, 190 <=> li $a0, 190
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828EFC - j          0x08828F1C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828F00 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8828F04 - beq        $v1, $v0, 0x08828F1C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828F08 - addiu      $a0, $zr, 266 <=> li $a0, 266
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828F0C - addiu      $v0, $zr, 3 <=> li $v0, 3
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8828F10 - beq        $v1, $v0, 0x08828F1C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828F14 - addiu      $a0, $zr, 333 <=> li $a0, 333
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828F18 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8828F1C - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8828F20 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_883A2A8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A2A8 - lw         $v0, 4($a2)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2AC - subu       $v0, $a0, $v0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A2B0 - bgez       $v0, 0x0883A2C8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2B4 - mtc1       $a0, $f1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2B8 - lw         $v0, 0($a2)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2BC - slt        $v0, $v0, $a1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A2C0 - beq        $v0, $zr, 0x0883A2E4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2C4 - nop
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A2C8 - sw         $a1, 0($a2)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2CC - cvt.s.w    $f0, $f1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2D0 - lui        $at, 0x41F0 <=> li $at, 0x41F00000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2D4 - mtc1       $at, $f1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2D8 - add.s      $f0, $f0, $f1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2DC - trunc.w.s  $f0, $f0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2E0 - swc1       $f0, 4($a2)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A2E4 - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A2E8 - lw         $v0, 0($a2)
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_883875C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883875C - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838760 - addiu      $v0, $v0, 21776
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838764 - lw         $v1, 16($v0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838768 - lw         $v0, 12($v0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883876C - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838770 - subu       $v0, $v0, $v1
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_8838574
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile 0x8838574 - nop[03E00008,00000000]()
17:45:30 DEBUG compiler - Main_d - Replacing CodeBlock at 0x08838574 (08838574-0x08838578, length 2) by nop[03E00008,00000000]()
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_88386B0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88386B0 - addiu      $sp, $sp, -16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386B4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386B8 - sw         $s0, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386BC - addiu      $s0, $v0, 21776
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386C0 - sw         $ra, 4($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386C4 - lw         $v0, 16($s0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88386C8 - beq        $v0, $zr, 0x08838700
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386CC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88386D0 - jal        0x088049A4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386D4 - nop
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386D8 - lw         $a0, 8($s0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88386DC - jal        0x08931770
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386E0 - sw         $v0, 16($s0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <  0x88386E4 - jal        0x08931FEC
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386E8 - nop
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386EC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386F0 - lw         $ra, 4($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386F4 - lw         $s0, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88386F8 - j          0x08931ABC
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x88386FC - addiu      $sp, $sp, 16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8838700 - lw         $ra, 4($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838704 - lw         $s0, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8838708 - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x883870C - addiu      $sp, $sp, 16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931ABC - addiu      $sp, $sp, -32
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AC0 - sw         $ra, 16($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AC4 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AC8 - sw         $s3, 12($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931ACC - addiu      $s3, $zr, 1 <=> li $s3, 1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AD0 - sw         $s2, 8($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AD4 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AD8 - sw         $s1, 4($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931ADC - addiu      $s1, $v1, 1064
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AE0 - sw         $s0, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AE4 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AE8 - srlv       $a0, $s2, $s0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931AEC - andi       $v1, $a0, 1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AF0 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8931AF4 - beq        $v1, $zr, 0x08931B40
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931AF8 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931AFC - jal        0x0893292C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B00 - lw         $a0, 72($s1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B04 - lw         $a2, 68($s1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B08 - sllv       $v0, $s3, $s0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B0C - or         $a1, $a2, $v0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B10 - sw         $a1, 68($s1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931B14 - addiu      $s0, $s0, 1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B18 - slti       $t3, $s0, 22
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931B1C - bnel       $t3, $zr, 0x08931AEC
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B20 - srlv       $a0, $s2, $s0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931B24 - lw         $ra, 16($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B28 - lw         $s3, 12($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B2C - lw         $s2, 8($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B30 - lw         $s1, 4($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B34 - lw         $s0, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B38 - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B3C - addiu      $sp, $sp, 32
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931B40 - lw         $a0, 72($s1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B44 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <  0x8931B48 - jal        0x0893292C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B4C - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B50 - lw         $t0, 68($s1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B54 - sllv       $t2, $s3, $s0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B58 - nor        $t1, $zr, $t2 <=> li $t1, not $t2
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B5C - and        $a3, $t0, $t1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8931B60 - j          0x08931B14
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931B64 - sw         $a3, 68($s1)
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_8931770
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931770 - addiu      $sp, $sp, -16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931774 - sw         $ra, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931778 - lui        $a3, 0x08B5 <=> li $a3, 0x08B50000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x893177C - addiu      $t1, $a3, 1064
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931780 - ext        $t2, $a0, 24, 4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931784 - ext        $t5, $a0, 16, 12
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931788 - lui        $a1, 0x0011 <=> li $a1, 0x00110000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x893178C - lw         $t3, 16($t1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931790 - or         $t4, $t5, $a1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931794 - sll        $a2, $t2, 0x0010
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931798 - lui        $t0, 0x0E00 <=> li $t0, 0x0E000000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x893179C - lui        $v1, 0x1000 <=> li $v1, 0x10000000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317A0 - andi       $v0, $a0, -1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317A4 - addu       $a3, $a0, $zr <=> move $a3, $a0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317A8 - or         $t2, $t4, $t0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317AC - lui        $a0, 0x0C00 <=> li $a0, 0x0C000000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317B0 - or         $t0, $a2, $v1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317B4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89317B8 - beq        $t3, $v1, 0x08931804
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317BC - or         $a1, $v0, $a0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317C0 - lw         $a2, 72($t1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317C4 - ins        $a3, $zr, 24, 8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317C8 - lui        $v0, 0x0A00 <=> li $v0, 0x0A000000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317CC - lw         $v1, 8($a2)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317D0 - or         $t3, $a3, $v0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317D4 - addiu      $t9, $v1, 4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317D8 - sw         $t0, 0($v1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317DC - addiu      $t0, $t9, 4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317E0 - sw         $t0, 8($a2)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317E4 - sw         $t3, 0($t9)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x89317E8 - jal        0x089338E8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317EC - nop
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317F0 - lw         $ra, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317F4 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317F8 - min        $v0, $v0, $a0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89317FC - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931800 - addiu      $sp, $sp, 16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931804 - lw         $t6, 72($t1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931808 - lw         $t8, 8($t6)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x893180C - addiu      $t1, $t8, 4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931810 - addiu      $t7, $t1, 4
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931814 - sw         $t2, 0($t8)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931818 - sw         $t7, 8($t6)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893181C - j          0x089317E8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931820 - sw         $a1, 0($t1)
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_89338E8
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x89338E8 - addiu      $sp, $sp, -16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338EC - sw         $ra, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338F0 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338F4 - addiu      $a0, $v1, 1064
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x89338F8 - lw         $v0, 12($a0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x89338FC - bne        $v0, $zr, 0x08933918
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933900 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933904 - lw         $v1, 72($a0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933908 - lw         $a1, 16($v1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893390C - beql       $a1, $zr, 0x08933928
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933910 - lw         $a1, 8($v1)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933914 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8933918 - lw         $ra, 0($sp)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893391C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933920 - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933924 - addiu      $sp, $sp, 16
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x8933928 - jal        0x08999F24 [sceGeListUpdateStallAddr]
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x893392C - lw         $a0, 24($a0)
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933930 - bgez       $v0, 0x08933914
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8933934 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8933938 - j          0x0893391C
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x893393C - lw         $ra, 0($sp)
17:45:30 DEBUG compiler - Main_d - Compiling _S1_2_8931FEC
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8931FEC - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FF0 - jr         $ra
17:45:30 DEBUG compiler - Main_d - CodeInstruction.compile    0x8931FF4 - lw         $v0, 1132($a0)
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 99326750
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 99330702
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 99330969
17:45:30 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:45:30 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:45:30 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x4
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:45:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 99344374
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:30 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99349107
17:45:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=99355332
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99359494
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99376410
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99377581
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99378375
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99380599
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99400736
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99402236
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99408413
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99409964
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99431568
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99433171
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99435158
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99435908
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99465954
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99466523
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99468580
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99475138
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99508950
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99510906
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99513638
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99514545
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=99560027
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99527045
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 99545161
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG      hle - Main_d - Calling Timer uid=58, now=99557125
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:30 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:30 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:30 DEBUG      hle - Main_d - Alarm returned value 0
17:45:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99563223
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99568045
17:45:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99600659
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99601582
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99610920
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99612585
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99651197
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99651959
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99659451
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99662452
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99699443
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99702274
17:45:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99710754
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99712782
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99753356
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99759425
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99762256
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99766028
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99814709
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99816271
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99818917
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99829892
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=99859859
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99866950
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99886852
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99892834
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99897236
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99899176
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=99945144
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=99946224
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99949879
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 99951810
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100000509
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100002629
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100011899
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100014213
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100054976
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100061918
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100065787
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100068567
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - executeList PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - base 0x09000000
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - vaddr 096c8094
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - Reusing cached Vertex Data
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - clear mode end
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - Ignored DUMMY video command.
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG       ge - GUI - base 0x08000000
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x4, listPc=0x096C8190, behavior=1, signalId=0x52
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG       ge - GUI - end pc=0x096C8190
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x4, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:45:31 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:45:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:45:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:31 DEBUG compiler - Sound_3b - Compiling _S1_2_8838398
17:45:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8838398 - addiu      $v0, $zr, 82 <=> li $v0, 82
17:45:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883839C - bne        $a0, $v0, 0x088383AC
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88383A0 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x88383A4 - j          0x0883A9D8
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88383A8 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88383AC - jr         $ra
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88383B0 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88383C4 - jr         $ra
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88383C8 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883A9D8 - addiu      $sp, $sp, -16
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9DC - sw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9E0 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9E4 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9E8 - sw         $ra, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9EC - sw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9F0 - lw         $v0, 24160($s1)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883A9F4 - bne        $v0, $zr, 0x0883AA04
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A9F8 - addiu      $a0, $a0, 22308
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883A9FC - jal        0x08826E6C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA00 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883AA04 - lw         $s0, 24160($s1)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883AA08 - jal        0x08999A3C [sceKernelGetSystemTimeLow]
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA0C - sw         $zr, 24160($s1)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA10 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA14 - lw         $v1, 124($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA18 - sw         $v0, 128($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA1C - addiu      $a0, $a0, 24112
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA20 - subu       $v0, $v0, $v1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA24 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA28 - sw         $v0, 24128($v1)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA2C - lbu        $v0, 23($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883AA30 - jal        0x08839D14
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA34 - addu       $a0, $v0, $a0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA38 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883AA3C - jal        0x08839D14
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA40 - addiu      $a0, $a0, 24104
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA44 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA48 - addiu      $a0, $a0, 24032
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883AA4C - jal        0x08839DE0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA50 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA54 - lbu        $v0, 18($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883AA58 - bne        $v0, $zr, 0x0883AA68
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA5C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883AA60 - jal        0x0883A09C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA64 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <> 0x883AA68 - jal        0x08839D14
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA6C - addiu      $a0, $s0, 21
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883AA70 - jal        0x08839F78
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA74 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA78 - lw         $a1, 36($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA7C - lbu        $a0, 23($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA80 - lw         $ra, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA84 - lw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA88 - lw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x883AA8C - j          0x088383C4
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883AA90 - addiu      $sp, $sp, 16
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100327348
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG compiler - Sound_3b - Compiling _S1_2_883A09C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8839DE0 - addiu      $sp, $sp, -16
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839DE4 - sw         $s2, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839DE8 - sw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839DEC - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839DF0 - sw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839DF4 - sw         $ra, 12($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8839DF8 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839DFC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E00 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E04 - lbu        $v0, 33($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E08 - lbu        $a1, 32($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E0C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E10 - andi       $v1, $v0, 255
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E14 - sll        $v1, $v1, 0x0002
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E18 - addiu      $v0, $v0, 1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E1C - addu       $v1, $v1, $s0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E20 - andi       $v0, $v0, 7
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E24 - addiu      $a0, $a0, 22148
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E28 - sw         $s1, 0($v1)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8839E2C - bne        $a1, $v0, 0x08839E3C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E30 - sb         $v0, 33($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8839E34 - jal        0x08826E6C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E38 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8839E3C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E40 - lw         $ra, 12($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E44 - lw         $s2, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E48 - lw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E4C - lw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8839E50 - j          0x089998FC [sceKernelCpuResumeIntr]
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E54 - addiu      $sp, $sp, 16
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883A09C - addiu      $sp, $sp, -16
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0A0 - sw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0A4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0A8 - sw         $ra, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0AC - lw         $v1, 24172($v0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0B0 - lw         $v0, 40($a0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0B4 - subu       $v0, $v0, $v1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0B8 - slti       $v0, $v0, 2
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x883A0BC - beq        $v0, $zr, 0x0883A0D4
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0C0 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x883A0C4 - jal        0x088389F4
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0C8 - lbu        $a0, 23($a0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0CC - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0D0 - sb         $v0, 19($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x883A0D4 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0D8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0DC - lw         $ra, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0E0 - lw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0E4 - addiu      $a0, $a0, 23996
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x883A0E8 - j          0x08839DE0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x883A0EC - addiu      $sp, $sp, 16
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89998FC - jr         $ra
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999900 - syscall    0x0476F [sceKernelCpuResumeIntr]
17:45:31 DEBUG compiler - Sound_3b - Compiling _S1_2_88389F4
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x88389F4 - addiu      $sp, $sp, -32
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88389F8 - sw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x88389FC - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A00 - sll        $s0, $a0, 0x0005
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A04 - sll        $a0, $a0, 0x0003
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A08 - subu       $s0, $s0, $a0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A0C - addiu      $v0, $v0, 21376
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A10 - sw         $ra, 16($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A14 - addu       $s0, $s0, $v0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A18 - sw         $s3, 12($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A1C - sw         $s2, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A20 - sw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A24 - lw         $a0, 0($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A28 - lw         $s1, 8($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A2C - lhu        $s2, 20($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8838A30 - jal        0x0882A028
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A34 - lhu        $s3, 22($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A38 - lw         $t0, 4($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A3C - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A40 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A44 - addu       $a2, $s3, $zr <=> move $a2, $s3
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8838A48 - jal        0x089318C8
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A4C - addu       $a3, $v0, $zr <=> move $a3, $v0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A50 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A54 - sw         $s0, 21768($v0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A58 - lw         $ra, 16($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A5C - lw         $s3, 12($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A60 - lw         $s2, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A64 - lw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A68 - lw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A6C - jr         $ra
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8838A70 - addiu      $sp, $sp, 32
17:45:31 DEBUG compiler - Sound_3b - Compiling _S1_2_89318C8
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89318C8 - lui        $v1, 0x08B5 <=> li $v1, 0x08B50000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318CC - lw         $v0, 2408($v1)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318D0 - addiu      $sp, $sp, -32
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318D4 - sw         $s5, 20($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318D8 - addu       $s5, $a0, $zr <=> move $s5, $a0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318DC - sw         $s4, 16($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318E0 - addu       $s4, $a3, $zr <=> move $s4, $a3
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318E4 - sw         $s3, 12($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318E8 - addu       $s3, $a2, $zr <=> move $s3, $a2
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318EC - sw         $s2, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318F0 - addu       $s2, $a1, $zr <=> move $s2, $a1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318F4 - sw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318F8 - addu       $s1, $t0, $zr <=> move $s1, $t0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89318FC - sw         $ra, 24($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8931900 - bne        $v0, $zr, 0x08931994
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931904 - sw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931908 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x893190C - addiu      $s0, $a0, 1064
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931910 - lw         $v1, 40($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931914 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931918 - sw         $s2, 60($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893191C - sw         $s3, 64($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931920 - sw         $s4, 48($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8931924 - bne        $v1, $zr, 0x08931930
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931928 - sw         $s5, 36($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893192C - sw         $s1, 40($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8931930 - lw         $a1, 60($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931934 - lw         $a2, 64($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8931938 - jal        0x08999EC4 [sceDisplaySetMode]
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893193C - sw         $s1, 40($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931940 - lw         $v0, 8($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931944 - addiu      $t0, $zr, 1 <=> li $t0, 1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931948 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893194C - addu       $a2, $s5, $zr <=> move $a2, $s5
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8931950 - beq        $v0, $t0, 0x0893197C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931954 - addiu      $a3, $zr, 1 <=> li $a3, 1
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931958 - lw         $ra, 24($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x893195C - lw         $s5, 20($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931960 - lw         $s4, 16($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931964 - lw         $s3, 12($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931968 - lw         $s2, 8($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x893196C - lw         $s1, 4($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931970 - lw         $s0, 0($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931974 - jr         $ra
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931978 - addiu      $sp, $sp, 32
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x893197C - lw         $t2, 48($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931980 - lw         $t1, 20($s0)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8931984 - jal        0x08999ECC [sceDisplaySetFrameBuf]
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931988 - addu       $a0, $t1, $t2
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x893198C - j          0x0893195C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931990 - lw         $ra, 24($sp)
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8931994 - jalr       $ra, $v0
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8931998 - nop
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile ^  0x893199C - j          0x0893190C
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x89319A0 - lui        $a0, 0x08B5 <=> li $a0, 0x08B50000
17:45:31 DEBUG compiler - Sound_3b - Compiling _S1_2_8999EC4
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8999EC4 - jr         $ra
17:45:31 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999EC8 - syscall    0x04719 [sceDisplaySetMode]
17:45:31 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:45:31 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:45:31 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x4, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=100366139
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100381212
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100403907
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100411542
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100416218
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100418622
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100482583
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100485126
17:45:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100497000
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100499870
17:45:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100569887
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100578788
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100583938
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100595661
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100667561
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100676240
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100682047
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100684916
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100748586
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100750581
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100751764
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100752165
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100768849
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100771328
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100773910
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100774344
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=100791541
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100794891
17:45:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100795246
17:45:32 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100797981
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100798437
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=100837162
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100802846
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG compiler - Back_1f - Compiling _S1_2_8834CD0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8834CD0 - addiu      $sp, $sp, -16
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CD4 - sw         $s1, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CD8 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CDC - sw         $s0, 0($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CE0 - sw         $ra, 8($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8834CE4 - jal        0x08834CC0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CE8 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CEC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CF0 - slti       $v1, $s0, 0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CF4 - addiu      $v0, $s0, 31
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CF8 - movz       $v0, $s0, $v1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834CFC - sra        $v0, $v0, 0x0005
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D00 - ins        $s0, $zr, 5, 26
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8834D04 - bgez       $s0, 0x08834D1C
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D08 - sll        $a3, $v0, 0x0002
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D0C - addiu      $s0, $s0, -1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D10 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D14 - or         $s0, $s0, $v0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D18 - addiu      $s0, $s0, 1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8834D1C - lw         $v0, 152($s1)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D20 - lui        $v1, 0x8000 <=> li $v1, 0x80000000
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D24 - srlv       $v1, $v1, $s0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D28 - addu       $v0, $a3, $v0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D2C - lw         $v0, 0($v0)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D30 - and        $v0, $v0, $v1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8834D34 - beq        $v0, $zr, 0x08834D68
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D38 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D3C - lw         $v0, 156($s1)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D40 - addiu      $a1, $a1, -5048
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D44 - addu       $v0, $a3, $v0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D48 - lw         $v0, 0($v0)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D4C - and        $v0, $v0, $v1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8834D50 - beq        $v0, $zr, 0x08834D68
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D54 - addiu      $a2, $zr, 4 <=> li $a2, 4
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8834D58 - jal        0x08936A6C
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D5C - nop
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8834D60 - beq        $v0, $zr, 0x08834D6C
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D64 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8834D68 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8834D6C - lw         $ra, 8($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D70 - lw         $s1, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D74 - lw         $s0, 0($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D78 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D7C - jr         $ra
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D80 - addiu      $sp, $sp, 16
17:45:32 DEBUG compiler - Back_1f - Compiling _S1_2_8834D84
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8834D84 - addiu      $sp, $sp, -16
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D88 - sw         $s0, 0($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D8C - addu       $s0, $a1, $zr <=> move $s0, $a1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D90 - ins        $s0, $zr, 5, 26
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8834D94 - bgez       $s0, 0x08834DAC
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D98 - sw         $ra, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834D9C - addiu      $s0, $s0, -1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DA0 - addiu      $v0, $zr, -32 <=> li $v0, -32
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DA4 - or         $s0, $s0, $v0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DA8 - addiu      $s0, $s0, 1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8834DAC - jal        0x08834BDC
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DB0 - nop
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DB4 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8834DB8 - jal        0x08834BB0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DBC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DC0 - subu       $v0, $v0, $s0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DC4 - lw         $ra, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DC8 - lw         $s0, 0($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DCC - addiu      $v0, $v0, -1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DD0 - jr         $ra
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8834DD4 - addiu      $sp, $sp, 16
17:45:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:45:32 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:32 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:32 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:32 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:45:32 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:45:32 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:32 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:32 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100841502
17:45:32 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100854228
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100857675
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100859867
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100860472
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=100879957
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100883395
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100891647
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100892880
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100894199
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100895759
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100916001
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100917392
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100919060
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100924253
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100946516
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100947038
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100949328
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 100950519
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=100993382
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=100960655
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:45:32 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:32 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:32 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=100996574
17:45:32 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101016744
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101018219
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101025101
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101026967
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101050791
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101051395
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101059147
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101060845
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101085991
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101091287
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101094245
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101096275
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=101135400
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101101341
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:32 DEBUG compiler - Back_1f - Compiling _S1_2_8835048
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835048 - addiu      $sp, $sp, -16
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883504C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835050 - sw         $s0, 0($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835054 - addiu      $a1, $a1, -5040
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835058 - addiu      $a2, $zr, 3 <=> li $a2, 3
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883505C - sw         $ra, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8835060 - jal        0x08936A6C
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835064 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835068 - bne        $v0, $zr, 0x08835080
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883506C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835070 - lbu        $v0, 3($s0)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835074 - sltiu      $v0, $v0, 2
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8835078 - bne        $v0, $zr, 0x08835088
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883507C - lw         $ra, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835080 - addu       $v1, $zr, $zr <=> li $v1, 0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835084 - lw         $ra, 4($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8835088 - lw         $s0, 0($sp)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883508C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835090 - jr         $ra
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8835094 - addiu      $sp, $sp, 16
17:45:32 DEBUG compiler - Back_1f - Compiling _S1_2_88359B0
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88359B0 - lw         $v0, 0($a0)
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359B4 - sll        $a1, $a1, 0x0004
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359B8 - jr         $ra
17:45:32 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88359BC - addu       $v0, $v0, $a1
17:45:32 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:32 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:45:32 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:32 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:45:32 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:32 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101142991
17:45:32 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101165772
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101167620
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101168712
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101176549
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101210153
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101210881
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101213514
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101214926
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101248419
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101249882
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101252023
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101259775
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101294138
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101296125
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101298747
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101300555
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101336975
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101342664
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101346441
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101348360
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101385540
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=101391894
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to SceNetAdhocctl
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101399152
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101403158
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101411358
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101450934
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101452672
17:45:32 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101462287
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101464449
17:45:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101512775
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101513740
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101516852
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101526834
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101569268
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101575464
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101580536
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101582180
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101631208
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101632823
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101643568
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101646540
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101697299
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101698548
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101710079
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101713030
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101766206
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101767984
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101780044
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101782373
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101838103
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101846153
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101851884
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101862456
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=101899075
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101914660
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=101937273
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=101945009
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101949552
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 101952831
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102017002
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102019282
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102031836
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102035032
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102104078
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102112017
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102117084
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102119947
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102162662
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102164169
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102164696
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102165106
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102181561
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:33 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102185208
17:45:33 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102191203
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102192583
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102208898
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102210399
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102212178
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102212639
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=102251218
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102216871
17:45:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:33 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33080, count=0x1
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_882EBE8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EBE8 - addiu      $sp, $sp, -80
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EBEC - sw         $fp, 64($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EBF0 - addu       $fp, $a1, $zr <=> move $fp, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EBF4 - sw         $s6, 56($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EBF8 - addu       $s6, $a0, $zr <=> move $s6, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EBFC - sw         $ra, 68($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC00 - sw         $s7, 60($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC04 - sw         $s5, 52($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC08 - sw         $s4, 48($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC0C - sw         $s3, 44($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC10 - sw         $s2, 40($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC14 - sw         $s1, 36($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC18 - sw         $s0, 32($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC1C - sw         $a2, 24($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EC20 - beq        $a1, $zr, 0x0882EC30
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC24 - sw         $zr, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC28 - lw         $v0, 0($a1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC2C - sw         $v0, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EC30 - lw         $s2, 44($s6)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EC34 - j          0x0882EFF4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC38 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EC3C - lui        $v0, 0x3253 <=> li $v0, 0x32530000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC40 - ori        $s0, $v0, 19523
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EC44 - beq        $v1, $s0, 0x0882EC84
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC48 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC4C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC50 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC54 - addiu      $a0, $a0, -9132
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC58 - addiu      $a1, $a1, -9156
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC5C - addiu      $a3, $a3, 30236
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC60 - addiu      $a2, $zr, 3017 <=> li $a2, 3017
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EC64 - jal        0x08826C9C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC68 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC6C - lw         $v0, 0($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EC70 - beql       $v0, $s0, 0x0882EC88
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC74 - lw         $a3, 12($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EC78 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EC7C - jal        0x08826E6C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC80 - addiu      $a0, $a0, 16960
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EC84 - lw         $a3, 12($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EC88 - lw         $v1, 24($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC8C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EC90 - beq        $v1, $v0, 0x0882ECB0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC94 - addu       $s7, $s2, $a3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC98 - sw         $v0, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EC9C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ECA0 - beq        $v1, $v0, 0x0882ECBC
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECA4 - addu       $s4, $zr, $zr <=> li $s4, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ECA8 - j          0x0882ED00
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECAC - sw         $zr, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ECB0 - lbu        $a1, 24($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ECB4 - beq        $a1, $zr, 0x0882ECD8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECB8 - sw         $a1, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ECBC - lw         $t1, 16($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECC0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECC4 - addiu      $a0, $a0, -9044
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECC8 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECCC - addu       $a2, $s7, $zr <=> move $a2, $s7
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882ECD0 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECD4 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ECD8 - lw         $v0, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECDC - andi       $s4, $v0, 255
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ECE0 - beql       $s4, $zr, 0x0882ED04
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECE4 - addu       $a0, $s6, $zr <=> move $a0, $s6
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ECE8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882ECEC - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECF0 - addiu      $a0, $a0, -8988
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECF4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882ECF8 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ECFC - addiu      $a0, $a0, -8916
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ED00 - addu       $a0, $s6, $zr <=> move $a0, $s6
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882ED04 - jal        0x0882E27C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED08 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED0C - addu       $s1, $v0, $zr <=> move $s1, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED10 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ED14 - lw         $t1, 8($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED18 - lbu        $v1, 1($s6)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED1C - addu       $s5, $zr, $zr <=> li $s5, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED20 - addu       $v0, $s1, $t1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED24 - movn       $s5, $v0, $t1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED28 - subu       $a3, $t1, $v1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ED2C - beq        $s4, $zr, 0x0882ED60
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED30 - addu       $s0, $s5, $zr <=> move $s0, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED34 - lw         $t3, 12($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED38 - lbu        $v0, 3($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED3C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED40 - subu       $t2, $s1, $t3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED44 - addiu      $a0, $a0, -8840
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED48 - movz       $t2, $zr, $t3 <=> move $t2, $t3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED4C - addiu      $a1, $s1, 16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED50 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED54 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882ED58 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED5C - sw         $v0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882ED60 - jal        0x0882DDC4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED64 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ED68 - bne        $v0, $zr, 0x0882EDC4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED6C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED70 - lb         $a1, 2($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED74 - addiu      $v0, $zr, 116 <=> li $v0, 116
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED78 - seb        $v1, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ED7C - beq        $v1, $v0, 0x0882ED9C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED80 - addiu      $v0, $zr, 117 <=> li $v0, 117
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ED84 - beq        $v1, $v0, 0x0882EDA8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED88 - addiu      $v0, $zr, 102 <=> li $v0, 102
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ED8C - bne        $v1, $v0, 0x0882EDB4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED90 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882ED94 - j          0x0882EDC8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ED98 - addiu      $a1, $v0, -8488
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ED9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EDA0 - j          0x0882EDC8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDA4 - addiu      $a1, $v0, -8792
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EDA8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EDAC - j          0x0882EDC8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDB0 - addiu      $a1, $v0, -8780
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EDB4 - beq        $s4, $zr, 0x0882EDDC
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDB8 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EDBC - j          0x0882EDD4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDC0 - addiu      $a0, $a0, -8752
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EDC4 - addiu      $a1, $v0, -8772
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EDC8 - beq        $s4, $zr, 0x0882EDDC
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDD0 - addiu      $a0, $a0, -8756
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882EDD4 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDD8 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EDDC - beql       $s3, $zr, 0x0882EE08
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDE0 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EDE4 - lw         $v0, 12($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EDE8 - beql       $v0, $zr, 0x0882EE04
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDEC - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EDF0 - subu       $v0, $s1, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EDF4 - bne        $v0, $s3, 0x0882EE04
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EDF8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EDFC - j          0x0882EE08
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE00 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EE04 - addiu      $s3, $v0, -8740
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EE08 - lb         $v1, 2($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE0C - addiu      $v0, $zr, 116 <=> li $v0, 116
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE10 - bne        $v1, $v0, 0x0882EE28
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE14 - sltu       $v0, $s1, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE18 - beq        $s0, $zr, 0x0882EE48
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE1C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE20 - j          0x0882EE48
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE24 - addiu      $s3, $v0, -8712
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EE28 - bne        $v0, $zr, 0x0882EE34
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE2C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE30 - addiu      $s3, $v0, -8696
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EE34 - beq        $s7, $zr, 0x0882EE48
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE38 - sltu       $v0, $s0, $s7
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE3C - bne        $v0, $zr, 0x0882EE48
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE40 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE44 - addiu      $s3, $v0, -8680
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EE48 - beql       $s4, $zr, 0x0882EE60
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE4C - lb         $v1, 2($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EE50 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EE54 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE58 - addiu      $a0, $a0, -8652
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE5C - lb         $v1, 2($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EE60 - addiu      $v0, $zr, 116 <=> li $v0, 116
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE64 - beq        $v1, $v0, 0x0882EF04
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE68 - addiu      $v0, $zr, 117 <=> li $v0, 117
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE6C - beq        $v1, $v0, 0x0882EE84
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE70 - addiu      $v0, $zr, 102 <=> li $v0, 102
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE74 - bne        $v1, $v0, 0x0882EEC8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE78 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE7C - j          0x0882EEA4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE80 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EE84 - beq        $s4, $zr, 0x0882EF18
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE88 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE8C - lb         $a1, 5($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE90 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EE94 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EE98 - addiu      $a0, $a0, -8648
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EE9C - j          0x0882EF10
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEA0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EEA4 - beq        $s4, $zr, 0x0882EF18
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEA8 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEAC - lw         $a1, 16($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEB0 - lw         $a2, 20($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEB4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EEB8 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEBC - addiu      $a0, $a0, -8636
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EEC0 - j          0x0882EF10
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEC4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882EEC8 - jal        0x0882DDC4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EECC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EED0 - beq        $v0, $zr, 0x0882EF00
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EED4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EED8 - beq        $s4, $zr, 0x0882EF18
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEDC - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEE0 - lw         $a1, 24($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEE4 - lw         $a2, 16($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEE8 - lw         $a3, 20($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEEC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EEF0 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEF4 - addiu      $a0, $a0, -8604
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EEF8 - j          0x0882EF10
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EEFC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EF00 - addiu      $s3, $v0, -8564
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EF04 - beq        $s4, $zr, 0x0882EF18
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF08 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF0C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882EF10 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF14 - addiu      $a0, $a0, -8548
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EF18 - beql       $s3, $zr, 0x0882EF50
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF1C - lhu        $v0, 6($s6)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EF20 - beql       $s4, $zr, 0x0882F014
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF24 - lw         $a1, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EF28 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EF2C - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF30 - addiu      $a0, $a0, -8544
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EF34 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF38 - addu       $a0, $s3, $zr <=> move $a0, $s3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF3C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EF40 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF44 - addiu      $a0, $a0, -8548
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EF48 - j          0x0882F014
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF4C - lw         $a1, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EF50 - andi       $v0, $v0, 8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EF54 - bnel       $v0, $zr, 0x0882EF9C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF58 - lb         $v1, 2($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EF5C - j          0x0882EFD0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF60 - addu       $s3, $s1, $zr <=> move $s3, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EF64 - addiu      $a0, $a0, -8532
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EF68 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF6C - addu       $a1, $s3, $zr <=> move $a1, $s3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF70 - addiu      $s0, $s1, -256
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF74 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF78 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF7C - addiu      $a2, $s1, 256
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EF80 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF84 - addiu      $a0, $a0, -8504
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF88 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EF8C - jal        0x0882E82C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF90 - addiu      $a1, $zr, 512 <=> li $a1, 512
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EF94 - j          0x0882EFE4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EF98 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EF9C - addiu      $v0, $zr, 117 <=> li $v0, 117
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EFA0 - bne        $v1, $v0, 0x0882EFD0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFA4 - addu       $s3, $s1, $zr <=> move $s3, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFA8 - lw         $a1, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFAC - lbu        $a0, 1($s6)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFB0 - lw         $v1, 8($s1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFB4 - xor        $v0, $a1, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFB8 - addu       $v0, $v0, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFBC - subu       $v1, $v1, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFC0 - xor        $v0, $v0, $v1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFC4 - addu       $v0, $v0, $v1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFC8 - addiu      $v0, $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFCC - sw         $v0, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x882EFD0 - bne        $s5, $zr, 0x0882ED14
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFD4 - addu       $s1, $s5, $zr <=> move $s1, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFD8 - lw         $v0, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882EFDC - beq        $v0, $zr, 0x0882EFF0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFE0 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EFE4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882EFE8 - jal        0x08826CF8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFEC - addiu      $a0, $a0, -8548
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882EFF0 - lw         $s2, 4($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882EFF4 - beq        $s2, $zr, 0x0882F004
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882EFF8 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882EFFC - bnel       $s0, $zr, 0x0882EC3C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F000 - lw         $v1, 0($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882F004 - beq        $fp, $zr, 0x0882F02C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F008 - lw         $v1, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882F00C - j          0x0882F02C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F010 - sw         $v1, 0($fp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F014 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F018 - sb         $v0, 24($s2)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882F01C - beq        $a1, $zr, 0x0882EFF0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F020 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882F024 - j          0x0882EF64
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F028 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882F02C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F030 - lw         $ra, 68($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F034 - lw         $fp, 64($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F038 - lw         $s7, 60($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F03C - lw         $s6, 56($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F040 - lw         $s5, 52($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F044 - lw         $s4, 48($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F048 - lw         $s3, 44($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F04C - lw         $s2, 40($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F050 - lw         $s1, 36($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F054 - lw         $s0, 32($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F058 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882F05C - addiu      $sp, $sp, 80
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_882B638
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882B638 - j          0x089999A4 [sceKernelMaxFreeMemSize]
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882B63C - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x89999A4 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x89999A8 - syscall    0x04577 [sceKernelMaxFreeMemSize]
17:45:33 DEBUG hle.SysMemUserForUser - Back_1f - sceKernelMaxFreeMemSize
17:45:33 DEBUG hle.SysMemUserForUser - Back_1f - sceKernelMaxFreeMemSize returning 9293824(hex=0x8DD000)
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_882B630
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882B630 - j          0x08999984 [sceKernelTotalFreeMemSize]
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882B634 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8999984 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8999988 - syscall    0x04578 [sceKernelTotalFreeMemSize]
17:45:33 DEBUG hle.SysMemUserForUser - Back_1f - sceKernelTotalFreeMemSize
17:45:33 DEBUG hle.SysMemUserForUser - Back_1f - sceKernelTotalFreeMemSize returning 9485824(hex=0x90BE00)
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 102231220
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 102234460
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:33 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:33 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:33 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:33 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:33 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:33 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_88408B0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88408B0 - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408B4 - sw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408B8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408BC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408C0 - sw         $ra, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88408C4 - jal        0x08936EE0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408C8 - addiu      $a2, $zr, 812 <=> li $a2, 812
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88408CC - jal        0x0882ABF4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408D0 - addiu      $a0, $s0, 792
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408D4 - sw         $v0, 788($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408D8 - lw         $ra, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408DC - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408E0 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408E4 - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_882ABF4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882ABF4 - lui        $a3, 0x08B4 <=> li $a3, 0x08B40000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ABF8 - lbu        $v0, -24324($a3)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882ABFC - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC00 - ori        $v1, $zr, -32768 <=> li $v1, 32768
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC04 - sw         $v1, 0($a0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC08 - addiu      $a1, $a1, -12500
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC0C - addiu      $a2, $zr, 862 <=> li $a2, 862
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882AC10 - beq        $v0, $zr, 0x0882AC20
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC14 - ori        $a0, $zr, -32768 <=> li $a0, 32768
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882AC18 - j          0x0882BE34
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC1C - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882AC20 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC24 - sb         $v0, -24324($a3)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC28 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC2C - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AC30 - lw         $v0, -24320($v0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BC1C - addiu      $sp, $sp, -64
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC20 - slti       $v0, $a1, 513
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC24 - sw         $fp, 48($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC28 - addu       $fp, $a2, $zr <=> move $fp, $a2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC2C - sw         $s6, 40($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC30 - addu       $s6, $zr, $zr <=> li $s6, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC34 - sw         $s5, 36($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC38 - addu       $s5, $t0, $zr <=> move $s5, $t0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC3C - sw         $s4, 32($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC40 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC44 - sw         $s3, 28($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC48 - addu       $s3, $a0, $zr <=> move $s3, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC4C - sw         $s2, 24($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC50 - addu       $s2, $a3, $zr <=> move $s2, $a3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC54 - sw         $ra, 52($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC58 - sw         $s7, 44($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC5C - sw         $s1, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BC60 - beq        $v0, $zr, 0x0882BC7C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC64 - sw         $s0, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC68 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BC6C - jal        0x08836080
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC70 - lw         $a0, -23912($v0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BC74 - bne        $v0, $zr, 0x0882BE00
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC78 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BC7C - addu       $s7, $zr, $zr <=> li $s7, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC80 - sll        $v1, $s3, 0x0002
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BC84 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC88 - addu       $v1, $v1, $s3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC8C - addiu      $v0, $v0, 15496
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC90 - addu       $s0, $v1, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC94 - addu       $s1, $zr, $zr <=> li $s1, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BC98 - lb         $v1, 0($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BC9C - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCA0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCA4 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCA8 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BCAC - beq        $v1, $v0, 0x0882BD08
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCB0 - addu       $t0, $s5, $zr <=> move $t0, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCB4 - sll        $v0, $v1, 0x0002
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCB8 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCBC - addiu      $a0, $v1, -23932
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BCC0 - bne        $fp, $zr, 0x0882BCD8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCC4 - addu       $a0, $v0, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BCC8 - jal        0x088303C8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCCC - lw         $a0, 0($a0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BCD0 - j          0x0882BCF0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCD4 - addu       $s6, $v0, $zr <=> move $s6, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BCD8 - lw         $a0, 0($a0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCDC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCE0 - addu       $a2, $fp, $zr <=> move $a2, $fp
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BCE4 - jal        0x08830778
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCE8 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCEC - addu       $s6, $v0, $zr <=> move $s6, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BCF0 - addiu      $s1, $s1, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BCF4 - bne        $v0, $zr, 0x0882BE00
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCF8 - addiu      $s0, $s0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BCFC - addiu      $v0, $zr, 5 <=> li $v0, 5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882BD00 - bnel       $s1, $v0, 0x0882BC9C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD04 - lb         $v1, 0($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD08 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD0C - addiu      $s0, $v0, -23932
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD10 - lw         $a0, 0($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD14 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BD18 - jal        0x0882F3B0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD1C - addiu      $s0, $s0, 4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD20 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD24 - addiu      $v0, $v0, -23912
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882BD28 - bnel       $s0, $v0, 0x0882BD14
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD2C - lw         $a0, 0($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD30 - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BD34 - jal        0x088252B0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD38 - lw         $a0, 12500($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BD3C - bgezl      $v0, 0x0882BD54
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD40 - lw         $a0, 12500($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BD48 - jal        0x08826E6C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD4C - addiu      $a0, $a0, 15740
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD50 - lw         $a0, 12500($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD54 - lui        $v0, 0x7FFF <=> li $v0, 0x7FFF0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD58 - ori        $v0, $v0, -1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD5C - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BD60 - jal        0x08825324
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD64 - sw         $v0, 15488($v1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BD68 - bgezl      $v0, 0x0882BD80
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD6C - addiu      $s7, $s7, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD70 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BD74 - jal        0x08826E6C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD78 - addiu      $a0, $a0, 15724
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD7C - addiu      $s7, $s7, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BD80 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882BD84 - bne        $s7, $v0, 0x0882BC84
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD88 - sll        $v1, $s3, 0x0002
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BD8C - jal        0x0882FF48
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD90 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BD94 - bne        $s2, $zr, 0x0882BDA4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD98 - sll        $v1, $s3, 0x0002
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BD9C - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDA0 - addiu      $s2, $v0, -10524
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BDA4 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDA8 - addiu      $v0, $v0, 15496
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDAC - addu       $v1, $v1, $s3
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDB0 - addu       $v1, $v1, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDB4 - lb         $v1, 0($v1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDB8 - lui        $v0, 0x08B2 <=> li $v0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDBC - addiu      $v0, $v0, 15408
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDC0 - sll        $v1, $v1, 0x0004
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDC4 - addu       $v1, $v1, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDC8 - lw         $v0, 0($v1)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDCC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDD0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDD4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDD8 - addu       $t1, $s5, $zr <=> move $t1, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDDC - addiu      $a0, $a0, -10512
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDE0 - addiu      $a1, $a1, -10568
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDE4 - addiu      $a3, $a3, 29956
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDE8 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDEC - addu       $t3, $s4, $zr <=> move $t3, $s4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDF0 - addiu      $a2, $zr, 504 <=> li $a2, 504
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDF4 - addu       $t2, $s5, $zr <=> move $t2, $s5
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BDF8 - jal        0x08826C9C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BDFC - sw         $v0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BE00 - addu       $v0, $s6, $zr <=> move $v0, $s6
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE04 - lw         $ra, 52($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE08 - lw         $fp, 48($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE0C - lw         $s7, 44($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE10 - lw         $s6, 40($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE14 - lw         $s5, 36($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE18 - lw         $s4, 32($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE1C - lw         $s3, 28($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE20 - lw         $s2, 24($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE24 - lw         $s1, 20($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE28 - lw         $s0, 16($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE2C - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE30 - addiu      $sp, $sp, 64
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BE34 - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE38 - sw         $s2, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE3C - addu       $s2, $a2, $zr <=> move $s2, $a2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE40 - sw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE44 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE48 - sw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE4C - sw         $ra, 12($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882BE50 - jal        0x0882B71C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE54 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE58 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE5C - lbu        $v0, 0($v0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE60 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE64 - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE68 - addiu      $a0, $zr, 2 <=> li $a0, 2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882BE6C - bne        $v0, $zr, 0x0882BE88
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE70 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE74 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE78 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE7C - addu       $t0, $s2, $zr <=> move $t0, $s2
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE80 - addu       $a0, $zr, $zr <=> li $a0, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE84 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882BE88 - lw         $ra, 12($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE8C - lw         $s2, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE90 - lw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE94 - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882BE98 - j          0x0882BC1C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882BE9C - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_8840AF0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840AF0 - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840AF4 - sw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840AF8 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840AFC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B00 - sw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B04 - addiu      $a0, $a0, 24116
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B08 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840B0C - bne        $a1, $zr, 0x08840B1C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B10 - sw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840B14 - jal        0x08826E6C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B18 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840B1C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B20 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840B24 - jal        0x088403E8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B28 - sw         $zr, 784($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B2C - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B30 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840B34 - bne        $v0, $zr, 0x08840B58
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B38 - addu       $a1, $zr, $zr <=> li $a1, 0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840B3C - jal        0x088406C4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B40 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B44 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840B48 - jal        0x088403A8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B4C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B50 - sw         $zr, 800($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B54 - sw         $zr, 796($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840B58 - lw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B5C - lw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B60 - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B64 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840B68 - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_88403E8
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88403E8 - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403EC - sw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403F0 - sw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403F4 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403F8 - sw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403FC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840400 - jal        0x088402CC
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840404 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840408 - addiu      $a2, $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884040C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840410 - jal        0x08936A6C
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840414 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840418 - lw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884041C - lw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840420 - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840424 - sltiu      $v0, $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840428 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884042C - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_88402CC
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile 0x8813334 - strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023](4)
17:45:33 DEBUG compiler - Back_1f - Replacing CodeSequence at 0x08813334-0x08813348 by Native Code strlen[24820001,90830000,1460FFFE,24840001,03E00008,00821023](4)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88402CC - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402D0 - sw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402D4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402D8 - sw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402DC - sw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402E0 - lb         $v1, 0($a0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x88402E4 - beq        $v1, $v0, 0x08840300
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402E8 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402EC - lw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402F0 - lw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402F4 - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x88402F8 - j          0x08813334
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402FC - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840300 - jal        0x08813334
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840304 - nop
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840308 - addu       $a0, $s1, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884030C - addiu      $a0, $a0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840310 - jal        0x08813334
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840314 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840318 - addu       $s0, $s0, $v0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884031C - addiu      $v0, $s0, 1
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840320 - lw         $ra, 8($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840324 - lw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840328 - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884032C - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840330 - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_88406C4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88406C4 - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406C8 - sw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406CC - sll        $s0, $a1, 0x0002
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406D0 - addu       $s0, $s0, $a0
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406D4 - sw         $ra, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406D8 - andi       $a1, $a2, 255
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88406DC - jal        0x088400D4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406E0 - lw         $a0, 768($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406E4 - sw         $zr, 768($s0)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406E8 - lw         $ra, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406EC - lw         $s0, 0($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406F0 - jr         $ra
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406F4 - addiu      $sp, $sp, 16
17:45:33 DEBUG compiler - Back_1f - Compiling _S1_2_88400D4
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A99C - addiu      $sp, $sp, -16
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9A0 - sw         $s1, 4($sp)
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9A4 - andi       $s1, $a1, 255
17:45:33 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9A8 - sw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9AC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A9B0 - beq        $a0, $zr, 0x0882AA00
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9B4 - sw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9B8 - lw         $v0, 0($a0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A9BC - bltz       $v0, 0x0882AA00
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9C0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A9C4 - jal        0x0899987C [sceIoClose]
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9C8 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9CC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9D0 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9D4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9D8 - addiu      $a0, $a0, -12028
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9DC - addiu      $a1, $a1, -12500
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9E0 - addiu      $a3, $a3, 29848
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9E4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A9E8 - beq        $v0, $zr, 0x0882A9F8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9EC - addiu      $a2, $zr, 610 <=> li $a2, 610
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A9F0 - jal        0x08826C9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9F4 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A9F8 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A9FC - sw         $v0, 0($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882AA00 - lui        $a0, 0x0001 <=> li $a0, 0x00010000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882AA04 - beq        $s1, $zr, 0x0882AA20
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA08 - ori        $a0, $a0, -31072
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA0C - lw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA10 - lw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA14 - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882AA18 - j          0x08999A84 [sceKernelDelayThreadCB]
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA1C - addiu      $sp, $sp, 16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882AA20 - lw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA24 - lw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA28 - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA2C - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA30 - addiu      $sp, $sp, 16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x88400D4 - j          0x0882A99C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88400D8 - andi       $a1, $a1, 255
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8999A84 - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8999A88 - syscall    0x045D6 [sceKernelDelayThreadCB]
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_88403A8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88403A8 - addiu      $sp, $sp, -16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403AC - sw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403B0 - sw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403B4 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403B8 - sw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403BC - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88403C0 - jal        0x088402CC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403C4 - addu       $a0, $a1, $zr <=> move $a0, $a1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403C8 - addiu      $a2, $v0, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403CC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403D0 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403D4 - lw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403D8 - lw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403DC - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x88403E0 - j          0x08936B00
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88403E4 - addiu      $sp, $sp, 16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile 0x8936B00 - memcpy[00A41025,30420003,00805821,14400027,00A03821,00065102,30CC000F,1140000E,00804021,00004821,8CE30004,8CE40008,8CE5000C,8CE20000,25290001,AD030004,24E70010,AD020000,AD040008,AD05000C,152AFFF5,25080010,000C5082,11400008,30C30003,00004821,8CE20000,25290001,24E70004,AD020000,1549FFFB,25080004,18600008,00E02821,01003821,01031821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021,00062FC3,00052F82,28C30000,24C40003,00C3200A,00C51021,30420003,00042083,00451823,00E02821,1080000A,01603821,00004021,25080001,88A20003,98A20000,24A50004,A8E20003,B8E20000,1488FFF9,24E70004,1860FFE8,00E31821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021]()
17:45:34 DEBUG compiler - Back_1f - Replacing CodeSequence at 0x08936B00-0x08936C20 by Native Code memcpy[00A41025,30420003,00805821,14400027,00A03821,00065102,30CC000F,1140000E,00804021,00004821,8CE30004,8CE40008,8CE5000C,8CE20000,25290001,AD030004,24E70010,AD020000,AD040008,AD05000C,152AFFF5,25080010,000C5082,11400008,30C30003,00004821,8CE20000,25290001,24E70004,AD020000,1549FFFB,25080004,18600008,00E02821,01003821,01031821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021,00062FC3,00052F82,28C30000,24C40003,00C3200A,00C51021,30420003,00042083,00451823,00E02821,1080000A,01603821,00004021,25080001,88A20003,98A20000,24A50004,A8E20003,B8E20000,1488FFF9,24E70004,1860FFE8,00E31821,90A20000,A0E20000,24E70001,14E3FFFC,24A50001,03E00008,01601021]()
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_8840914
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EBC - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840914 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840918 - beq        $a1, $zr, 0x08840928
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884091C - addiu      $a0, $a0, 24100
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8840920 - j          0x08826E6C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840924 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840928 - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884092C - nop
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_8840988
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840988 - addiu      $sp, $sp, -16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884098C - sw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840990 - addiu      $a1, $zr, 2 <=> li $a1, 2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840994 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840998 - sw         $ra, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884099C - lw         $v0, 776($a0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x88409A0 - beq        $v0, $zr, 0x088409B0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88409A4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88409A8 - jal        0x088406C4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88409AC - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88409B0 - sw         $zr, 780($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88409B4 - lw         $ra, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88409B8 - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88409BC - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88409C0 - addiu      $sp, $sp, 16
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 102243105
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:34 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:34 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_883B2F0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B2F0 - addiu      $sp, $sp, -64
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B2F4 - sw         $s2, 56($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B2F8 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B2FC - sw         $ra, 60($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B300 - sw         $s1, 52($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B304 - sw         $s0, 48($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883B308 - jal        0x0883AFF4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B30C - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B310 - beql       $v0, $zr, 0x0883B334
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B314 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B318 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B31C - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B320 - addiu      $a0, $a0, -4020
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B324 - jal        0x08826CF8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B328 - addiu      $a1, $a1, 30956
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B32C - j          0x0883B4CC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B330 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B334 - lw         $a0, 24732($v0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B338 - addiu      $a1, $sp, 16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B33C - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B340 - jal        0x08840BEC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B344 - addiu      $a3, $zr, 32 <=> li $a3, 32
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B348 - beq        $v0, $zr, 0x0883B308
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B34C - lw         $v0, 28($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B350 - lui        $v1, 0x08B2 <=> li $v1, 0x08B20000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B354 - lw         $a1, 22380($v1)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B358 - ins        $v0, $zr, 2, 30
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B35C - sw         $v0, 28($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B360 - addiu      $a0, $sp, 16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B364 - jal        0x08936A6C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B368 - addiu      $a2, $zr, 4 <=> li $a2, 4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B36C - beq        $v0, $zr, 0x0883B3B4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B370 - lbu        $t1, 25($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B374 - lbu        $v0, 19($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B378 - lbu        $t1, 16($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B37C - lbu        $t2, 17($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B380 - lbu        $t3, 18($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B384 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B388 - addiu      $a3, $a3, 30944
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B38C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B390 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B394 - addiu      $a0, $a0, -4004
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B398 - addiu      $a1, $a1, -4312
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B39C - addiu      $a2, $zr, 1213 <=> li $a2, 1213
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3A0 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B3A4 - jal        0x08826C9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3A8 - sw         $v0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B3AC - j          0x0883B3E8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3B0 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B3B4 - addiu      $v0, $zr, 3 <=> li $v0, 3
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B3B8 - beq        $t1, $v0, 0x0883B4B4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3BC - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3C0 - addiu      $a3, $a3, 30944
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3C4 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3C8 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3CC - addiu      $a0, $a0, -3936
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3D0 - addiu      $a1, $a1, -4312
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3D4 - addiu      $a2, $zr, 1221 <=> li $a2, 1221
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3D8 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B3DC - jal        0x08826C9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3E0 - addiu      $t2, $zr, 3 <=> li $t2, 3
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3E4 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883B3E8 - jal        0x08840BA4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3EC - lw         $a0, 24732($v0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B3F0 - j          0x0883B308
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3F4 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883B3F8 - jal        0x08826E6C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B3FC - addiu      $a0, $a0, 22496
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B400 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B404 - addu       $a1, $s2, $zr <=> move $a1, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B408 - jal        0x0882BE34
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B40C - addiu      $a2, $zr, 10000 <=> li $a2, 10000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B410 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B414 - lw         $v0, 16($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B418 - lw         $t0, 20($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B41C - lw         $t3, 40($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B420 - lw         $t4, 44($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B424 - lw         $t2, 36($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B428 - lw         $a0, 28($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B42C - lw         $v1, 24($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B430 - lw         $t1, 32($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B434 - swl        $v0, 3($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B438 - addiu      $a3, $s1, -32
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B43C - addiu      $a1, $s0, 32
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B440 - swr        $v0, 0($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B444 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B448 - addiu      $a2, $zr, 32 <=> li $a2, 32
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B44C - swl        $t0, 7($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B450 - swr        $t0, 4($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B454 - swl        $v1, 11($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B458 - swr        $v1, 8($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B45C - swl        $a0, 15($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B460 - swr        $a0, 12($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B464 - swl        $t1, 19($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B468 - swr        $t1, 16($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B46C - swl        $t2, 23($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B470 - swr        $t2, 20($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B474 - swl        $t3, 27($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B478 - swr        $t3, 24($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B47C - swl        $t4, 31($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B480 - swr        $t4, 28($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B484 - jal        0x08840BEC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B488 - lw         $a0, 24732($v0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B48C - bne        $v0, $zr, 0x0883B4AC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B490 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B494 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B498 - addiu      $a1, $a1, -4312
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B49C - jal        0x0882BFBC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4A0 - addiu      $a2, $zr, 365 <=> li $a2, 365
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B4A4 - j          0x0883B308
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4A8 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883B4AC - j          0x0883B4CC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4B0 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B4B4 - lw         $s1, 32($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4B8 - sltiu      $v0, $s1, 32
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B4BC - bnel       $v0, $zr, 0x0883B3F8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4C0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x883B4C4 - j          0x0883B404
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4C8 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B4CC - lw         $ra, 60($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4D0 - lw         $s2, 56($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4D4 - lw         $s1, 52($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4D8 - lw         $s0, 48($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4DC - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B4E0 - addiu      $sp, $sp, 64
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_883AFF4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883AFF4 - addiu      $sp, $sp, -16
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFF8 - sw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFFC - lui        $s0, 0x08B3 <=> li $s0, 0x08B30000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B000 - sw         $ra, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B004 - jal        0x08825304
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B008 - lw         $a0, 12532($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B00C - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B010 - bgez       $v0, 0x0883B020
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B014 - addiu      $a0, $a0, 22400
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B018 - jal        0x08826E6C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B01C - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B020 - lw         $a0, 12532($s0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B024 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B028 - jal        0x0882535C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B02C - lbu        $s0, 24184($v0)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B030 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B034 - bgez       $v0, 0x0883B044
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B038 - addiu      $a0, $a0, 22384
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B03C - jal        0x08826E6C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B040 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B044 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B048 - lw         $ra, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B04C - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B050 - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B054 - addiu      $sp, $sp, 16
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_8825304
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8825304 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8825308 - j          0x089998CC [sceKernelLockLwMutex]
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882530C - addu       $a2, $zr, $zr <=> li $a2, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x89998CC - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x89998D0 - syscall    0x04768 [sceKernelLockLwMutex]
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:34 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_882535C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882535C - j          0x089998DC [sceKernelUnlockLwMutex]
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8825360 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x89998DC - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x89998E0 - syscall    0x04766 [sceKernelUnlockLwMutex]
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:45:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:34 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:34 DEBUG compiler - Back_1f - Compiling _S1_2_8840BEC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840BEC - addiu      $sp, $sp, -48
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840BF0 - sw         $s7, 28($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840BF4 - addu       $s7, $a2, $zr <=> move $s7, $a2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840BF8 - sw         $s6, 24($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840BFC - addu       $s6, $a1, $zr <=> move $s6, $a1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C00 - sw         $s5, 20($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C04 - addu       $s5, $a3, $zr <=> move $s5, $a3
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C08 - sw         $s2, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C0C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C10 - sw         $ra, 32($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C14 - sw         $s4, 16($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C18 - sw         $s3, 12($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C1C - sw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C20 - sw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840C24 - jal        0x0883AFF4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C28 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840C2C - beql       $v0, $zr, 0x08840C58
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C30 - lw         $v1, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840C34 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C38 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C3C - addiu      $a0, $a0, -1084
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840C40 - jal        0x08826CF8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C44 - addiu      $a1, $a1, 31496
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840C48 - jal        0x088402B4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C4C - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840C50 - j          0x08840EA4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C54 - addu       $v0, $zr, $zr <=> li $v0, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840C58 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C5C - addu       $s4, $s6, $zr <=> move $s4, $s6
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840C60 - beq        $v1, $v0, 0x08840C70
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C64 - addu       $s0, $s7, $zr <=> move $s0, $s7
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C68 - lw         $v0, 784($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C6C - addu       $s0, $s7, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840C70 - lw         $v0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C74 - sw         $s0, 804($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C78 - addu       $s1, $s5, $zr <=> move $s1, $s5
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840C7C - bne        $v0, $zr, 0x08840CA8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C80 - sw         $s5, 808($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C84 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C88 - addu       $a1, $s6, $zr <=> move $a1, $s6
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C8C - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840C90 - jal        0x0884083C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C94 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840C98 - beq        $v0, $s5, 0x08840E74
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840C9C - addu       $s0, $s0, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CA0 - addu       $s4, $s6, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CA4 - subu       $s1, $s5, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840CA8 - jal        0x0882A2E8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CAC - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840CB0 - beq        $v0, $zr, 0x08840E5C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CB4 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840CB8 - jal        0x08840640
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CBC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840CC0 - beq        $v0, $zr, 0x08840E9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CC4 - addiu      $s3, $zr, 1 <=> li $s3, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CC8 - lw         $v0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840CCC - bnel       $v0, $zr, 0x08840D78
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CD0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840CD4 - andi       $v0, $s0, 2047
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840CD8 - beql       $v0, $zr, 0x08840D54
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CDC - lw         $v0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840CE0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840CE4 - jal        0x088407CC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840CEC - beq        $v0, $zr, 0x08840E84
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CF0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CF4 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840CF8 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840CFC - jal        0x0884083C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D00 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840D04 - beq        $v0, $s1, 0x08840E98
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D08 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D0C - addu       $s0, $s0, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D10 - andi       $v0, $s0, 2047
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D14 - addu       $s4, $s4, $v1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840D18 - beq        $v0, $zr, 0x08840D50
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D1C - subu       $s1, $s1, $v1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D20 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D24 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D28 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D2C - addiu      $a0, $a0, -1068
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D30 - addiu      $a1, $a1, -1112
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D34 - addiu      $a3, $a3, 31496
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D38 - addiu      $a2, $zr, 394 <=> li $a2, 394
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840D3C - jal        0x08826C9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D40 - addu       $t0, $s0, $zr <=> move $t0, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D44 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840D48 - jal        0x08826E6C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D4C - addiu      $a0, $a0, 24132
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840D50 - lw         $v0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x8840D54 - bne        $v0, $zr, 0x08840D78
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D58 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840D5C - jal        0x0882A848
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D60 - lw         $a0, 768($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D64 - addu       $v1, $s0, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D68 - slt        $v1, $v1, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840D6C - bnel       $v1, $zr, 0x08840D88
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D70 - addiu      $a0, $s1, 2047
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840D74 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840D78 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D7C - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840D80 - j          0x08840DB4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D84 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840D88 - slti       $v1, $s1, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D8C - lw         $v0, 792($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D90 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D94 - movn       $a3, $a0, $v1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D98 - ins        $a3, $zr, 0, 11
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840D9C - slt        $v0, $a3, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840DA0 - bnel       $v0, $zr, 0x08840DD8
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DA4 - lw         $v0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840DA8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DAC - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DB0 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840DB4 - jal        0x08840744
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DB8 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840DBC - bltz       $v0, 0x08840E84
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DC0 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840DC4 - beq        $v0, $s1, 0x08840E98
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DC8 - addu       $s4, $s4, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DCC - subu       $s1, $s1, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DD0 - addu       $s0, $s0, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DD4 - lw         $v0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x8840DD8 - bnel       $v0, $zr, 0x08840E10
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DDC - lw         $t0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840DE0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840DE4 - jal        0x088407CC
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DE8 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840DEC - beq        $v0, $zr, 0x08840E84
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DF0 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DF4 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840DF8 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840DFC - jal        0x0884083C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E00 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840E04 - beq        $v0, $s1, 0x08840E98
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E08 - subu       $s1, $s1, $v0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E0C - lw         $t0, 780($s2)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840E10 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E14 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E18 - sll        $t1, $t0, 0x0008
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E1C - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E20 - addiu      $a0, $a0, -1020
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E24 - addiu      $a1, $a1, -1112
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E28 - addiu      $a3, $a3, 31496
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E2C - addu       $t1, $s2, $t1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E30 - addu       $t2, $s1, $zr <=> move $t2, $s1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840E34 - jal        0x08826C9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E38 - addiu      $a2, $zr, 428 <=> li $a2, 428
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840E3C - j          0x08840E9C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E40 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840E44 - jal        0x0882A340
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E48 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840E4C - bne        $s3, $zr, 0x08840E5C
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E50 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840E54 - beq        $s0, $zr, 0x08840E74
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E58 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840E5C - jal        0x088402A4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E60 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840E64 - jal        0x08825964
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E68 - ori        $a0, $zr, -32536 <=> li $a0, 33000
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8840E6C - j          0x08840C24
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E70 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840E74 - jal        0x088402B4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E78 - nop
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840E7C - j          0x08840EA4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E80 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840E84 - jal        0x08840BA4
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E88 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E8C - addiu      $s0, $zr, 1 <=> li $s0, 1
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8840E90 - j          0x08840E44
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840E94 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840E98 - addu       $s3, $zr, $zr <=> li $s3, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x8840E9C - j          0x08840E44
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EA0 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840EA4 - lw         $ra, 32($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EA8 - lw         $s7, 28($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EAC - lw         $s6, 24($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EB0 - lw         $s5, 20($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EB4 - lw         $s4, 16($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EB8 - lw         $s3, 12($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EBC - lw         $s2, 8($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EC0 - lw         $s1, 4($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EC4 - lw         $s0, 0($sp)
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840EC8 - jr         $ra
17:45:34 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840ECC - addiu      $sp, $sp, 48
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:34 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:45:34 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:45:34 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:34 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:34 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:34 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102259945
17:45:34 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102283621
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102285907
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102294039
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102295879
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102330528
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102332358
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102334621
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102342657
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102379762
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102381843
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102385119
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102393522
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=102415509
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102421275
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102448023
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102450775
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102460503
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102462447
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102501076
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102507719
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102511737
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102514406
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102561987
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102563467
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102567108
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102569172
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102618725
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102625746
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102630551
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102632666
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102685561
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102692528
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102697189
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102699180
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102752488
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102760226
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102765184
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102767594
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102820962
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102828577
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102833684
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102836639
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102899629
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102902000
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102913275
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 102915927
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=102925863
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=102935823
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=102998745
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103001422
17:45:34 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103013606
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103016037
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103087126
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103094802
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103100351
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103111866
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103182802
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103185015
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103186401
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103186818
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103204472
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103206580
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103209359
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103210423
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103226074
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103228832
17:45:35 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103230427
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103230891
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=103269928
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103235605
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG compiler - Back_1f - Compiling _S1_2_884083C
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x884083C - addiu      $sp, $sp, -16
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840840 - sw         $ra, 4($sp)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840844 - addu       $t0, $a0, $zr <=> move $t0, $a0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840848 - addu       $t2, $a3, $zr <=> move $t2, $a3
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884084C - sw         $s0, 0($sp)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840850 - lw         $v1, 796($a0)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840854 - slt        $v0, $a2, $v1
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840858 - bne        $v0, $zr, 0x08840898
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884085C - addu       $a0, $a1, $zr <=> move $a0, $a1
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840860 - lw         $v0, 800($t0)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840864 - subu       $t1, $a2, $v1
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840868 - subu       $a3, $v0, $t1
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884086C - addu       $v0, $v1, $v0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840870 - slt        $v0, $a2, $v0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840874 - beq        $v0, $zr, 0x0884089C
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840878 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884087C - lw         $a1, 788($t0)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840880 - min        $s0, $a3, $t2
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840884 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840888 - jal        0x08936B00
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884088C - addu       $a1, $a1, $t1
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840890 - j          0x088408A0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840894 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840898 - addu       $s0, $zr, $zr <=> li $s0, 0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x884089C - addu       $v0, $s0, $zr <=> move $v0, $s0
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88408A0 - lw         $ra, 4($sp)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408A4 - lw         $s0, 0($sp)
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408A8 - jr         $ra
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88408AC - addiu      $sp, $sp, 16
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103246298
17:45:35 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:35 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103251242
17:45:35 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=103256353
17:45:35 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:35 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 103260355
17:45:35 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:35 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103266712
17:45:35 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:45:35 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=103269671
17:45:35 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:35 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103277549
17:45:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103293941
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103294372
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103296877
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103297905
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103317352
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103317881
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103324925
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103325514
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103345893
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103347605
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103349672
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103350471
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=103393473
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103361229
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 103365020
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:35 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:35 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:45:35 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:35 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:35 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103402918
17:45:35 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103428494
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103429593
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103431475
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103433293
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=103435423
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103445268
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103470026
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103474258
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103477873
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103479452
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103503684
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103509715
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103512788
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103514071
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103546915
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103548984
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103551403
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103552232
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103584620
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103586260
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103594124
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103596670
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103631846
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103632551
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103635061
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103642775
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=103683126
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=103649503
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:35 DEBUG compiler - Back_1f - Compiling _S1_2_88402A4
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88402A4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402AC - jr         $ra
17:45:35 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88402B0 - sb         $v1, 24877($v0)
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=103663352
17:45:35 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103668342
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x58
17:45:35  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x58
17:45:35 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 103678462
17:45:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 103682999
17:45:35 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:35 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103688515
17:45:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103727797
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103728595
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103731227
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103733226
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103771246
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103776485
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103780508
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103782395
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103820122
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103825802
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103829451
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103832497
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103877772
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103879476
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103881980
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103884380
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103929007
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103929957
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103933466
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 103935884
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=103945488
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=103951775
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=103999818
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104001644
17:45:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104012034
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104014256
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104061897
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104064212
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104067489
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104076988
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104128728
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104130348
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104133865
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104144328
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104187871
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104194978
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104199532
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104201828
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104254631
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104261862
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104266697
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104268981
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104330377
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104332950
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104336374
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104346670
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104404380
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104412403
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104417441
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104427839
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=104459175
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104469670
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104504908
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104513083
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104518356
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104529346
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104598303
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104600905
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104612730
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104616046
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104688509
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104696700
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104701814
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104730044
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104746218
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104746558
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104747072
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104749098
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104763916
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104766499
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104767731
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104768203
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104786345
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104789825
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104790684
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104793064
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=104829509
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104797112
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 104800614
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 104801502
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 104803268
17:45:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 104807338
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:36 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:45:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 104814807
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104831899
17:45:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104848763
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104851060
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104852424
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104857040
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104878288
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104880711
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104881448
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104883109
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=104924794
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104891934
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 104908769
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=104915537
17:45:36 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:36 DEBUG      hle - Main_d - Calling Timer uid=59, now=104917001
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:36 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:36 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:36 DEBUG      hle - Main_d - Alarm returned value 0
17:45:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104921365
17:45:36 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104929306
17:45:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104949129
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104949670
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104953010
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104958747
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=104968220
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104977597
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=104994890
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=104996382
17:45:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 104998529
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105000136
17:45:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105031385
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105032970
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105035181
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105041816
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105067830
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105068484
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105076120
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105077029
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=105117336
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105084444
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105094190
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x59
17:45:37  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x59
17:45:37 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 105099182
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 105103196
17:45:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:37 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 105112128
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 105114162
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 105115964
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 105117281
17:45:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105121619
17:45:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105150468
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105151680
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105159691
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105161854
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105195004
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105196786
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105199297
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105200274
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105236466
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105241861
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105245376
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105247560
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105283396
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105284801
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105293345
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105295206
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105333018
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105335149
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105343947
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105345700
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=105483711
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105503008
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105547511
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105549806
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105560273
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105561952
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105603814
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105610143
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105614139
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105616316
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105668588
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105674704
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105678807
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105681188
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105736067
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105743330
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105747849
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105750693
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105803367
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105810816
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105815408
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105818112
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105870105
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105877464
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105882381
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105884835
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=105948050
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=105950533
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105963037
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 105965630
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=106002164
17:45:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106018822
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106052035
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106059621
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106064449
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106067476
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106131798
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106133916
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106146038
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106149371
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106216565
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106225354
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106230850
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106233290
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106304870
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106313272
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106319446
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106331477
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106390887
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106392381
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106392918
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106393362
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106410494
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106413581
17:45:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106415771
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106416770
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106433535
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106434688
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106435260
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106435727
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106458405
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106458829
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106460866
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106461870
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=106500026
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106465723
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:38 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:45:38 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106477081
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106501748
17:45:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=106518210
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106525725
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106530066
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106531516
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106533393
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106533953
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106559639
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106560137
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106562089
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106563482
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=106602698
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106569741
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106576718
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=106583661
17:45:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:38 DEBUG      hle - Main_d - Calling Timer uid=5a, now=106584908
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:38 DEBUG      hle - Main_d - Alarm returned value 0
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106590240
17:45:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106597998
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x5A
17:45:38  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x5a
17:45:38 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106601620
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106609102
17:45:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106629153
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106630887
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106631742
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106634005
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106662621
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106664302
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106665222
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106667297
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106697547
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106699250
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106701113
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106708102
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106735589
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106739827
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106743040
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106745430
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=106784398
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106750927
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106760515
17:45:38 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 106763315
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 106766140
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106766909
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106767946
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106768386
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106778608
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106784005
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 106784453
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106793651
17:45:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106818260
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106819027
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106826562
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106828995
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106862531
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106864302
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106866325
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106868933
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106903901
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106910480
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106914085
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106916010
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=106952023
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=106957620
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106961008
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 106963730
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107002006
17:45:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107007551
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107011192
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107013070
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=107027133
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107033748
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107067503
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107073772
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107077935
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107080452
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107120546
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107127937
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107131919
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107134766
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107181158
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107182183
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107185770
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107195669
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107245679
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107247342
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107250548
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107252358
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107312143
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107313240
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107317418
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107327506
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107437006
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107443920
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107449531
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107452666
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107514817
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107516970
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107519424
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107522848
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=107534391
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107550047
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107603980
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107611041
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107616325
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107619227
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107685619
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107693890
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107699531
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107702461
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107768911
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107777784
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107783025
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107786116
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107866399
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107868848
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107881637
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107885400
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107950506
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107954571
17:45:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107958024
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107958487
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107975420
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107975762
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107976348
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107978509
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=107995098
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=107996613
17:45:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107998540
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 107999001
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108017497
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108018486
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108019089
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108024184
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=108061336
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108028858
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108034954
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108041616
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108042537
17:45:40 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:45:40 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:45:40 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x5
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:40 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=108050159
17:45:40 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:45:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108053535
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:45:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:45:40 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108064418
17:45:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108082252
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108082709
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108083411
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108086188
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108110000
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108111544
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108113687
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108114308
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=108153550
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108120682
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108125853
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108140105
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=108147796
17:45:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:40 DEBUG      hle - Main_d - Calling Timer uid=5b, now=108148143
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:40 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:40 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:40 DEBUG      hle - Main_d - Alarm returned value 0
17:45:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108153286
17:45:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:40 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108159848
17:45:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108179776
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108181460
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108182310
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108184650
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108211175
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108212903
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108213823
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108216017
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108246329
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108248059
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108249767
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108251624
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=108294982
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108261675
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108266733
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x5B
17:45:40  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x5b
17:45:40 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108274694
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108279017
17:45:40 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:40 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 108282626
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 108285972
17:45:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108291515
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 108292895
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108300336
17:45:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108326310
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108328162
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108330361
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108332421
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108362998
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108364763
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108369073
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108371674
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108410147
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108410918
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108413898
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108414890
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108449969
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108450763
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108453945
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108454960
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108496165
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108498097
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108500538
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108502522
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108545039
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108547020
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108549419
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108552108
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=108558540
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108566199
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108611679
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108613809
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108616714
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108618711
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108666006
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108667993
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108677296
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108679434
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108721593
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108728093
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108731724
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108734624
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108782167
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108784086
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108794506
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108797644
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108846573
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108848771
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108852263
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108862211
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108905557
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108912986
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108917359
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108927501
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=108980404
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=108982287
17:45:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108985525
17:45:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 108996358
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109052000
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109059823
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109064029
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=109067056
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109083673
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109096754
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109156546
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109163485
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109169397
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109181284
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109248474
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109250594
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109263573
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109266352
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109334455
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109343198
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109348572
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109351392
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG       ge - GUI - executeList PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - base 0x09000000
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - vaddr 096c0054
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - Reusing cached Vertex Data
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - clear mode end
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - Ignored DUMMY video command.
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG       ge - GUI - base 0x08000000
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x5, listPc=0x096C0150, behavior=1, signalId=0x52
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - end pc=0x096C0150
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x5, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:45:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:45:41 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:45:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109640535
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:45:41 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:45:41 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x5, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:45:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=109642517
17:45:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109661522
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109693205
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109695077
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109697449
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109699503
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109733757
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109735316
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109743259
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109745011
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109778951
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109780769
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109783337
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109784894
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109827399
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109828907
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109831343
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109833530
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109877228
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109879101
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109881687
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109883341
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109928374
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109930523
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109933500
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109935824
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109961440
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109961973
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109964976
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109965650
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=109992789
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=109994491
17:45:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109997031
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 109997834
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110027022
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110027590
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110030530
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110031271
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110060260
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110060894
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110063401
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110064272
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=110104686
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110071103
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:42 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:45:42 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 110086776
17:45:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110109942
17:45:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110132535
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110134148
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110142088
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110143450
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=110161346
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110167103
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110186366
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110191822
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110195404
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110197189
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110230167
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110232524
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110234337
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110242710
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:45:42 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:42 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110294222
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110295846
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110298203
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110301127
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110350605
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110352272
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110361655
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110363225
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110403978
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110410702
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110414171
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110416602
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110462627
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110464400
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110467156
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110476479
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110519874
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110526008
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110530181
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110532359
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110581785
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110583597
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110595076
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110597096
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110647112
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110649015
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110651733
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110662128
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=110667749
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110681811
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110732044
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110733824
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110745743
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110748184
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110798140
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110801061
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110803742
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110814184
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110867357
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110875625
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110880363
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110882657
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=110948645
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=110951088
17:45:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110954093
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 110964808
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111030913
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111034097
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111037144
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111048680
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111118680
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111126604
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111132292
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111135301
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=111181889
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111199412
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111224969
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111227172
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111227709
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111228116
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111244020
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111246547
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111247748
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111248202
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111264757
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111265132
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111265845
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111268213
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111285810
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111288999
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111290595
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111292209
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=111329851
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111296656
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 111315960
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=111325940
17:45:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:43 DEBUG      hle - Main_d - Calling Timer uid=5c, now=111326244
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:43 DEBUG      hle - Main_d - Alarm returned value 0
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111330335
17:45:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111333681
17:45:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111353153
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111356334
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111360072
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111360676
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111385487
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111388402
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111391643
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111392340
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111414896
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111415419
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111417992
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111419165
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=111461754
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111429575
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111433423
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x5C
17:45:43  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x5c
17:45:43 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 111436672
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 111444973
17:45:43 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 111448287
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 111451122
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 111451515
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 111452931
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111464568
17:45:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111486321
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111490390
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111493241
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111494014
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111520911
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111525216
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111528524
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111529353
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=111569413
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111536196
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:43 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:45:43 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 111549700
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111576118
17:45:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111600513
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111602346
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111609192
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111611992
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111644019
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111646014
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111647170
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111650140
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111682482
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111683281
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111686260
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111693498
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=111701180
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111712797
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111737474
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111742396
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111745980
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111748494
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111783943
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111790408
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111794164
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111796124
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111833422
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111835599
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111844333
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111846814
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111884988
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111891187
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111895015
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111897701
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111935308
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111941547
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111945894
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 111947806
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=111997853
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=111998861
17:45:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112002387
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112011179
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112053523
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112059416
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112064203
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112066520
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112117396
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112119327
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112130298
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112132906
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112185628
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112192506
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112197565
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112200088
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=112217404
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112233602
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112282329
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112283545
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112296036
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112298565
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112353850
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112361595
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112368750
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112381005
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112449598
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112452157
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112464494
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112467514
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112534101
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112535981
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112549524
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112552232
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112668249
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112676618
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112682145
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112685574
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=112733263
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112757497
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112765086
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112766308
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112766843
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112767288
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112784452
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112786199
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112789502
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112791513
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112808809
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112811515
17:45:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112813113
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112814732
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112833678
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112834721
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112835359
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112835910
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=112878237
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112845933
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112858713
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=112864733
17:45:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:44 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG      hle - Back_1f - Calling Timer uid=5d, now=112868326
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:44 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:44 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:45:44 DEBUG      hle - Back_1f - Alarm returned value 0
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112872892
17:45:44 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:44 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112879878
17:45:44 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112883243
17:45:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112900588
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112901067
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112903067
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112907714
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112930638
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112931138
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112933352
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 112934382
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=112977133
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112942964
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x5D
17:45:44  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x5d
17:45:44 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112948132
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112951606
17:45:44 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:44 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 112958537
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 112960594
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112960956
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112962656
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112963330
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112967647
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112975974
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 112976362
17:45:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=112981665
17:45:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=112999971
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113001463
17:45:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113003997
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113009142
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113033651
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113034864
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113036868
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113043339
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113068321
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113068959
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113076697
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113078503
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=113118389
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113085408
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 113097614
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 113103824
17:45:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 113109607
17:45:45 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:45:45 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:45:45 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x6
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:45 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:45 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:45 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113121604
17:45:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113149102
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113149834
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113152463
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113159560
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113188261
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113192907
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113196832
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113199303
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113233813
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113239944
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113243681
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113246246
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=113259391
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113265601
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113297019
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113299496
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113301379
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113309308
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113345866
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113346742
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113350368
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113352278
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113396726
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113398138
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113401064
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113402879
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113448705
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113450860
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113453341
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113462590
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113501505
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113502502
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113513466
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113515428
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113562113
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113565035
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113567673
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113576885
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113619191
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113627500
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113631804
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113634435
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113685362
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113692047
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113696956
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113699443
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113751731
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113758916
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113763959
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=113765331
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113780997
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113786307
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113847942
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113849653
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113853333
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113864750
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=113932014
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=113934437
17:45:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113949829
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 113952943
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114033574
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114042236
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114048441
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114050878
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114132924
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114134910
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114152464
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114164455
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114239460
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114247942
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114253785
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114266547
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=114280719
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114301942
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114317664
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114318107
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114322430
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114324862
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114341258
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114342695
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114344576
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114345040
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114362684
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114363073
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114367311
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114372817
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114391986
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114393250
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114393887
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114394416
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=114432887
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114400682
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:45:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114409521
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114419622
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=114429932
17:45:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:46 DEBUG      hle - Main_d - Calling Timer uid=5e, now=114431051
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:46 DEBUG      hle - Main_d - Alarm returned value 0
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114435388
17:45:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114442373
17:45:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114459783
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114460277
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114461010
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114463346
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114484769
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114488648
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114491873
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114493303
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=114532264
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114498745
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114502368
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x5E
17:45:46  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x5e
17:45:46 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114509520
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114513627
17:45:46 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 114516365
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 114523344
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114523714
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114525010
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:46 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:45:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114537007
17:45:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114559275
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114561020
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114562869
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114563654
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114591218
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114593483
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114595019
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114597571
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=114636262
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114603241
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114611141
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 114635264
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114642788
17:45:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114665407
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114666056
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114668752
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114675387
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114703119
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114707620
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114711439
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114713084
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114745238
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114746966
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114749130
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114750597
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114784024
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114785873
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114794328
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114796625
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=114808124
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114814767
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114838946
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114844344
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114848330
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114850206
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114896126
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114897031
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114900289
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114902997
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=114947956
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=114949384
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114952071
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 114961267
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115000599
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115001531
17:45:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115011771
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115013696
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115054361
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115061778
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115065926
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115067950
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115117062
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115118556
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115128713
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115130913
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115184665
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115186564
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115197149
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115200139
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115252748
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115259572
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115264572
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115266762
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=115314485
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115321962
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115337692
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115345060
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115349707
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115352200
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - executeList PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - base 0x09000000
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG       ge - GUI - vaddr 096c8094
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG       ge - GUI - Reusing cached Vertex Data
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG       ge - GUI - clear mode end
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:45:47 DEBUG       ge - GUI - Ignored DUMMY video command.
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG       ge - GUI - base 0x08000000
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x6, listPc=0x096C8190, behavior=1, signalId=0x52
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG       ge - GUI - end pc=0x096C8190
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x6, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:45:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:45:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:45:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115483404
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:45:47 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:45:47 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x6, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115586443
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115595785
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115601801
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115614636
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115698917
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115701689
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115715526
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115718902
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115816223
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115819286
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=115830312
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115850109
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115878648
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115880304
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115901098
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115901533
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115902172
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115908576
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115925215
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115928307
17:45:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115930111
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115931898
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115947955
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115949432
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115951330
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 115951836
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=115993424
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115959102
17:45:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=115963869
17:45:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:45:47 DEBUG      hle - Back_1f - Calling Timer uid=5f, now=115967573
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:47 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:47 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:45:47 DEBUG      hle - Back_1f - Alarm returned value 0
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115971688
17:45:47 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=115979129
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x5F
17:45:47  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x5f
17:45:47 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 115981951
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 115985670
17:45:47 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:47 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 115990678
17:45:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 115993919
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 115994212
17:45:47 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=115997334
17:45:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116013399
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116013845
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116016258
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116017401
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=116058558
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116025673
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 116026888
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:45:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 116039361
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116061789
17:45:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116080853
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116081378
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116082207
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116085033
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116111651
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116112320
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116115003
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116116092
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116143261
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116144804
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116147066
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116148575
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=116187728
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116154755
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 116178819
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=116186978
17:45:48 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:48 DEBUG      hle - Main_d - Calling Timer uid=60, now=116192197
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:48 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:48 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:48 DEBUG      hle - Main_d - Alarm returned value 0
17:45:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116197176
17:45:48 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:48 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116201236
17:45:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116227717
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116228968
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116231127
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116232807
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116263731
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116264444
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116267457
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116269198
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116302806
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116308123
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116311125
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116312857
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116346212
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116348726
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=116349933
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116362091
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116366203
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116369020
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116401388
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116407714
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116410742
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116413560
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116449602
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116451905
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116460672
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116462502
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116498571
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116500435
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116503019
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116511238
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116552312
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116558296
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116562478
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116563992
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116612378
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116613349
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116616518
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116619420
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116667482
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116668492
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116679059
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116681539
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116731958
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116733012
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116744039
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116747119
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116798490
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116800841
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116811644
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116813736
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=116863446
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116870701
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116886579
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116893371
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116897920
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116900372
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=116951630
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=116958720
17:45:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116964459
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 116966602
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117020531
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117028337
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117033407
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117035671
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117100041
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117102447
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117115050
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117118007
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117186389
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117194158
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117199576
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117202428
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117270996
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117279687
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117285673
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117297795
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117406836
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=117458916
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117511722
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117513708
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117514280
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117533711
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117535978
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117541310
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117543026
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117559086
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117562419
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117562689
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117565014
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117566604
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117583401
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117584897
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117589832
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117590380
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=117628720
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117595519
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x60
17:45:49  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x60
17:45:49 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117599351
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117601610
17:45:49 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 117607342
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 117608519
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117609911
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117610673
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117611524
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117614725
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117618147
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117618434
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117628004
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117632225
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117649695
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117651812
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117653220
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117657426
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117679751
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117681794
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117683133
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117685066
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=117726902
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117694004
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117697615
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117698925
17:45:49 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:45:49 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:45:49 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x7
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:49 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:45:49 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117713952
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117730716
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117750595
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117752532
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117759304
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117760040
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117785021
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117785637
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117793428
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117795376
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117820630
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117825862
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117828680
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117829972
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=117869878
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117836797
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 117844873
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=117853105
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG      hle - Main_d - Calling Timer uid=61, now=117858098
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:49 DEBUG      hle - Main_d - Alarm returned value 0
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117863982
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117869010
17:45:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117878673
17:45:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117902682
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117908139
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117911131
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117913838
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117945474
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117947784
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117948988
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117951604
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=117986229
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=117991718
17:45:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117994852
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 117997094
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=118010320
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118016211
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118049743
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118051699
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118053945
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118062389
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118099258
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118100133
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118103564
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118111628
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118151102
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118158120
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118162267
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118164222
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118204231
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118210082
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118214265
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118216003
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118262549
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118263546
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118267495
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118269426
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118319152
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118325526
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118329907
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118332629
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118383503
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118384596
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118396240
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118398649
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118448636
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118451052
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118461214
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118463724
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118515780
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=118517815
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118533873
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118545958
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118548168
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118599376
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118601717
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118613054
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118615390
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118671573
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118678370
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118684626
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118695186
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118753684
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118761762
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118767078
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118769904
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118848796
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118850751
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118864169
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118867495
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=118938864
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=118947366
17:45:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118953095
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 118965719
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119032841
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119036717
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119041845
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119043787
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119045310
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119045740
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119062483
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119062828
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119063378
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119063863
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119081456
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119081826
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119082406
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119085098
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119102591
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119106220
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119108196
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119109607
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=119147817
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119113512
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x61
17:45:51  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x61
17:45:51 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119117490
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119122477
17:45:51 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 119125554
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 119128045
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119128340
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119128603
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119140295
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119151326
17:45:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119170026
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119173559
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119174661
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119176862
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119197457
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119198621
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119199482
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119201745
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=119243392
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119209864
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119218133
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=119228897
17:45:51 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:51 DEBUG      hle - Main_d - Calling Timer uid=62, now=119229456
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:51 DEBUG      hle - Main_d - Alarm returned value 0
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119234808
17:45:51 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119242377
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119246496
17:45:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119266609
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119268259
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119274553
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119276430
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119300354
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119301901
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119307717
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119310292
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=119348804
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119315939
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x62
17:45:51  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x62
17:45:51 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119324979
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119328871
17:45:51 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 12
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 119332365
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 119335852
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119336280
17:45:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 119342063
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:45:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119351268
17:45:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - executeList PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - base 0x09000000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG       ge - GUI - vaddr 096c0054
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG       ge - GUI - Reusing cached Vertex Data
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG       ge - GUI - clear mode end
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - Ignored DUMMY video command.
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - base 0x08000000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x7, listPc=0x096C0150, behavior=1, signalId=0x52
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG       ge - GUI - end pc=0x096C0150
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x7, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:45:51 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:45:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:45:51 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119444901
17:45:51 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:51 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:45:51 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:45:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:45:51 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x7, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119483100
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119484987
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119496418
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119498758
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=119536044
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119550989
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119569341
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119576205
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119580685
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119583303
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119637782
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119644764
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119649155
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119651825
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119713324
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119715648
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119718936
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119730174
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119786210
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119793619
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119796242
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119797615
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119844390
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119846284
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119848868
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119851793
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119898234
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119899248
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119902732
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119911463
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=119953484
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=119960808
17:45:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119965102
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 119967981
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120019358
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120026278
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120031104
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120034189
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120051474
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120066645
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120113658
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120116224
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120119280
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120129941
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120183852
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120185710
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120198051
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120200847
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120254856
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120262230
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120267283
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120269679
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120336223
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120344714
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120350487
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120353261
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120432104
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120433494
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120447311
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120450100
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120521791
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120529837
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120535628
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120547497
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=120568033
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120585359
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120640467
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120643680
17:45:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120645843
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120647034
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120662604
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120664038
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120665567
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120666628
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120684758
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120686883
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120689801
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120690260
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120708563
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120709850
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120710603
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120712729
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=120750766
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120717456
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120718947
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120754076
17:45:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120774464
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120775991
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120778139
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120778745
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=120817431
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120784099
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120793124
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=120799835
17:45:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:52 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG      hle - Back_1f - Calling Timer uid=63, now=120802825
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:52 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:52 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:45:52 DEBUG      hle - Back_1f - Alarm returned value 0
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120807450
17:45:52 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:52 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:52 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120814835
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x63
17:45:52  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x63
17:45:52 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:52 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120819682
17:45:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120845255
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120845814
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120847763
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120849537
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120877575
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120878126
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120880655
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120881945
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120908894
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120909508
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120912669
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120913427
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=120952628
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120919433
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120926987
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:45:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=120929371
17:45:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:52 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - onLwMutexModified waking thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=LwMutex (0x0021) (forever), doCallbacks=false)
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120932717
17:45:52 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:52 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120942845
17:45:52 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:52 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 120946095
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 120949675
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120950128
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120950541
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 120951861
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120959757
17:45:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=120982572
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=120983266
17:45:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120986403
17:45:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 120993908
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121027045
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121029147
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121030296
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121033127
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121065705
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121067559
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121069735
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121077224
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121086066
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121096237
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121120589
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121125376
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121129326
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121131057
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121163372
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121165140
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121167509
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121170319
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121211201
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121212071
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121215372
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121218324
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121255226
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121261232
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121264929
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121266820
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121304940
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121311381
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121315511
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121317340
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121355712
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121361285
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121402675
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121405460
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121455594
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121462666
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121467349
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121469713
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121518594
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121525906
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121530013
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121532464
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121582731
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121584324
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121587534
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121590655
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=121599400
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121614254
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121664810
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121667676
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121678351
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121680878
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121735768
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121743349
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121748303
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121751049
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121815324
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121817357
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121829026
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121831928
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121889392
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121897825
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121902565
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121913397
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=121984726
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=121987049
17:45:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 121999116
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122002513
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122084361
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122092957
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122101465
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122114464
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=122115798
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122136454
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122208297
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122209656
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122211430
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122211863
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122228128
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122229496
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122230308
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122230933
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122250411
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122251904
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122255556
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122258292
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122279432
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122282901
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122284992
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122286207
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122310333
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122310934
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122314109
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122315125
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=122353265
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122319644
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122328470
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122331752
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122332425
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122341059
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122345867
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122346661
17:45:54 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:45:54 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:45:54 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x8
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:54 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:45:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122358912
17:45:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122380176
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122381759
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122382535
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122385043
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122408943
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122410140
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122412024
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122413746
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=122452149
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122418503
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:45:54 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122429609
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 122445123
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=122452827
17:45:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:45:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122460661
17:45:54 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:45:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG      hle - Sound_3b - Calling Timer uid=64, now=122462974
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:45:54 DEBUG      hle - Sound_3b - Alarm returned value 0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122487515
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122491098
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122494866
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122495653
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122526613
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122527916
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122530042
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122531950
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122563596
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122566897
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122569377
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122576669
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122611097
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122611862
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122614953
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122616611
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=122639989
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122647916
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122666869
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122670612
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122679592
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122681163
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122728591
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122731130
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122732664
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122736002
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122781053
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122782057
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122785494
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122793693
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122830559
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122831489
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122834741
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122843381
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122884176
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122885779
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122895461
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122897786
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=122946867
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=122947840
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122951425
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 122960534
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123001139
17:45:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123002156
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123013057
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123015384
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123063253
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123065321
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123068548
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123078589
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123130585
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123132207
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123135901
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123145998
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=123148741
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123164765
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123214941
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123217728
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123228499
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123231051
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123285402
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123292267
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123297415
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123299861
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123363227
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123366359
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123369998
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123381402
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123438062
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123445873
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123450737
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123461908
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123518678
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123527859
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123533640
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123536274
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123604941
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123613638
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123619398
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123631289
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=123665217
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123682790
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123735031
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123743583
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123759932
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123760363
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123777544
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123777905
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123778447
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123780408
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123797631
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123798013
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123798574
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123800276
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123817606
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123819272
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123823417
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123824440
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=123863490
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123829238
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123832972
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x64
17:45:55  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x64
17:45:55 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 123836535
17:45:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 123843736
17:45:55 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:55 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 123845010
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 123848031
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 123848325
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 123848590
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:55 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:45:55 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 123860776
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123865411
17:45:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123882582
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123884329
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123886498
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123892153
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123915403
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123915903
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123917917
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123919211
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=123961394
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123927824
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 123946902
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG      hle - Main_d - Calling Timer uid=65, now=123956720
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:55 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:55 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:55 DEBUG      hle - Main_d - Alarm returned value 0
17:45:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123962130
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123966073
17:45:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=123985291
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=123989432
17:45:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123991874
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 123993904
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124016473
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124017954
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124024121
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124026260
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=124065339
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124031231
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124035420
17:45:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124046732
17:45:56 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:56 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124053041
17:45:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:45:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=124057034
17:45:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 124062615
17:45:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:45:56 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:56 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:56 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:45:56 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124072630
17:45:56 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:45:56 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:45:56 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124098310
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124100949
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124102002
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124110108
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124144225
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124145583
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124148518
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124149988
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=124182033
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124186902
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124197287
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124199318
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124200583
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124208898
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124244427
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124246076
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124248305
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124250354
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=124296049
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124262614
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=124267471
17:45:56 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:56 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=124274631
17:45:56 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 124279080
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:45:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=124286938
17:45:56 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:45:56 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:45:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:45:56 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124297944
17:45:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124302029
17:45:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124336651
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124342011
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124346253
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124348600
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124395240
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124396951
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124422541
17:45:56 DEBUG       ge - GUI - executeList PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - base 0x09000000
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG       ge - GUI - vaddr 096c8094
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG       ge - GUI - Reusing cached Vertex Data
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG       ge - GUI - clear mode end
17:45:56 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:45:56 DEBUG       ge - GUI - Ignored DUMMY video command.
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG       ge - GUI - base 0x08000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124451865
17:45:56 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:56 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x8, listPc=0x096C8190, behavior=1, signalId=0x52
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG       ge - GUI - end pc=0x096C8190
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x8, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:45:56 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:45:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:45:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124483884
17:45:56 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:45:56 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:45:56 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x8, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124570527
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124579054
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124584472
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124587240
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124663737
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124666412
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124670430
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124682021
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=124693095
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124702644
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124771148
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124779311
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124785086
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124796600
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124867119
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124869660
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124878793
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124881315
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=124946820
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=124949263
17:45:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124953102
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 124964416
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125022214
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125030328
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125035065
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125046548
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125114254
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125117234
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125129338
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125132262
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125202846
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=125211159
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125222251
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125235126
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125247219
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125321242
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125330013
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125335893
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125357897
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125378138
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125380136
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125381323
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125381763
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125399084
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x65
17:45:57  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x65
17:45:57 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125402580
17:45:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125406994
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125408988
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125426018
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125426462
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125429713
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125430217
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=125468829
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125434512
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125435619
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125442748
17:45:57 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 125446029
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 125447329
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125447598
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125449279
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:57 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:45:57 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125460413
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125475263
17:45:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125493296
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125494740
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125496781
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125497353
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125519375
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125523276
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125525895
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125527070
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=125565404
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125531857
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125561049
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125569130
17:45:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125592364
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125592936
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125594889
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125596743
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125619774
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125624455
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125627383
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125629108
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=125668310
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125635474
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=125644248
17:45:57 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:45:57 DEBUG      hle - Main_d - Calling Timer uid=66, now=125645789
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:45:57 DEBUG      hle - Main_d - Alarm returned value 0
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125651466
17:45:57 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125660303
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x66
17:45:57  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x66
17:45:57 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125664249
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 125668396
17:45:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:45:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125671670
17:45:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125699168
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125699829
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125702882
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125709629
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=125723770
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125730435
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125752608
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125757167
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125760576
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125762799
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125797329
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125798078
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125801691
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125803539
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125845432
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125847357
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125849971
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125852025
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125888421
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125893376
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125897297
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125899387
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125937206
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125942680
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125946515
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125948783
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=125988480
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=125994283
17:45:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 125997828
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126000408
17:45:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126047390
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126049391
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126051768
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126060446
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126098659
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126100880
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126103837
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126112646
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126151790
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126158513
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126163012
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126165114
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126215169
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126217629
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126220527
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=126230190
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126237377
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126248322
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126300470
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126302215
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126313142
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126315947
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126371517
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126378460
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126383593
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126386365
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126449834
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126451787
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126463358
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126465925
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126522148
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126529983
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126534827
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126545931
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126615206
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126617127
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126630100
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126633049
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126704269
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126712545
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126718236
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126730103
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=126743176
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126754007
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126821076
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126830325
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126836021
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126849074
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126913827
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:45:58 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:45:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126917541
17:45:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126918422
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126918992
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126938365
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126939666
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126942235
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126943887
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126960251
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126961914
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126963769
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126965394
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126984696
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=126985105
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126990277
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 126991901
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=127030021
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=126996490
17:45:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 126998712
17:45:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:45:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 127000319
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127000606
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127000914
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127002358
17:45:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127009591
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127011923
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127013073
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127019284
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127027536
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127027815
17:45:59 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:45:59 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:45:59 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x9
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:45:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:45:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127032100
17:45:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127049865
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127051237
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127056976
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127057575
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127080393
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127082008
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127083878
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127084508
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=127127095
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127093774
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:45:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:45:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127107757
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:45:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 127124108
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:45:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:45:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:45:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:45:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:45:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:45:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:45:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127131617
17:45:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:45:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127152055
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127153702
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127161140
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127163083
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127188949
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127193062
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127197000
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127198377
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127229221
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127230609
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127232413
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127235329
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=127257338
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127263508
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127277843
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127280092
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127282122
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127283009
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127318524
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127319256
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127328354
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127330290
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127369266
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127375443
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127378919
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127380665
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127417104
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127418875
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127427227
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127430127
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127467188
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127469496
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127478542
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127480986
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127518388
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127524320
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127528275
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127531052
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127567963
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127574580
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127578501
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127580967
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127621473
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127628202
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127631729
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127634648
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127683573
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127686177
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127695676
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127697562
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127751386
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127759541
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=127762424
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:45:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:45:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127769466
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:45:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:45:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127781366
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127783954
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127838483
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127845049
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127849689
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127852349
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127915666
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127918184
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127921157
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 127931561
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:45:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:45:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:45:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=127988511
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:45:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:45:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:45:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:45:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=127996895
17:45:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:45:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128001261
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:45:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:45:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128002852
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128072723
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128080365
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128085252
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128095887
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128166789
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128169367
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128181158
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128184179
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128268366
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=128279040
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128298913
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128302425
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128312038
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128424159
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128435001
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128449754
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128453775
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128570126
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128572341
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128575057
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128576215
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128598360
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128598743
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128599568
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128600617
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128621423
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128624587
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128626960
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128627479
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128647490
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128647964
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128649776
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128650418
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128673000
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128674914
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128678975
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128679578
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=128719793
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128685534
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:00 DEBUG      hle - Main_d - Calling Timer uid=67, now=128690770
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:00 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:00 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:00 DEBUG      hle - Main_d - Alarm returned value 0
17:46:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=128696592
17:46:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=128700015
17:46:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:00 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128717733
17:46:00 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:00 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:46:00 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:00 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:00 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128730882
17:46:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=128731395
17:46:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread Sound to PowerLocker
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 128735215
17:46:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:00 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128746578
17:46:00 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:46:00 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=128768677
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128769397
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128770376
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128771247
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=128798668
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128803490
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=128829780
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128830375
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128833048
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128835929
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=128879915
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128882146
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128884494
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128885256
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=128917305
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128918135
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128928848
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128929744
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=128966669
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=128968588
17:46:00 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128977064
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 128978020
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129020020
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129024221
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129027411
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129028633
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129065554
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129066334
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129076606
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129077674
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129121119
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129127591
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129130694
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129133162
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129178297
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129180608
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129181968
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129185991
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129235532
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129241467
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129245281
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129247122
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129298183
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129300674
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129303009
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=129309142
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129318776
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129330407
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - executeList PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - base 0x09000000
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:01 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG       ge - GUI - vaddr 096c0054
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - clear mode end
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:01 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG       ge - GUI - base 0x08000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:01 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x9, listPc=0x096C0150, behavior=1, signalId=0x52
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG       ge - GUI - end pc=0x096C0150
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:01 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x9, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:46:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:46:01 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129468704
17:46:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:01 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:01 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x9, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129521170
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129529956
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129536259
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129549056
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129653487
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129664439
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129681231
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129684968
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129788004
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129800518
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129809296
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129810818
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=129830939
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129847662
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=129900868
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=129903426
17:46:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129906650
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 129909222
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130004459
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130012942
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130017285
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130019841
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130085863
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130095320
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130101940
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130106324
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130183449
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130184949
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130189122
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130192421
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130269014
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130277192
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130283431
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130287086
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=130349257
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130367270
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130394967
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130395336
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130395889
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130396374
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130415336
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=130418702
17:46:02 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:02 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130420991
17:46:02 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130424724
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130425217
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130443223
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130445526
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130446710
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130447202
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130467435
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130469147
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130474851
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130476819
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=130514372
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=130481889
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 130484558
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=130493608
17:46:02 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130497364
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x67
17:46:02  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x67
17:46:02 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 130500078
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 130507270
17:46:02 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:02 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 130510026
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 130513026
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 130513354
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 130513622
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130519203
17:46:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130536670
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130540338
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130541921
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130543912
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130563661
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130566120
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130567794
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130568446
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130596070
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130596638
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130598678
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130600735
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=130643148
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130609485
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:02 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:46:02 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 130620169
17:46:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130648137
17:46:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130667915
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130669734
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130677041
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130679560
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130710254
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130712081
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130713082
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130716105
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130746312
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130747027
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130749558
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130751623
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=130795575
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130762373
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 130786415
17:46:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130800183
17:46:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130829777
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130831426
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130834536
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130836640
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=130867057
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130872206
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130885970
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130890872
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130894147
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130896823
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130933845
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130934881
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130944273
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130946542
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=130984399
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=130990737
17:46:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130994502
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 130996713
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131035861
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131041296
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131045176
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131047855
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131088361
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131093462
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131098588
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131100445
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131150448
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131152558
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131161722
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131164225
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131213638
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131215558
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131218580
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131228093
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131280174
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131281320
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131285238
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131295290
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131345505
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131348220
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131351327
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131361215
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=131383435
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131398351
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131451067
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131458731
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131462788
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131465865
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131522282
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131530418
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131535321
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131546083
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131602828
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131610099
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131616144
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131619974
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131687268
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131695411
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131700326
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131712797
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131773247
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131781233
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131786346
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131798977
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131868567
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131877796
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131883224
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131886165
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=131898726
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131917514
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131979024
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131980536
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131981074
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 131981504
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=131998523
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=131998902
17:46:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132001852
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132003085
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132024442
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132024824
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132025442
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132028209
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132046015
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132046399
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132047049
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132049334
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=132087585
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132053253
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=132061108
17:46:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:04 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG      hle - Back_1f - Calling Timer uid=68, now=132063432
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:04 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:04 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:04 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132067512
17:46:04 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:04 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132075342
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x68
17:46:04  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x68
17:46:04 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 132078758
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 132081704
17:46:04 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 132083550
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 132086195
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132091783
17:46:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132110380
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132112398
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132113750
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132114347
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132137777
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132141902
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132143576
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132145712
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=132184336
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132150723
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 132157499
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 132158349
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:46:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 132169408
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132188100
17:46:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132212802
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132213370
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132216156
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132217462
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132244727
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132246448
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132247365
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132249487
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132280769
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132281432
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132284047
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132285422
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=132328664
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132296521
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 132318034
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132332997
17:46:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132355032
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132359823
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132363553
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132365489
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132399789
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132401178
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132408612
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132410926
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=132423687
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132430308
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132462324
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132464700
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132466616
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132467777
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132503669
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132508984
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132512987
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132515620
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132555163
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132560734
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132564785
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132566987
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132612444
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132614326
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132617280
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132620186
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132669256
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132675704
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132680952
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132683315
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132736021
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132741927
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132746162
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132748179
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132797701
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132800086
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132801852
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132812244
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132854095
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132861287
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132865943
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132868927
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=132921280
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132927931
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=132930821
17:46:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=132938317
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132948622
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 132950949
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133005488
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133012488
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133017079
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133020305
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133083404
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133086493
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133098459
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133100896
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133164552
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133166336
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133169966
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133181552
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133253079
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133261350
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133267091
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133269617
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133348764
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133350959
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133362878
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133434153
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=133444346
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133453057
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133534354
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133543232
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133549177
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133552144
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133598886
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133599238
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133601469
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133602460
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133619665
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133622587
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133624654
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133626466
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133644381
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133644769
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133646630
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133648179
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=133685552
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133652111
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG      hle - Main_d - Calling Timer uid=69, now=133656831
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:05 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:05 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:05 DEBUG      hle - Main_d - Alarm returned value 0
17:46:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133661797
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=133664215
17:46:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:05 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133677504
17:46:05 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:05 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=133682979
17:46:05 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=133683440
17:46:05 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:46:05 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:05 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:05 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:05 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 133692282
17:46:05 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:05 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133698178
17:46:05 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:46:05 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=133715095
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133716277
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133717002
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133717702
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=133743439
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133745008
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133747185
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133747804
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=133786480
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=133752276
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=133760626
17:46:05 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=133761183
17:46:05 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 133765307
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:05 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=133775234
17:46:05 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:05 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133779445
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x69
17:46:05  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x69
17:46:05 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 133782623
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 133785889
17:46:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133792817
17:46:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133813396
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133815260
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133817639
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133818530
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133847320
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133849008
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133851395
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133852147
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133884308
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133885846
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133892444
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133894612
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133926789
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133928341
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133931118
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 133931971
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=133972037
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133939114
17:46:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:05 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 133948391
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 133951628
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 133952071
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=133953424
17:46:05 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:46:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=133963895
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 133967749
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 133968232
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=133977604
17:46:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134002888
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134008154
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134011617
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134012596
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134047234
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134049523
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134051275
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134058676
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134094259
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134096006
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134097820
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134100825
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134145232
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134147421
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134149596
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134151352
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134188148
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134193984
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134197992
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134200578
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134245203
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134246778
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134249202
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134251150
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134299183
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134301539
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134310491
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134312319
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134354756
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134361668
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134366495
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134367779
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134418317
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134425467
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134429681
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134431903
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=134464891
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134473510
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134498772
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134499904
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134510976
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134513091
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134580819
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134582845
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134586141
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134597060
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134667112
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134669081
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134681021
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134683615
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134750346
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134752846
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134763918
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134766260
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134833355
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134835862
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134848286
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134851175
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=134920640
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134928463
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134933955
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 134945964
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=134979136
17:46:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=134988282
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135038018
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135046088
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135052133
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135065276
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135149480
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135151523
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135174316
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135176198
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135192359
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135192709
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135194615
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135196159
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135212114
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135214466
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135216088
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135216594
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=135258295
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135225135
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135229389
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135231466
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135232456
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135241353
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135244926
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135245187
17:46:07 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:07 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:07 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0xA
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:46:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135258977
17:46:07 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135261917
17:46:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135279315
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135281461
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135282883
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135283445
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135308875
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135309350
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135312333
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135312901
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135335503
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135339342
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135341409
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135343175
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=135381167
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135347897
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 135364675
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG      hle - Main_d - Calling Timer uid=6a, now=135372874
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:07 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:07 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:07 DEBUG      hle - Main_d - Alarm returned value 0
17:46:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=135377879
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135382883
17:46:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135387553
17:46:07 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135411596
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135412153
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135415289
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135416055
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135445566
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135447132
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135449918
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135450673
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135482413
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135483782
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135485394
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=135490720
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135496801
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135500605
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135534753
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135536673
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135544244
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135545840
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135578963
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135580855
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135581976
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135584063
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=135641936
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135596352
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135618026
17:46:07 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:07 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135632041
17:46:07 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=135632820
17:46:07 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:07 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 135641795
17:46:07 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:07 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:07 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:07 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135652376
17:46:07 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:46:07 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:07 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135682993
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135685337
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135692850
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135694543
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135732517
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135733966
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135742469
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135744303
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135784035
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135786405
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135794793
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135797305
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135838491
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135844623
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135848652
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135850809
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135898348
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135899829
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135902900
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135912289
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=135952103
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=135958559
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135962550
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 135964598
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=135998509
17:46:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136005602
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136030052
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136032843
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136034544
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136044868
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136097022
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136098092
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136101429
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136111736
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136166668
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136169058
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136179764
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136182665
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136237461
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136244461
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136249613
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136252426
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136318217
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136326188
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136330795
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136333659
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136389143
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136396682
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136402297
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136413432
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136472827
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136481164
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136485878
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136498141
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=136510970
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136521327
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136588177
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136597013
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136602317
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136614446
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136687036
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136695371
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136701623
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136718457
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136735268
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136735633
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136736174
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136740465
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136758119
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136759797
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136760460
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136760938
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136780864
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136781843
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136782438
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136784246
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=136825445
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136791982
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=136794986
17:46:08 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136798340
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x6A
17:46:08  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x6a
17:46:08 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 136800892
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:46:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=136803223
17:46:08 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 136809996
17:46:08 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - onLwMutexModified waking thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=LwMutex (0x0021) (forever), doCallbacks=false)
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136813698
17:46:08 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 136817269
17:46:08 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:08 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 136819317
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 136824698
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 136825105
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 136826034
17:46:08 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136828521
17:46:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136846104
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136847268
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136848669
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136849228
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136874935
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136875413
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136877488
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136879441
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=136917550
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136884531
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:08 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:46:08 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 136899881
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:08 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136921053
17:46:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136944639
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136946330
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136947189
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136949418
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=136971938
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=136975372
17:46:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136979390
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 136980139
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137009292
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137011496
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137012463
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137015080
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=137054624
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137021928
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=137026607
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137032606
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 137035290
17:46:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=137047524
17:46:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:09 DEBUG      hle - Main_d - Calling Timer uid=6b, now=137047988
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:09 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:09 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:09 DEBUG      hle - Main_d - Alarm returned value 0
17:46:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137054996
17:46:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137064019
17:46:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137087743
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137092496
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137096589
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137097515
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137130450
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137132619
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137134445
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137141906
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137170405
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137175932
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137179207
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137181386
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137215447
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137216256
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137220016
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137227845
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137262767
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137264273
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137267415
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137269574
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137312085
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137313970
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137316309
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137319204
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137363880
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137367642
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137369862
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137378649
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137419715
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137426136
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137430703
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137432557
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137480312
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137482859
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137485452
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137494614
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=137532653
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137546696
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137555578
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137561636
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137566739
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137569036
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137619143
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137626908
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137631120
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137633685
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137686271
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137693500
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137698379
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137701148
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137754888
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137762276
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137767314
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137769884
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137834003
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137836453
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137847048
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137849880
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=137919584
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=137927186
17:46:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137932034
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 137935590
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138003765
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138012245
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138018493
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138030338
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=138050096
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138067005
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138132621
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138135334
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138147881
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138151110
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138232681
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138235643
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138248745
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138265370
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138281600
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138281948
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138282497
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138284251
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138301573
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138302737
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138303323
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138308055
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=138346860
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138313954
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138316055
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x6B
17:46:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x6b
17:46:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138319882
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138325139
17:46:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 138328169
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 138328964
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138329230
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138330685
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:46:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138341611
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138349120
17:46:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138365003
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138365611
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138366305
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138374610
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138396931
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138397404
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138399343
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138400902
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138426699
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138428101
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138430517
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138431134
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=138470509
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138437643
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138450813
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=138461355
17:46:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:10 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=138465606
17:46:10 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:10 DEBUG      hle - Back_1f - Calling Timer uid=6c, now=138465959
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:10 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:10 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:10 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138471248
17:46:10 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138479181
17:46:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138499311
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138500939
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138507182
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138509308
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138534950
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138536292
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138542881
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138544911
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=138566560
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138571121
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138581054
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138582722
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138585383
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138586242
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138620413
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138625779
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138629197
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138630076
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138662389
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138663940
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138666017
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138667772
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=138713477
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138680100
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138684489
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x6C
17:46:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x6c
17:46:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138694856
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138699593
17:46:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 22
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 138702608
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 138710086
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138710999
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138711486
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 138712687
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138719298
17:46:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138749348
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138751169
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138753408
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138761147
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138796086
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138796953
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138800393
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138802152
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138838633
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138844077
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138848521
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138850082
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138888017
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138894181
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138897507
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138899148
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138946076
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=138947510
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138950427
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 138952064
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=138999952
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139000909
17:46:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139011048
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139014056
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139062495
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139064879
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139067438
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139069538
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=139077877
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139085711
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139137064
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139143795
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139148329
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139150599
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139202246
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139209463
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139213880
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139216837
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139268723
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139276798
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139281951
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139284447
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139338530
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139345621
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139350432
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139353127
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - executeList PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - base 0x09000000
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - vaddr 096c8094
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - clear mode end
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - base 0x08000000
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:11 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:11 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0xA, listPc=0x096C8190, behavior=1, signalId=0x52
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG       ge - GUI - end pc=0x096C8190
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xA, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xA, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:46:11 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:11 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139486014
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:11 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:11 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0xA, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=139585865
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139605734
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139637090
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139646236
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139652110
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139665097
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139751738
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139761287
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139767602
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139770721
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139880964
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139882323
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139884626
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139886557
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139911083
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139914103
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139915573
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139916137
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139935020
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139935409
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139940734
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139942219
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139960971
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=139961398
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139963221
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 139964639
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=140002910
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=139968605
17:46:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 139985292
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 139990770
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 139991521
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 139997596
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 140001838
17:46:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 140002758
17:46:12 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:12 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:12 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0xB
17:46:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140009290
17:46:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140027368
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140028851
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140030937
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140031530
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140053776
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140057887
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140060181
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140061536
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=140099748
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140066655
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:12 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:46:12 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 140081926
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 140097271
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140103816
17:46:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=140109586
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140115928
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140136599
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140141345
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140144569
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140146737
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140171440
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140176017
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140179163
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140180550
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140210602
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140211259
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140214083
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140215619
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140248172
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140249391
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140251550
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140253824
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=140297969
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140264888
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=140270741
17:46:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:12 DEBUG      hle - Main_d - Calling Timer uid=6d, now=140275842
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:12 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:12 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:12 DEBUG      hle - Main_d - Alarm returned value 0
17:46:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140282527
17:46:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140287122
17:46:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x6D
17:46:12  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x6d
17:46:12 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 140295183
17:46:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140302571
17:46:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140332481
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140334293
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140336506
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140343535
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140381049
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140383116
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140384360
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140392541
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140423082
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140427858
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140431527
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140433100
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140470060
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140475751
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140479819
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140482438
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140520570
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140526337
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140530232
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140532269
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140572835
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140580092
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140583803
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140586079
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=140616349
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140630193
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140650002
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140652580
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140662566
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140665083
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140712947
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140713974
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140718145
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140727767
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140771052
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140778360
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140783273
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140785944
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140837683
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140845710
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140849704
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140852954
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140914582
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140917038
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140921007
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140930964
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=140986429
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=140993812
17:46:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 140999319
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141001682
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141064044
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141065830
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141069695
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141081245
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=141130520
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141138950
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141169012
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141177791
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141182450
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141185595
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141254220
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141262452
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141268201
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141271005
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141353209
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141361512
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - executeList PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - base 0x09000000
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG       ge - GUI - vaddr 096c0054
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - clear mode end
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:13 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:13 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG       ge - GUI - base 0x08000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141453435
17:46:13 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0xB, listPc=0x096C0150, behavior=1, signalId=0x52
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - end pc=0x096C0150
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xB, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xB, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:46:13 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141458531
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:13 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:13 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:13 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:13 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0xB, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141477721
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141517726
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141519820
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141529781
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141532026
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141580632
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141582806
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141586798
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141596196
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=141642166
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141648556
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141654534
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141660833
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141664675
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141667356
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141720036
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141727700
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141731881
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141733727
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141759210
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141761375
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141762773
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141764841
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141788131
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141792170
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141794553
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141796653
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141820317
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141824438
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141827221
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141828855
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141854850
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141858971
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141862437
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141863228
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141895783
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141897445
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141899067
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141901084
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=141945539
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141912260
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 141917395
17:46:13 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:13 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 141919831
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 141927152
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 141928150
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 141928580
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:13 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:46:13 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 141945271
17:46:13 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141950191
17:46:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=141980563
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=141981295
17:46:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141984736
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 141985823
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142022219
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142027838
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142031394
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142032997
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142068766
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142074074
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142078170
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142080299
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142114776
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142117077
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142118863
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142126888
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=142148491
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142153527
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142179927
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142180793
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142183850
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142185319
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142231275
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142233207
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142235206
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142244701
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142286258
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142292678
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142296508
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142298644
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142349291
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142351086
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142353717
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142362963
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142418867
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142425833
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142430063
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142432397
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142482814
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142483950
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142494975
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142498125
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142548801
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142550869
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142562471
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142564682
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142622850
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142632237
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142636876
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142647208
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=142659602
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142668186
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142720291
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142728987
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142733992
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142736744
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142802517
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142809994
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142816423
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142819275
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142887539
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142895238
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142900421
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142903294
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=142983256
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=142985244
17:46:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 142999002
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143001892
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143071384
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143080188
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143086074
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143113072
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143130547
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143133097
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143134720
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143135141
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143151437
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143155041
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143157493
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143158776
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=143196891
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143162548
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=143168447
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143171704
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:46:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 143197839
17:46:15 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143200351
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143216415
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143218281
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143220331
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143225287
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143248176
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143249697
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143250565
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143253317
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143277855
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143278387
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143279192
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143281771
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=143320141
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143286569
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=143299672
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG      hle - Back_1f - Calling Timer uid=6e, now=143302487
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:15 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:15 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:15 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143308232
17:46:15 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143316239
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x6E
17:46:15  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x6e
17:46:15 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 143319730
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143326184
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143346646
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143347487
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143350548
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143351940
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143413187
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143415378
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143416369
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143419563
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143449691
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143451973
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143453671
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143460197
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143487441
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143491980
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143495400
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143497168
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143530061
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143532139
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143534482
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143535469
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143569786
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143575257
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143577494
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143580311
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143613186
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143613998
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143617535
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143619452
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143654096
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143659630
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143663003
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143665044
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=143704664
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143672343
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=143677939
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143685417
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:46:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 143695294
17:46:15 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 143698823
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 143701982
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 143704198
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143712175
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143739237
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143745767
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143749715
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143751761
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143788906
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143794869
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143798480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143801042
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=143847573
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143815067
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 143819375
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:15 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:46:15 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 143845400
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143852999
17:46:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143887386
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143893659
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143898468
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143900024
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=143947972
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=143949974
17:46:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143952760
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 143955887
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144005376
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144012752
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144017121
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144019096
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144069920
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144078287
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144083017
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144085536
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144138360
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144145473
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144150897
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144153176
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=144186114
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144201282
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144235462
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144243661
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144248651
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144251167
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144306717
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144314032
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144319679
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144330425
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144398081
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144400935
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144404461
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144416005
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144487160
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144496383
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144502030
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144514664
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144586114
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144594488
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144600713
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144604259
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144696689
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144697025
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144697539
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144699274
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=144700714
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144704383
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144720920
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144723636
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144726313
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144727661
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144745515
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144745933
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144748950
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144749429
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144768898
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144770280
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144775562
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144776081
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=144814640
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144780356
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144808166
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=144813538
17:46:16 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144817340
17:46:16 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG      hle - Sound_3b - Calling Timer uid=6f, now=144820274
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:46:16 DEBUG      hle - Sound_3b - Alarm returned value 0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144843763
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144844238
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144846267
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144847493
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144869064
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144872021
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144875208
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144877279
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=144916185
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144882007
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144885554
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x6F
17:46:16  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x6f
17:46:16 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144893044
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144896821
17:46:16 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:16 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 144898834
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 144901189
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144901529
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144901899
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144903795
17:46:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 144912820
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144920018
17:46:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144945113
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144946674
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144948302
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144949037
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=144979614
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=144980972
17:46:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144981890
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 144984511
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145013905
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145014701
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145018354
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145019286
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145051505
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145052205
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145055550
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145057289
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145094623
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145095384
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145098766
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145099687
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=145139890
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145106360
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 145115000
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 145116155
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 145129520
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 145135876
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 145136975
17:46:17 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:17 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:17 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0xC
17:46:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145146710
17:46:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145170468
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145175683
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145179692
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145182740
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=145208553
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145215807
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145229997
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145231762
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145233675
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145236539
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145281726
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145283615
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145286165
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145294916
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145332616
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145333802
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145343867
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145345745
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145387417
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145393961
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145397886
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145400740
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145449330
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145450478
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145460941
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145463243
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145504066
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145510375
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145515232
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145518069
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145565533
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145568156
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145570468
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145581648
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145631619
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145633853
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145637440
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145647703
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145703235
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145710176
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145715271
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=145716593
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145732563
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145746713
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145802863
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145810293
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145816442
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145819152
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145872901
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145881493
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145886500
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145897596
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=145964184
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=145967277
17:46:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145971164
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 145981812
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146050849
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146053032
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146065872
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146069126
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146149040
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146151270
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146164224
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146167126
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=146238312
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146242638
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146246818
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146249995
17:46:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146250894
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146253289
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146269459
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146271950
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146274402
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146275566
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146292321
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146292712
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146295042
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146296275
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146313683
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146315453
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146316114
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146316636
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=146358679
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146325500
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146335204
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146348760
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=146358774
17:46:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:18 DEBUG      hle - Main_d - Calling Timer uid=70, now=146359906
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:18 DEBUG      hle - Main_d - Alarm returned value 0
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146364240
17:46:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146369474
17:46:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146387531
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146391131
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146392836
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146395376
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146417123
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146419348
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146425320
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146427117
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=146465502
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146431816
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146436059
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x70
17:46:18  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x70
17:46:18 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146442745
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146447118
17:46:18 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 146448951
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 146452335
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146452682
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146454063
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:46:18 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146469021
17:46:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146493558
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146495298
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146496919
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146497695
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146529273
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146530907
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146531945
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146534744
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146563445
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146565501
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146566499
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146568826
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146599614
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146602446
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146603493
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146611042
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=146651560
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146618533
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 146627464
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146656133
17:46:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146687094
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146692119
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146695246
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146696801
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146733389
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146735277
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=146742913
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146749690
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146754480
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146762591
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146798696
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146800768
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146802095
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146811032
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146847711
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146850129
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146852946
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146861249
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146903297
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146909666
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146913345
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146915273
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=146962436
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=146964638
17:46:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146966610
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 146969641
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147018642
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147025195
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147029264
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147032050
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147082327
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147084709
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147086430
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147097230
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147139205
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147146292
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147150446
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147152628
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147212663
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147215114
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147218193
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147220527
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147252047
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147267258
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147306018
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147312498
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147318042
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147320458
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG       ge - GUI - executeList PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - base 0x09000000
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - vaddr 096c8094
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG       ge - GUI - clear mode end
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG       ge - GUI - base 0x08000000
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0xC, listPc=0x096C8190, behavior=1, signalId=0x52
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - end pc=0x096C8190
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xC, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xC, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:46:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:19 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147468213
17:46:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:19 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:19 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:19 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0xC, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147534507
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147544315
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147549900
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147552922
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147650202
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147653232
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147667446
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147671091
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147767522
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=147770267
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147815224
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147818780
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147820369
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147853196
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147858401
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147861913
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147863624
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147883998
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147884376
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147887075
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147889945
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147913041
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147914319
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147915985
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147916878
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147943466
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147944058
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147946808
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147948029
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147967012
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=147968627
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147973926
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 147976115
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=148014096
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=147980894
17:46:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 147983658
17:46:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=147993688
17:46:19 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:19 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:19 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:19 DEBUG      hle - Back_1f - Calling Timer uid=71, now=147997149
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:19 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:19 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:19 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:19 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148001489
17:46:19 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:19 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148009549
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x71
17:46:20  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x71
17:46:20 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 148012632
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:20 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148017769
17:46:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148037028
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148040501
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148043097
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148044815
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148066376
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148067868
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148070018
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148070757
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=148113978
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148081123
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 148083739
17:46:20 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:20 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 148091739
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 148094883
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 148095281
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 148095697
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:20 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:46:20 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 148111128
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:20 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148118047
17:46:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148145530
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148147669
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148148621
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148150780
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148181305
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148182001
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148185645
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148186470
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148217810
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148219547
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148226485
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148227832
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148261214
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148263084
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148265576
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148267319
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148301978
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148303741
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148311726
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148313951
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148314931
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148321450
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148363227
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148366005
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148376689
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148378394
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148415617
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148417261
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148420105
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148428027
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148464956
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148466812
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148469624
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148478577
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148518299
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148524818
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148528644
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148530837
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148581024
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148583091
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148586088
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148596250
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148646011
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148648268
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148651390
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148653807
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148704060
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148710291
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148715007
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148717618
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148770089
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148777579
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148782541
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148785846
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=148826011
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148834743
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148866849
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148868671
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148880533
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148883185
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=148939070
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=148946264
17:46:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148951626
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 148954535
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149020727
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149028359
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149033164
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149036146
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149101262
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149103394
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149116210
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149119259
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149186642
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149194123
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149200160
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149202940
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149271207
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149280213
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149285517
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149297589
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149336096
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149353351
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149428050
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149430782
17:46:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149432308
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149433769
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149452414
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149452787
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149454560
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149458859
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149475912
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149476313
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149478529
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149479715
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=149518359
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149484040
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149514636
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:21 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149521494
17:46:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149542083
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149542533
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149544708
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149546504
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149567445
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149567939
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149575268
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149575893
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149599560
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149600993
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149603022
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149608781
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=149647523
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149614348
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=149619025
17:46:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:21 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:21 DEBUG      hle - Back_1f - Calling Timer uid=72, now=149623884
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:21 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:21 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:21 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149630179
17:46:21 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:21 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149634235
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x72
17:46:21  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x72
17:46:21 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149641670
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149645310
17:46:21 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:21 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 149647949
17:46:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149651117
17:46:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149670534
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149675724
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149678745
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149680267
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149709636
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149711463
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149712403
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149715022
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149745587
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149747772
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149749384
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149751495
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149780768
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149783447
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149785494
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149792293
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=149831708
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149797780
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 149803563
17:46:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149809413
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149810887
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149811342
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149818151
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149828154
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 149828643
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149835932
17:46:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=149853877
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149865144
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149880598
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149882349
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149885293
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149886861
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149930460
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149932167
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149934930
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149937440
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=149980808
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=149982022
17:46:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149984706
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 149986768
17:46:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150030765
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150031630
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150035355
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150036558
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150082121
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150084058
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150086749
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150096154
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150136229
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150142238
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150146815
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150148500
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150195937
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150197975
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150200746
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150203590
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150253189
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150260075
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150264191
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150266646
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150317881
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150320015
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150331038
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150334087
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150365125
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150382608
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150416966
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150418149
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150430492
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150433155
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150501350
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150509210
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150514440
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150517060
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150580863
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150583039
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150586522
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150598800
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150668261
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150675977
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150681723
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150686287
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150766230
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150768455
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150781104
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150783832
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150852914
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150860986
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150866651
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150869594
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=150883438
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150901703
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=150985557
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=150985897
17:46:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150986426
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 150990655
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151009548
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151009914
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151010452
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151012637
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151030064
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151031353
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151031943
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151032416
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151051694
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151052101
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151053977
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151058773
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=151096931
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151063306
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 151068177
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 151075381
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 151075641
17:46:23 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:23 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:23 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0xD
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:23 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:46:23 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 151086413
17:46:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151099751
17:46:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151117333
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151119171
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151119896
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151124917
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151147724
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151148231
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151150377
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151152153
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=151193459
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151160421
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 151165026
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG      hle - Main_d - Calling Timer uid=73, now=151173355
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:23 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:23 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:23 DEBUG      hle - Main_d - Alarm returned value 0
17:46:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=151179070
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151183004
17:46:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151195405
17:46:23 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:23 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:46:23 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:23 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:23 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:23 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151203434
17:46:23 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:46:23 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=151207897
17:46:23 DEBUG  runtime - PowerLocker_24 - Switching from Thread Sound to PowerLocker
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 151212246
17:46:23 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:23 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151219400
17:46:23 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:46:23 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:23 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151238978
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151243062
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151245638
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151247777
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151271672
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151277169
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151279614
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151281499
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151310945
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151312852
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151313858
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151316078
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151348557
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151349234
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151351865
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151353696
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:23 DEBUG       ge - GUI - executeList PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:23 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:23 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:46:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=151437319
17:46:23 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:23 DEBUG       ge - GUI - base 0x09000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151405287
17:46:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG       ge - GUI - vaddr 096c0054
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG       ge - GUI - clear mode end
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151418649
17:46:23 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to SceNetAdhocctl
17:46:23 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:23 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:23 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:23 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:23 DEBUG       ge - GUI - base 0x08000000
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:23 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:23 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:23 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:23 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151433868
17:46:23 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Back
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Back_1f
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:23 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:23 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:23 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:23 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:23 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:23 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:23 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:23 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:23 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:23 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:23 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:23 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:23 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0xD, listPc=0x096C0150, behavior=1, signalId=0x52
17:46:23 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151448356
17:46:23 DEBUG       ge - GUI - end pc=0x096C0150
17:46:23 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:46:23 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xD, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xD, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:46:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151454606
17:46:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:23 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:23 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:23 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0xD, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151521612
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151529666
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151534605
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151545327
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151601148
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151603343
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151614330
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151617343
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151680646
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151682984
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151686410
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151696962
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151738718
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151744915
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151748902
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151750732
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151797728
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151799822
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151802653
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151812170
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151864260
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151866062
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151869124
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151878622
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=151921732
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151928466
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151933144
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=151934629
17:46:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=151949620
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 151962409
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152016514
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152017671
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152029281
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152032135
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152087664
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152094819
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152099537
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152102047
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152165993
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152167876
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152179438
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152182172
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152239825
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152247712
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152252557
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152263974
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152332673
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152334855
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152348259
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152350819
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152421477
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152430140
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152435818
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152447363
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152451084
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152469024
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152539065
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152548067
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152554025
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152566127
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152616756
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=152620235
17:46:24 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:24 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152623511
17:46:24 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152625358
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152627088
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152644462
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152645380
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152645956
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152648357
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152665553
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152667563
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152668738
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152669247
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152686891
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152691879
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152694392
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152694917
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=152734068
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=152699781
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 152703403
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=152711966
17:46:24 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152714160
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x73
17:46:24  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x73
17:46:24 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 152715548
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 152717175
17:46:24 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:24 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 152718462
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 152722566
17:46:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 152726858
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 152727773
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:24 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:46:24 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152737076
17:46:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152760170
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152762122
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152763689
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152765606
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152788586
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152791727
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152795116
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152795804
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=152835473
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152801900
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 152809685
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152842471
17:46:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152865968
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152867168
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152869412
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152875978
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152902303
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152902917
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152910576
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152912211
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152943595
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152944984
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152947501
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152948855
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=152967966
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152979145
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=152987462
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=152992730
17:46:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152996301
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 152998334
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153031949
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153032680
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153035400
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153044507
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153078638
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153079970
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153082263
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153083964
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153121459
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153126985
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153130888
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153132748
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153170311
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153175966
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153180013
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153181479
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153219890
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153226316
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153230116
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153232416
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153279702
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153281614
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153284415
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153286323
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153333872
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153334990
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153345095
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153347311
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=153494836
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153504971
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153550056
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153552323
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153562584
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153564479
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153616914
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153618535
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153630055
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153632941
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153685042
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153692487
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153697336
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153699950
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153763833
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153766069
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153769877
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153779971
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153839089
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153847032
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153852040
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153863462
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=153931345
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=153933687
17:46:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153937926
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 153949787
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154010515
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154021418
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154051652
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154059367
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154065330
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154067922
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154139001
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154147061
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154153176
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154164828
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154237421
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154245565
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154251586
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154274052
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154287509
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154290394
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154293785
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154294265
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154306463
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154310767
17:46:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154312741
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154313393
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154333983
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154335732
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154336400
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154336911
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=154379512
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154345207
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 154352604
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=154361017
17:46:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:26 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG      hle - Back_1f - Calling Timer uid=74, now=154364397
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:26 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:26 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:26 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154368359
17:46:26 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:26 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154377205
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x74
17:46:26  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x74
17:46:26 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 154379598
17:46:26 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154381883
17:46:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154399515
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154400878
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154402729
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154403481
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154430269
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154431737
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154434044
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154434701
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154463260
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154465493
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154466354
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154469005
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=154510460
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154477373
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 154482089
17:46:26 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 154485749
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 154491202
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 154492633
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 154492975
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:26 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:46:26 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 154503124
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154513801
17:46:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=154523896
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154530760
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154549100
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154550855
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154551787
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154559136
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154586163
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154589932
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154593700
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154594716
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154627844
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154629439
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154631717
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154634092
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154667405
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154668726
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154676925
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154679049
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154711780
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154713869
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154716110
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154718130
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154754799
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154760841
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154764298
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154766518
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154802079
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154802880
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154811700
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154813868
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=154854180
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154820849
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:26 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154862031
17:46:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154898427
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154899323
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154902636
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154911826
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=154951684
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=154953490
17:46:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154961187
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 154963723
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155004783
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155011435
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155016008
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155018793
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155030950
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155036739
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155079977
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155082631
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155085311
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155095540
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155136857
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155143667
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155147794
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155150070
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155203047
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155210458
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155214656
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155217777
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155270832
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155278071
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155282292
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155285375
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155337856
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155345187
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155350426
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155352670
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155416817
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155418792
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155431114
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155434201
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155498916
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155501308
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155504430
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155516609
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=155537638
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155553030
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155614732
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155617252
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155630627
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155633906
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155703652
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155712000
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155717276
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155729072
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155801080
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155803474
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155822579
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155824648
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155837203
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155841344
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155843644
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155845154
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155861102
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155862296
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155863552
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155864019
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155882233
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155883612
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155884276
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155884822
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=155927007
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155892687
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 155899493
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=155907723
17:46:27 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:27 DEBUG      hle - Main_d - Calling Timer uid=75, now=155907988
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:27 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:27 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:27 DEBUG      hle - Main_d - Alarm returned value 0
17:46:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155912929
17:46:27 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155917124
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x75
17:46:27  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x75
17:46:27 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 155919845
17:46:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 155927077
17:46:27 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:27 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:27 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155930205
17:46:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155946960
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155948376
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155949102
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155950896
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155976446
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=155977851
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155979194
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 155979808
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=156019034
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=155986367
17:46:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 155993477
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 155995771
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 155996115
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 155996438
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 155997878
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156002981
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156009988
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156010339
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156017371
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156022324
17:46:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156047035
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156048623
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156049478
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156051570
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156052428
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156060760
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156093348
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156094823
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156096315
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156098177
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156127604
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156129754
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156131512
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156133116
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=156172111
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156139611
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156148260
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156148671
17:46:28 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:28 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:28 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0xE
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:28 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:46:28 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 156167673
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156177438
17:46:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156200939
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156203546
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156211071
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156213125
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156247464
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156248264
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156251353
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156252310
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156286697
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156291662
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156295559
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156296841
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156331961
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156334300
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156336194
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156344504
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156383148
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156384533
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156393061
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156395482
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156432448
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156434515
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156437105
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156446452
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156486027
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156492637
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156496797
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156499390
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156547201
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156550036
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156552690
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156561348
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=156562752
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156569754
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156622041
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156629037
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156634028
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156637110
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156690742
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156696512
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156701299
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156704142
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156765733
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156768343
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156779373
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156782094
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156837274
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156844362
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156849499
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156851873
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156906045
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156914283
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156919412
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156930235
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=156985951
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=156994443
17:46:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 156998973
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157002066
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157067605
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=157069410
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157086968
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157099581
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157102588
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157170196
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157178851
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157183809
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157187412
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157270166
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157278932
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157283482
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157287065
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157374161
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157375467
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157376660
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157377684
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157395003
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157397320
17:46:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157399224
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157399708
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157417945
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157419522
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157420124
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157425096
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157443661
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157444212
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157447155
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157447665
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=157486360
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157452069
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 157466094
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG      hle - Main_d - Calling Timer uid=76, now=157473377
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:29 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:29 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:29 DEBUG      hle - Main_d - Alarm returned value 0
17:46:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157478030
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157481319
17:46:29 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:29 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:46:29 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:29 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:29 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:29 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157491275
17:46:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157508444
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157508888
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157511509
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157513029
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157535248
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157535738
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157542276
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157543438
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=157582191
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157549044
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157559511
17:46:29 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:29 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157565294
17:46:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=157567409
17:46:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 157570076
17:46:29 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:29 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157580279
17:46:29 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:29 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=157584255
17:46:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:29 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:46:29 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:29 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:29 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157587574
17:46:29 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=157594316
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157600180
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157619163
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157624707
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157628157
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157629574
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157655755
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157659724
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157662172
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157663893
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157689376
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157693882
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157695921
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157698211
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=157737300
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=157703814
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 157712427
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=157718749
17:46:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157728782
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x76
17:46:29  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x76
17:46:29 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 157732693
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 157737327
17:46:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:29 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157744420
17:46:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157768879
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157770591
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157779045
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157780668
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157814283
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157815003
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157818285
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157819263
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157854765
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157859685
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157863149
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157865940
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157901597
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157902421
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157910407
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157913330
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=157950577
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=157951960
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157961035
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 157963458
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158000792
17:46:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158003045
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158011854
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158013711
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158051773
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158058174
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158061789
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158064287
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=158100066
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158106567
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158117955
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158125228
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158129185
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158130489
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158172414
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158178082
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158183045
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158184671
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158233156
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158235516
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158238403
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158240623
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158290320
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158297331
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158301564
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158304121
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158355044
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158362220
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158365903
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158370550
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158431911
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158434811
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158438028
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158440382
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158502104
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158510171
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158515165
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158517648
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158583693
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158585438
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158589768
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158592973
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=158611293
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158622202
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158688154
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158696189
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158701786
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158704655
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158787199
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158795636
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158801084
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158803997
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158882391
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158884356
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158899146
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158902409
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158944143
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:30 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158947107
17:46:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158947981
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158950413
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158966882
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=158968323
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158968904
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 158969384
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=159010733
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=158976991
17:46:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 158979517
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 158980865
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 158981131
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 158981378
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:46:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 158991648
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 159010782
17:46:31 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159012793
17:46:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159029904
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159031040
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159031716
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159033595
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=159071497
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159039139
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=159051635
17:46:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:31 DEBUG      hle - Main_d - Calling Timer uid=77, now=159051905
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:31 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:31 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:31 DEBUG      hle - Main_d - Alarm returned value 0
17:46:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159056922
17:46:31 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159063614
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x77
17:46:31  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x77
17:46:31 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 159067528
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159075758
17:46:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159095398
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159095898
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159097847
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159099498
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159119926
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=159125690
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159130946
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159132994
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159134769
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=159176845
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159143815
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 159146589
17:46:31 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:31 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 12
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 159148350
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 159151459
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 159151819
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 159153171
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:31 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:46:31 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 159166690
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159180416
17:46:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159200707
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159201300
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159204104
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159209736
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159237772
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159242590
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159246212
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159247007
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159277423
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159278100
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159280980
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159282451
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159315184
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159316764
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159318675
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159326018
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159353579
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159359211
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159362815
17:46:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG       ge - GUI - executeList PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG       ge - GUI - base 0x09000000
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG       ge - GUI - vaddr 096c8094
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG       ge - GUI - clear mode end
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:31 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159420558
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG       ge - GUI - base 0x08000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0xE, listPc=0x096C8190, behavior=1, signalId=0x52
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG       ge - GUI - end pc=0x096C8190
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xE, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xE, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:46:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159448896
17:46:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:31 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:31 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0xE, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159533848
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159536583
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159547852
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159550730
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159613954
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159616267
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159619421
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159630204
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=159633447
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159649961
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159706481
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159714257
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159718935
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159730211
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159789401
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159797283
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159799692
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159801115
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159851084
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159853205
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159863771
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159866546
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159919367
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159927014
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159931972
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159933606
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=159985055
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=159993405
17:46:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 159997922
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160000475
17:46:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160054713
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160060213
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160064781
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160067752
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160121473
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160129767
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160134569
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160137801
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=160149916
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160165946
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160235477
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160238202
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160250291
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160253547
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160322299
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160330084
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160335625
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160346875
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160416648
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160419262
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160433137
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160436530
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160517052
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160518901
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160533578
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160551378
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160568301
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160568669
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160573087
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160574971
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160588373
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160590865
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160592900
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160593447
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=160629552
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160595241
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160615680
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=160620541
17:46:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:32 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:32 DEBUG      hle - Back_1f - Calling Timer uid=78, now=160625671
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:32 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:32 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:32 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160630695
17:46:32 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:32 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160636251
17:46:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160653237
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160656295
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160658643
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160659720
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=160666950
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160671304
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160686787
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160691020
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160694091
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160695325
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160715950
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160717054
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160718586
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160720569
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=160763113
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160729507
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160733180
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x78
17:46:32  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x78
17:46:32 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160742460
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160746412
17:46:32 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 160748593
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 160750005
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160751449
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160752723
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160753566
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160761092
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160766101
17:46:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160786240
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160791179
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160793557
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160795749
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160818847
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160823890
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160827093
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160828455
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=160867578
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160834711
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160844275
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160845120
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160853229
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160862743
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 160863922
17:46:32 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:32 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:32 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0xF
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160872970
17:46:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160900062
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160901745
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160904348
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160911038
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160945650
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160946363
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160949200
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160950932
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=160986485
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=160991929
17:46:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160995395
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 160996913
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161033685
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161034519
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161037062
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161043839
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161081005
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161082392
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161084874
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161086858
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161129722
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161132297
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161135177
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161137373
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=161175508
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161183079
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161198264
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161199167
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161202472
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161211082
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161253637
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161259170
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161263624
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161267277
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161313363
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161316165
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161318409
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161328371
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG       ge - GUI - executeList PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG       ge - GUI - base 0x09000000
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:46:33 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:33 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - vaddr 096c0054
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG       ge - GUI - clear mode end
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:33 DEBUG       ge - GUI - base 0x08000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161438949
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0xF, listPc=0x096C0150, behavior=1, signalId=0x52
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161449734
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG       ge - GUI - end pc=0x096C0150
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0xF, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0xF, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:33 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:46:33 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161456904
17:46:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:33 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:33 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:33 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:33 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0xF, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161500063
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161502754
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161571126
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161579764
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161585616
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161597813
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161670286
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161678732
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=161682886
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161701623
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161715394
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161718377
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161788798
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161798392
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161803717
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161816010
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161886103
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161894972
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161900858
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161903793
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=161982287
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=161984501
17:46:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 161997491
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162000209
17:46:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162073260
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162081916
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162086737
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162100079
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162175875
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162178975
17:46:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162180730
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162181666
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162199736
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=162200905
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162204320
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162209134
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162210237
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162228271
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162228656
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162230600
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162232557
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162251718
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162252127
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162254157
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162259161
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=162296990
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162263476
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162273182
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162285530
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=162296805
17:46:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:34 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162300850
17:46:34 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG      hle - Sound_3b - Calling Timer uid=79, now=162302915
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:46:34 DEBUG      hle - Sound_3b - Alarm returned value 0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162325350
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162326585
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162327341
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162329732
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162352546
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162354149
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162359748
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162361134
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162386799
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162390915
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162393984
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162394774
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=162433500
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162400908
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162405228
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x79
17:46:34  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x79
17:46:34 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162412049
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162415686
17:46:34 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 162419482
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 162425221
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162426743
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162427629
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:46:34 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:34 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162437502
17:46:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162463268
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162465318
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162467830
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162469422
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162499985
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162500633
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162503090
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162509824
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162538297
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162542847
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162546642
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162548346
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=162601205
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162555587
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 162567779
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162605631
17:46:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162637609
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162642501
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162646149
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162648012
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162688007
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162694185
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162698436
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162701705
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=162709236
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162717317
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162754473
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162760027
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162763823
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162765637
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162805779
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162811726
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162815850
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162817794
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162864515
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162865950
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162868946
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162877764
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162920106
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162926520
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162931277
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162933254
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=162981640
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=162983180
17:46:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162986381
17:46:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 162996449
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163047059
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163049017
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163051991
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163062137
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163113810
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163116112
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163118613
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163128981
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163184287
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163186743
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163197568
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163200227
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=163217156
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163233225
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163269601
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163277308
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163282425
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163284894
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163348439
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163351483
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163354498
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163381256
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163448066
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163450202
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163462547
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163465070
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163537686
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163545783
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163551648
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163563561
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163640654
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163649183
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163654734
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163666526
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=163739337
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163742461
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163747000
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163749653
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163750833
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163751243
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163768214
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163768579
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163769139
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163774105
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163791829
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163793227
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163793875
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163794390
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163813541
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163814041
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163816611
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163817741
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=163859395
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163825806
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 163830660
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=163837392
17:46:35 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:35 DEBUG      hle - Back_1f - Calling Timer uid=7a, now=163842289
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:35 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:35 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163846775
17:46:35 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163850332
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x7A
17:46:35  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x7a
17:46:35 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 163857581
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163863101
17:46:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163881344
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163883765
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163885373
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163885971
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163910893
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163911395
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163914005
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163915202
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=163954187
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163920003
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 163928486
17:46:35 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:35 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 163931279
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 163932396
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 163933790
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 163934832
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:46:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 163947134
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163958888
17:46:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=163979669
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=163980226
17:46:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163982951
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 163983672
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164013449
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164014058
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164016756
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164018304
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164048836
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164050233
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164051990
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164053835
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=164097980
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164064108
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 164097642
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164101767
17:46:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164129581
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164130862
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164133841
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164135846
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164170473
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164175920
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164179613
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164181430
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164217306
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164218080
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164226411
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164228890
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=164244102
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164249208
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164279159
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164281035
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164283834
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164286152
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164329982
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164331978
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164334274
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164336861
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164385444
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164387591
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164397263
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164399152
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164440169
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164445753
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164449854
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164452307
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164502069
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164507982
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164512222
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164514787
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164564138
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164566441
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164570154
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164579268
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164621155
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164628624
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164633233
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164635839
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164687889
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164695911
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164700245
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164703104
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=164749686
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164765298
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164783845
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164785558
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164798227
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164800929
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164868482
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164870612
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164881883
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164884907
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=164949601
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=164951760
17:46:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164963728
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 164966941
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165033300
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165035945
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165048454
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165050914
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165121576
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165130183
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165135924
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165147736
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165217074
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165219625
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165233049
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165236158
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=165278826
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165282644
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165295541
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165298667
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165299575
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165301628
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165317184
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165319954
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165325034
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165327061
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165344653
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165345803
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165346414
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165346909
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165368689
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165369108
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165374776
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165375293
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=165413694
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165379454
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=165381407
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:37 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:37 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:37 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:37 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG      hle - Back_1f - Calling Timer uid=7b, now=165384041
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:37 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:37 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:37 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165390240
17:46:37 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:37 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165397371
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x7B
17:46:37  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x7b
17:46:37 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165400064
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:46:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=165402759
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:37 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:37 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - onLwMutexModified waking thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=LwMutex (0x0021) (forever), doCallbacks=false)
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165409371
17:46:37 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:37 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165413044
17:46:37 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:37 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165416890
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165434081
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165435947
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165441419
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165443559
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165465198
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165467112
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165467949
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165468681
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165490626
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165491171
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165491993
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165492673
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=165545983
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165501363
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 165508929
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 165511280
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165511670
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165512084
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165512466
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165518871
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165526736
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165527176
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165535435
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165544152
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165544536
17:46:37 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:37 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:37 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x10
17:46:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165549817
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165576622
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165577268
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165580546
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165581505
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165613047
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165615626
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165616657
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165619059
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165650611
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165651909
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165659393
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165661076
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165696127
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165697897
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165700937
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165701934
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=165746929
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165714174
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:37 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:46:37 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 165733274
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165750026
17:46:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165781211
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=165783488
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165789786
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165798492
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165801161
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165837844
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165842991
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165847026
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165849260
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165888549
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165894446
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165898920
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165901181
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=165946852
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=165948847
17:46:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165951347
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 165953732
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166002090
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166007104
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166011545
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166013867
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166055906
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166062316
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166066817
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166069451
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166120327
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166126480
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166131255
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166133670
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166186538
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166193480
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166198009
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166200440
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166255034
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166262207
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166268244
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166270542
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=166294615
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166303740
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166350339
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166353020
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166364426
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166368818
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166434200
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166436650
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166448184
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166451422
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166518677
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166526080
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166532914
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166535476
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166603053
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166611835
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166616983
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166620291
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166688351
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166696994
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166703398
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166717000
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166805896
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=166815348
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166836623
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166841627
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166842088
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166859649
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166861606
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166862327
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166862927
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166881065
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166883220
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166884785
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166885261
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=166926106
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166894218
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 166899983
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=166908218
17:46:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:38 DEBUG      hle - Main_d - Calling Timer uid=7c, now=166909282
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:38 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:38 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:38 DEBUG      hle - Main_d - Alarm returned value 0
17:46:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166913768
17:46:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166917508
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x7C
17:46:38  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x7c
17:46:38 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 166920726
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166928854
17:46:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166946463
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166948716
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166950634
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166951208
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=166978204
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=166980667
17:46:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166981373
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 166983208
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167009216
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167009747
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167012793
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167013440
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=167052593
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167018382
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 167025944
17:46:39 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:39 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 167028342
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 167030008
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 167030342
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 167032037
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:39 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:46:39 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 167045645
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167059617
17:46:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167083654
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167085652
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167086555
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167093036
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167119700
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167125049
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167127951
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167129182
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167161629
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167163088
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167164170
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167166849
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=167206436
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167173344
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 167196313
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG      hle - Main_d - Calling Timer uid=7d, now=167207941
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:39 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:39 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:39 DEBUG      hle - Main_d - Alarm returned value 0
17:46:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167213871
17:46:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167218177
17:46:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167246326
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167248344
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167249446
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167252019
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167285478
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167291001
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167294973
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167296996
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=167337729
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=167304793
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167313843
17:46:39 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167327534
17:46:39 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:39 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167335131
17:46:39 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=167337261
17:46:39 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:39 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:46:39 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:39 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:39 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 167350276
17:46:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:39 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=167362672
17:46:39 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to SceNetAdhocctl
17:46:39 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=SceNetAdhocctl_46
17:46:39 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167370117
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167401206
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167402091
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167410987
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167412488
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167452407
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167458093
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167461988
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167464342
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167503603
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167510024
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167513924
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167516485
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167563894
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167564880
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167568477
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167570383
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167617145
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167619279
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167629414
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167632743
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167683723
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167685244
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167695335
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167697896
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167748258
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167751014
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167761497
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167764251
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167816437
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167818942
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167831338
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167834943
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=167870897
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167887167
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167914424
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167916434
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167919538
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167930811
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=167987445
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=167995050
17:46:39 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 167999378
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168002199
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168068059
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168070038
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168081258
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168083834
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168151431
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168159649
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168164801
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168168038
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168238321
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168246396
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168252874
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168264128
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168335938
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168344546
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168350796
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168353900
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=168400619
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168404381
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168417798
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168418196
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168423660
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168424652
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168441625
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168442053
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168444734
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168445223
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168461609
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168461996
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168462780
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168465476
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=168502906
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168469732
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=168477235
17:46:40 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168478251
17:46:40 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 168480601
17:46:40 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=168485161
17:46:40 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168488503
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x7D
17:46:40  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x7d
17:46:40 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 168494164
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 168496526
17:46:40 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 168500090
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 168503778
17:46:40 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168508320
17:46:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168525960
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168526459
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168528337
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168529824
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168549407
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168549883
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168552870
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168553511
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=168595572
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168562381
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 168565168
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 168565499
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:40 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:46:40 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 168578774
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168598230
17:46:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168616769
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168617348
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168620006
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168626087
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168649539
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168651307
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168657980
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168659948
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168684305
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168686149
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168692756
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168695092
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=168734411
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168700416
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 168712447
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=168720983
17:46:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG      hle - Main_d - Calling Timer uid=7e, now=168724841
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:40 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:40 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:40 DEBUG      hle - Main_d - Alarm returned value 0
17:46:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168731084
17:46:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168738123
17:46:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168767079
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168767826
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168770338
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168776824
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168803887
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168809186
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168812959
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168814770
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168849810
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168850574
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168858957
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168861038
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168888927
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168893639
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168897245
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168898948
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=168910175
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168917224
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=168948759
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=168951727
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168960922
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 168962422
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169000694
17:46:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169002704
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169011689
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169014145
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169053268
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169059193
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169063352
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169066414
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169115282
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169116993
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169120546
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169130319
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169171836
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169179145
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169183337
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169185912
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169232735
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169233827
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169235635
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169236990
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169286757
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169293618
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169298138
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169300835
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169354547
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169361561
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG       ge - GUI - executeList PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG       ge - GUI - base 0x09000000
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169382683
17:46:41 DEBUG       ge - GUI - vaddr 096c8094
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169386828
17:46:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG       ge - GUI - clear mode end
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG       ge - GUI - base 0x08000000
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=169418245
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:41 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:41 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:41 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x10, listPc=0x096C8190, behavior=1, signalId=0x52
17:46:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:41 DEBUG       ge - GUI - end pc=0x096C8190
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:41 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x10, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169441403
17:46:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:41 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:46:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x089337A8
17:46:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:46:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 169447890
17:46:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG      hle - SceNetAdhocctl_46 - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:41 DEBUG hle.sceDisplay - SceNetAdhocctl_46 - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x089337A8
17:46:41 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeOnAfterCallback restarting list PspGeList[id=0x10, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169571035
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169580032
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169586119
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169598666
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169683259
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169685985
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169699160
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169702287
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169787479
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169797442
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169803864
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169817028
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169888846
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169897777
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169903351
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169916349
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=169947022
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169967905
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169980250
17:46:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=169983197
17:46:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=169983445
17:46:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169985656
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 169987087
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170003859
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170007672
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170008487
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170010434
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170027141
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170027529
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170030589
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170031215
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170049824
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170052085
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170053475
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170057655
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=170096419
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170062309
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x7E
17:46:42  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x7e
17:46:42 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170067772
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170070475
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 170077279
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 170078167
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170078506
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170080125
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170080652
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170096267
17:46:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170099083
17:46:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170113325
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170113907
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170115866
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170117028
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170143306
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170143815
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170146662
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170147296
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=170185665
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170153379
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170162496
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170162849
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170169892
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170179379
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170180697
17:46:42 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:46:42 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:42 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x11
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170193138
17:46:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170213364
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170216695
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170218587
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170220729
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170250796
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170251392
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170253857
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170260195
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170285840
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170290661
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170293835
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170294670
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=170334375
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170300833
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:42 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:46:42 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170316360
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 170330546
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:42 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170338918
17:46:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170367060
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170369963
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170377405
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170379273
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170413654
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170414396
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170417667
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170419520
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170462462
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170464006
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170466303
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=170467719
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170474135
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170483632
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170521069
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170526726
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170530516
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170532621
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170570950
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170576297
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170580206
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170581666
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170621136
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170627902
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170631581
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170633303
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170680903
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170683224
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170685613
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170694726
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170736364
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170743205
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170747248
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170749491
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170800531
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170802593
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170813291
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170815781
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170866967
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170869013
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170879973
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170882352
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=170936299
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170943302
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170947762
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 170950356
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=170978835
17:46:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=170986304
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171021633
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171030090
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171035489
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171038050
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171100139
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171102980
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171106425
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171109111
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171173955
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171181914
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171187252
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171189464
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171257733
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171265893
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171271427
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171275031
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171349439
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171351765
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171355780
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171359101
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171440374
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171449050
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171455103
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171457651
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=171486344
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171518539
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171532357
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171532698
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171533225
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171534932
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171551343
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171555634
17:46:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171558999
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171559473
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171578164
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171579352
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171580176
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171581828
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171601291
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171601709
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171604315
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171605603
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=171646681
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171612954
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=171617266
17:46:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:43 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG      hle - Back_1f - Calling Timer uid=7f, now=171620674
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:43 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:43 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:43 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171625115
17:46:43 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:43 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:43 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171630859
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x7F
17:46:43  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x7f
17:46:43 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 171633404
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 171641151
17:46:43 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:43 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 171643058
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 171645667
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 171646913
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 171647203
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171650709
17:46:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171668693
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171669171
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171671428
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171672701
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171697896
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171699737
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171700519
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171702359
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=171743976
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171711095
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:43 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:46:43 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 171725471
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171748311
17:46:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171767678
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171768992
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171771552
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171773649
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171801302
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171801901
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171805341
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171806845
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171838537
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171842956
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171845030
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171847308
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=171886544
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171853016
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 171865332
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG      hle - Main_d - Calling Timer uid=80, now=171874950
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:43 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:43 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:43 DEBUG      hle - Main_d - Alarm returned value 0
17:46:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=171881584
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=171885357
17:46:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:43 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:43 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:46:43 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:43 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:43 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:43 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171895441
17:46:43 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:46:43 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=171920220
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171926442
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171929582
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171930875
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=171963576
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=171965457
17:46:43 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171968668
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 171969637
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172006251
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172010708
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172014411
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172017096
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=172018648
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172030495
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172067560
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172069124
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172079285
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172081197
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172119002
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172125170
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172128630
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172131441
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172170488
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172175963
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172180058
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172182927
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172230858
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172231936
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172236107
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172245860
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172287867
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172293948
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172298576
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172300426
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172350681
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172352547
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172363436
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172366077
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172421343
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172428308
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172432729
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172436059
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172488970
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172496011
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172500789
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172503856
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=172530536
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172539519
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172585095
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172586281
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172598952
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172602312
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172654371
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172661451
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172666381
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172668883
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172731742
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172733973
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172737748
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172741202
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172805069
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172813085
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172817933
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172820561
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172888531
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172896969
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172902871
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172906031
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=172982865
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=172985269
17:46:44 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172989206
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 172992068
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=173048471
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173053357
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173064147
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173065050
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173065560
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173066040
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173084106
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173086449
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173087770
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173091553
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173110876
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173111266
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173111919
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173114257
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173133453
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173135031
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173137707
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173142273
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173160216
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173161659
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173163767
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173164306
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=173202986
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173169557
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173181307
17:46:45 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173186164
17:46:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:45 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=173190016
17:46:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 173194393
17:46:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:46:45 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173200057
17:46:45 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:46:45 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=173203336
17:46:45 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:45 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:46:45 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:45 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:45 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:45 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173210133
17:46:45 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173229535
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173230040
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173230834
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173233455
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173259445
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173261424
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173262252
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173264296
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=173304509
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=173271347
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 173278978
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:46:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=173286302
17:46:45 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173290157
17:46:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x80
17:46:45  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x80
17:46:45 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 173296612
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 173300285
17:46:45 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:45 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 173302852
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173311051
17:46:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173333803
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173335859
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173336886
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173344110
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173371063
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173376254
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173378824
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173380535
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173411097
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173413239
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173414433
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173416864
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=173456875
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173422862
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 173429926
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 173431039
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 173432447
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:45 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:46:45 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 173448287
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173461281
17:46:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173485602
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173486332
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173493861
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173496055
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173532418
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173533204
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173536255
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173543135
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=173553726
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173565006
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173587868
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173592835
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173596649
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173598272
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173635409
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173637086
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173645506
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173647126
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173683430
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173685050
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173688226
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173690645
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173734494
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173736190
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173739719
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173741384
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173786186
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173792970
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173796807
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173798750
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173846908
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173847908
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173851652
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173853602
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173900873
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173903724
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173905986
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173908760
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=173956144
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=173963027
17:46:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173968590
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 173971340
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174022608
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174029442
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174034508
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174037025
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=174065885
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174072508
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174115690
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174117321
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174121097
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174132004
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174187207
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174193791
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174199853
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174202473
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174270301
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174278630
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174283625
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174286378
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174351742
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174353714
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174365534
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174369178
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174435881
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174444445
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174450062
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174453142
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174523866
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174531937
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174547159
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174550761
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=174575024
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174578436
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174594771
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174597453
17:46:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174598917
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174600381
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174618439
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174619625
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174620176
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174620626
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174635488
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174635893
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174636505
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174642189
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=174679913
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174645671
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174659842
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=174666516
17:46:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:46 DEBUG      hle - Main_d - Calling Timer uid=81, now=174666817
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:46 DEBUG      hle - Main_d - Alarm returned value 0
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174671485
17:46:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174678698
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x81
17:46:46  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x81
17:46:46 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:46 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174683072
17:46:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174700457
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174702248
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174703689
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174708403
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174730005
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174730487
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174733529
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174734348
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=174777468
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174744431
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174746602
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174750241
17:46:46 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 174753350
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 174760001
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174760975
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174761963
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174762342
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174767574
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174771239
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174776251
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174781512
17:46:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174799842
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174801613
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174802494
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174809763
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174835463
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174836036
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174836988
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174837757
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174866617
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174867245
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174869815
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174876976
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=174916085
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174882201
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174895591
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:46 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:46:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 174914411
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174918130
17:46:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174947204
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174947906
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174951204
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174953134
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=174985539
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=174986271
17:46:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174994974
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 174996852
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175032721
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175033498
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175037336
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175038371
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175078465
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=175080296
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175087179
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175096033
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175097765
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175134134
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175135223
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175144886
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175146675
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175183941
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175185687
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175187634
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175197137
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175236764
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175243141
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175247331
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175249161
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175288608
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175295215
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175298598
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175300651
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175346523
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175347521
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175351168
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175353657
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG       ge - GUI - executeList PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG       ge - GUI - base 0x09000000
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - vaddr 096c0054
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - clear mode end
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:47 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG       ge - GUI - base 0x08000000
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x11, listPc=0x096C0150, behavior=1, signalId=0x52
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG       ge - GUI - end pc=0x096C0150
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:47 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x11, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:46:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175457048
17:46:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:47 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:47 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG compiler - Sound_3b - Compiling _S1_2_8839E58
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8839E58 - addiu      $sp, $sp, -16
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E5C - sw         $s2, 8($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E60 - sw         $s1, 4($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E64 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E68 - sw         $s0, 0($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E6C - sw         $ra, 12($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8839E70 - jal        0x089998BC [sceKernelCpuSuspendIntr]
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E74 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E78 - addu       $s2, $v0, $zr <=> move $s2, $v0
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E7C - lbu        $v0, 32($s0)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E80 - lbu        $a1, 33($s0)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E84 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E88 - addiu      $v0, $v0, -1
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E8C - andi       $v0, $v0, 7
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E90 - sll        $v1, $v0, 0x0002
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E94 - addu       $v1, $v1, $s0
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E98 - addiu      $a0, $a0, 22164
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839E9C - sw         $s1, 0($v1)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8839EA0 - bne        $v0, $a1, 0x08839EB0
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EA4 - sb         $v0, 32($s0)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile <  0x8839EA8 - jal        0x08826E6C
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EAC - nop
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x8839EB0 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EB4 - lw         $ra, 12($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EB8 - lw         $s2, 8($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EBC - lw         $s1, 4($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EC0 - lw         $s0, 0($sp)
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile v  0x8839EC4 - j          0x089998FC [sceKernelCpuResumeIntr]
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8839EC8 - addiu      $sp, $sp, 16
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile  > 0x89998FC - jr         $ra
17:46:47 DEBUG compiler - Sound_3b - CodeInstruction.compile    0x8999900 - syscall    0x0476F [sceKernelCpuResumeIntr]
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:47 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x11, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175500722
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175501441
17:46:47 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:46:47 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:47 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x12
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175552962
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175560610
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175566122
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175568782
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=175592055
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175601426
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175650651
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175653635
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175664273
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175667043
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175731812
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175733748
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175737249
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175749484
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175807175
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175814850
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175820581
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175832588
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175899538
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175902075
17:46:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175915117
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 175917660
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=175989176
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=175997449
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176003074
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176015691
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176090226
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176109568
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=176112579
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176115672
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176118696
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176119132
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176135009
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176136697
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176137333
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176137797
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176151863
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176152268
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176152849
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176153299
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176175799
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176176248
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176178947
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176180114
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=176217818
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176183514
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176211448
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=176217563
17:46:48 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:48 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176220333
17:46:48 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG      hle - Sound_3b - Calling Timer uid=82, now=176223403
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:46:48 DEBUG      hle - Sound_3b - Alarm returned value 0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176246118
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176246651
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176247376
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176250476
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176276466
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176277454
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176278224
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176280639
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=176319509
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176286113
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176294560
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x82
17:46:48  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x82
17:46:48 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176298333
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176301717
17:46:48 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 176303602
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 176309753
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176310099
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176310435
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:46:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:48 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176322302
17:46:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176348453
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176349005
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176352497
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176353347
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176379505
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176380095
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176382532
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176383801
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176413988
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176416518
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176418272
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176420498
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=176464534
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176431407
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176435235
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 176463139
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176467938
17:46:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176488013
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176492360
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176496440
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176499326
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176531759
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176534550
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176535698
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176543871
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176579449
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176580786
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176583447
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176584692
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=176616466
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176622439
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176636665
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176641894
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176644791
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176647105
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176685533
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176687249
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176689709
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176692308
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176735385
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176737751
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176740079
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176742230
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176785483
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176786396
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176789905
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176791959
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176837988
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176843783
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176848479
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176850510
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176898549
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176899571
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176903046
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176905996
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=176954041
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=176961466
17:46:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176966584
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 176968799
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177018471
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177025293
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177029526
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177032304
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177083294
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177084470
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177088319
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177091115
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=177128836
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177137256
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177171130
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177178492
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177183130
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177185682
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177238935
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177247167
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177252578
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177264165
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177319862
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177329179
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177334404
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177349426
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177419220
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177427312
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177432454
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177435009
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177506270
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177514871
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177520616
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177533356
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177617696
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177619794
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177633163
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177635995
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=177656494
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177661968
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177679028
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177679386
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177679928
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177681814
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177697891
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177700351
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177701615
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177702071
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177724824
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177725445
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177727554
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177728615
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=177778610
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177733321
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=177743045
17:46:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:49 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG      hle - Back_1f - Calling Timer uid=83, now=177745031
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:49 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:49 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:49 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177750337
17:46:49 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:49 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177755110
17:46:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x83
17:46:49  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x83
17:46:49 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 177761294
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 177764344
17:46:49 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:49 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 177767631
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 177769848
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 177770680
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 177770965
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:49 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:46:49 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177782025
17:46:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177799803
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177800258
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177802219
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177804018
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177830686
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177832142
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177832906
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177834826
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=177878845
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177846454
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 177852433
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 177878335
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177882114
17:46:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177906236
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177911497
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177914220
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177914928
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177942502
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177944544
17:46:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177946075
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177948966
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=177978028
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=177979699
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177981957
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 177983556
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178015707
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178018211
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178019791
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178027002
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=178066097
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178033214
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=178048120
17:46:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:50 DEBUG      hle - Main_d - Calling Timer uid=84, now=178049253
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:50 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:50 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:50 DEBUG      hle - Main_d - Alarm returned value 0
17:46:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178056243
17:46:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178065661
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178069911
17:46:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178100487
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178102333
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178104402
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178112835
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178148736
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178150435
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178152368
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178160155
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=178162390
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178168489
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178205712
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178210475
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178214447
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178216704
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178254819
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178260450
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178264129
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178266106
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178305870
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178312271
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178316108
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178318135
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178366385
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178368419
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178371475
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178380053
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178422143
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178428226
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178432556
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178434994
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178482368
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178485385
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178487838
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178497710
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178549629
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178550800
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178562060
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178564639
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178615224
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178616334
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178620247
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178630154
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=178668263
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178683386
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178705373
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178712815
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178717482
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178720262
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178773340
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178780412
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178785815
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178796172
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178852652
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178854704
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178866453
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178869360
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=178933634
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=178936369
17:46:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178939434
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 178951317
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179019679
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179027447
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179033304
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179036538
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179104792
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179113190
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179119262
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179132629
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=179184139
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179203857
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179213334
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179213702
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179214294
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179216654
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179233588
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179234596
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179235151
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179235595
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179253119
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179253576
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179258845
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179259359
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179279099
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179281137
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179282407
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179282923
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179303214
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179306411
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179309175
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179311017
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=179360140
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179315983
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x84
17:46:51  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x84
17:46:51 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179320260
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179326111
17:46:51 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 179328094
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 179330746
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179331055
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179331336
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179332690
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179336926
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179347348
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179347675
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179359497
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:51 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179363587
17:46:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179382833
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179384416
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179386585
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179387247
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179413746
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179415492
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179417217
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179418973
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179447096
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179449003
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179449952
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179451813
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=179495449
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179461349
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:46:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179477596
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179495264
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179499492
17:46:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179522197
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179527141
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179529796
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179530880
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179561407
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179562988
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179565315
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179567175
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179598502
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179599233
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179602410
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179604220
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=179662805
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179617779
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=179632550
17:46:51 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:51 DEBUG      hle - Main_d - Calling Timer uid=85, now=179634217
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:51 DEBUG      hle - Main_d - Alarm returned value 0
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179640846
17:46:51 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179650307
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x85
17:46:51  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x85
17:46:51 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 179655209
17:46:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179666262
17:46:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179697437
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179699166
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179700961
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179703288
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=179709901
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179717261
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179753924
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179760005
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179764056
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179766273
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179804469
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179810920
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179814888
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179816364
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179854030
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179860716
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179864958
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179866342
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179907774
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179913636
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179917828
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179920132
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=179965634
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=179967709
17:46:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179970319
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 179979771
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180031077
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180032869
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180035841
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180045401
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180088578
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180094955
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180100099
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180102377
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180154878
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180161575
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180166286
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180168653
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=180218036
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180225406
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180239804
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180246776
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180251683
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180254423
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180314684
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180317024
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180320731
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180323486
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180387203
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180395426
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180400267
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180403125
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180469121
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180477115
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180482328
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180485210
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180553072
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180560907
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180566539
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180568955
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180637466
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180646470
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180651945
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180654819
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=180729171
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180750065
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180752456
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180756435
17:46:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180759046
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180760720
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180777673
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180778073
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180778636
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180780840
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180798569
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180799123
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180800494
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180800967
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180821320
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180823831
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180825928
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180827686
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=180866212
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180831894
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 180834499
17:46:52 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:52 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 180836193
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 180841710
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 180842581
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 180843430
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:52 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:46:52 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 180852348
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180868202
17:46:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180885929
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180889987
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180893260
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180894702
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180914800
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180917282
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180918024
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180920109
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=180962097
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180928719
17:46:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 180937288
17:46:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=180948799
17:46:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:52 DEBUG      hle - Main_d - Calling Timer uid=86, now=180950696
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:52 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:52 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:52 DEBUG      hle - Main_d - Alarm returned value 0
17:46:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180955518
17:46:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180962765
17:46:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180966271
17:46:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=180986210
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=180990649
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180993714
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 180994932
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181020646
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181024912
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181027459
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181028871
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181053510
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181058161
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181061644
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181062450
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=181102287
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181069022
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x86
17:46:53  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x86
17:46:53 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 181077964
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 181082798
17:46:53 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:53 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 15
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 181085222
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 181092999
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 181093462
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 181093896
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:46:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181107748
17:46:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181134559
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181136123
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181138388
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181140471
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181177275
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181179087
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181181299
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181183597
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181218063
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181218833
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181227595
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181229662
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=181250630
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181256693
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181272696
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181277920
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181281242
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181283014
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181321125
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181326199
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181330050
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181331981
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG       ge - GUI - executeList PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:53 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG       ge - GUI - base 0x09000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG       ge - GUI - vaddr 096c8094
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - clear mode end
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - base 0x08000000
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x12, listPc=0x096C8190, behavior=1, signalId=0x52
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG       ge - GUI - end pc=0x096C8190
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x12, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:53 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:46:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:53 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181419793
17:46:53 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:53 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:53 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:53 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:53 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:53 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x12, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181460336
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181461694
17:46:53 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:46:53 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:53 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x13
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181517606
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181519785
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181532565
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181535664
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181601197
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181603220
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181616624
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181619374
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181689173
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181697411
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181702657
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181713890
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=181763650
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181772311
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181800894
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181803279
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181814716
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181817216
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181870004
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181877571
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181882327
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181884393
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=181952250
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=181960042
17:46:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181964917
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 181968050
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182023593
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182032528
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182037089
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182049343
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182118000
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182120095
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182132198
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182135668
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182205897
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182214586
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182220973
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182233312
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=182278505
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182288715
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182325103
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182333519
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182353760
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182355368
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182370412
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182373689
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182375919
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182377405
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182393882
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182395484
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182396068
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182396542
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182415220
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182416265
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182416914
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182418687
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=182470958
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182425040
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182428623
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182458330
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=182464850
17:46:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:46:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:46:54 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:46:54 DEBUG      hle - Back_1f - Calling Timer uid=87, now=182468266
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:54 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:54 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:46:54 DEBUG      hle - Back_1f - Alarm returned value 0
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182472797
17:46:54 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:46:54 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182479827
17:46:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182497567
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182498046
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182501318
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182501992
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182528670
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182529171
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182532208
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182532841
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182555665
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182560647
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182563170
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182564788
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=182614507
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182570199
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182578184
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x87
17:46:54  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x87
17:46:54 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182581646
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182585258
17:46:54 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 182587285
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 182592903
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182593263
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182593625
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182594957
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182600353
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182603912
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182604304
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182618189
17:46:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182643118
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182644803
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182647446
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182648233
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182679293
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182680709
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182682749
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182684686
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182716841
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182717538
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182720666
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182727940
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182755105
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182761311
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182764185
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182765644
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=182805143
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182772399
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 182780722
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=182791707
17:46:54 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:46:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182798621
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:54 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:46:54 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182813518
17:46:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182838638
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182844819
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182848023
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182850298
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182887640
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182893256
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182897584
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182899791
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182934807
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182937036
17:46:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182944908
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182947947
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=182985830
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=182992034
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182995898
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 182997715
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183038272
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183043704
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183048446
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183050613
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183097056
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183098883
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183101532
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183104143
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183153770
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183160739
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183165222
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183167478
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183217795
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183218856
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183229886
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183231938
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183286419
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183293288
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183298334
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=183299849
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183306513
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183318869
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG       ge - GUI - executeList PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - base 0x09000000
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG       ge - GUI - vaddr 096c0054
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG       ge - GUI - clear mode end
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:55 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG       ge - GUI - base 0x08000000
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x13, listPc=0x096C0150, behavior=1, signalId=0x52
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG       ge - GUI - end pc=0x096C0150
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x13, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:55 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:46:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:46:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183434723
17:46:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:55 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:46:55 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x13, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183478670
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183480326
17:46:55 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:46:55 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:46:55 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x14
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183536952
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183545723
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183551592
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183554659
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183640302
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183649012
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183654877
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183667589
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183757528
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183767579
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183782216
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183785804
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=183814170
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183822511
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183886255
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183894694
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183900200
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183902823
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183948181
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183951310
17:46:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183953077
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183953520
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183971621
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183974948
17:46:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183976724
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183978172
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=183996968
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=183997823
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 183998452
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184000526
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=184038657
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184004945
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184012185
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184029324
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=184037189
17:46:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG      hle - Main_d - Calling Timer uid=88, now=184040289
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:56 DEBUG      hle - Main_d - Alarm returned value 0
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184046470
17:46:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184050111
17:46:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184067232
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184069456
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184070822
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184071412
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184097509
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184097994
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184100831
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184102166
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184127817
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184129268
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184130627
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184132615
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=184170981
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184137349
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184144543
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x88
17:46:56  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x88
17:46:56 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184148172
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184151562
17:46:56 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 184153448
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 184162041
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184162880
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184163552
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:46:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:46:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184177934
17:46:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184197636
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184199218
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184201160
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184201915
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184234063
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184234857
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184242766
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184245345
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184270324
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184275243
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184278040
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184280135
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=184319152
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184285262
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184294494
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 184320118
17:46:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184326897
17:46:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=184330487
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184336231
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184367871
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184369536
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184377835
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184379259
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184415420
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184416193
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184419476
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184427871
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184464037
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184465503
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184468771
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184470485
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184514402
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184516391
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184517799
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184520383
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184565490
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184566389
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184569434
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184570897
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184616797
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184618752
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184621174
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184630126
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184670756
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184676504
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184680826
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184682922
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184732500
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184734087
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184737062
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184746213
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184797937
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184799632
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184803510
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184813727
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=184836665
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184851551
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184883096
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184885861
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184896782
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184899647
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=184954461
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=184962064
17:46:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184966774
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 184969077
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185032650
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185034842
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185037881
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185049377
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185104382
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185113331
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185117960
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185120348
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185184951
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185187656
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185201071
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185203705
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185271489
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185279356
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185284974
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185297261
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG       ge - GUI - executeList PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - base 0x09000000
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG       ge - GUI - vaddr 096c8094
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=185382730
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG       ge - GUI - Reusing cached Vertex Data
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG       ge - GUI - clear mode end
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:57 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:46:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:57 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG       ge - GUI - Ignored DUMMY video command.
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:46:57 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:46:57 DEBUG       ge - GUI - base 0x08000000
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:46:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:57 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:46:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:57 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:46:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:57 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:57 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x14, listPc=0x096C8190, behavior=1, signalId=0x52
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185443240
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:57 DEBUG       ge - GUI - end pc=0x096C8190
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt GE(0x19) at 0x089337A8
17:46:57 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x14, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:46:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x089337A8
17:46:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:46:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 185450154
17:46:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:46:57 DEBUG      hle - SceNetAdhocctl_46 - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:46:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:57 DEBUG hle.sceDisplay - SceNetAdhocctl_46 - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:46:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x089337A8
17:46:57 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeOnAfterCallback restarting list PspGeList[id=0x14, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185528485
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185529969
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185532559
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185534391
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185570047
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185575828
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185579266
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185580907
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185618117
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185619820
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185628335
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185630315
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185667891
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185669797
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185678206
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185680002
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185718531
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185720259
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185729208
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185731183
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185754782
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185758422
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185760280
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185762189
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185784162
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185784904
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185792750
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185794361
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185818568
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185820038
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185826156
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185827808
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185852311
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185853864
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185861397
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185863282
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185895279
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185896574
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185898680
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185900599
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=185939493
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185905422
17:46:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=185921399
17:46:57 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:57 DEBUG      hle - Main_d - Calling Timer uid=89, now=185926063
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:57 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:57 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:57 DEBUG      hle - Main_d - Alarm returned value 0
17:46:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185932660
17:46:57 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:46:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185937930
17:46:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:46:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=185946011
17:46:57 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:46:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185951904
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=185980358
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=185981563
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185983769
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 185985911
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186020693
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186027042
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186030268
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186032568
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186064957
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186067105
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186068404
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186076835
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186113618
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186115236
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186117551
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186119852
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186155603
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186161097
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186164439
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186166747
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186203152
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186209415
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186213368
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186215674
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186255005
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186261791
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186265671
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186267372
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186315325
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186316278
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186319643
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186328658
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186372355
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186379159
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186383184
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186385451
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186438299
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186445174
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186449322
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186451470
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=186453179
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186467817
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186532226
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186533703
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186545442
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186548592
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186599619
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186601801
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186613850
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186616897
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186671213
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186679128
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186683629
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186686631
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186752813
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186754059
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186767413
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186770037
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186835384
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186845875
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186850797
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186854138
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=186932625
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186934885
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186948082
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 186950773
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=186970073
17:46:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:46:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:46:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=186988007
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187040192
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187049909
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187054579
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187066965
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187136760
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x89
17:46:59  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x89
17:46:59 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187140889
17:46:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187144132
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187144778
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187161865
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187162267
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187162938
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187165081
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187182521
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187182902
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187184878
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187185401
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187205875
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187209604
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187210533
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187212670
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=187251221
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187217794
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 187218820
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 187225638
17:46:59 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 187228025
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 187229410
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 187229696
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 187230000
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:46:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:46:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 187241739
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:46:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187254134
17:46:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187271780
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187275942
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187277952
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187279219
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187301299
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187303306
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187304924
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187310809
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=187348810
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187316107
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:46:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:46:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:46:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187351986
17:46:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187371775
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187376612
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187379510
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187381089
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187406278
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187411331
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187413692
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187416265
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187444935
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187446855
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187448695
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187450275
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=187490121
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187457669
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 187464683
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=187479257
17:46:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:46:59 DEBUG      hle - Main_d - Calling Timer uid=8a, now=187480099
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:46:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:46:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:46:59 DEBUG      hle - Main_d - Alarm returned value 0
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187486964
17:46:59 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:46:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=187493524
17:46:59 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:46:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:46:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - SceNetAdhocctl_46 - free buffer 12
17:46:59 DEBUG hle.sceAudio - SceNetAdhocctl_46 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:59 DEBUG hle.sceAudio - SceNetAdhocctl_46 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:46:59 DEBUG hle.sceAudio - SceNetAdhocctl_46 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:46:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187502162
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:46:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187532137
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187532851
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187536492
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187538294
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187578812
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187581455
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187582633
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187585514
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187620800
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187626578
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187630796
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187631827
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187669078
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187669881
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187678785
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187680163
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187719897
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187725619
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187729400
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187731800
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187771670
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187777168
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187781101
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187783623
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187829828
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187830765
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187834261
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187836298
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187882815
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187885080
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187887415
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187896962
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=187946983
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=187948653
17:46:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187952117
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:46:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 187954048
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:46:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:46:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:46:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:46:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:46:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:46:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:46:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:46:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:46:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:46:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=188003132
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188017895
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188033413
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188035308
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188038213
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188048331
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188100502
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188102573
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188113767
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188116164
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188170272
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188177302
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188183138
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188185382
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188239363
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188247838
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188252584
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188254879
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188316965
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188319597
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188323563
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188325610
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188398860
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188401867
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188405333
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188408359
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188473909
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188482895
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188488140
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188491059
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=188518743
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188536702
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188591110
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188599863
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188604966
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188617799
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188699381
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188700425
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188701701
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188702139
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188719886
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188723365
17:47:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188725777
17:47:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188728060
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188728533
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188745437
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188747092
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188749117
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188749606
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188769816
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188772999
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188775380
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188775949
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=188814329
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188781265
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x8A
17:47:00  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x8a
17:47:00 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188784693
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188787281
17:47:00 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:00 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 188793003
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 188795604
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188795887
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188796168
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188796466
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188801827
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188809350
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188809661
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188818085
17:47:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188835489
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188835958
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188838026
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188843329
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188863905
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188865423
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188867577
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188868458
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188896217
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188896746
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188899876
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188900573
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=188944413
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188911156
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188913037
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188918870
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188919765
17:47:00 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:47:00 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:47:00 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x15
17:47:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:47:00 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 188936294
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:00 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188948263
17:47:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=188968858
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=188970142
17:47:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188977293
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 188978796
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189005182
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189009807
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189012779
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189014820
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=189036354
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189046380
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189051747
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189054247
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189061394
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189062839
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189096775
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189097589
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189100234
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189101492
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=189147444
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189114295
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 189130204
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=189139556
17:47:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:01 DEBUG      hle - Main_d - Calling Timer uid=8b, now=189144768
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:01 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:01 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:01 DEBUG      hle - Main_d - Alarm returned value 0
17:47:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189150913
17:47:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189156223
17:47:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189186815
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189193303
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189197187
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189199680
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=189251954
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189207238
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189217753
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x8B
17:47:01  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x8b
17:47:01 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 189227375
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 189232770
17:47:01 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:01 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 27
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 189235806
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 189244290
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 189245638
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 189246724
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189256449
17:47:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189297720
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189298640
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189301892
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189304228
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189352579
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189358470
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189363187
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189365790
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189404992
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189411776
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189416106
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189418535
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189467970
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189468999
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189479508
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189482143
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189530575
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189533290
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189536148
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189545876
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=189547554
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189554321
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189607462
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189613866
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189618581
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189629557
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189681217
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189683558
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189686817
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189697485
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189752565
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189754620
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189766331
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189768673
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189821935
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189830157
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189835421
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189837902
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189901149
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189904058
17:47:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189907496
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189910666
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=189983082
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=189985202
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189988879
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 189992206
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=190053450
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190071227
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190088742
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190098081
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190103183
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190115411
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190186603
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190195685
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190201461
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190204783
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190264558
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190265644
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190266817
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190267231
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190283919
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190284278
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190284832
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190287018
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190309100
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190310552
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190311980
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190312473
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190330121
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190330522
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190332911
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190333929
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=190384288
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190338369
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 190349044
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 190366999
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=190377981
17:47:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:02 DEBUG      hle - Main_d - Calling Timer uid=8c, now=190378270
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:02 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:02 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:02 DEBUG      hle - Main_d - Alarm returned value 0
17:47:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190382806
17:47:02 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190387797
17:47:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190411622
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190412776
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190414703
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190415363
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190443123
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190444898
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190445683
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190447999
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=190486474
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190453697
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190461288
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x8C
17:47:02  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x8c
17:47:02 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 190464564
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 190467993
17:47:02 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:02 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 190470740
17:47:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 190478329
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 190478707
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 190479070
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:47:02 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190490818
17:47:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190516451
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190518252
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190520550
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190526377
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190551437
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190552103
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190559607
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190561546
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=190570928
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190580702
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190600211
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190602427
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190603575
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190610847
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190640071
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190644621
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190648106
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190649979
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190682389
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190684094
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190686464
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190687529
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190728508
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190729283
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190732141
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190734877
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190768960
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190770609
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190779265
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190781124
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190817968
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190820237
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190829130
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190831629
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190869566
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190875631
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190879246
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190881881
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190929339
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190931083
17:47:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190933771
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190937050
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=190983164
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=190984109
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190988590
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 190997301
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191046983
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191048005
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191051624
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191053967
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=191081567
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191088451
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191121821
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191128694
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191133287
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191135609
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191189555
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191196831
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191201566
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191204117
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191256554
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191264430
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191269671
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191280254
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191332643
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191334747
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191351320
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191354519
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191419797
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191427402
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191432868
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191435714
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191501155
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191503550
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191507269
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191509592
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191583734
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191585720
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=191596903
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191607031
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191619659
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191632185
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191707793
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191715472
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191721093
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191733391
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191830696
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191831630
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191832137
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191832587
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191849742
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191852695
17:47:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191853586
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191858438
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191875680
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191877175
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191878892
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191879398
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191897762
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191900117
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191901352
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191901855
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=191944589
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191911006
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 191913439
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 191932120
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=191938864
17:47:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:03 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:03 DEBUG      hle - Back_1f - Calling Timer uid=8d, now=191943176
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:03 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:03 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:03 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191948364
17:47:03 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:03 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:03 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:03 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191952357
17:47:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=191969781
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=191970250
17:47:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191977241
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 191978644
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192001109
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192003229
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192009568
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192011366
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=192062587
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192017342
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192019771
17:47:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x8D
17:47:04  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x8d
17:47:04 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192027378
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192031464
17:47:04 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:04 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 192033720
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 192035749
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192037142
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192038096
17:47:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192043461
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192047796
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192051624
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 192052926
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192064590
17:47:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192086138
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192087691
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192093644
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192095351
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=192107802
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192114100
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192132622
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192133240
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192136344
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192143131
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192169261
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192171069
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192177510
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192179547
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192211689
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192212505
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192215537
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192217100
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192249639
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192252215
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192253349
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192261174
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192297058
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192297814
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192301319
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192302333
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192348653
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192349570
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192352303
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192354583
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192397738
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192400443
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192401775
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192404315
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192449184
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192451390
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192453255
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192457195
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192503317
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192511023
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192515197
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192517094
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192567660
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192569863
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192573213
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192575515
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=192615046
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192622100
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192653485
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192660850
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192669092
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192678930
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192748364
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192750487
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192753253
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192762287
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192815565
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192817860
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192820297
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192831333
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192889090
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192896325
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192901152
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192903837
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=192966475
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=192969011
17:47:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192979801
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 192982262
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193039111
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193046922
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193053049
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193063903
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193122948
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=193130800
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193140459
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193153764
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193165642
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193235083
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193237560
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193249910
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193253269
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG       ge - GUI - executeList PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193447189
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - base 0x09000000
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193460193
17:47:05 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG       ge - GUI - vaddr 096c0054
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - Reusing cached Vertex Data
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - clear mode end
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG       ge - GUI - Ignored DUMMY video command.
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - base 0x08000000
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x15, listPc=0x096C0150, behavior=1, signalId=0x52
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG       ge - GUI - end pc=0x096C0150
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x15, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:47:05 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:47:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:47:05 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193528197
17:47:05 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:47:05 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:05 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:47:05 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x15, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193550385
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193552173
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193588765
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193595535
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193598443
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193600484
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193638046
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193639799
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=193642562
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193645419
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193649073
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193649603
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193682678
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193686929
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193699757
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193701953
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193728244
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193730154
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193732234
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193733975
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193759612
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193760464
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193761697
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193765114
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193796822
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193800345
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193801657
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193803419
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193829439
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193831256
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193833690
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193834458
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=193878399
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193845483
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 193849473
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 193860447
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 193860989
17:47:05 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:47:05 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:47:05 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x16
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:05 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:47:05 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 193879148
17:47:05 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193881962
17:47:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193904407
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193910479
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193913057
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193915427
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193944735
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193946646
17:47:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193949085
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193949999
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=193983121
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=193985159
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193987647
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 193994414
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194031506
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194032251
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194035545
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194037720
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194083974
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194085440
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194094733
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194097226
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194135526
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194141521
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194145855
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194147217
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194152926
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194163747
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194203807
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194209565
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194213537
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194214741
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194257022
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194263011
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194266939
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194269821
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194316022
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194318264
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194321287
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194331099
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194383845
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194385543
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194388486
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194397715
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194453910
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194462138
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194466934
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194469272
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194549088
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194550212
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194554382
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194556395
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194631154
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194633629
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194636940
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194647952
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=194654070
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194669539
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194732812
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194735344
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194747626
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194750763
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194821294
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194829521
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194834897
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194838177
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=194923594
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=194932761
17:47:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194938648
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 194951684
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195034292
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195037316
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195052277
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195064793
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195137688
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195146338
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195151529
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195154957
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195168565
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195187640
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195260240
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195260604
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195262927
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195263967
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195281617
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195282000
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195282590
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195283133
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195304543
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195308402
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195310054
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195312100
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195334546
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195335223
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195338177
17:47:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG       ge - GUI - executeList PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:47:07 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:47:07 DEBUG       ge - GUI - base 0x09000000
17:47:07 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:47:07 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG       ge - GUI - vaddr 096c8094
17:47:07 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - Reusing cached Vertex Data
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG       ge - GUI - clear mode end
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - Ignored DUMMY video command.
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195385508
17:47:07 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG       ge - GUI - base 0x08000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x16, listPc=0x096C8190, behavior=1, signalId=0x52
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG       ge - GUI - end pc=0x096C8190
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:47:07 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x16, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:47:07 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:47:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:07 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:47:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195405165
17:47:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:07 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:07 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:47:07 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:47:07 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x16, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195445158
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195446960
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195447743
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195448348
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195476897
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195477487
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195478500
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195479162
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195503540
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195507648
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195511244
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195511968
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195539663
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195544825
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195546229
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195547350
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195579429
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195580170
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195582685
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195584569
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195617871
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195618540
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195620804
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195628247
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=195668318
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195635773
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195672245
17:47:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=195693994
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195703636
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195722485
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195727513
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195730998
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195732468
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195765238
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195767296
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195770047
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195779127
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195815078
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195817583
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195818826
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195821301
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195863489
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195864381
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195868163
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195869892
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195913371
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195915863
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195918475
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195920868
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=195970247
17:47:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=195976406
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195980503
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 195982615
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196030671
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196032678
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196035392
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196046352
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196088630
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196094869
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196098777
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196102028
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196158048
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196165653
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196169377
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196179717
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196204719
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196220288
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196253092
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196259964
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196265312
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196268974
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196330502
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196332777
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196337261
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196350600
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196423013
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196431200
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196437888
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196448909
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196519825
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196528904
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196535307
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196537887
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196620100
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196630681
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196636596
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196649451
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=196729512
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196750507
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196770185
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196779189
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196784510
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196786618
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196871647
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196880138
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196888985
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196903102
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196965559
17:47:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196968183
17:47:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196969549
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196970006
17:47:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=196986972
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=196990781
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196993294
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 196994348
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197011793
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197013502
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197015510
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197016026
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197037138
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197038638
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197042840
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197043391
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=197082632
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197048338
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 197051840
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=197060688
17:47:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:09 DEBUG      hle - Main_d - Calling Timer uid=8e, now=197062159
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:09 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:09 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:09 DEBUG      hle - Main_d - Alarm returned value 0
17:47:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197066345
17:47:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197069293
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x8E
17:47:09  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x8e
17:47:09 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 197075061
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 197078432
17:47:09 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:09 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 197080171
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 197082991
17:47:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197084903
17:47:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197104576
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197108216
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197110175
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197112132
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197131995
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197135073
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197137623
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197138326
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=197182111
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197149341
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 197152120
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 197153003
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:09 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:47:09 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 197167362
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197186784
17:47:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197212923
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197213585
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197216970
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197218621
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197250102
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197251302
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197261739
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197264155
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197266810
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197299708
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197301238
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197302313
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197305343
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197372763
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197378201
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197519471
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197521722
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197565105
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197567606
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197569851
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197577022
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197614022
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197615861
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197617908
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197619794
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197656300
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197661419
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197665188
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197667567
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197706169
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197711960
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197715753
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197718436
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=197762245
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197767768
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197781620
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197783382
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197786939
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197795646
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197836606
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197842962
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197847056
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197848267
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197898400
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197900520
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197903721
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197914184
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=197965468
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=197967526
17:47:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197970268
17:47:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 197980813
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198033018
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198034857
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198037753
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198047645
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198099920
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198101952
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198113416
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198116077
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198170624
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198177862
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198182233
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198185379
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198250211
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198252078
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198264558
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198267229
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198269051
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198285660
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198356599
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198363917
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198369513
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198371296
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198450670
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198453276
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198465711
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198469254
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198540531
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198548753
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198553892
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198565687
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198637379
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198647401
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198652930
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198665862
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198708474
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198709392
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198709911
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198710349
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198729197
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198730198
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198730761
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198732460
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198750963
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198752078
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198752669
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198753160
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=198795106
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198760771
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 198777369
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=198783710
17:47:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:10 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:10 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:10 DEBUG      hle - Back_1f - Calling Timer uid=8f, now=198786311
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:10 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)
17:47:10 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:10 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Back_1f - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=198791081
17:47:10 DEBUG  runtime - Back_1f - Switching from Thread Back to SceNetAdhocctl
17:47:10 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=SceNetAdhocctl_46
17:47:10 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - SceNetAdhocctl_46 - free buffer 12
17:47:10 DEBUG hle.sceAudio - SceNetAdhocctl_46 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:10 DEBUG hle.sceAudio - SceNetAdhocctl_46 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:10 DEBUG hle.sceAudio - SceNetAdhocctl_46 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198802274
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198820245
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198824891
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198828197
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198828785
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198852668
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198853166
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198860079
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198862139
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198884414
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198884939
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198887601
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198893934
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=198933675
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198899505
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198903765
17:47:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x8F
17:47:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x8f
17:47:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 198910240
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 198914375
17:47:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 198917371
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 198919706
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 198920090
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 198921643
17:47:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:47:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198937555
17:47:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=198963902
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=198966087
17:47:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198966988
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 198969148
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199001741
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199003195
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199010201
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199012777
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199044190
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199046245
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199048809
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199049682
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199082765
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199084053
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199086572
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199093184
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199121267
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199126672
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199129609
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199132015
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=199171996
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199138066
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 199151294
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199179737
17:47:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199204578
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199210230
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199214126
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199215555
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199251496
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199253633
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199262458
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199264852
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199301234
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=199303276
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199316931
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199320396
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199329279
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199506848
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199513149
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199517346
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199518685
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199563702
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199564665
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199568218
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199570675
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199620491
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199626785
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199631337
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199633301
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199684044
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199685827
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199697253
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199699441
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199752072
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199753821
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199764727
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199768093
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=199818583
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199834320
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199851337
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199854356
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199867788
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199870493
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=199937865
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=199945284
17:47:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199950119
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 199952729
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200017260
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200019058
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200031594
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200034558
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200097921
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200100074
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200103263
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200115117
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200182011
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200184481
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200188680
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200199943
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200269203
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200278747
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200284148
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200287092
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=200335704
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200344099
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200392440
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200393809
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200394311
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200394723
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200412508
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200414696
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200416046
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200416488
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200433543
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200433970
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200436713
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200437713
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=200477374
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200444740
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200461169
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=200466677
17:47:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG      hle - Back_1f - Calling Timer uid=90, now=200470185
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:12 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:12 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:12 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200474736
17:47:12 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200481860
17:47:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200499142
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200500924
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200501628
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200502188
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200528241
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200528723
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200530686
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200532502
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200552978
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200554341
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200560691
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200562334
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=200600782
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200566594
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200571614
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x90
17:47:12  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x90
17:47:12 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200578363
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:47:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=200581106
17:47:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - onLwMutexModified waking thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=LwMutex (0x0021) (forever), doCallbacks=false)
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200583680
17:47:12 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200592313
17:47:12 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 200595071
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 200597815
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200598186
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200598545
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200599765
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200604073
17:47:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200627039
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200628507
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200630735
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200632213
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200660770
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200662295
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200663192
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200665793
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=200705059
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200670936
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200681657
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200685867
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200686286
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200698842
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200703629
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 200704075
17:47:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200711995
17:47:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200735811
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200737664
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200745840
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200747302
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200778703
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200780230
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200782996
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200784055
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200819560
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200825154
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200828911
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200830313
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=200843668
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200849676
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200879325
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200881336
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200883576
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200885803
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200922317
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200927894
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200931591
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200934655
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=200971914
17:47:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=200978686
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200982359
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 200984283
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201033908
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201036639
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201045328
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201047628
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201087638
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201094932
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201098954
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201100999
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201147225
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201149585
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201152742
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201161711
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201204679
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201211207
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201215901
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201217321
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201269710
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201270830
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201281512
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201284885
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201336882
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201343126
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201348321
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=201349952
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201357291
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201369069
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201431617
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201433779
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201436367
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201447734
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201505759
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201513295
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201518745
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201521590
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201585062
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201586365
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201598461
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201600670
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201668067
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201669924
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201682564
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201684685
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201754050
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201762822
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201768240
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201771194
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201850565
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201852876
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=201862756
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201873621
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201886823
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201900246
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201967780
17:47:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:13 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:47:13 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:47:13 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x17
17:47:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201972468
17:47:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201975915
17:47:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201976513
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=201995693
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=201996086
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201996710
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 201997271
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202017791
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202018912
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202020363
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202020952
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202045096
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202047289
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202047925
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202049635
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=202087602
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202053332
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 202068781
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 202081871
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=202088046
17:47:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:14 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202095047
17:47:14 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG      hle - Sound_3b - Calling Timer uid=91, now=202096874
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:47:14 DEBUG      hle - Sound_3b - Alarm returned value 0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202116895
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202117467
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202120146
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202120780
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202148059
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202149686
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202151626
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202153188
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202180763
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202182651
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202183672
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202185613
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=202228658
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202195197
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202199325
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x91
17:47:14  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x91
17:47:14 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 202202855
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 202209858
17:47:14 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:14 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 202212993
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 202215356
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 202215752
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 202217213
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:47:14 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202233163
17:47:14 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202257365
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202261613
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202264199
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202265689
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202298222
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202299469
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202300520
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202303053
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202335911
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202336759
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202345719
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202347618
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=202378350
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202383216
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202394992
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202395721
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202398189
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202400282
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202434743
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202436721
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202446122
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202447997
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202483445
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202484487
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202487639
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202496853
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202532967
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202534500
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202537020
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202544526
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202589440
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202595463
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202599106
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202601718
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202648956
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202650640
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202653385
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202662473
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202703808
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202710098
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202714352
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202716831
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202766160
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202768078
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202771312
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202780170
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202822079
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202828857
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202833336
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202835631
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=202883584
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202890747
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202903558
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202911153
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202915891
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202918105
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=202970126
17:47:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=202977551
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202982211
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 202985597
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203038799
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203046355
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203050720
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203053453
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203119004
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203121455
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203132516
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203134680
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203201871
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203204376
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203216451
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203219225
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203300510
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203315299
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203320126
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203331278
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=203396207
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203417242
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:15 DEBUG       ge - GUI - executeList PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203576288
17:47:15 DEBUG       ge - GUI - base 0x09000000
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - vaddr 096c0054
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203607350
17:47:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG       ge - GUI - Reusing cached Vertex Data
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG       ge - GUI - clear mode end
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG       ge - GUI - Ignored DUMMY video command.
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:47:15 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG       ge - GUI - base 0x08000000
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203616502
17:47:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203617936
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:47:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x17, listPc=0x096C0150, behavior=1, signalId=0x52
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG       ge - GUI - end pc=0x096C0150
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x17, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:47:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:47:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203627260
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:47:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:15 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:47:15 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x17, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:47:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203678545
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203681280
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203682970
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203684293
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203703188
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203703969
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203709497
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203710472
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203729726
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203731876
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203732579
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203734931
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203765279
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203766879
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203769311
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203771287
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203797965
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203799354
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203800129
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203802710
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203828082
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203829736
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203832067
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203832756
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=203872173
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203839038
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 203846470
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203878667
17:47:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203905129
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203919405
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=203926772
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203932223
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203935617
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203937514
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=203967620
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=203968801
17:47:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203971462
17:47:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 203977321
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204004130
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204008977
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204012025
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204013562
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204046443
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204047786
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204050393
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204051979
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204086175
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204086912
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204095955
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204097946
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204135539
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204137190
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204146082
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204148146
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204202683
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204210449
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204214454
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204216621
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204255693
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204262757
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204266759
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204268873
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204321375
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204327645
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204331141
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204334495
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204388437
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204395323
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204399691
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204402127
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=204433704
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204441154
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204466082
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204467105
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204470993
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204480033
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204531286
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204532948
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204535749
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204545075
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204600897
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204603295
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204613939
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204616723
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204682395
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204684790
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204699292
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204701843
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204788731
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204796725
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204802512
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204833000
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=204917693
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204920942
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204933359
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 204935955
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=204947809
17:47:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=204956484
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205036258
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205044917
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205050831
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205053721
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205138352
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205146830
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205152265
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205154391
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205224613
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205233069
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205248724
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205252045
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205316226
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205316573
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205317091
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205319479
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205336034
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205336403
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205336963
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205337471
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205360737
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205361758
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205362338
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205364115
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205384133
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205385052
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205385664
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205387522
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=205429602
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205395972
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 205404668
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=205414129
17:47:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:47:17 DEBUG      hle - Back_1f - Calling Timer uid=92, now=205417244
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:17 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:17 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:17 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205421022
17:47:17 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205428994
17:47:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205431912
17:47:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205449746
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205452144
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205453733
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=205457833
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205462055
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205466063
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205487270
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205490863
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205493426
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205495021
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=205533620
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205500531
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x92
17:47:17  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x92
17:47:17 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 205508259
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 205511730
17:47:17 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 205514331
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 205517699
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 205518076
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 205519608
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:17 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:47:17 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 205533633
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205538150
17:47:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205564064
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205565586
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205567689
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205568473
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205599801
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205600947
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205602998
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205609397
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205635504
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205641571
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205644349
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205646220
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205681504
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205682200
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205684943
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205687419
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205721041
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205726119
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205729801
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205731705
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205766098
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205767980
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205769178
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205777255
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=205817259
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205784783
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205821857
17:47:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205855230
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205861134
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205865253
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205867784
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205922652
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205929842
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205934545
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 205936429
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=205962672
17:47:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=205968020
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=205997976
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206000226
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206001802
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206011965
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206054331
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206060497
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206065633
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206068066
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206116623
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206118588
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206121684
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206132591
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206182169
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206183910
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206187725
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206198026
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206249721
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206251858
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206262616
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206265209
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206315602
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206317304
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206321147
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206332061
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206386511
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206394091
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206398995
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206401393
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206465671
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=206468092
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206484449
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206489782
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206492475
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206565712
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206568004
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206580659
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206583387
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206640527
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206648596
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206654076
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206665481
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206735449
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206744906
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206750816
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206753617
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206834046
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206836648
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206862643
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206864429
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206880671
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206881022
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206881543
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206883291
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206899971
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206900345
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206900919
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206903669
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206921064
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206924012
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206925364
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 206927347
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=206965258
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206932085
17:47:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 206944098
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=206949407
17:47:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:18 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:18 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG      hle - Back_1f - Calling Timer uid=93, now=206953076
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:18 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:18 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:18 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206957490
17:47:18 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:18 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206964059
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x93
17:47:18  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x93
17:47:18 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:18 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206969180
17:47:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=206983673
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206988801
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=206999012
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=206999542
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207002124
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207005307
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207034733
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207035249
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207036033
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207036775
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207070913
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207075160
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207077766
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207079391
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=207116965
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=207085149
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 207087243
17:47:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:47:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207090262
17:47:19 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:19 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:47:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:47:19 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:47:19 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207098368
17:47:19 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:47:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:19 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207103964
17:47:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:47:19 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=207109861
17:47:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 207114051
17:47:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:47:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207120404
17:47:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:47:19 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:47:19 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:19 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:19 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:19 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207128847
17:47:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:47:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207150337
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207151967
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207159931
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207160776
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207195841
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207197955
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207199098
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207201722
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207239334
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207246439
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207249505
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207252359
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207287021
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207292636
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207295454
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207297904
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207333089
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207335498
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207337955
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207344271
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207381971
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207384020
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207385866
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207393981
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207432286
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207434600
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207437338
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207444930
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207481804
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207483694
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207486298
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207488256
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=207493566
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207500495
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207549111
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207551294
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207553725
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207562238
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207603791
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207609744
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207614723
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207617085
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207667509
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207669497
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207679618
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207682432
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207733171
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207734322
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207738414
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207748082
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207799636
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207801263
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207805247
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207814763
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207866626
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207868625
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207871455
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207883048
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=207937787
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=207944960
17:47:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207949487
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 207951843
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=208000807
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208009474
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208039033
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208046804
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208053572
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208064556
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208121247
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208128155
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208134288
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208137947
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208205383
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208213840
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208218843
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208221668
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208300297
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208303220
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208315691
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208318472
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208401576
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208404306
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208416749
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208420301
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208485193
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208486264
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208486790
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208488452
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=208507832
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208511662
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208515716
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208516259
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208518958
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208520204
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208538007
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208541609
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208543642
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208545624
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208563988
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208565325
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208565959
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208566520
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208587290
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208589946
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208593834
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208594419
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=208633394
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208600035
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:47:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG  runtime - Back_1f - Switching from Thread Back to idle1
17:47:20 DEBUG  runtime - Back_1f - Starting Idle State...
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=true
17:47:20 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=208607185
17:47:20 DEBUG  runtime - Back_1f - Switching from Thread idle1 to Back
17:47:20 DEBUG  runtime - Back_1f - Ending Idle State
17:47:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:47:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 208611227
17:47:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:47:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:47:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - onLwMutexModified waking thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=LwMutex (0x0021) (forever), doCallbacks=false)
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208615530
17:47:20 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208618351
17:47:20 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:20 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 208620810
17:47:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 208629688
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208630034
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208630382
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208631506
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208637360
17:47:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208653057
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208656479
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208659575
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208661013
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208685049
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208686826
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208687656
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208689639
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=208732414
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208699244
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208702736
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208711000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208711909
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208720037
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208729301
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208729670
17:47:20 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:47:20 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:47:20 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x18
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208736539
17:47:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208762128
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208764482
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208766698
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208767498
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208800202
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208800851
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208803179
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208805117
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208836103
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208837734
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208838809
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208841430
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208871387
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208876107
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208879352
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208881495
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=208920826
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208886841
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:20 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:47:20 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208902472
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 208921924
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208929825
17:47:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=208954588
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=208959881
17:47:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208963974
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 208965640
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209000923
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209001728
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209005392
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209006453
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=209014041
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209020895
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209069910
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209070820
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209081631
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209084147
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209132344
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209134668
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209137966
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209145875
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209186405
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209188563
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209200994
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209203267
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209258273
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209264336
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209269027
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209271878
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209322293
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209328780
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209334228
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209336116
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209403933
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209411127
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209416070
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209418204
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209471549
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209478895
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209483102
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209485355
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=209526667
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209536266
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209556697
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209563545
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209568375
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209570869
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209623400
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209630494
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209635567
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209638510
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209703027
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209705063
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209716845
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209720537
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209784253
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209786954
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209799031
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209802290
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209872977
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209882139
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209887948
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209899869
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=209969940
17:47:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=209978976
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209985437
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 209988308
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=210036363
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210059835
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210067396
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210067890
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210068424
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210070480
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210087396
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210090604
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210092157
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210092646
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210109566
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210110949
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210112667
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210113151
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=210151580
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210117322
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=210127140
17:47:22 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=210131114
17:47:22 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:22 DEBUG      hle - Back_1f - Calling Timer uid=94, now=210131392
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:22 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:22 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:22 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210135308
17:47:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210142317
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x94
17:47:22  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x94
17:47:22 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 210145892
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 210148623
17:47:22 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 210150595
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210155037
17:47:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210175863
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210176931
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210178812
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210180526
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210201685
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210202162
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210204127
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210209572
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210231888
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210233438
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210235654
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210236662
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=210280161
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210247201
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 210249081
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 210249568
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 210251143
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:22 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:47:22 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 210264677
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210284302
17:47:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210304776
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210310124
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210312722
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210314137
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210349121
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210349920
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210352455
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210354118
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210385899
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210391564
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210394684
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210396975
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=210435961
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210401919
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 210413753
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=210422095
17:47:22 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:22 DEBUG      hle - Back_1f - Calling Timer uid=95, now=210428908
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:22 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:22 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:22 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210435742
17:47:22 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:22 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210445571
17:47:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210470463
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210475816
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210479592
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210480527
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210515309
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210517368
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210519725
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210527581
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=210561285
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210567427
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210579096
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210581011
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210583497
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210585999
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210629900
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210630754
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210634253
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210636243
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210680268
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210681167
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210684642
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210687088
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210733969
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210734909
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210738314
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210747735
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210786449
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210787407
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210797475
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210800191
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210850840
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210852728
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210862903
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210864770
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210914956
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210916264
17:47:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210920150
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210930141
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=210981405
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=210984057
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210986851
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 210997601
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211050498
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211053053
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211063245
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211065949
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=211067478
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211082769
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211140354
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211147678
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211152157
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211163056
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211217903
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211220376
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211232359
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211234962
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211302663
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211310672
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211315173
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211318516
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211385083
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211386984
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211391135
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211394438
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211472074
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211479983
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211485304
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211488163
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211557428
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211565751
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211571636
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=211586682
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211593193
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211595030
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211611177
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211613052
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211614703
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211615151
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211631587
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211631962
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211632521
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211634291
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211654045
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211658087
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211658939
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211660685
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=211700270
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211666746
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211670018
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x95
17:47:23  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x95
17:47:23 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211676266
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211679448
17:47:23 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 211681449
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 211684142
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211684413
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211684689
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:23 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:47:23 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211697210
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211703593
17:47:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211722009
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211725159
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211728293
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211729734
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211752568
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211753140
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211759947
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211761415
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=211799982
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211766764
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211784708
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=211795084
17:47:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:23 DEBUG      hle - Main_d - Calling Timer uid=96, now=211796979
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:23 DEBUG      hle - Main_d - Alarm returned value 0
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211801955
17:47:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211809966
17:47:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211831669
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211832766
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211835639
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211836404
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211865212
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211866425
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211868494
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211870072
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211902458
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211903149
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211910898
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211912196
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211939464
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211944727
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211948128
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 211950368
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=211989657
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211956598
17:47:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=211965286
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x96
17:47:23  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x96
17:47:23 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211969668
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211978425
17:47:24 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:24 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 18
17:47:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 211980910
17:47:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 211983323
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211984785
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211985717
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 211986630
17:47:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=211997381
17:47:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212020759
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212026646
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212029603
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212032231
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212069313
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212075308
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212079428
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212081125
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=212094533
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212099631
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212130889
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212131737
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212135267
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212136425
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212181076
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212182214
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212185961
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212188136
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212233388
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212234931
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212238116
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212246349
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212286352
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212287915
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212298270
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212300137
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212349229
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212350795
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212353975
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212362779
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212404491
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212410918
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212415266
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212418134
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212470676
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212476668
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212481303
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212483951
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212535446
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212537313
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212547686
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212550316
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212601727
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=212603915
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212618756
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212631829
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212634890
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212689577
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212696561
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212701974
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212704732
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212767103
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212769273
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212780604
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212784082
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212852997
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212860783
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212866268
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212869057
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=212954311
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=212963292
17:47:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212968792
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 212971751
17:47:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213050941
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213053333
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213066616
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213069747
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=213134739
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213138592
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213148820
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213151551
17:47:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213153297
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213153752
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213176453
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213176827
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213178825
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213180472
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213199124
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213199515
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213200095
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213202161
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213220178
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213223805
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213226327
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213227460
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=213265470
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213232035
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213236095
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213242598
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213243329
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213250687
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:25 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:47:25 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213263312
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213268231
17:47:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213286602
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213287091
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213294039
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213295551
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213318136
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213318650
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213320747
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213326278
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213348624
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213349927
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213351888
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213353614
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=213396615
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213362465
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213377096
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=213386731
17:47:25 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:25 DEBUG      hle - Main_d - Calling Timer uid=97, now=213387295
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:25 DEBUG      hle - Main_d - Alarm returned value 0
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213394150
17:47:25 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213403324
17:47:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213429204
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213429821
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213432358
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213434378
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213462987
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213465059
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213466062
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213469196
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213498730
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213499406
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213502824
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213503701
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=213547223
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213514665
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213519414
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x97
17:47:25  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x97
17:47:25 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213527828
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213532877
17:47:25 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 213535919
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 213539364
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213540472
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 213540969
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213552175
17:47:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213580868
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213582798
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213584974
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213586991
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213620979
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213626606
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213628859
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213631334
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=213642437
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213649095
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213680445
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213682083
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213684479
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213687386
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213723547
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213729027
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213732512
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213734959
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213773194
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213779408
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213783604
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213785905
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213831663
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213833585
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213835637
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213838709
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213884727
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213886808
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213896428
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213898726
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=213941023
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=213947207
17:47:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213951701
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 213954054
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214004865
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214011704
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214016154
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214018293
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214069048
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214071427
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214081461
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214083962
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214135433
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214138852
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=214149854
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214157632
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214168909
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214171264
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214235857
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214237916
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214249166
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214252258
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214315901
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214318369
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214321716
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214332684
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214400581
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214403347
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214406707
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214409408
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214488157
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214497433
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214503570
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214505542
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214591374
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214601798
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214617898
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214621521
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=214667830
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214687435
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214702171
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214703404
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214704995
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214705482
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214727923
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214728961
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214729588
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214730120
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214752236
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214752649
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214753273
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214753841
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214780449
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214780919
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214783334
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214785117
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=214824116
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214790763
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:26 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:47:26 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 214802009
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 214821016
17:47:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214828536
17:47:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214846381
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214847601
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214848372
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214851083
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214871565
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214875042
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214877304
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214879564
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=214918032
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214885214
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=214896180
17:47:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:26 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG      hle - Back_1f - Calling Timer uid=98, now=214900017
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:26 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:26 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:26 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214905429
17:47:26 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:26 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214914645
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x98
17:47:26  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x98
17:47:26 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214921670
17:47:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214944436
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214945612
17:47:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214947564
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214949305
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=214978957
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=214980466
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214982669
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 214984524
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215012481
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215013987
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215016303
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215017179
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=215056680
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215024753
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 215032177
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 215035939
17:47:27 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:27 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 215039092
17:47:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 215047376
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 215047845
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 215048300
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215062084
17:47:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215084334
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215085989
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215088026
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215095940
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215129033
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215129790
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215133015
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215134019
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215167757
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215169638
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215171897
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215179587
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=215192974
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215200449
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215231487
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215233011
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215236304
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215244352
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215284601
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215285863
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215295392
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215298056
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215338193
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215344044
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215348211
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215350664
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215391486
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215397638
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215402087
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215405004
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215454362
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215459694
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215464255
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215466548
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215515510
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215517145
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215520581
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215530340
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215573398
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215580073
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215584696
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215586582
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215636336
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215643766
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215648572
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215650503
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=215701577
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215716633
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215723371
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215730382
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215735530
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215738188
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215799329
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215801099
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215805227
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215815643
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215871863
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215879375
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215885515
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215888581
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=215952060
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=215954079
17:47:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215966553
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 215969673
17:47:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216039808
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216048040
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216053559
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216064830
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216138658
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216146556
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216152576
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216164489
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=216216918
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216220411
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216229221
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:47:28 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216231743
17:47:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216232627
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216234687
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216251759
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216255477
17:47:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216259025
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216259490
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216277328
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216278340
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216278937
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216279439
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216299378
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216299797
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216300435
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216303204
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=216344223
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216310614
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216312872
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216331229
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=216338111
17:47:28 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:47:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:47:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:47:28 DEBUG      hle - Back_1f - Calling Timer uid=99, now=216345178
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:28 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:28 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:47:28 DEBUG      hle - Back_1f - Alarm returned value 0
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216350844
17:47:28 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:47:28 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:47:28 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:28 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:28 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216355344
17:47:28 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216378749
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216379295
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216382795
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216383753
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216413378
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216413937
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216416530
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216418466
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216449468
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216451353
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216454214
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216459514
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216488873
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216492956
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216495863
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216497442
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=216537092
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216503100
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216512972
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x99
17:47:28  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x99
17:47:28 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216515358
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216520356
17:47:28 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 216527352
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 216528676
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216529146
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216529573
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 216530082
17:47:28 DEBUG compiler - Main_d - Compiling _S1_2_883A4F0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A4F0 - addiu      $sp, $sp, -16
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4F4 - sw         $ra, 4($sp)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A4F8 - j          0x0883A524
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A4FC - sw         $s0, 0($sp)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A500 - jal        0x0882C240
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A504 - addiu      $a0, $s0, 52
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A508 - jal        0x08845798
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A50C - addiu      $a0, $s0, 56
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A510 - jal        0x08826168
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A514 - addiu      $a0, $s0, 60
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A518 - jal        0x0885C32C
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A51C - addiu      $a0, $s0, 64
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A520 - sb         $zr, 22($s0)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A524 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A528 - jal        0x08839ECC
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A52C - addiu      $a0, $a0, 24032
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A530 - bne        $v0, $zr, 0x0883A500
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A534 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A538 - j          0x0883A5A0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A53C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A540 - lbu        $v0, 22($a1)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A544 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A548 - beq        $v0, $zr, 0x0883A560
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A54C - addiu      $a0, $a0, 22244
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <  0x883A550 - jal        0x08839E58
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A554 - addiu      $a0, $s0, 23960
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A558 - j          0x0883A528
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A55C - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A560 - lui        $v0, 0x3E0F <=> li $v0, 0x3E0F0000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A564 - ori        $v0, $v0, -31775
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A568 - mult       $v1, $v0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A56C - mflo       $s0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A570 - slti       $v0, $s0, 8
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile v  0x883A574 - bnel       $v0, $zr, 0x0883A588
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A578 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A57C - jal        0x08826E6C
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A580 - nop
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A584 - lui        $a0, 0x08B4 <=> li $a0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x883A588 - lw         $v1, 22900($a0)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A58C - lui        $v0, 0x8000 <=> li $v0, 0x80000000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A590 - srlv       $v0, $v0, $s0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A594 - or         $v1, $v1, $v0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A598 - sw         $v1, 22900($a0)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A59C - lui        $s0, 0x08B4 <=> li $s0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x883A5A0 - jal        0x08839ECC
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A4 - addiu      $a0, $s0, 23960
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5A8 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5AC - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B0 - addiu      $v0, $v0, 22904
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5B4 - subu       $v0, $a1, $v0
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x883A5B8 - bne        $a1, $zr, 0x0883A540
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5BC - sra        $v1, $v0, 0x0002
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C0 - lw         $ra, 4($sp)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C4 - lw         $s0, 0($sp)
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5C8 - jr         $ra
17:47:28 DEBUG compiler - Main_d - CodeInstruction.compile    0x883A5CC - addiu      $sp, $sp, 16
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:28 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216544491
17:47:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216567527
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216568326
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216577075
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216578548
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216614049
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216616886
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216619217
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216621268
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216661182
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216664516
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216667410
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216669586
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216705081
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216710447
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216713961
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216716234
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=216719909
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216732139
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216767400
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216768865
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216771079
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216779500
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216817061
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216817938
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216821059
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216830007
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216870283
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216876587
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216880063
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216882138
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216931245
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216933154
17:47:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216935696
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216937860
17:47:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=216988032
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=216994253
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 216998456
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217001430
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217048102
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217050098
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217052667
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217054872
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217104397
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217111272
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217116083
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217118191
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217166258
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217168546
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217171342
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217181420
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:29 DEBUG       ge - GUI - executeList PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:47:29 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:47:29 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG       ge - GUI - base 0x09000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG       ge - GUI - vaddr 096c8094
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - Reusing cached Vertex Data
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG       ge - GUI - clear mode end
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:47:29 DEBUG       ge - GUI - Ignored DUMMY video command.
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG       ge - GUI - base 0x08000000
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=217233422
17:47:29 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:47:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:29 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217243234
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:47:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:47:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:47:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:29 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:29 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:47:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x18, listPc=0x096C8190, behavior=1, signalId=0x52
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - end pc=0x096C8190
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x18, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:47:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:47:29 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:47:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217269375
17:47:29 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:47:29 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:47:29 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x18, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217315920
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217317497
17:47:29 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:47:29 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:47:29 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x19
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217383733
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217386208
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217399368
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217402264
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217484954
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217487486
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217501117
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217504051
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217587860
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217597444
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217603374
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217616292
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217683520
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217685961
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217699256
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217702285
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=217748118
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217771280
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217781734
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217782953
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217783504
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217783964
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217802183
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217802554
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217808767
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217810879
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217829549
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217830042
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217833499
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217833979
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217855099
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217858523
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217861385
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217861966
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=217901107
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217866843
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=217870970
17:47:29 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217875351
17:47:29 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 217888186
17:47:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 217894957
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 217895449
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217906381
17:47:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217929667
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217931431
17:47:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217933871
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217935757
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217962387
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217963750
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217964986
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 217965720
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=217997668
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=217998416
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218002090
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218003073
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=218047930
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218015216
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 218019401
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:47:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 218042520
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218051326
17:47:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218081311
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218081941
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218084435
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218086833
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218117695
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218119205
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218120205
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218127058
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218153674
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218159623
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218162668
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218164251
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218196484
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218197202
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218199971
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218201461
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218233712
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218234495
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218237356
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218245398
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=218275424
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218282055
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218290322
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218296175
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218300141
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218302837
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218346400
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218348168
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218350867
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218352809
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218397532
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218400804
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218403212
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218405286
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218457671
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218464232
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218468154
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218470420
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218519513
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218525708
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218530366
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218532612
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218588342
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218595580
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218601712
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218603411
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218656218
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218664170
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218668243
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218670382
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218719401
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218721041
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218732005
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218733823
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=218783185
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218790913
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218816525
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218818809
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218821748
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218824142
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218888071
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218896400
17:47:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218901608
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218904857
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=218986427
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=218993669
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 218999067
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219002284
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219076755
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219084301
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219097567
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219100372
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219167903
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219170133
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219182690
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219185258
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219268254
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219270307
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219284102
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219287333
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=219297083
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219320337
17:47:31 DEBUG       ge - GUI - executeList PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:31 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:47:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - base 0x09000000
17:47:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:31 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:47:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:31 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - vaddr 096c0054
17:47:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:31 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:47:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:31 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:47:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG       ge - GUI - Reusing cached Vertex Data
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG       ge - GUI - clear mode end
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:47:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG       ge - GUI - Ignored DUMMY video command.
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG       ge - GUI - base 0x08000000
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x19, listPc=0x096C0150, behavior=1, signalId=0x52
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:31 DEBUG       ge - GUI - end pc=0x096C0150
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x19, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:47:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:47:31 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:47:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219401145
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:47:31 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:47:31 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:47:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:47:31 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x19, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219425847
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219426547
17:47:31 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:47:31 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:47:31 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x1A
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219466185
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219467811
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219470482
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219478012
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219516625
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219518390
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219521130
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219530268
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219567270
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219568975
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219571707
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219579929
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219620289
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219627255
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219630731
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219632739
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219673556
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219679331
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219681004
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219681817
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219706464
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219710098
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219713761
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219715767
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219739139
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219743886
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219745802
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219748435
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219779374
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219781752
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219783198
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219785892
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=219810102
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219815152
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219822626
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219827627
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219830083
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219832938
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219865949
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219867916
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219869421
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219878189
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219915137
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219916801
17:47:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219918226
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219921254
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=219966225
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=219967057
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219970256
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 219977647
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220015012
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220016992
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220018989
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220021847
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220073980
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220080920
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220086436
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220089035
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220138312
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220145127
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220149529
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220151695
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220206981
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220213143
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220217392
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220219348
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220268458
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220270587
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220281034
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220283385
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=220315936
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220322467
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220351925
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220353968
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220365057
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220367923
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220417554
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220419823
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220430306
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220433434
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220484265
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220486057
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220498131
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220500862
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220555929
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220563645
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220569338
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220571759
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220634781
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220637555
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220649187
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220651184
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220720560
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220728805
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220733602
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220736627
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220818394
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220821094
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=220830414
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220840896
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220852534
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220855627
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=220938137
17:47:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=220946823
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220952677
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 220955550
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221038276
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221047176
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221053647
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221056908
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221095054
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221098525
17:47:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221100426
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221100912
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221119714
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221123637
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221126438
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221127480
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221144102
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221145814
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221147628
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221148131
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221168389
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221169617
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221170260
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221170823
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=221214430
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221180159
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 221187943
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=221197735
17:47:33 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:33 DEBUG      hle - Main_d - Calling Timer uid=9a, now=221198033
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:33 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:33 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:33 DEBUG      hle - Main_d - Alarm returned value 0
17:47:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221202807
17:47:33 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221209737
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x9A
17:47:33  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x9a
17:47:33 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 221213324
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221217157
17:47:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221234336
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221234837
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221237769
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221238364
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221265098
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221267565
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221268986
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221271823
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=221314127
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221281154
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 221284351
17:47:33 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:33 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 221287738
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 221292758
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 221293135
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 221294489
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:33 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:47:33 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 221310168
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221317720
17:47:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221338601
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221343447
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=221345078
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221349519
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221353382
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221355102
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221386020
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221387556
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221394318
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221396541
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221422651
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221427860
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221430819
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221431914
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221466198
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221467448
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221469813
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221477547
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221506097
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221510911
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221515246
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221516315
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221550217
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221551202
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221555061
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221556074
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221598273
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221600674
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221602292
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221605900
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221647709
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221649932
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221651792
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221654420
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221700171
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221701931
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221704563
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221714224
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221752751
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221754612
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221764055
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221767619
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221817577
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221819210
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221830345
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221832940
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=221850478
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221857275
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221897681
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221899932
17:47:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221903916
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221913395
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=221956995
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=221965919
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221969940
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 221979415
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222031641
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222034461
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222037323
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222047213
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222101185
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222103162
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222116805
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222119667
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222182842
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222185001
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222188166
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222199315
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222255871
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222264655
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222269700
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222281826
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222349826
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222352393
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222355590
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=222362447
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222373570
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222388097
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222457415
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222467005
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222472226
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222484428
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222558890
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222567889
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222581931
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222585109
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222664338
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222664702
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222666752
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222668015
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222684988
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222685377
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222685992
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222688424
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222711022
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222711443
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222713353
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222713881
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222733201
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222733602
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222736006
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222737740
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=222777814
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222745409
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 222766699
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=222777947
17:47:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:34 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222780736
17:47:34 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG      hle - Sound_3b - Calling Timer uid=9b, now=222784110
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:47:34 DEBUG      hle - Sound_3b - Alarm returned value 0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222803313
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222806639
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222811028
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222811866
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222834811
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222836754
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222837545
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222839308
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222868535
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222869102
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222871643
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=222874571
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222879368
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222883517
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222912272
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222913835
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222914754
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222917072
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=222956074
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222921963
17:47:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222931137
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x9B
17:47:34  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x9b
17:47:34 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 222934664
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 222938703
17:47:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:34 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 222945948
17:47:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 222949578
17:47:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 222950013
17:47:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 222950406
17:47:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222963064
17:47:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=222988464
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=222994361
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222996864
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 222999234
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223032945
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223034645
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223036685
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223038922
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223080678
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223081440
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223084696
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223085706
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223121198
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223126527
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223130226
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223131227
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223166733
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223168655
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223171051
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223178871
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223217839
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223220008
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223221342
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223230082
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223267856
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223269928
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223272431
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223280910
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223320597
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223327514
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223331824
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223333831
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223381395
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=223382941
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223390862
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223400651
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223402257
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223453701
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223460622
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223466780
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223469000
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223521221
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223528448
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223533641
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223536151
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223587658
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223594816
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223599185
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223601030
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223656357
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223663477
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223668151
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223670916
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223734527
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223735696
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223747907
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223750813
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223807656
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223815033
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223820000
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223830727
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=223889708
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=223897732
17:47:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=223907735
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223921467
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 223932747
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224006746
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224018095
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224031369
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224034251
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224106797
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224116224
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224122038
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224125796
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224205193
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224213725
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224220293
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224222934
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224256691
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224259161
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224260509
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224262433
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224279143
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224280275
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224280842
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224281300
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224300838
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224301231
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224303306
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224304719
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=224348532
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224315895
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:47:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224321003
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224343751
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=224349588
17:47:36 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:36 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224353770
17:47:36 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG      hle - Sound_3b - Calling Timer uid=9c, now=224356251
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:47:36 DEBUG      hle - Sound_3b - Alarm returned value 0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224377562
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224378045
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224380684
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224381845
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224403097
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224404244
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224406115
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=224410540
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224416036
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224418667
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=224456223
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224423375
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224430445
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x9C
17:47:36  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x9c
17:47:36 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224434498
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224442375
17:47:36 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 224444829
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 224447647
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224448492
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224449460
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224449811
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224455379
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224463111
17:47:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224483251
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224483840
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224487372
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224488107
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224516655
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224518649
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224520786
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224521542
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224551555
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224553562
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224560881
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224562884
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224590792
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224595187
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224598824
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224601009
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224633901
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224634765
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224637831
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224645339
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=224684735
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224650765
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224662888
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224663914
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 224679049
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:36 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224688931
17:47:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224720810
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224726149
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224730218
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224732406
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224769142
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224770942
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224779858
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224781755
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224819643
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224821613
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224830256
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224833390
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224871525
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224877176
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224881372
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224883849
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=224917231
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224924051
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=224940024
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=224946640
17:47:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224950625
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 224952975
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225002254
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225003690
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225014250
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225016584
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225067382
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225068410
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225071698
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225081352
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225132150
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225133245
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225137450
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225146490
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225198179
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225200680
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225204505
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225214972
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225268834
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225271062
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225282134
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225284720
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225353595
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225361418
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225367837
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225370059
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=225430266
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225438216
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225452424
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225454696
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225468581
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225470940
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225550106
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225552013
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225564311
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225567288
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225635775
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225638154
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225650321
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225653128
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225724290
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225732366
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225738366
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225750896
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225827525
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225829159
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225829931
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225831951
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225849449
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225849810
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225850369
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225852212
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225869984
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225872320
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225875085
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225876333
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=225913832
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225880688
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:37 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:47:37 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 225887643
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 225899348
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=225905934
17:47:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:37 DEBUG      hle - Main_d - Calling Timer uid=9d, now=225907341
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:37 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:37 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:37 DEBUG      hle - Main_d - Alarm returned value 0
17:47:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225914255
17:47:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225917664
17:47:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225934793
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225935237
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=225937630
17:47:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225946962
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225948753
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225949308
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=225970787
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=225975030
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225978167
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 225979312
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226000513
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226001021
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226004787
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226005443
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=226050093
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226016105
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226020806
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x9D
17:47:38  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x9d
17:47:38 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 226028689
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 226032331
17:47:38 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:38 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 226034113
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 226037966
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 226038326
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 226038682
17:47:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:38 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:47:38 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:38 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226052115
17:47:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226078289
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226078925
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226082388
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226083143
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226112392
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226115249
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226116242
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226118763
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226151324
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226153095
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226154134
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226161364
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226189267
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226194341
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226198783
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226200548
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226235464
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226237217
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226238347
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226246274
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=226286706
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226253835
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 226265931
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226291022
17:47:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226325708
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226331152
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226334431
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226337038
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226380978
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226382540
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226384749
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226388100
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226430352
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226432223
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226435358
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226437639
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=226447772
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226453915
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226503126
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226510643
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226515370
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226518440
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226568001
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226569174
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226580392
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226582616
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226633128
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226634797
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226638307
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226647489
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226691074
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226698002
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226702606
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226705272
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226746857
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226747930
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226749651
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226751160
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226815690
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226817365
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226820803
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226831132
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226884074
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226886485
17:47:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226897998
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226900687
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=226954377
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226969714
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=226986466
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=226994772
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 226999682
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227002067
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227065867
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227068899
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227081311
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227084408
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227151969
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227155037
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227166669
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227169327
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227240759
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227249308
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227255268
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227267268
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227355389
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227364416
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227370099
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227383437
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227415132
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227418148
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227419802
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227421254
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227442279
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227445830
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227446873
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227449343
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227466814
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227468654
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=227470175
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227477992
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227479129
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227479746
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227502727
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227504637
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227510109
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227510772
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=227549531
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227515912
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227520689
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=227531800
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:39 DEBUG      hle - Main_d - Calling Timer uid=9e, now=227532337
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:39 DEBUG      hle - Main_d - Alarm returned value 0
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227538197
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227545822
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x9E
17:47:39  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x9e
17:47:39 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227549720
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227553271
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227572725
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227576489
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227579375
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227580176
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227610747
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227612926
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227615374
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227616441
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=227656009
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227622853
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227631139
17:47:39 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 227634646
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 227636596
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227638158
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227639197
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:47:39 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:47:39 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227654375
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227661619
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227684314
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227685115
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227686235
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227688899
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227722616
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227727348
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227730273
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227732109
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227748666
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227749323
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227750476
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227761511
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227795311
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227797600
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227799423
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227801669
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=227846823
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227813518
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:47:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 227847863
17:47:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227850972
17:47:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227885984
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227888247
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227897917
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227899795
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=227939412
17:47:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227944712
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227948985
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 227951482
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=227978111
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=227984775
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228001620
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228003333
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228013385
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228015001
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228058895
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228065275
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228069808
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228071254
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228120735
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228129291
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228132516
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228135869
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228173061
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228179843
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228184615
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228187284
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228250615
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228251720
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228263545
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228266501
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228334284
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228335432
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228339663
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228349998
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228406792
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228413406
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228418576
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228421974
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228484129
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=228486389
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228502632
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228515114
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228518427
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228593982
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228601754
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228615206
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228618150
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228687561
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228696164
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228701770
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228717508
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228808429
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228817495
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228833346
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228837019
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=228937469
17:47:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=228948435
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228954160
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 228970162
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=229002539
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229012042
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229078083
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229079881
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229080429
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229081099
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229100312
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229102841
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229103408
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229104071
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229128464
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229128994
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229130630
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229131134
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229153696
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229156973
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229157903
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229160819
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=229198000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229163739
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=229171514
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:41 DEBUG      hle - Main_d - Calling Timer uid=9f, now=229175869
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:47:41 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:47:41 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:47:41 DEBUG      hle - Main_d - Alarm returned value 0
17:47:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229182067
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229185686
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0x9F
17:47:41  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0x9f
17:47:41 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 229188075
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 229196036
17:47:41 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:47:41 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 229198553
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:41 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:41 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:41 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229202854
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229220987
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229224498
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229227126
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229228847
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229253890
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229254399
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229255191
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229262202
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=229303657
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229270983
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 229276696
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 229277072
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 229277479
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 229278759
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=229286755
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229287357
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=229299000
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229300852
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:41 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:41 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:41 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229305343
17:47:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229338116
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229341958
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229345076
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229347207
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229381110
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229383442
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229386176
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229388472
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229422317
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229426411
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229431113
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229431993
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229469806
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229471767
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229479188
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229481024
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=229511794
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229518316
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229534932
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229536997
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229545437
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229547305
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229585242
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229587546
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229596195
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229597369
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229636949
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229642954
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229646693
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229647738
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229687851
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229694190
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229698019
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229700835
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229747911
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229750285
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229751761
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229755403
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229804574
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229811957
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229817401
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229819769
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229869444
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229870404
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229881052
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229883898
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229931393
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=229933689
17:47:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229936423
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 229938812
17:47:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=229992479
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230001479
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230004990
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230008083
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=230018649
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230024590
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230080871
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230083307
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230086454
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230088755
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230150233
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230152495
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230155550
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230165513
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230221856
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230229857
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230234942
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230237348
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230305036
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230315185
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230320380
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230333829
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230403515
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230412383
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230418530
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230420954
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230502972
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230505634
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230520040
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=230530847
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230541237
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230554109
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230634751
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230637798
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230651378
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230654376
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230729434
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230730324
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230730864
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230731301
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230750359
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230750743
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230751315
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230751819
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230770818
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230774974
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230778222
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230780427
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=230818018
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230784333
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230788393
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230792079
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230798918
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230800074
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230804678
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230808161
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230814799
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230816477
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230820205
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230837457
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230838929
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230844531
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230846336
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230867574
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230868855
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230870327
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230871081
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230898010
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230898549
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230899408
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230902102
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=230944159
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230910871
17:47:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230916971
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230918773
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230930189
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230930754
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=230937801
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:42 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:47:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230940912
17:47:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:42 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230947291
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=230965221
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=230967317
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230968793
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 230970839
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231001061
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231001685
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231009335
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231011034
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231039946
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=231044255
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231051355
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231053573
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231054526
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=231100098
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231067025
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=231079682
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231081732
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=231089667
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231094283
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231104291
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231136488
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231137293
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231145730
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231147523
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231184689
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231185494
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231189381
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231198064
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=231238739
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231205900
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=231216104
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231216942
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=231233156
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231234957
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231247558
17:47:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231280522
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231281368
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231284855
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231287619
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231333504
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231335269
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231338585
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231347523
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231387486
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231393345
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231396853
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231398785
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231438923
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231445572
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231449519
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231451914
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231502831
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231504686
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231514516
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231517022
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=231551500
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231557184
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231581178
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231582224
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231586691
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231589008
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231649231
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231650350
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231654048
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231664567
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231717816
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231720042
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231731129
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231733452
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231790779
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231798087
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231803296
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231805659
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231870929
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231878282
17:47:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231883526
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231885759
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=231954260
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=231962293
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231967813
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 231971108
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=232064031
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232072057
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232087855
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232096124
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232101646
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232104640
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232188941
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232197672
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232203634
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232218057
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232299131
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232301858
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232303461
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232305263
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232327892
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232328266
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232328805
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232330650
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232350428
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232350849
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232353257
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232354371
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=232397093
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232362787
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232367601
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232368027
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232378459
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232378878
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232386153
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232386595
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232397361
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232399481
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232419322
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232420842
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232422911
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232424216
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232450060
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232451794
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232452538
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232454499
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232481809
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232484038
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232484864
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232487288
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=232529255
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232496469
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232504339
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232509941
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232521120
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232525175
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232533541
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232553922
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232554502
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232557456
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232558778
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=232571712
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232580828
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232601071
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232602937
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232604706
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232610604
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232637876
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232642377
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232646147
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232647759
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232680111
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232681361
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232683679
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232685834
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232721150
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232727029
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232731162
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232732114
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232766923
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232768699
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232770864
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232778807
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=232831664
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232786793
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232799592
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232800911
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=232817204
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232818017
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232836051
17:47:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232869237
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232871646
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232879751
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232881549
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232920421
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232921289
17:47:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232931438
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232932936
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=232973123
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=232978742
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232982574
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 232985496
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233034045
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233035550
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233038745
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233048276
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=233081422
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233089124
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233106931
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233113037
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233117782
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233120217
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233170840
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233177654
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233182064
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233185383
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233236976
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233238898
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233250074
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233252155
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233305119
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233311663
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233317514
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233320227
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233385779
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233388281
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233399194
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233402032
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233466469
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233468540
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233471911
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233483957
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233551889
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233554361
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233566840
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233569831
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=233597122
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233606507
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233654636
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233662679
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233668153
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233671091
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233741428
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233750080
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233765053
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233768108
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233841995
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233857763
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233861732
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233862155
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233879169
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233881500
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233882885
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233883353
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233901327
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=233904877
17:47:45 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233908203
17:47:45 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233910663
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233911907
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233930286
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233930687
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233933045
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233934147
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=233972894
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233938610
17:47:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=233949319
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233949759
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=233961385
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233961862
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=233968629
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233970165
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233978347
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=233995290
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=233996478
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233997204
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 233999372
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234021125
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234023999
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234027695
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234028437
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=234067106
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234034797
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=234039519
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234043433
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=234051049
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234051570
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=234064582
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234065662
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234071681
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234096376
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234098575
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234100131
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234102680
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=234108290
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234114706
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234137330
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234142367
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234145078
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234147379
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234172485
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234178131
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234181255
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234182072
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234214668
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234216627
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234218379
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234219323
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234252498
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234253217
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234261561
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234262566
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234295670
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234296966
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234298170
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234300879
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=234348216
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234315569
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=234329073
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234331223
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=234340025
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234345241
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234352557
17:47:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234384560
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234386172
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234395990
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234397946
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234435088
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234436071
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234446031
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234448288
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234486126
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234488252
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234497784
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234499678
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234539186
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234545544
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234550260
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234552100
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234597453
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234599250
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234602057
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234604205
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=234614808
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234622141
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234674313
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234681360
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234686148
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234688316
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234748656
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234751319
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234755408
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234766171
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234835044
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234837314
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234848718
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234851511
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=234933472
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=234935995
17:47:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234948898
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 234951847
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235019674
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235021704
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235034471
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235037193
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235103640
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235112549
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235118828
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235121104
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=235128271
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235139231
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235220690
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235229525
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235236420
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235239133
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235319478
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235322538
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235335745
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235338669
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235424213
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235441340
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235445792
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235446231
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235464198
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235467172
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235468055
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235470515
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235487591
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235489548
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235494794
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235495299
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235516629
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235518260
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235519546
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235520162
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235544285
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235544728
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235546601
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235548216
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=235586270
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235551989
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=235560768
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235562068
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=235567916
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235569324
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=235579128
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235579651
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=235587611
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:47 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235591041
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235614186
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235616738
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235618232
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235618933
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=235641983
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235646818
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235655332
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235659987
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235661230
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235663998
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235687434
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235691438
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235694176
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235696471
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=235735368
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235702176
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=235715318
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235716792
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=235728754
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235731005
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235739416
17:47:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235767301
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235769909
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235771568
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235779169
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235806991
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235812150
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235815995
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235817366
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235850420
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235852637
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235854429
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235862524
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235896485
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235897227
17:47:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235900564
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235902955
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235950531
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=235951330
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235954930
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 235963631
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=235999937
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236002175
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236004308
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236012692
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236049217
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236051363
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236053245
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236062442
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236105266
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236110930
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236116519
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236118922
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=236148261
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236155072
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236186921
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236194707
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236198532
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236200860
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236248665
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236250428
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236253085
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236256243
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236316764
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236319781
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236322654
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236332242
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236384814
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236387071
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236398251
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236400903
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236452874
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236455164
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236466338
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236469006
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236532384
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236534071
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236537766
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236548274
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236605316
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236613648
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236618727
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236621219
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=236661169
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236671572
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236705294
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236715053
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236721352
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236732280
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236804023
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236811876
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236817848
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236820911
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236890487
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=236898489
17:47:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236904889
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 236919057
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=236990568
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237006982
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237011064
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237012425
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237030910
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237034462
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237034817
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237038041
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237038505
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237055350
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237058734
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237060993
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237062283
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237080431
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237080836
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237083593
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237084666
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=237122791
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237088501
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237098697
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237100634
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237105600
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237109652
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237118039
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237119376
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237128150
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237144927
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237146298
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237148421
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237149052
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237172597
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=237176524
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237180784
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237184381
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237186392
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=237227818
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237194913
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237199674
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237200814
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237212109
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237213957
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237220925
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237225762
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237230717
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237251260
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237252948
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237254056
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237256442
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237285742
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237287450
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237288364
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237295855
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237328353
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237330180
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237331164
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237332978
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237363841
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237365448
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237367119
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237369515
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237401520
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237404027
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237412081
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237413211
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=237453366
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237419440
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237436163
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237437901
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=237452046
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237454018
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237462371
17:47:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237488470
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237493866
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237497661
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237499723
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237536694
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237538786
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237547118
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237549345
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237587312
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237592700
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237596914
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237598844
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237638253
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237643499
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237647594
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237650282
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=237682074
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237689164
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237702588
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237703567
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237713792
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237716760
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237756176
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237763158
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237767889
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237770189
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237821656
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237828524
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237832474
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237835579
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237885619
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237887280
17:47:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237897696
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237900493
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=237950901
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=237952848
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237963913
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 237966375
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238019079
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238020773
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238032662
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238035235
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238091963
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238099578
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238104811
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238115353
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238171293
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238179356
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238184274
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238187123
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=238196262
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238206374
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238271043
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238278361
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238284218
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238286605
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238356413
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238364054
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238370120
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238373145
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238457543
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238466562
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238472457
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238485131
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238567975
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238568321
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238568846
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238570679
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238589366
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238592412
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238594840
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238596383
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238613163
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238613644
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238616460
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238617717
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238635444
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238635850
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238638157
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238642708
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=238681170
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238646866
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=238653572
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238654008
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=238664561
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238666210
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=238672316
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238675966
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=238682592
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:50 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238685942
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238704723
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=238708164
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238714412
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238716800
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238718446
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238743637
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238744916
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238745698
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238748004
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238770719
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238772248
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238778401
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238780585
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=238819376
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238785218
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=238798546
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238799213
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=238812297
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238813767
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238823144
17:47:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238848701
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238849319
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238851652
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238853485
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238884658
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238885319
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238888563
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238895360
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238921979
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238927448
17:47:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238930335
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238931646
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=238964668
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=238966377
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238968056
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 238970253
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239002947
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239003720
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239013695
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239015725
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=239055762
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239023035
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=239033038
17:47:51 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239034823
17:47:51 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=239048761
17:47:51 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239050624
17:47:51 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239063709
17:47:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239088526
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239094245
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239098254
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239100647
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239138682
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239144258
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239148230
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239150179
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239189002
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239194728
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239198995
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239200467
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=239215298
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239221531
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239254487
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239260678
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239265267
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239268200
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239314433
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239315658
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239319748
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239321056
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239371511
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239377967
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239382379
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239384981
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239434649
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239435715
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239439354
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239449524
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239499229
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239500909
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239504834
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239515337
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239568163
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239570355
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239581213
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239584323
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239638300
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239645860
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239650747
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239653093
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239717095
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239719219
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=239728296
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239737277
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239749064
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239751528
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239817861
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239820229
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239832795
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239835559
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239902821
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239904989
17:47:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239917620
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 239921035
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=239989869
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=239997294
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240003105
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240015987
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240089572
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240091368
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240094479
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240094980
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240112031
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240112403
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240115459
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240116545
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240134188
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240134628
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240135237
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240137313
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=240176813
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240144303
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240148225
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240148644
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240154311
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240157818
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240164413
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240165536
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240171564
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240174961
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240179952
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240196681
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240198426
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240199137
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240199693
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240222162
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240225619
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240228008
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240228625
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=240267138
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240234577
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=240236860
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:47:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240242509
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:47:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240250390
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240251855
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240263001
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240264691
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240269627
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240287007
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240288580
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240294764
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240296962
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240320305
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240321484
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240326858
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240328923
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240353730
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240354331
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240361543
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240362380
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=240402507
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240369373
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240379486
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240381420
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240389668
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240393646
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=240403134
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240406285
17:47:52 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240435402
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240436077
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240438749
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240446170
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240480942
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240482634
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240485044
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240485942
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240520190
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240522236
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240529907
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240531641
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240566026
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240566818
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240570002
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240571011
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240605969
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240612607
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240617027
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240618979
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240655960
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240661943
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240665952
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240667898
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240706873
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240713857
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240717718
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240720167
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=240746041
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240753054
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240774256
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240780593
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240784292
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240786519
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240836397
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240838169
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240848284
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240851012
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240900809
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240903178
17:47:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240906013
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240916629
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=240966348
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=240967475
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240971235
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 240980988
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241034876
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241036811
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241047355
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241049873
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241103835
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241105766
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241118541
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241121346
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241183716
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241185536
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241189409
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241200632
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=241253573
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241271805
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241287852
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241296337
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241301057
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241304203
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241372758
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241380353
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241385864
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241389062
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241467543
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241470685
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241483148
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241486176
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241557850
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241566950
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241572150
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241584053
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241630768
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241631874
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241632496
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241633027
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241651402
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241651757
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241652322
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241654293
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241671453
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241674509
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241677229
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241678457
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241696384
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241696899
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241699737
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241700837
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=241739032
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241705347
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241716378
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241716826
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241723690
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241726231
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241733151
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241733576
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241740210
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241746027
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241764229
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241765483
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241766214
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241767976
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=241770617
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241772597
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241797200
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241798903
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241801094
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241801773
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=241844206
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241811315
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241819524
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241821700
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241833468
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241834030
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241847577
17:47:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241867948
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241869321
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241871878
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241873602
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241902718
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241904142
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241905084
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241912096
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241939640
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241944003
17:47:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241947186
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 241949843
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=241988766
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241954742
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241965146
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241967334
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=241980062
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=241981428
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:54 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:47:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=241997022
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242028976
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242030417
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242032853
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242034546
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=242074515
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242040565
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=242051175
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242051941
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=242067707
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242070145
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242080327
17:47:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242104958
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242110966
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242114327
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242116761
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242152186
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242154356
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242165133
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242166592
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242203985
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242210675
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242215907
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242217068
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242255383
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242260509
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242264441
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242267323
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=242281114
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242288227
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242330109
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242331834
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242334974
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242337229
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242384918
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242385953
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242389710
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242399088
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242451246
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242452283
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242456303
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242466606
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242518681
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242521974
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242531820
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242534871
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242589610
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242597438
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242601952
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242604226
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242658467
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242665355
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242670580
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242681781
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242741595
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242749480
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242754175
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242764964
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=242793973
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242804593
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242838178
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242847185
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242852278
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242857097
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=242937749
17:47:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=242945095
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242948215
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 242951596
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243021342
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243029093
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243034609
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243037449
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243120294
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243129428
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243134923
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243137818
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243187706
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243191607
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243195032
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243195633
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243215803
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243216979
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243218152
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243218646
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243243675
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243244076
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243246459
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243247441
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=243285476
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243251149
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243260189
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243261310
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243267539
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243268954
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243278116
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243278531
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243285347
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243288804
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=243304096
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243313887
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243317603
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243318906
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243319733
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243321868
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243346866
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243348261
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243349042
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243349693
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243370984
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243371546
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243378247
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243379704
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=243418664
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243385050
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243397132
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243398967
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243406978
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243411348
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243420568
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243424445
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243449661
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243450252
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243452895
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243454699
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243486219
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243486866
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243494025
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243495869
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243523001
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243527678
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243530200
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243532380
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243564261
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243566048
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243568699
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243570833
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243601830
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243604554
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243605745
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243614662
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=243654356
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243620414
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243635803
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243637284
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243652563
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243653367
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243662625
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243689221
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243695322
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243699189
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243701671
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243739914
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243745464
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243749340
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243751057
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=243796413
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243763260
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=243781603
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243782510
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243801028
17:47:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=243815470
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243822407
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243850049
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243851461
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243855065
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243864324
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243904493
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243909861
17:47:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243912112
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243915390
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=243956488
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=243963298
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243967675
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 243969884
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244021309
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244027837
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244032730
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244035429
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244086555
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244087870
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244099544
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244101910
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244155384
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244162856
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244167751
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244169737
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244222449
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244230125
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244238463
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244249496
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244303684
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244313121
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244318356
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244320865
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=244329070
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244339542
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244405599
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244415133
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244420412
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244432505
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244500665
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244503288
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244516898
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244519852
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244591432
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244600282
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244605533
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244617852
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244691094
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244699473
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244717317
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244717746
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244735245
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244735633
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244737640
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244742053
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244759425
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244761199
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244761825
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244762469
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244781091
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244783050
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244783676
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244784184
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244804701
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244806843
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244810278
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244810801
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=244849547
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244815258
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=244818727
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244819152
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=244829415
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244829869
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=244836090
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244837213
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=244839392
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:47:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244847236
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244852242
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244869235
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244871459
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244877171
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244877805
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244900001
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244901299
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244902812
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244903592
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=244946882
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244913847
17:47:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=244919543
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244921055
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=244931646
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244932229
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=244944305
17:47:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244945564
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:47:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244949941
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=244972007
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=244976795
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244980036
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 244981578
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245006183
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245010974
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245014553
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245015797
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245046139
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245047874
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245048898
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245051427
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=245090841
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245056808
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=245070104
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245071353
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=245085599
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245086512
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245096946
17:47:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245121863
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245126552
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245130403
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245132038
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245165803
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245167444
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245170118
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245171113
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245214536
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245215545
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245219079
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245220181
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245257047
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245262213
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245266650
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245268727
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245306151
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245312515
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245317107
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245318885
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=245347890
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245353307
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245381388
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245382361
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245386015
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245387291
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245437271
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245443604
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245447747
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245449965
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245498015
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245499827
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245501902
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245505268
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245566386
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245568045
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245571288
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245580892
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245635054
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245636127
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245647356
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245649682
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245703622
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245711948
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245717085
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245720469
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245773161
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245780985
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245786362
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245789503
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245855512
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=245862524
17:47:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245872734
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245883876
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245886924
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=245952697
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=245954550
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245966353
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 245968860
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246039555
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246048311
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246053661
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246056355
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246137132
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246144900
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246150955
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246153728
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246224980
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246232966
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246239012
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246258345
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246273093
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246276107
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246277485
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246278952
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246295144
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246297403
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246298767
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246299231
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246321245
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246324390
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246326452
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246327720
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=246365421
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246332710
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246338797
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246341800
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246347249
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246347727
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246354109
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246355500
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246365283
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.sceAudio - Main_d - free buffer 12
17:47:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:47:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246368228
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=246372060
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246379707
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246396363
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246398376
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246399885
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246400495
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246427680
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246428889
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246429645
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246431434
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246454000
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246455599
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246461274
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246463234
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=246502235
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246468070
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246481023
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246481598
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246489224
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246492892
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246502139
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246505256
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246523754
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246528525
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246531176
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246533447
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246563249
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246564441
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246566507
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246568195
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246599185
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246600835
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246602988
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246605066
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246638722
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246643694
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246647066
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246648813
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=246688689
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246655405
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246671842
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246676362
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=246687372
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246688117
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:58 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246697777
17:47:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246724049
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246729266
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246733475
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246735659
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246770256
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246771084
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246780380
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246782022
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246819558
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246820413
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246830485
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246832603
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246871551
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246876713
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=246880186
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246886320
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246896424
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246899125
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:47:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=246939673
17:47:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=246946598
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246950682
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 246952661
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247000422
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247001429
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247005108
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247016053
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247057427
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247063540
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247068614
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247070471
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247118801
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247121182
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247131203
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247132964
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247184553
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247186797
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247197884
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247200293
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247253863
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247261340
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247266105
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247269728
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247333152
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247334955
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247338715
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247349511
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=247386738
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247403484
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:47:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247424282
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247431711
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247436949
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247448168
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247506396
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247515329
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247520733
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247532644
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247600319
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247602508
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247612791
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247616945
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247702471
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247704704
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247720602
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247733839
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247799581
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247799956
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247800530
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247802899
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247818280
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247821261
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247822177
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247827707
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247845954
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247846345
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247848739
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247849225
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247867620
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247869243
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247869876
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247870426
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:47:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247894056
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247894650
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247897612
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:47:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247898156
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:47:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:47:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=247936794
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247902510
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=247902991
17:47:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:47:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:47:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247911753
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:47:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=247918744
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247919214
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=247929813
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247930276
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:47:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:47:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:47:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:47:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=247937194
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:47:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:47:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:47:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:47:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:47:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:47:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:47:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:47:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:47:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:47:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:47:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247943505
17:47:59 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:47:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:47:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:47:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:47:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:47:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247962839
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247963780
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247964568
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247967017
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=247988402
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=247992684
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247995266
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 247996959
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=248035927
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248001762
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=248014514
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248015072
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=248021498
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248025874
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=248034062
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248035707
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248039837
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248066066
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248067504
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248069981
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248071262
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248103362
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248103989
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248112595
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248114766
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248146740
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248148470
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248150691
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248152342
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248185256
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248186775
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248195203
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248196933
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248230951
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248233033
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248235187
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248237819
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248271373
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248276274
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248279945
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248282502
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=248322182
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248289821
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=248305519
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248312707
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=248323379
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:00 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248331893
17:48:00 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248366125
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248367204
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248370576
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248373365
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=248412832
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248419067
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248432635
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248434571
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248437086
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248446268
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248486369
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248488316
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248490844
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248499323
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248539184
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248545892
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248549714
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248552154
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248604767
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248613279
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248617462
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248619478
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248669740
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248676983
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248681241
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248684371
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248734742
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248736924
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248748166
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248750569
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248807245
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248814872
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248821225
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248832381
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248887048
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248894062
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248899270
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 248901673
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=248921816
17:48:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248937929
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=248988188
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=248996009
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249001396
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249004478
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249073164
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249081058
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249086285
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249098217
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249156990
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249165232
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249170693
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249182725
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249256732
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249265311
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249271829
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249283495
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249343287
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249345299
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249346508
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249346977
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249364250
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249364627
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249365171
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249366986
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249385862
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249386276
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249386885
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249392354
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249410120
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249411141
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249411820
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249414658
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=249452132
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249418869
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249429004
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249430792
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249436631
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=249438483
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to SceNetAdhocctl
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249446259
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249455401
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249477468
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249479314
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249480179
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249482179
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249502521
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249504696
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249506040
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249512447
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=249550995
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249516806
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249520780
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249521300
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249534142
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249536188
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249548325
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249549761
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249555193
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249579820
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249580385
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249583045
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249584262
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249616138
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249617560
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249618502
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249620842
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249650647
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249651340
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249654179
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249655834
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249687411
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249688087
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249695996
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249697548
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=249736467
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249703599
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249717512
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249719349
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=249732304
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249733641
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249740618
17:48:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249770848
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249776136
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249779737
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249781601
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249819318
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249821387
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249822609
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249831533
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249870430
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249871296
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249880057
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249882732
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249920998
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249926672
17:48:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249930377
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249932268
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=249946858
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249952739
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=249987542
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=249993326
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249997352
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 249999467
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250039865
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250046688
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250050740
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250052925
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250100714
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250102382
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250106188
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250116580
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250157688
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250163306
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250168410
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250170927
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250218064
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250220627
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250231088
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250233884
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250284539
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250286733
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250298014
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250300549
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250353624
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250361256
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250367767
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250370453
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250434587
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250436865
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250439840
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250451251
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=250453367
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250468930
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250536063
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250537504
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250551277
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250554405
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250636245
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250644634
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250651247
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250655136
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250738725
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250748965
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250754965
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250767917
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250856976
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250866866
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250872049
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250885135
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250936685
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250937974
17:48:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250938538
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250942665
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250957185
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250959226
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250962351
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250962936
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=250968888
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250971267
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=250987775
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=250991811
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250993926
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 250995075
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251015190
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251015614
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251018063
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251019360
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=251057671
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251023392
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251033793
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251035533
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251046571
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251048157
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251054933
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251058749
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251063038
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251079632
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251081761
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251083589
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251084202
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251106978
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251112236
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251114870
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251115679
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=251155043
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251122717
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251134373
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251135835
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251147467
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251148845
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251155434
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:03 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251163316
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251183967
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251186241
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251187186
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251189016
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251219327
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251221057
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251227888
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251229414
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251254817
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251259405
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251262746
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251264855
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251290581
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251295317
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251298645
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251299971
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251334923
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251337380
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251346176
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251348225
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=251399798
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251355882
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251371162
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251375755
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=251387198
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251388557
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251404296
17:48:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251437750
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251438578
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251446959
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251448308
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=251471778
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251486354
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251503076
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251505471
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251514181
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251516964
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251556745
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251563046
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251566704
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251568917
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251614191
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251616529
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251619516
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251621358
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251668134
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251670158
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251673112
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251682650
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251724367
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251731429
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251736562
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251738833
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251790647
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251798323
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251803049
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251804537
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251856723
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251863421
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251869823
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251873703
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=251925241
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=251932075
17:48:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251937161
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 251947461
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=251985763
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252001937
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252022317
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252030396
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252035109
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252038215
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252102128
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252104385
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252118074
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252121098
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252188597
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252196791
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252201338
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252204686
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252271930
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252280639
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252285935
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252288916
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252370875
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252380602
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252386936
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252398980
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252471653
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252491577
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252495824
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252496247
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=252502364
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252505131
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252519126
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=252522292
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252525276
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252527957
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252529350
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252547153
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252547596
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252550242
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252551364
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252569976
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252571046
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252571713
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252576433
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252597780
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252598230
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252598919
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252601491
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=252640093
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252606548
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=252617934
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252619113
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=252629619
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252631297
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=252638117
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252642809
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252647074
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252663798
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252666065
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252667647
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252668264
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252696513
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252697052
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252699012
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252700734
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252723684
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252727985
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252730678
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252733113
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=252772794
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252738696
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=252752103
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252753280
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=252765519
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252767338
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252780098
17:48:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252802577
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252803838
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252811217
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252813178
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252838017
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252843684
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252846619
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252848921
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252881667
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252882960
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252885131
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252886978
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252920370
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252921813
17:48:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252928720
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252930517
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=252966393
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=252967143
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252971103
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 252972162
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253008113
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=253013513
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253020515
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253029982
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253032074
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253071350
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253076520
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253081040
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253083422
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253120873
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253127368
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253130850
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253133410
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253173157
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253179176
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253182900
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253184774
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253234977
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253236503
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253246985
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253249914
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253300425
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253303389
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253306284
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253315842
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253365329
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253366383
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253370027
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253373314
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253436419
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253438672
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253451031
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253453607
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253505465
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253513308
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253518403
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253520785
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=253522326
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253538350
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253605678
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253615107
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253619554
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253622086
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253686680
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253695005
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253700217
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253702988
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253768686
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253771053
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253784859
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253787462
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253856906
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253865458
17:48:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253870832
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253873992
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=253953945
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=253956180
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253969087
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 253972741
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=254054485
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254059908
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254063995
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254065538
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254067825
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254069593
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254070083
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254087689
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254091946
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254092771
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254094601
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254112758
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254114034
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254114675
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254115186
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254136004
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254137127
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254137769
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254138352
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=254180992
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254147729
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254154344
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254157773
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254164883
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254166045
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254171584
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254175834
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:06 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:06 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:06 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254184068
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254202996
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254203496
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254205642
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254211288
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254233462
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254235249
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254236061
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254237959
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=254281097
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254247918
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254251198
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254251833
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254265017
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254266477
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254274277
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254278492
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:06 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:06 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:06 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254284635
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254306311
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254311974
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254314747
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254316847
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254347209
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254348636
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254349596
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254352099
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254383700
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254384369
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254387033
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254388219
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254421129
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254421827
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254430669
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254431647
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=254472057
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254439262
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254452466
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254453964
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=254468339
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254470915
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:06 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:06 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:06 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254480869
17:48:06 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254505850
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254511575
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254515227
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254517135
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254552694
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254555081
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=254562658
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254567352
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254571310
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254579518
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254619642
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254620479
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254630089
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254632188
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254670496
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254671363
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254681644
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254683315
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254724112
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254729608
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254735262
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254736972
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254784918
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254786698
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254796696
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254799012
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254848618
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254851206
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254853440
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254856375
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254920792
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=254922983
17:48:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254933950
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 254936698
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=254999639
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255002121
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255006025
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255016798
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255069420
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=255072098
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255087322
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255100300
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255103082
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255156407
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255163501
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255168141
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255171418
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255237124
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255245653
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255250642
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255253627
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255323159
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255330940
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255336484
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255347998
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255419132
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255421803
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255434779
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255438007
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255508083
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255517606
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255523492
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255535394
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=255595968
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255608143
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255657119
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255660316
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255661069
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255661547
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255680147
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255684181
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255685146
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255685910
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255703889
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255704290
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255710272
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255711260
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=255761789
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255715884
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255721118
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255722773
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255731935
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255733846
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255739845
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255743603
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255750816
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255753788
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255762744
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255766618
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255785995
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255786464
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255789077
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255793834
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255816074
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255816615
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255819532
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255820517
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=255862649
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255829534
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255838541
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255842147
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255849966
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255851371
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255861740
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255863505
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255867263
17:48:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255888788
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255894162
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255896123
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255898136
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255922146
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255926582
17:48:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255930373
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255931213
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255962860
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=255963507
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255966483
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 255967896
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=256019621
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255973964
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=255988737
17:48:08 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=255993662
17:48:08 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=256004072
17:48:08 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256009442
17:48:08 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=256019035
17:48:08 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256023481
17:48:08 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256054356
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256055082
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256064226
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256066211
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256100507
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256102373
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256105561
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=256111422
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256117399
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256121387
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256157539
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256162755
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256166439
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256168347
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256204076
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256210152
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256214487
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256216612
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256253028
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256253908
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256263245
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256266081
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256304801
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256312744
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256316218
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256317844
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256365409
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256367470
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256370043
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256372273
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256420685
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256422151
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256432254
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256434334
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256485286
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256487257
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256497738
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256500018
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256550196
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256552458
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256556021
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256565637
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256618789
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=256620435
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256636230
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256646982
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256650171
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256704793
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256712301
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256717199
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256719607
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256773943
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256782404
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256787479
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256797592
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256855518
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256863142
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256867983
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256870980
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=256937731
17:48:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=256945195
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256951144
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 256953332
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257022411
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257030888
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257036523
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257048960
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257121695
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257130545
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257136480
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=257138973
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257148346
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257185447
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257229467
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257229855
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257233839
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257234325
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257253205
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257253752
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257254374
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257256617
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257279502
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257281136
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257281778
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257282399
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=257321283
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257288253
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257298607
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257299846
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257304128
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257308680
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257316380
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257316818
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257325720
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257347179
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257349203
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257351422
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257352037
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257379335
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257381360
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257382406
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257383128
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=257423444
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257389256
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257397623
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257398204
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257406624
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257411469
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257420867
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257424174
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257429114
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257450730
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257451380
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257454990
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257456308
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257489855
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257494270
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257497752
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257498513
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257527778
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257529401
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257530357
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257532790
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257562442
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257563871
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257565855
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257567535
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=257606900
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257574311
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257588848
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257592646
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=257603109
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257605491
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:09 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257614909
17:48:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257637314
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257642972
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257646694
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=257648288
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257653585
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257663682
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257698503
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257699288
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257702167
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257703906
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257739677
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257744014
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257747982
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257750178
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257787173
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257792710
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257797371
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257799635
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257837335
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257842776
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257846492
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257849100
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257888171
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257894244
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257898226
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257900873
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257939132
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257945059
17:48:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257949301
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 257951957
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=257997009
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=257999829
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258002268
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258004383
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258051880
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258053540
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258056620
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258067602
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258118201
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258120355
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258131411
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258133823
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=258154288
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258169617
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258207862
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258216041
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258220213
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258223015
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258274857
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258282199
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258286441
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258289081
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258353352
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258361054
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258366922
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258369795
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258434397
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258437355
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258448474
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258451516
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258516961
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258519107
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258522394
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258533961
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258600802
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258603055
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258615487
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258618213
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=258670215
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258688393
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258722113
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258730585
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258736004
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258739407
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258780765
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258781115
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258781659
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258783996
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258800240
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258801225
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258801767
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258802268
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258821729
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258825287
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258826754
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258828575
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=258866148
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258832534
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=258838726
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258842423
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=258849293
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258850373
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=258856391
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258859540
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258868965
17:48:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258885561
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258886022
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258887996
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258889783
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258914693
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258917360
17:48:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258918176
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258920325
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258945991
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258947687
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258948472
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 258950269
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=258989430
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258955860
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=258963316
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258965089
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=258971525
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258975574
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=258983502
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=258985670
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:11 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=258995375
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259016473
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259018585
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259019515
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259021468
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259050094
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259052412
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259053869
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259056046
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259086117
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259086752
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259094984
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259096647
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=259136416
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259103553
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=259115058
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259115763
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=259129693
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259131331
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259140514
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259171030
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259172951
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259181325
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259182892
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=259186914
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259197723
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259231950
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259234138
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259235898
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259238721
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=259285511
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259252697
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=259266306
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259268338
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=259284499
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259289637
17:48:11 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259322061
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259327593
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259331660
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259333759
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259373105
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259378030
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259382865
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259385124
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259431700
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259432843
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259436123
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259438876
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259487353
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259488326
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259498010
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259500095
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259550559
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259553083
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259555360
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259566644
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259617018
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259619062
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259621154
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259630964
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259674935
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259682131
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259686970
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259689691
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=259698550
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259706355
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259768429
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259770892
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259773605
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259784473
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259840593
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259848948
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259854309
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259864877
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=259923251
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=259931501
17:48:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259935810
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 259938559
17:48:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260005816
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260013433
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260018376
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260021025
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260089351
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260097388
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260102281
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260105584
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260191019
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260200276
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260206291
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=260214364
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260225488
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260249829
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260315672
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260316534
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260317901
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260318329
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260335550
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260335908
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260336463
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260338261
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260355454
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260357572
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260360642
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260361119
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260379426
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260379821
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260381907
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260383694
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=260422613
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260388343
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260398895
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260399900
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260406713
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260409906
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260417606
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260418826
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260426550
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260444576
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260446048
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260448312
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260449152
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260472353
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260475672
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260477945
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260480372
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=260519262
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260485083
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260496193
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260497935
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260504329
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260507534
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260515871
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260516478
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260523700
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260549281
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260551313
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260552233
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260553037
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260584534
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260586193
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260588305
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260589748
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260621508
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260626261
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260630149
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260631881
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=260671837
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260638525
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260650831
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260652398
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=260665894
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260668386
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260680305
17:48:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260705470
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260711499
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260714794
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260717782
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=260728680
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260735917
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260768461
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260770360
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260772144
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260781049
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260820469
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260821258
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260830207
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260832930
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260872897
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260878930
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260883140
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260885546
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260935392
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260936262
17:48:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260946999
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260948766
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=260989454
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=260995986
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 260999852
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261002157
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261048201
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261049291
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261053399
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261055713
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261102875
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261105347
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261107870
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261109617
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261165688
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261168370
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261170912
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261173397
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261224833
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261231531
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261235358
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=261236608
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261250833
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261264348
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261317334
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261319170
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261330951
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261333790
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261389099
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261396898
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261401597
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261404139
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261458611
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261465603
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261470522
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261481256
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261551927
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261554638
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261566743
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261570229
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261636842
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261639021
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261651352
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261653964
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261724090
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261731754
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261737827
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261749544
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=261750543
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261759749
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261841179
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261849313
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261854581
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261866891
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261903916
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261905701
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261908920
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261910905
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261927811
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261928187
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261928881
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261931288
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=261969440
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261935806
17:48:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=261939768
17:48:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261942512
17:48:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=261948635
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261950319
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=261956059
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261959398
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=261966407
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261968293
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261972631
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=261989075
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=261992773
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261995679
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 261997173
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262017897
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262019624
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262020344
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262020980
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=262064068
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262031566
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=262037388
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262037861
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=262048797
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262050385
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=262057114
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262061560
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262067532
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262085574
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262088325
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262089146
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262095360
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262118866
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262119424
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262121862
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262128008
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=262167399
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262134166
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=262145102
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262145696
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=262154144
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262155902
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=262167094
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:14 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262171211
17:48:14 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262197157
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262199402
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262200377
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262203221
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262233088
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262233744
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262236757
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262238179
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=262262060
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262267242
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262283186
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262284556
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262285729
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262288249
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262321192
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262321960
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262330678
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262332796
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262365769
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262367096
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262369953
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262371002
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262405707
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262413219
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262416384
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262417906
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262454521
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262460238
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262464274
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262466530
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262505863
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262511495
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262516287
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262518055
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262556489
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262565102
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262568985
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262571204
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262619857
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262621740
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262631670
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262634550
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262686446
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262688179
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262698761
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262701046
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262749044
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262750640
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262754444
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262764607
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=262769038
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262783378
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262834676
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262836359
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262847819
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262849866
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262901333
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262903181
17:48:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262914173
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262916847
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=262972023
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=262979381
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262984082
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 262986791
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263049533
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263052249
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263055635
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263066369
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263123844
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263131694
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263136375
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263139266
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263218543
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263220779
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263232992
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263236358
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=263283872
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263293147
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263337458
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263346435
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263351856
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263355213
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263422512
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263425012
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263427028
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263427448
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263445940
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263446329
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263448923
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263450127
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263468546
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263468934
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263469526
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263471373
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=263512787
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263478476
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263485423
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263485840
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263495768
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263496184
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263503219
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263503655
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263512964
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263515847
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263533284
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263533725
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263535954
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263537620
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263562334
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263563870
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263565508
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263566115
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=263605550
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263571361
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263583590
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263584926
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263594308
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263596581
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263602415
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263604511
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:15 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263612245
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263631418
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263632729
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263633574
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263635954
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263663345
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263664740
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263665656
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263667928
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=263706699
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263673428
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263685222
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263685823
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=263697733
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263699305
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263712940
17:48:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263735618
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263737068
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263739423
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263746064
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263773451
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263777746
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263780594
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263782781
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=263794190
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263800086
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263823523
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263828477
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263831828
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263833515
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263868207
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263868979
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263871879
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263872935
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263914373
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263915826
17:48:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263918632
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263920285
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=263955595
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=263960550
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263964624
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 263966619
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264005081
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264010352
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264014708
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264016685
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264055563
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264062932
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264066965
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264068854
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264107961
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264114125
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264118333
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264120135
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264172527
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264179268
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264184696
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264187118
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264239368
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264245254
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264249585
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264252512
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264300054
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=264302307
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264318729
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264329902
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264332396
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264386165
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264387827
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264399464
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264401818
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264455831
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264463484
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264468131
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264471005
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264533099
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264535365
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264538368
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264548666
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264606769
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264614932
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264619599
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264622452
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264689455
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264696992
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264702890
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264705727
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264775421
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264783034
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264788807
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264800718
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=264820054
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264837748
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264901524
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264903858
17:48:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264907410
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264920010
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264961548
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264962679
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264963237
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264963730
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=264981280
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=264982945
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264984572
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 264985023
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265001971
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265002408
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265005401
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265005892
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=265046863
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265013277
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265016356
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265017339
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265023506
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265025850
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265033021
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265034483
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265044144
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265045616
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265050219
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265068227
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265069211
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265070647
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265071229
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265096636
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265097131
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265098994
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265100560
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=265139366
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265105160
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265115791
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265116356
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265128768
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265130443
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265137267
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265138657
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265145339
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265165796
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265166343
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265168822
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265170161
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265197489
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265198638
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265200589
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265202419
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=265241503
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265207408
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265221294
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265221915
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=265235701
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265237209
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265247110
17:48:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265268466
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265270660
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265272479
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265279660
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265317575
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265319402
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265321526
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265328730
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=265337454
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265348788
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265368679
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265370780
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265372504
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265379791
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265408624
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265414201
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265417352
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265418978
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265456973
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265461689
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265465337
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265467779
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265502590
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265504565
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265513166
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265515363
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265553123
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265554545
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265564040
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265566058
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265606091
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265612482
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265615829
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265618545
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265667785
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265669598
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265679974
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265682063
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265734445
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265736180
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265739717
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265749641
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265802360
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265805190
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265816284
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265818594
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=265850191
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265857638
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265891079
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265897713
17:48:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265903149
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265905480
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=265970883
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=265978994
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265983352
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 265986239
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266049750
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266051768
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266054987
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266066801
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266122446
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266130116
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266135312
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266137943
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266201542
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266203848
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266207081
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266210082
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266273408
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266281030
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266286886
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266289625
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266356840
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=266364813
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266375669
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:18 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266389636
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266401490
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266494962
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266495863
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266496427
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266498251
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266515650
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266516718
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266517259
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266517726
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266537184
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266537561
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266538152
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266538689
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266563429
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266563817
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266565977
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266567842
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=266606096
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266571802
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266580344
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266582683
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266588688
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266591970
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266599078
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266600363
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266606922
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266612677
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266630042
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266631182
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266631917
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266634250
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266655114
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266658786
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266660801
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266662745
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=266701459
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266667250
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266678213
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266679592
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266686961
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266688636
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266699333
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266701118
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266705782
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266730939
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266732372
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266734244
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266734954
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266765404
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266766471
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266768506
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266770235
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266801835
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266802512
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266805502
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266806318
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=266851024
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266817829
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266829773
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266831220
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=266840037
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266844386
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266855817
17:48:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=266877074
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266882109
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266898883
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266899630
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266903237
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266904912
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266940983
17:48:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266946491
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266950085
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266952310
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=266987637
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=266993570
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266997530
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 266998595
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267035734
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267036613
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267046400
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267048654
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267086825
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267088798
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267097256
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267100256
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267138228
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267145015
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267148936
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267150819
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267197869
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267199714
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267202487
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267205155
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267252074
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267253898
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267256708
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267266090
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267310160
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267316321
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267322241
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267331948
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267382575
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=267385034
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267393055
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267403383
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267405879
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267458314
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267465966
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267470817
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267480699
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267532641
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267534988
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267538487
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267549802
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267607175
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267614402
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267619998
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267622713
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267687876
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267696428
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267700975
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267704113
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267771197
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267779055
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267784690
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267787070
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267855426
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267863568
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267868998
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267871450
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=267899822
17:48:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267908558
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=267972029
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=267980530
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267986260
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 267998992
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268033155
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268037138
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268037703
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268042382
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268044408
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268061039
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268062124
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268063435
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268063895
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268083000
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268083402
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268084008
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268085911
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=268124318
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268091058
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268099999
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268101716
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268112864
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268113298
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268116251
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268119464
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268128370
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268145549
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268147610
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268149340
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268149937
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268173098
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268176469
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268178892
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268180515
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=268218819
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268185221
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268189870
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268193755
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268202901
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268204265
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268215286
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268217253
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268222787
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268245768
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268246956
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268249269
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268251104
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268278909
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268279527
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268282310
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268283418
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268313955
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268315842
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268316814
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268319203
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268349452
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268351306
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268353771
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268354623
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=268399975
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268366484
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268379612
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268380315
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=268390047
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268394697
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268402649
17:48:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=268412590
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268418181
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268439253
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268444848
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268449086
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268450668
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268488592
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268493712
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268497222
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268499837
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268536767
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268537715
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268547637
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268549788
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268589546
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268594873
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268598333
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268600406
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268638815
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268643383
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268647600
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268649830
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268689820
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268695940
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268700250
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268702801
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268751306
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268753787
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268756307
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268765136
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268808341
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268815011
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268819310
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268821430
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268872566
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268878993
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268884071
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268885891
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=268921089
17:48:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268936519
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=268956240
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=268962855
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268967605
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 268970638
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269022664
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269029373
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269034253
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269036618
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269092821
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269099698
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269104641
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269116741
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269174565
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269181902
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269186918
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269190053
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269255164
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269262783
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269268038
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269270714
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269338751
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269348091
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269353104
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269356979
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269436053
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=269438431
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269456033
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269469705
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269481652
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269552389
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269555194
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269579949
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269580390
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269597227
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269599110
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269599645
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269600081
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269618911
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269621430
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269625574
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269626576
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=269664640
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269631331
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269636474
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269636873
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269646614
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269646999
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269653752
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269654168
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269664834
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269668227
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269685589
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269687978
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269689256
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269694423
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269713902
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269715713
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269716430
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269718141
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=269756637
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269723071
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269734474
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269735003
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269746706
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269748358
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269755553
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269759709
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269764247
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269783496
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269784874
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269786776
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269788336
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=269830160
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269796744
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269805327
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269808918
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269817927
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269819009
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269832088
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:21 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269836284
17:48:21 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269857900
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269862405
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269865445
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269867824
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269892062
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269897088
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269899556
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269902239
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269934970
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269936154
17:48:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269938284
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 269944644
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=269984798
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269951328
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=269955692
17:48:22 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:48:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269965939
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=269979836
17:48:22 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=269980961
17:48:22 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=269988302
17:48:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270016718
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270018966
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270020877
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270022877
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270058237
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270063306
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270067234
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270069425
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270103495
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270105503
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270112821
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270115091
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270151094
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270153824
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270155604
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270163572
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270204039
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270211060
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270215119
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270216927
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270256942
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270261786
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270266235
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270269017
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270315953
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270317773
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270320557
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270322702
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270373505
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270380259
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270385271
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270387530
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270439700
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270446074
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270450918
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270454104
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=270470384
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270484503
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270523949
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270530733
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270535589
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270538020
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270600741
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270603191
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270606731
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270617945
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270673476
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270680280
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270685340
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270688542
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270752576
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270755309
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270767088
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270770030
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270836709
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270839181
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270851928
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270855256
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=270936228
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270938844
17:48:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270942806
17:48:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 270954545
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=270984777
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=270993310
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271055476
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271064707
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271070369
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271073709
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271123705
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271126249
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271127026
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271128945
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271146981
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271147402
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271148098
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271150375
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271169350
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271170582
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271171170
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271171926
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=271213678
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271180264
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271185537
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271187222
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271197208
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271197794
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271204642
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271205260
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271214635
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271218004
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271235508
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271235960
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271238816
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271244331
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271267669
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271268885
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271269655
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271272056
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271297968
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271299859
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271302168
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271304024
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=271350446
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271316270
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271329784
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271331273
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271338029
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271342061
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271350411
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271354741
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271379384
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271381368
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271382274
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271384174
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271414509
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271416348
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271418652
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271419463
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271451083
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271452008
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271455319
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271456159
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271489109
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271494008
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=271495851
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271502091
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271505122
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271513168
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271540262
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271546598
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271550273
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271551922
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271586452
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271588106
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271596556
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271598817
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271633214
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271635195
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271638229
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271639279
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=271686010
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271653109
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271669390
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271670235
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=271687192
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271692236
17:48:23 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271731169
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271733538
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271736195
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271738360
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271782907
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271783912
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271787479
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271789255
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271835225
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271837269
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271839909
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271848760
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271891114
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271898332
17:48:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271902847
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271904548
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=271953977
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=271960858
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271964817
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 271967927
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=272001341
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272009069
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272040403
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272046767
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272051481
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272054305
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272105858
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272114056
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272117987
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272120508
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272174767
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272183039
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272187634
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272190014
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272255358
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272263194
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272268864
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272272123
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272341061
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272349180
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272355213
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272369702
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272438552
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272446698
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272452379
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272455542
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=272515263
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272523030
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272552206
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272554921
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272566957
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272570172
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272652215
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272666572
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272669068
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272669526
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272686122
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272687913
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272689768
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272693035
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272709926
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272711183
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272712958
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272713446
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272731199
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272731638
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272732426
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272734675
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=272773157
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272738842
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272748821
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272749927
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272755338
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272758081
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272766349
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272767933
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272778057
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272795668
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272796134
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272798024
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272799532
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272819963
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272820459
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272827471
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272828894
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=272879771
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272834735
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272838548
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272841852
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272849671
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272850178
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272861513
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272862053
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=272869237
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272871651
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272882922
17:48:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272903036
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272903623
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272906000
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272912226
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272937417
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272939151
17:48:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272945891
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272947934
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=272973109
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=272977517
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272981146
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 272982598
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273013436
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273014122
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273016797
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273018189
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=273022052
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273031321
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273063934
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273065958
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273068045
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273069621
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273104770
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273111116
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273117140
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273119106
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273156166
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273162379
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273166244
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273168076
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273203576
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273205276
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273218775
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273221494
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273266330
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273268448
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273271196
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273273934
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273323402
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273329251
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273333029
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273335887
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273384822
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273385920
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273390557
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273391876
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273452002
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273454159
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273456633
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273458908
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273505804
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273512812
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273517259
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273519560
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=273535786
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273550598
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273587485
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273589116
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273599581
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273602382
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273654166
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273655294
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273667781
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273670312
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273722140
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273729556
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273734673
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273737086
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273801068
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273803456
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273806535
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273817205
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273875036
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273882985
17:48:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273888406
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273899478
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=273959361
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=273967708
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273972531
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 273984110
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274052031
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=274054805
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274072818
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274084752
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274087404
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274168803
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274171431
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274183984
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274186984
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274231989
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274233456
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274235092
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274235516
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274253287
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274254405
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274254982
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274255442
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274277444
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274279365
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274280825
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274281316
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=274320182
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274285896
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274289732
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274293219
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274299242
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274300396
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274306459
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274309035
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274317467
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274317893
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274322317
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274340934
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274344015
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274347474
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274348042
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274369786
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274370885
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274372943
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274377457
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=274416570
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274383664
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274389808
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274393777
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274402056
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274402581
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274414361
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274414905
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274420335
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274439347
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274443151
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274446372
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274447097
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274471304
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274476573
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274479135
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274481368
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274506534
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274510687
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274514052
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274515743
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=274555131
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274521049
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274533955
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274535294
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=274547288
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274549488
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274563150
17:48:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=274571311
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274581258
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274599206
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274600696
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274603217
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274604897
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274635994
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274637488
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274639583
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274646581
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274680631
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274681436
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274684775
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274685784
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274721888
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274726979
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274731219
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274732837
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274768499
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274770800
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274772665
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274780458
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274818543
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274819442
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274822827
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274830952
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274870204
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274871116
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274881103
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274883129
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274922282
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274928754
17:48:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274932536
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274934281
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=274983457
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=274985029
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274988386
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 274990278
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275041016
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275048242
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275052370
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275055262
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=275080996
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275088061
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275121349
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275128201
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275133176
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275135213
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275187462
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275194247
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275198944
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275201949
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275254241
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275255892
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275267303
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275270351
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG       ge - GUI - executeList PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - base 0x09000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG       ge - GUI - vaddr 096c8094
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG       ge - GUI - Reusing cached Vertex Data
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - clear mode end
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:48:27 DEBUG       ge - GUI - Ignored DUMMY video command.
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - base 0x08000000
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275359856
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275371355
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1A, listPc=0x096C8190, behavior=1, signalId=0x52
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG       ge - GUI - end pc=0x096C8190
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:48:27 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:48:27 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:48:27 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275390864
17:48:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:48:27 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:48:27 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:27 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:48:27 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:48:27 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x1A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275437285
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275438502
17:48:27 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7740
17:48:27 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7740(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:48:27 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x1B
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275471166
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275483995
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275559531
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275569175
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275582611
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275585691
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=275589041
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275609755
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275707191
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275716831
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275722398
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275735681
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275788162
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275790586
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275791514
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275792050
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275806137
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275809644
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275811442
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275812771
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275829581
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275829979
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275830601
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275832904
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=275870739
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275837184
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=275840443
17:48:27 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275843212
17:48:27 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 275856480
17:48:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 275863510
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 275863806
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 275870216
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:27 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275874454
17:48:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275896624
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275898107
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275898822
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275900728
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275921354
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275925070
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275928195
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 275929712
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=275968433
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275935022
17:48:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:48:27 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 275948916
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 275962876
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=275972219
17:48:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG      hle - Sound_3b - Calling Timer uid=a0, now=275973389
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:48:28 DEBUG      hle - Sound_3b - Alarm returned value 0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=275999469
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276000036
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276002844
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276004192
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276032950
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276034320
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276035293
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276037844
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276066969
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276068245
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276070244
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276072013
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=276115899
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=276081836
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276086661
17:48:28 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:28 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:48:28 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=276103186
17:48:28 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:48:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:28 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=276115465
17:48:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to SceNetAdhocctl
17:48:28 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:48:28 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:28 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:28 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=276119496
17:48:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread SceNetAdhocctl to PowerLocker
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:48:28 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 276128216
17:48:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=276135341
17:48:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to SceNetAdhocctl
17:48:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=SceNetAdhocctl_46
17:48:28 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276140442
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276167274
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276169759
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276170855
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276178076
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276206743
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276213165
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276215776
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276217543
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276251128
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276252823
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276255082
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276263369
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276299032
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276299891
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276302740
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276304332
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276349790
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276351222
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276354362
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276362756
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276400653
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276401703
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276405191
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276412686
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276451909
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276453448
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276462265
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276465286
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276505310
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276511990
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276515858
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276517777
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276566344
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276569196
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276571750
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276581411
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276624170
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276630652
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276635012
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276637282
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=276646708
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276653766
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276706497
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276714473
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276718957
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276721286
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276774162
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276781065
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276785815
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276788407
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276841081
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276848380
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276853299
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276856093
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=276919827
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=276923120
17:48:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276935039
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 276937596
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277004186
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277012446
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277017635
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277020512
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277087146
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277089635
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277102105
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277105232
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=277154291
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277172194
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277208352
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277216869
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277221984
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277235106
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277289144
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277293154
17:48:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277295552
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277296476
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277315300
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277315671
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277316233
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277317937
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277336281
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277336662
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277337270
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277341760
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277360825
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277362852
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277364053
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277365597
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=277404186
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277370516
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=277373617
17:48:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:29 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277376433
17:48:29 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 277380161
17:48:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=277385647
17:48:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277388504
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA0
17:48:29  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa0
17:48:29 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277395627
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277398718
17:48:29 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 277400543
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 277403340
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277404185
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277404464
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277407530
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277429331
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277429818
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277430584
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277433152
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277454706
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277457735
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277460500
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277462582
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=277500813
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277467780
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:29 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:48:29 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277483072
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277504306
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277523048
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277527292
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277530675
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277532633
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277556504
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277561954
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277564371
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277566747
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=277606012
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277572106
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277581236
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=277589603
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG      hle - Main_d - Calling Timer uid=a1, now=277593990
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:29 DEBUG      hle - Main_d - Alarm returned value 0
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277600389
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277605087
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277612823
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277636881
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277637541
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277645791
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277647458
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=277686991
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277653536
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA1
17:48:29  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa1
17:48:29 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277664065
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 277668235
17:48:29 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 16
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 277670256
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=277676516
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277683423
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:48:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 277687432
17:48:29 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277691030
17:48:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277721551
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277722317
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277730485
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277732135
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277770328
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277771945
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277781026
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277783060
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277822063
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277828865
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277833120
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277835766
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277874267
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277879086
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277883189
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277885597
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277924336
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277930109
17:48:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277934529
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277936992
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=277980140
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=277982725
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277984802
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 277987727
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278035277
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278036267
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278039801
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278049163
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278090093
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278096801
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278100729
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278103526
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278153639
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278161229
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278165610
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278168187
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=278184656
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278191808
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278235677
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278238076
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278249171
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278252270
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278306417
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278316671
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278321073
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278331931
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278385962
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278388255
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278399681
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278401758
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278466993
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278469263
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278473010
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278483749
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278551628
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278554053
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278566434
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278569201
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278636133
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278639093
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278651812
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278654808
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=278698490
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278707091
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278752633
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278765293
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278771257
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278784868
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278828340
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278828798
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278831489
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278831934
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278850766
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278852308
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278853660
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278854138
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278873031
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278877503
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278879725
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278881096
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=278919413
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278886806
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 278888137
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 278888423
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:48:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 278902163
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:30 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278920996
17:48:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278940211
17:48:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278943588
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278947805
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278948560
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=278972486
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=278975528
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278978078
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 278980799
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279003010
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279003629
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279010279
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279012628
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=279051994
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279019828
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 279022180
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=279032700
17:48:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:31 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG      hle - Back_1f - Calling Timer uid=a2, now=279037018
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:31 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:31 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:48:31 DEBUG      hle - Back_1f - Alarm returned value 0
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279043451
17:48:31 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:31 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279054413
17:48:31 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279057733
17:48:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279086404
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279087265
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279090021
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279096389
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279121134
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279121951
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279129657
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279131670
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279157281
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279162013
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279165351
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279166264
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=279205527
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279172846
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA2
17:48:31  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa2
17:48:31 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 279182787
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 279187022
17:48:31 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:31 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 279189129
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 279196050
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 279197432
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 279198296
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 279199228
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=279206475
17:48:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:31 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279215027
17:48:31 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=279216804
17:48:31 DEBUG  runtime - Main_d - Switching from Thread Sound to SceNetAdhocctl
17:48:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279222169
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279252992
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279254620
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279262929
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279263900
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279297164
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279299100
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279301174
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279303129
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279342276
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279347051
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279351453
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279353547
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279391225
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279397768
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279401518
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279403451
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279440969
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279447055
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279451017
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279453020
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279498442
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279500647
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279502769
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279505673
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279554481
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279555469
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279566472
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279568120
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279615930
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279617466
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279620987
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279630776
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279675318
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279681796
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279686999
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279689078
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=279723359
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279738900
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279766026
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279768804
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279771868
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279781865
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279833209
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279835176
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279838308
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279848565
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279903765
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279905930
17:48:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279917614
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 279920627
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=279986978
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=279988757
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280001250
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280004090
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280069410
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280071944
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280084178
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280087483
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280155238
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280162954
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280168457
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280171358
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280238801
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=280246465
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280257265
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280270823
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280273481
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280363838
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280364216
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280365936
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280367186
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280384116
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280387348
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280388338
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280391649
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280407188
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280409748
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280412581
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280413720
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280432501
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280433981
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280434592
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280435120
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=280473777
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280440392
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280448780
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280449212
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280456123
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280459504
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280466266
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280467313
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280473371
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280476625
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280480097
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280498045
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280498521
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280500481
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280502116
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280522901
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280527007
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280530066
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280531547
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=280569414
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280536862
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280548240
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280549653
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280557491
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280561674
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280570953
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280574287
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280597627
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280598212
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280600800
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280601545
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280632120
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280633342
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280635335
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280637042
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280666120
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280667599
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280669859
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280672019
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=280715542
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280682078
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280695807
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280697062
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=280705654
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280710257
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280719096
17:48:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280747214
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280748877
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280751133
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280753771
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=280760336
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280767256
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280799332
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280801619
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280803396
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280805691
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280839884
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280845750
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280849495
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280850935
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280886204
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280887640
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280896584
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280898889
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280937332
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280938885
17:48:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280947913
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280950036
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=280987834
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=280993870
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 280998112
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281000138
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281039208
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281044587
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281049042
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281050300
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281099917
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281100913
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281104645
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281114575
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281155005
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281161917
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281167000
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281169095
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281217911
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281219857
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281223310
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281225707
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=281268361
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281275486
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281301487
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281303205
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281318117
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281320400
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281374757
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281382171
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281386275
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281389526
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281472905
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281480727
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281498742
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281500457
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281573791
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281582795
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281588425
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281602050
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281690326
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281699291
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281705275
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281718410
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=281781153
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281789982
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281808157
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281819244
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281833159
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281836388
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281923986
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281944151
17:48:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281946281
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281946765
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281964854
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281965232
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281965917
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281968100
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=281985447
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=281987680
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281989100
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 281989590
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282014201
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282016282
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282018102
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282018640
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282035885
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282038721
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282043688
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282045878
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=282095701
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282050561
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=282055185
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282055645
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=282067693
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282068275
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=282079100
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282079573
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=282086908
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282088135
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282099262
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282119984
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282120498
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282121421
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282129150
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282152855
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282154075
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282154931
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282162292
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282186983
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282187567
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282196185
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282197126
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=282236644
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282202543
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=282214321
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282216138
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=282229956
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282232015
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282240645
17:48:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282268608
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282269918
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282271095
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282279667
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=282292801
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282300097
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282324516
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282329668
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282333469
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282336351
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282372342
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282378045
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282382227
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282384087
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282422180
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282428910
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282433931
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282435022
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282481219
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282483254
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282486448
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282488651
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282532176
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282534386
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282535727
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282538467
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282589542
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282596455
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282600711
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282602706
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282654325
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282660542
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282665543
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282668830
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282719302
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282720469
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282730519
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282733957
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282784290
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282785328
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282788427
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282798265
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=282799709
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282805766
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282869115
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282872285
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282882763
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282886229
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=282940493
17:48:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=282947016
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282952344
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 282954273
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283020045
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283021750
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283032687
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283035078
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283090802
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283097681
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283102635
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283105241
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283172103
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283180210
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283185796
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283188220
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283255005
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283262623
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283268105
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283271470
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=283305651
17:48:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:35 DEBUG       ge - GUI - executeList PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG       ge - GUI - base 0x09000000
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG       ge - GUI - vaddr 096c0054
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG       ge - GUI - Reusing cached Vertex Data
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG       ge - GUI - clear mode end
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:48:35 DEBUG       ge - GUI - Ignored DUMMY video command.
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - base 0x08000000
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:48:35 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1B, listPc=0x096C0150, behavior=1, signalId=0x52
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG       ge - GUI - end pc=0x096C0150
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt GE(0x19) at 0x089337A8
17:48:35 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:48:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x089337A8
17:48:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:48:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 283408805
17:48:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:48:35 DEBUG      hle - SceNetAdhocctl_46 - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:48:35 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:35 DEBUG hle.sceDisplay - SceNetAdhocctl_46 - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:48:35 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x089337A8
17:48:35 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeOnAfterCallback restarting list PspGeList[id=0x1B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 283458537
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 283459985
17:48:35 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF4E80
17:48:35 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeListEnQueue optParams=0x09FF4E80(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:48:35 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeListEnQueue returning 0x1C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283505437
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283556710
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283565576
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283584692
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283586562
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283620030
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283621381
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283628569
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283630451
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283662437
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283664637
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283666947
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283668703
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283704345
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283710029
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283714133
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283716054
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283747879
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283748430
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283749218
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283749899
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=283790055
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283755796
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=283763403
17:48:35 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283763864
17:48:35 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 283781106
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 283784612
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 283784952
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283795427
17:48:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283816362
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283816964
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283819043
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283819683
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283848911
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283850201
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283851100
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283853464
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283882027
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283883699
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283886498
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283889007
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=283932278
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283898249
17:48:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 283903864
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:48:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 283921498
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283937048
17:48:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=283963149
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=283965619
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283967606
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 283969657
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284001492
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284002903
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284003976
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=284004508
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284016074
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284020516
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284052643
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284054212
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284062511
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284064149
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284099328
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284100823
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284103390
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284104942
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284140292
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284146034
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284149694
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284151758
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284188217
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284189058
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284197469
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284199724
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284236495
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284237924
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284240392
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284248711
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284286507
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284288642
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284297693
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284299938
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284342267
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284347768
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284352427
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284354639
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284402964
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284404563
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284415087
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284417471
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284468058
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284470176
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284480472
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284483084
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=284516456
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284523418
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284548766
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284550925
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284554322
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284556389
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284617834
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284620130
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284622833
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284632352
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284686131
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284688140
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284699616
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284701984
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284755359
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284763478
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284768713
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284771867
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284838442
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284847545
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284852482
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284855307
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=284923491
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=284933201
17:48:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284939118
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 284950517
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285019738
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285022141
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=285032200
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285041980
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285056051
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285070441
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285142158
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285150847
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285168104
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285169775
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285189075
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285190417
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285193845
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285194307
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285212073
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285212454
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285214325
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285215467
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285234583
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285234998
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285235610
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285236133
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=285278382
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285245300
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285249932
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=285256598
17:48:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:37 DEBUG      hle - Main_d - Calling Timer uid=a3, now=285259500
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:37 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:37 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:37 DEBUG      hle - Main_d - Alarm returned value 0
17:48:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285263478
17:48:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285267739
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA3
17:48:37  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa3
17:48:37 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285270520
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285273900
17:48:37 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:37 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 285278728
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285281754
17:48:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285299954
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285301285
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285302781
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285303535
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285332388
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285332898
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285336036
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285337325
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=285379354
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285346554
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 285347874
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285349489
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285350338
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:37 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:48:37 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285364604
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285383642
17:48:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285403911
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285404493
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285407060
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285408303
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285436291
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285436919
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285440177
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285441127
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285471332
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285472031
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285474306
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285476685
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285506697
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285511843
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285515051
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285517087
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=285556024
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285522000
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 285533703
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=285545191
17:48:37 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:48:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:37 DEBUG      hle - SceNetAdhocctl_46 - Calling Timer uid=a4, now=285547767
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883A190
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelChangeThreadPriority rescheduling ready thread
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883A190
17:48:37 DEBUG      hle - SceNetAdhocctl_46 - Alarm returned value 0
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285556359
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:48:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:37 DEBUG hle.sceAudio - SceNetAdhocctl_46 - free buffer 12
17:48:37 DEBUG hle.sceAudio - SceNetAdhocctl_46 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:37 DEBUG hle.sceAudio - SceNetAdhocctl_46 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:37 DEBUG hle.sceAudio - SceNetAdhocctl_46 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285565118
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285589913
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285595663
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285599759
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285601215
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285638365
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285644577
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285647985
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285650527
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285686934
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285687744
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285696460
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285698919
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285738596
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285746166
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285750018
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285751510
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285791257
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285797969
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285802503
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285805821
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285854526
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285861281
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285864676
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285867179
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285915930
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285917807
17:48:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285920757
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285923176
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=285974099
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=285980539
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285985249
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 285987013
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286040197
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286047656
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286052119
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286054403
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=286062754
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286071172
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286124497
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286132117
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286136946
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286140098
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286206660
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286214282
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286219086
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286221605
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286283703
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286287278
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286289326
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286302399
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286373931
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286382267
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286387611
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286390841
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286469010
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286470936
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286483388
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286486654
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286556577
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286564866
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=286570178
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286588198
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286600518
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286603451
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286675579
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286682775
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286689115
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286702251
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286767949
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286768319
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286771160
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286771617
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286790232
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286792651
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286795860
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286796351
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286814385
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286814791
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286815401
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286817874
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286836173
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286837880
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286839802
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286844756
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=286883386
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286849104
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286853285
17:48:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:38 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:48:38 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:38 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=286865435
17:48:38 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:48:38 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:38 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286870735
17:48:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=286872742
17:48:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:48:38 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 286878451
17:48:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:38 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286884103
17:48:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:48:38 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:48:38 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:38 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:38 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286888273
17:48:38 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to Sound
17:48:38 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:48:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286905665
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286908189
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286912118
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286913341
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286934998
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286935561
17:48:38 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286938968
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 286939835
17:48:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=286983612
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286950333
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:39 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=286955672
17:48:39 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:39 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=286960117
17:48:39 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 286963082
17:48:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:39 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=286969647
17:48:39 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:39 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=286976514
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA4
17:48:39  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa4
17:48:39 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 286980943
17:48:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 286983464
17:48:39 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:39 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=286988009
17:48:39 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287009022
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287014685
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287017154
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287018554
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287047932
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287048542
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287051744
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287052539
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287083017
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287084685
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=287087313
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287091669
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287099341
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287100205
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287132531
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287134677
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287135786
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287138083
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287170377
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287172090
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287181411
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287183103
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287218410
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287220181
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287222989
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287230655
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287266046
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287266857
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287271284
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287272517
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287317040
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287319296
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287321173
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287329715
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287368903
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287371578
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287373864
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287383540
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287423163
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287428884
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287433082
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287435464
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287481788
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287483419
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287486468
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287488382
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287534113
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287535164
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287539021
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287547529
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287590163
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=287596972
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287605923
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287616679
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287619389
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287670262
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287678208
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287682565
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287684858
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287739539
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287747729
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287752253
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287755459
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287818406
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287820501
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287832108
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287834329
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287902691
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287905146
17:48:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287916952
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 287919632
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=287986544
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=287988955
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288000970
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288004072
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288071092
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288079629
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288085342
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288088237
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=288112964
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288122624
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288174395
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288183395
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288189289
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288201420
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288270698
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288273000
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288286771
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288290501
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288322635
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288326883
17:48:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288328969
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288329938
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288347036
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288347985
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288349351
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288349835
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288368568
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288370507
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288371210
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288371703
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=288413935
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288379669
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 288382566
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 288383842
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288385198
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288386016
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:40 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:48:40 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288397875
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288416211
17:48:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288433143
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288435104
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288437025
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288437625
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288464095
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288464598
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288466553
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288468238
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=288506864
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288472659
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288481206
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=288488828
17:48:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:40 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:40 DEBUG      hle - Back_1f - Calling Timer uid=a5, now=288494751
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:40 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:40 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:48:40 DEBUG      hle - Back_1f - Alarm returned value 0
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288499935
17:48:40 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:40 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288504380
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:40 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288512182
17:48:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288531757
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288532315
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288535523
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288536235
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288565560
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288566144
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288568719
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288569470
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288600431
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288602788
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288604493
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288606526
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=288651571
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288617547
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA5
17:48:40  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa5
17:48:40 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=288622694
17:48:40 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288633051
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288635996
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288639744
17:48:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:40 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 288647191
17:48:40 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 288651083
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288651550
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 288652006
17:48:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288656582
17:48:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288685181
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288685886
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288688893
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288696072
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288724545
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288729564
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288732335
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288734195
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288770334
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288772834
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288781330
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288783617
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288819686
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288820476
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288823582
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288831808
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288870504
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288872331
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288881858
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288883845
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288922936
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288928862
17:48:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288932929
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288934854
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=288975156
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=288980933
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288985685
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 288987934
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289036609
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289037567
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289049079
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289051590
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289102256
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289104240
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289115491
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289117748
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=289133982
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289140679
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289183584
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289185637
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289188707
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289198334
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289242263
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289249647
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289254230
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289256747
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289319506
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289321370
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289331472
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289334526
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289391277
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289398781
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289403449
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289406202
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289470859
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289472813
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289485749
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289488676
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289554161
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289556346
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289568467
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289571578
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289639391
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289648576
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=289651159
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289669378
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289684229
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289687030
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289758168
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289767271
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289772685
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289785108
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289862628
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289864574
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289866615
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289867069
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289885010
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289886111
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289886683
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289887146
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289906652
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289910207
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289911310
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289913380
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=289950971
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289917982
17:48:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 289920258
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=289927927
17:48:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289929180
17:48:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=289934422
17:48:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289934892
17:48:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=289945649
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289946104
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289953890
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=289971222
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=289973116
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289977751
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 289978345
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290000741
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290001376
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290003355
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290004658
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290030106
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290031257
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290032009
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290034556
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=290084783
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290039052
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=290047273
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290047809
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=290056578
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290061038
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=290069128
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290070308
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=290082097
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290083860
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290088269
17:48:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290114520
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290116351
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290119242
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290120063
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290151479
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290153300
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290154267
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290161635
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=290170391
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290175093
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290200886
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290201571
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290204178
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290206382
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290248537
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290249239
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290252849
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290253780
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290290288
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290296179
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290299537
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290300931
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290335835
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290337410
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290339734
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290347893
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290385377
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290387098
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290389556
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290397995
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290437583
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290444446
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290448309
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290450346
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290488219
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290494023
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290498152
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290499809
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290540831
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290546982
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290551995
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290554306
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290601072
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290602866
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290606166
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290615406
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290667165
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290668743
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290672543
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=290680159
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290687213
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290700157
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290752272
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290754203
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290765165
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290767401
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290819545
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290821914
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290833581
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290836195
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290892125
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290898891
17:48:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290903882
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290906394
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=290969618
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=290972307
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290976384
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 290979057
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291042963
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291051188
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291056078
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291058640
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291125474
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291132915
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291138044
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291142422
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=291186640
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291204876
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291242687
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291250815
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291256398
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291267729
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG       ge - GUI - executeList PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - base 0x09000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG       ge - GUI - vaddr 096c8094
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG       ge - GUI - Reusing cached Vertex Data
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG       ge - GUI - clear mode end
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:48:43 DEBUG       ge - GUI - Ignored DUMMY video command.
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - base 0x08000000
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1C, listPc=0x096C8190, behavior=1, signalId=0x52
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG       ge - GUI - end pc=0x096C8190
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:48:43 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:48:43 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:48:43 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291397757
17:48:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:48:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:48:43 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:48:43 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:48:43 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x1C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291422905
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291423602
17:48:43 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:48:43 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:48:43 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x1D
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291437597
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291439520
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291448082
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291450028
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291486421
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291488187
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291497155
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291498889
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291534661
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291536596
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291539080
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291546793
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291584944
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291586737
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291589412
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291597678
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291637329
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291639132
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291648086
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291650050
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291686618
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291687260
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291688237
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291689033
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=291704226
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291712495
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291730028
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291730600
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291732886
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291734324
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291763452
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291765584
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291767091
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291768835
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291798140
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291799707
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291801781
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291804066
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291835507
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291837312
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291838343
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291840782
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291874508
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291878891
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291882047
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291883860
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291915495
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291917530
17:48:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291918716
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291920813
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=291955527
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=291961401
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291964691
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 291967415
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292002745
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292004534
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292013080
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292015426
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292051444
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292053409
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292055859
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292064277
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292101916
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292103610
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292106196
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292115331
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292154165
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292156165
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292164871
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292167104
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292206666
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292212743
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=292215786
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292222065
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292232511
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292234623
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292274221
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292280461
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292285927
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292288307
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292340557
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292347142
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292350936
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292353853
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292405718
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292412982
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292418291
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292420352
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292475204
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292482506
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292487066
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292489670
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292553422
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292555673
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292566884
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292569677
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292634697
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292635986
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292640523
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292653396
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292722704
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=292730563
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292740330
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292752628
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292755255
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292824991
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292832998
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292838154
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292849937
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=292921161
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=292929597
17:48:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292935217
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 292937889
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293000504
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293003365
17:48:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293004943
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293005453
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293022926
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293026779
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293029931
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293030516
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293047532
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293047922
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293049814
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293050866
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293069196
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293069624
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293072043
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293073060
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=293126553
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293080669
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:48:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:48:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=293099209
17:48:45 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293101358
17:48:45 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 293110278
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 293114337
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 293114655
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 293121025
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293130396
17:48:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293148061
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293149776
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293151839
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293152446
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293181096
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293182492
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293184043
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293186002
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=293224582
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293190520
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:45 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:48:45 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 293205223
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 293221424
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293230952
17:48:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=293243087
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293247857
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293257868
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293261342
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293264954
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293265759
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293296566
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293297830
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293299906
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293301364
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293335380
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293337232
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293338384
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293341886
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293374023
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293378646
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293382542
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293384764
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293417907
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293418709
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293422164
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293429973
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293465775
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293467257
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293469681
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293472144
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293516202
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293517027
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293520450
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293522260
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293564750
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293567062
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293569134
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293571864
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293615029
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293617333
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293619179
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293622189
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293668333
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293669264
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293672883
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293682123
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293721526
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293728319
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293732196
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293734214
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=293748735
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293754723
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293791417
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293798531
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293802537
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293804954
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293856637
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293863462
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293867553
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293870503
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293923204
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=293930487
17:48:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293935429
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 293938022
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=293999474
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294001660
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294004796
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294006939
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294070265
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294072486
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294084660
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294087492
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294150310
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294152667
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294156020
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294168592
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294237634
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294239697
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294252448
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294254622
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=294257089
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294275293
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294355038
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294363084
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294368008
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294371240
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294441301
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294450240
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294455553
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294468971
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294544597
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294545999
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294547524
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294547938
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294564370
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294565402
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294565961
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294566423
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294584944
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294586631
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294587226
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294587721
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294606856
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294610325
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294612462
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294613016
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=294652604
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294618329
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG      hle - Main_d - Calling Timer uid=a6, now=294626241
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:46 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:46 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:46 DEBUG      hle - Main_d - Alarm returned value 0
17:48:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294630980
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294633845
17:48:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:46 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=294647674
17:48:46 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294652467
17:48:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:48:46 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:48:46 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:46 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:46 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294656115
17:48:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to Sound
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=294662089
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to PowerLocker
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:46 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 294666859
17:48:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:48:46 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294672482
17:48:46 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:48:46 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:48:46 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294694729
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294695239
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294698393
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294699003
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294722257
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294726084
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294728710
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294729939
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294753475
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294754019
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294756024
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294762807
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=294801639
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294767505
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=294771627
17:48:46 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294777344
17:48:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=294779296
17:48:46 DEBUG  runtime - Main_d - Switching from Thread Back to SceNetAdhocctl
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=294784796
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Back
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 294788164
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:48:46 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=294798737
17:48:46 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:46 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:46 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294803005
17:48:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294806860
17:48:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294833053
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294835180
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294836755
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294839085
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294869447
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294871968
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294878925
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294880311
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294908037
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294915245
17:48:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294917946
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294919864
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294952370
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294954177
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294956726
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 294963879
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=294997862
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=294999186
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295001897
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295003853
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295039523
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295044848
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295048448
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295050052
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295088059
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295089959
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295099042
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295101058
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295139825
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295145353
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295149631
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295151846
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295199420
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295201617
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295204690
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295206738
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295253994
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295255567
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295265875
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295268790
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=295287118
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295294218
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295337797
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295339395
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295349435
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295352111
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295401347
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295403866
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295414768
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295417476
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295469098
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295471147
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295474028
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295485366
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295536448
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295539880
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295550941
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295553453
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295622212
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295629245
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295633999
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295636923
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295703035
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295705415
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295717612
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295720341
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295787195
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295795641
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=295799203
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295808878
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295821321
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295824352
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295901938
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295904398
17:48:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295919062
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 295921711
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=295990174
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=295999668
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296005381
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296018090
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296095576
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296096633
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296097177
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296097601
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296115134
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296115527
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296117892
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296118842
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296136657
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296137048
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296139079
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296143598
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296165897
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296166474
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296167223
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296170155
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=296206906
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296174676
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA6
17:48:48  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa6
17:48:48 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296181372
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296185261
17:48:48 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 296187148
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 296188111
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296189121
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296192819
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:48:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296202755
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296213223
17:48:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296232979
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296233961
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296234709
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296237421
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296264280
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296265755
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296268493
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296269165
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=296312053
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296279151
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296296303
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=296303259
17:48:48 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:48 DEBUG      hle - Main_d - Calling Timer uid=a7, now=296305159
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:48 DEBUG      hle - Main_d - Alarm returned value 0
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296311676
17:48:48 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=296319733
17:48:48 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296324417
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296349548
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296350172
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296352817
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296354028
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296385501
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296387643
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296388692
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296395601
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296422641
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296427730
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296430691
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296432538
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296463823
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296465747
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296467385
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296469849
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296502069
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296503799
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296504917
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296513331
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296548834
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296550823
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296552984
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296554878
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296589781
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296596036
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296599750
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296602181
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=296641934
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296608856
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296619394
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA7
17:48:48  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa7
17:48:48 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296630079
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 296634878
17:48:48 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 27
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 296638621
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296650459
17:48:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296682572
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296684966
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296687292
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296696165
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296736029
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296736939
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296747312
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296749232
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296789279
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296794865
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296799073
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296802725
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=296830061
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296837965
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296868282
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296869320
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296872737
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296882564
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296931811
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296934714
17:48:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296937824
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 296947222
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=296991363
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=296997783
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297002447
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297005484
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297058848
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297065996
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297070824
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297073420
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297134649
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297136695
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297148730
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297151492
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297205310
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297213393
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297218084
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297220468
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297283391
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297286584
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297290019
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297301660
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG       ge - GUI - executeList PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - base 0x09000000
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:49 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG       ge - GUI - vaddr 096c0054
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG       ge - GUI - Reusing cached Vertex Data
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - clear mode end
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=297337851
17:48:49 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:49 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:48:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:49 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:48:49 DEBUG       ge - GUI - Ignored DUMMY video command.
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:49 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297350008
17:48:49 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:49 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:48:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG       ge - GUI - base 0x08000000
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:48:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:49 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:48:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:48:49 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:48:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:49 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:48:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1D, listPc=0x096C0150, behavior=1, signalId=0x52
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG       ge - GUI - end pc=0x096C0150
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:48:49 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:48:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:48:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297393655
17:48:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:48:49 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:48:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:49 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:48:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:48:49 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x1D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297443796
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297445168
17:48:49 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:48:49 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:48:49 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x1E
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297557440
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297567508
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297587224
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297600746
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297681376
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297682907
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297685461
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297687443
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297722459
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297727886
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297731609
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297733391
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297769893
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297772033
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297780275
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297780992
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297800663
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297801110
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297801789
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297803809
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297823210
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297826043
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297829433
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297830990
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=297880810
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297835568
17:48:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 297836595
17:48:49 DEBUG compiler - Main_d - Compiling _S1_2_8818DB4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818DB4 - addiu      $sp, $sp, -16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DB8 - sw         $s0, 0($sp)
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DBC - addu       $t2, $a0, $zr <=> move $t2, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DC0 - addu       $t3, $a1, $zr <=> move $t3, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DC4 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DC8 - addu       $t1, $a3, $zr <=> move $t1, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818DCC - bltz       $a1, 0x0881913C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DD0 - addu       $t9, $zr, $zr <=> li $t9, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8818DD4 - bltz       $a3, 0x08819120
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DD8 - subu       $v0, $zr, $a2 <=> negu $v0, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818DDC - addu       $a1, $t1, $zr <=> move $a1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DE0 - addu       $t4, $t3, $zr <=> move $t4, $t3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DE4 - addu       $t1, $t0, $zr <=> move $t1, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818DE8 - bne        $a1, $zr, 0x08818F30
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DEC - addu       $t3, $t2, $zr <=> move $t3, $t2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DF0 - sltu       $v0, $t4, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818DF4 - bne        $v0, $zr, 0x08818F7C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818DF8 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818DFC - beq        $t0, $zr, 0x0881919C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E00 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E04 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E08 - sltu       $v0, $v0, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818E0C - bne        $v0, $zr, 0x0881915C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E10 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E14 - sltiu      $v0, $t1, 256
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818E18 - addu       $a1, $zr, $zr <=> li $a1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818E1C - bne        $v0, $zr, 0x08818E2C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E20 - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E24 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E28 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818E2C - srlv       $v0, $t1, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E30 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E34 - addiu      $v1, $v1, -16904
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E38 - addu       $v0, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E3C - lbu        $a0, 0($v0)
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E40 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E44 - addu       $a0, $a1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E48 - subu       $t0, $v1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818E4C - bnel       $t0, $zr, 0x088191E4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E50 - sllv       $t1, $t1, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818E54 - subu       $a0, $t4, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E58 - srl        $a3, $t1, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E5C - andi       $t5, $t1, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E60 - addiu      $t4, $zr, 1 <=> li $t4, 1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8818E64 - bne        $a3, $zr, 0x08818E70
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E68 - divu       $a0, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E6C - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818E70 - srl        $v1, $t3, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E74 - mflo       $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E78 - mfhi       $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E7C - mult       $t5, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E80 - sll        $v0, $v0, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E84 - or         $v1, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E88 - mflo       $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E8C - sltu       $v0, $v1, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818E90 - bne        $a3, $zr, 0x08818E9C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E94 - divu       $a0, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818E98 - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8818E9C - beq        $v0, $zr, 0x08818EC0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EA0 - addu       $t2, $a1, $zr <=> move $t2, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EA4 - addu       $v1, $v1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EA8 - sltu       $v0, $v1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818EAC - bne        $v0, $zr, 0x08818EC0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EB0 - addiu      $t2, $a1, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EB4 - sltu       $v0, $v1, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818EB8 - bnel       $v0, $zr, 0x08819438
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EBC - addiu      $t2, $a1, -2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818EC0 - subu       $v1, $v1, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818EC4 - bne        $a3, $zr, 0x08818ED0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EC8 - divu       $v1, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818ECC - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818ED0 - andi       $a0, $t3, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818ED4 - mflo       $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818ED8 - mfhi       $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EDC - mult       $t5, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EE0 - sll        $v0, $v0, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EE4 - or         $a0, $v0, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EE8 - mflo       $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EEC - sltu       $v0, $a0, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818EF0 - bne        $a3, $zr, 0x08818EFC
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EF4 - divu       $v1, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818EF8 - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8818EFC - beq        $v0, $zr, 0x08818F20
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F00 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F04 - addu       $v1, $t1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F08 - sltu       $v0, $v1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818F0C - bne        $v0, $zr, 0x08818F20
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F10 - addiu      $t0, $a2, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F14 - sltu       $v1, $v1, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F18 - addiu      $v0, $a2, -2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F1C - movn       $t0, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F20 - sll        $v0, $t2, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F24 - or         $v0, $t0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818F28 - j          0x08818F44
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F2C - addu       $v1, $t4, $zr <=> move $v1, $t4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F30 - sltu       $v0, $t4, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818F34 - beq        $v0, $zr, 0x088190B0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F38 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F3C - addu       $v0, $zr, $zr <=> li $v0, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F40 - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F44 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818F48 - beq        $t9, $zr, 0x08818F68
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F4C - addu       $a3, $v1, $zr <=> move $a3, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F50 - subu       $v0, $zr, $v0 <=> negu $v0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F54 - sltu       $a0, $zr, $v0 <=> move $a0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F58 - subu       $v1, $zr, $v1 <=> negu $v1, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F5C - subu       $v1, $v1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F60 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F64 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F68 - lw         $s0, 0($sp)
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F6C - addu       $v0, $a2, $zr <=> move $v0, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F70 - addu       $v1, $a3, $zr <=> move $v1, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F74 - jr         $ra
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F78 - addiu      $sp, $sp, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F7C - sltu       $v0, $v0, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818F80 - bne        $v0, $zr, 0x088191C4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F84 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F88 - sltiu      $v0, $t0, 256
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818F8C - bne        $v0, $zr, 0x08818F9C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F90 - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F94 - addiu      $a1, $zr, 8 <=> li $a1, 8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818F98 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818F9C - srlv       $v0, $t1, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FA0 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FA4 - addiu      $v1, $v1, -16904
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FA8 - addu       $v0, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FAC - lbu        $a0, 0($v0)
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FB0 - addiu      $v0, $zr, 32 <=> li $v0, 32
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FB4 - addu       $a0, $a1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FB8 - subu       $a0, $v0, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8818FBC - beq        $a0, $zr, 0x08818FE0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FC0 - srl        $a2, $t1, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FC4 - subu       $v0, $v0, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FC8 - srlv       $v0, $t3, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FCC - sllv       $v1, $t4, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FD0 - or         $t4, $v1, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FD4 - sllv       $t3, $t3, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FD8 - sllv       $t1, $t1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FDC - srl        $a2, $t1, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8818FE0 - bne        $a2, $zr, 0x08818FEC
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FE4 - divu       $t4, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FE8 - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8818FEC - andi       $t0, $t1, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FF0 - srl        $v1, $t3, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FF4 - mflo       $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FF8 - mfhi       $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8818FFC - mult       $t0, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819000 - sll        $v0, $v0, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819004 - or         $v1, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819008 - mflo       $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881900C - sltu       $v0, $v1, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819010 - bne        $a2, $zr, 0x0881901C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819014 - divu       $t4, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819018 - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x881901C - beq        $v0, $zr, 0x08819040
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819020 - addu       $t2, $a0, $zr <=> move $t2, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819024 - addu       $v1, $v1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819028 - sltu       $v0, $v1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x881902C - bne        $v0, $zr, 0x08819040
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819030 - addiu      $t2, $a0, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819034 - sltu       $v0, $v1, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819038 - bnel       $v0, $zr, 0x08819430
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881903C - addiu      $t2, $a0, -2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819040 - subu       $v1, $v1, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819044 - bne        $a2, $zr, 0x08819050
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819048 - divu       $v1, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881904C - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819050 - andi       $a0, $t3, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819054 - mflo       $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819058 - mfhi       $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881905C - mult       $t0, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819060 - sll        $v0, $v0, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819064 - or         $a0, $v0, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819068 - mflo       $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881906C - sltu       $v0, $a0, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819070 - bne        $a2, $zr, 0x0881907C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819074 - divu       $v1, $a2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819078 - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x881907C - beq        $v0, $zr, 0x088190A0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819080 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819084 - addu       $v1, $t1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819088 - sltu       $v0, $v1, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x881908C - bne        $v0, $zr, 0x088190A0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819090 - addiu      $t0, $a3, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819094 - sltu       $v1, $v1, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819098 - addiu      $v0, $a3, -2
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881909C - movn       $t0, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88190A0 - sll        $v0, $t2, 0x0010
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190A4 - or         $v0, $t0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88190A8 - j          0x08818F44
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190AC - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88190B0 - sltu       $v0, $v0, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88190B4 - bne        $v0, $zr, 0x0881917C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190B8 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190BC - sltiu      $v0, $a1, 256
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190C0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88190C4 - bne        $v0, $zr, 0x088190D4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190C8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190CC - addiu      $a2, $zr, 8 <=> li $a2, 8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190D0 - addiu      $v1, $zr, 8 <=> li $v1, 8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88190D4 - srlv       $v0, $a1, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190D8 - lui        $v1, 0x08AE <=> li $v1, 0x08AE0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190DC - addiu      $v1, $v1, -16904
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190E0 - addu       $v0, $v0, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190E4 - lbu        $a0, 0($v0)
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190E8 - addiu      $v1, $zr, 32 <=> li $v1, 32
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190EC - addu       $a0, $a2, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190F0 - subu       $a3, $v1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88190F4 - bnel       $a3, $zr, 0x088192CC
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88190F8 - subu       $v1, $v1, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88190FC - sltu       $v0, $a1, $t4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819100 - bne        $v0, $zr, 0x08819118
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819104 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819108 - sltu       $v0, $t3, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881910C - bnel       $v0, $zr, 0x08818F40
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819110 - addu       $v0, $zr, $zr <=> li $v0, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819114 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8819118 - j          0x08818F44
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881911C - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819120 - sltu       $a0, $zr, $v0 <=> move $a0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819124 - subu       $v1, $zr, $a3 <=> negu $v1, $a3
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819128 - subu       $v1, $v1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881912C - nor        $t9, $zr, $t9 <=> li $t9, not $t9
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819130 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819134 - j          0x08818DDC
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819138 - addu       $t1, $v1, $zr <=> move $t1, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881913C - subu       $v0, $zr, $a0 <=> negu $v0, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819140 - sltu       $a0, $zr, $v0 <=> move $a0, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819144 - subu       $v1, $zr, $a1 <=> negu $v1, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819148 - subu       $v1, $v1, $a0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881914C - addu       $t2, $v0, $zr <=> move $t2, $v0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819150 - addu       $t3, $v1, $zr <=> move $t3, $v1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819154 - j          0x08818DD4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819158 - addiu      $t9, $zr, -1 <=> li $t9, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881915C - ori        $v0, $v0, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819160 - sltu       $v0, $v0, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819164 - addiu      $a1, $zr, 16 <=> li $a1, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819168 - beq        $v0, $zr, 0x08818E2C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881916C - addiu      $v1, $zr, 16 <=> li $v1, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819170 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819174 - j          0x08818E2C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819178 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881917C - ori        $v0, $v0, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819180 - sltu       $v0, $v0, $a1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819184 - addiu      $a2, $zr, 16 <=> li $a2, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819188 - beq        $v0, $zr, 0x088190D4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x881918C - addiu      $v1, $zr, 16 <=> li $v1, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819190 - addiu      $a2, $zr, 24 <=> li $a2, 24
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819194 - j          0x088190D4
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819198 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x881919C - bne        $t0, $zr, 0x088191A8
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191A0 - divu       $v0, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191A4 - break      0x00007
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88191A8 - ori        $v0, $zr, -1 <=> li $v0, 65535
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191AC - mflo       $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191B0 - sltu       $v0, $v0, $t1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88191B4 - bnel       $v0, $zr, 0x0881915C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191B8 - lui        $v0, 0x00FF <=> li $v0, 0x00FF0000
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88191BC - j          0x08818E18
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191C0 - sltiu      $v0, $t1, 256
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88191C4 - ori        $v0, $v0, -1
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191C8 - sltu       $v0, $v0, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191CC - addiu      $a1, $zr, 16 <=> li $a1, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88191D0 - beq        $v0, $zr, 0x08818F9C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191D4 - addiu      $v1, $zr, 16 <=> li $v1, 16
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191D8 - addiu      $a1, $zr, 24 <=> li $a1, 24
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88191DC - j          0x08818F9C
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191E0 - addiu      $v1, $zr, 24 <=> li $v1, 24
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88191E4 - subu       $v1, $v1, $t0
17:48:49 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191E8 - srlv       $a1, $t4, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191EC - srl        $a3, $t1, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88191F0 - bne        $a3, $zr, 0x088191FC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191F4 - divu       $a1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88191F8 - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88191FC - andi       $t5, $t1, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819200 - srlv       $v1, $t3, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819204 - sllv       $v0, $t4, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819208 - or         $t4, $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881920C - srl        $a2, $t4, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819210 - sllv       $t3, $t3, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819214 - mflo       $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819218 - mfhi       $a0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881921C - mult       $t5, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819220 - sll        $a0, $a0, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819224 - or         $v1, $a0, $a2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819228 - mflo       $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881922C - sltu       $v0, $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819230 - bne        $a3, $zr, 0x0881923C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819234 - divu       $a1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819238 - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x881923C - beq        $v0, $zr, 0x08819254
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819240 - addu       $a2, $t2, $zr <=> move $a2, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819244 - addu       $v1, $v1, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819248 - sltu       $v0, $v1, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x881924C - beq        $v0, $zr, 0x08819418
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819250 - addiu      $a2, $t2, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819254 - subu       $v1, $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819258 - bne        $a3, $zr, 0x08819264
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881925C - divu       $v1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819260 - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819264 - andi       $a0, $t4, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819268 - mflo       $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881926C - mfhi       $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819270 - mult       $t5, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819274 - sll        $v0, $v0, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819278 - or         $a0, $v0, $a0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881927C - mflo       $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819280 - sltu       $v0, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819284 - bne        $a3, $zr, 0x08819290
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819288 - divu       $v1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881928C - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819290 - beq        $v0, $zr, 0x088192BC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819294 - addu       $t2, $t0, $zr <=> move $t2, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819298 - addu       $a0, $a0, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881929C - sltu       $v0, $a0, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88192A0 - bne        $v0, $zr, 0x088192BC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192A4 - addiu      $t2, $t0, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192A8 - sltu       $v0, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88192AC - beq        $v0, $zr, 0x088192C0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192B0 - sll        $v0, $a2, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192B4 - addiu      $t2, $t0, -2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192B8 - addu       $a0, $a0, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88192BC - sll        $v0, $a2, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88192C0 - subu       $a0, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88192C4 - j          0x08818E64
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192C8 - or         $t4, $t2, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88192CC - sllv       $a0, $a1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192D0 - srlv       $v0, $t1, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192D4 - or         $t2, $a0, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192D8 - srlv       $a1, $t4, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192DC - srl        $t0, $t2, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88192E0 - bne        $t0, $zr, 0x088192EC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192E4 - divu       $a1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192E8 - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88192EC - andi       $t8, $t2, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192F0 - sllv       $v0, $t4, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192F4 - srlv       $v1, $t3, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192F8 - or         $t4, $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88192FC - srl        $a2, $t4, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819300 - sllv       $s0, $t3, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819304 - sllv       $t3, $t1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819308 - mflo       $t5
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881930C - mfhi       $a0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819310 - mult       $t8, $t5
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819314 - sll        $a0, $a0, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819318 - or         $v1, $a0, $a2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881931C - mflo       $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819320 - sltu       $v0, $v1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819324 - bne        $t0, $zr, 0x08819330
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819328 - divu       $a1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881932C - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819330 - beq        $v0, $zr, 0x08819348
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819334 - addu       $a2, $t5, $zr <=> move $a2, $t5
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819338 - addu       $v1, $v1, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881933C - sltu       $v0, $v1, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819340 - beq        $v0, $zr, 0x08819400
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819344 - addiu      $a2, $t5, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819348 - subu       $v1, $v1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x881934C - bne        $t0, $zr, 0x08819358
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819350 - divu       $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819354 - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819358 - andi       $a0, $t4, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881935C - mflo       $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819360 - mfhi       $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819364 - mult       $t8, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819368 - sll        $v0, $v0, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881936C - or         $a0, $v0, $a0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819370 - mflo       $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819374 - sltu       $v0, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819378 - bne        $t0, $zr, 0x08819384
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881937C - divu       $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819380 - break      0x00007
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x8819384 - beq        $v0, $zr, 0x0881939C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819388 - addu       $a3, $t1, $zr <=> move $a3, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881938C - addu       $a0, $a0, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819390 - sltu       $v0, $a0, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x8819394 - beq        $v0, $zr, 0x088193E8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819398 - addiu      $a3, $t1, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881939C - sll        $v0, $a2, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88193A0 - or         $a3, $a3, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193A4 - subu       $v1, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193A8 - multu      $a3, $t3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193AC - mfhi       $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193B0 - sltu       $v0, $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88193B4 - bne        $v0, $zr, 0x088193E0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193B8 - addiu      $v0, $a3, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x88193BC - beql       $v1, $t0, 0x088193D0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193C0 - mflo       $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88193C4 - addu       $v0, $a3, $zr <=> move $v0, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88193C8 - j          0x08818F44
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193CC - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88193D0 - sltu       $v0, $s0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88193D4 - beql       $v0, $zr, 0x088193C8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193D8 - addu       $v0, $a3, $zr <=> move $v0, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88193DC - addiu      $v0, $a3, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x88193E0 - j          0x08818F44
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193E4 - addu       $v1, $zr, $zr <=> li $v1, 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x88193E8 - sltu       $v0, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88193EC - beq        $v0, $zr, 0x088193A0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193F0 - sll        $v0, $a2, 0x0010
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193F4 - addu       $a0, $a0, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x88193F8 - j          0x088193A0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x88193FC - addiu      $a3, $t1, -2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819400 - sltu       $v0, $v1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819404 - beql       $v0, $zr, 0x0881934C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819408 - subu       $v1, $v1, $a3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x881940C - addiu      $a2, $t5, -2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819410 - j          0x08819348
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819414 - addu       $v1, $v1, $t2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819418 - sltu       $v0, $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x881941C - beql       $v0, $zr, 0x08819258
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819420 - subu       $v1, $v1, $t0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x8819424 - addiu      $a2, $t2, -2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x8819428 - j          0x08819254
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881942C - addu       $v1, $v1, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8819430 - j          0x08819040
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x8819434 - addu       $v1, $v1, $t1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x8819438 - j          0x08818EC0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x881943C - addu       $v1, $v1, $t1
17:48:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:48:50 DEBUG       ge - GUI - executeList PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:48:50 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:48:50 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:48:50 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:48:50 DEBUG       ge - GUI - base 0x09000000
17:48:50 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:48:50 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:48:50 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:48:50 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:50 DEBUG compiler - Main_d - Compiling _S1_2_893C20C
17:48:50 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:48:50 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B27C - lb         $v1, 0($fp)
17:48:50 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B280 - addiu      $v0, $zr, 37 <=> li $v0, 37
17:48:50 DEBUG       ge - GUI - vaddr 096c8094
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B284 - beq        $v1, $v0, 0x0893B2F0
17:48:50 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B288 - addu       $s0, $fp, $zr <=> move $s0, $fp
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B28C - beq        $v1, $zr, 0x0893B2F0
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B290 - addiu      $a0, $zr, 37 <=> li $a0, 37
17:48:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B294 - addiu      $s0, $s0, 1
17:48:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B298 - lb         $v0, 0($s0)
17:48:50 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B29C - beq        $v0, $a0, 0x0893B2B0
17:48:50 DEBUG       ge - GUI - Reusing cached Vertex Data
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2A0 - subu       $s1, $s0, $fp
17:48:50 DEBUG       ge - GUI - clear mode end
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B2A4 - bnel       $v0, $zr, 0x0893B298
17:48:50 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2A8 - addiu      $s0, $s0, 1
17:48:50 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2AC - subu       $s1, $s0, $fp
17:48:50 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B2B0 - beql       $s1, $zr, 0x0893B2F4
17:48:50 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2B4 - lb         $v0, 0($s0)
17:48:50 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2B8 - sw         $s1, 4($s2)
17:48:50 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2BC - lw         $v0, 64($sp)
17:48:50 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C0 - lw         $v1, 68($sp)
17:48:50 DEBUG       ge - GUI - Ignored DUMMY video command.
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C4 - sw         $fp, 0($s2)
17:48:50 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2C8 - addiu      $v0, $v0, 1
17:48:50 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2CC - addu       $a1, $s1, $v1
17:48:50 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D0 - slti       $a0, $v0, 8
17:48:50 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D4 - sw         $a1, 68($sp)
17:48:50 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2D8 - addiu      $s2, $s2, 8
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B2DC - beq        $a0, $zr, 0x0893BBF0
17:48:50 DEBUG       ge - GUI - base 0x08000000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E0 - sw         $v0, 64($sp)
17:48:50 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E4 - lw         $a1, 568($sp)
17:48:50 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2E8 - addu       $a1, $a1, $s1
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2EC - sw         $a1, 568($sp)
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B2F0 - lb         $v0, 0($s0)
17:48:50 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B2F4 - beq        $v0, $zr, 0x0893CB14
17:48:50 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2F8 - lw         $s3, 588($sp)
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B2FC - sb         $zr, 16($sp)
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B300 - addiu      $fp, $s0, 1
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B304 - addiu      $s6, $zr, -1 <=> li $s6, -1
17:48:50 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B308 - lbu        $a1, 1($s0)
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B30C - sw         $zr, 572($sp)
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B310 - sw         $zr, 564($sp)
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B314 - seb        $s5, $a1
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B318 - addiu      $fp, $fp, 1
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B31C - addiu      $v1, $s5, -32
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B320 - sltiu      $v0, $v1, 89
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B324 - beq        $v0, $zr, 0x0893B344
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B328 - sll        $v0, $v1, 0x0002
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B32C - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B330 - addiu      $v1, $v1, 15584
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B334 - addu       $v0, $v0, $v1
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B338 - lw         $a0, 0($v0)
17:48:50 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B33C - jr         $a0
17:48:50 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B340 - nop
17:48:50 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B344 - beq        $s5, $zr, 0x0893CB14
17:48:50 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B348 - addiu      $a1, $sp, 176
17:48:50 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1E, listPc=0x096C8190, behavior=1, signalId=0x52
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B34C - sb         $s5, 176($sp)
17:48:50 DEBUG       ge - GUI - end pc=0x096C8190
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B350 - addiu      $s4, $zr, 1 <=> li $s4, 1
17:48:50 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B354 - addiu      $s7, $zr, 1 <=> li $s7, 1
17:48:50 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B358 - sw         $s3, 588($sp)
17:48:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B35C - sw         $a1, 576($sp)
17:48:50 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B360 - sb         $zr, 16($sp)
17:48:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B364 - sw         $zr, 544($sp)
17:48:50 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B368 - lbu        $v1, 16($sp)
17:48:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B36C - beq        $v1, $zr, 0x0893B5E4
17:48:50 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B370 - lw         $a2, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B374 - addiu      $s7, $s7, 1
17:48:50 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B378 - lw         $v0, 572($sp)
17:48:50 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B37C - andi       $s6, $v0, 132
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B380 - bne        $s6, $zr, 0x0893B3DC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B384 - seb        $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B388 - lw         $a0, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B38C - subu       $s0, $a0, $s7
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B390 - blez       $s0, 0x0893B3D8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B394 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B398 - beq        $v0, $zr, 0x0893B938
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B39C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3A0 - sw         $s0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B3A4 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3A8 - addiu      $v0, $a2, 15560
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3AC - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B0 - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B4 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3B8 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3BC - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C0 - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C4 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3C8 - addu       $a1, $v0, $s0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B3CC - beq        $a0, $zr, 0x0893BB2C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3D0 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3D4 - lbu        $v1, 16($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B3D8 - seb        $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B3DC - beq        $v0, $zr, 0x0893B5F0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E0 - lw         $v1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3E8 - sw         $v0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3EC - addiu      $v1, $sp, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F0 - lw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F4 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3F8 - sw         $v1, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B3FC - addiu      $a0, $a0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B400 - addiu      $a1, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B404 - slti       $v1, $a0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B408 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B40C - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B410 - beq        $v1, $zr, 0x0893B63C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B414 - sw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B418 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B41C - beql       $s6, $v0, 0x0893B65C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B420 - lw         $a0, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B424 - lw         $v0, 544($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B428 - subu       $s0, $v0, $s4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B42C - blez       $s0, 0x0893B470
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B430 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B434 - beq        $v0, $zr, 0x0893B7CC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B438 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B43C - sw         $s0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B440 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B444 - addiu      $v0, $a0, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B448 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B44C - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B450 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B454 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B458 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B45C - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B460 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B464 - addu       $a1, $s0, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B468 - beq        $a0, $zr, 0x0893B91C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B46C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B470 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B474 - andi       $v0, $a1, 256
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B478 - bne        $v0, $zr, 0x0893B6C0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B47C - slti       $v0, $s5, 102
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B480 - lw         $v0, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B484 - sw         $s4, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B488 - addiu      $a2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B48C - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B490 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B494 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B498 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B49C - addu       $a1, $s4, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4A0 - slti       $v1, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4A4 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4A8 - beq        $v1, $zr, 0x0893B7B0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4AC - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4B0 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4B4 - andi       $v0, $a1, 4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4B8 - beql       $v0, $zr, 0x0893B55C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4BC - lw         $a2, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4C0 - lw         $v0, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4C4 - subu       $s0, $v0, $s7
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4C8 - blez       $s0, 0x0893B558
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4CC - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B4D0 - beq        $v0, $zr, 0x0893B99C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4D4 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4D8 - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B4DC - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E0 - addiu      $v0, $a0, 15560
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E4 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4E8 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4EC - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F0 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F4 - addu       $a1, $a1, $s0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4F8 - slti       $v0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B4FC - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B500 - beq        $v0, $zr, 0x0893B544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B504 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B508 - lw         $a2, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B50C - lw         $v1, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B510 - max        $v0, $s7, $a2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B514 - addu       $v1, $v1, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B518 - bne        $a1, $zr, 0x0893B574
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B51C - sw         $v1, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B520 - lw         $a0, 536($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B524 - sw         $zr, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B528 - beq        $a0, $zr, 0x0893B27C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B52C - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B530 - jal        0x0893615C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B534 - nop
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B538 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B53C - j          0x0893B27C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B540 - sw         $zr, 536($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B544 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B548 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B54C - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B550 - bne        $v0, $zr, 0x0893B58C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B554 - lw         $a1, 536($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B558 - lw         $a2, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B55C - lw         $v1, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B560 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B564 - max        $v0, $s7, $a2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B568 - addu       $v1, $v1, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B56C - beq        $a1, $zr, 0x0893B520
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B570 - sw         $v1, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B574 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B578 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B57C - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B580 - beq        $v0, $zr, 0x0893B524
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B584 - lw         $a0, 536($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B588 - lw         $a1, 536($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B58C - beq        $a1, $zr, 0x0893B5A0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B590 - lw         $a2, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B594 - jal        0x0893615C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B598 - lw         $a0, 536($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B59C - lw         $a2, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5A0 - lhu        $v0, 12($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5A4 - andi       $v0, $v0, 64
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B5A8 - bne        $v0, $zr, 0x0893C684
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5AC - addiu      $v0, $zr, -1 <=> li $v0, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5B0 - lw         $v0, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5B4 - lw         $ra, 644($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5B8 - lw         $fp, 640($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5BC - lw         $s7, 636($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C0 - lw         $s6, 632($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C4 - lw         $s5, 628($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5C8 - lw         $s4, 624($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5CC - lw         $s3, 620($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D0 - lw         $s2, 616($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D4 - lw         $s1, 612($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5D8 - lw         $s0, 608($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5DC - jr         $ra
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5E0 - addiu      $sp, $sp, 656
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5E4 - andi       $v0, $a2, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B5E8 - j          0x0893B378
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5EC - addu       $s7, $s7, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B5F0 - andi       $v0, $v1, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B5F4 - beq        $v0, $zr, 0x0893B41C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5F8 - addiu      $v0, $zr, 128 <=> li $v0, 128
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B5FC - addiu      $v0, $zr, 48 <=> li $v0, 48
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B600 - sb         $v0, 17($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B604 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B608 - addiu      $v1, $sp, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B60C - sb         $s5, 18($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B610 - sw         $v0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B614 - lw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B618 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B61C - sw         $v1, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B620 - addiu      $a0, $a0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B624 - addiu      $a1, $v0, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B628 - slti       $v1, $a0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B62C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B630 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B634 - bne        $v1, $zr, 0x0893B418
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B638 - sw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B63C - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B640 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B644 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B648 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B64C - addiu      $v0, $zr, 128 <=> li $v0, 128
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B650 - bne        $s6, $v0, 0x0893B424
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B654 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B658 - lw         $a0, 564($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B65C - subu       $s1, $a0, $s7
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B660 - blez       $s1, 0x0893B424
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B664 - slti       $v0, $s1, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B668 - beq        $v0, $zr, 0x0893BAC8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B66C - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B670 - sw         $s1, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B674 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B678 - addiu      $v0, $a2, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B67C - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B680 - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B684 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B688 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B68C - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B690 - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B694 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B698 - addu       $a1, $v0, $s1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B69C - bne        $a0, $zr, 0x0893B424
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6A0 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6A4 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B6A8 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6AC - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B6B0 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6B4 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B6B8 - j          0x0893B428
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6BC - lw         $v0, 544($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893B6C0 - bne        $v0, $zr, 0x0893B830
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6C4 - lw         $a0, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6C8 - lw         $a0, 528($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6CC - lw         $a1, 532($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6D0 - addu       $a2, $zr, $zr <=> li $a2, 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B6D4 - jal        0x0881AB0C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6D8 - addu       $a3, $zr, $zr <=> li $a3, 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B6DC - bne        $v0, $zr, 0x0893BA00
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E0 - lw         $a0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E4 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6E8 - sw         $s0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6EC - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F0 - addiu      $v0, $v0, 27224
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F4 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6F8 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B6FC - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B700 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B704 - addiu      $a1, $a1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B708 - slti       $v0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B70C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B710 - addiu      $a2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B714 - beq        $v0, $zr, 0x0893BCC8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B718 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B71C - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B720 - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B724 - slt        $v0, $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B728 - beq        $v0, $zr, 0x0893BBAC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B72C - lw         $a0, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B730 - lw         $v0, 560($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B734 - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B738 - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B73C - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B740 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B744 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B748 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B74C - addiu      $a1, $a1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B750 - slti       $v1, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B754 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B758 - beq        $v1, $zr, 0x0893C5F8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B75C - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B760 - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B764 - addiu      $s0, $v1, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B768 - blez       $s0, 0x0893B4B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B76C - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B770 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B774 - beq        $v0, $zr, 0x0893BFE8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B778 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B77C - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B780 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B784 - addiu      $v0, $a1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B788 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B78C - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B790 - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B794 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B798 - addu       $a1, $a1, $s0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B79C - slti       $v0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7A0 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7A4 - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7A8 - bne        $v0, $zr, 0x0893B4B0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7AC - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7B0 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893B7B4 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7B8 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7BC - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7C0 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7C4 - j          0x0893B4B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7C8 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7CC - addiu      $s3, $v1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B7D0 - j          0x0893B7E8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7D4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7D8 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7DC - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B7E0 - bnel       $v0, $zr, 0x0893B440
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7E4 - sw         $s0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B7E8 - sw         $s1, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7EC - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F0 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F4 - sw         $s3, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7F8 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B7FC - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B800 - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B804 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B808 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B80C - bne        $a0, $zr, 0x0893B7D8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B810 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B814 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B818 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B81C - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B820 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B824 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B828 - j          0x0893B7DC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B82C - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B830 - slti       $v0, $a0, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B834 - bne        $v0, $zr, 0x0893BEEC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B838 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B83C - lw         $a2, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B840 - addiu      $v1, $sp, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B844 - addiu      $s1, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B848 - lbu        $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B84C - addiu      $s0, $a2, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B850 - sb         $v0, 17($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B854 - addiu      $v0, $zr, 46 <=> li $v0, 46
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B858 - sb         $v0, 18($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B85C - addiu      $v0, $zr, 2 <=> li $v0, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B860 - sw         $v0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B864 - lw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B868 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B86C - sw         $v1, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B870 - addiu      $a0, $a0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B874 - addiu      $a1, $v0, 2
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B878 - slti       $v1, $a0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B87C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B880 - beq        $v1, $zr, 0x0893BED0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B884 - sw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B888 - lw         $a0, 528($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B88C - lw         $a1, 532($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B890 - addu       $a2, $zr, $zr <=> li $a2, 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B894 - jal        0x0881AB94
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B898 - addu       $a3, $zr, $zr <=> li $a3, 0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B89C - beq        $v0, $zr, 0x0893BB48
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A0 - lw         $a0, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A4 - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8A8 - sw         $s0, 0($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8AC - addiu      $v0, $v1, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B0 - sw         $v0, 4($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B4 - addiu      $s1, $s1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8B8 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8BC - addu       $v0, $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C0 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C4 - addiu      $a1, $v0, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8C8 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8CC - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8D0 - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B8D4 - beq        $a0, $zr, 0x0893BB90
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8D8 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B8DC - lw         $v1, 552($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B8E0 - lw         $a0, 552($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8E4 - addiu      $v0, $sp, 36
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8E8 - sw         $v1, 4($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8EC - addiu      $a2, $s1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F0 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F4 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8F8 - sw         $v0, 0($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B8FC - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B900 - addu       $a1, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B904 - slti       $v0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B908 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B90C - bne        $v0, $zr, 0x0893B4B0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B910 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B914 - j          0x0893B7B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B918 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B91C - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B920 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B924 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B928 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B92C - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B930 - j          0x0893B474
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B934 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B938 - addiu      $s3, $a1, 15560
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B93C - j          0x0893B954
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B940 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B944 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B948 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B94C - bnel       $v0, $zr, 0x0893B3A4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B950 - sw         $s0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B954 - sw         $s1, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B958 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B95C - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B960 - sw         $s3, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B964 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B968 - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B96C - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B970 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B974 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B978 - bne        $a0, $zr, 0x0893B944
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B97C - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B980 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B984 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B988 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B98C - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B990 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B994 - j          0x0893B948
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B998 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B99C - addiu      $s2, $v1, 15560
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893B9A0 - j          0x0893B9B8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9A4 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9A8 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9AC - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9B0 - bnel       $v0, $zr, 0x0893B4DC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9B4 - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893B9B8 - sw         $s1, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9BC - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C0 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C4 - sw         $s2, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9C8 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9CC - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D0 - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D4 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9D8 - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9DC - bne        $a0, $zr, 0x0893B9A8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9E0 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9E4 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893B9E8 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9EC - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9F0 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9F4 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893B9F8 - j          0x0893B9AC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893B9FC - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893BA00 - blez       $a0, 0x0893C790
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA04 - lw         $a1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA08 - slt        $v0, $a0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA0C - beq        $v0, $zr, 0x0893BC14
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA10 - lw         $v0, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA14 - sw         $a0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA18 - addiu      $a2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA1C - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA20 - lw         $a1, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA24 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA28 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA2C - sw         $a1, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA30 - addu       $a1, $v1, $a0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA34 - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA38 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA3C - beq        $a0, $zr, 0x0893C648
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA40 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA44 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BA48 - sw         $v0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA4C - addiu      $a3, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA50 - lw         $v1, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA54 - lw         $v0, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA58 - lw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA5C - addu       $s0, $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA60 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA64 - addiu      $a0, $a0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA68 - slti       $v1, $a0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA6C - addiu      $a1, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA70 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA74 - addiu      $v0, $v0, 27228
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA78 - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA7C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BA80 - beq        $v1, $zr, 0x0893C62C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA84 - sw         $a0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA88 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BA8C - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA90 - sw         $s0, 0($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA94 - addiu      $a2, $a3, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA98 - subu       $v0, $v1, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BA9C - sw         $v0, 4($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA0 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA4 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAA8 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAAC - addu       $a1, $a1, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAB0 - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAB4 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BAB8 - bne        $a0, $zr, 0x0893B4B0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BABC - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BAC0 - j          0x0893B7B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAC4 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAC8 - addiu      $s6, $a1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BACC - j          0x0893BAE4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAD0 - addiu      $s3, $zr, 16 <=> li $s3, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAD4 - addiu      $s1, $s1, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAD8 - slti       $v0, $s1, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BADC - bnel       $v0, $zr, 0x0893B674
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAE0 - sw         $s1, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BAE4 - sw         $s3, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAE8 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAEC - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF0 - sw         $s6, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF4 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAF8 - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BAFC - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB00 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB04 - addiu      $s2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB08 - bne        $a0, $zr, 0x0893BAD4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB0C - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB10 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BB14 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB18 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB1C - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB20 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB24 - j          0x0893BAD8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB28 - addiu      $s1, $s1, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB2C - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BB30 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB34 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB38 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB3C - lbu        $v1, 16($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB40 - j          0x0893B3D8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB44 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB48 - addiu      $s0, $a0, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB4C - blez       $s0, 0x0893B8DC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB50 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BB54 - beq        $v0, $zr, 0x0893BF84
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB58 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB5C - sw         $s0, 4($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB60 - lui        $a2, 0x08B1 <=> li $a2, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB64 - addiu      $v0, $a2, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB68 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB6C - sw         $v0, 0($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB70 - addiu      $s1, $s1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB74 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB78 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB7C - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB80 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB84 - addu       $a1, $v0, $s0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB88 - bne        $a0, $zr, 0x0893B8DC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB8C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BB90 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893BB94 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BB98 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BB9C - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBA0 - addiu      $s1, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBA4 - j          0x0893B8E0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBA8 - lw         $v1, 552($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BBAC - andi       $v0, $a0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBB0 - beq        $v0, $zr, 0x0893B4B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBB4 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBB8 - lw         $v0, 560($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBBC - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC0 - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC4 - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBC8 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBCC - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD0 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD4 - addiu      $a1, $a1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBD8 - slti       $v1, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBDC - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBE0 - bne        $v1, $zr, 0x0893B760
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBE4 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BBE8 - j          0x0893C5FC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBEC - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BBF0 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BBF4 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BBF8 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BBFC - bne        $v0, $zr, 0x0893B59C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC00 - lw         $a1, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC04 - addiu      $s2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC08 - addu       $a1, $a1, $s1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BC0C - j          0x0893B2F0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC10 - sw         $a1, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC14 - sw         $a1, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC18 - addiu      $a2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC1C - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC20 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC24 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC28 - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC2C - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC30 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC34 - addu       $a1, $a1, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC38 - slti       $v1, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC3C - beq        $v1, $zr, 0x0893C664
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC40 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC44 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC48 - lw         $a0, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC4C - subu       $s0, $v0, $a0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC50 - blez       $s0, 0x0893BE98
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC54 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC58 - bnel       $v0, $zr, 0x0893BE68
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC5C - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC60 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC64 - addiu      $s1, $a1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC68 - j          0x0893BC80
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC6C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC70 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC74 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BC78 - bnel       $v0, $zr, 0x0893BE68
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC7C - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BC80 - sw         $s2, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC84 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC88 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC8C - sw         $s1, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC90 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC94 - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC98 - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BC9C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCA0 - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCA4 - bne        $a0, $zr, 0x0893BC70
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCA8 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCAC - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BCB0 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCB4 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCB8 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCBC - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCC0 - j          0x0893BC74
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCC4 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BCC8 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BCCC - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCD0 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCD4 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCD8 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCDC - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCE0 - slt        $v0, $v0, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCE4 - bne        $v0, $zr, 0x0893B730
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCE8 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BCEC - j          0x0893BBAC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BCF0 - lw         $a0, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE68 - lui        $v1, 0x08B1 <=> li $v1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE6C - addiu      $v0, $v1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE70 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE74 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE78 - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE7C - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE80 - addu       $a1, $s0, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE84 - slti       $v0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE88 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE8C - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BE90 - beq        $v0, $zr, 0x0893C68C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BE94 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE98 - lw         $a0, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BE9C - andi       $v0, $a0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEA0 - beql       $v0, $zr, 0x0893B4B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEA4 - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BEA8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEAC - sw         $v0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB0 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB4 - addiu      $v0, $v0, 27228
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEB8 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEBC - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEC0 - sw         $v0, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEC4 - addiu      $a1, $a1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEC8 - j          0x0893B79C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BECC - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BED0 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BED4 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BED8 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEDC - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEE0 - addiu      $s1, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEE4 - j          0x0893B88C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEE8 - lw         $a0, 528($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BEEC - andi       $v0, $a1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BEF0 - bne        $v0, $zr, 0x0893B840
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEF4 - lw         $a2, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEF8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BEFC - sw         $v0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF00 - addiu      $s1, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF04 - lw         $v0, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF08 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF0C - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF10 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF14 - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF18 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF1C - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF20 - addiu      $a1, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF24 - bne        $a0, $zr, 0x0893B8DC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF28 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF2C - j          0x0893BB94
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF30 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF84 - addiu      $s3, $a1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BF88 - j          0x0893BFA0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF8C - addiu      $s2, $zr, 16 <=> li $s2, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF90 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BF94 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BF98 - bnel       $v0, $zr, 0x0893BB60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BF9C - sw         $s0, 4($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFA0 - sw         $s2, 4($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFA4 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFA8 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFAC - sw         $s3, 0($s1)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB0 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB4 - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFB8 - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFBC - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFC0 - addiu      $s1, $s1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFC4 - bne        $a0, $zr, 0x0893BF90
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFC8 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFCC - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893BFD0 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFD4 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFD8 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFDC - addiu      $s1, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFE0 - j          0x0893BF94
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFE4 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFE8 - addiu      $s2, $a0, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893BFEC - j          0x0893C004
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893BFF0 - addiu      $s1, $zr, 16 <=> li $s1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFF4 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893BFF8 - slti       $v0, $s0, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893BFFC - bnel       $v0, $zr, 0x0893B780
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C000 - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C004 - sw         $s1, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C008 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C00C - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C010 - sw         $s2, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C014 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C018 - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C01C - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C020 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C024 - addiu      $a2, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C028 - bne        $a0, $zr, 0x0893BFF4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C02C - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C030 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C034 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C038 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C03C - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C040 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C044 - j          0x0893BFF8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C048 - addiu      $s0, $s0, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C20C - lbu        $a1, 0($fp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C210 - addiu      $v0, $zr, 108 <=> li $v0, 108
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C214 - seb        $v1, $a1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C218 - beq        $v1, $v0, 0x0893CA8C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C21C - lw         $a0, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C220 - ori        $a0, $a0, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C224 - j          0x0893B314
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C228 - sw         $a0, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C5F8 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893C5FC - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C600 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C604 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C608 - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C60C - addiu      $s0, $v1, -1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C610 - bgtz       $s0, 0x0893B770
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C614 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C618 - j          0x0893B4B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C61C - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C62C - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C630 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C634 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C638 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C63C - addiu      $a3, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C640 - j          0x0893BA8C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C644 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C648 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C64C - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C650 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C654 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C658 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C65C - j          0x0893BA48
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C660 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C664 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C668 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C66C - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C670 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C674 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C678 - j          0x0893BC48
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C67C - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893C684 - j          0x0893B5B0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C688 - sw         $v0, 568($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C68C - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C690 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C694 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C698 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C69C - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C6A0 - j          0x0893BE9C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C6A4 - lw         $a0, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C790 - addiu      $s0, $zr, 1 <=> li $s0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C794 - sw         $s0, 4($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C798 - lui        $v0, 0x08AF <=> li $v0, 0x08AF0000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C79C - addiu      $v0, $v0, 27224
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A0 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A4 - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7A8 - sw         $v0, 0($s2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7AC - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B0 - addiu      $a1, $a1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B4 - slti       $v0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7B8 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7BC - addiu      $a2, $s2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C7C0 - beq        $v0, $zr, 0x0893CAA4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7C4 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7C8 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v> 0x893C7CC - bnel       $v0, $zr, 0x0893C7E4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7D0 - lw         $v1, 560($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C7D4 - lw         $v0, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C7D8 - beq        $v0, $zr, 0x0893B4B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7DC - lw         $a1, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7E0 - lw         $v1, 560($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C7E4 - sw         $s0, 4($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7E8 - addiu      $a3, $a2, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7EC - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F0 - sw         $v1, 0($a2)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F4 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7F8 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C7FC - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C800 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C804 - addiu      $a1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C808 - beq        $a0, $zr, 0x0893CAC0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C80C - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C810 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C814 - subu       $s1, $zr, $v0 <=> negu $s1, $v0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C818 - blez       $s1, 0x0893C8C0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C81C - slti       $v0, $s1, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C820 - bnel       $v0, $zr, 0x0893C890
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C824 - sw         $s1, 4($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C828 - lui        $a0, 0x08B1 <=> li $a0, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C82C - addiu      $s2, $a0, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C830 - j          0x0893C848
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C834 - addiu      $s0, $zr, 16 <=> li $s0, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C838 - addiu      $s1, $s1, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C83C - slti       $v0, $s1, 17
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C840 - bnel       $v0, $zr, 0x0893C890
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C844 - sw         $s1, 4($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C848 - sw         $s0, 4($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C84C - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C850 - lw         $v1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C854 - sw         $s2, 0($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C858 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C85C - addiu      $a1, $v1, 16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C860 - slti       $a0, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C864 - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C868 - addiu      $a3, $a3, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C86C - bne        $a0, $zr, 0x0893C838
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C870 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C874 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893C878 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C87C - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C880 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C884 - addiu      $a3, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C888 - j          0x0893C83C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C88C - addiu      $s1, $s1, -16
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C890 - lui        $a1, 0x08B1 <=> li $a1, 0x08B10000
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C894 - addiu      $v0, $a1, 15544
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C898 - lw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C89C - sw         $v0, 0($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A0 - addiu      $a3, $a3, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A4 - addiu      $v1, $v1, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8A8 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8AC - slti       $a0, $v1, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8B0 - sw         $v1, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8B4 - addu       $a1, $v0, $s1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893C8B8 - beq        $a0, $zr, 0x0893CAF8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8BC - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C8C0 - lw         $a2, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893C8C4 - lw         $v0, 576($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8C8 - lw         $v1, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8CC - sw         $a2, 4($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D0 - addiu      $a2, $a3, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D4 - sw         $v0, 0($a3)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8D8 - lw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8DC - lw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E0 - addiu      $v0, $v0, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E4 - addu       $a1, $a1, $v1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8E8 - slti       $v1, $v0, 8
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8EC - sw         $a1, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C8F0 - bne        $v1, $zr, 0x0893B4B0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8F4 - sw         $v0, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893C8F8 - j          0x0893B7B4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893C8FC - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CA8C - lw         $a2, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CA90 - addiu      $fp, $fp, 1
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CA94 - lbu        $a1, 0($fp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CA98 - ori        $a2, $a2, 32
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CA9C - j          0x0893B314
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAA0 - sw         $a2, 572($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAA4 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAA8 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAAC - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAB0 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAB4 - addiu      $a2, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAB8 - j          0x0893C7CC
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CABC - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAC0 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAC4 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAC8 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CACC - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAD0 - addiu      $a3, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CAD4 - j          0x0893C814
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CAD8 - lw         $v0, 20($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CAF8 - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <  0x893CAFC - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB00 - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB04 - bne        $v0, $zr, 0x0893B588
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB08 - addiu      $a3, $sp, 112
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB0C - j          0x0893C8C4
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB10 - lw         $a2, 548($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile  > 0x893CB14 - lw         $v0, 68($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile v  0x893CB18 - bnel       $v0, $zr, 0x0893CB28
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB1C - lw         $a0, 584($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893CB20 - j          0x0893B59C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB24 - sw         $zr, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile <> 0x893CB28 - jal        0x0893B170
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB2C - addiu      $a1, $sp, 60
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^  0x893CB30 - beql       $v0, $zr, 0x0893B59C
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB34 - sw         $zr, 64($sp)
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile ^> 0x893CB38 - j          0x0893B5A0
17:48:50 DEBUG compiler - Main_d - CodeInstruction.compile    0x893CB3C - lw         $a2, 584($sp)
17:48:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt GE(0x19) at 0x089337A8
17:48:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:48:50 DEBUG  runtime - Main_d - Start of Callback 0x089337A8
17:48:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 297839706
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG      hle - Main_d - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:48:50 DEBUG hle.sceDisplay - Main_d - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Main_d - End of Callback 0x089337A8
17:48:50 DEBUG hle.sceGe_user - Main_d - hleGeOnAfterCallback restarting list PspGeList[id=0x1E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:48:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=297859787
17:48:50 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:48:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:48:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297872329
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:48:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:48:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:50 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:50 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297885930
17:48:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297923170
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297929903
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297934171
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 297936811
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=297990202
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=297997083
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298001688
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298004389
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298068097
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298070244
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298082064
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298085394
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298142662
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298151610
17:48:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298165455
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298168079
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298236708
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298238679
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298251197
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298254343
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298323921
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298331508
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298336894
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298339603
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=298372394
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298390358
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298438416
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298446608
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298453766
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298456463
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298505694
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298508565
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298511408
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298512293
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298529967
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298531259
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298531904
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298532389
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298550107
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298550563
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298554338
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298555537
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298578424
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298579994
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298581541
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298583167
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=298632562
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298587771
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 298597818
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 298601561
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 298602355
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:51 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:48:51 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 298614936
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298635883
17:48:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298652840
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298653828
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298654627
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298661549
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298686021
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298686557
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298688963
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298694788
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=298746831
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298702517
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 298738158
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:48:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298750280
17:48:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298772702
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298777379
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298779575
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298781876
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=298820721
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298787975
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=298797935
17:48:51 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:51 DEBUG      hle - Main_d - Calling Timer uid=a8, now=298799963
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:51 DEBUG      hle - Main_d - Alarm returned value 0
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298806147
17:48:51 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298814893
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA8
17:48:51  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa8
17:48:51 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 298819365
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:51 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298824476
17:48:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298851790
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298854101
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298855218
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298857668
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=298893148
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298900119
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298905175
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298910717
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298913626
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298915065
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298949650
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298951355
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298953948
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 298956023
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=298997521
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=298999254
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299002133
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299003665
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299040128
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299045478
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299049816
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299050925
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299088592
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299090359
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299099294
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299101549
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299139055
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299145768
17:48:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299149880
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299152523
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299199411
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299201618
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299204251
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299206618
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299259353
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299264845
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299270117
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299272390
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299323512
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299330471
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299334180
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299336749
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299384432
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299386336
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299389552
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=299399841
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299406689
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299417732
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299468198
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299470510
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299474324
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299483527
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299539683
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299547375
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299553387
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299556558
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299620954
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299623671
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299627857
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299631297
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299703335
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299705787
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299709805
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299712637
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299786281
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299789262
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299792722
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299796787
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299871474
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299880562
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299886030
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 299888682
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=299913912
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=299925514
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=299992352
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300003118
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300016961
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300020406
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300101528
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300102586
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300104105
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300104654
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300122375
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300126555
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300129344
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300131322
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300149727
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300151368
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300152815
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300154138
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300173862
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300176445
17:48:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300179521
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300181541
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=300220593
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300186388
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300189039
17:48:53 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:53 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 300193790
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 300196070
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300196369
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300196624
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300196909
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300202442
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300205276
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300205655
17:48:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300217600
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300221694
17:48:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300225303
17:48:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300246488
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300247018
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300250036
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300250729
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300279410
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300280002
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300282713
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300284359
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300313399
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300314542
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300316900
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300317804
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=300363446
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300330754
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300334801
17:48:53 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:48:53 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:48:53 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x1F
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:48:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 300352141
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300367495
17:48:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300389600
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300394638
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300397914
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300400761
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=300427110
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300433038
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300440312
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300444955
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300448714
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300449580
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300481038
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300483822
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300485000
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300487672
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300523213
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300527936
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300532339
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300534069
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300569472
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300570353
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300573429
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300580399
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300617734
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300618585
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300621435
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300623158
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300669173
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300671817
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300673972
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300682080
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300720406
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300721308
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300731903
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300734436
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300772347
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300778708
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300782641
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300785450
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300833713
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300835967
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300838780
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300848041
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300889396
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300895642
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300900679
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300903021
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=300932769
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300939257
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=300968182
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=300970450
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300973662
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 300983047
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301026318
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301033470
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301037544
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301048304
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301101476
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301103856
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301107723
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301109237
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301170871
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301172857
17:48:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301176093
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301178038
17:48:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301240311
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301247188
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301252415
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301255422
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301319709
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301322220
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301325359
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301327808
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301392197
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301400943
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301405984
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301408661
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=301439597
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301457414
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301507164
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301515465
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301522248
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301533943
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301609002
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301617918
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301623376
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301635980
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301681019
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301683341
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301684600
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301685044
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301702526
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301705257
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301710598
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301711070
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301731307
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301733236
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301733898
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301734399
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=301773317
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301739170
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 301746659
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=301753741
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:54 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG      hle - Back_1f - Calling Timer uid=a9, now=301756578
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:54 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:54 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:48:54 DEBUG      hle - Back_1f - Alarm returned value 0
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301761976
17:48:54 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:54 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:54 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301767062
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xA9
17:48:54  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xa9
17:48:54 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 301770631
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301778846
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301796607
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301797102
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301799328
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301801304
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301823326
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301827586
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301830108
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301831316
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=301869499
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301836516
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 301838610
17:48:54 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:54 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 301845106
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 301846760
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 301847196
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 301848766
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:54 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:48:54 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 301862132
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301872709
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301896308
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301898130
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301899320
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301901466
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301925073
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301929770
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301932711
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301934434
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=301961006
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301965753
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=301972491
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=301976698
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301979858
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 301980689
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302014319
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302015861
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302017900
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302020173
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302054658
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302059903
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302063020
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302065042
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302099836
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302100596
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302103722
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302104768
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=302149456
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302116299
17:48:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 302135329
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=302149400
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:54 DEBUG      hle - Main_d - Calling Timer uid=aa, now=302150933
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:54 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:54 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:54 DEBUG      hle - Main_d - Alarm returned value 0
17:48:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302157636
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:54 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302162274
17:48:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302198007
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302200181
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302202858
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302205052
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302241927
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302247222
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302250736
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302253733
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302299809
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302301717
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302304306
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302313047
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302353452
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302355549
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302364638
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302366942
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302407589
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302413638
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302417659
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302419967
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=302468236
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302475087
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302488787
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302495257
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302500052
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302501866
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302556919
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302564241
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302568628
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302570885
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302620744
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302623034
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302633465
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302636566
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302688258
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302696170
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302702011
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302704294
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302757684
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302765771
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302770649
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302772836
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302836180
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302838209
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302841896
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302844324
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=302907353
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302915252
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302920714
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 302923339
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=302979899
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=302989623
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303018934
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303021589
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303034731
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303038210
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303108135
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303116716
17:48:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303121722
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303133985
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303207090
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303208344
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303211350
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303212388
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303231876
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303232392
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303234777
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303235811
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303253588
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303255728
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303257637
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303258120
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303279901
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303282169
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303283446
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303283970
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=303322718
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303290008
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303296239
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xAA
17:48:56  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xaa
17:48:56 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 303299116
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 303302159
17:48:56 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:56 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 303305823
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 303310557
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 303310850
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 303311125
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:48:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 303319646
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303328349
17:48:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303346063
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303347222
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303348934
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303349744
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303373351
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303376698
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303378637
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303380536
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=303419140
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303385656
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 303410700
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=303419036
17:48:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:56 DEBUG      hle - Main_d - Calling Timer uid=ab, now=303422190
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:56 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
17:48:56 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:56 DEBUG      hle - Main_d - Alarm returned value 0
17:48:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303425815
17:48:56 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:48:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303453599
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303455846
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303456781
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303458733
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303487057
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303488716
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=303494406
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303499663
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303503844
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303504677
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303534934
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303537445
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303538846
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303541225
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303571944
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303573639
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303581513
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303582912
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303615873
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303617281
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303619786
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303621991
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303656298
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303661613
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303665775
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303666855
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303702788
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303704726
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303713140
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303715218
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303755942
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303762185
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303765973
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303767431
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303806757
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303814020
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303817728
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303820167
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303870254
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303871859
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303881517
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303883982
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303934991
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303936604
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303939595
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 303948943
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=303991709
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=303997631
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=304000895
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304007486
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304017936
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304019371
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304072772
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304080218
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304085646
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304087850
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304139944
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304146297
17:48:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304152533
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304155019
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304209801
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304217550
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304222138
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304234275
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304293065
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304301096
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304306410
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304316581
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304375412
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304382764
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304388372
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304399208
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304472503
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304480067
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304485087
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304488123
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=304513834
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304523605
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304587802
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304596795
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304602627
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304605784
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304675512
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304684081
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304689955
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304703027
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304795630
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304797686
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304799118
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304799603
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304816182
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304818334
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304819944
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304820390
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304838570
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304838992
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304839592
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304840079
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304863787
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304864205
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304864847
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304865453
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=304904547
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304872235
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304878372
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xAB
17:48:57  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xab
17:48:57 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304881572
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304883474
17:48:57 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:57 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 304886742
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 304889007
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304889923
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304890755
17:48:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304894391
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304898824
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304902444
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304902756
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304908869
17:48:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304928466
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304930575
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304932954
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304933570
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304955293
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=304957258
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304963473
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 304965343
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=305003968
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=304970434
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304980270
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:57 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:48:57 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 304995871
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:48:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305007198
17:48:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=305022663
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305031355
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305039541
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305044165
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305046781
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305048871
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305074515
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305078713
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305081560
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305084269
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305114317
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305115936
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305118731
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305119601
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305152125
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305153651
17:48:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305154720
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305162403
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305190322
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305195276
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305199799
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305202216
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305235710
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305236515
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305240030
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305247518
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305283418
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305285268
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305287888
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305289745
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305334149
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305334958
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305337954
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305339574
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305384067
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305384958
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305388320
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305389884
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305438233
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305443362
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305447442
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305450507
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305491846
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305498689
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305502932
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305506137
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=305532649
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305540853
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305572097
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305578118
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305582110
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305584793
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305633809
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305636714
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305639427
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305649611
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305701356
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305703426
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305706229
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305715716
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305771256
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305772576
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305784090
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305786979
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305840638
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305848340
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305854472
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305856629
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=305923325
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=305930459
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305934986
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 305938308
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306003607
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306006307
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306017907
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306020577
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=306045259
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306057179
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306117423
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306120057
17:48:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306123593
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306134697
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306205443
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306214325
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306219779
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306222310
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306302715
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306305075
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306318062
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306321577
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306361620
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306362620
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306363164
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306363603
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306379167
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306380764
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306382726
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306383223
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=306421434
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306387097
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306393752
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=306399075
17:48:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:48:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:48:59 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:48:59 DEBUG      hle - Back_1f - Calling Timer uid=ac, now=306402551
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:59 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:59 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:48:59 DEBUG      hle - Back_1f - Alarm returned value 0
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306406646
17:48:59 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:48:59 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306413053
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xAC
17:48:59  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xac
17:48:59 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306416215
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306419598
17:48:59 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 306420701
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:48:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:48:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306424739
17:48:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306445023
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306445480
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306447868
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306449478
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306470880
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306472585
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306473332
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306479562
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306501903
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306503054
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306503828
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306505588
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=306548352
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306515033
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 306517486
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306518481
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306519267
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:48:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:48:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306532738
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:48:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306553602
17:48:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=306556243
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306565567
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306585163
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306587254
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306588831
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306590564
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306620991
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306621619
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306629485
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306630603
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306656459
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306660924
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306664307
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306666273
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306692022
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306696060
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306700144
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306702173
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=306741740
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306708144
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 306721704
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=306735161
17:48:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:48:59 DEBUG      hle - Main_d - Calling Timer uid=ad, now=306735655
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:48:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:48:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:48:59 DEBUG      hle - Main_d - Alarm returned value 0
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306743104
17:48:59 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:48:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:48:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:48:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:48:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:48:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:48:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306753522
17:48:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306782669
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306784372
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306786746
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306789147
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306822290
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306828003
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306831980
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306834137
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306870610
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306871435
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306880735
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306882214
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306919274
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306920156
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306923404
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306932314
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=306971188
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=306976753
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306981446
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 306983262
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307023878
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307029336
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307033233
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307035871
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=307064896
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:48:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:48:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307071455
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:48:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:48:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307092519
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307099787
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307103878
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307106043
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:48:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:48:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:48:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307169237
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307171846
17:48:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:48:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:48:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:48:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:48:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:48:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307181936
17:48:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307184677
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307234150
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307236011
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307238829
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307249162
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307299848
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307302796
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307305364
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307315975
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307368279
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307370412
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307374412
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307385465
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307439963
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307447202
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307452263
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307455306
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307517836
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307520110
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307523511
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307535187
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=307572890
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307590273
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307624650
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307632505
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307637345
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307639948
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307718546
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307720514
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307734816
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307737574
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307808757
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307817445
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307823658
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307835366
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307902789
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307906292
17:49:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307908781
17:49:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307911111
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307913380
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307929912
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307930315
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307933402
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307933993
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307952576
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307953017
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307955986
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307956501
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307978253
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=307980046
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307980706
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 307981276
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=308021081
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=307987431
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xAD
17:49:00  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xad
17:49:00 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 307993361
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 307996635
17:49:00 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:00 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 308000094
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 308000989
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 308002403
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 308003277
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:49:00 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 308016402
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308024305
17:49:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308041944
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308045679
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308048030
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308049780
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308071127
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308071622
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308072457
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308079592
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=308089359
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308098712
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308113946
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308115341
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308116221
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308118214
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=308158241
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308124093
17:49:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 308146490
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=308154399
17:49:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:00 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:00 DEBUG      hle - Back_1f - Calling Timer uid=ae, now=308156885
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:00 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:00 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:00 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308163115
17:49:00 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:00 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:00 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:00 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:00 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308170874
17:49:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308198533
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308200066
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308202583
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308204642
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308235193
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308236584
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308237627
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308238606
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308270646
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308271351
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308279794
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308281709
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308315305
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308318059
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308319693
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308321718
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308358027
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308362892
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308366771
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308368628
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308403287
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308405257
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308413951
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308415416
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308452266
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308453129
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308454480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308455599
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308501224
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308502128
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308505116
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308512833
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308555148
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308556079
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308565833
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308568289
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=308599230
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308605890
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308624462
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308629903
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308633902
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308636748
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308685423
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308686795
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308690480
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308699969
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308742892
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308750590
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308755450
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308765164
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308816579
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308818732
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308822180
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308832074
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308885999
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308888270
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308899900
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308902724
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=308966753
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=308969325
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308972611
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 308983995
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309042492
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309052084
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309065898
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309069408
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=309107172
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309124763
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309154531
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309158875
17:49:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309170393
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309173515
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309241963
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309249953
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309255308
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309266849
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309334687
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309337267
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309350342
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309353668
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309430399
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309430777
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309431646
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309434035
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309452308
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309452724
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309453317
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309455328
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309471109
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309475189
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309478552
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309479027
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309495492
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309497782
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309498577
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309499131
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=309538716
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309505307
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309511065
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xAE
17:49:02  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xae
17:49:02 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 309514306
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 309517322
17:49:02 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:02 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 309519084
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 309521525
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 309522579
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 309522846
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 309523106
17:49:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=309533571
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309535247
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309541057
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309563764
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309564736
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309565422
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309567948
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309589487
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309593463
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309594586
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309596750
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=309635337
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309601999
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=309606806
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309610902
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=309618499
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309619093
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=309626500
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:49:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309630974
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=309635520
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309639483
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309664056
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309665922
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309666834
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309668664
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309697289
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309698880
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309701307
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309702952
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=309742597
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309709194
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=309721857
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309723376
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=309737111
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309737767
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309748221
17:49:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309770762
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309771476
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309779574
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309781190
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309808185
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309813792
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309816843
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309819469
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309852973
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309855305
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309863354
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309865163
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309899176
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309901919
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309903768
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309906466
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309940203
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309944915
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309950090
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309952614
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=309986820
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=309988884
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309990687
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 309998938
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310038768
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310044591
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310048586
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310050878
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310097558
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310100145
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310102331
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310105238
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=310131637
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310139293
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310168037
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310170585
17:49:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310173080
17:49:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310181909
17:49:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310232565
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310234874
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310237964
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310240362
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310291021
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310297854
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310302568
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310305402
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310355507
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310362484
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310366675
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310369839
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310423811
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310431334
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310435706
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310438836
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310492311
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310500229
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310504827
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310515529
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310572762
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310580709
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310585639
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310588702
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=310639525
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310657205
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310670939
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310673039
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310685611
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310688325
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310758004
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310765379
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310771144
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310774051
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310843248
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310852183
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310858324
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310871348
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310948933
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310952057
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310952904
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310955326
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310970751
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310973446
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310978013
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310978485
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=310996671
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=310997078
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 310997717
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311000013
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=311038774
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311005054
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311013494
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311013915
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311020653
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311021057
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311029623
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311030025
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311035646
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311037293
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311045531
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311063997
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311065397
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311067247
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311068760
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311089869
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311094218
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311097191
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311097814
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311120947
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311121463
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311123794
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311128864
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=311167858
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311133683
17:49:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311138875
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311141481
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311150890
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311151455
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=311156020
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:49:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311164809
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:49:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311171071
17:49:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311189962
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311194217
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311197110
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311198485
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311222902
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311226709
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311230160
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311232201
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=311271528
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311237523
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311246566
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311247233
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311256295
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311261331
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=311270125
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311272062
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311280432
17:49:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311302945
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311303651
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311306984
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311314545
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311341932
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311346923
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311350536
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311352421
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311385526
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311386812
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311389643
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311397067
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311432494
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311433264
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311436112
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311438630
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311475571
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311481549
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311485395
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311487356
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311531853
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311533952
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311536207
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311538492
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311586275
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311587671
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311590930
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311599073
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311637488
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311639114
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311649470
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311651604
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=311668559
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311674431
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311708002
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311714144
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311718553
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311720969
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311772077
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311774011
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311783762
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311786942
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311838788
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311845869
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311851103
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311853652
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311905023
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311907054
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311917754
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311920389
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=311974021
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=311981483
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311986458
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 311989095
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312042520
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312049346
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312054945
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312066419
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312124470
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312132572
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312137551
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312140248
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=312181012
17:49:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312191682
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312234410
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312236547
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312240120
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312251926
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312319679
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312322084
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312335665
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312338531
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312419553
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312421553
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312434989
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312437997
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312485723
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312486740
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312487262
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312487680
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312505886
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312509887
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312513038
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312513517
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312531997
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312532374
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312533027
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312535194
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=312573125
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312539614
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312552331
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312552830
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312564029
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312564495
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312571813
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312573194
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312579337
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312597202
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312598684
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312600995
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312601591
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312622778
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312625960
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312628564
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312629156
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312650545
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312653003
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312653834
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312655828
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=312697921
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312665094
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312673534
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312677164
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312684738
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312687160
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=312693734
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:49:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312699027
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:49:05 DEBUG hle.sceAudio - SceNetAdhocctl_46 - free buffer 11
17:49:05 DEBUG hle.sceAudio - SceNetAdhocctl_46 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:05 DEBUG hle.sceAudio - SceNetAdhocctl_46 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:05 DEBUG hle.sceAudio - SceNetAdhocctl_46 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312703023
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312723666
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312727823
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312731298
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312732060
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312757191
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312761335
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312764161
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312765472
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312787948
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312788623
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312796822
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312798198
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=312837517
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312805311
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312816879
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312817575
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=312831198
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312831914
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312841249
17:49:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312871523
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312878157
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312881647
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312883021
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312917694
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312918443
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312921599
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312922568
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=312966735
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=312968532
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312969828
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 312972483
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313009283
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313014323
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313018755
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313020545
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313065647
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313067662
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313070412
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313072214
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313117909
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313119936
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313122480
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313131125
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313171613
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313177545
17:49:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313181462
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313183826
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=313199880
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:06 DEBUG       ge - GUI - executeList PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:06 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:06 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:49:06 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:06 DEBUG       ge - GUI - base 0x09000000
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:49:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:06 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:06 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:06 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:06 DEBUG       ge - GUI - vaddr 096c0054
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:06 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG       ge - GUI - clear mode end
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313223430
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:06 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:06 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:06 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:06 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:06 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG       ge - GUI - base 0x08000000
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x1F, listPc=0x096C0150, behavior=1, signalId=0x52
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG       ge - GUI - end pc=0x096C0150
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x1F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:06 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:49:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:06 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313272482
17:49:06 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:06 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:06 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:06 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:06 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:06 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x1F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313315191
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313316338
17:49:06 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:49:06 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:06 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x20
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313375058
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313383250
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313388854
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313400706
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313475460
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313483293
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313488583
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313499918
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313575880
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313585450
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313600384
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313603706
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313659293
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313668289
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313673083
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313684674
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=313730095
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313739558
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313771568
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313779872
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313785643
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313788564
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313869865
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313872055
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313885640
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313888862
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=313970496
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=313973498
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313986375
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 313989245
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314062586
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314065312
17:49:06 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314066976
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314067397
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314087509
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314088496
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314093526
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314094006
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314112326
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314112737
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314114582
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314115900
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314135086
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314136117
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314136737
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314138840
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=314179647
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314146688
17:49:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=314150054
17:49:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:06 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314150546
17:49:06 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 314167310
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 314171087
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 314172342
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:06 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:06 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:06 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:06 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314183735
17:49:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314201874
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314203418
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314205147
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314205863
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314232270
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314232776
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314235304
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314236547
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=314239368
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314247960
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=314285423
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314251352
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 314255782
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:49:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 314271622
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 314285884
17:49:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314289950
17:49:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314314957
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314316671
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314319309
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314320225
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314349723
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314352253
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314353292
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314355633
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314385891
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314387673
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314395128
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314396039
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314423688
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314429390
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314432703
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314433639
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=314473993
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314439984
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=314457793
17:49:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:07 DEBUG      hle - Main_d - Calling Timer uid=af, now=314462750
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:07 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:07 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:07 DEBUG      hle - Main_d - Alarm returned value 0
17:49:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314469401
17:49:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314474105
17:49:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314481918
17:49:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314507363
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314512952
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314517001
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314519503
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314556185
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314562165
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314565674
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314566975
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314602961
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314603777
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314607302
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314615813
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314655351
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314656229
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314666112
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314668497
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314716267
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314718180
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314721236
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314723155
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=314749171
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314756757
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314787191
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314788147
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314798098
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314800514
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314850814
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314851861
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314855149
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314865063
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314908645
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314915618
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314920438
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314923342
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=314984079
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=314986066
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 314989254
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315000020
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315052823
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315055813
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315068265
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315070795
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315124598
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315131902
17:49:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315136482
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315138562
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315201590
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315203402
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315215219
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315217992
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=315262195
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315272786
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315301908
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315303438
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315316712
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315319726
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315388485
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315396436
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315401472
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315405135
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315475009
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315484182
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315489464
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315501429
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315572950
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315581234
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315586533
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315589577
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315627733
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315628868
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315629450
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315629915
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315647290
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315648589
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315649233
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315651089
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315669946
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315671237
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315672743
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315673252
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=315715349
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315681914
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xAF
17:49:08  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xaf
17:49:08 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 315684649
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 315693195
17:49:08 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:08 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 315694853
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 315698299
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 315698602
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 315698879
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:08 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:49:08 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 315711361
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315719063
17:49:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315737374
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315737843
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315743569
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315745477
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315770181
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315771838
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=315775734
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315780960
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315785241
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315786907
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315815362
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315815890
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315819068
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315820584
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=315863149
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315829794
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 315849388
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=315857878
17:49:08 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:08 DEBUG      hle - Main_d - Calling Timer uid=b0, now=315861956
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:08 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:08 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:08 DEBUG      hle - Main_d - Alarm returned value 0
17:49:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315867191
17:49:08 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315872682
17:49:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315902621
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315903267
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315905700
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315913243
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315940400
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315945600
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315949535
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315950506
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=315986361
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=315987128
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315990052
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 315998122
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316032192
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316033631
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316036238
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316037750
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316071707
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316073040
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316081053
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316083344
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316117582
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316120079
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316121684
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316130086
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316166569
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316168554
17:49:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316170053
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316173395
17:49:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316216740
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316218762
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316221252
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316230364
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316270563
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316271949
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316281536
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=316282620
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316288589
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316300438
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316339762
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316347321
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316352466
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316355605
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316402281
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316404491
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316407109
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316416925
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316468993
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316471179
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316473653
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316483522
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316536165
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316537245
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316552161
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316554968
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316608864
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316616502
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316621759
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316624100
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316688045
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316690038
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316701093
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316703719
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316769197
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316770553
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316774244
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316785513
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=316796098
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316811458
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316872310
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316881548
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316886878
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316889675
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=316958046
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=316966971
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316972051
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 316983957
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317054792
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317063082
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317069480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317072180
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317153174
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317155048
17:49:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317179794
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317180239
17:49:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317198408
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317201717
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317201988
17:49:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317204311
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317205215
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317223249
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317225385
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317228690
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317229190
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317246673
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317247177
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317249962
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317250496
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=317289533
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317255231
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB0
17:49:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb0
17:49:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317262956
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317265495
17:49:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 317267281
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 317269506
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317270182
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317271055
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:49:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317283491
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317295358
17:49:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=317310477
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317315295
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317320075
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317320554
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317321373
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317324102
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317349337
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317349856
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317352728
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317353879
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317380771
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317382736
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317383665
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317385956
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317409210
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317414049
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317416953
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317417685
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=317456912
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317424174
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317444194
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=317454176
17:49:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:10 DEBUG      hle - Main_d - Calling Timer uid=b1, now=317455259
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:10 DEBUG      hle - Main_d - Alarm returned value 0
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317460653
17:49:10 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317468247
17:49:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317490313
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317494820
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317497550
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317499172
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317530160
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317531744
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317533371
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317534283
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317567556
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317570101
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317571969
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317579044
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317608808
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317613655
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317617004
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317618566
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=317659128
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317625179
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317635653
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB1
17:49:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb1
17:49:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317645755
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 317652100
17:49:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 23
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 317655009
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317664978
17:49:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317691240
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317696804
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317700589
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317702212
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317739246
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317746230
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317750512
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317752975
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317798473
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317800012
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317803355
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317805181
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=317815439
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317821400
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317867127
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317869017
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317871689
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317880988
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317922324
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317929638
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317933630
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317936147
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=317983938
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=317985561
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317989022
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 317998093
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318050519
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318052902
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318056091
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318066313
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318118916
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318121075
17:49:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318131409
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318133771
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318186309
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318188649
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318191667
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318194290
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318255608
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318263106
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318267390
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318270401
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=318321693
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318337673
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318353936
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318356052
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318367766
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318370896
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318436941
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318439347
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318452737
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318455432
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318526055
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318534523
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318539946
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318554093
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318624926
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318633121
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318639079
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318652418
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318711324
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318713371
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318715071
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318715542
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318732429
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 318734605
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 318735680
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318736312
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318739091
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318743065
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318762405
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318763879
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318764488
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318764981
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318786019
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318786440
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318788680
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318789796
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=318831879
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318798184
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 318801254
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 318801539
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 318801809
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=318808011
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318812224
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=318818891
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318820009
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=318829969
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318831274
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318834381
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=318838158
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318842074
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318864254
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318865469
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318866241
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318868581
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318890092
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318894007
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318897426
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318899285
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318921261
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318922602
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318928583
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 318930543
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=318969137
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318935537
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=318949161
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318950311
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=318963413
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318965193
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318972548
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=318999098
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=318999727
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319002291
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319003603
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319034716
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319035401
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319038627
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319039487
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319071830
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319073095
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319075868
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319083151
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=319134984
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319089496
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=319101349
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319102116
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=319116726
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319118941
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=319124168
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319130282
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319137957
17:49:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319170664
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319171503
17:49:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319175063
17:49:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319182547
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319218292
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319220683
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319222683
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319232208
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319269796
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319270670
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319274043
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319282238
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319322458
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319323340
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319332444
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319334542
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=319346889
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319355030
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319389321
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319395601
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319399837
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319401734
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319452192
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319454215
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319457174
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319466066
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319505465
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319511978
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319516719
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319519161
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319569658
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319572042
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319582984
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319585808
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319639287
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319646531
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319651501
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319654020
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319708470
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319715908
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319720815
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319723199
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319784518
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319786857
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319789573
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319800810
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319856720
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=319863761
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319874055
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319885842
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319889685
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=319959467
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=319968244
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319973802
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 319985379
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320052497
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320053868
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320066416
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320069089
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320140370
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320149954
17:49:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320155503
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320167157
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320229988
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320230339
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320230904
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320232969
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320251236
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320254166
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320255774
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320256263
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320278756
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320279153
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320281014
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320282875
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320301090
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320302637
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320304692
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320305222
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=320348026
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320315211
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320318272
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320319406
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320325549
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320329111
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320335469
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320336472
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320345492
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320345964
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320350287
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320369581
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320371232
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320371980
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320374098
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=320376139
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320378417
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320402699
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320404698
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320405571
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320412632
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320437061
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320437646
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320440219
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320445451
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=320486243
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320453042
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320463381
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320465494
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320472473
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320477702
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320485415
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320489148
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320515235
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320515910
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320518422
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320519737
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320552400
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320553974
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320556303
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320563204
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320590412
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320595791
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320598276
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320600937
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320633629
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320635872
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320637723
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320640015
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320675454
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320680937
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320684349
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320686178
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320720837
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320721634
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320731578
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320733216
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=320786090
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320740606
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320765559
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320767619
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=320783259
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320785777
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:13 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320790940
17:49:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320823122
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320829674
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320833422
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320835094
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320874227
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320880916
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=320884109
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320890527
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320899849
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320901977
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=320942045
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=320947158
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320952443
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 320954860
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321002864
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321004937
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321007517
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321017107
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321066480
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321068327
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321071296
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321073730
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321126039
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321132932
17:49:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321137678
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321139884
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321199680
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321201558
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321204366
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321215750
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321270606
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321272416
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321284148
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321287410
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321342594
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321350350
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321355431
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321365846
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=321398102
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321407155
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321441400
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321448787
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321455078
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321457891
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321536325
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321538708
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321551506
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321554337
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321623478
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321631246
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321637065
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321639731
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321722413
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321738345
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321742582
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321744390
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321761215
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321761570
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321763371
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321764557
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321781433
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321782453
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321783049
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321785031
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321802476
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321802881
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321804800
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321805849
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=321846593
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321813425
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321819579
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321821447
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321830029
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321830490
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321836533
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321838651
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321848002
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321852054
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321870818
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321872362
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321873086
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321874771
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321901570
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321903127
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321905127
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321906606
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=321909699
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321915753
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321939692
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321943565
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321946803
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 321948460
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=321987082
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321953728
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321966611
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321967671
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321979220
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=321980429
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=321987770
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=321991733
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322016154
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322018304
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322019829
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322021699
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322052291
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322052964
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322055327
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322062291
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322092371
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322099039
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322102021
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322104058
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322139225
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322144948
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322148103
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322149692
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=322190658
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322157309
17:49:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=322171354
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322173758
17:49:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:49:15 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:49:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=322189358
17:49:15 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:15 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322194853
17:49:15 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:15 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:15 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:15 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:15 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:15 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:15 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:15 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322201109
17:49:15 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322232357
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322234699
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322236050
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322239247
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322274362
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322279514
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322283540
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322286178
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322324021
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322330090
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322333529
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322336085
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322374180
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322380589
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322384387
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322386308
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=322416263
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322423343
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322439893
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322445109
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322450272
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322451567
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322491939
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322497941
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322502256
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322504353
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - executeList PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG       ge - GUI - base 0x09000000
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG       ge - GUI - vaddr 096c8094
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - clear mode end
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:15 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - base 0x08000000
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322607743
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322617960
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322624272
17:49:15 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x20, listPc=0x096C8190, behavior=1, signalId=0x52
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG       ge - GUI - end pc=0x096C8190
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x20, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:49:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322637205
17:49:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:15 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:15 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x20, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322680889
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322682611
17:49:15 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:49:15 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:15 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x21
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322722977
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322792697
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322801718
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322807106
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322819440
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=322892189
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322900931
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322906366
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 322918542
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=322929735
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=322940039
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323008215
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323016161
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323021405
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323024380
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323091009
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323099136
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323104322
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323106933
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323175906
17:49:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323185185
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323190726
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323202916
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323273753
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323290218
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323294595
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323295033
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323311690
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323312044
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323313746
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323315271
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323332826
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323334611
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323335909
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323337212
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323355593
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323359033
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323362223
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323362744
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=323401774
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323367562
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 323384917
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 323387799
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 323388616
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 323397951
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323405376
17:49:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323422709
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323425664
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323429167
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323429767
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=323442712
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323447351
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323461624
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323463624
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323465131
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323465816
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=323505857
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323472243
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:16 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:49:16 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 323485222
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 323501604
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323513124
17:49:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG      hle - Sound_3b - Calling Timer uid=b2, now=323515666
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:49:16 DEBUG      hle - Sound_3b - Alarm returned value 0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323540067
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323544258
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323546977
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323549044
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323574111
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323579097
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323582768
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323583616
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323609065
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323613808
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323616713
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323618079
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323650472
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323651764
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323653903
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323655860
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323689714
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323694788
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323698276
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323700296
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=323739841
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=323706902
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=323716924
17:49:16 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:16 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:16 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:16 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:16 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:16 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:16 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:49:16 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:16 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:16 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=323734250
17:49:16 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:49:16 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:16 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=323741662
17:49:16 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:49:16 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:49:16 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 12
17:49:16 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:16 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:16 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=323750029
17:49:16 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 323755465
17:49:16 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:16 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323767327
17:49:16 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:49:16 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=323798081
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323799348
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323802117
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323803196
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=323840721
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323847764
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323850938
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323852819
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=323890342
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323895377
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323899986
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323901939
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=323940220
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323945617
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=323948792
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=323955920
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323965566
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 323967753
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324009189
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324015965
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324019534
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324022463
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324070448
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324072738
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324082785
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324085345
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324133543
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324135336
17:49:16 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324138519
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324140689
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324191694
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324198799
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324203071
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324205174
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324255884
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324263297
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324268329
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324270573
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324323744
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324331085
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324336151
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324338636
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324393433
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324400842
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324406166
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324408674
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=324462902
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324472365
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324491698
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324500447
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324505618
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324517069
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324588073
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324590093
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324603102
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324606162
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324686186
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324689105
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324703253
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324706281
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324776307
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324784953
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324811844
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324817715
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324834730
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324835080
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324835640
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324837499
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324855588
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324855967
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324856554
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324858298
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324880260
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324880703
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324883737
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324884225
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=324922286
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324888737
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=324892292
17:49:17 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:17 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=324894569
17:49:17 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 324898135
17:49:17 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:17 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=324904254
17:49:17 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:17 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=324906466
17:49:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB2
17:49:17  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb2
17:49:17 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 324913711
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 324917530
17:49:17 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:17 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 324918599
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 324922013
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 324922351
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 324922686
17:49:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324926170
17:49:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=324947449
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324948332
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324950873
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324951496
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=324973060
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=324976622
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=324982211
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324985708
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 324986349
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325008182
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325011574
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325014970
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325016800
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=325055866
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325022917
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:17 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:49:17 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 325038765
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325063519
17:49:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325085679
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325087306
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325089699
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325096379
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325124577
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325129656
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325132878
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325134492
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325165875
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325167870
17:49:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325169962
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325171441
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325205809
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325211186
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325214113
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325215551
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325250724
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325251513
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325254369
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325255859
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=325299962
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325267717
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 325279731
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=325288451
17:49:18 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:18 DEBUG      hle - Main_d - Calling Timer uid=b3, now=325290005
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:18 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:18 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:18 DEBUG      hle - Main_d - Alarm returned value 0
17:49:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325297281
17:49:18 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325306531
17:49:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325340067
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325345416
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325349421
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325352350
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325390229
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325395488
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325399761
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325401608
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325440489
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325445861
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325450719
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325452558
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=325483457
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325490791
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:18 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325507955
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325514798
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325519207
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325520458
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325570555
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325571558
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325583788
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325586173
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325636970
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325638557
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325649374
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325651626
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325702674
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325704651
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325708033
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325718442
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325770801
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325772639
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325784663
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325787140
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325842226
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325849842
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325854455
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325857325
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=325920955
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=325922219
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325935522
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 325939054
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=325996382
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326006720
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:18 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326021034
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326023038
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326036208
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326039161
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326104699
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326113229
17:49:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326118748
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326122201
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326189124
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326197549
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326203128
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326206091
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326277210
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326286159
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326291723
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326295051
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326367663
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326370839
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326371891
17:49:19 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326372862
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326375055
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326395557
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326397639
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326399449
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326399897
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326418716
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326419143
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326419807
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326420360
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=326475831
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326430617
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB3
17:49:19  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb3
17:49:19 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 326433735
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 326436590
17:49:19 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:19 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 326438598
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 326440861
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 326441136
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 326441398
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:19 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:49:19 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 326454614
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 326472479
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:19 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:19 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:19 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:19 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326480083
17:49:19 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326498591
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326499080
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326501892
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326503278
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=326506417
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326515025
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326535537
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326537041
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326539606
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326540316
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG       ge - GUI - executeList PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG       ge - GUI - base 0x09000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG       ge - GUI - vaddr 096c0054
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - clear mode end
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:19 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:19 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG       ge - GUI - base 0x08000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x21, listPc=0x096C0150, behavior=1, signalId=0x52
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG       ge - GUI - end pc=0x096C0150
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x21, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:49:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:19 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326614279
17:49:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:19 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:19 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:19 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x21, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326647848
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326649016
17:49:19 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:49:19 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:19 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x22
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326673152
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326679255
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326684197
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326686898
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326736348
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326738892
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326749854
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326752105
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326802440
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326804426
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326807793
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326816993
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326869638
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326872322
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326883328
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326885950
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326932220
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326934741
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326936842
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326938797
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=326975048
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=326980872
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326984590
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 326986661
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=327014599
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327021123
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327041263
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327047946
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327051981
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327054134
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327100357
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327101904
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327105123
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327107107
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327153522
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327155801
17:49:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327158191
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327167024
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327216752
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327218368
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327221241
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327224035
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327272897
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327279604
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327283682
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327286625
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327339478
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327346900
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327351854
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327354204
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327406077
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327413600
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327418095
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327420741
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327476016
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327483444
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327488187
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327490700
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=327522245
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327537986
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327586819
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327589303
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327602071
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327605169
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327660057
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327667942
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327673993
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327685579
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327754357
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327756331
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327769117
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327771919
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327841364
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327850903
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327856391
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327868875
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=327940801
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=327949322
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327956187
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 327968275
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328002091
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328004972
17:49:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328005745
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328011219
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328030233
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328030624
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328031260
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328034227
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=328038321
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328046437
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328062958
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328064909
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328066393
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328066907
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=328104867
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328072778
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=328080155
17:49:20 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG      hle - Back_1f - Calling Timer uid=b4, now=328083467
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:20 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:20 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:20 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328087986
17:49:20 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328094876
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB4
17:49:20  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb4
17:49:20 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328098868
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328103067
17:49:20 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:20 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 328104810
17:49:20 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328106942
17:49:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328124151
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328128098
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328131021
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328132430
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328153913
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328154479
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328157649
17:49:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328163109
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=328200984
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328168442
17:49:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 328172724
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328173575
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328174407
17:49:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328178220
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328196085
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328200127
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328200963
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328205005
17:49:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328225180
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328229398
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328232064
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328233288
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328263509
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328264967
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328267050
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328268830
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328299065
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328300951
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328303401
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328304282
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328335906
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328336583
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328339884
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328346960
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328373768
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328378290
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328381772
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328383927
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=328423589
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328390660
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 328404676
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:21 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:49:21 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:21 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328431648
17:49:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328464644
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328466021
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328468737
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328470418
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328506504
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328511973
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328515296
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328517730
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=328548464
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328554180
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328572789
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328578844
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328582788
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328585302
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328622717
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328628765
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328632634
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328634711
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328674767
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328681108
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328685321
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328687446
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328735479
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328737498
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328740187
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328749883
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328791123
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328798373
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328802283
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328804754
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328857859
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328864746
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328868994
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328871953
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328922215
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328929382
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328933884
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328936045
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=328986239
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=328988415
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 328999165
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329001576
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=329054092
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329069820
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329084860
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329087590
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329090398
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329101437
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329168481
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329170975
17:49:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329174695
17:49:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329186066
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329254308
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329256832
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329268912
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329272174
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329341805
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329351083
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329357462
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329369613
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329453640
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329456047
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329470081
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329473661
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329531992
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329532368
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329532896
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329534740
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329554999
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329555379
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329560300
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329562416
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=329570485
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329573445
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329586409
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329588210
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329588892
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329589507
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329613047
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329614026
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329614688
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329617071
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=329654865
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329622497
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 329627569
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 329638427
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=329648177
17:49:22 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:49:22 DEBUG      hle - Back_1f - Calling Timer uid=b5, now=329651852
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:22 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:22 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:22 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329656263
17:49:22 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329664491
17:49:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329684621
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329686459
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329688610
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329689389
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329718076
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329718620
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329721209
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329722837
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329751556
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329753082
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329754025
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329756192
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=329798007
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329764961
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329768462
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB5
17:49:22  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb5
17:49:22 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 329772584
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 329780425
17:49:22 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:22 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 329782459
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 329784534
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 329784938
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 329786520
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:22 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:22 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:49:22 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:22 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329801698
17:49:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329824246
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329828378
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329831089
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329833315
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329863897
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329865601
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329867511
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329869544
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329903009
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329905850
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329907052
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329914513
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329950567
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329952675
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329953860
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329956641
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=329990586
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=329995310
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 329999254
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330000815
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330036605
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330037409
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330040328
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330048897
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=330078574
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330085796
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330101438
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330103018
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330105538
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330107726
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330155835
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330162274
17:49:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330166695
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330168919
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330207523
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330213530
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330217442
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330220066
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330259381
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330265549
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330269196
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330271357
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330319608
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330322563
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330332834
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330335241
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330386028
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330387110
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330398541
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330401119
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330452184
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330454847
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330458383
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330467799
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330520417
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330522734
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330534577
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330536821
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - executeList PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG       ge - GUI - base 0x09000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG       ge - GUI - vaddr 096c8094
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:23 DEBUG       ge - GUI - clear mode end
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=330589621
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:23 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:23 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG       ge - GUI - base 0x08000000
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:49:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:23 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:23 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330611888
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:23 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:23 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x22, listPc=0x096C8190, behavior=1, signalId=0x52
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG       ge - GUI - end pc=0x096C8190
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x22, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:49:23 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330638011
17:49:23 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:23 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:23 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x22, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330684955
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330686270
17:49:23 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:49:23 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:23 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x23
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330775757
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330785528
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330801696
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330804756
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=330890640
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=330900533
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330906732
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 330920965
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331021276
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331030879
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331036805
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331039701
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331111435
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=331113587
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331116964
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331119495
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331119972
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331135664
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331138233
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331139681
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331143759
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331162521
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331163722
17:49:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331164333
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331165896
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:23 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331184980
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331185974
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331186651
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331188788
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=331229428
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331196662
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 331201975
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:24 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331232026
17:49:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331249973
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331250453
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331253195
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331254388
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=331293810
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331259624
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 331267924
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG      hle - Main_d - Calling Timer uid=b6, now=331277329
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:24 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:24 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:24 DEBUG      hle - Main_d - Alarm returned value 0
17:49:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=331282998
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331286991
17:49:24 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:24 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:49:24 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:24 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:24 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331298089
17:49:24 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331318496
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331320197
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331321075
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331323125
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331352141
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331354647
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331357402
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331358179
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331388576
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331390102
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331398492
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331400349
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331431533
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331433376
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331435818
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331436674
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331469437
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331470122
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331478960
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331481562
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=331521219
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331488765
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:24 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=331503180
17:49:24 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:49:24 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:24 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:49:24 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331515033
17:49:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=331515791
17:49:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 331520303
17:49:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:49:24 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:24 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:24 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:24 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331537655
17:49:24 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Sound
17:49:24 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331566977
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331568921
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331571581
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331573044
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331609697
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331614450
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=331617279
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331622443
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331631779
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331632877
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331669995
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331671675
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331681236
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331682872
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331722593
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331729120
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331732466
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331734078
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331774689
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331781316
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331785281
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331787774
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331837051
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331839095
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331848709
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331851083
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331900592
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331902807
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331905238
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331907390
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=331959143
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=331966414
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331970983
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 331973444
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332024548
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332031953
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332036824
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332038685
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332090313
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332098399
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332102719
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332106140
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=332123116
17:49:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332140250
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332186920
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332189112
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332200644
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332203537
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332268413
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332270371
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332273911
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332285054
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332355375
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332362902
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332368323
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332371280
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332437986
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332439947
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332453242
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332456643
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332525279
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332533872
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332539114
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG       ge - GUI - executeList PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG       ge - GUI - base 0x09000000
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - vaddr 096c0054
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG       ge - GUI - clear mode end
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:25 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG       ge - GUI - base 0x08000000
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332638976
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:25 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:25 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:25 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:25 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x23, listPc=0x096C0150, behavior=1, signalId=0x52
17:49:25 DEBUG       ge - GUI - end pc=0x096C0150
17:49:25 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x23, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:25 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:25 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:25 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:49:25 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:25 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:25 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=332666962
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332667993
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:25 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:25 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x23, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332701773
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332741291
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332746568
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332750692
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332752555
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332788901
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332790434
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332799281
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332801080
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332841061
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332846915
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332851069
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332852891
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332881236
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332883452
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332885510
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332886174
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332914160
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332915303
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332916162
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332918817
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332942135
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332946087
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332948447
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332950430
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332974089
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=332978575
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332981069
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 332982623
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=333021927
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332987793
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:25 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=332998182
17:49:25 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=332999686
17:49:25 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 333002749
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:25 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=333013583
17:49:25 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:25 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:25 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333017319
17:49:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB6
17:49:25  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb6
17:49:25 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 333021458
17:49:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333026186
17:49:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333052408
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333053683
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333054929
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333057619
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333090198
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333094702
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333098408
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333100550
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333132723
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333134513
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333136605
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333137877
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333172849
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333178761
17:49:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333181624
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333183811
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=333202859
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333208413
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333233962
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333234764
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333238005
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333240100
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333281896
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333283129
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333286128
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333287645
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333334072
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333334981
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333338836
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333340096
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333387821
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333388862
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333400136
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333401968
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333450204
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333452419
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333455367
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333458611
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333507257
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333514160
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333518010
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333520315
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333571319
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333572891
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333582490
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333585337
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333637596
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333639924
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333650944
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333653438
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333705027
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333707059
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=333715795
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333724363
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333736198
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333739247
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333790503
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333797822
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333803140
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333805488
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333867647
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333869742
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333873496
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333884407
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=333943465
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=333951893
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333956682
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 333968560
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334036759
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334039070
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334052755
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334055465
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334124045
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334132336
17:49:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334138560
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334150921
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334223382
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=334233189
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334255174
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334258783
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334259242
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334275675
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334279224
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334280432
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334282452
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334299658
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334302160
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334303674
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334304162
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334323174
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334326196
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334328967
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334329477
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=334367838
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334333564
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 334337392
17:49:27 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:27 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 334339686
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 334344648
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 334344920
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 334345234
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:27 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:49:27 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 334355348
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334371329
17:49:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334388174
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334390192
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334395492
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334396138
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334420932
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334422369
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334428962
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334430617
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=334469711
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334436198
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:27 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:27 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 334464350
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:27 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:27 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:27 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:27 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:27 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:27 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:27 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334473454
17:49:27 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG      hle - Sound_3b - Calling Timer uid=b7, now=334475353
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:49:27 DEBUG      hle - Sound_3b - Alarm returned value 0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334503113
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334505315
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334507475
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334509408
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334537986
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334539891
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334585007
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334587213
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334622421
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334630164
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334635643
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334637102
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334668037
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334668742
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334672294
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334680015
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334710176
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334715400
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334719208
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334721225
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334755494
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=334757679
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334768685
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334772344
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334773567
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334817296
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334819117
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334822029
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334823214
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334868547
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334869400
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334872750
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334880855
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334918571
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334921307
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334923609
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334932500
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=334972647
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=334973576
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334984106
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 334985807
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335034066
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335035805
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335038368
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335040618
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335091103
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335098244
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335102043
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335104561
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335153539
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335155756
17:49:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335166318
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335168851
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335220758
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335222416
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335233395
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335235495
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=335269421
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335277615
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335308409
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335315784
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335320868
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335323783
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335387053
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335388628
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335400991
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335403130
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335460527
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335467934
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335473298
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335484818
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335555641
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335564210
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335569148
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335571668
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335638741
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335647735
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335653613
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335656403
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335725853
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335735447
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335740959
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335754458
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=335783063
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335803261
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335816921
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335818817
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335819415
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335820023
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335839281
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335840813
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335845381
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335845883
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335864101
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335864518
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335866909
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335867861
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=335906370
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=335872137
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=335878960
17:49:28 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=335888746
17:49:28 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:28 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=335898694
17:49:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=335899839
17:49:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 335902325
17:49:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:49:28 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=335908234
17:49:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:49:28 DEBUG hle.sceAudio - PowerLocker_24 - free buffer 11
17:49:28 DEBUG hle.sceAudio - PowerLocker_24 - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:28 DEBUG hle.sceAudio - PowerLocker_24 - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:28 DEBUG hle.sceAudio - PowerLocker_24 - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:28 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335913740
17:49:28 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to Sound
17:49:28 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=335931571
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335933003
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335935085
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335935691
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=335958791
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335961782
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335965697
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335966991
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=335990311
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=335994457
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335997470
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 335999272
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=336037937
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=336003818
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=336008348
17:49:28 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:28 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=336011425
17:49:28 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 336014524
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:49:28 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=336021992
17:49:28 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:28 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336025816
17:49:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB7
17:49:28  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb7
17:49:28 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336033956
17:49:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336038001
17:49:28 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:28 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:28 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336041667
17:49:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336069130
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336069890
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336073226
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336074002
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336103447
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336105037
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336107154
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336114115
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336147966
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336149587
17:49:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336151374
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336154123
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336187625
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336189679
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336191440
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336199420
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336231768
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336232603
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336235484
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336236953
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=336281906
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336248772
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 336251880
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 336255368
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336256380
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336257643
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336258167
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336268845
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336273568
17:49:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 336279955
17:49:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336287043
17:49:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=336303570
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336310014
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336332824
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336335528
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336337414
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336339837
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336389015
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336396903
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336400121
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336402800
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336450246
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336451205
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336454387
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336456838
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336505433
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336513165
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336517679
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336519751
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336573436
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336580873
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336584989
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336587618
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336642804
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336650174
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336655681
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336666447
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336709771
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336716538
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336720872
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336723017
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336773535
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336780681
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336785372
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336788028
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=336814676
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336822198
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336869888
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336871863
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336883184
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336885602
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=336942298
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=336949395
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336955038
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 336957774
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337024315
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337032248
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337036855
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337039567
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337120645
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337130599
17:49:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337135926
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337139642
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337209414
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337217348
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337223273
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337235181
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337309273
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337317219
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=337321581
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337340351
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337354351
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337357158
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337399325
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337401554
17:49:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337403496
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337403997
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337422193
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337426102
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337426970
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337429420
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337448648
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337450249
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337451031
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337451646
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=337491047
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337456899
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337466213
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337470626
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337470923
17:49:30 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:49:30 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:30 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x24
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:30 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:49:30 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337486071
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:30 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337496383
17:49:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337515912
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337517686
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337518401
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337518995
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337546352
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337549149
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337551738
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337552474
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337574584
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337579518
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337582010
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337583738
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=337622583
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337588414
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337601008
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=337608394
17:49:30 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:30 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:30 DEBUG      hle - Back_1f - Calling Timer uid=b8, now=337614462
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:30 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:30 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:30 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337620237
17:49:30 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:30 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337625207
17:49:30 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337630983
17:49:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337652011
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337653812
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337656170
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337656938
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337687787
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337688423
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337696815
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337699278
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337725096
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337730082
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337733083
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337734565
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337766154
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337767866
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337770089
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337772035
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337807169
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337811615
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337815607
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337817580
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=337857384
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337824289
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB8
17:49:30  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb8
17:49:30 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337835143
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 337839715
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=337843759
17:49:30 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:49:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337850237
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 337856268
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:30 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337865709
17:49:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337889910
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337895417
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337899195
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337902064
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337938425
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337939269
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337948049
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337951083
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=337988040
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=337989900
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 337999745
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338001586
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338040326
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338046586
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338050851
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338052469
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338100138
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338101153
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338104406
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338106168
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338152987
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338155178
17:49:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338165792
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338168133
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338218708
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338221451
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338224321
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338234141
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338282792
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338285437
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338288487
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338290561
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338342664
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338350006
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=338353056
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338360608
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338371459
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338373216
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338426388
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338433744
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338438633
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338449687
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338505732
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338513194
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338518127
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338520618
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338586636
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338589131
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338601483
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338604560
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338672766
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338680891
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338686216
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338688829
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338757854
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338766029
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338771157
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338783396
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338855542
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338864239
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=338868598
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338877539
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338890753
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338903463
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338938467
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338939770
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338940322
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338940858
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338964799
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338965213
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338967886
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338968367
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338985927
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=338986323
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338986942
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 338989107
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=339029158
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=338995867
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 338997480
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 338997974
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339002455
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339002717
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:31 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:49:31 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339015833
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339032688
17:49:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339049717
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339050199
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339053177
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339053802
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339075700
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339079537
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339081343
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339082986
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=339122314
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339088821
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339097608
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=339104848
17:49:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:31 DEBUG      hle - Main_d - Calling Timer uid=b9, now=339106450
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:31 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:31 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:31 DEBUG      hle - Main_d - Alarm returned value 0
17:49:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339112656
17:49:31 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339119642
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xB9
17:49:31  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xb9
17:49:31 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339123157
17:49:31 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339128794
17:49:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339149687
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339152227
17:49:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339153890
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339154626
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339185303
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339186551
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339189111
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339190450
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339220615
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339221301
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339230043
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339232043
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=339271152
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339237115
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339248683
17:49:32 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:32 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 339251231
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 339253046
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339254761
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 339255791
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:32 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:49:32 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339274494
17:49:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339303027
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339304471
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339306175
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339308605
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339348127
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339349707
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339351123
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339354315
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=339379361
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339385235
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339402865
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339404658
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339406552
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339414185
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339450961
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339453284
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339455737
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339464428
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339500684
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339502842
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339504909
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339508064
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339566174
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339567326
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339570668
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339572972
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339619314
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339621631
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339631230
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339633901
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339675209
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339682406
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339687182
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339688984
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339739691
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339746181
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339751078
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339752745
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339802395
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339804049
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339807460
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339817922
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339869686
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339871946
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339882528
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339885226
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=339886570
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339894359
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=339959537
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=339966983
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339972178
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 339983010
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340036802
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340039566
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340051486
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340054807
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340121018
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340123328
17:49:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340135922
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340138755
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340204990
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340207804
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340219845
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340222376
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340291643
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340299940
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340305334
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340308371
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340388801
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340398235
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=340401610
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340410288
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340424289
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340437030
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340474139
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340477917
17:49:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340480906
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340481368
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340498685
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340500807
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340502539
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340503013
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340520862
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340521263
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340523100
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340528747
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=340566977
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340533169
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340536142
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340557064
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=340566378
17:49:33 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:33 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:33 DEBUG      hle - Main_d - Calling Timer uid=ba, now=340570101
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:33 DEBUG      hle - Main_d - Alarm returned value 0
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340573385
17:49:33 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340591186
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340594804
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340596802
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340598701
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340622924
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340626947
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340629616
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340631248
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=340670131
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340635944
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340639668
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xBA
17:49:33  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xba
17:49:33 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340647719
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340652046
17:49:33 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 340655485
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 340657700
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340662844
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340663190
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340663543
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340669314
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340673554
17:49:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340697140
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340699299
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340700791
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340702782
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340731040
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340733475
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340734813
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340737422
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340766729
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340768494
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340770857
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340771691
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340803015
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340803725
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340806271
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340807638
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=340852229
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340819181
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340823828
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340830451
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 340839837
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:33 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:33 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340856210
17:49:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340885789
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340887904
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340889068
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340897501
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=340911725
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340918207
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340940825
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340946460
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340950204
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340951766
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=340988425
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=340989835
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 340999066
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341001042
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=341041033
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341008593
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:49:33 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 341023358
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:33 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341049421
17:49:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341083514
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341084923
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341087594
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341089735
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341136210
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341137169
17:49:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341140893
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341149559
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341191743
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341198489
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341202669
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341205078
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341253145
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341255150
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341265797
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341268624
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341318750
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341320637
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341324197
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341333855
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341385772
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341387590
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341390727
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341401043
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=341419322
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341426589
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341473955
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341481321
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341486456
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341489049
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341554890
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341557619
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341569349
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341571872
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341637922
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341640859
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341652785
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341655588
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341719612
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341722545
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341725605
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341737059
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341805600
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341813402
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341818876
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341821676
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341892439
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341901282
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341906368
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341918634
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=341932535
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341941220
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=341997859
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=341999254
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 341999793
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342000223
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342018706
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342020008
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342020596
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342021074
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342040299
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342042452
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342045169
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342046228
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342063926
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342066064
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342067338
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342067911
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=342106870
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342073522
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342080105
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=342086519
17:49:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:34 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG      hle - Back_1f - Calling Timer uid=bb, now=342089817
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:34 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:34 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:34 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342094471
17:49:34 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:34 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342101885
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xBB
17:49:34  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xbb
17:49:34 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342105081
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342108032
17:49:34 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:34 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:34 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342113683
17:49:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342131129
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342133010
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342134950
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342135560
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342158057
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342162213
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342165261
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342165997
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=342204786
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342171772
17:49:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 342173830
17:49:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 342180285
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342181963
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342182853
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:49:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342197074
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342208310
17:49:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342232367
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342233853
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342235866
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342236621
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342265861
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342267577
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342270114
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342270941
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342303418
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342304096
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342306754
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342313878
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342341216
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342345545
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342348696
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342351620
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=342391249
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342357393
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 342374816
17:49:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=342389663
17:49:35 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:35 DEBUG      hle - Main_d - Calling Timer uid=bc, now=342391654
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:35 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:35 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:35 DEBUG      hle - Main_d - Alarm returned value 0
17:49:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342397963
17:49:35 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:35 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342407082
17:49:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342437920
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342439227
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=342446618
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342452574
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342456549
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342464150
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342500330
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342502197
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342504661
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342506981
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342541779
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - executeList PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG       ge - GUI - base 0x09000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342571341
17:49:35 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - vaddr 096c8094
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG       ge - GUI - clear mode end
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342591057
17:49:35 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - base 0x08000000
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342604829
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x24, listPc=0x096C8190, behavior=1, signalId=0x52
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG       ge - GUI - end pc=0x096C8190
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x24, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:35 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:49:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:35 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342622837
17:49:35 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:35 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:35 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:35 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:35 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:35 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x24, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342662697
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342663937
17:49:35 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:49:35 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:35 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x25
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342742648
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342750920
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342756261
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342767852
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342836114
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342838573
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342851475
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342854622
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=342921558
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342923689
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342936090
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 342938995
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=342963995
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=342973716
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343020094
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343022266
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343033086
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343035374
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343092535
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343100510
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343105600
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343108337
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:35 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343171752
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343173530
17:49:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343185560
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343188244
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343256121
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343263875
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343269023
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343272502
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343339053
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343341177
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343353700
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343357003
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343426383
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343434452
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343439674
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343452866
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=343480551
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343491171
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343541054
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343552510
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343558359
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343581401
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343597234
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343600680
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343600954
17:49:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343603484
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343604463
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343622165
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343622556
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343624436
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343629181
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343646840
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343647812
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343648437
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343650331
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=343688012
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343655304
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xBC
17:49:36  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xbc
17:49:36 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343662300
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343664778
17:49:36 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 343667407
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 343668663
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343668962
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343669262
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:36 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:49:36 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343683011
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343690942
17:49:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343713408
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343714565
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343715321
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343717688
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343738864
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343739448
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343740298
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343747409
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343769422
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343769955
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343772990
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343773637
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=343817873
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343783715
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343814518
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:36 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343821569
17:49:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343842101
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343846512
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343849791
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343850544
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343882016
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343882677
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343885279
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343887095
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343918064
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343920192
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343921748
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 343929439
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=343968665
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343936201
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=343941718
17:49:36 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG      hle - Main_d - Calling Timer uid=bd, now=343947859
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:36 DEBUG      hle - Main_d - Alarm returned value 0
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343954090
17:49:36 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=343964576
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xBD
17:49:36  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xbd
17:49:36 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 343968462
17:49:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=343974006
17:49:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=343990109
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344001749
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344015279
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344017239
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344019651
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344021579
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344059025
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344064688
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344068734
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344069860
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344105267
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344106224
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344115721
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344117552
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344155236
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344156117
17:49:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344165567
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344167088
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344205728
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344211631
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344215185
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344218102
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344258881
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344264959
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344269034
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344271906
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344318798
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344320979
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344323690
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344333579
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344375109
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344382153
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344386092
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344388114
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344439168
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344446727
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344451148
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344453904
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=344501926
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344509765
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344524764
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344531954
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344536992
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344539494
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344603203
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344605864
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344617042
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344619262
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344676734
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344683873
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344689059
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344692058
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344757296
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344765793
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344770364
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344773442
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344838937
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344847220
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344851997
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344855288
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=344918515
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=344921022
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344933512
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 344936572
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345003804
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345006051
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=345015919
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345026212
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345039485
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345052499
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345105125
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345105463
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345106013
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345107948
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345124240
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345128671
17:49:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345130650
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345132019
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345148478
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345151347
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345152943
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345153462
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=345192675
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345158383
17:49:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345164664
17:49:37 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:37 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 345166336
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 345168532
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345168808
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345169083
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345169345
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345172991
17:49:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345179791
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345181303
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:37 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345187066
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345195182
17:49:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345214074
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345214547
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345215289
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345218129
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345238250
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345240271
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345245425
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345247384
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=345285443
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345252368
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:38 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:49:38 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345265630
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345279665
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=345287821
17:49:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:38 DEBUG      hle - Main_d - Calling Timer uid=be, now=345290986
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:38 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
17:49:38 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:38 DEBUG      hle - Main_d - Alarm returned value 0
17:49:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345295679
17:49:38 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345320211
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345322411
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345323787
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345330233
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345357064
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345361392
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345364245
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345365571
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345391713
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345396462
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345399214
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345401872
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345432892
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345434969
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345435992
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345438287
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345470835
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345472661
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345474547
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345480831
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=345520437
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345487970
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345492457
17:49:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xBE
17:49:38  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xbe
17:49:38 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345501150
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345506171
17:49:38 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:38 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 20
17:49:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 345513586
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 345516828
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345518203
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 345518677
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345525376
17:49:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=345533250
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345539491
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345569133
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345570791
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345573370
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345581312
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345618045
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345619848
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345622404
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345631048
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345667977
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345670043
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345671419
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345674040
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345720783
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345722240
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345732094
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345734385
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345775407
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345782080
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345785934
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345788301
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345835336
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345837651
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345840515
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345850742
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345893273
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345899948
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345904127
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345906032
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=345956660
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=345963787
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345968113
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 345970759
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346024697
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346032440
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346037271
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=346040074
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346056000
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346067912
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346123720
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346131112
17:49:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346136252
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346138772
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346191698
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346198951
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346203912
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346206583
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346269776
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346272259
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346284467
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346287172
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346356219
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346364692
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346369469
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346372844
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346441657
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346450510
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346457338
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346469559
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346540155
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - executeList PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG       ge - GUI - base 0x09000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346576430
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG       ge - GUI - vaddr 096c0054
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=346591087
17:49:39 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:39 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG       ge - GUI - clear mode end
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:39 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:39 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:39 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:39 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG       ge - GUI - base 0x08000000
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:39 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:39 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:39 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:39 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:39 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x25, listPc=0x096C0150, behavior=1, signalId=0x52
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG       ge - GUI - end pc=0x096C0150
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x25, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346641713
17:49:39 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:39 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:39 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:49:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x089337A8
17:49:39 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 346644001
17:49:39 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG      hle - SceNetAdhocctl_46 - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:39 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:39 DEBUG hle.sceDisplay - SceNetAdhocctl_46 - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:39 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x089337A8
17:49:39 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeOnAfterCallback restarting list PspGeList[id=0x25, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 346668299
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 346669459
17:49:39 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7740
17:49:39 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeListEnQueue optParams=0x09FF7740(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:39 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeListEnQueue returning 0x26
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346685042
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346687071
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346722543
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346727928
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346731522
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346733505
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346770685
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346772389
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346781630
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346783225
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346822334
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346828296
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346831817
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346833674
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346874588
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346880306
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346883800
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346885815
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346916282
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346916829
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346919497
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346920663
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346948783
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346949463
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346952790
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346953570
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=346982509
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=346983099
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346985510
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 346986795
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347016221
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347018263
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347019246
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347021444
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347052160
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347052963
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347056811
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347057703
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347089494
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347095355
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347099237
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347100183
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=347140622
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347107113
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:39 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:49:39 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 347123510
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=347148761
17:49:39 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:49:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:49:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347155459
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347185522
17:49:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347186333
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347189901
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347197353
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347233332
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347234159
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347237489
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347238549
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347275780
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347281344
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347285080
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347287098
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347332788
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347333824
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347337627
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347340170
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347386572
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347389308
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347391612
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347400447
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347442200
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347449093
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347452880
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347455477
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347502590
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347503603
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347514339
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347516118
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347559952
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347566421
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347570644
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347572886
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347624338
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347631111
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347635303
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347638435
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=347655491
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347670925
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347719642
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347720779
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347724959
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347735557
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347792289
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347799451
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347804422
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347806620
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347870947
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347874020
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347885005
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347887636
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=347955574
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=347963808
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347968527
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 347971707
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348037873
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348039261
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348053704
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348056768
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348124753
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348133280
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348138906
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348153062
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=348174586
17:49:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348192024
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348223962
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348227735
17:49:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348229710
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348231012
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348248384
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348248766
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348249352
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348252065
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348269056
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348271315
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348272607
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348273124
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348295947
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348297631
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348298305
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348300356
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=348338244
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348304828
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 348321807
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=348332955
17:49:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:41 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:49:41 DEBUG      hle - Back_1f - Calling Timer uid=bf, now=348336144
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:41 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:41 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:41 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348340418
17:49:41 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:41 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:41 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:41 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:41 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348348227
17:49:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348370046
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348370566
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348372487
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348374157
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348401713
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348402486
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348404684
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348406437
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=348448742
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348415686
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348419954
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xBF
17:49:41  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xbf
17:49:41 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 348424195
17:49:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 348431609
17:49:41 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:41 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 348434676
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 348437907
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 348438295
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 348439403
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:41 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:41 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:49:41 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:41 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:41 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:41 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:41 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348454156
17:49:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348474262
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348479142
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348482448
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348484387
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348509336
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348514163
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348516890
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348518152
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG       ge - GUI - executeList PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348579371
17:49:41 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG       ge - GUI - base 0x09000000
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG       ge - GUI - vaddr 096c8094
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG       ge - GUI - clear mode end
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348591759
17:49:41 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG       ge - GUI - base 0x08000000
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:49:41 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348603924
17:49:41 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348606718
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x26, listPc=0x096C8190, behavior=1, signalId=0x52
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:41 DEBUG       ge - GUI - end pc=0x096C8190
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:41 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x26, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:41 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:41 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:49:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348627157
17:49:41 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:41 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:41 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x26, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=348696114
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348705053
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348724959
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348731995
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348736763
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348739100
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348800816
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348803153
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348806659
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348816723
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348872776
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348879619
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348884339
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348887065
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=348942806
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=348951090
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348955410
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 348965856
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349004903
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349007347
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349017527
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349019473
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349067615
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349070313
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349073302
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349082854
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349125299
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349132054
17:49:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349136768
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349139215
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349191101
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349197910
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349203481
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=349204924
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349219340
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349232280
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349283948
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349286306
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349289172
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349291369
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349354380
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349356659
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349367547
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349369930
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349424763
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349433287
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349438258
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349440496
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349504999
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349513935
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349518791
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349521616
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349590016
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349597873
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349602640
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349605542
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349675214
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349683048
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349688181
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349691406
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=349722484
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349740822
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349815890
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349818979
17:49:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349819855
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349821693
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349837855
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349838287
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349841181
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349844971
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349863783
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349865343
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349865937
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349866427
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=349904894
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349871493
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 349877275
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:42 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349908788
17:49:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349930130
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349930591
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349932710
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349934278
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349956552
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349960483
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349964077
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349964706
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=349987732
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=349989348
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349990201
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 349996609
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=350035936
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350001817
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350011556
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=350018993
17:49:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:42 DEBUG      hle - Main_d - Calling Timer uid=c0, now=350020038
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:42 DEBUG      hle - Main_d - Alarm returned value 0
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350025324
17:49:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350033328
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC0
17:49:42  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc0
17:49:42 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350039680
17:49:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350065085
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350067308
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350068896
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350070698
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350099025
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350099630
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350102297
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350103749
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350134091
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350135686
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350137940
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350140017
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=350184918
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350152146
17:49:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350154502
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350165127
17:49:42 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 350168188
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 350170804
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350171846
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350172286
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350172733
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350183071
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:42 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350189578
17:49:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350218631
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350219364
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350222219
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350223479
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=350240044
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350251882
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350271338
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350273269
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350281043
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350283253
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350319919
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350321834
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350324019
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350331696
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350368587
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350370194
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350372665
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350374574
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350417694
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350420160
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350422831
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350431629
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=350471812
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350438812
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350450031
17:49:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350450658
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 350468177
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350475628
17:49:43 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350517272
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350519627
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350521893
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350531448
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350592446
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350599448
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350604075
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350606821
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350658400
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350665361
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350669933
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350672182
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350724699
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350731685
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350735949
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350737910
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=350753290
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350762081
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350807214
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350815658
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350820130
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350823159
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350875376
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350882613
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350887721
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350890152
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=350953635
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=350956445
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350967250
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 350970012
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351038120
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351040177
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351053852
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351056655
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351122999
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351130571
17:49:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351136427
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351138823
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351207648
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351215355
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351221149
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351224176
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=351265182
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351274308
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351337697
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351340524
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351345160
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351345642
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351364469
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351365912
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351367584
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351368029
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351386250
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351387227
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351388741
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351389253
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351408719
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351411885
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351413399
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351413926
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=351452954
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351418678
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351422265
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351423495
17:49:44 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:49:44 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:44 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x27
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351437239
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351451194
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:44 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351456530
17:49:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351473987
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351477470
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351479897
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351481083
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351502622
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351504688
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351505661
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351512003
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=351551294
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351517899
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=351524698
17:49:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG      hle - Main_d - Calling Timer uid=c1, now=351528541
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:44 DEBUG      hle - Main_d - Alarm returned value 0
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351533883
17:49:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351538559
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC1
17:49:44  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc1
17:49:44 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351545419
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351549129
17:49:44 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 351551093
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351556380
17:49:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351574654
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351579080
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351581827
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351583066
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351608715
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351612899
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351616019
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351616862
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351642454
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351647307
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351650507
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351652535
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=351692683
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351659582
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 351666924
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351667984
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351668913
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:49:44 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 351685015
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351699698
17:49:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351722168
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351722887
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351725961
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351727274
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351769686
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351770811
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351773152
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=351778082
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351785496
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351789979
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351824307
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351830160
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351832966
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351835598
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351871314
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351874548
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351883426
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351885807
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351924130
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351930645
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351934140
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351936716
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=351976411
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=351982377
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351986075
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 351988720
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352033610
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352034562
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352037963
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352040403
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352090499
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352098756
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352104382
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352105763
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352170274
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352173339
17:49:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352183518
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352185826
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352237059
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352239364
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352251023
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352252873
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=352286870
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352294295
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352324972
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352332581
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352337602
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352339850
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352393937
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352401311
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352406294
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352416643
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352473377
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352480940
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352485496
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352488338
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352543925
17:49:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG       ge - GUI - executeList PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - base 0x09000000
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - vaddr 096c0054
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352598423
17:49:45 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG       ge - GUI - clear mode end
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:45 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:45 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG       ge - GUI - base 0x08000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352639165
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x27, listPc=0x096C0150, behavior=1, signalId=0x52
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG       ge - GUI - end pc=0x096C0150
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x27, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:49:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352657604
17:49:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:45 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:45 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:45 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x27, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352721035
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=352799718
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352809725
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352856768
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352866599
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352873043
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352887204
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352950927
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352953184
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352955497
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 352957468
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=352997473
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=352999580
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353002255
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353004154
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353032055
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353033535
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353034169
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353035664
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353055454
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353056951
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353062662
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353063750
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353084840
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353085289
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353087639
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353088873
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=353130085
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353095985
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 353117815
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=353125364
17:49:45 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:45 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:45 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:45 DEBUG      hle - Back_1f - Calling Timer uid=c2, now=353129916
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:45 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:45 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:45 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353135885
17:49:45 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:45 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:45 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353140279
17:49:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353165564
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353168247
17:49:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353169106
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353170884
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353198287
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353200131
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353201071
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353202996
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353232773
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353233385
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353235874
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353237141
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=353280586
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353247440
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353251696
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC2
17:49:46  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc2
17:49:46 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 353256345
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 353264469
17:49:46 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:46 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 353267114
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 353270900
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 353271347
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 353271804
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353284958
17:49:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353306843
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353311832
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=353313982
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353319579
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353323205
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353324061
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353355571
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353357022
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353364209
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353366746
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353401961
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353403914
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353405122
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353407954
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353450674
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353453247
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353454543
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353457446
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353499503
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353500909
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353503886
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353505630
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353542102
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353551022
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353554830
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353556927
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353600309
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353602646
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353604541
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353607413
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353654090
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353655083
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353665476
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353666835
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353707937
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353714359
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353718481
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353721017
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353770858
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353773292
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353783308
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353785551
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=353820622
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353827218
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353844159
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353850873
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353856869
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353866705
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353918678
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353920976
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353924246
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 353934555
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=353989250
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=353996566
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354002008
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354004350
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354059524
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354067595
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354072560
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354083071
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354138556
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354140766
17:49:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354152767
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354155983
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354221989
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354224529
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354236648
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354239378
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354305412
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354315166
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354320436
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354323377
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=354332893
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354341956
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354422304
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354430939
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354437253
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354439897
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354472978
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354474994
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354477716
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354478851
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354496050
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354497509
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354499320
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354499780
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354518099
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354519658
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354520331
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354520861
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=354564025
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354530677
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:47 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:49:47 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354538148
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354567551
17:49:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354584783
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354586409
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354588786
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354589403
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354614880
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354616046
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354616939
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354619617
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=354658589
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354624396
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354634394
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=354641182
17:49:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:47 DEBUG      hle - Back_1f - Calling Timer uid=c3, now=354646999
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:47 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:47 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:47 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354652031
17:49:47 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354657412
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354664663
17:49:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354684417
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354685618
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354687801
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354690068
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354716314
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354718534
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354720272
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354722180
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354751022
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354752591
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354755005
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354755808
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=354799151
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354766016
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC3
17:49:47  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc3
17:49:47 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354771231
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354780362
17:49:47 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 354783361
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 354785222
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354786934
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354787872
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354788908
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 354799707
17:49:47 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:47 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:47 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:47 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:47 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354803400
17:49:47 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354825570
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354831014
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354834120
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354835360
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=354846353
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354853312
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354876935
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354881050
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354885264
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354887264
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354922888
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354923706
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354932149
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354933775
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=354970162
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=354970982
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354974203
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 354983140
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355021688
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355022542
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355032492
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355034551
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355072138
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355073728
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355083976
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355085644
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355124273
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355129448
17:49:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355133985
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355136352
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355183316
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355184855
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355188370
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355190441
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355240036
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355246438
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355251127
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355253085
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355300009
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355302208
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355304762
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355307281
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=355352779
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355359839
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355377415
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355384119
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355388659
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355390999
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355451842
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355454893
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355457546
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355468359
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355523809
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355530490
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355535451
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355537875
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355604308
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355606098
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355617784
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355620271
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355687098
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355689251
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355701774
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355704771
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355773350
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355781611
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355786431
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355789065
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355858110
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355866018
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=355868490
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355888044
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355901225
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355904802
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355973179
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355973567
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355974120
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 355978635
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=355995555
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=355998500
17:49:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356000647
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356002044
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356019437
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356021769
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356023044
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356023531
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356043262
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356046207
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356048013
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356049593
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=356088027
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356053855
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356061970
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356062685
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356069488
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356073493
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356073747
17:49:48 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:49:48 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:48 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x28
17:49:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:48 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:49:48 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:48 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:48 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:48 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:48 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:48 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356091249
17:49:48 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356108283
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356112534
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356114350
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356116508
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356138228
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356138734
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356141300
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356147241
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356170658
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356172517
17:49:48 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356175208
17:49:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356181014
17:49:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=356219625
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356186275
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356188974
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 356205072
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=356217547
17:49:49 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:49 DEBUG      hle - Main_d - Calling Timer uid=c4, now=356218411
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:49 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:49 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:49 DEBUG      hle - Main_d - Alarm returned value 0
17:49:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356223989
17:49:49 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356232230
17:49:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356254714
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356256005
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356258141
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356263952
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356292688
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356297047
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356299645
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356301006
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356332599
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356334136
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356336630
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356338776
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356371390
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356372734
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356375191
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356382768
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=356390571
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356395465
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356423698
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356428687
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356432190
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356434341
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356470877
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356471669
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356474484
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356476325
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356517005
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356519010
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356521324
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356523360
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG       ge - GUI - executeList PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG       ge - GUI - base 0x09000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG       ge - GUI - vaddr 096c8094
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - clear mode end
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:49 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG       ge - GUI - base 0x08000000
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x28, listPc=0x096C8190, behavior=1, signalId=0x52
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG       ge - GUI - end pc=0x096C8190
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x28, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356628692
17:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:49:49 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:49:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356633800
17:49:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:49 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:49:49 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x28, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356657950
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356674992
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356677859
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356741757
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356750466
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356755798
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356758466
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356823387
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356831398
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356836698
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356839537
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=356900213
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356908989
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=356925820
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=356934015
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356939712
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 356951892
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357009219
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357016182
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357020589
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357023358
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357076747
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357084395
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357088807
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357091086
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357156274
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357164033
17:49:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357169637
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357172436
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357236527
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357238544
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357251694
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357254726
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357322403
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357330413
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357335646
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357338757
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357409974
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=357417805
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357437843
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357452070
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357455103
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357526102
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357534697
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357540308
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357563659
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357581837
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357585116
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357585408
17:49:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357586192
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357588631
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357605447
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357605898
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357611974
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357613278
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357631926
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357633714
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357634984
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357635553
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=357674295
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357640032
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC4
17:49:50  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc4
17:49:50 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357648112
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357652706
17:49:50 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 357654568
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 357656520
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357656803
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357657070
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:50 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:49:50 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357669320
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357681406
17:49:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357700521
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357700995
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357703051
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357704530
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357730964
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357732671
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357734892
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357735535
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=357774571
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357740391
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357774020
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357781213
17:49:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357800637
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357802241
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357804436
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357805180
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357834091
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357834713
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357838083
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357838908
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357871023
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357871672
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357879631
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357881853
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=357933217
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357887540
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=357904312
17:49:50 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:50 DEBUG      hle - Main_d - Calling Timer uid=c5, now=357904766
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:50 DEBUG      hle - Main_d - Alarm returned value 0
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357912540
17:49:50 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357921662
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC5
17:49:50  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc5
17:49:50 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357929848
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 357934321
17:49:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357936998
17:49:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=357944337
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357951799
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=357975698
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=357980911
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357984044
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 357986005
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358019278
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358020920
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358023794
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358031352
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358068272
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358070251
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358072385
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358074294
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358109500
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358115574
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358118849
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358121101
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:50 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358159217
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358165298
17:49:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358169257
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358171260
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358217254
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358219207
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358222015
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358223951
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358271337
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358272294
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358282457
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358284316
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358327360
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358333637
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358337916
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358340305
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358389909
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358396618
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358400351
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358402929
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358450897
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=358453015
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358466885
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358472009
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358474436
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358536011
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358538225
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358541536
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358601703
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358659325
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358667505
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358671852
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358675363
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358741091
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358749442
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358754315
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358756534
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358824971
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358833257
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358838395
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358841059
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=358910015
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358918406
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358923874
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 358935705
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=358967878
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=358976437
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359027742
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359036521
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359052073
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359054851
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359121735
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359122098
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359122662
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359123214
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359146703
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359147142
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359147737
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359149912
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359169474
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359169905
17:49:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359172928
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359174144
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359197228
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359197667
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359200346
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359201726
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=359239987
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359206464
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:52 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 359213946
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 359216460
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 359216760
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 359217040
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:52 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:49:52 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 359229769
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359242756
17:49:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359266689
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359267221
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359270144
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359271235
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359291608
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359296547
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359298769
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359300729
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=359339593
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359305446
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 359331088
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=359338890
17:49:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:52 DEBUG      hle - Main_d - Calling Timer uid=c6, now=359342168
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:52 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
17:49:52 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:52 DEBUG      hle - Main_d - Alarm returned value 0
17:49:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359348489
17:49:52 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359374978
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359380495
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359382481
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359385076
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359409559
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359414257
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359417855
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359418780
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359451943
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359452770
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359456831
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359463169
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=359478236
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359484507
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359502138
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359503485
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359504662
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359507609
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359542663
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359550299
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359553600
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359555675
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359591275
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359596724
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359600115
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359601744
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359637902
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359639710
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359648815
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359650731
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359690142
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359695582
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359699720
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359701796
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359744098
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359750348
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359755408
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359757696
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359809434
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359816258
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359821677
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359823852
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359890567
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359898027
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359901597
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359904535
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=359957297
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=359964423
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359967823
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 359971352
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=359988756
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360004335
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360052554
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360055508
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360058538
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360069300
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360120463
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360123214
17:49:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360133944
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360136677
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360189559
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360190820
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360202351
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360204919
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360267917
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360270301
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360273953
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360284612
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360341347
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360348172
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360353887
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360356513
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360422623
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360430491
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360435674
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360439045
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=360504890
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360513383
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360537643
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360540058
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360557955
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360571108
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360639677
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360648716
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360654155
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360656987
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360703208
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360706887
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360707147
17:49:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360711539
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360713120
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360730882
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360731954
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360732550
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360734434
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360753652
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360754065
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360756043
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360757226
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=360798092
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360764944
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC6
17:49:53  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc6
17:49:53 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360767686
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360770887
17:49:53 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:53 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 360773628
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 360778984
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360779280
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360779568
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360779874
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360784451
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360787052
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360788310
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360797463
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360802373
17:49:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360818359
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360820808
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360822226
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360822826
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360847512
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360849628
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360850422
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360852523
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=360890038
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360857776
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360866312
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360866994
17:49:53 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:49:53 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:53 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x29
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:49:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 360883769
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360893027
17:49:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360917603
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360918200
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360920991
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360922441
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360950654
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360951810
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360953793
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360955433
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=360986130
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=360988332
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360989871
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 360990725
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=361012850
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361018114
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361034370
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361036632
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361038788
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361040854
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361072707
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361074451
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361083130
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361084052
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361116963
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361117722
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361121042
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361122003
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=361166691
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361133663
17:49:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 361141225
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=361156339
17:49:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:53 DEBUG      hle - Main_d - Calling Timer uid=c7, now=361157576
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:53 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:53 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:53 DEBUG      hle - Main_d - Alarm returned value 0
17:49:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361164405
17:49:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361173746
17:49:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361206967
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361212908
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361217256
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361219334
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361255877
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361262277
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361265705
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361267574
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361307250
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361312718
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361316713
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361319545
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361359005
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361364750
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361368504
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361370360
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361410189
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361416589
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361420321
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361423043
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361470100
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361472143
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361482006
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361484927
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=361519830
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361526695
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361553705
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361555889
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361566241
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361568508
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361618971
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361620850
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361623743
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361634255
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361687900
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361689936
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361701453
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361704021
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361758920
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361766573
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361771246
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361774491
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361836616
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361839752
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361851251
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361854870
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=361919245
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=361921049
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361933786
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 361937040
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362005116
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362007802
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362019878
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362022483
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=362031731
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362042259
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362119983
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362122668
17:49:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362134815
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362137411
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362211762
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362213640
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362215796
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362216241
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362234254
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362237895
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362238165
17:49:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362240474
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362241366
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362264417
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362264826
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362265495
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362268077
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362286701
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362287116
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362289266
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362290919
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=362343830
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362298449
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC7
17:49:55  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc7
17:49:55 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 362301116
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 362304823
17:49:55 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 362308339
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 362312696
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 362314567
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 362314882
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:55 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:49:55 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 362324940
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362348047
17:49:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362365541
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362367515
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362369219
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362369860
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362398686
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362400720
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362401770
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362404630
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362426125
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362430378
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362432993
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362433710
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=362472838
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362439862
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 362448338
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=362456634
17:49:55 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:55 DEBUG      hle - Main_d - Calling Timer uid=c8, now=362457543
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:55 DEBUG      hle - Main_d - Alarm returned value 0
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362462972
17:49:55 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362471278
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC8
17:49:55  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc8
17:49:55 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:55 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:49:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362480217
17:49:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362502548
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362504192
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362506138
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362512885
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362539869
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362540525
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=362546324
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362553971
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362556563
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362564663
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362592499
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362597756
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362601235
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362602875
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362635377
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362637090
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362639794
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362647557
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362682572
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362684536
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362686649
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362688683
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362724909
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362730947
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362734912
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362737166
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362773033
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362774045
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362783530
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362785313
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362823111
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362824009
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362834155
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362836582
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362875960
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362882261
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362886062
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362888759
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362936192
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362938537
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362941285
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 362949998
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=362992319
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=362999992
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363003933
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363006458
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363056013
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=363057050
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363071748
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363082733
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363085044
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363134869
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363137213
17:49:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363140665
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363151188
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363201604
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363203584
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363206279
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363217290
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363268554
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363270706
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363274553
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363285820
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363341909
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363349751
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363354351
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363357352
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363421939
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363430290
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363435685
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363438467
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363505127
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363507767
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363520598
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363523502
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=363573071
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363591278
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363621755
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363623671
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363637083
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363639758
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363715064
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363715430
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363715960
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363717724
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363734767
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363735125
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363737985
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363738444
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363755289
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363756380
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363756970
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363757510
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=363800104
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363765792
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 363768095
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 363770205
17:49:56 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 363773345
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 363774210
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 363777993
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 363779231
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:49:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 363788164
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:56 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363803118
17:49:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363819534
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363820009
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363822784
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363823351
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363848686
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363849159
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363851096
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363852622
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363873727
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363877118
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363880358
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363881889
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=363919826
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363887007
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 363899195
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=363905918
17:49:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:56 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:56 DEBUG      hle - Back_1f - Calling Timer uid=c9, now=363911990
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:56 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:56 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:56 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363917327
17:49:56 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:56 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363921742
17:49:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363925419
17:49:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363951574
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363952756
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363955133
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363956173
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=363985141
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=363985751
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363988388
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 363989658
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364021103
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364022695
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364025052
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364031838
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364058474
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364062891
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364066708
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364067633
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=364107679
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364074486
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xC9
17:49:56  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xc9
17:49:56 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 364083781
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 364088257
17:49:56 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 19
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=364090421
17:49:56 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:49:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364100216
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 364104087
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 364108087
17:49:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364114676
17:49:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364139701
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364141310
17:49:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364149744
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364150697
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364184380
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364186454
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364188150
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364191105
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364227635
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364232303
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364236045
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364239035
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364275702
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364281468
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364285770
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364287215
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364325800
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364330998
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364335332
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364337475
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364385159
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364387335
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364390280
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364399488
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364440728
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364446897
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364451221
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364453208
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364501034
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364502268
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364505961
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364507531
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG       ge - GUI - executeList PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG       ge - GUI - base 0x09000000
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG       ge - GUI - vaddr 096c0054
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:57 DEBUG       ge - GUI - Reusing cached Vertex Data
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG       ge - GUI - clear mode end
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364577904
17:49:57 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:49:57 DEBUG       ge - GUI - Ignored DUMMY video command.
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364589923
17:49:57 DEBUG       ge - GUI - base 0x08000000
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:49:57 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=364604576
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:49:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:57 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:57 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x29, listPc=0x096C0150, behavior=1, signalId=0x52
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG       ge - GUI - end pc=0x096C0150
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x29, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt GE(0x19) at 0x089337A8
17:49:57 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x089337A8
17:49:57 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 364627306
17:49:57 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:57 DEBUG      hle - SceNetAdhocctl_46 - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:49:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:49:57 DEBUG hle.sceDisplay - SceNetAdhocctl_46 - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:49:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x089337A8
17:49:57 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeOnAfterCallback restarting list PspGeList[id=0x29, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364690091
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364703360
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364706742
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364793584
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364804096
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364818008
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364820904
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364889733
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364897922
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364903117
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364906227
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=364973717
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=364981758
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364986719
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 364989924
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365059932
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365068517
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365073745
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365085507
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365156361
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365165761
17:49:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365171695
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365174353
17:49:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=365189848
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365219299
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365237708
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365239992
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365244868
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365245491
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365263624
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365265802
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365267235
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365267702
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365286486
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365287712
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365288323
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365289992
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365313352
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365313854
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365317090
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365317638
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=365356827
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365322584
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365329231
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365330047
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365330321
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365346027
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365349685
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365350401
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365357229
17:49:58 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365362787
17:49:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365382781
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365383988
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365384834
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365387701
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365413485
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365415182
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365416177
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365418843
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=365457052
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365423521
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365434450
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365434798
17:49:58 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:49:58 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:49:58 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x2A
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:58 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:49:58 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 365454001
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365464763
17:49:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365485839
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365486449
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365489207
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365490569
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365522974
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365523607
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365526170
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365532483
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365564845
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365567273
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365569180
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365572099
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365604396
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365606435
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365608480
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365615487
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365652595
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365654301
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365656778
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365663809
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365701339
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365703987
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365705248
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365707978
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=365722387
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365733919
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365768373
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365769251
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365773033
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365781534
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365823249
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365829486
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365833487
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365836275
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365877300
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365883309
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365887062
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365889309
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365934872
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365936926
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365939907
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 365949074
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=365991236
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=365998731
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366002418
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366004929
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366055083
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366057519
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366068689
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366071663
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366122848
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366129712
17:49:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366134466
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366136446
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366189365
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366190537
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366201874
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366204410
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=366233858
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366241916
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366285885
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366287617
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366300573
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366302923
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366357505
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366364822
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366370173
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366373286
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366437693
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366439999
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366451891
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366454652
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366525416
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366533801
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366539375
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366552720
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366622233
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366630268
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366635955
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366639471
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366710126
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366719116
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366724985
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=366751277
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:49:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:49:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366755158
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366757731
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366773789
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366776565
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366778384
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366778882
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366796490
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366796927
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366799981
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366800480
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=366838609
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366804275
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 366814537
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=366819669
17:49:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:49:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:59 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG      hle - Back_1f - Calling Timer uid=ca, now=366822944
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:59 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:49:59 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:49:59 DEBUG      hle - Back_1f - Alarm returned value 0
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366826738
17:49:59 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:59 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366834454
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xCA
17:49:59  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xca
17:49:59 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 366837017
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check failed
17:49:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=366838429
17:49:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:49:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366841900
17:49:59 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=366862885
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366864904
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366865824
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366867512
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=366887706
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366889477
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366890355
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366897256
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=366919634
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366921406
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366922192
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366924526
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=366966630
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=366932431
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:49:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:49:59 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - onLwMutexModified waking thread Main(uid=0xD, Status=PSP_THREAD_WAITING, Priority=0x29, Wait=LwMutex (0x0021) (forever), doCallbacks=false)
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366936195
17:49:59 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:49:59 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 366939905
17:49:59 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 366946522
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 366948676
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 366949820
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 366950174
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:49:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:49:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 366963126
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Main_d - free buffer 11
17:49:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:49:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366970615
17:49:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=366990302
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=366990862
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366997418
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 366999226
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367024141
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367028389
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367031161
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367032970
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367058919
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367062992
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367066668
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367068578
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=367107188
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367073978
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 367100995
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:49:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=367109205
17:49:59 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:49:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:49:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:49:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:49:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367116998
17:49:59 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:49:59 DEBUG      hle - Main_d - Calling Timer uid=cb, now=367117462
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:49:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:49:59 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:49:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:49:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:49:59 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:49:59 DEBUG      hle - Main_d - Alarm returned value 0
17:49:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:49:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:49:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367154110
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367155526
17:49:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367156681
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:49:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367164716
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:49:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:49:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:49:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:49:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:49:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:49:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:49:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:49:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:49:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:49:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367204168
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367206146
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367207981
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367216536
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367252225
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=367254445
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367267354
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367270888
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367273535
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367319766
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367321207
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367324371
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367332787
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367370732
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367372509
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367381455
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367383487
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367422934
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367429748
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367433499
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367435897
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367484694
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367485892
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367489509
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367499672
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367542584
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367550560
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367554727
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367557019
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367607262
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367613968
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367618376
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367620157
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367670057
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367671662
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367675347
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367684285
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367734804
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367736532
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367740185
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367750546
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=367766925
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367774606
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367822676
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367824864
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367836478
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367838931
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367891595
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367899004
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367903984
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367907236
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=367973066
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=367981281
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367986307
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 367989428
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368058266
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368066769
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368071656
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368074585
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368153587
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368155838
17:50:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368168562
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368172090
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368244290
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368253285
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368271982
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368273816
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=368277136
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368281044
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368298673
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368299753
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368300339
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368300809
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368318408
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368320387
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368321625
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368322122
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368341020
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368344191
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368346049
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368346610
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=368385040
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368352002
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368354219
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xCB
17:50:01  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xcb
17:50:01 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 368357435
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 368363486
17:50:01 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:01 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 368365580
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 368368411
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 368368691
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 368368976
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:01 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:50:01 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 368380890
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368388761
17:50:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368407725
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368411697
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368414987
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368415625
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368437794
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368439960
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368445748
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368447700
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=368486596
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368452850
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 368469795
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG      hle - Main_d - Calling Timer uid=cc, now=368478205
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:01 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:01 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:01 DEBUG      hle - Main_d - Alarm returned value 0
17:50:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=368484696
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368488184
17:50:01 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:01 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368492422
17:50:01 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368517489
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368518118
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368520240
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368521551
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - executeList PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG       ge - GUI - base 0x09000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG       ge - GUI - vaddr 096c8094
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG       ge - GUI - clear mode end
17:50:01 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:01 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:01 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368591155
17:50:01 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG       ge - GUI - base 0x08000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368598324
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368602842
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368605481
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2A, listPc=0x096C8190, behavior=1, signalId=0x52
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG       ge - GUI - end pc=0x096C8190
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:01 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2A, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:50:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368615270
17:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:50:01 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:01 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:01 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x2A, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368701738
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368704237
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368707734
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368717100
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368769805
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368771715
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368775370
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=368782686
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368789625
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368802260
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368858979
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368865481
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368870089
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368872462
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368923233
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368931145
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368936128
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368938510
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=368984699
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=368986896
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 368990224
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369001151
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369040226
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369047547
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369051639
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369054057
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369100686
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369102686
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369105582
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369107964
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369158560
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369165677
17:50:01 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369169939
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369171915
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369222320
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369229752
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369234007
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369236075
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369290093
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=369296986
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to SceNetAdhocctl
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369306105
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369318566
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369321542
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369376401
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369383555
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369388009
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369390310
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369455957
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369462781
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369468630
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369470986
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369527120
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369535343
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369540259
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369554291
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369619325
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369621642
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369624970
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369637062
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369705389
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369708264
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369721124
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369724254
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369803970
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=369807255
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to SceNetAdhocctl
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369825304
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369838081
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369841236
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369874220
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369877008
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369879029
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369880605
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369897047
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369898206
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369899608
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369900081
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369919183
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369920256
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369920862
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369922898
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=369963196
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369929866
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=369935471
17:50:02 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:02 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369940106
17:50:02 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=369940527
17:50:02 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 369947113
17:50:02 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:02 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369952623
17:50:02 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:50:02 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=369956366
17:50:02 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369956851
17:50:02 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:50:02 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 369962186
17:50:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:50:02 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:02 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:02 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369967338
17:50:02 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=369983476
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=369986045
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369987762
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 369988363
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=370015025
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370016892
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370017673
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370019630
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=370057828
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=370024705
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:02 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=370034425
17:50:02 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:02 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370038012
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xCC
17:50:02  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xcc
17:50:02 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370041728
17:50:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370050521
17:50:02 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:02 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 370052228
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 370055566
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370056355
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370056700
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370057048
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:02 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:02 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:02 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:02 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:02 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370064959
17:50:02 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370084881
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370086062
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370087995
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370089571
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370117201
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370118402
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370120369
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370122153
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370149792
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370151520
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370152514
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370155098
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:02 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=370197950
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370164769
17:50:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:02 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:02 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:02 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:02 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:02 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:02 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:02 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370185972
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370190117
17:50:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 370191433
17:50:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370203240
17:50:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370225795
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370231602
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370234887
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370236408
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370270394
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370272514
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370273682
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370281822
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370316430
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370317780
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370320344
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370321741
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=370329049
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370336199
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370375487
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370382109
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370385786
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370387671
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370425686
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370430826
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370435224
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370436877
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370475446
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370481638
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370485501
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370487340
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370526769
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370532389
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370537908
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370539809
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370589431
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370590421
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370601118
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370603249
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370651063
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370652937
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370656500
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370666375
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370710297
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370717334
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370721695
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370724499
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370775835
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370783258
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370787818
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370789861
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=370836805
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370844978
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370859857
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370867202
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370872366
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370875140
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=370937642
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=370938898
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370951462
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 370954394
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371020899
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371022770
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371035428
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371038534
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371102579
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371104811
17:50:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371117380
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371119958
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371186359
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371188726
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371201488
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371204876
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371273047
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371281346
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371286581
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371289385
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=371363607
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371368411
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371373334
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371375503
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371378113
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371379054
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371398055
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371399214
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371399822
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371400292
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371418190
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371418579
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371419206
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371421400
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=371459276
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371426170
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371434183
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371438217
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371439741
17:50:04 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:50:04 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:04 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x2B
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371454549
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371463087
17:50:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371480112
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371481508
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371483468
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371484080
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371505710
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371506198
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371513279
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371513916
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371536669
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371537739
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371538546
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371540926
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=371586688
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371552592
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371564394
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=371571813
17:50:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:04 DEBUG      hle - Main_d - Calling Timer uid=cd, now=371573784
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:04 DEBUG      hle - Main_d - Alarm returned value 0
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371578861
17:50:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371587780
17:50:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371590965
17:50:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371616214
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371616793
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371619350
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371620761
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371649769
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371652048
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371653756
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371656308
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371686724
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371688260
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371690745
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371698168
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=371737458
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371705347
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xCD
17:50:04  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xcd
17:50:04 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371714284
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371718823
17:50:04 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 371720968
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 371723367
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371724780
17:50:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 371730897
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:50:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371741338
17:50:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371771448
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371772369
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371780292
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371782931
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371817701
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371819313
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371821949
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371822986
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371859314
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371864853
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=371869063
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371874764
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371883927
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371884991
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371921436
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371923693
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371925874
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371934503
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=371972202
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=371973114
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371982858
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 371985601
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372025606
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372031075
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372036024
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372038170
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372077309
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372083828
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372087723
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372089445
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372139323
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372146565
17:50:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372151150
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372153411
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372202989
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372204806
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372207749
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372217539
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372267730
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372269350
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372272818
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372275540
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372326943
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372334427
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372338810
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372349415
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=372380158
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372389771
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372421463
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372423834
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372427084
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372429224
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372491814
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372498840
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372503981
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372506901
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372570963
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372572813
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372576604
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372579609
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372643195
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372651165
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372656882
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372659141
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372724300
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372733455
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372739119
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372741837
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372811035
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372819711
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372825727
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372828341
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372878787
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372881779
17:50:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372883902
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372884828
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=372889032
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372896775
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372907711
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372911473
17:50:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372914104
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372914605
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372932294
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372934646
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372935288
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372935767
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372954530
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=372954996
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372957776
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 372962713
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=373001139
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=372966899
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 372970698
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 372988676
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=372999024
17:50:05 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:05 DEBUG      hle - Main_d - Calling Timer uid=ce, now=373000134
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:05 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:05 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:05 DEBUG      hle - Main_d - Alarm returned value 0
17:50:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373005354
17:50:05 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373009890
17:50:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373031928
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373033422
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373035599
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373036298
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373064019
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373064626
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373066766
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373068506
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=373107197
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373073041
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373081969
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xCE
17:50:05  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xce
17:50:05 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 373085526
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 373089341
17:50:05 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:05 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 373095999
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 373099006
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 373099396
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 373100439
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:05 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:50:05 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:05 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:05 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:05 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:05 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:05 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:05 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373115138
17:50:05 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373136085
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373137214
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373139335
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373140589
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:05 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373170669
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373172652
17:50:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373173655
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373180416
17:50:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373207419
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373211722
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373215095
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373216921
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373249932
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373250630
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373253713
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373255760
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373289385
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373290711
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373298574
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373301050
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=373352771
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373307935
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 373317682
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 373350722
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:06 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:06 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:06 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373357957
17:50:06 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373387452
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373388825
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=373395973
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373402618
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373406364
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373414591
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373453155
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373454053
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373457568
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373465828
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373507401
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373513107
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373517168
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373519286
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373569044
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373570863
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373573446
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373583637
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373623478
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373630032
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373633928
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373637018
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373684969
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373687109
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373689844
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373692090
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373741258
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373748675
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373752896
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373755954
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373807910
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373814462
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373819003
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373821908
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373875531
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373882837
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373887311
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373890519
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=373902340
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373910124
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=373969779
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=373972216
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373984184
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 373986820
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374052006
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374053910
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374057433
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374069194
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374137037
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374139211
17:50:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374151624
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374154548
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374223434
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374231815
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374237515
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374240168
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374309401
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374318574
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374324374
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374349530
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374366803
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374370001
17:50:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374370918
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374372921
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374390273
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374390659
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374395350
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374397658
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=374411130
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374414924
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374421214
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374421629
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374423667
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374428737
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=374467152
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374432862
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=374437079
17:50:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:07 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG      hle - Back_1f - Calling Timer uid=cf, now=374440028
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:07 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:07 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:50:07 DEBUG      hle - Back_1f - Alarm returned value 0
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374445430
17:50:07 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:07 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374452941
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xCF
17:50:07  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xcf
17:50:07 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374456155
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374461987
17:50:07 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 374464008
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 374467463
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374467777
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374468067
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374468364
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374472252
17:50:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374489746
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374491426
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374496760
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374498403
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374520455
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374520956
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374523443
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374524602
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=374566911
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374534029
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374539470
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374547302
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374547664
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374554325
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:50:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:07 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374569123
17:50:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374591345
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374596009
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374599308
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374600047
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374631186
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374632388
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374634394
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374636552
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374666365
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374667952
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374670555
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374672158
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374702099
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374704611
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374706752
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374713873
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=374753647
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374720907
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374731659
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 374750980
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:07 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374757547
17:50:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374786985
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374789618
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374790794
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374799455
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374833483
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374834851
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374838397
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374839425
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374875426
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374880340
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374884815
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374886350
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=374916713
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374921754
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374937930
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374940122
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374949023
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 374950925
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=374990725
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=374997707
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375001908
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375004288
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375042577
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375048916
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375052899
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375054857
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375103214
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375105484
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375107893
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375117621
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375168222
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375169315
17:50:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375172996
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375175606
17:50:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375225547
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375232609
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375237476
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375239834
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375291911
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375299294
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375304276
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375306870
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375357735
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375364727
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375369190
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375372499
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=375421562
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375437699
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375453193
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375455648
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375466621
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375469186
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375525322
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375532606
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375537977
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375540449
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375606216
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375614604
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375619427
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375622783
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375690551
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375699060
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375704652
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375707340
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375774575
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375783325
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375788690
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375801460
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375854274
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375855769
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375856312
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375856773
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375874241
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375878128
17:50:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375880526
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375881360
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375899845
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375900292
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375901085
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375903496
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375921910
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375922339
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375928282
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375929679
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=375967859
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375933570
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=375937338
17:50:08 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375941340
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=375948401
17:50:08 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:08 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:50:08 DEBUG      hle - Back_1f - Calling Timer uid=d0, now=375950890
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:08 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:08 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:50:08 DEBUG      hle - Back_1f - Alarm returned value 0
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375956204
17:50:08 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:08 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375963732
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD0
17:50:08  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd0
17:50:08 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 375966679
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375971563
17:50:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=375988695
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=375989953
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375991588
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 375992226
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376017265
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376018809
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376020999
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376021643
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=376064664
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376032187
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 376036110
17:50:08 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:08 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 376037702
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 376040879
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 376041251
17:50:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 376045460
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:08 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:50:08 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 376056621
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:08 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:08 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:08 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:08 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376068077
17:50:08 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376088670
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376089263
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376096281
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376097025
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376121522
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376122175
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376125148
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376131711
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376156521
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376160889
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376163765
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376165514
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:08 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=376204900
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376170874
17:50:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:08 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:08 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:08 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:08 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:08 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:08 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:08 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 376190876
17:50:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=376205314
17:50:09 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:09 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:09 DEBUG      hle - Main_d - Calling Timer uid=d1, now=376210458
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:09 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
17:50:09 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:09 DEBUG      hle - Main_d - Alarm returned value 0
17:50:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376216581
17:50:09 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376250937
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376251670
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376254475
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376255600
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376289928
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376295906
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376298615
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376300703
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376335335
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376337330
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376338661
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376341480
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376384141
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376385560
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376388307
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376389839
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376433094
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376436064
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376438413
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376440574
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=376447648
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376454848
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376501820
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376504012
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376505847
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376514726
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376557750
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376564162
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376568309
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376570192
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376617029
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376619748
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376622293
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376624570
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376672694
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376673744
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376685033
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376687669
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376736418
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376738447
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376741276
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376751610
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376805487
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376806654
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376818179
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376820381
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376872443
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376879327
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376884923
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376887169
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=376939467
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376947169
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376952558
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 376955231
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=376956676
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=376972596
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377036358
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377039185
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377051533
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377054671
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377125421
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377134154
17:50:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377138981
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377142156
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377220502
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377222481
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377235519
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377238323
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377310239
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377318549
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377336484
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377337856
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377354398
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377354941
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377357566
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377361268
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377378961
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377379357
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377381609
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377382698
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377401911
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377402337
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377404860
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377405955
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=377446706
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377413753
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377415731
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD1
17:50:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd1
17:50:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377419290
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377422710
17:50:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 377424413
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 377429557
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377429945
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377430903
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:10 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:50:10 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377439674
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377450310
17:50:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377467433
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377467911
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377470118
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377471756
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=377472425
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377480595
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377501976
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377502537
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377505084
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377506028
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377533157
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377534417
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377536822
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377537994
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=377581557
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377549485
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377566776
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=377574517
17:50:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG      hle - Main_d - Calling Timer uid=d2, now=377578680
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:10 DEBUG      hle - Main_d - Alarm returned value 0
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377585278
17:50:10 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377589229
17:50:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377614359
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377616426
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377618247
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377619028
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377649101
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377650644
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377652255
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377654599
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377685664
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377686418
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377689742
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377690688
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377724464
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377729738
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377734009
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377735049
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377769351
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377771164
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377773296
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377775359
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377809341
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377814811
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377818452
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377820217
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=377861032
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377828158
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377837872
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD2
17:50:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd2
17:50:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377848054
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 377853201
17:50:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 26
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 377856451
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377867041
17:50:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377893431
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377899553
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377903195
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377905560
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=377952958
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377954370
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377957925
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 377966802
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=377983175
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=377989114
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378022193
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378024183
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378033788
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378036624
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378082749
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378083734
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378087438
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378089732
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378137829
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378139647
17:50:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378149677
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378152116
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378201016
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378203106
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378206315
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378208786
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378259516
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378266982
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378271466
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378274017
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378326569
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378333808
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378337856
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378341178
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378402822
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378405001
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378407478
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378419192
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378476657
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378484528
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=378489356
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378506746
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378518847
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378521991
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378589831
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378598861
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378604597
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378608171
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378673803
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378683347
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378689379
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378702078
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378778399
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378788729
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378803824
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378806970
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378856165
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378860679
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378862935
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378864055
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378881248
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378881690
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378884577
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378885767
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378906900
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378908929
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378913814
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378915284
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=378953087
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378920116
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 378921235
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 378922783
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 378929927
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 378930267
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 378931501
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=378936909
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378937340
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=378947344
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378948857
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378956315
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=378980300
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=378980801
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378984313
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 378985036
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=379006757
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379015254
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379020147
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379023042
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379025132
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379031207
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379055216
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379056981
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379057799
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379063792
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379086598
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379087219
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379089567
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379090384
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=379133982
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379100817
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:11 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=379105028
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379105605
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=379117514
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379118849
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:11 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=379126181
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:11 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379130511
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:11 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:11 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:11 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:11 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:11 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:11 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379137809
17:50:11 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379158116
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379162757
17:50:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379165701
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379167526
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379199202
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379201186
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379202301
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379204755
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379236985
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379237696
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379240641
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379247998
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379274820
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379280422
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379283934
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379285894
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=379325735
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379293242
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=379306410
17:50:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379307721
17:50:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=379322782
17:50:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379324185
17:50:12 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:12 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379333560
17:50:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379366285
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379367678
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379370753
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379372918
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379407883
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379413508
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379417686
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379419220
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379457254
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379463714
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379467297
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379469605
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379508690
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379513707
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=379517288
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379523647
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379532739
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379535692
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379578069
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379583956
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379587968
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379590645
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379636954
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379638754
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379648364
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379650974
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379693618
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379699891
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379704133
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379705987
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379756643
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379758574
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379769515
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379771798
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379825928
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379833055
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379838258
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379840492
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379894366
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379901740
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379907193
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379917449
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=379971861
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=379974269
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379986233
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 379989151
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=380023362
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380039473
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380076027
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380084281
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380089863
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380102426
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380170251
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380172822
17:50:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380176647
17:50:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380188092
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380260715
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380269163
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380275039
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380286868
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380363952
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380364295
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380365098
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380367743
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380384162
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380385204
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380385792
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380387846
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380405381
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380407188
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380407847
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380408386
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380426515
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380430203
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380431789
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380434492
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=380473064
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380438774
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380448564
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380449005
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380455105
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380456746
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380465660
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380467613
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380474053
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380480600
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380499898
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380500423
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380503455
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380504081
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380526415
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380530175
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380533166
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380534925
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=380573445
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380539822
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=380540356
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380555124
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380566173
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380568141
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380575207
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380581830
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380602130
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380604838
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380605784
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380608596
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380637477
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380639246
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380640893
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380647334
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380673938
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380678332
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380681767
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380682610
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380709492
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380714490
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380718160
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380719027
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=380758975
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380724954
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380739217
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380741716
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:13 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=380755553
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380757117
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:13 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:13 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:13 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:13 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:13 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:13 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:13 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380767502
17:50:13 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380791686
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380796622
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380801155
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380802853
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380836057
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380836837
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380840287
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380841974
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380883650
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380885956
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380888212
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380890810
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380926870
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380933173
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380937009
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380938774
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=380983394
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=380985652
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380987989
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 380990053
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381035514
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381036933
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381039608
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381048584
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=381057782
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381071601
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381105890
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381107944
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381117095
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381119741
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381167611
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381168662
17:50:13 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381171802
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381181595
17:50:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381225838
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381232420
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381237534
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381239725
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381292721
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381301136
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381305434
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381308355
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381369817
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381371817
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381383071
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381386186
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381440524
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381448478
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381453811
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381456332
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381521913
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381524048
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381536009
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381538572
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=381571656
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381588083
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381636004
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381638587
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381641629
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381653545
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381722730
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381724635
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381738078
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381740900
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381834907
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381837461
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381838258
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381840500
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381857169
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381860106
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381862109
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381862578
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381881677
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381882068
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381884421
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381885068
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=381922961
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381889835
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=381897759
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381899177
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=381904598
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381905068
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=381915013
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381916078
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=381920514
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381920925
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381925575
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381947125
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381948332
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381949047
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381949659
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381971164
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=381971737
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381978693
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 381979321
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=382017934
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381985338
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=381991710
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=381995533
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=382003402
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382005111
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=382016167
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382017421
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382022074
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382041155
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382045190
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382048708
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382049484
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382072964
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382077874
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382080672
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382082232
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:14 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=382133586
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382088408
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=382088997
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382099197
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=382106089
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382111580
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=382120083
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382121293
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:14 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:14 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=382134453
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:14 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:14 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:14 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:14 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:14 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:14 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382138569
17:50:14 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:14 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382166343
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382168231
17:50:14 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382170235
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382171954
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:14 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382206000
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382207513
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382209697
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382216664
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382248702
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382249434
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382251989
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382253568
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382287279
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382289314
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382291580
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382299246
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382339519
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382341749
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382350735
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382353004
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382393103
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382398908
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382402741
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382404721
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382443639
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382449184
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382453558
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382455343
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382494137
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382500237
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382504390
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382506680
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG       ge - GUI - executeList PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG       ge - GUI - base 0x09000000
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG       ge - GUI - vaddr 096c0054
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - clear mode end
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG       ge - GUI - base 0x08000000
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=382604417
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382625286
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:15 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:15 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2B, listPc=0x096C0150, behavior=1, signalId=0x52
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG       ge - GUI - end pc=0x096C0150
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2B, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x089337A8
17:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow
17:50:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - sceKernelGetSystemTimeLow returning 382637852
17:50:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG      hle - SceNetAdhocctl_46 - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:15 DEBUG hle.sceDisplay - SceNetAdhocctl_46 - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x089337A8
17:50:15 DEBUG hle.sceGe_user - SceNetAdhocctl_46 - hleGeOnAfterCallback restarting list PspGeList[id=0x2B, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382681720
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382683023
17:50:15 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:50:15 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:15 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x2C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382721316
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382723835
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382735780
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382738507
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382810698
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382818823
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382823937
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382835921
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382906370
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=382914906
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382920057
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 382923175
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=382999929
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383003258
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383007371
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383018604
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383086065
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383088769
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383091796
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383103865
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=383124899
17:50:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383140627
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:15 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383190355
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383198099
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383202809
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383206183
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383275711
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383284375
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383290176
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383301560
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383370767
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383373728
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383402439
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383402896
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383420061
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383421910
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383423094
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383423558
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383440557
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383440985
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383447146
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383447663
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=383486004
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383451681
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383467151
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383469755
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383470542
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383479886
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:16 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:50:16 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383489142
17:50:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383504300
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383504745
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383505404
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383505942
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383531198
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383531679
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383533977
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383535215
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=383573822
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383539619
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383552285
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383567127
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=383574143
17:50:16 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:16 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383579472
17:50:16 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG      hle - Sound_3b - Calling Timer uid=d3, now=383582326
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:50:16 DEBUG      hle - Sound_3b - Alarm returned value 0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383604843
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383606119
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383608334
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383614331
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383637915
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383638625
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=383645064
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383649795
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383653357
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383654099
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383684355
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383685118
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383688781
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383689578
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383720163
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383721610
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383722662
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383730345
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383757184
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383761935
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383764919
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383766244
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=383805882
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383773409
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383783174
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD3
17:50:16  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd3
17:50:16 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383787545
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383797472
17:50:16 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:16 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 383800689
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:16 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 383803850
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383804927
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 383805422
17:50:16 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:16 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:16 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:16 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:16 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:16 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:16 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383810224
17:50:16 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383839008
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383841594
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383850178
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383852432
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383888431
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383889840
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383897911
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383900827
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383936107
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383937852
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383940506
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383948298
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=383985271
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=383987077
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383988991
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 383991471
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384036034
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384037722
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384040550
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384048120
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384088216
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384090483
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384105145
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384107887
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:16 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:16 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:16 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=384151380
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:16 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:16 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384158192
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:16 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:16 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384171229
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384173966
17:50:16 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:16 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:16 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:16 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:16 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:16 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:16 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384183924
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384186409
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384236341
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384238161
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384240816
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384251128
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384302824
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384304608
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384307860
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384315035
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384368589
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384370802
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384374558
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384384648
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384427573
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384434814
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384440097
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384451560
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384505576
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384508226
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384519978
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384522452
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG       ge - GUI - executeList PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - base 0x09000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG       ge - GUI - vaddr 096c8094
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - clear mode end
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:17 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG       ge - GUI - base 0x08000000
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2C, listPc=0x096C8190, behavior=1, signalId=0x52
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG       ge - GUI - end pc=0x096C8190
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:17 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2C, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:50:17 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384630180
17:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:50:17 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:17 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:17 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:17 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x2C, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384676951
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384678265
17:50:17 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:50:17 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:17 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x2D
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=384700004
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:17 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384726561
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:17 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384756650
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384765895
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384771827
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384774996
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384875798
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384885127
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384904071
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384905785
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384938870
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384940405
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384948201
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384949888
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=384984317
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=384985914
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384988426
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 384990454
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385014314
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385014880
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385017205
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385018210
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385039013
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385039463
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385046170
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385046827
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385067230
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385068462
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385069191
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385070948
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=385108891
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385074718
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:17 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:17 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:50:17 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 385089788
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:17 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:17 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:17 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:17 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:17 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:17 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385114710
17:50:17 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:17 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385134875
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385135432
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385137445
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385139594
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385165817
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385166391
17:50:17 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385168953
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:17 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385170435
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:17 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:17 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:17 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:17 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:17 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:17 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:17 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:17 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:17 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:17 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385190368
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385191918
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385199140
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385201075
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=385240456
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385206385
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 385222440
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=385228408
17:50:18 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385234271
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:18 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:18 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:18 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:18 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:18 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:18 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:18 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385247949
17:50:18 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG      hle - Sound_3b - Calling Timer uid=d4, now=385250179
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:50:18 DEBUG      hle - Sound_3b - Alarm returned value 0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385277103
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385281362
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385284872
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385286616
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385310449
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385315519
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385318932
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385320662
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385355224
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385356749
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385358610
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385365907
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385393929
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385399195
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385403229
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385405080
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385443320
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385449185
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385452900
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385454936
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385491807
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385496922
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385498806
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385499936
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385538867
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385541212
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385551934
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385553889
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385601055
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385602002
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385604959
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385607766
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385654933
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385656522
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385666813
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385669556
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385717832
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385719678
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385722333
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385732280
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=385735389
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:18 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:18 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385742204
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:18 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:18 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385791017
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385797642
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385802280
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385805206
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385856559
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385858498
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385869821
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385872257
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385924626
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385930528
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385935573
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 385937556
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=385990556
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=385999028
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386003740
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386006971
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=386060197
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386068107
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386073313
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386084432
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:18 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:18 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:18 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=386152548
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386155435
17:50:18 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386159352
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:18 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386170471
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:18 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:18 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:18 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:18 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:18 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:18 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=386238011
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386240597
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=386251364
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386261034
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:19 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386274848
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386286494
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=386357500
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386365916
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386371599
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386374948
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=386429761
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:19 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:19 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:19 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:19 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386432865
17:50:19 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:19 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386433239
17:50:19 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386436571
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386437040
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386453918
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386455695
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386457645
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386458134
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386480363
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386480776
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386482699
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386484459
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386503020
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386504422
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386506486
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386507041
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=386549114
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386515850
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:19 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:50:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=386522682
17:50:19 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:50:19 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:19 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386531361
17:50:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=386533568
17:50:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread Back to PowerLocker
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelGetSystemTimeWide returning 386536187
17:50:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x24), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:19 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386541993
17:50:19 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:50:19 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:19 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:50:19 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:50:19 DEBUG       ge - GUI - executeList PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:19 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:19 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:19 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:50:19 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:50:19 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:19 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:19 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:50:19 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:19 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:50:19 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:19 DEBUG       ge - GUI - base 0x09000000
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:19 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:19 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386554173
17:50:19 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:50:19 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:50:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:19 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:19 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG       ge - GUI - vaddr 096c0054
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG       ge - GUI - clear mode end
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG       ge - GUI - base 0x08000000
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386576415
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386582272
17:50:19 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2D, listPc=0x096C0150, behavior=1, signalId=0x52
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG       ge - GUI - end pc=0x096C0150
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:19 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2D, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:50:19 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386587403
17:50:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:50:19 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:19 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:19 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x2D, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386619828
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386622165
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386669391
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386671327
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386674359
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386682658
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386725718
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386732164
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386736561
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386738776
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=386764983
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:19 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:19 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386771374
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:19 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386802501
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386804724
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386807648
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386817259
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386868259
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386870383
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386873569
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386882827
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386919070
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386920911
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386923564
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386925033
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=386960758
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=386966356
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386970181
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 386971218
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387008917
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387014398
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387017826
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387019794
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387056381
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387058215
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387060771
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387063630
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387107091
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387113422
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387116956
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387119269
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:19 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:19 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:19 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387158541
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387165032
17:50:19 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387169005
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:19 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387170302
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:19 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:19 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:19 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:19 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:19 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:19 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:19 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387217474
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387219489
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387222371
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387224290
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387272282
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=387274102
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to SceNetAdhocctl
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387287702
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387292141
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387301898
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387351539
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387354078
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387357271
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387366569
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387410694
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387417683
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387422380
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387425007
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387485513
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387487242
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387490916
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387501374
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387557225
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387564687
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387569605
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387571919
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387634766
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387637481
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387640813
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387651632
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387705717
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387714235
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387720013
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387722722
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=387789171
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:20 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387806679
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:20 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387822024
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387824958
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387837156
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387839917
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387907360
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387916714
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387922362
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387934880
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=387983238
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=1) fast check failed
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=387986196
17:50:20 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=387986618
17:50:20 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:50:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387988894
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 387990364
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=388007272
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388007651
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388009411
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388013839
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=388030717
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388033225
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388033884
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388034385
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=388055625
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388056078
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388056780
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388062659
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=388100566
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=388067167
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:20 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelClearEventFlag uid=0x23, bitsToKeep=0xFFFFFFFE
17:50:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 388070316
17:50:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:50:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:20 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - sceKernelDelayThread micros=0x80E8
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=33000, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=33000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=388075019
17:50:20 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:20 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:20 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388081849
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD4
17:50:20  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd4
17:50:20 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 388084873
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 388088272
17:50:20 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:20 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 388089730
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 388095738
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 388096516
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 388096843
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:20 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:20 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:20 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:20 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:20 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:20 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388103967
17:50:20 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:20 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:20 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388121550
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388122062
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388129157
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388130720
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388154185
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388155757
17:50:20 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388158033
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:20 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388158715
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:20 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:20 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:20 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:20 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:20 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:20 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:20 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:20 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:20 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388187074
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388187641
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388189990
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388191127
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=388234691
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388200602
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:21 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:50:21 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 388213866
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388238346
17:50:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388265375
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388267063
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388269292
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388270140
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388300347
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388301016
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388303683
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388305206
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=388307543
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388318233
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388351217
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388352010
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388355189
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388356991
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388388517
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388390086
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388392384
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388399830
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388434090
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388436166
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388438489
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388440164
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388475521
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388481717
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388485268
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388487043
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=388527223
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388493345
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:21 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:21 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:21 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:21 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:21 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:21 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:21 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:21 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388534173
17:50:21 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388570346
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388572542
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388575047
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388583136
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388623930
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388629707
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388633895
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388636368
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388683798
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388686232
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388689076
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388691105
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388738925
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388741549
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388743136
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388744420
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388790973
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388798190
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388802762
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388805769
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=388818254
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:21 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:21 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388825786
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:21 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:21 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388874903
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388881531
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388886076
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388888589
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=388939757
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=388947726
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388952260
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 388954622
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389008051
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389015252
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389020339
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389022799
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389076996
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389084848
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389089693
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389101019
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:21 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:21 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:21 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389157277
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389164914
17:50:21 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:21 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389170512
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:21 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389173040
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:21 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:21 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:21 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:21 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:21 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:21 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389239196
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389241049
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389253948
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389256594
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389324218
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=389332813
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389342720
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:22 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389356143
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389359422
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389440791
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389460760
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389464585
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389465049
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389481649
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389484468
17:50:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389485417
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389485977
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389504813
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389505205
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389505870
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389508084
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389530719
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389532308
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389532937
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389533455
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389555423
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389556935
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389558654
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389563321
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=389602321
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389568072
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389571891
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=389581201
17:50:22 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:22 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG      hle - Back_1f - Calling Timer uid=d5, now=389584519
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:22 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:22 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:50:22 DEBUG      hle - Back_1f - Alarm returned value 0
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389589011
17:50:22 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:22 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389597270
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD5
17:50:22  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd5
17:50:22 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389600493
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389603569
17:50:22 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389605261
17:50:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389624947
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389628942
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389632125
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389632784
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389656596
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389658110
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389658967
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389664958
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=389703347
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389670304
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 389674747
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 389681811
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389682214
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389682568
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389683811
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389689063
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389697255
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389697683
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389706234
17:50:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389731223
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389732647
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389734864
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389735652
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389766860
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389768097
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389770664
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389771489
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389801066
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389803228
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389805105
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389807006
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389837989
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389839235
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389841389
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=389847177
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:22 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389852787
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389856455
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389888158
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389888906
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389892222
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389899714
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=389951606
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389906841
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389917394
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389924251
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 389925469
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:50:22 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:22 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x2E
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:22 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:50:22 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:22 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:22 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:22 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:22 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:22 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:22 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389954964
17:50:22 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:22 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=389987412
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=389989307
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 389992220
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390000603
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390038848
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390039793
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390049198
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390051269
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390089733
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390091326
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390100661
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390102655
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390141362
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390147974
17:50:22 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390151808
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:22 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390154469
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:22 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:22 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:22 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:22 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:22 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:22 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:22 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:22 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:22 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390194828
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390200927
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390205339
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390207342
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390256049
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390258323
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390260855
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390270551
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390320533
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390322947
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390326101
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390335879
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=390353782
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390361164
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390402534
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390404803
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390408125
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390418305
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390471747
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390473626
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390486025
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390488443
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390545558
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390553380
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390558139
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390568891
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390625750
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390633385
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390638413
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390640961
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390705812
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390714089
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390719460
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390722218
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390789900
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390798121
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390803296
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390805997
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=390866507
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:23 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390875009
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:23 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390905330
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390907722
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390920925
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390924123
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390968543
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 390970710
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390972023
17:50:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390972921
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390977916
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=390991316
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=390996776
17:50:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 390998634
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391000404
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391017488
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391019025
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391021073
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391021585
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391041274
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391044748
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391047248
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391047829
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=391087169
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391052941
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 391067790
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=391074499
17:50:23 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:23 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:23 DEBUG      hle - Back_1f - Calling Timer uid=d6, now=391079712
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:23 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:23 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:50:23 DEBUG      hle - Back_1f - Alarm returned value 0
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391084330
17:50:23 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:23 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391089031
17:50:23 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:23 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:23 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:23 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:23 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391092207
17:50:23 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391110106
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391114015
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391116816
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391118490
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:23 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391140007
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391140575
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391147321
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:23 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391148015
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:23 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:23 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:23 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=391186725
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:23 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391154331
17:50:23 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:23 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:23 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD6
17:50:23  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd6
17:50:23 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 391159385
17:50:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 391167864
17:50:23 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:23 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 391169643
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 391171987
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 391173425
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:23 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 391174380
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:23 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:23 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:23 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:23 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:23 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:23 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:23 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:23 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:23 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:24 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:50:24 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391190717
17:50:24 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391215994
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391217461
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391219522
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391221414
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391250171
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391250797
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391254014
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391254859
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391285401
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391286200
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391289609
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391290462
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391322257
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391323670
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391326114
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391333430
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=391373285
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391339808
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:24 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 391349147
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:24 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:24 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:24 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:24 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:24 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:24 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:24 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=391376411
17:50:24 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:24 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:24 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391388206
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391415673
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391417738
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391420026
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391422049
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391455653
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391456483
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391465606
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391467589
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391504342
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391505214
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391508243
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391516222
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391560080
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391565839
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391569768
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391571794
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391618954
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391620430
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391623862
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391632530
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391674610
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391680647
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391684480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391687396
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391733139
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391734806
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391738519
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391740513
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391789642
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391791247
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391802132
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391804438
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391855323
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391857232
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391866911
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391869725
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=391890288
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:24 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:24 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391897190
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:24 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:24 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=391940360
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=391947634
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391952312
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 391955001
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392009542
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392016926
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392021605
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392024390
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392089292
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392091744
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392102811
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392105930
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:24 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:24 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:24 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392171767
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392173975
17:50:24 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:24 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:24 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:24 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:24 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:24 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:24 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:24 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392186397
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392189394
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392256115
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392264574
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392270005
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392272568
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392338533
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392341488
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392354176
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392357518
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=392400967
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392421405
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392431827
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392432964
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392433532
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392434031
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392452078
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392453137
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392453697
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392454165
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392471899
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392473377
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392478798
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392479307
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=392517340
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392485295
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392487955
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=392496119
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:25 DEBUG      hle - Main_d - Calling Timer uid=d7, now=392496430
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:25 DEBUG      hle - Main_d - Alarm returned value 0
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392502310
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392505492
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD7
17:50:25  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd7
17:50:25 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392508333
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392515303
17:50:25 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 392517364
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392520676
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392537928
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392539606
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392540330
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392549166
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392571735
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392572247
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392574738
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392580194
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392601990
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392602507
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392604597
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392606233
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=392648001
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392614416
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 392617022
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392617984
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392618342
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:25 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:50:25 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392631988
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392651664
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392671608
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392673271
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392679826
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392681888
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392707689
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392712011
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392714943
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392716359
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392741787
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392746827
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392749990
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392752735
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=392792015
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392759176
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 392770734
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=392785168
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:25 DEBUG      hle - Main_d - Calling Timer uid=d8, now=392785639
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:25 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:25 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:25 DEBUG      hle - Main_d - Alarm returned value 0
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392792857
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:25 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:25 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:25 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:25 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:25 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:25 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:25 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392802388
17:50:25 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392826730
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392831044
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392835134
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392837533
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392872292
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392873613
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392881889
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392884290
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392918807
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392921040
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=392923535
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:25 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:25 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392935169
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:25 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392939005
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392941181
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=392984577
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=392986830
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392988919
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 392991345
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393035498
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393038010
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393040294
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393041980
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393087448
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393089347
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393092130
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393101639
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393140360
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393147072
17:50:25 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393151663
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:25 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393153431
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:25 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:25 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:25 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:25 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:25 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:25 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:25 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:25 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:25 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:25 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393192720
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393199123
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393203840
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393206508
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393254941
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393257115
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393267336
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393269750
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393320830
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393322961
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393334172
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393337010
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393390960
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393398318
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393402603
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393405389
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=393435925
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393444616
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:26 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393476275
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393483160
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393488103
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393490327
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393545263
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393553420
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393558783
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393561378
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393624443
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393632578
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393638285
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393641092
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393706457
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393708285
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393712415
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393715817
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393789447
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393798119
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393803058
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393805664
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393874657
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393882938
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393888581
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393891297
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393925693
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393928790
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393930274
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393930783
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=393944831
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:26 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393948707
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393953856
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393954355
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393956971
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393958711
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393982230
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=393983890
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393984574
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 393985109
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=394024703
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393990599
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=393999671
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD8
17:50:26  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd8
17:50:26 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394002607
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394006587
17:50:26 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:26 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 394012053
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 394013704
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394014018
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394015749
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394016600
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394019505
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394023245
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394023563
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:26 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394030918
17:50:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394051435
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394051927
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394054261
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394056394
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394082363
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394082884
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394086363
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394087563
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:26 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394115456
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394117380
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394118249
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:26 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394120890
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:26 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:26 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=394160005
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394126703
17:50:26 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:26 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394138094
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:26 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:50:26 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:26 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 394156298
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:26 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:26 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:26 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:26 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:26 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:26 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:26 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:26 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394165741
17:50:26 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:26 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:26 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:26 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:26 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:26 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:26 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:26 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:26 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394189920
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394195740
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394198015
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394200967
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394233598
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394234456
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394237590
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394238562
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394271620
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394274621
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394281796
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394284214
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394317330
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394319062
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394321055
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394322530
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394356467
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394357211
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394364972
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394367351
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394402679
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394404615
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394406360
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394408443
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394448916
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=394451464
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394457865
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394466080
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394467962
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394504632
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394506837
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394508839
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394517251
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394559596
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394565769
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394569898
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394571910
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394617685
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394618655
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394621990
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394624908
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394671586
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394674252
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394683317
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394685761
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394735139
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394736171
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394739839
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394742290
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394801339
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394803660
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394806856
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394816347
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394860503
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394867217
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394871800
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394874239
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=394926028
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394932861
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394937943
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 394940445
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=394958098
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:27 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:27 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=394973617
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:27 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:27 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395022739
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395024471
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395036234
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395039237
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395102700
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395105036
17:50:27 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395108541
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:27 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395119784
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:27 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:27 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:27 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:27 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:27 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:27 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:27 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:27 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:27 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:27 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395186972
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395188834
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395201926
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395204747
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395275574
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395284562
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395290038
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395292827
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395371697
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395373944
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395387410
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395390697
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395447521
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395449180
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395450885
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395451314
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395468475
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395468850
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395469433
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395471693
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=395473046
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395479492
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395497650
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395499296
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395500494
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395501012
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=395552462
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395507044
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395518920
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=395525743
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG      hle - Main_d - Calling Timer uid=d9, now=395529479
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:28 DEBUG      hle - Main_d - Alarm returned value 0
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395533638
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395537151
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xD9
17:50:28  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xd9
17:50:28 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395540518
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395548815
17:50:28 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 395550540
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395555677
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395572735
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395573829
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395574572
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395581157
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395601537
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395602039
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395604176
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395605140
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395631137
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395632298
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395633142
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395635998
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=395674471
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395640321
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 395647939
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395648330
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395649381
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:28 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:50:28 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395663108
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395682002
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395703566
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395705479
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395707416
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395713328
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395740030
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395741147
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395748813
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395749719
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395777891
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395782207
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395785668
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395787353
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395818947
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395819663
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395822441
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395823639
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395856708
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395858686
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395867286
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395868668
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=395909514
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395875593
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 395892042
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=395907227
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:28 DEBUG      hle - Main_d - Calling Timer uid=da, now=395907761
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:28 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:28 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:28 DEBUG      hle - Main_d - Alarm returned value 0
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395914956
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:28 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:28 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:28 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:28 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:28 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:28 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:28 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:28 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395926360
17:50:28 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=395957061
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395963380
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395967645
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 395969692
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=395982323
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:28 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:28 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=395988508
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:28 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396021519
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396023316
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396025764
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396034467
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396073939
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396079660
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396083554
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396085455
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396123782
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396130701
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396134290
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396136887
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:28 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:28 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:28 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:28 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:28 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:28 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396177588
17:50:28 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:28 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:28 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:28 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:28 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:28 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396183457
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396187538
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396189328
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396238623
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396239699
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396250363
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396252806
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396303683
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396305791
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396309183
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396318791
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396368933
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396371080
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396374534
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396384317
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396437502
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396439425
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396451058
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396453352
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=396489809
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396505203
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396536530
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396538939
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396542270
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396555138
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396610930
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396619350
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396624104
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396634749
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396703339
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396705672
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396709115
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396720401
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396790042
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396792298
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396805303
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396808151
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396877266
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396885346
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396891132
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396903076
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396934531
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396934920
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396935474
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396937494
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396954153
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=396955938
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396957241
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 396957735
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=397011654
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396966576
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=396969658
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xDA
17:50:29  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xda
17:50:29 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 396971877
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 396973763
17:50:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:29 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 396980195
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 396982761
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 396983597
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 396983853
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:29 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:50:29 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 396991580
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=397005710
17:50:29 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:29 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397009284
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:29 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397016247
17:50:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397033296
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397034815
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397035539
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397037198
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397058243
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397061761
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397064248
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397065325
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397086443
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397086959
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397089429
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397090406
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=397132913
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397100169
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 397112450
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:29 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:29 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=397120499
17:50:29 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:29 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:50:29 DEBUG      hle - Back_1f - Calling Timer uid=db, now=397123191
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:29 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:29 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:50:29 DEBUG      hle - Back_1f - Alarm returned value 0
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397128319
17:50:29 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:29 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:29 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:29 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:29 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:29 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:29 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:29 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397137700
17:50:29 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:29 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397157503
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397162387
17:50:29 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397166042
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:29 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397168051
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:29 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:29 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:29 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:29 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:29 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:29 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:29 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:29 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:29 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:29 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397192153
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397198042
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397201246
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397202452
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397227100
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397232140
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397234972
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397236577
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=397275907
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397243088
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:30 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397252013
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xDB
17:50:30  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xdb
17:50:30 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 397257206
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 397264783
17:50:30 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:30 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 17
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 397267826
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 397270381
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 397271846
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 397272577
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 397273572
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:30 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:30 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:30 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:30 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:30 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:30 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:30 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397282909
17:50:30 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397308164
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397314092
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397317016
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397318716
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397352442
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397355599
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397357746
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397364777
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397402482
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397403508
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397407156
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397408969
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397453276
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397454105
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397456712
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397464904
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397502846
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397504579
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397507296
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=397514049
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397520941
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397524740
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397568952
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397569875
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397573169
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397581275
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397621376
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397622343
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397625784
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397634398
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397684686
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397686582
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397689325
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397692025
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397739218
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397741170
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397751332
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397754398
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397806074
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397808239
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397819213
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397821679
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397873287
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397880480
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397884810
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397887807
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=397940550
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=397947657
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397952332
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 397955024
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398010644
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398018145
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=398021348
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:30 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:30 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398037558
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:30 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398042498
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398052546
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398122237
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398125028
17:50:30 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398137425
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:30 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398140546
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:30 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:30 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:30 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:30 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:30 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:30 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:30 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:30 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:30 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:30 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398207557
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398216102
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398220983
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398224197
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398293273
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398301581
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398307678
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398320114
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398390261
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398399635
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398417801
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398419270
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398436346
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398436703
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398437270
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398439127
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398456248
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398456630
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398457231
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398462460
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398480501
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398481514
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398482131
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398484027
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=398521792
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398489077
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:31 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=398493818
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398496796
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=398503165
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398504302
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=398513874
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398515164
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:31 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=398521237
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398521673
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:31 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:31 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:31 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:31 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:31 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:31 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398525582
17:50:31 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=398536347
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398540715
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - executeList PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG       ge - GUI - base 0x09000000
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG       ge - GUI - vaddr 096c8094
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG       ge - GUI - clear mode end
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - base 0x08000000
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:31 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398587973
17:50:31 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398589557
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398591798
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2E, listPc=0x096C8190, behavior=1, signalId=0x52
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398600416
17:50:31 DEBUG       ge - GUI - end pc=0x096C8190
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:31 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2E, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:50:31 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398603144
17:50:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:50:31 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:31 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:31 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x2E, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398633853
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398635210
17:50:31 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:50:31 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:31 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x2F
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398690121
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398697181
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398701085
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398703159
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398752959
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398755139
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398757866
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398766924
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398807159
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398813861
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398818048
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398820499
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398869204
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398871168
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398874842
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398883958
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398921701
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398923269
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398931896
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398933525
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=398968334
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=398970025
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398971725
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 398974422
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399017200
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399019037
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399021706
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399023483
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=399041125
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:31 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:31 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399054475
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:31 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399075616
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399081537
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399086387
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399088457
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399127592
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399133543
17:50:31 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399137065
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:31 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399140057
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:31 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:31 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:31 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:31 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:31 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:31 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:31 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:31 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:31 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:31 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399187228
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399188993
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399191113
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399200754
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399238900
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399241093
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399250441
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399252866
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399293265
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399300574
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399304776
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399307058
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399358930
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399366016
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399370778
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399373034
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399424040
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399430959
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399435921
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399438477
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399492386
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399500312
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399504962
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399507193
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=399554505
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399570727
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399591842
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399599516
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399604196
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399606383
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399673063
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399675343
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399687394
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399689854
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399757550
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399766167
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399771538
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399774710
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399842997
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399851744
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399857333
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399869632
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=399940420
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=399949717
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399955013
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 399958069
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400006727
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400010628
17:50:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400013319
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400013848
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400032499
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400033473
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400034083
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400035857
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400054648
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400056908
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400061544
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400062092
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=400070033
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:32 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400073940
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400088432
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400088876
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400089528
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400092250
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=400133722
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400100015
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:32 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 400118011
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 400120931
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 400121262
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 400131635
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:32 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:32 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:32 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:32 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:32 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:32 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:32 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400136785
17:50:32 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:32 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400154758
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400155271
17:50:32 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400158307
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:32 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400164016
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:32 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:32 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:32 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:32 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:32 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:32 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:32 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:32 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:32 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:32 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400186271
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400188446
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400189313
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400191776
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400220951
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400221523
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400224506
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400230468
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400254399
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400256198
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400257192
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400263296
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=400302416
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400269632
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:33 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:50:33 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 400285465
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 400302965
17:50:33 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400306851
17:50:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400331966
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400333899
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400335916
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400338289
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400370562
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400372036
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400374198
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400381364
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400415725
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400416480
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400419487
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400420770
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400454634
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400455398
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400458463
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400466355
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=400506757
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400472863
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:33 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=400491678
17:50:33 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:33 DEBUG      hle - Main_d - Calling Timer uid=dc, now=400492774
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:33 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:33 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:33 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:33 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:33 DEBUG      hle - Main_d - Alarm returned value 0
17:50:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400499972
17:50:33 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:33 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:33 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:33 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:33 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:33 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:33 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:33 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400510893
17:50:33 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400541729
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400550584
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400554710
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400556885
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=400574937
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400587876
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400610815
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400616770
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400620688
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400622953
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400659782
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400667042
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400671024
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400673530
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400720506
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400723061
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400725254
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400734869
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400776724
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400783130
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400787018
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400789558
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400839825
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400847154
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400851522
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400854404
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400903613
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400906406
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400909014
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400919088
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=400970023
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=400972011
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400975473
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 400985432
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401038757
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401041011
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401051556
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401053999
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=401088599
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:33 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:33 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401104544
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:33 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401139112
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401141379
17:50:33 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401152815
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:33 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401155705
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:33 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:33 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:33 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:33 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:33 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:33 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:33 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:33 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:33 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401223062
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401224981
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401237732
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401240857
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401309101
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401317702
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401322655
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401334631
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401405458
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401407681
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401420870
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401423755
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401486985
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401490126
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401491122
17:50:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401495410
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401497234
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401514078
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401514465
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401515035
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401516892
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401534078
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401534511
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401535189
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401537470
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401556487
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401557599
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401558253
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401562554
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=401601895
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401568600
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xDC
17:50:34  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xdc
17:50:34 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401572631
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401576173
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 401581590
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 401583620
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401584576
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401585375
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:34 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x80
17:50:34 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401596921
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=401606173
17:50:34 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401613880
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401631386
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401631987
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401634739
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401635353
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401658506
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401662329
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401664453
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401666052
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=401704843
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401671520
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401687719
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=401699877
17:50:34 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:34 DEBUG      hle - Main_d - Calling Timer uid=dd, now=401700858
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:34 DEBUG      hle - Main_d - Alarm returned value 0
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401706410
17:50:34 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401713372
17:50:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401735063
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401736761
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401738824
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401740328
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401769068
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401771125
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401773323
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401775688
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401806418
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401807088
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401814550
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401816192
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401842506
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401848071
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401850975
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401852657
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=401893123
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401859693
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401869874
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xDD
17:50:34  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xdd
17:50:34 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401874003
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401884115
17:50:34 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 18
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 401886798
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 401889248
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401890714
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 401891672
17:50:34 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:34 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:34 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:34 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:34 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:34 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:34 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401900233
17:50:34 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401924749
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401929242
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401932430
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401935254
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=401970482
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=401971302
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401974746
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 401983030
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402020335
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402021179
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402024609
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402032977
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402073606
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402078957
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402083421
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402085625
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=402114414
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:34 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:34 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402121150
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:34 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402137209
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402139051
17:50:34 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402142001
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:34 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402151808
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:34 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:34 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:34 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:34 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:34 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:34 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:34 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:34 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:34 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:34 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402191520
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402198408
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402202359
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402204802
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402251921
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402253079
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402256966
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402266429
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402309769
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402316119
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402321054
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402323235
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402373409
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402380377
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402385386
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402387528
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402438621
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402441026
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402451787
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402453871
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402505558
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402508251
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402519070
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402521928
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402588739
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402590542
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402602834
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402605222
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=402624778
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402632766
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:35 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402689840
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402697712
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402703344
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402705871
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402774021
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402782211
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402788170
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402790727
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402859734
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402868346
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402873379
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402885303
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402962993
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402964742
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402965307
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402965728
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=402983342
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=402984900
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402986618
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 402987093
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403006220
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403006619
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403007223
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403012274
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403031051
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403032611
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403034618
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403035152
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=403073983
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403040867
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:35 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:50:35 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403053826
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403073073
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403077152
17:50:35 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403098386
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403098867
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403101185
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403102375
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:35 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403124986
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403128737
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403131622
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=403132485
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:35 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403136668
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:35 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403139843
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:35 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:35 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:35 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=403178542
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403144980
17:50:35 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:35 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:35 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=403156525
17:50:35 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:35 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:35 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:35 DEBUG      hle - Back_1f - Calling Timer uid=de, now=403159287
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:35 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:50:35 DEBUG      hle - Back_1f - Alarm returned value 0
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403163846
17:50:35 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:35 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:35 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:35 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:35 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403172300
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xDE
17:50:35  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xde
17:50:35 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:35 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:35 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:35 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:35 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:35 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:35 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:35 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:35 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:35 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:35 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:35 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:35 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:35 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:35 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403181828
17:50:36 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403201903
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403203279
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403205621
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403207072
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403235555
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403236174
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403238635
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403239887
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403270464
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403271776
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403274029
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403280739
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403306499
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403308352
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403316517
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403317380
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=403357326
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403324144
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:36 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403332464
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403336980
17:50:36 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:36 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 403339778
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 403347596
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403348976
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403350409
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 403350881
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:36 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:36 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=403358971
17:50:36 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:36 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:36 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:36 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:36 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:36 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:36 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403367485
17:50:36 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:36 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403391527
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403396515
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403400206
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403401909
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403435612
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403437548
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403439703
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403441659
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403483543
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403484399
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403487396
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403488934
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403533632
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403534504
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403537755
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403540099
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403586968
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403587901
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403591306
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403600391
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=403637376
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403644103
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403657832
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403664697
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403668861
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403671102
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403718270
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403720054
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403722162
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403725283
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403774960
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403781393
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403785343
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403787581
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403838091
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403840475
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403843224
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403852556
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403905255
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403906914
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403917855
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403920285
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=403973262
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=403980810
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403985805
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 403988119
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404043163
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404051132
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404056308
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404066703
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404121309
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404124036
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404136349
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:36 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404139018
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=404148510
17:50:36 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:36 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:36 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404158479
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:36 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:36 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:36 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:36 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:36 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:36 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:36 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:36 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:36 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:36 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:36 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:36 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404225025
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404232896
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404239146
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404241359
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404309852
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404318175
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404323514
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404335982
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404394920
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404403766
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404429146
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404433889
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404451133
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404452085
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404452633
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404453117
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404471992
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404472382
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404472974
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404474898
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404492799
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404495855
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404498790
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404499305
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=404537615
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404504501
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404514353
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404515359
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404521487
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404522632
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404531173
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404533525
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404540277
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404566360
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404567849
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404569758
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404570381
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404593162
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404597090
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404599704
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404600853
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=404652356
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404606944
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:37 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404610878
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404614947
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404623575
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404624711
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404636234
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404637333
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:37 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=404648453
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404649030
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:37 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:37 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:37 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:37 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:37 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404656181
17:50:37 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=404661829
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404667019
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:37 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404688983
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404690399
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404692102
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404700243
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404726713
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404731000
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404734136
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404735000
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404765589
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404767436
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404768493
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404771099
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404801366
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404802701
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404804929
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404806658
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404840017
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404840744
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404848506
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404850938
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404885283
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404887322
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404889477
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404891294
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404925525
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404930698
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404934408
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404936583
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=404972857
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=404973767
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404983021
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 404985036
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405022634
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405024711
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405033946
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405035573
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405075697
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405081148
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405084626
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405087221
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405127399
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405133260
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405137958
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:37 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405139867
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:37 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:37 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:37 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:37 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:37 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=405168369
17:50:37 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:37 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:37 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:37 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405175050
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:37 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:37 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:37 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:37 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405204269
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405205765
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405208975
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405217857
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405268227
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405270058
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405272831
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405283724
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405335213
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405336890
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405340427
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405342885
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405402527
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405404595
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405407797
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405418844
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405472075
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405474556
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405485838
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405488315
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405545417
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405554372
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405567316
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405569971
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405636734
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405638641
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405651456
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405654224
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=405675368
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:38 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405692625
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:38 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405742669
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405751785
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405756216
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405767814
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405826845
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405835828
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405840992
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405853190
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405922180
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405923196
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405923936
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405926199
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405941917
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405945968
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405948711
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405949211
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405967340
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405967732
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405970056
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405971082
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=405989062
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=405991109
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405992224
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 405997596
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406015957
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406018357
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406019714
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406020278
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=406059217
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406026052
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406034577
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406035655
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406042888
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406046853
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406054915
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406055457
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406063308
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406082706
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406083891
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406084719
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406087403
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=406125897
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406091721
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406102053
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406103559
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406113532
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406115212
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:38 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406121876
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406123514
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:38 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:38 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:38 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:38 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:38 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:38 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406132143
17:50:38 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:38 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406151212
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406153441
17:50:38 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406154374
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:38 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406156589
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:38 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:38 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:38 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:38 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:38 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:38 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:38 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:38 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:38 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:38 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406185237
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406185876
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406188423
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406189697
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=406191386
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406201904
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406232191
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406232855
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406235905
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406237502
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406269051
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406269773
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406272054
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406273977
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406306662
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406308673
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406315706
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406317115
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=406357698
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406323946
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:39 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406339618
17:50:39 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406342076
17:50:39 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:39 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:39 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=406356873
17:50:39 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:39 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:39 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:39 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:39 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:39 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:39 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406365300
17:50:39 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:39 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406391408
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406396519
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406400124
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406402296
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406438694
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406440819
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406449422
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406451648
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406489983
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406492171
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406500996
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406502784
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406542001
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406551142
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406555404
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406557197
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406602714
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406604530
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406607127
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406616208
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406658377
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406664732
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406668696
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406670857
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=406703296
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:39 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:39 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406710540
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:39 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:39 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406737924
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406740044
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406750224
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406752730
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406803908
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406806205
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406808717
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406818714
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406871911
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406873743
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406884262
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406886759
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=406937655
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=406939643
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406943188
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 406953884
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407008246
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407015655
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407020869
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407023297
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407078494
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407086273
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407091542
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407103414
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:39 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:39 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:39 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:39 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:39 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:39 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407173133
17:50:39 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:39 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:39 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:39 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:39 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:39 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407180994
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407185991
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407189152
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=407216629
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407225692
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407287396
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407290518
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407303488
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407306966
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407376737
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407385095
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407401675
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407403666
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407419883
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407420264
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407421584
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407422035
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407439553
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407440555
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407441138
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407443160
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407464838
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407465237
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407467022
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407468400
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=407506555
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407472872
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407482142
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407483892
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407489063
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407490489
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407500800
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407502401
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407507397
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407513533
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407531755
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407532222
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407534451
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407536200
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407559485
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407563057
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407565635
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407567154
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=407605916
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407572258
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407583632
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407585667
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407593360
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407597272
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407606019
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407609115
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407634326
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407634935
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407637633
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407638771
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407666670
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407667286
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407670182
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407671675
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407701924
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407704453
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407706041
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407708492
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=407724682
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:40 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407734879
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407752069
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407752771
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407755862
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407756747
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407789066
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407790444
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407798013
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407800222
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407836780
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407837555
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407840853
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407841855
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=407887903
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407853968
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407869436
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407871384
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:40 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=407886155
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407887462
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:40 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:40 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:40 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:40 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:40 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:40 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407893601
17:50:40 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:40 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407924062
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407925837
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407934487
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407937102
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=407973098
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=407979226
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407982999
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 407984863
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408023849
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408029372
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408033852
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408035965
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408074240
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408080790
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408084668
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408086988
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408134125
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408135136
17:50:40 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408138724
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:40 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408140823
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:40 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:40 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:40 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:40 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:40 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:40 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:40 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:40 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:40 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:40 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408189430
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408191552
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408200928
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408203258
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=408234647
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408241937
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408272250
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408273356
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408284952
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408287054
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408342542
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408349698
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408354460
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408356742
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408409121
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408416626
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408420884
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408423527
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408477041
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408485009
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408489972
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408492651
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408560805
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408568494
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408573622
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408584087
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408640299
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408642425
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408655062
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408658109
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408727770
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408736286
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=408741352
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:41 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408759658
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:41 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408772526
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408775912
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408854664
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408857011
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408870083
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408886619
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408902669
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408903737
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408905107
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408905582
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408923150
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408923709
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408929193
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408930302
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408948692
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408949649
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408950274
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 408952066
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=408989632
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408956271
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=408965875
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408967274
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=408972168
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408974489
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=408984181
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=408985344
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=408991719
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:41 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:41 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:41 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=408997467
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409016249
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409016738
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409018700
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409019966
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409041169
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409045237
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409048267
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409049458
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=409088655
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409055972
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:41 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=409067737
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409069081
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=409075728
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409079287
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:41 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=409087372
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409087933
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:41 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:41 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:41 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:41 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:41 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:41 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409093759
17:50:41 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:41 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409117000
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409119660
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409120637
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409123365
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409150761
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409151360
17:50:41 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409154247
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:41 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409155849
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:41 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:41 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:41 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:41 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:41 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:41 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:41 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:41 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:41 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:41 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409184627
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409186241
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409188328
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409190130
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=409234529
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409200643
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:42 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=409208454
17:50:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409213515
17:50:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:42 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=409222942
17:50:42 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409225214
17:50:42 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:42 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:42 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:42 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:42 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:42 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:42 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409238956
17:50:42 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=409263332
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409268968
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409273439
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409275554
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409282648
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409284129
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409317390
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409319836
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409321266
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409324184
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409359431
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409365469
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409368952
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409370992
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409406758
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409407593
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409416955
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409418488
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409456422
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409458284
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409466277
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409468785
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409507391
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409512909
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409516850
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409519203
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409560288
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409566051
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409570060
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409572485
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409621562
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409623050
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409633539
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409635869
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409684474
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409686691
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409689709
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409692085
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409743142
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409750061
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409754580
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409757413
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=409768371
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:42 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:42 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409775996
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:42 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:42 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409827998
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409834459
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409839250
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409841727
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409894897
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409901633
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409906633
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409917342
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=409971007
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=409973921
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409984656
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 409987079
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410043986
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410052028
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410057452
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410068157
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410128901
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410137886
17:50:42 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410142785
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:42 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410156087
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:42 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:42 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:42 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:42 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:42 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:42 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:42 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:42 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:42 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:42 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410227645
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410237375
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410242676
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410256466
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=410283333
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410295532
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:43 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410373323
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410394305
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410398160
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410400500
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410417891
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410420520
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410421659
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410422102
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410440017
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410440405
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410443447
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410448272
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410468528
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410470971
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410472285
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410473034
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410493398
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410496693
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410498287
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410498899
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=410548757
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410504733
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410508093
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410511195
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410518665
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410520095
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410525975
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410530139
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410537005
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410539014
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410550411
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410553007
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410572984
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410573574
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410580518
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410582352
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410605181
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410605741
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410608642
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410614835
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410639090
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410640195
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410642170
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410647866
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=410686916
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410653933
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:43 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410666787
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410668602
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410675689
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410679715
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:43 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:43 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=410689446
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:43 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:43 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:43 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:43 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:43 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:43 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410693764
17:50:43 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:43 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410720372
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410721049
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410724266
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410725131
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410757838
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410762722
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410766310
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410767748
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=410797995
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:43 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:43 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410803671
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:43 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410808639
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410813529
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410816878
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410818080
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410855544
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410856312
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410859072
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410867130
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410901812
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410903663
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410904980
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410907968
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410943384
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410949235
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410952815
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 410954877
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=410991349
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=410998182
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411002454
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411004794
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411052021
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411052991
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411056784
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411059183
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411106225
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411107770
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411117334
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411119680
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:43 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:43 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:43 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411160012
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411166906
17:50:43 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411171205
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:43 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411173092
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:43 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:43 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:43 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:43 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:43 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:43 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:43 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411221962
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411223541
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411234005
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411237085
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411287528
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411288610
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411292367
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=411303104
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411309695
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411321537
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411373414
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411380356
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411385282
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411387758
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411443874
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411451683
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411456633
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411459208
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411522888
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411530890
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411536465
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411538872
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411606092
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411608133
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411621120
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411623319
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411690487
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411698833
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411704567
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411707572
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411787737
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411789916
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411803341
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411806040
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=411816641
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:44 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411825180
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:44 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411889640
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411891417
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411896475
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411896964
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411913759
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411916647
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411917557
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411919180
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411938310
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411938714
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411939344
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411941733
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411959808
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=411963446
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411965272
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 411966638
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=412004629
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411970935
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=411976944
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411980170
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=411988092
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411989419
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=411998457
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=411999779
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=412006840
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412010599
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412031016
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412032218
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412032969
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412034741
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412056585
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412058198
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412063725
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412066038
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=412105264
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412071112
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=412083362
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412084540
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=412091745
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412096585
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:44 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:44 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=412105172
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:44 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:44 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:44 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:44 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:44 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:44 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412109268
17:50:44 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:44 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:44 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412134665
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412135847
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412137790
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412139509
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:44 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412167499
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412168133
17:50:44 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412170915
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:44 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412173013
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:44 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:44 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:44 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:44 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:44 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:44 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:44 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:44 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412205559
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412206230
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412208537
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412210208
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=412253686
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412220434
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=412234926
17:50:45 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412236202
17:50:45 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:45 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=412249368
17:50:45 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412250881
17:50:45 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:45 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:45 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:45 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:45 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:45 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:45 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412257590
17:50:45 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412285711
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412287474
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412289538
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412291679
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412323259
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=412325076
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412337376
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412341206
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412342515
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412387886
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412389619
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412392463
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412401807
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412441172
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412448641
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412453325
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412455449
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412493489
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412498773
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412502391
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412504645
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG       ge - GUI - executeList PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412570299
17:50:45 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG       ge - GUI - base 0x09000000
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG       ge - GUI - vaddr 096c0054
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG       ge - GUI - clear mode end
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412586701
17:50:45 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:45 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG       ge - GUI - base 0x08000000
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412621489
17:50:45 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x2F, listPc=0x096C0150, behavior=1, signalId=0x52
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG       ge - GUI - end pc=0x096C0150
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x2F, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:45 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x2F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:50:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:45 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412627851
17:50:45 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:45 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:45 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:45 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:45 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:45 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x2F, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412668372
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412669442
17:50:45 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7740
17:50:45 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7740(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:45 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x30
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412702266
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412771546
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412774148
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412786422
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412789150
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=412836942
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:45 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:45 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412845477
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:45 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412887911
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412890337
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412903449
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412906640
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=412976869
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=412985396
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 412991203
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413002853
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413057375
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413066111
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413070784
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413073728
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413143300
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413150898
17:50:45 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413155321
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:45 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413158315
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:45 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:45 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:45 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:45 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:45 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:45 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:45 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:45 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:45 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:45 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413226767
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413235026
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413240142
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413251771
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413310765
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413319366
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413324898
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413336416
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=413350562
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413359005
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:46 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413441304
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413441666
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413442217
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413444337
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413464081
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413465118
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413465680
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413466142
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413484518
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413485849
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413486459
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413488332
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413507350
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413507771
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413512907
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413515474
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=413553822
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413519565
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelDelayThreadCB micros=0x1F4
17:50:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelDelayThread micros=500, callbacks=true
17:50:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- hleKernelThreadWait micros=500 forever:false thread:'Main' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=413538829
17:50:46 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413540362
17:50:46 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 413548972
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 413552683
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 413553722
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413558496
17:50:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413580793
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413583355
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413584131
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413584799
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413607963
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413612075
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413615148
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413616772
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413639556
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413640790
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413642641
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413649294
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=413688089
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413653958
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 413666242
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:46 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:50:46 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 413682524
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413690894
17:50:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413715999
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413717802
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413719260
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413721249
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413751138
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413751797
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413755381
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413756278
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413786900
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413788519
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413790792
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413798103
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413824730
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413830854
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413834060
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413835793
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=413875966
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413842495
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 413857059
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=413863331
17:50:46 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:46 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413869514
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:46 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:46 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:46 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:46 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:46 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:46 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:46 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:46 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413883649
17:50:46 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:46 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG      hle - Sound_3b - Calling Timer uid=df, now=413886179
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:50:46 DEBUG      hle - Sound_3b - Alarm returned value 0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413918979
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413920565
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413922357
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413924969
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=413968417
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=413969736
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413972709
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 413974351
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414019672
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414021764
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414024079
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414025918
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414069695
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414071199
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414074323
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414075781
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414123148
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414124168
17:50:46 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414134684
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:46 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414137173
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:46 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:46 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:46 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:46 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:46 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:46 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:46 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:46 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:46 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:46 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414185273
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414187341
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414190349
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414192266
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414242005
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414247663
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414251725
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414254855
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414308721
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414315726
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414320237
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414322890
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=414370528
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414378377
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414393472
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414400441
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414405084
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414408034
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414460720
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414467881
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414472501
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414475239
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414536012
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414538262
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414541608
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG       ge - GUI - executeList PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - base 0x09000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG       ge - GUI - vaddr 096c8094
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG       ge - GUI - clear mode end
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414575223
17:50:47 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:47 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG       ge - GUI - base 0x08000000
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x30, listPc=0x096C8190, behavior=1, signalId=0x52
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG       ge - GUI - end pc=0x096C8190
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x30, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:47 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:50:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:47 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414631650
17:50:47 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:47 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:47 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:47 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:47 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:47 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x30, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414677925
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414679786
17:50:47 DEBUG hle.sceGe_user - Sound_3b - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FF7750
17:50:47 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue optParams=0x09FF7750(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:47 DEBUG hle.sceGe_user - Sound_3b - hleGeListEnQueue returning 0x31
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414759641
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414768883
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414774989
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414778131
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414860932
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414870082
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414876168
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=414885989
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:47 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414896536
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:47 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414930210
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=414968852
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=414970559
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414973114
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 414974752
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=415007266
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415007652
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415008358
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415013172
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=415031192
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415031600
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415032254
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415034349
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=415054173
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415055665
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415057695
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415058261
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=415100679
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=415067590
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:47 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:47 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:47 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:47 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:47 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415071162
17:50:47 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:47 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelCheckCallback
17:50:47 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelSetEventFlag uid=0x23, bitsToSet=0x1
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - onEventFlagModified waking thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=415083092
17:50:47 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelSetEventFlag uid=0x23, bitsToSet=0x2
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelDelayThread micros=0x3E8
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelDelayThread micros=1000, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415088142
17:50:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - sceKernelWaitEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFD924, timeoutAddr=0x09FFD920
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check succeeded
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'PowerLocker(uid=0x24, Status=PSP_THREAD_READY, Priority=0x10, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - ----- PowerLocker(uid=0x24, Status=PSP_THREAD_RUNNING, Priority=0x10, Wait=None, doCallbacks=false), now=415091735
17:50:47 DEBUG  runtime - Back_1f - Switching from Thread Back to PowerLocker
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:47 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - PowerLocker_24 - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - PowerLocker_24 - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - PowerLocker_24 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - PowerLocker_24 - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - End of Interrupt
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelPollEventFlag uid=0x23, bits=0x2, wait=0x20, outBitsAddr=0x09FFAAD0
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=PowerLocker_24
17:50:47 DEBUG  runtime - PowerLocker_24 - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - sceKernelWaitEventFlag uid=0x23, bits=0x1, wait=0x20, outBitsAddr=0x09FFAAB4, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - hleKernelWaitEventFlag - SceKernelEventFlagInfo(uid=0x23, name='PowerLock', attr=0x200, initPattern=0x0, currentPattern=0x0, numWaitThreads=0) fast check failed
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - -------------------- hleKernelThreadWait micros=0 forever:true thread:'PowerLocker' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - PowerLocker_24 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415100087
17:50:47 DEBUG  runtime - PowerLocker_24 - Switching from Thread PowerLocker to Back
17:50:47 DEBUG  runtime - PowerLocker_24 - syncThread currentThread=PowerLocker_24, currentRuntimeThread=Back_1f
17:50:47 DEBUG  runtime - PowerLocker_24 - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:47 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:50:47 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:47 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:47 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415104457
17:50:47 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:50:47 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:47 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415122806
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415123468
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415129933
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415131405
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415155145
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415156621
17:50:47 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415158116
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:47 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415159852
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:47 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:47 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:47 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:47 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:47 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:47 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:47 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:47 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:47 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415187708
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415188396
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415191064
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415196810
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=415236534
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415203927
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:48 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Back_1f - sceKernelTryLockLwMutex_600 workAreaAddr=0x08B33000, count=0x1
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1E, name=file, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33000, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=false, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG compiler - Back_1f - Compiling _S1_2_8840640
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840640 - addiu      $sp, $sp, -16
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840644 - sw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840648 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884064C - sw         $ra, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840650 - lw         $a0, 780($a0)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840654 - sll        $v0, $a0, 0x0002
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840658 - addu       $v0, $v0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884065C - lw         $v0, 768($v0)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840660 - sll        $a0, $a0, 0x0008
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840664 - beq        $v0, $zr, 0x08840684
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840668 - addu       $a0, $s0, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x884066C - jal        0x08840080
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840670 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840674 - bne        $v0, $zr, 0x088406B0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840678 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x884067C - j          0x088406B0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840680 - addu       $a0, $zr, $zr <=> li $a0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840684 - jal        0x0883FF20
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840688 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884068C - addu       $v1, $v0, $zr <=> move $v1, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840690 - beq        $v0, $zr, 0x088406AC
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840694 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840698 - lw         $v0, 780($s0)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884069C - sll        $v0, $v0, 0x0002
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406A0 - addu       $v0, $v0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x88406A4 - j          0x088406B0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406A8 - sw         $v1, 768($v0)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88406AC - addu       $a0, $zr, $zr <=> li $a0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88406B0 - lw         $ra, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406B4 - lw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406B8 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406BC - jr         $ra
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88406C0 - addiu      $sp, $sp, 16
17:50:48 DEBUG compiler - Back_1f - Compiling _S1_2_883FF20
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A5A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5AC - addiu      $sp, $sp, -304
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5B0 - addiu      $a3, $v0, -24316
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5B4 - sw         $s5, 292($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5B8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5BC - addu       $s5, $a0, $zr <=> move $s5, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5C0 - sw         $s2, 280($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5C4 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5C8 - andi       $s2, $a2, 255
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5CC - sw         $s1, 276($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5D4 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5D8 - sw         $ra, 296($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5DC - sw         $s4, 288($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5E0 - sw         $s3, 284($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5E4 - sw         $s0, 272($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5E8 - lw         $v0, 0($a3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A5EC - bgez       $v0, 0x0882A614
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5F0 - addiu      $a3, $a3, 24
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5F4 - sll        $v0, $v1, 0x0005
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5F8 - sll        $v1, $v1, 0x0003
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5FC - subu       $v0, $v0, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A600 - addu       $s3, $v0, $a1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A604 - bne        $s3, $zr, 0x0882A634
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A608 - addiu      $s0, $sp, 8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A60C - j          0x0882A624
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A610 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A614 - addiu      $v1, $v1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882A618 - bnel       $v1, $a0, 0x0882A5EC
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A61C - lw         $v0, 0($a3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A620 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882A624 - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A628 - addiu      $a0, $a0, -12392
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A62C - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A630 - addu       $s3, $zr, $zr <=> li $s3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A634 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A638 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A63C - addiu      $a2, $sp, 4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A640 - jal        0x0882A4D4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A644 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A648 - lw         $v0, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A64C - beq        $s1, $zr, 0x0882A6A8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A650 - sll        $s4, $v0, 0x000B
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A654 - lui        $a1, 0x4000 <=> li $a1, 0x40000000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A658 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A65C - ori        $a1, $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A660 - jal        0x089998A4 [sceIoOpen]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A664 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A668 - bltz       $v0, 0x0882A7F4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A66C - addu       $s2, $v0, $zr <=> move $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A670 - lui        $a1, 0x0410 <=> li $a1, 0x04100000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A674 - ori        $a1, $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A678 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A67C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A680 - addiu      $a3, $zr, 16 <=> li $a3, 16
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A684 - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A688 - jal        0x0899986C [sceIoIoctl]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A68C - addu       $t1, $zr, $zr <=> li $t1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A690 - bgez       $v0, 0x0882A6FC
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A694 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A698 - jal        0x0899987C [sceIoClose]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A69C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A6A0 - j          0x0882A7F4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6A4 - addu       $s2, $s0, $zr <=> move $s2, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A6A8 - beq        $s2, $zr, 0x0882A6C0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6AC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A6B0 - jal        0x08863344
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A6B8 - j          0x0882A6D0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6BC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A6C0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A6C4 - jal        0x089998A4 [sceIoOpen]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6C8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6CC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A6D0 - bgez       $v0, 0x0882A700
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6D4 - lw         $v0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6D8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6DC - addiu      $a1, $v0, -12356
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A6E0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6E4 - addiu      $a0, $a0, -12344
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A6EC - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6F0 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A6F4 - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6F8 - addu       $s3, $zr, $zr <=> li $s3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A6FC - lw         $v0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A700 - bgez       $v0, 0x0882A774
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A704 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A708 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A70C - addu       $a3, $zr, $zr <=> li $a3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A710 - jal        0x089998AC [sceIoLseek]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A714 - addiu      $t0, $zr, 2 <=> li $t0, 2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A718 - beql       $v1, $zr, 0x0882A734
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A71C - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A720 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A724 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A728 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A72C - j          0x0882A760
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A730 - addiu      $a0, $a0, -12316
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A734 - addu       $a3, $zr, $zr <=> li $a3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A738 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A73C - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A740 - jal        0x089998AC [sceIoLseek]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A744 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A748 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A74C - or         $v0, $v0, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A750 - beq        $v0, $zr, 0x0882A770
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A754 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A758 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A75C - addiu      $a0, $a0, -12272
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A760 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A764 - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A768 - addu       $t1, $a3, $zr <=> move $t1, $a3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A76C - addiu      $s0, $zr, -1 <=> li $s0, -1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A770 - sw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A774 - beql       $s4, $zr, 0x0882A7D0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A778 - sw         $s2, 0($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A77C - addu       $s1, $zr, $zr <=> li $s1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A780 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A784 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A788 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A78C - jal        0x089998AC [sceIoLseek]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A790 - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A794 - bne        $s4, $v0, 0x0882A7A4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A798 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A79C - beql       $s1, $v1, 0x0882A7D0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7A0 - sw         $s2, 0($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A7A4 - addiu      $a0, $a0, -12228
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7A8 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7AC - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7B0 - addu       $t2, $s4, $zr <=> move $t2, $s4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7B4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A7B8 - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7BC - addu       $t1, $v1, $zr <=> move $t1, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A7C0 - jal        0x0899987C [sceIoClose]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A7C8 - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7CC - addu       $s3, $zr, $zr <=> li $s3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A7D0 - lw         $v0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7D4 - sw         $s4, 12($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7D8 - addu       $v0, $s4, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7DC - sw         $v0, 8($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7E0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7E4 - sw         $v0, 16($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7E8 - sw         $s4, 4($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A7EC - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7F0 - sw         $zr, 20($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A7F4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882A7F8 - j          0x0882A6E0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7FC - addiu      $a1, $v0, -12164
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A800 - addu       $v0, $s3, $zr <=> move $v0, $s3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A804 - lw         $ra, 296($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A808 - lw         $s5, 292($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A80C - lw         $s4, 288($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A810 - lw         $s3, 284($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A814 - lw         $s2, 280($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A818 - lw         $s1, 276($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A81C - lw         $s0, 272($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A820 - jr         $ra
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A824 - addiu      $sp, $sp, 304
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A828 - addu       $a1, $zr, $zr <=> li $a1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882A82C - j          0x0882A5A8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A830 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883FF20 - addiu      $sp, $sp, -16
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF24 - sw         $s1, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF28 - addiu      $v0, $zr, 2 <=> li $v0, 2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF2C - sw         $ra, 12($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF30 - sw         $s2, 8($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF34 - sw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF38 - lb         $v1, 0($a0)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FF3C - bne        $v1, $v0, 0x0883FF84
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF40 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FF44 - jal        0x0882D278
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF48 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FF4C - beq        $v0, $zr, 0x08840064
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF50 - addu       $s0, $zr, $zr <=> li $s0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FF54 - jal        0x0882A83C
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF58 - addiu      $a0, $s1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FF5C - beq        $v0, $zr, 0x08840060
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF60 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FF64 - jal        0x0882D738
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF68 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF6C - addu       $a1, $v0, $zr <=> move $a1, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FF70 - jal        0x0882AA34
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF74 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF78 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FF7C - j          0x0883FFE4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF80 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883FF84 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FF88 - bne        $v1, $v0, 0x08840034
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF8C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF90 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF94 - lbu        $v0, 24884($v0)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FF98 - beq        $v0, $zr, 0x08840024
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FF9C - addiu      $s2, $a0, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FFA0 - jal        0x0882D278
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFA4 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FFA8 - beq        $v0, $zr, 0x0883FFF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFAC - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFB0 - lui        $a1, 0x08B2 <=> li $a1, 0x08B20000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFB4 - addiu      $a1, $a1, 24000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FFB8 - jal        0x0882A834
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFBC - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FFC0 - beq        $v0, $zr, 0x0883FFF4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFC4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FFC8 - jal        0x0882D738
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFCC - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFD0 - addu       $a1, $v0, $zr <=> move $a1, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883FFD4 - jal        0x0882AA34
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFD8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFDC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFE0 - addiu      $a1, $zr, 2 <=> li $a1, 2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883FFE4 - jal        0x0882AA44
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFE8 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883FFEC - j          0x08840068
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFF0 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883FFF4 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883FFF8 - addiu      $a3, $a3, 31388
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883FFFC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840000 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840004 - addiu      $a0, $a0, -1512
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840008 - addiu      $a1, $a1, -1956
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884000C - addu       $t1, $s1, $zr <=> move $t1, $s1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840010 - addiu      $a2, $zr, 414 <=> li $a2, 414
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840014 - jal        0x08826C9C
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840018 - addu       $t0, $a3, $zr <=> move $t0, $a3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x884001C - jal        0x0883FEFC
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840020 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840024 - jal        0x08813334
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840028 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884002C - addu       $v0, $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840030 - addiu      $s0, $v0, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8840034 - jal        0x088334E8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840038 - nop
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x884003C - beql       $v0, $zr, 0x08840064
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840040 - addu       $s0, $zr, $zr <=> li $s0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840044 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840048 - lw         $ra, 12($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884004C - lw         $s2, 8($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840050 - lw         $s1, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840054 - lw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x8840058 - j          0x0882A828
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884005C - addiu      $sp, $sp, 16
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840060 - addu       $s0, $zr, $zr <=> li $s0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840064 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840068 - lw         $ra, 12($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884006C - lw         $s2, 8($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840070 - lw         $s1, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840074 - lw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840078 - jr         $ra
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884007C - addiu      $sp, $sp, 16
17:50:48 DEBUG compiler - Back_1f - Compiling _S1_2_882A83C
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A5A8 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5AC - addiu      $sp, $sp, -304
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5B0 - addiu      $a3, $v0, -24316
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5B4 - sw         $s5, 292($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5B8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5BC - addu       $s5, $a0, $zr <=> move $s5, $a0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5C0 - sw         $s2, 280($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5C4 - addiu      $a0, $zr, 3 <=> li $a0, 3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5C8 - andi       $s2, $a2, 255
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5CC - sw         $s1, 276($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5D0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5D4 - addu       $a1, $a3, $zr <=> move $a1, $a3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5D8 - sw         $ra, 296($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5DC - sw         $s4, 288($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5E0 - sw         $s3, 284($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5E4 - sw         $s0, 272($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5E8 - lw         $v0, 0($a3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A5EC - bgez       $v0, 0x0882A614
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5F0 - addiu      $a3, $a3, 24
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5F4 - sll        $v0, $v1, 0x0005
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5F8 - sll        $v1, $v1, 0x0003
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A5FC - subu       $v0, $v0, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A600 - addu       $s3, $v0, $a1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A604 - bne        $s3, $zr, 0x0882A634
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A608 - addiu      $s0, $sp, 8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A60C - j          0x0882A624
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A610 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A614 - addiu      $v1, $v1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882A618 - bnel       $v1, $a0, 0x0882A5EC
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A61C - lw         $v0, 0($a3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A620 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882A624 - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A628 - addiu      $a0, $a0, -12392
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A62C - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A630 - addu       $s3, $zr, $zr <=> li $s3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A634 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A638 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A63C - addiu      $a2, $sp, 4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A640 - jal        0x0882A4D4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A644 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A648 - lw         $v0, 4($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A64C - beq        $s1, $zr, 0x0882A6A8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A650 - sll        $s4, $v0, 0x000B
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A654 - lui        $a1, 0x4000 <=> li $a1, 0x40000000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A658 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A65C - ori        $a1, $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A660 - jal        0x089998A4 [sceIoOpen]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A664 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A668 - bltz       $v0, 0x0882A7F4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A66C - addu       $s2, $v0, $zr <=> move $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A670 - lui        $a1, 0x0410 <=> li $a1, 0x04100000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A674 - ori        $a1, $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A678 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A67C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A680 - addiu      $a3, $zr, 16 <=> li $a3, 16
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A684 - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A688 - jal        0x0899986C [sceIoIoctl]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A68C - addu       $t1, $zr, $zr <=> li $t1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A690 - bgez       $v0, 0x0882A6FC
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A694 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A698 - jal        0x0899987C [sceIoClose]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A69C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A6A0 - j          0x0882A7F4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6A4 - addu       $s2, $s0, $zr <=> move $s2, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A6A8 - beq        $s2, $zr, 0x0882A6C0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6AC - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A6B0 - jal        0x08863344
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6B4 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A6B8 - j          0x0882A6D0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6BC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A6C0 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A6C4 - jal        0x089998A4 [sceIoOpen]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6C8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6CC - addu       $s2, $v0, $zr <=> move $s2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A6D0 - bgez       $v0, 0x0882A700
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6D4 - lw         $v0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6D8 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6DC - addiu      $a1, $v0, -12356
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A6E0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6E4 - addiu      $a0, $a0, -12344
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6E8 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A6EC - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6F0 - addu       $a3, $s5, $zr <=> move $a3, $s5
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A6F4 - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A6F8 - addu       $s3, $zr, $zr <=> li $s3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A6FC - lw         $v0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A700 - bgez       $v0, 0x0882A774
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A704 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A708 - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A70C - addu       $a3, $zr, $zr <=> li $a3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A710 - jal        0x089998AC [sceIoLseek]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A714 - addiu      $t0, $zr, 2 <=> li $t0, 2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A718 - beql       $v1, $zr, 0x0882A734
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A71C - addu       $a2, $zr, $zr <=> li $a2, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A720 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A724 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A728 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A72C - j          0x0882A760
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A730 - addiu      $a0, $a0, -12316
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A734 - addu       $a3, $zr, $zr <=> li $a3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A738 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A73C - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A740 - jal        0x089998AC [sceIoLseek]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A744 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A748 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A74C - or         $v0, $v0, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A750 - beq        $v0, $zr, 0x0882A770
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A754 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A758 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A75C - addiu      $a0, $a0, -12272
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A760 - addu       $t0, $a2, $zr <=> move $t0, $a2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A764 - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A768 - addu       $t1, $a3, $zr <=> move $t1, $a3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A76C - addiu      $s0, $zr, -1 <=> li $s0, -1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A770 - sw         $s0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x882A774 - beql       $s4, $zr, 0x0882A7D0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A778 - sw         $s2, 0($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A77C - addu       $s1, $zr, $zr <=> li $s1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A780 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A784 - addu       $a2, $s4, $zr <=> move $a2, $s4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A788 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A78C - jal        0x089998AC [sceIoLseek]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A790 - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A794 - bne        $s4, $v0, 0x0882A7A4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A798 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A79C - beql       $s1, $v1, 0x0882A7D0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7A0 - sw         $s2, 0($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A7A4 - addiu      $a0, $a0, -12228
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7A8 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7AC - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7B0 - addu       $t2, $s4, $zr <=> move $t2, $s4
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7B4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A7B8 - jal        0x08826CF8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7BC - addu       $t1, $v1, $zr <=> move $t1, $v1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A7C0 - jal        0x0899987C [sceIoClose]
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7C4 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A7C8 - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7CC - addu       $s3, $zr, $zr <=> li $s3, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A7D0 - lw         $v0, 0($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7D4 - sw         $s4, 12($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7D8 - addu       $v0, $s4, $v0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7DC - sw         $v0, 8($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7E0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7E4 - sw         $v0, 16($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7E8 - sw         $s4, 4($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A7EC - j          0x0882A800
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7F0 - sw         $zr, 20($s3)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A7F4 - lui        $v0, 0x08AE <=> li $v0, 0x08AE0000
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882A7F8 - j          0x0882A6E0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A7FC - addiu      $a1, $v0, -12164
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A800 - addu       $v0, $s3, $zr <=> move $v0, $s3
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A804 - lw         $ra, 296($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A808 - lw         $s5, 292($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A80C - lw         $s4, 288($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A810 - lw         $s3, 284($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A814 - lw         $s2, 280($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A818 - lw         $s1, 276($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A81C - lw         $s0, 272($sp)
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A820 - jr         $ra
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A824 - addiu      $sp, $sp, 304
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A83C - addu       $a1, $zr, $zr <=> li $a1, 0
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x882A840 - j          0x0882A5A8
17:50:48 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A844 - addiu      $a2, $zr, 1 <=> li $a2, 1
17:50:48 DEBUG hle.scePspNpDrm_user - Back_1f - sceNpDrmSetLicenseeKey npDrmKeyAddr=0x08AF8B18
17:50:48  INFO hle.scePspNpDrm_user - Back_1f - NPDRM Encryption key detected: 0xC4C46721277B836AB79AE0562B19C151
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG hle.scePspNpDrm_user - Back_1f - sceNpDrmRenameCheck fileName=0x09FFD700('ms0:/PSP/GAME/NPJH50832/SYSTEM_UPDATE.EDAT')
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG hle.IoFileMgrForUser - Back_1f - sceIoOpen filename=0x09FFD700('ms0:/PSP/GAME/NPJH50832/SYSTEM_UPDATE.EDAT'), flags=0x40000001, permissions=0x0
17:50:48  INFO hle.IoFileMgrForUser - Back_1f - hleIoOpen filename = ms0:/PSP/GAME/NPJH50832/SYSTEM_UPDATE.EDAT flags = 40000001 permissions = 00
17:50:48 DEBUG hle.IoFileMgrForUser - Back_1f - PSP_O_RDONLY
17:50:48 DEBUG hle.IoFileMgrForUser - Back_1f - PSP_O_FGAMEDATA
17:50:48 DEBUG hle.IoFileMgrForUser - Back_1f - hleIoOpen - opening file ms0/PSP/GAME/NPJH50832/SYSTEM_UPDATE.EDAT
17:50:48 DEBUG hle.IoFileMgrForUser - Back_1f - hleIoOpen assigned id = 0x3
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=5000, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=5000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=415224384
17:50:48 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:48 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:48 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:48 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415231446
17:50:48 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:48 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:48 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48  INFO hle.scePspNpDrm_user - Back_1f - sceNpDrmEdataSetupKey edataFd=0x3
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:48 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 415237046
17:50:48 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:50:48 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:50:48 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:48 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:48 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415241223
17:50:48 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415269661
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415271718
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415273822
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415275511
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415318118
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415319843
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415322130
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415324414
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415366495
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415368770
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415371172
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415373303
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=415397524
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415403954
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415428544
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415435204
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415439254
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415441316
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415487105
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415488999
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415491627
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415500803
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415542334
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415548820
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415552996
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415556020
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415607407
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415614467
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415619486
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415621953
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415672227
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415673344
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415684587
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415686912
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415740342
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415741998
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415753537
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415755809
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415808634
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415815699
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415820729
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415823076
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415876901
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415885237
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415890639
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:48 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415901113
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=415905893
17:50:48 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:48 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:48 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415914320
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:48 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:48 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:48 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:48 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:48 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:48 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:48 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:48 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:48 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:48 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:48 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:48 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=415978298
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=415985293
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415990799
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 415993425
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=416060159
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416068185
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416074066
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416085479
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=416154387
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416156614
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416160788
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416172474
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=416207322
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416208358
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416208942
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416213125
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=416231995
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416233350
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416234652
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416235150
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=416255421
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416256367
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416257072
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416258897
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=416299785
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=416266876
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:50:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:49 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:49 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:49 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:50:49 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:49 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:49 DEBUG hle.IoFileMgrForUser - Back_1f - sceIoLseek id=0x3, offset=0x0, whence=0x2
17:50:49 DEBUG hle.IoFileMgrForUser - Back_1f - hleIoLseek returning 0x9840
17:50:49 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=1000, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=416273553
17:50:49 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:49 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:49 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416277229
17:50:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xDF
17:50:49  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xdf
17:50:49 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 416283298
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 416286127
17:50:49 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:49 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 416287793
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 416290099
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 416290684
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 416291503
17:50:49 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:49 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:49 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:49 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:50:49 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:49 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:49 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:49 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:49 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:49 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:49 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416303078
17:50:49 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416319097
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416320783
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416321539
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416323683
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - executeList PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG       ge - GUI - base 0x09000000
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG       ge - GUI - vaddr 096c0054
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - clear mode end
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:49 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:49 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:49 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG       ge - GUI - base 0x08000000
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x31, listPc=0x096C0150, behavior=1, signalId=0x52
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG       ge - GUI - end pc=0x096C0150
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x31, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:49 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:50:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:49 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416392845
17:50:49 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:49 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:49 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:49 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:49 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x31, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=416417822
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416425148
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416437153
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416438987
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416448991
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416451147
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416493106
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416499370
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416503017
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416505318
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416555671
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416557736
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416567265
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416569382
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416618423
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416620568
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416623339
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416625958
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416676158
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416683402
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416687788
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416690110
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416724010
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416725552
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416734554
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416736358
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416772122
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416773015
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416776005
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416784616
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416822296
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416824463
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416827265
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416835188
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416874381
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416880254
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416883541
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416886224
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416922943
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=416925639
17:50:49 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:49 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:49 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:49 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:49 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416937403
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:49 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416941631
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:49 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 416950567
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:49 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:49 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:49 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:49 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:49 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:49 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:49 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:49 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:49 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=416991647
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=416998202
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417002241
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417004384
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417050148
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417052401
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417055515
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417057429
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417106124
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417108089
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417118226
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417120373
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417173872
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417175738
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417186814
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417189454
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417244177
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417251665
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417256417
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417267125
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417321459
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417322653
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417326911
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417338179
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417393906
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417401839
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417406240
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417408861
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=417438274
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417455150
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417503020
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417505389
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417509271
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417521011
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417588596
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417590891
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417603094
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417606279
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417673383
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417682667
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417688154
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417691236
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417768251
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417769722
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417770295
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417770757
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417789486
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417790517
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417791103
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417791554
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417810093
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417813475
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417815292
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417816483
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417836790
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417837325
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417840285
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417840833
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=417882094
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417848310
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 417852814
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:50 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:50 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:50 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:50 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417884990
17:50:50 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:50 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417902663
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417905303
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417906149
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417908180
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:50 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417934154
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417934654
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417936674
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:50 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 417937954
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:50 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:50 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:50 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=417976742
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417943520
17:50:50 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:50 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:50 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:50 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=417954961
17:50:50 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:50:50 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:50 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=417959908
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:50:50 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:50 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:50 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:50 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:50 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:50 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 417968683
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=417976856
17:50:51 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:51 DEBUG      hle - Main_d - Calling Timer uid=e1, now=417982911
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:51 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)
17:50:51 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:51 DEBUG      hle - Main_d - Alarm returned value 0
17:50:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=417987597
17:50:51 DEBUG  runtime - Main_d - Switching from Thread Back to Sound
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418009330
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418013610
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418016387
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418017653
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418042168
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418046701
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418049380
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418051071
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418077078
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418081985
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418084808
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418086193
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418117597
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418119919
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418120974
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418123223
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=418166621
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418133231
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:51 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418137981
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE1
17:50:51  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe1
17:50:51 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 418141836
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 418150595
17:50:51 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:51 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 418153682
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 418156247
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 418158032
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 418158801
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:51 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:51 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:51 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:51 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:51 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:51 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:51 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:51 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418171498
17:50:51 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418194245
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418199750
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418203070
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418204824
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418239079
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418239888
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418243253
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418245241
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418286495
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418288397
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418291047
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418293521
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418344973
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418352352
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418356841
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418359359
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418405331
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418407868
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418410332
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418412340
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418459553
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=418466472
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:51 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:51 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418474552
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:51 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:51 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418484163
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418486318
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418527118
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418533692
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418537758
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418539895
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418588928
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418591825
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418601838
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418604170
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418657429
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418664792
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418669386
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418671747
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418723763
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418724897
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418737006
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418739013
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418792233
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418800094
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418804415
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418807510
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418869496
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418871457
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418875136
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418885902
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:51 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:51 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:51 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=418942352
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418950673
17:50:51 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:51 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418955498
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:51 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 418958691
17:50:51 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:51 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:51 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:51 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:51 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:51 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=418974242
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=418991050
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419056499
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419059096
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419071590
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419074854
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419143939
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419152778
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419158450
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419170149
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419246669
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:52 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419250042
17:50:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419250965
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419252867
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419270531
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419270911
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419272692
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419273648
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419291344
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419291734
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419297492
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419298380
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419317878
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419318310
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419318967
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419321171
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=419359471
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419325178
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:50:52 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419335450
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419364544
17:50:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419382017
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419382519
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419385312
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419386461
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419408632
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419412746
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419415318
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419417045
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=419455690
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419421522
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419430660
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=419438634
17:50:52 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:52 DEBUG      hle - Main_d - Calling Timer uid=e2, now=419439513
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:52 DEBUG      hle - Main_d - Alarm returned value 0
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419444525
17:50:52 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419453195
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE2
17:50:52  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe2
17:50:52 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419459395
17:50:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419485219
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419487611
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419489108
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419489937
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=419491472
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:52 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419500948
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419533164
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419534374
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419536437
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419538254
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419568367
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419569043
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419572121
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419573653
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419603724
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419606068
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419607168
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419614613
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419649559
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419650855
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419653106
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419654955
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=419694994
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419661564
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419670781
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419675107
17:50:52 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 419683062
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 419686618
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419687129
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419687644
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 419689271
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:52 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:52 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:52 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:52 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:52 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:52 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419700417
17:50:52 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:52 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419727028
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419732288
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419736114
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419737872
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419774254
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419780161
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419785163
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419787152
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419823539
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419825418
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419834288
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419837258
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419874688
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419880673
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419884513
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419886659
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419935291
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419937704
17:50:52 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419939705
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:52 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 419949966
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:52 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:52 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:52 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:52 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:52 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:52 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:52 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:52 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:52 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=419991748
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=419998693
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=420001545
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420008206
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420018640
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420020372
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420071250
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420072305
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420076157
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420079054
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420128177
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420135246
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420139730
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420142401
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420193533
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420200262
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420205106
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420207220
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420261658
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420269009
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420274546
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420277393
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420340063
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420341870
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420346038
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420348515
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420420388
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420423102
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420426176
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420429359
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420494202
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420502448
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420507809
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=420508714
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:53 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420526944
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:53 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420541388
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420607208
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420615419
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420619864
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420622192
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420691870
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420701084
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420717740
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420722590
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420738393
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420739553
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420740827
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420741344
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420760104
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420762955
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420765101
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420766140
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420783590
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420784001
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420786136
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420787227
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=420825606
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420791302
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420798499
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420801573
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420801862
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420807631
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420815193
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420815861
17:50:53 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:50:53 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:53 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x32
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:53 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:50:53 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420831340
17:50:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420849570
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420850897
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420851641
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420853372
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:53 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420875288
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420879483
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420882081
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420883273
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:53 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:53 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=420922027
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420888971
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:53 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420891409
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 420906422
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=420918963
17:50:53 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:53 DEBUG      hle - Main_d - Calling Timer uid=e3, now=420919332
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:53 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:53 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:53 DEBUG      hle - Main_d - Alarm returned value 0
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420924989
17:50:53 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:53 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:53 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:53 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:53 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:53 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:53 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:53 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420931624
17:50:53 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:53 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420953429
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420955215
17:50:53 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420956431
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:53 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420958454
17:50:53 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:53 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:53 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:53 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:53 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:53 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:53 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=420989223
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=420990466
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420992613
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 420999254
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421024594
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=421025261
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421036159
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421039368
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421040546
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421074042
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421074719
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421082772
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421083714
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421117075
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421118291
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421120529
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421122204
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421156903
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421158560
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421167035
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421168977
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=421208481
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421174548
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:54 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421185631
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE3
17:50:54  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe3
17:50:54 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 421190409
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 421201294
17:50:54 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:54 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 421204107
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:54 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 421206697
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 421207274
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 421209103
17:50:54 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:54 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:54 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:54 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:50:54 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:54 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:54 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421217569
17:50:54 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421242796
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421248422
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421252364
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421254527
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421293046
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421300271
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421304236
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421305996
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421353150
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421355908
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421359513
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421367333
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421407085
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421408657
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421418975
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421420254
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421468740
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421470813
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421473887
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421475665
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421524407
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421531714
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421535667
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=421537114
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:54 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:54 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421543851
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:54 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:54 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421555778
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421609617
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421616198
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421620281
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421623027
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421673242
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421674975
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421686086
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421688318
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421743159
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421751216
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421756032
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421758865
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421821231
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421823638
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421826464
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421837637
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421894262
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421902243
17:50:54 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421907757
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:54 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421918686
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:54 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:54 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:54 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:54 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:54 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:54 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:54 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:54 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:54 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:54 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=421977424
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=421985586
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 421990374
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422002147
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=422050219
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422060018
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:55 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422090166
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422098010
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422104631
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422107546
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422200572
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422203744
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422204520
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422206606
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422223316
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422224362
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422224928
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422228858
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422247677
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422248101
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422250990
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422251497
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422271557
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422272673
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422273325
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422273853
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=422316023
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422281755
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:55 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:55 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:50:55 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 422295899
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:55 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 422314096
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:55 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:55 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:55 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:55 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:55 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:55 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:55 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:55 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422319197
17:50:55 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG       ge - GUI - executeList PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG       ge - GUI - base 0x09000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG       ge - GUI - vaddr 096c8094
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG       ge - GUI - Reusing cached Vertex Data
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG       ge - GUI - clear mode end
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - Ignored DUMMY video command.
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - base 0x08000000
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:55 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422372651
17:50:55 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422374178
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422383072
17:50:55 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x32, listPc=0x096C8190, behavior=1, signalId=0x52
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG       ge - GUI - end pc=0x096C8190
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422385211
17:50:55 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x32, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:50:55 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:50:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:50:55 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422387946
17:50:55 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:55 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:50:55 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:50:55 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:50:55 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x32, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422460201
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422466849
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422470985
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422473075
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422522393
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422524534
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422534307
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422536317
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=422564509
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:55 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:55 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422571895
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:55 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422592335
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422598762
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422602993
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422605239
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422655066
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422657394
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422667025
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422669150
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422708838
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422713861
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422717906
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422718891
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422754816
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422755637
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422758574
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422765990
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422801732
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422803036
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422805799
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422807179
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422844197
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422850445
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422854155
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422855558
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422901434
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422903368
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422905741
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422907662
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:55 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:55 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:55 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=422954220
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=422956598
17:50:55 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422958989
17:50:55 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:55 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:55 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:55 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:55 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:55 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:55 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 422967571
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423008920
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423015196
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423019873
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423022241
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423071192
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=423073034
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423088079
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423099845
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423102437
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423152158
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423153238
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423157071
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423159588
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423219912
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423222295
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423225476
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423236419
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423288646
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423291470
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423302752
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423304756
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423361095
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423368703
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423373335
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423375257
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423439093
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423441883
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423453456
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423456120
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423523877
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423532026
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423536964
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423539625
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=423587965
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:56 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423604920
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423640907
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423649257
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423654816
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423657107
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423726798
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423736054
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423742090
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423763892
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423782183
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423782570
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423784352
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423785193
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423802855
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423804287
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423805974
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423806604
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423826178
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423830251
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423832383
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423833667
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=423871885
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423838786
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=423842795
17:50:56 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:56 DEBUG      hle - Main_d - Calling Timer uid=e4, now=423846206
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:56 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:50:56 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:50:56 DEBUG      hle - Main_d - Alarm returned value 0
17:50:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423850519
17:50:56 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423854035
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE4
17:50:56  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe4
17:50:56 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 423856499
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 423858748
17:50:56 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:56 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 423864784
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 423867633
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 423867935
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 423869250
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:56 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:56 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:56 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:56 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423874663
17:50:56 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:56 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423893140
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423896454
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423898126
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423900220
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:56 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423922491
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423923528
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423925389
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:56 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:56 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 423931344
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:56 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:56 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:56 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=423970090
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:56 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423935893
17:50:56 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:56 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:56 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:56 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:50:56 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:56 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 423948160
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:56 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:56 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:56 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:56 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:56 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:56 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:56 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=423973253
17:50:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=423999316
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424000758
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424002875
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424005096
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424034134
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424036220
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424037335
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424039611
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424067463
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424068835
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424070858
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424072567
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424103753
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=424105814
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424116391
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424119732
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424121128
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=424160383
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424127170
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:57 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 424153273
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:50:57 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:57 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:57 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:57 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:57 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:57 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:57 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424167315
17:50:57 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424190145
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424190896
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424194080
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424195118
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424235660
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424237511
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424240136
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424242396
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424286533
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424287485
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424290718
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424298617
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424354349
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424356961
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424369122
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424371223
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424410766
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424417034
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424420408
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424423394
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424470522
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424471492
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424475066
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424484130
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424526309
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424533579
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424538815
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424540542
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424593483
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424600151
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424604583
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424606977
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=424616709
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:57 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:57 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424623527
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:57 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424678379
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424684847
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424690415
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424692338
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424753906
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424756150
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424767948
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424770517
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424825246
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424832954
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424838095
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424840644
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424907076
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424908379
17:50:57 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424921478
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:57 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 424924294
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:57 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:57 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:57 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:57 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:57 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:57 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:57 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:57 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:57 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:57 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=424991354
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=424999859
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425004696
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425008204
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425075339
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425083967
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425089415
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425092570
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=425124193
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425141892
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425204986
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425207235
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425220128
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425223179
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425282070
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425284578
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425285143
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425286820
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425304678
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425306996
17:50:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425309144
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG      hle - Sound_3b - Calling Timer uid=e5, now=425312269
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883A190
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelChangeThreadPriority rescheduling ready thread
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883A190
17:50:58 DEBUG      hle - Sound_3b - Alarm returned value 0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425317508
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425339118
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425339549
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425341384
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425347184
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425366188
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425367378
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425368068
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425370163
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=425408524
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425375552
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:50:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=425382089
17:50:58 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:50:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:50:58 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:58 DEBUG hle.IoFileMgrForUser - Back_1f - sceIoLseek id=0x3, offset=0x0, whence=0x0
17:50:58 DEBUG hle.IoFileMgrForUser - Back_1f - hleIoLseek returning 0x0
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=1000, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=425386169
17:50:58 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=425386634
17:50:58 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:50:58 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:58 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:58 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:58 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:58 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:58 DEBUG compiler - Back_1f - Compiling _S1_2_882AA34
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882AA34 - jr         $ra
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA38 - sw         $a1, 16($a0)
17:50:58 DEBUG compiler - Back_1f - Compiling _S1_2_882AA44
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882AA44 - jr         $ra
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882AA48 - sw         $a1, 20($a0)
17:50:58 DEBUG compiler - Back_1f - Compiling _S1_2_88407CC
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88407CC - addiu      $sp, $sp, -16
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407D0 - sw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407D4 - addiu      $v1, $a1, 2047
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407D8 - slti       $v0, $a1, 0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407DC - sw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407E0 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407E4 - movn       $s1, $v1, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407E8 - sw         $ra, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407EC - ins        $s1, $zr, 0, 11
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407F0 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407F4 - lw         $a1, 788($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407F8 - lw         $a3, 792($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88407FC - jal        0x08840744
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840800 - addu       $s0, $a0, $zr <=> move $s0, $a0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840804 - bgez       $v0, 0x08840818
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840808 - addu       $v1, $zr, $zr <=> li $v1, 0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884080C - sw         $zr, 800($s0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840810 - j          0x08840824
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840814 - sw         $zr, 796($s0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840818 - sw         $v0, 800($s0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884081C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840820 - sw         $s1, 796($s0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840824 - lw         $ra, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840828 - lw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884082C - lw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840830 - addu       $v0, $v1, $zr <=> move $v0, $v1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840834 - jr         $ra
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840838 - addiu      $sp, $sp, 16
17:50:58 DEBUG compiler - Back_1f - Compiling _S1_2_8840744
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A914 - addiu      $sp, $sp, -16
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A918 - sw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A91C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A920 - sw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A924 - sw         $ra, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A928 - lw         $v0, 8($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A92C - lw         $v1, 12($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A930 - lw         $a0, 0($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A934 - subu       $v0, $v0, $v1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A938 - jal        0x08999874 [sceIoRead]
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A93C - min        $a2, $a2, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A940 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A944 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A948 - lui        $a3, 0x08AF <=> li $a3, 0x08AF0000
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A94C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A950 - addiu      $a0, $a0, -12080
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A954 - addiu      $a1, $a1, -12500
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A958 - addiu      $a3, $a3, 29832
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A95C - addiu      $a2, $zr, 592 <=> li $a2, 592
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A960 - bgez       $v0, 0x0882A978
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A964 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A968 - jal        0x08826C9C
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A96C - nop
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A970 - j          0x0882A988
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A974 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A978 - lw         $v0, 12($s1)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A97C - addu       $v0, $v0, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A980 - sw         $v0, 12($s1)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A984 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A988 - lw         $ra, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A98C - lw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A990 - lw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A994 - jr         $ra
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A998 - addiu      $sp, $sp, 16
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8840744 - addiu      $sp, $sp, -16
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840748 - sw         $s2, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884074C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840750 - sw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840754 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840758 - addu       $a1, $a2, $zr <=> move $a1, $a2
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884075C - sw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840760 - addu       $s0, $a3, $zr <=> move $s0, $a3
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840764 - sw         $ra, 12($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840768 - lw         $v0, 780($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884076C - sll        $v0, $v0, 0x0002
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840770 - addu       $v0, $v0, $a0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8840774 - jal        0x0882A858
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840778 - lw         $a0, 768($v0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884077C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8840780 - beq        $v0, $zr, 0x088407B0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840784 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840788 - lw         $v0, 780($s2)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884078C - lw         $ra, 12($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840790 - lw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840794 - sll        $v0, $v0, 0x0002
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8840798 - addu       $v0, $v0, $s2
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884079C - lw         $a0, 768($v0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407A0 - lw         $s2, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407A4 - lw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x88407A8 - j          0x0882A914
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407AC - addiu      $sp, $sp, 16
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88407B0 - lw         $ra, 12($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407B4 - lw         $s2, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407B8 - lw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407BC - lw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407C0 - addiu      $v0, $zr, -1 <=> li $v0, -1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407C4 - jr         $ra
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88407C8 - addiu      $sp, $sp, 16
17:50:58 DEBUG compiler - Back_1f - Compiling _S1_2_882A858
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A858 - addiu      $sp, $sp, -16
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A85C - sw         $s2, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A860 - addu       $s2, $a0, $zr <=> move $s2, $a0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A864 - sw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A868 - addu       $s1, $zr, $zr <=> li $s1, 0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A86C - sw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A870 - sw         $ra, 12($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A874 - lw         $v0, 4($a0)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A878 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A87C - addiu      $a0, $a0, 14844
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A880 - addu       $v0, $v0, $a1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A884 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A888 - bgtz       $s1, 0x0882A8A0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A88C - lw         $v0, 8($s2)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A890 - bne        $s1, $zr, 0x0882A8A8
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A894 - sltu       $v0, $v0, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A898 - beql       $v0, $zr, 0x0882A8AC
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A89C - lw         $a0, 0($s2)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882A8A0 - jal        0x08826E6C
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8A4 - nop
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A8A8 - lw         $a0, 0($s2)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A8AC - addu       $a2, $s0, $zr <=> move $a2, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8B0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x882A8B4 - jal        0x089998AC [sceIoLseek]
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8B8 - addu       $t0, $zr, $zr <=> li $t0, 0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8BC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8C0 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8C4 - addu       $a3, $v1, $zr <=> move $a3, $v1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8C8 - addiu      $a0, $a0, -12148
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8CC - addu       $t2, $s0, $zr <=> move $t2, $s0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8D0 - addu       $t3, $s1, $zr <=> move $t3, $s1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8D4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A8D8 - bne        $s0, $v0, 0x0882A8E8
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8DC - addu       $t1, $v1, $zr <=> move $t1, $v1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A8E0 - beql       $s1, $v1, 0x0882A8F8
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8E4 - sw         $s0, 12($s2)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x882A8E8 - jal        0x08826CF8
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8EC - nop
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x882A8F0 - j          0x0882A8FC
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A8F4 - addu       $v0, $zr, $zr <=> li $v0, 0
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A8F8 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x882A8FC - lw         $ra, 12($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A900 - lw         $s2, 8($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A904 - lw         $s1, 4($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A908 - lw         $s0, 0($sp)
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A90C - jr         $ra
17:50:58 DEBUG compiler - Back_1f - CodeInstruction.compile    0x882A910 - addiu      $sp, $sp, 16
17:50:58 DEBUG hle.IoFileMgrForUser - Back_1f - sceIoLseek id=0x3, offset=0x0, whence=0x0
17:50:58 DEBUG hle.IoFileMgrForUser - Back_1f - hleIoLseek returning 0x0
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=1000, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=1000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=425394960
17:50:58 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:58 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=425398963
17:50:58 DEBUG  runtime - Back_1f - Switching from Thread Main to Back
17:50:58 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:58 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:50:58 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:50:58 DEBUG hle.IoFileMgrForUser - Back_1f - sceIoRead id=0x3, data_addr=0x96B8030, size=0x8000
17:50:58 DEBUG  runtime - Back_1f - RuntimeContext.invalidateRange(addr=0x096B8030, size=32768)
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - hleKernelDelayThread micros=4000, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=4000 forever:false thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), now=425403400
17:50:58 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:50:58 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:50:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425407566
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE5
17:50:58  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe5
17:50:58 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:50:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:58 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:58 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:50:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425415525
17:50:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425436339
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425437525
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425438445
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425439261
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425465775
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425467265
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425468270
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425470938
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425501218
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425502927
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425503948
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425506344
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425538859
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425540562
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425542630
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425550113
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425576893
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425581302
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425585562
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425586525
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=425625995
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425593663
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 425601172
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 425605962
17:50:58 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:50:58 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 425608233
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 425617042
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 425617535
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 425619205
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 425620164
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:58 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:58 DEBUG hle.sceAudio - Main_d - free buffer 11
17:50:58 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:58 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:50:58 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:58 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:58 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425633650
17:50:58 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=425641966
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:58 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:58 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425652786
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:58 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425671010
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425672645
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425674951
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425682664
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425718763
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425720341
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425723684
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425724800
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425769095
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425770716
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425773062
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425775129
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425817636
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425819633
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425821935
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425823962
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425870188
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425871178
17:50:58 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425874977
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:58 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425882834
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:58 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:58 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:58 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:58 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:58 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:58 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:58 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:58 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:58 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:58 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425923538
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425925724
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425934301
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425937001
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=425977649
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=425983995
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425988148
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 425990231
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426040504
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426042405
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426052685
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426054843
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426104739
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426107002
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426117584
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426120283
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=426152941
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426160645
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426190018
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426192099
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426202557
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426205466
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426261127
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426295777
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426320284
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426323627
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426378485
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426385708
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426390901
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426402114
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426460258
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426468593
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426473627
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426485070
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426555117
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426557429
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426569348
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426572278
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426645023
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426653891
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426659673
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=426667644
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:50:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:50:59 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426677642
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:50:59 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426691503
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426737996
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426740733
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426741239
17:50:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426746277
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426747802
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426764643
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426765803
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426766453
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426768369
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426787765
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426788189
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426788820
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426790750
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=426832119
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426798580
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426802547
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426802846
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426809191
17:50:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426817744
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426818011
17:50:59 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:50:59 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:50:59 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x33
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:50:59 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x1
17:50:59 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:50:59 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426832171
17:50:59 DEBUG hle.sceAudio - Main_d - free buffer 12
17:50:59 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:59 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:50:59 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:50:59 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:50:59 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426835646
17:50:59 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426853733
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426855764
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426856490
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426858675
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:50:59 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426884608
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426885598
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426887387
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:50:59 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426888802
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:50:59 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:50:59 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:50:59 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=426927900
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426893875
17:50:59 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:50:59 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:50:59 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:50:59 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:50:59 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:50:59 DEBUG  runtime - Main_d - Scheduled, restarting...
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:50:59 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:50:59 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:50:59 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 426915429
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=426923664
17:51:00 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:00 DEBUG      hle - Main_d - Calling Timer uid=e6, now=426924680
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:00 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:00 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:51:00 DEBUG      hle - Main_d - Alarm returned value 0
17:51:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426929417
17:51:00 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:00 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:51:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426937322
17:51:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426957913
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426963140
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426966048
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 426968021
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=426992851
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=426997573
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427000825
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427002676
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427033146
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427033808
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427036458
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427038010
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427070269
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427072418
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427074606
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427081916
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427108354
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427114309
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427117313
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427118742
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=427171310
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427126112
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:00 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427135995
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE6
17:51:00  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe6
17:51:00 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 427140387
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 427151028
17:51:00 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:51:00 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 427154062
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 427157694
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 427158225
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 427159449
17:51:00 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:00 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:51:00 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:51:00 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:00 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:51:00 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:00 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:00 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427174044
17:51:00 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=427183610
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427190392
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427219964
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427221508
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427224229
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427233076
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427274590
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427275432
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427285090
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427286831
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427337203
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427339552
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427340995
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427350887
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427391457
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427397840
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427402352
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427404471
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427453685
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427455575
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427458281
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427467551
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427509405
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427516979
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427520861
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427522614
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427573221
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427575281
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427586358
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427588908
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427657244
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427658333
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427672535
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427675593
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=427698043
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:00 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:00 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427708066
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:00 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:00 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427756773
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427758712
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427770751
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427773534
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427837830
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427839661
17:51:00 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427851191
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:00 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427854673
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:00 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:00 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:00 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:00 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:00 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:00 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:00 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:00 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:00 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:00 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427908229
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427915550
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427920452
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 427923537
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=427990099
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=427999317
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428003865
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428007097
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428074377
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428082611
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428087714
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428090110
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428157837
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428166489
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428172674
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428175438
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=428207269
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428238704
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428250208
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x2
17:51:01 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428253175
17:51:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428254135
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428256525
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG       ge - GUI - executeList PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG       ge - GUI - base 0x09000000
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG       ge - GUI - vaddr 096c0054
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - Reusing cached Vertex Data
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG       ge - GUI - clear mode end
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - Ignored DUMMY video command.
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - base 0x08000000
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:01 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428310046
17:51:01 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428314864
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428317929
17:51:01 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428319615
17:51:01 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x33, listPc=0x096C0150, behavior=1, signalId=0x52
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG       ge - GUI - end pc=0x096C0150
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x33, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt GE(0x19) at 0x089337A8
17:51:01 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C0150)
17:51:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x089337A8
17:51:01 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428322776
17:51:01 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:01 DEBUG      hle - Sound_3b - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:51:01 DEBUG hle.sceDisplay - Sound_3b - sceDisplaySetFrameBuf topaddr=0x04000000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:51:01 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x089337A8
17:51:01 DEBUG hle.sceGe_user - Sound_3b - hleGeOnAfterCallback restarting list PspGeList[id=0x33, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428377731
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428384025
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428390129
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428392285
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428420965
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428421519
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428422395
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428425729
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428456155
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428457409
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428458263
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428465233
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428491373
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428492028
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428499399
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428500855
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428531227
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428533705
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428535865
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428536647
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428568429
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428570497
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428571550
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428574006
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428605005
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428607322
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428608875
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428616757
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428643046
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428648568
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428651500
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428653565
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428686689
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428687947
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428691028
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428697924
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:01 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=428750109
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428704545
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 428717449
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Main_d - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=428738407
17:51:01 DEBUG  runtime - Main_d - Switching from Thread Main to SceNetAdhocctl
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=SceNetAdhocctl_46
17:51:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:01 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428744667
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Main
17:51:01 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Main_d
17:51:01 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:01 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:01 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:01 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:51:01 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:01 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:01 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428753318
17:51:01 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:01 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428785953
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428787909
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428789250
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428791978
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428837531
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428838511
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428848677
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428850833
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:01 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:01 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:01 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428888790
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428890871
17:51:01 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:01 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:01 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:01 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:01 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428900805
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:01 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:01 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428902022
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=428943686
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=428949358
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428953291
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 428955694
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429002806
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429004487
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429008272
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429017757
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429060429
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429067622
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429072251
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429074008
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429124542
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429132021
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429136449
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429137995
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429190852
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429198540
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429202662
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429204607
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=429248970
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429258103
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429277196
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429285341
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429291266
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429302730
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429358362
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429367893
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429373548
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429376098
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429442787
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429450281
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429455218
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429458048
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429524183
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429534167
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429539504
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429541791
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429621319
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429623497
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429637136
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429639880
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429721806
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429725140
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429738900
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429742055
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=429758410
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:02 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:02 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429777401
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:02 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:02 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429840597
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429841753
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429845736
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429846681
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429861806
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429864487
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429867484
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429868081
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:02 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429891377
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429891833
17:51:02 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:02 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:02 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429896898
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:02 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429898998
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:02 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:02 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:02 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:02 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:02 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429917655
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429918286
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429921892
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 429922464
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=429964160
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429931755
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 429951499
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=429958159
17:51:03 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:03 DEBUG      hle - Main_d - Calling Timer uid=e7, now=429961051
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:03 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:03 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:51:03 DEBUG      hle - Main_d - Alarm returned value 0
17:51:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429966618
17:51:03 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:51:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429971549
17:51:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=429992884
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=429997845
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430000958
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430002131
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430027699
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430031714
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430036400
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430037445
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430060429
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430065473
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430067970
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430070743
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430099606
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430101019
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430103614
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430104432
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=430144155
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430110039
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:03 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430118172
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE7
17:51:03  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe7
17:51:03 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 430123547
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 430131123
17:51:03 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:51:03 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 430133908
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 430136586
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 430136997
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 430138395
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:51:03 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:03 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:03 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:03 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:51:03 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:03 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:03 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430149396
17:51:03 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430172794
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430174535
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430181277
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430184043
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430216172
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430217682
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430220305
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430221245
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430257289
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430258922
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430267113
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430270501
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=430281509
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430288725
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430318797
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430320449
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430322954
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430324649
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430367458
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430369732
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430372816
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430375473
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430418892
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430421110
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430423718
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430433518
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430474275
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430475287
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430485538
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430488095
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430537492
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430539956
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430542019
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430551706
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430602910
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430604658
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430608271
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430617397
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430660056
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430669280
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430673867
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430677029
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430740277
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430741345
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430752478
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430755802
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=430790511
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:03 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:03 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430798355
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:03 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:03 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430840478
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430842879
17:51:03 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430855280
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:03 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430857953
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:03 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:03 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:03 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:03 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:03 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:03 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:03 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:03 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:03 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:03 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=430938005
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=430940992
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430953723
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 430956963
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431020370
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431022542
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431025844
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431038128
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431104518
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431107031
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431118537
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431121171
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431187321
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431190663
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431203492
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431205777
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431287595
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431290123
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=431302149
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431310822
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:04 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431325447
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431337502
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431409090
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431412603
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431413379
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431415384
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431431887
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431433017
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431433631
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431435244
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431452027
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431452515
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431454475
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431455811
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431474306
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431475261
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431480644
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431481173
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=431519353
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431485701
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:51:04 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x4
17:51:04 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431497504
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:51:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431521072
17:51:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431539512
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431540649
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431541414
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431548683
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431571409
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431571925
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431574940
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431576138
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431602947
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431603504
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431606492
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431607208
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=431650485
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431617224
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431622312
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=431633749
17:51:04 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:04 DEBUG      hle - Main_d - Calling Timer uid=e8, now=431634138
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:51:04 DEBUG      hle - Main_d - Alarm returned value 0
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431640686
17:51:04 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431649010
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE8
17:51:04  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe8
17:51:04 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:51:04 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:51:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431654363
17:51:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431676226
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431680612
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431684517
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431686886
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431717729
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431719347
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431721609
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431722484
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431753977
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431755587
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431757822
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431764901
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=431804369
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431771962
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431775098
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431783699
17:51:04 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 431786546
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 431789793
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431790379
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431792197
17:51:04 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431798521
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:04 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 431805147
17:51:04 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:04 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:04 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:51:04 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:04 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:04 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431809108
17:51:04 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=431815642
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:04 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:04 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431822516
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:04 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431852466
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431853864
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431856461
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431857884
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:04 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:04 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:04 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:04 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:04 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:04 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:04 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:04 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:04 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431900288
17:51:04 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:04 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431902228
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431905145
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431906907
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431944489
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431950266
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431953856
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 431955716
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=431993508
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=431999437
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432003181
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432005426
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432051259
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432052201
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432055402
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432056843
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432104105
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432105920
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432108924
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432118478
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432160665
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432166892
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432171838
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432174585
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432223704
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432225746
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432236259
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432238463
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=432322297
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432338571
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432369844
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432371692
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432376287
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432386198
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432438670
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432441069
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432451227
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432454009
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432510832
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432518875
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432524345
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432526824
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432594435
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432602070
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432607022
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432609853
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432678479
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432686760
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432692121
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432704554
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432771571
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432773770
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432786565
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432789512
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:05 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:05 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:05 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=432840111
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:05 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:05 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432849086
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:05 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:05 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432888978
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432892832
17:51:05 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:05 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:05 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:05 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:05 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:05 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:05 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:05 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432906376
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432909869
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432954657
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432955040
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432957997
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432958499
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=432975501
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=432978711
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432980947
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 432982079
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433000954
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433002489
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433004237
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433004765
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=433043086
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433009793
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433017865
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433018681
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433023715
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433030863
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433031978
17:51:06 DEBUG hle.sceGe_user - Main_d - sceGeListEnQueue listAddr=0x096C8080, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FBFA30
17:51:06 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue optParams=0x09FBFA30(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:51:06 DEBUG hle.sceGe_user - Main_d - hleGeListEnQueue returning 0x34
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:51:06 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x8
17:51:06 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:06 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:06 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:51:06 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:06 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433048021
17:51:06 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433066875
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433067359
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433069632
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433070779
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433093123
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433097409
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433099236
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433101249
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=433139733
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433106732
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433114069
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 433126078
17:51:06 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:06 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:06 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:06 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:06 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=433138164
17:51:06 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:06 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:51:06 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:06 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:06 DEBUG      hle - Back_1f - Calling Timer uid=e9, now=433141009
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:06 DEBUG  runtime - Back_1f - Start of Callback 0x0883A190
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - hleKernelChangeThreadPriority rescheduling ready thread
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:06 DEBUG  runtime - Back_1f - End of Callback 0x0883A190
17:51:06 DEBUG      hle - Back_1f - Alarm returned value 0
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433146948
17:51:06 DEBUG  runtime - Back_1f - Switching from Thread Back to Main
17:51:06 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:51:06 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:06 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:51:06 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433151442
17:51:06 DEBUG  runtime - Back_1f - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433175824
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433180057
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433182986
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433184962
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433210847
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433215001
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433218500
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433219337
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433249839
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433251995
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433253590
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433256143
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433290378
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433291155
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433293590
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433300769
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433333176
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433333910
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433336675
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433338147
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=433350796
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433355530
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433389525
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433391266
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433398840
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433400777
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433433879
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433436478
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433439856
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433441845
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433477617
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433483651
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433487124
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433489548
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433526435
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433533267
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433536931
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433539401
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433584868
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433587428
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433589942
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433592384
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433639481
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433642003
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433651737
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433653994
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433694088
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433700655
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433705374
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433707388
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433757906
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433758943
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433770399
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433772799
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433824844
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433831912
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433836700
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:06 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433838920
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:06 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:06 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:06 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=433857563
17:51:06 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:06 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:06 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:06 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433873568
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:06 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:06 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:06 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:06 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:06 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:06 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:06 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=433920930
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=433923613
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433926746
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 433938050
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434003513
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434006060
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434008913
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434019556
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434075204
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434083553
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434088356
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434090788
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434157020
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434165237
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434170904
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434173260
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434241841
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434249945
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434254900
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434258418
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434338326
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434340874
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434354112
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434357919
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=434384130
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434394648
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:07 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434464923
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434465290
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434465855
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434467620
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434485567
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434488017
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434488685
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434490567
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434508817
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434511755
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434514196
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434514708
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434532834
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434534536
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434535190
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434535758
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=434574262
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434541805
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434547469
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xE9
17:51:07  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xe9
17:51:07 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 434550614
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 434554340
17:51:07 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:51:07 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 434557161
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 434558064
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 434559472
17:51:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 434563630
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:51:07 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x10
17:51:07 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 434573636
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:51:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434578773
17:51:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434603100
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434603575
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434604394
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434607116
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434634187
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434635676
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434638246
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434638959
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434665082
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434665654
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434668226
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434668969
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=46439, schedule=434719450
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434674978
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:07 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 434702358
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=434710159
17:51:07 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:07 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:07 DEBUG      hle - Main_d - Calling Timer uid=ea, now=434714046
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:07 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:07 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:51:07 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:07 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:51:07 DEBUG      hle - Main_d - Alarm returned value 0
17:51:07 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434719939
17:51:07 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:07 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:07 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:07 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:51:07 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:07 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:07 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434725281
17:51:07 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:07 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434750979
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434753094
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434755422
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434756784
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434787615
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434789254
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434791691
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434799273
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434825641
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434830044
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434833361
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434834932
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434869065
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434869804
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434872354
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:07 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434874944
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:07 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:07 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:07 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:07 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:07 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:07 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:07 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:07 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:07 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=434897450
17:51:07 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:07 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:07 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:07 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:07 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:07 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434904451
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434925849
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434930641
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434934479
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434936663
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=434973385
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=434974384
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434983891
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 434985840
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435025568
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435030955
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435034768
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435036989
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435084913
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435087281
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435089205
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435092001
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435138675
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435141116
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435150995
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435153506
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435202535
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435204847
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435207321
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435209305
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435260433
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435267794
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435272019
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435275164
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435337912
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435339000
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435343252
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435352778
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435404936
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=435407419
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:08 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:08 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435422739
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:08 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435433861
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435436602
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435493494
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435500350
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435506173
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435508686
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435573333
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435581103
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435585890
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435588869
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435654684
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435656768
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435660035
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435672526
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435739743
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435742270
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435755234
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435757997
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435826816
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435835468
17:51:08 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435840079
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:08 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435843068
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:08 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:08 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:08 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:08 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:08 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:08 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:08 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:08 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=435922081
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435940775
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=435958552
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=435979577
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435983886
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 435984360
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436003852
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436004276
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436004883
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436007414
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436023692
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436024088
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436029356
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436032103
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436053133
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436054312
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436054965
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436057192
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436079800
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436081114
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436081856
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436083645
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=436121595
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436088723
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436090968
17:51:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xEA
17:51:09  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xea
17:51:09 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 436098363
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 436102296
17:51:09 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:51:09 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 436105599
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 436107618
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 436108440
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 436109576
17:51:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:51:09 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x20
17:51:09 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1024, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:51:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436124468
17:51:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436148176
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436150884
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436151746
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436152447
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436185945
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436187953
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436188824
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436191508
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=436235057
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436201479
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:09 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 436205821
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:09 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 436232807
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:09 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:09 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:09 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:09 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:09 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3EFC0)
17:51:09 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:09 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:09 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436238821
17:51:09 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436260850
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436269994
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436273260
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436274983
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436305523
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436307495
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436308519
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436316447
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436342575
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436347601
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436350355
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436352311
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436386443
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436388830
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436390950
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436392925
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436435506
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436436292
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436438748
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=436439728
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:09 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:09 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436445628
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:09 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:09 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436455694
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436494131
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436499551
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436503866
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436504977
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436543606
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436549087
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436552690
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436555276
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436601854
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436603860
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436606634
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436608245
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436656273
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436657752
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436667989
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436670382
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436722600
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436723576
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436734442
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436737286
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436790353
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436791360
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436802568
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436805165
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436859807
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436866334
17:51:09 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436871215
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:09 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436874048
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:09 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:09 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:09 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:09 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:09 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:09 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:09 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:09 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:09 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:09 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=436926420
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436933137
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436937767
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 436941342
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=436950218
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=436958092
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437011686
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437019075
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437023726
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437035150
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437092185
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437098496
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437104036
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437106700
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437172570
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437175373
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437187039
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437189535
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437256694
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437258930
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437272066
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437275597
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437342956
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437351347
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437357037
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437369181
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437441630
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437449841
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437454910
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=437458191
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:10 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437477268
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:10 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437490279
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437558339
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437562367
17:51:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437565548
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437565995
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437585028
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437586422
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437588260
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437588748
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437608160
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437608579
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437613931
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437615503
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437633787
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437635771
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437637154
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437637756
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=437676057
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437644170
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=437651861
17:51:10 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:10 DEBUG      hle - Main_d - Calling Timer uid=eb, now=437652155
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:10 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x6F
17:51:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:10 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:51:10 DEBUG      hle - Main_d - Alarm returned value 0
17:51:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437657373
17:51:10 DEBUG  runtime - Main_d - Switching from Thread Back to Main
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437660511
17:51:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelCancelAlarm alarmUid=0xEB
17:51:10  WARN hle.ThreadManForUser - Main_d - checkAlarmID unknown uid=0xeb
17:51:10 DEBUG      hle - Main_d - sceKernelCancelAlarm returning errorCode 0x8002019F
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437666741
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437670162
17:51:10 DEBUG hle.sceCtrl - Main_d - sceCtrlReadBufferPositive dataAddr=0x08B39CE0, numBuf=0x40
17:51:10 DEBUG hle.sceCtrl - Main_d - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 64
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 437672710
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32F00, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x3D, name=Game, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F00, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeWide returning 437676406
17:51:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:10 DEBUG hle.sceAudio - Main_d - free buffer 12
17:51:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:51:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437681558
17:51:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437700412
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437702205
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437703027
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437704973
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437727000
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437730670
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437733258
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437734405
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437758040
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437758611
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437765963
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437766727
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=437806109
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437773396
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437776280
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437776676
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437777047
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437786537
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437790577
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437791886
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 437803215
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32F00, count=0x1
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:10 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:10 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:10 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B42FC0)
17:51:10 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:10 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:10 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437809946
17:51:10 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:10 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437836130
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437837654
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437839850
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437842650
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437873014
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437880217
17:51:10 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437883484
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:10 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437885531
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:10 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:10 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:10 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:10 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:10 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:10 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:10 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:10 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:10 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437917429
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437919397
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437920508
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437923033
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=437955631
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437957353
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437959009
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 437967051
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=437980791
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=437988224
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438011134
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438016258
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438019624
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438022663
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438058440
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438063101
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438067076
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438069085
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438107435
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438113941
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438118077
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438119653
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438157403
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438159162
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438167514
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438170113
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438218316
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438219817
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438223593
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438225500
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438276739
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438284473
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438289605
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438291258
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438354087
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438357011
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438359861
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438370158
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438422541
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438423680
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438427452
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438437210
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438487543
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=438490401
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to SceNetAdhocctl
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:11 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:11 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438504852
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:11 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438509343
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438518811
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438572115
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438574240
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438585704
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438588451
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438640367
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438642375
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438653320
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438657034
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438711379
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438719292
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438724201
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438735151
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438804273
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438806673
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438818771
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438821647
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:11 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:11 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:11 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438890249
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:11 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:11 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:11 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:11 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:11 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438898754
17:51:11 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:11 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:11 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438904064
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438907042
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=438978491
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=438986976
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 438993070
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439004564
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=439006404
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439026249
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:12 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439087083
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439088167
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439089736
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439090203
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439109014
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439111722
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439114750
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439116308
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439134665
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439137036
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439138278
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439138798
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439159665
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439163086
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439165544
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439166103
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=439205132
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439171910
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32EC0, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x45, name=vltres, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EC0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32EC0, count=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI
17:51:12 DEBUG hle.UtilsForUser - Main_d - sceKernelGetGPI debugger not enabled
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO value=0x40
17:51:12 DEBUG hle.UtilsForUser - Main_d - sceKernelSetGPO debugger not enabled
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 439186323
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33060, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x16, name=mem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33060, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33060, count=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelLockLwMutex workAreaAddr=0x08B33020, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1D, name=thr, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33020, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xD), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelUnlockLwMutex workAreaAddr=0x08B33020, count=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetEventFlag uid=0x1C, bitsToSet=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelClearEventFlag uid=0x1C, bitsToKeep=0x0
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetSystemTimeLow returning 439201611
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadId returning uid=0xD
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelGetThreadCurrentPriority returning currentPriority=41
17:51:12 DEBUG hle.sceAudio - Main_d - free buffer 11
17:51:12 DEBUG hle.sceAudio - Main_d - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:12 DEBUG hle.sceAudio - Main_d - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B40FC0)
17:51:12 DEBUG hle.sceAudio - Main_d - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:12 DEBUG hle.ThreadManForUser - Main_d - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Main_d - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439208671
17:51:12 DEBUG  runtime - Main_d - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439231277
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439232948
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439234867
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439235513
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439258346
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439261863
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Main to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439264904
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439267769
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=439307461
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439274078
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Main
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Main_d - Scheduled, restarting...
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelSetAlarm delayUsec=0xBB8, handlerAddress=0x0883A190, handlerArgument=0x8B4596C
17:51:12 DEBUG hle.sceCtrl - Main_d - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Main_d - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Main_d - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Main_d - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG      hle - Main_d - Calling Timer uid=ec, now=439280157
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Triggering Interrupt SYSTIMER0(0xF) at 0x0883A190
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Calling InterruptHandler 0x0883A190(0x08B4596C)
17:51:12 DEBUG  runtime - Main_d - Start of Callback 0x0883A190
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x29
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x29, oldPriority=0x29
17:51:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Inside an interrupt, not context switching to Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)
17:51:12 DEBUG  runtime - Main_d - End of Callback 0x0883A190
17:51:12 DEBUG      hle - Main_d - Alarm returned value 0
17:51:12 DEBUG hle.ThreadManForUser - Main_d - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x29, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Main_d - ----- Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), now=439286170
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Main_d
17:51:12 DEBUG  runtime - Main_d - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority uid=0xD, priority=0x6F
17:51:12 DEBUG hle.ThreadManForUser - Main_d - sceKernelChangeThreadPriority thread=Main(uid=0xD, Status=PSP_THREAD_RUNNING, Priority=0x29, Wait=None, doCallbacks=false), newPriority=0x6F, oldPriority=0x29
17:51:12 DEBUG hle.ThreadManForUser - Main_d - hleKernelChangeThreadPriority rescheduling ready thread
17:51:12 DEBUG hle.ThreadManForUser - Main_d - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Main_d - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439289875
17:51:12 DEBUG  runtime - Main_d - Switching from Thread Main to Back
17:51:12 DEBUG  runtime - Main_d - syncThread currentThread=Main_d, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Main_d - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33000, count=0x1
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32FE0, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x21, name=power, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32FE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32FE0, count=0x1
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernel_FA835CDE uid=0x18
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernel_FA835CDE returning 0x08B56304
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:12 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B32EE0, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x41, name=res, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32EE0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:51:12 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=1536, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:12 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:51:12 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439311255
17:51:12 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439338684
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439340434
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439343323
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439344125
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439376663
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439381621
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439385276
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439386777
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439421263
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439423269
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439426243
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439427200
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439461852
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439466341
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439469397
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439470789
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439503123
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439506147
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439507319
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439510032
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=439529654
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:12 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=SceNetAdhocctl_46
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:12 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439536693
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:12 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439560281
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439564880
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439568991
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439570968
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439606093
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439607481
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439617029
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439618704
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439655570
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439657624
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439659982
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439668268
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439706592
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439709269
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439718277
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439719861
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439768605
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439770195
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439773927
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439776003
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439825454
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439831004
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439835755
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439838331
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:12 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:12 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:12 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439890739
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439891757
17:51:12 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:12 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:12 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:12 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:12 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:12 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439902194
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439904897
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=439954648
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=439956879
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439959513
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 439970330
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440020647
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440022689
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440026166
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440036401
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=440038074
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440045682
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440106779
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440114791
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440119534
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440122110
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440187351
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440189414
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440192275
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440203529
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440275039
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440282354
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440287975
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440290709
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440358219
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440366755
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440372126
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440374937
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440444215
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440452798
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440458875
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440470706
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440540915
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440549773
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=440553340
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:13 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440563383
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:13 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:13 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440576822
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440588967
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440631243
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440631625
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440633654
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440634936
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440651303
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440652817
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440654489
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440654953
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440673578
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440675280
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440680829
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440681997
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:13 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440701839
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440703577
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440705851
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:13 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 440706403
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:13 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:13 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:13 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:13 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=440747823
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:13 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=440714546
17:51:13 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:13 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:13 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B32EE0, count=0x1
17:51:13 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883E300
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E300 - addiu      $sp, $sp, -64
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E304 - sw         $fp, 48($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E308 - addu       $fp, $a0, $zr <=> move $fp, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E30C - sw         $s7, 44($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E310 - andi       $s7, $a3, 255
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E314 - sw         $s4, 32($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E318 - addu       $s4, $a1, $zr <=> move $s4, $a1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E31C - sw         $s3, 28($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E320 - addu       $s3, $zr, $zr <=> li $s3, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E324 - sw         $s2, 24($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E328 - sw         $s1, 20($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E32C - addu       $s1, $a2, $zr <=> move $s1, $a2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E330 - sw         $ra, 52($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E334 - sw         $s6, 40($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E338 - sw         $s5, 36($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E33C - sw         $s0, 16($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E340 - lw         $v0, 4($a2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E344 - lbu        $v1, 8($a2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E348 - addu       $s2, $v0, $a2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E34C - sw         $v1, 0($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E350 - j          0x0883E4D0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E354 - sw         $s2, 4($a2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E358 - beql       $s6, $zr, 0x0883E4CC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E35C - addiu      $s2, $s2, 8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E360 - lw         $v0, 0($s2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E364 - addu       $s5, $zr, $zr <=> li $s5, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E368 - addu       $s0, $v0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E36C - j          0x0883E4C0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E370 - sw         $s0, 0($s2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E374 - addiu      $v1, $zr, 7 <=> li $v1, 7
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E378 - sw         $zr, 16($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E37C - ins        $v0, $s4, 0, 3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E380 - ins        $v0, $v1, 3, 3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E384 - ins        $v0, $s3, 6, 4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E388 - ins        $v0, $s5, 10, 12
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E38C - ins        $v0, $zr, 22, 3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E390 - ins        $v0, $zr, 25, 2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E394 - addu       $v1, $v0, $zr <=> move $v1, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E398 - ins        $v1, $zr, 31, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E39C - ins        $v1, $zr, 27, 3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3A0 - addiu      $v0, $zr, 4 <=> li $v0, 4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3A4 - sw         $fp, 20($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E3A8 - beq        $s3, $v0, 0x0883E3C8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3AC - sw         $v1, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3B0 - ext        $v0, $v1, 10, 12
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E3B4 - beq        $s5, $v0, 0x0883E3CC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3B8 - sltiu      $v0, $s3, 8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3BC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E3C0 - jal        0x08826E6C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3C4 - addiu      $a0, $a0, 23488
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E3C8 - sltiu      $v0, $s3, 8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E3CC - beql       $v0, $zr, 0x0883E448
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3D0 - lw         $v0, 8($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E3D4 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3D8 - sllv       $v1, $v0, $s3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3DC - andi       $v0, $v1, 155
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E3E0 - bnel       $v0, $zr, 0x0883E43C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3E4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E3E8 - andi       $v0, $v1, 4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E3EC - bnel       $v0, $zr, 0x0883E408
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3F0 - lw         $v0, 8($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E3F4 - andi       $v0, $v1, 96
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E3F8 - bnel       $v0, $zr, 0x0883E43C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E3FC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E400 - j          0x0883E448
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E404 - lw         $v0, 8($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E408 - bne        $v0, $zr, 0x0883E430
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E40C - lui        $v1, 0x0800 <=> li $v1, 0x08000000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E410 - lw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E414 - lw         $a0, 28($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E418 - or         $v1, $v0, $v1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E41C - bne        $a0, $zr, 0x0883E430
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E420 - sw         $v1, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E424 - lui        $v0, 0x2000 <=> li $v0, 0x20000000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E428 - or         $v0, $v1, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E42C - sw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E430 - beql       $s7, $zr, 0x0883E448
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E434 - lw         $v0, 8($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E438 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883E43C - jal        0x0883E240
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E440 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E444 - lw         $v0, 8($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E448 - beq        $v0, $zr, 0x0883E458
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E44C - addu       $a0, $s0, $zr <=> move $a0, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E450 - jal        0x0883BEB4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E454 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E458 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E45C - addiu      $a1, $a1, -2804
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E460 - jal        0x0883C914
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E464 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E468 - lw         $v1, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E46C - ins        $v1, $v0, 31, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E470 - addiu      $v0, $zr, 3 <=> li $v0, 3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E474 - beq        $s4, $v0, 0x0883E4A8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E478 - sw         $v1, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E47C - beql       $s4, $zr, 0x0883E4AC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E480 - addu       $v1, $zr, $zr <=> li $v1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E484 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E488 - bnel       $s4, $v0, 0x0883E4AC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E48C - addiu      $v1, $zr, 1 <=> li $v1, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E490 - lui        $v0, 0x2000 <=> li $v0, 0x20000000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E494 - and        $v0, $v1, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E498 - bnel       $v0, $zr, 0x0883E4AC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E49C - addu       $v1, $zr, $zr <=> li $v1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E4A0 - j          0x0883E4AC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4A4 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E4A8 - addu       $v1, $zr, $zr <=> li $v1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E4AC - lw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4B0 - addiu      $s5, $s5, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4B4 - ins        $v0, $v1, 30, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4B8 - sw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4BC - addiu      $s0, $s0, 32
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile ^> 0x883E4C0 - bnel       $s5, $s6, 0x0883E374
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4C4 - lw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E4C8 - addiu      $s2, $s2, 8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E4CC - addiu      $s3, $s3, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E4D0 - lw         $v0, 0($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883E4D4 - bnel       $s3, $v0, 0x0883E358
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4D8 - lw         $s6, 4($s2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E4DC - lw         $ra, 52($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4E0 - lw         $fp, 48($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4E4 - lw         $s7, 44($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4E8 - lw         $s6, 40($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4EC - lw         $s5, 36($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4F0 - lw         $s4, 32($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4F4 - lw         $s3, 28($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4F8 - lw         $s2, 24($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E4FC - lw         $s1, 20($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E500 - lw         $s0, 16($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E504 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E508 - addiu      $sp, $sp, 64
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883E240
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E240 - addiu      $sp, $sp, -16
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E244 - sw         $s1, 4($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E248 - lui        $v1, 0x0600 <=> li $v1, 0x06000000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E24C - addu       $s1, $a0, $zr <=> move $s1, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E250 - sw         $s0, 0($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E254 - sw         $ra, 8($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E258 - lw         $v0, 24($a1)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E25C - and        $v0, $v0, $v1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E260 - beq        $v0, $zr, 0x0883E274
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E264 - addu       $s0, $a1, $zr <=> move $s0, $a1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E268 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E26C - jal        0x08826E6C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E270 - addiu      $a0, $a0, 23472
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883E274 - jal        0x0883E20C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E278 - lw         $a0, 0($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E27C - bne        $v0, $zr, 0x0883E28C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E280 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883E284 - jal        0x08826E6C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E288 - addiu      $a0, $a0, 23456
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E28C - lw         $a0, 0($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E290 - beq        $a0, $zr, 0x0883E2EC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E294 - srl        $v1, $a0, 0x001C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E298 - addiu      $v0, $zr, 11 <=> li $v0, 11
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E29C - beql       $v1, $v0, 0x0883E2C4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2A0 - lw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2A4 - slti       $v0, $v1, 11
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E2A8 - bne        $v0, $zr, 0x0883E2F0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2AC - lw         $ra, 8($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2B0 - slti       $v0, $v1, 16
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E2B4 - beql       $v0, $zr, 0x0883E2F4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2B8 - lw         $s1, 4($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883E2BC - j          0x0883E2D4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2C0 - lw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2C4 - ins        $a0, $zr, 28, 4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2C8 - addu       $a0, $s1, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E2CC - j          0x0883E2E0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2D0 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2D4 - ins        $a0, $zr, 28, 4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2D8 - addu       $a0, $s1, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2DC - addiu      $v1, $zr, 2 <=> li $v1, 2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2E0 - ins        $v0, $v1, 25, 2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2E4 - sw         $v0, 24($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2E8 - sw         $a0, 0($s0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2EC - lw         $ra, 8($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2F0 - lw         $s1, 4($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E2F4 - lw         $s0, 0($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2F8 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E2FC - addiu      $sp, $sp, 16
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883E20C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E20C - srl        $v1, $a0, 0x001C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E210 - beq        $a0, $zr, 0x0883E234
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E214 - sltiu      $a1, $v1, 16
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E218 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E21C - sllv       $v0, $v0, $v1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E220 - andi       $v0, $v0, -1928
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E224 - beq        $a1, $zr, 0x0883E238
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E228 - addu       $v1, $zr, $zr <=> li $v1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883E22C - beq        $v0, $zr, 0x0883E238
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E230 - nop
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E234 - addiu      $v1, $zr, 1 <=> li $v1, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883E238 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883E23C - addu       $v0, $v1, $zr <=> move $v0, $v1
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883BEB4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883BEB4 - lw         $v0, 8($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEB8 - addu       $a2, $zr, $zr <=> li $a2, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEBC - addu       $v0, $v0, $a1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883BEC0 - j          0x0883BEDC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEC4 - sw         $v0, 8($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883BEC8 - lw         $v1, 8($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BECC - addu       $v1, $v1, $a3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BED0 - lw         $v0, 0($v1)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BED4 - addu       $v0, $v0, $a1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BED8 - sw         $v0, 0($v1)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883BEDC - lw         $v0, 12($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEE0 - sll        $a3, $a2, 0x0002
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEE4 - sltu       $v0, $a2, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883BEE8 - bne        $v0, $zr, 0x0883BEC8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEEC - addiu      $a2, $a2, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEF0 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883BEF4 - nop
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883C914
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883C914 - addiu      $sp, $sp, -16
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C918 - sw         $s2, 8($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C91C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C920 - sw         $s1, 4($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C924 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C928 - sw         $s0, 0($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C92C - addiu      $s0, $zr, 3 <=> li $s0, 3
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883C930 - j          0x0883C950
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C934 - sw         $ra, 12($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883C938 - jal        0x08939290
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C93C - nop
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883C940 - bnel       $v0, $zr, 0x0883C954
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C944 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883C948 - j          0x0883C970
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C94C - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883C950 - addu       $a1, $s0, $zr <=> move $a1, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883C954 - jal        0x0883AF84
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C958 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C95C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C960 - lb         $v0, 0($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C964 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883C968 - bne        $v0, $zr, 0x0883C938
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C96C - addiu      $s0, $s0, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883C970 - lw         $ra, 12($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C974 - lw         $s2, 8($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C978 - lw         $s1, 4($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C97C - lw         $s0, 0($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C980 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883C984 - addiu      $sp, $sp, 16
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883AF84
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883AF84 - beq        $a0, $zr, 0x0883AFB8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AF88 - lui        $v0, 0x089A <=> li $v0, 0x089A0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AF8C - lw         $v1, 8($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883AF90 - beq        $v1, $zr, 0x0883AFB8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AF94 - nop
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AF98 - sll        $v0, $a1, 0x0002
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AF9C - addu       $v1, $v0, $v1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFA0 - lw         $v0, 12($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFA4 - sltu       $v0, $a1, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883AFA8 - beql       $v0, $zr, 0x0883AFB8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFAC - lui        $v0, 0x089A <=> li $v0, 0x089A0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883AFB0 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFB4 - lw         $v0, 0($v1)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883AFB8 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883AFBC - addiu      $v0, $v0, 10204
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_883DC24
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883DC24 - addiu      $sp, $sp, -544
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC28 - sw         $s2, 520($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC2C - addu       $s2, $a0, $zr <=> move $s2, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC30 - sw         $ra, 532($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC34 - sw         $s4, 528($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC38 - sw         $s3, 524($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC3C - sw         $s1, 516($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC40 - sw         $s0, 512($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC44 - lw         $s3, 0($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC48 - sw         $zr, 4($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC4C - lw         $a0, 4($s3)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC50 - lw         $v0, 12($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883DC54 - beq        $v0, $zr, 0x0883DD44
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC58 - lw         $ra, 532($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC5C - lw         $s1, 8($a0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC60 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC64 - addu       $a1, $zr, $zr <=> li $a1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC68 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DC6C - jal        0x0883AF84
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC70 - sw         $s2, 24180($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC74 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC78 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC7C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DC80 - jal        0x0883AF84
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC84 - addiu      $s4, $sp, 256
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC88 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC8C - addu       $a0, $s4, $zr <=> move $a0, $s4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC90 - addiu      $a1, $a1, -3068
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC94 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DC98 - jal        0x08938CB4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DC9C - addu       $a3, $v0, $zr <=> move $a3, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCA0 - lw         $v0, 12($s3)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCA4 - andi       $v0, $v0, 2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883DCA8 - beq        $v0, $zr, 0x0883DCBC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCAC - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCB0 - addiu      $a0, $a0, -3060
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DCB4 - jal        0x08826CF8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCB8 - addu       $a1, $s4, $zr <=> move $a1, $s4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883DCBC - jal        0x0884C790
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCC0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883DCC4 - beql       $v0, $zr, 0x0883DD14
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCC8 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883DCCC - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCD0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCD4 - addiu      $a1, $a1, 31160
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DCD8 - jal        0x08826CF8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCDC - addiu      $a0, $a0, -3048
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCE0 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DCE4 - jal        0x0883AF84
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCE8 - addu       $a1, $zr, $zr <=> li $a1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DCEC - jal        0x08862E4C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCF0 - addu       $a0, $v0, $zr <=> move $a0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883DCF4 - bgez       $v0, 0x0883DD08
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCF8 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DCFC - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DD00 - jal        0x08826E6C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD04 - addiu      $a0, $a0, 23408
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883DD08 - bgtzl      $s0, 0x0883DD40
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD0C - sw         $s0, 4($s2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883DD10 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x883DD14 - jal        0x0883DA38
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD18 - addu       $a0, $sp, $zr <=> move $a0, $sp
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD1C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DD20 - jal        0x0882CEE4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD24 - addiu      $a1, $zr, 1 <=> li $a1, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883DD28 - bgtz       $v0, 0x0883DD3C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD2C - addu       $s0, $v0, $zr <=> move $s0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD30 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883DD34 - jal        0x08826E6C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD38 - addiu      $a0, $a0, 23392
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883DD3C - sw         $s0, 4($s2)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883DD40 - lw         $ra, 532($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883DD44 - lw         $s4, 528($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD48 - lw         $s3, 524($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD4C - lw         $s2, 520($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD50 - lw         $s1, 516($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD54 - lw         $s0, 512($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD58 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD5C - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883DD60 - addiu      $sp, $sp, 544
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 440720995
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:51:13 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_884C790
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x884C790 - jr         $ra
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x884C794 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 440725068
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:13 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:13 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:13 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:51:13 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:13 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:51:13 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:13 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:13 DEBUG compiler - Back_1f - Compiling _S1_2_8862E4C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8862E4C - addiu      $sp, $sp, -576
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E50 - sw         $s1, 548($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E54 - addiu      $a1, $zr, 46 <=> li $a1, 46
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E58 - addu       $s1, $a0, $zr <=> move $s1, $a0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E5C - sw         $ra, 560($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E60 - sw         $s3, 556($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E64 - sw         $s2, 552($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862E68 - jal        0x0893917C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E6C - sw         $s0, 544($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862E70 - bne        $v0, $zr, 0x08862E88
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E74 - addiu      $a0, $sp, 280
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862E78 - jal        0x089392FC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E7C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862E80 - j          0x08862EA4
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E84 - addiu      $s0, $sp, 280
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8862E88 - subu       $s0, $v0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E8C - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862E90 - jal        0x08936B00
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E94 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E98 - addu       $v0, $sp, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862E9C - sb         $zr, 280($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EA0 - addiu      $s0, $sp, 280
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8862EA4 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EA8 - addu       $a0, $s0, $zr <=> move $a0, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EAC - addiu      $a1, $a1, 13376
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EB0 - addiu      $s1, $sp, 24
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862EB4 - jal        0x089390D8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EB8 - sb         $zr, 304($sp)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EBC - addu       $a1, $s0, $zr <=> move $a1, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862EC0 - jal        0x08862DE0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EC4 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862EC8 - jal        0x0882CA24
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862ECC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862ED0 - beq        $v0, $zr, 0x08862F08
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862ED4 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862ED8 - jal        0x0882CA9C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EDC - addu       $a0, $v0, $zr <=> move $a0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EE0 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EE4 - lui        $a1, 0x08B0 <=> li $a1, 0x08B00000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EE8 - addiu      $a0, $a0, 13384
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EEC - addiu      $a1, $a1, -29884
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EF0 - addu       $a3, $s1, $zr <=> move $a3, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EF4 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862EF8 - jal        0x08826CF8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862EFC - addu       $a2, $s0, $zr <=> move $a2, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862F00 - j          0x088630CC
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F04 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8862F08 - lui        $a0, 0x08B0 <=> li $a0, 0x08B00000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8862F0C - jal        0x0899A18C [sceNpDrmSetLicenseeKey]
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F10 - addiu      $a0, $a0, -29928
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862F14 - beq        $v0, $zr, 0x08862F24
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F18 - lui        $a0, 0x08B3 <=> li $a0, 0x08B30000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862F1C - jal        0x08826E6C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F20 - addiu      $a0, $a0, -22212
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8862F24 - addiu      $s2, $sp, 24
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862F28 - jal        0x0899A184 [sceNpDrmRenameCheck]
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F2C - addu       $a0, $s2, $zr <=> move $a0, $s2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862F30 - bgez       $v0, 0x08862F64
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F34 - addu       $s0, $v0, $zr <=> move $s0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F38 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F3C - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F40 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F44 - addiu      $a0, $a0, 13416
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F48 - addiu      $a1, $a1, 13244
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F4C - addiu      $a3, $a3, -29884
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F50 - addiu      $a2, $zr, 215 <=> li $a2, 215
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862F54 - jal        0x08826C9C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F58 - addu       $t0, $v0, $zr <=> move $t0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862F5C - j          0x08863068
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F60 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8862F64 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F68 - addu       $a1, $zr, $zr <=> li $a1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862F6C - jal        0x08999934 [ModuleMgrForUser_F2D8D1B4]
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F70 - addu       $a2, $zr, $zr <=> li $a2, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862F74 - bgez       $v0, 0x08862FA8
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F78 - addu       $s1, $v0, $zr <=> move $s1, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F7C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F80 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F84 - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F88 - addiu      $a0, $a0, 13416
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F8C - addiu      $a1, $a1, 13244
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F90 - addiu      $a3, $a3, -29884
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F94 - addiu      $a2, $zr, 221 <=> li $a2, 221
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862F98 - jal        0x08826C9C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862F9C - addu       $t0, $v0, $zr <=> move $t0, $v0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862FA0 - j          0x08863064
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FA4 - addu       $s0, $s1, $zr <=> move $s0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x8862FA8 - jal        0x0882C52C
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FAC - lui        $s3, 0x08B0 <=> li $s3, 0x08B00000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FB0 - lui        $v1, 0x08B0 <=> li $v1, 0x08B00000
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FB4 - addiu      $v0, $v1, -29868
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FB8 - lw         $t3, 16($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FBC - lw         $t1, 4($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FC0 - lw         $t2, 8($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FC4 - lw         $v1, -29868($v1)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FC8 - lw         $v0, 12($v0)
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FCC - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FD0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:51:13 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FD4 - addu       $a2, $zr, $zr <=> li $a2, 0
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FD8 - addu       $a3, $sp, $zr <=> move $a3, $sp
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FDC - addiu      $t0, $sp, 4
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FE0 - sw         $v1, 4($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FE4 - sw         $t1, 8($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FE8 - sw         $t2, 12($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FEC - sw         $v0, 16($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8862FF0 - jal        0x0899993C [sceKernelStartModule]
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FF4 - sw         $t3, 20($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8862FF8 - bgez       $v0, 0x08863030
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8862FFC - addu       $s0, $v0, $zr <=> move $s0, $v0
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863000 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863004 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863008 - addiu      $a0, $a0, 13416
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x886300C - addiu      $a1, $a1, 13244
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863010 - addiu      $a3, $s3, -29884
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863014 - addiu      $a2, $zr, 238 <=> li $a2, 238
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8863018 - jal        0x08826C9C
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x886301C - addu       $t0, $v0, $zr <=> move $t0, $v0
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8863020 - jal        0x08999914 [sceKernelUnloadModule]
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863024 - addu       $a0, $s1, $zr <=> move $a0, $s1
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8863028 - j          0x08863068
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x886302C - lui        $v1, 0x8002 <=> li $v1, 0x80020000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8863030 - addu       $a0, $s2, $zr <=> move $a0, $s2
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8863034 - jal        0x0882CAE4
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863038 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x886303C - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863040 - addiu      $a0, $a0, 13460
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863044 - addiu      $a1, $s3, -29884
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863048 - addu       $a3, $s2, $zr <=> move $a3, $s2
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x886304C - jal        0x08826CF8
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863050 - addu       $a2, $s1, $zr <=> move $a2, $s1
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8863054 - jal        0x088402B4
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863058 - addu       $s0, $s1, $zr <=> move $s0, $s1
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x886305C - j          0x088630CC
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863060 - addu       $v0, $s0, $zr <=> move $v0, $s0
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8863064 - lui        $v1, 0x8002 <=> li $v1, 0x80020000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8863068 - ori        $v0, $v1, 217
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x886306C - beq        $s0, $v0, 0x0886307C
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863070 - ori        $v0, $v1, 400
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8863074 - bne        $s0, $v0, 0x088630A8
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863078 - nop
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x886307C - jal        0x0882FF48
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863080 - addu       $a0, $zr, $zr <=> li $a0, 0
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863084 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863088 - lui        $a1, 0x08AE <=> li $a1, 0x08AE0000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x886308C - lui        $a3, 0x08B0 <=> li $a3, 0x08B00000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863090 - addiu      $a0, $a0, 13480
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863094 - addiu      $a1, $a1, 13244
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8863098 - addiu      $a3, $a3, -29884
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x886309C - addiu      $a2, $zr, 253 <=> li $a2, 253
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88630A0 - jal        0x08826C9C
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630A4 - addiu      $t0, $sp, 24
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <> 0x88630A8 - jal        0x0883FAAC
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630AC - nop
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88630B0 - jal        0x088402A4
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630B4 - nop
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630B8 - lui        $a0, 0x000F <=> li $a0, 0x000F0000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x88630BC - jal        0x089999C4 [sceKernelDelayThread]
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630C0 - ori        $a0, $a0, 16960
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x88630C4 - j          0x08862F0C
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630C8 - lui        $a0, 0x08B0 <=> li $a0, 0x08B00000
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88630CC - lw         $ra, 560($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630D0 - lw         $s3, 556($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630D4 - lw         $s2, 552($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630D8 - lw         $s1, 548($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630DC - lw         $s0, 544($sp)
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630E0 - jr         $ra
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x88630E4 - addiu      $sp, $sp, 576
17:51:14 DEBUG hle.scePspNpDrm_user - Back_1f - sceNpDrmSetLicenseeKey npDrmKeyAddr=0x08AF8B18
17:51:14  INFO hle.scePspNpDrm_user - Back_1f - NPDRM Encryption key detected: 0xC4C46721277B836AB79AE0562B19C151
17:51:14 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:14 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:14 DEBUG hle.scePspNpDrm_user - Back_1f - sceNpDrmRenameCheck fileName=0x09FFD588('ms0:/PSP/GAME/NPJH50832/system.sprx')
17:51:14 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:14 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:14 DEBUG compiler - Back_1f - Compiling _S1_2_8999934
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8999934 - jr         $ra
17:51:14 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8999938 - syscall    0x04773 [ModuleMgrForUser_F2D8D1B4]
17:51:14  WARN hle.ModuleMgrForUser - Back_1f - Unimplemented ModuleMgrForUser_F2D8D1B4 path=0x09FFD588('ms0:/PSP/GAME/NPJH50832/system.sprx'), flags=0x0, optionAddr=0x00000000
17:51:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:51:14 DEBUG       ge - GUI - executeList PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8080, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:51:14 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:51:14 DEBUG       ge - GUI - fbw fbp=0x04000000, fbw=512
17:51:14 DEBUG       ge - GUI - fbp fbp=0x04044000, fbw=512
17:51:14  WARN      emu - Back_1f - .shstrtab section not found
17:51:14 DEBUG       ge - GUI - base 0x09000000
17:51:14 DEBUG   loader - Back_1f - Loader: Relocation required (PRX)
17:51:14 DEBUG       ge - GUI - jump old PC: 0x096C8094, new PC: 0x096C80AC
17:51:14 DEBUG   loader - Back_1f - PH#0: loading program 08800000 - file 088006FC - mem 088006FC
17:51:14 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04044000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:51:14 DEBUG   loader - Back_1f - PH#0:
p_type 		 00000001
p_offset 	 000000A0
p_vaddr 	 00000000
p_paddr 	 000005D8
p_filesz 	 000006FC
p_memsz 	 000006FC
p_flags 	 00000005
p_align 	 00000010

17:51:14 DEBUG       ge - GUI - Reloading GE Memory (0x04044000-0x04088000) to screen (480x272)
17:51:14 DEBUG   loader - Back_1f - PH#1: loading program 08800700 - file 08800724 - mem 08800730
17:51:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:14 DEBUG   loader - Back_1f - PH#1:
p_type 		 00000001
p_offset 	 000007A0
p_vaddr 	 00000700
p_paddr 	 00000000
p_filesz 	 00000024
p_memsz 	 00000030
p_flags 	 00000006
p_align 	 00000010

17:51:14 DEBUG   loader - Back_1f - PH alloc consumption 00000730 (mem 00000000)
17:51:14 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:51:14 DEBUG hle.ModuleMgrForUser - Back_1f - Module 'ms0:/PSP/GAME/NPJH50832/system.sprx' requires 2096 bytes memory
17:51:14 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:51:14 DEBUG hle.SysMemUserForUser - Back_1f - malloc partition=2, name='ModuleMgr-TestInfo', type=PSP_SMEM_Low, size=0x830, addr=0x00000000: returns 0x08B56600
17:51:14 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:51:14 DEBUG hle.SysMemUserForUser - Back_1f - free SysMemInfo[addr=0x08B56600-0x08B56F00, uid=ee, partition=2, name='ModuleMgr-TestInfo', type=PSP_SMEM_Low, size=0x830 (allocated=0x900)]
17:51:14 DEBUG       ge - GUI - vaddr 096c8094
17:51:14 DEBUG hle.SysMemUserForUser - Back_1f - malloc partition=2, name='ModuleMgr', type=PSP_SMEM_Addr, size=0x100, addr=0x08B56600: returns 0x08B56600
17:51:14 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:51:14  WARN      emu - Back_1f - .shstrtab section not found
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:51:14 DEBUG   loader - Back_1f - Loader: Relocation required (PRX)
17:51:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:51:14 DEBUG   loader - Back_1f - PH#0: loading program 08B56700 - file 08B56DFC - mem 08B56DFC
17:51:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:51:14 DEBUG   loader - Back_1f - PH#0:
p_type 		 00000001
p_offset 	 000000A0
p_vaddr 	 00000000
p_paddr 	 000005D8
p_filesz 	 000006FC
p_memsz 	 000006FC
p_flags 	 00000005
p_align 	 00000010

17:51:14 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:51:14 DEBUG   loader - Back_1f - PH#1: loading program 08B56E00 - file 08B56E24 - mem 08B56E30
17:51:14 DEBUG       ge - GUI - Reusing cached Vertex Data
17:51:14 DEBUG   loader - Back_1f - PH#1:
p_type 		 00000001
p_offset 	 000007A0
p_vaddr 	 00000700
p_paddr 	 00000000
p_filesz 	 00000024
p_memsz 	 00000030
p_flags 	 00000006
p_align 	 00000010

17:51:14 DEBUG       ge - GUI - clear mode end
17:51:14 DEBUG   loader - Back_1f - PH alloc consumption 00000730 (mem 00000000)
17:51:14 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:51:14 DEBUG   loader - Back_1f - Type 0x700000A1 PH#2: relocating 37 entries
17:51:14 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:51:14 DEBUG   loader - Back_1f - Relocation #0 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000000
17:51:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:51:14 DEBUG   loader - Back_1f - Relocation #1 type=4, Offset PH#0, Base Offset PH#1, Offset 0xFFFFFFF4
17:51:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:51:14 DEBUG   loader - Back_1f - Relocation #2 type=5, Offset PH#0, Base Offset PH#1, Offset 0x00000010
17:51:14 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:51:14 DEBUG   loader - Back_1f - Relocation #3 type=4, Offset PH#0, Base Offset PH#0, Offset 0x00000040
17:51:14 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:51:14 DEBUG   loader - Back_1f - Relocation #4 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:51:14 DEBUG       ge - GUI - Ignored DUMMY video command.
17:51:14 DEBUG   loader - Back_1f - Relocation #5 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000014
17:51:14 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:51:14 DEBUG   loader - Back_1f - Relocation #6 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:51:14 DEBUG   loader - Back_1f - Relocation #7 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:51:14 DEBUG   loader - Back_1f - Relocation #8 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:51:14 DEBUG   loader - Back_1f - Relocation #9 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:51:14 DEBUG   loader - Back_1f - Relocation #10 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:51:14 DEBUG   loader - Back_1f - Relocation #11 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - base 0x08000000
17:51:14 DEBUG   loader - Back_1f - Relocation #12 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - call old PC: 0x096C8124, new PC: 0x0858F000
17:51:14 DEBUG   loader - Back_1f - Relocation #13 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - ret old PC: 0x0858F004, new PC: 0x096C8124
17:51:14 DEBUG   loader - Back_1f - Relocation #14 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:51:14 DEBUG   loader - Back_1f - Relocation #15 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:51:14 DEBUG   loader - Back_1f - Relocation #16 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:51:14 DEBUG   loader - Back_1f - Relocation #17 type=7, Offset PH#0, Base Offset PH#0, Offset 0x0000000C
17:51:14 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:51:14 DEBUG   loader - Back_1f - Relocation #18 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:51:14 DEBUG   loader - Back_1f - Relocation #19 type=7, Offset PH#0, Base Offset PH#0, Offset 0x0000000C
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:51:14 DEBUG   loader - Back_1f - Relocation #20 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:51:14 DEBUG   loader - Back_1f - Relocation #21 type=4, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:51:14 DEBUG   loader - Back_1f - Relocation #22 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:51:14 DEBUG   loader - Back_1f - Relocation #23 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000010
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:51:14 DEBUG   loader - Back_1f - Relocation #24 type=4, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:51:14 DEBUG   loader - Back_1f - Relocation #25 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:51:14 DEBUG   loader - Back_1f - Relocation #26 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000020
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:51:14 DEBUG   loader - Back_1f - Relocation #27 type=4, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:51:14 DEBUG   loader - Back_1f - Relocation #28 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:51:14 DEBUG   loader - Back_1f - Relocation #29 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000010
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:51:14 DEBUG   loader - Back_1f - Relocation #30 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:51:14 DEBUG   loader - Back_1f - Relocation #31 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000020
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:51:14 DEBUG   loader - Back_1f - Relocation #32 type=4, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:51:14 DEBUG   loader - Back_1f - Relocation #33 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:51:14 DEBUG   loader - Back_1f - Relocation #34 type=7, Offset PH#0, Base Offset PH#0, Offset 0x0000000C
17:51:14 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:51:14 DEBUG   loader - Back_1f - Relocation #35 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:51:14 DEBUG   loader - Back_1f - Relocation #36 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:51:14 DEBUG   loader - Back_1f - Relocation #37 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:51:14 DEBUG   loader - Back_1f - Relocation #38 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x34, listPc=0x096C8190, behavior=1, signalId=0x52
17:51:14 DEBUG   loader - Back_1f - Relocation #39 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - end pc=0x096C8190
17:51:14 DEBUG   loader - Back_1f - Relocation #40 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x34, status=PSP_GE_LIST_DRAWING, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:51:14 DEBUG   loader - Back_1f - Relocation #41 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:51:14 DEBUG   loader - Back_1f - Relocation #42 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:51:14 DEBUG   loader - Back_1f - Relocation #43 type=6, Offset PH#0, Base Offset PH#0, Offset 0x0000001C
17:51:14 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:51:14 DEBUG   loader - Back_1f - Relocation #44 type=4, Offset PH#0, Base Offset PH#0, Offset 0x00000028
17:51:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04044000
17:51:14 DEBUG   loader - Back_1f - Relocation #45 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:51:14 DEBUG   loader - Back_1f - Relocation #46 type=7, Offset PH#0, Base Offset PH#0, Offset 0x0000001C
17:51:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04000000
17:51:14 DEBUG   loader - Back_1f - Relocation #47 type=4, Offset PH#0, Base Offset PH#1, Offset 0xFFFFFFFC
17:51:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:14 DEBUG   loader - Back_1f - Relocation #48 type=5, Offset PH#0, Base Offset PH#1, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #49 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000010
17:51:14 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:14 DEBUG   loader - Back_1f - Relocation #50 type=6, Offset PH#0, Base Offset PH#0, Offset 0x0000000C
17:51:14 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:51:14 DEBUG   loader - Back_1f - Relocation #51 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #52 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000028
17:51:14 DEBUG   loader - Back_1f - Relocation #53 type=4, Offset PH#0, Base Offset PH#1, Offset 0xFFFFFFFC
17:51:14 DEBUG   loader - Back_1f - Relocation #54 type=5, Offset PH#0, Base Offset PH#1, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #55 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #56 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #57 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000010
17:51:14 DEBUG   loader - Back_1f - Relocation #58 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #59 type=7, Offset PH#0, Base Offset PH#0, Offset 0x0000000C
17:51:14 DEBUG   loader - Back_1f - Relocation #60 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000014
17:51:14 DEBUG   loader - Back_1f - Relocation #61 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #62 type=4, Offset PH#0, Base Offset PH#0, Offset 0xFFFFFFF0
17:51:14 DEBUG   loader - Back_1f - Relocation #63 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000014
17:51:14 DEBUG   loader - Back_1f - Relocation #64 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #65 type=4, Offset PH#0, Base Offset PH#0, Offset 0xFFFFFFC4
17:51:14 DEBUG   loader - Back_1f - Relocation #66 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000040
17:51:14 DEBUG   loader - Back_1f - Relocation #67 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #68 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #69 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000024
17:51:14 DEBUG   loader - Back_1f - Relocation #70 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000014
17:51:14 DEBUG   loader - Back_1f - Relocation #71 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #72 type=4, Offset PH#0, Base Offset PH#0, Offset 0xFFFFFFCC
17:51:14 DEBUG   loader - Back_1f - Relocation #73 type=5, Offset PH#0, Base Offset PH#0, Offset 0x0000003C
17:51:14 DEBUG   loader - Back_1f - Relocation #74 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #75 type=4, Offset PH#0, Base Offset PH#0, Offset 0xFFFFFFFC
17:51:14 DEBUG   loader - Back_1f - Relocation #76 type=5, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #77 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #78 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #79 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000020
17:51:14 DEBUG   loader - Back_1f - Relocation #80 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000014
17:51:14 DEBUG   loader - Back_1f - Relocation #81 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #82 type=7, Offset PH#0, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #83 type=6, Offset PH#0, Base Offset PH#0, Offset 0x0000001C
17:51:14 DEBUG   loader - Back_1f - Relocation #84 type=6, Offset PH#0, Base Offset PH#0, Offset 0x00000018
17:51:14 DEBUG   loader - Back_1f - Relocation #85 type=2, Offset PH#0, Base Offset PH#0, Offset 0x0000014C
17:51:14 DEBUG   loader - Back_1f - Relocation #86 type=2, Offset PH#0, Base Offset PH#0, Offset 0x0000000C
17:51:14 DEBUG   loader - Back_1f - Relocation #87 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000010
17:51:14 DEBUG   loader - Back_1f - Relocation #88 type=2, Offset PH#0, Base Offset PH#0, Offset 0xFFFFFFFC
17:51:14 DEBUG   loader - Back_1f - Relocation #89 type=2, Offset PH#0, Base Offset PH#1, Offset 0x00000030
17:51:14 DEBUG   loader - Back_1f - Relocation #90 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #91 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #92 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #93 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #94 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000020
17:51:14 DEBUG   loader - Back_1f - Relocation #95 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #96 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #97 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #98 type=2, Offset PH#0, Base Offset PH#0, Offset 0x0000009C
17:51:14 DEBUG   loader - Back_1f - Relocation #99 type=2, Offset PH#0, Base Offset PH#0, Offset 0x0000001C
17:51:14 DEBUG   loader - Back_1f - Relocation #100 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #101 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #102 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #103 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #104 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #105 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #106 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #107 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #108 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #109 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #110 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #111 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #112 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #113 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000068
17:51:14 DEBUG   loader - Back_1f - Relocation #114 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #115 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #116 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #117 type=2, Offset PH#0, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #118 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000000
17:51:14 DEBUG   loader - Back_1f - Relocation #119 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #120 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #121 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #122 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000004
17:51:14 DEBUG   loader - Back_1f - Relocation #123 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000008
17:51:14 DEBUG   loader - Back_1f - Relocation #124 type=2, Offset PH#1, Base Offset PH#0, Offset 0x00000004
17:51:14  INFO   loader - Back_1f - Found ModuleInfo at 0x08B56C38, name:'system', version: 0101, attr: 0x00000006, gp: 0x08B5EE20
17:51:14 DEBUG   loader - Back_1f - Reserving 0x730 bytes at 0x08B56700 for module 'ms0:/PSP/GAME/NPJH50832/system.sprx'
17:51:14 DEBUG hle.SysMemUserForUser - Back_1f - malloc partition=2, name='system', type=PSP_SMEM_Addr, size=0x730, addr=0x08B56700: returns 0x08B56700
17:51:14 DEBUG   loader - Back_1f - Processing Import #0: main
s_modulename	08B56C70
s_version		0000
s_flags			0001
s_size			0006
s_imports		0021
s_nid			08B56C98
s_text			08B56AEC
s_vstub			00000000

17:51:14 DEBUG   loader - Back_1f - 'main': Header with VStub has size 6: 
0x08B56C1C 08B56C70 00010000 00210006 08B56C98  >pl........!..l..<
0x08B56C2C 08B56AEC 00000000                    >.j......<
17:51:14  INFO   loader - Back_1f - Found 33 unresolved imports
17:51:14 DEBUG   loader - Back_1f - Processing header #0 at 0x08B56C04: system
modulename	00000000
version		0000
attr		8000
size		04
vcount		02
fcount		0002
resident		08B56C78

17:51:14 DEBUG   loader - Back_1f - module_start found: nid=0xD632ACDB, function=0x08B56700
17:51:14 DEBUG   loader - Back_1f - module_stop found: nid=0xCEE8593C, function=0x08B56724
17:51:14 DEBUG   loader - Back_1f - module_info found: nid=0xF01D73A7, addr=0x08B56C38
17:51:14  WARN   loader - Back_1f - module_sdk_version found: nid=0x11B97506, sdk_version=0x06060010
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986CF0 [0x169350CD] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986CF4 [0x169350CD] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986D30 [0x501C3168] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986D34 [0x501C3168] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986D54 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986D58 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986D70 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986D74 [0x544B5C6D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x088E64DC [0x688377FA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x088E64E0 [0x688377FA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x088E6D44 [0x688377FA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x088E6D48 [0x688377FA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08919CE0 [0x688377FA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08919CF0 [0x688377FA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x0891A2B4 [0xD4250C7D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x0891A2BC [0xD4250C7D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986CE0 [0xE698F9F9] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08986CE4 [0xE698F9F9] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999B74 [0x079E715B] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999B7C [0x0AE9269C] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999B84 [0x0D4E1BD4] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999B8C [0x118CB026] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999B94 [0x1381F514] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999B9C [0x18068468] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BA4 [0x25EDBD02] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BAC [0x298FDB18] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BB4 [0x37674CC7] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BBC [0x3A92EBAD] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BC4 [0x4C5C1420] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BCC [0x522CCCFF] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BD4 [0x5476B6EB] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BDC [0x55E50DB5] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BE4 [0x560E3925] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BEC [0x5F005CBF] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BF4 [0x5F28F330] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999BFC [0x5FA8B045] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C04 [0x65D0105A] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C0C [0x6BD41913] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C14 [0x7032B4CA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C1C [0x85D80FB1] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C24 [0x87C03E82] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C2C [0x8EAE4138] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C34 [0x8F5D2D7D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C3C [0x8FE92BAD] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C44 [0x90835C91] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C4C [0x928C67BE] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C54 [0xA621B20E] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C5C [0xAB176F74] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C64 [0xACD4028F] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C6C [0xAD2D161B] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C74 [0xB4E4DE10] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C7C [0xBC3572D5] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C84 [0xBC5A593A] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C8C [0xBDF150D9] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C94 [0xC7F21C7A] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999C9C [0xCAC0D87B] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CA4 [0xD174E17F] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CAC [0xD513BF71] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CB4 [0xD5E18879] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CBC [0xD895C698] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CC4 [0xDA1C0ED0] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CCC [0xDDD881A5] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CD4 [0xDEE49D65] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CDC [0xE1AB35E3] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CE4 [0xE27DCC19] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CEC [0xE437DECE] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CF4 [0xEB420478] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999CFC [0xECAD63BA] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D04 [0xEF82D823] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D0C [0xF5E5BEA8] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D14 [0xF7FC4E1D] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D1C [0xF981EA6C] Module 'god_g000_Field'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D24 [0x02ACA322] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D2C [0x05437EB9] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D34 [0x0D44EBE4] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D3C [0x0D6C56EB] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D44 [0x283E2475] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D4C [0x3C0BC51E] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D54 [0x3C9F7BAE] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D5C [0x3D15F50B] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D64 [0x3E3D2939] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D6C [0x51008290] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D74 [0x54D13920] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D7C [0x5E797946] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D84 [0x60852EC2] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D8C [0x6E76297B] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D94 [0x6FF3F55F] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999D9C [0x7053D703] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DA4 [0x7F09C20C] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DAC [0x84E61225] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DB4 [0x93265A3D] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DBC [0x98A04FDE] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DC4 [0xA6209C8B] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DCC [0xBAB14651] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DD4 [0xDA86BF15] Module 'layout'(attempt 2)
17:51:14  WARN   loader - Back_1f - Failed to map import at 0x08999DDC [0xE3FC6F6D] Module 'layout'(attempt 2)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56AEC to export at 0x088FC5D4 [0x02A4EEB3] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56AF4 to export at 0x0891B7E8 [0x0BB20E57] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56AFC to export at 0x08842078 [0x0FA58945] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B04 to export at 0x088B814C [0x1064DF12] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B0C to export at 0x088438F0 [0x1FA1D1C3] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B14 to export at 0x08844FD4 [0x27459B51] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B1C to export at 0x0884D0A8 [0x4022069F] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B24 to export at 0x08841910 [0x40FA124F] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B2C to export at 0x08846AC0 [0x4264420E] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B34 to export at 0x0883B5E8 [0x479EC99F] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B3C to export at 0x088417A4 [0x4846D682] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B44 to export at 0x088478EC [0x4A53733A] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B4C to export at 0x0883F7F8 [0x4DD2FBF9] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B54 to export at 0x0883CB90 [0x585417A6] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B5C to export at 0x08825564 [0x5913B20E] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B64 to export at 0x0891B87C [0x65617828] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B6C to export at 0x08846970 [0x6850F736] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B74 to export at 0x08826E6C [0x9104987A] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B7C to export at 0x0883B8A8 [0xAF1897A5] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B84 to export at 0x0883B8D0 [0xB83BDA1B] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B8C to export at 0x0883857C [0xBC875190] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B94 to export at 0x08844754 [0xC58F12A4] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56B9C to export at 0x08843A68 [0xC86A0E80] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BA4 to export at 0x08874A74 [0xD7698E4F] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BAC to export at 0x08858688 [0xE4F5F572] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BB4 to export at 0x088480D0 [0xE5AA3BA6] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BBC to export at 0x08846B10 [0xF0392FE6] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BC4 to export at 0x0884CCEC [0xF12B59BE] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BCC to export at 0x088FCAE8 [0xF2098521] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BD4 to export at 0x08846A2C [0xFA000AEA] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BDC to export at 0x0883BAFC [0xFC294D4F] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BE4 to export at 0x0883CD5C [0xFEE5DA88] (attempt 1)
17:51:14 DEBUG   loader - Back_1f - Mapped import at 0x08B56BEC to export at 0x0883B730 [0xFFAD8F05] (attempt 1)
17:51:14  INFO   loader - Back_1f - 33 NIDS mapped
17:51:14  INFO   loader - Back_1f - 96 remaining unmapped NIDS
17:51:14 DEBUG hle.ModuleMgrForUser - Back_1f - hleKernelLoadModule returning uid=0xF0
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt GE(0x19) at 0x089337A8
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x089337A8(0x00000052,0x08B503F8,0x096C8190)
17:51:14 DEBUG  runtime - Back_1f - Start of Callback 0x089337A8
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow returning 440944692
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG      hle - Back_1f - sceDisplaySetMode returning errorCode 0x800201A7 (ERROR_KERNEL_WAIT_CAN_NOT_WAIT)
17:51:14 DEBUG hle.sceDisplay - Back_1f - sceDisplaySetFrameBuf topaddr=0x04044000, bufferwidth=0x200, pixelformat=0x1, syncType=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Back_1f - End of Callback 0x089337A8
17:51:14 DEBUG hle.sceGe_user - Back_1f - hleGeOnAfterCallback restarting list PspGeList[id=0x34, status=PSP_GE_LIST_DONE, list=0x096C8080, pc=0x096C8190, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false]
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:14 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow returning 440970105
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeLow returning 440971116
17:51:14 DEBUG hle.sceGe_user - Back_1f - sceGeListEnQueue listAddr=0x096C0040, stallAddr=0x00000000, cbid=0x0, argAddr=0x09FFD530
17:51:14 DEBUG hle.sceGe_user - Back_1f - hleGeListEnQueue optParams=0x09FFD530(contextAddr=0x00000000, stackDepth=32, stackAddr=0x08B4552C)
17:51:14 DEBUG hle.sceGe_user - Back_1f - hleGeListEnQueue returning 0x35
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:14 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:51:14 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:51:14 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:14 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:51:14 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:14 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=440985284
17:51:14 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:51:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441023848
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441025763
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441033650
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441036103
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=441064512
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441071216
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441091105
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441092019
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441102628
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441105630
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441153914
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441156402
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441159457
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441168196
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441210897
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441217860
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441221422
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441223180
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441271482
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441272523
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441276299
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441286450
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441338500
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441340875
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441350753
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441353607
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441404204
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441405415
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441409823
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441418831
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441475450
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441483514
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441487422
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441490768
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441544542
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441551538
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441555800
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441559293
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=441571226
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:14 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:14 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441579221
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:14 DEBUG hle.sceCtrl - SceNetAdhocctl_46 - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - SceNetAdhocctl_46 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - End of Interrupt
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:14 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441643665
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441652115
17:51:14 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441657144
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:14 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441660517
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:14 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:14 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:14 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:14 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:14 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:14 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:14 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:14 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:14 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441729060
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441738566
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441752652
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441755651
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441827755
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441837736
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441852770
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441855665
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441933972
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:15 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441936906
17:51:15 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:51:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441937818
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441939663
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441957094
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441961324
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441963395
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441964394
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=441981953
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=441982379
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441983017
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 441985324
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442004722
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442005155
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442005802
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442008727
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=442050994
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442017352
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:15 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:51:15 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B330A0, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x14, name=Smem, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B330A0, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B330A0, count=0x1
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.ModuleMgrForUser - Back_1f - sceKernelStartModule uid=0xF0, argSize=0x0, argp=0x00000000, statusAddr=0x09FFD570, optionAddr=0x09FFD574
17:51:15 DEBUG hle.SysMemUserForUser - Back_1f - malloc partition=2, name='ThreadMan-Stack-0xf2-SceModmgrStart', type=PSP_SMEM_High, size=0x2000, addr=0x00000000: returns 0x09FEC400
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelCreateThread SceUID=0xF2, name='SceModmgrStart', PC=0x08B56700, attr=0x0, priority=0x20, stackSize=0x2000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelStartThread SceUID=0xF2, name='SceModmgrStart', dataLen=0x0, data=0x00000000, gp=0x08B5EE20
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelStartThread switching in thread immediately
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'SceModmgrStart(uid=0xF2, Status=PSP_THREAD_READY, Priority=0x20, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - ----- SceModmgrStart(uid=0xF2, Status=PSP_THREAD_RUNNING, Priority=0x20, Wait=None, doCallbacks=false), now=442037325
17:51:15 DEBUG  runtime - Back_1f - Switching from Thread Back to SceModmgrStart
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelWaitThreadEnd SceUID=0xF2, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - -------------------- hleKernelThreadWait micros=0 forever:true thread:'Back' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=SceModmgrStart_f2
17:51:15 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:51:15 DEBUG compiler - SceModmgrStart_f2 - Compiling _S1_2_8B56700
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile  > 0x8B56700 - lui        $a0, 0x0000 <=> li $a0, 0x00000000
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56704 - addiu      $sp, $sp, -16
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56708 - sw         $ra, 0($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile <  0x8B5670C - jal        0x08B56BEC
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56710 - addiu      $a0, $a0, 28160
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56714 - addu       $v0, $zr, $zr <=> li $v0, 0
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56718 - lw         $ra, 0($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B5671C - jr         $ra
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56720 - addiu      $sp, $sp, 16
17:51:15 DEBUG compiler - SceModmgrStart_f2 - Compiling _S1_2_8B56BEC
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile  > 0x883B730 - addiu      $sp, $sp, -16
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B734 - sw         $s0, 0($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B738 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B73C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B740 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B744 - addiu      $a0, $a0, -3824
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B748 - addiu      $a1, $a1, 30972
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B74C - sw         $ra, 4($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile <  0x883B750 - jal        0x08826CF8
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B754 - addu       $a2, $s0, $zr <=> move $a2, $s0
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B758 - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B75C - lw         $v0, 24180($v1)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile v  0x883B760 - beq        $v0, $zr, 0x0883B774
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B764 - lw         $ra, 4($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B768 - sw         $s0, 8($v0)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B76C - sw         $zr, 24180($v1)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B770 - lw         $ra, 4($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile  > 0x883B774 - lw         $s0, 0($sp)
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B778 - jr         $ra
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x883B77C - addiu      $sp, $sp, 16
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile ^> 0x8B56BEC - j          0x0883B730
17:51:15 DEBUG compiler - SceModmgrStart_f2 - CodeInstruction.compile    0x8B56BF0 - nop
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - sceKernelGetSystemTimeWide
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - sceKernelGetSystemTimeWide returning 442040248
17:51:15 DEBUG hle.Kernel_Library - SceModmgrStart_f2 - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0xF2), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncThread currentThread=SceModmgrStart_f2, currentRuntimeThread=SceModmgrStart_f2
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - SceModmgrStart_f2 - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - SceModmgrStart_f2 - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - SceModmgrStart_f2 - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - End of Interrupt
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncThread currentThread=SceModmgrStart_f2, currentRuntimeThread=SceModmgrStart_f2
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncEmulator immediately=false
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncThread currentThread=SceModmgrStart_f2, currentRuntimeThread=SceModmgrStart_f2
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - SceModmgrStart_f2 - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncThread currentThread=SceModmgrStart_f2, currentRuntimeThread=SceModmgrStart_f2
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - Thread exit detected SceUID=f2 name='SceModmgrStart' return:0x00000000
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - Exiting Thread SceModmgrStart(uid=0xF2, Status=PSP_THREAD_STOPPED, Priority=0x20, Wait=None, doCallbacks=false)
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - SceModmgrStart_f2 - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442049914
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - Switching from Thread SceModmgrStart to Back
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - End of Thread SceModmgrStart - stopped
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - End of Thread SceModmgrStart - sync
17:51:15 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:15 DEBUG  runtime - SceModmgrStart_f2 - End of Thread SceModmgrStart_f2
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - really deleting thread:'SceModmgrStart'
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - thread:'SceModmgrStart' freeing stack 0x09FEC400
17:51:15 DEBUG hle.SysMemUserForUser - Back_1f - free SysMemInfo[addr=0x09FEC400-0x09FEE400, uid=f3, partition=2, name='ThreadMan-Stack-0xf2-SceModmgrStart', type=PSP_SMEM_High, size=0x2000 (allocated=0x2000)]
17:51:15 DEBUG hle.sceAudio - Back_1f - free buffer 12
17:51:15 DEBUG hle.sceAudio - Back_1f - free buffer 11
17:51:15 DEBUG hle.sceAudio - Back_1f - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:15 DEBUG hle.sceAudio - Back_1f - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=0, buffers queued=0, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true), 0x08B3CFC0)
17:51:15 DEBUG hle.sceAudio - Back_1f - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=true)
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - -------------------- unblock SceUID=3b name:'Sound' caller:'sceAudio.hleAudioBlockingOutput'
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442056537
17:51:15 DEBUG  runtime - Back_1f - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:15 DEBUG  runtime - Back_1f - Waiting to be scheduled...
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_READY, Priority=0x11, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_RUNNING, Priority=0x11, Wait=None, doCallbacks=false), now=442078926
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to SceNetAdhocctl
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=SceNetAdhocctl_46
17:51:15 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:51:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:15 DEBUG  runtime - SceNetAdhocctl_46 - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelNetAdhocctlLoop processor=jpcsp.Processor@2f01b722
17:51:15 DEBUG hle.sceNetAdhocctl - SceNetAdhocctl_46 - hleNetAdhocctlThread
17:51:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - hleKernelDelayThread micros=500000, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - -------------------- hleKernelThreadWait micros=500000 forever:false thread:'SceNetAdhocctl' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - SceNetAdhocctl_46 - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442083985
17:51:15 DEBUG  runtime - SceNetAdhocctl_46 - Switching from Thread SceNetAdhocctl to Sound
17:51:15 DEBUG  runtime - SceNetAdhocctl_46 - syncThread currentThread=SceNetAdhocctl_46, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - SceNetAdhocctl_46 - Waiting to be scheduled...
17:51:15 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442087916
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442089591
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442090380
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442092195
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3EFC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B40FC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442119000
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442119560
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442122145
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442123540
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B40FC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B40FC0 to SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=512, restLength=1536, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B40FC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B42FC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442152979
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442154531
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442156715
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442157469
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B42FC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 12
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B42FC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B42FC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=12, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3CFC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442186210
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442187946
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442190138
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442190930
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3CFC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - free buffer 11
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[not blocking] 0x08B3CFC0 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false), 0x08B3CFC0)
17:51:15 DEBUG hle.sceAudio - Sound_3b - alSourceQueueBuffer buffer=11, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasCore sasCore=0x8B55480, sasOut=0x8B3EFC0
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelDelayThread micros=600, callbacks=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- hleKernelThreadWait micros=600 forever:false thread:'Sound' caller:'ThreadManForUser.hleKernelThreadEnterWaitState'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442222490
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Sound(uid=0x3B, Status=PSP_THREAD_READY, Priority=0x13, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Sound(uid=0x3B, Status=PSP_THREAD_RUNNING, Priority=0x13, Wait=None, doCallbacks=false), now=442224014
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Back to Sound
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442226382
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag sasCore=0x8B55480
17:51:15 DEBUG hle.sceSasCore - Sound_3b - __sceSasGetEndFlag returning 0xFFFFFFFF
17:51:15 DEBUG hle.sceCtrl - Sound_3b - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Sound_3b - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Sound_3b - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - End of Interrupt
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - sceKernelGetSystemTimeLow returning 442231464
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelLockLwMutex workAreaAddr=0x08B32F20, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x38, name=Snd, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B32F20, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x3B), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Sound_3b - sceKernelUnlockLwMutex workAreaAddr=0x08B32F20, count=0x1
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Sound_3b
17:51:15 DEBUG  runtime - Sound_3b - syncEmulator immediately=false
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioOutput2OutputBlocking vol=0x8000, buf=0x08B3EFC0
17:51:15 DEBUG hle.sceAudio - Sound_3b - sceAudioSRCOutputBlocking[blocking] 0x08B3EFC0 to SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100, busy=false)
17:51:15 DEBUG hle.sceAudio - Sound_3b - blockThreadOutput micros=34829, schedule=442271474
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - -------------------- block SceUID=3b name:'Sound' caller:'ThreadManForUser.hleBlockCurrentThread'
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - Context switching to 'Back(uid=0x1F, Status=PSP_THREAD_READY, Priority=0x2A, Wait=None, doCallbacks=false)' after reschedule
17:51:15 DEBUG hle.ThreadManForUser - Sound_3b - ----- Back(uid=0x1F, Status=PSP_THREAD_RUNNING, Priority=0x2A, Wait=None, doCallbacks=false), now=442238545
17:51:15 DEBUG  runtime - Sound_3b - Switching from Thread Sound to Back
17:51:15 DEBUG  runtime - Sound_3b - syncThread currentThread=Sound_3b, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Sound_3b - Waiting to be scheduled...
17:51:15 DEBUG  runtime - Back_1f - Scheduled, restarting...
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 442241387
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG hle.sceCtrl - Back_1f - hleCtrlExecuteSampling
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Triggering Interrupt VBLANK(0x1E)
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - Calling InterruptHandler 0x0883837C(0x00000000,0x00000013)
17:51:15 DEBUG  runtime - Back_1f - Start of Callback 0x0883837C
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuSuspendIntr
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelCpuResumeIntr flagInterrupts=0x1
17:51:15 DEBUG  runtime - Back_1f - End of Callback 0x0883837C
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - End of Interrupt
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG compiler - Back_1f - Compiling _S1_2_883B058
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826CF8 - addiu      $sp, $sp, -64
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826CFC - addiu      $v0, $sp, 36
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D00 - sw         $a1, 36($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D04 - addu       $a1, $a0, $zr <=> move $a1, $a0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D08 - addiu      $a0, $zr, 5 <=> li $a0, 5
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D0C - sw         $a2, 40($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D10 - addu       $a2, $v0, $zr <=> move $a2, $v0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D14 - sw         $ra, 16($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D18 - sw         $a3, 44($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D1C - sw         $t0, 48($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D20 - sw         $t1, 52($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D24 - sw         $t2, 56($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D28 - sw         $t3, 60($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826D2C - jal        0x08826960
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D30 - sw         $v0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D34 - lw         $ra, 16($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D38 - jr         $ra
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826D3C - addiu      $sp, $sp, 64
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826E6C - addiu      $sp, $sp, -16
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E70 - lui        $v1, 0x08B3 <=> li $v1, 0x08B30000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E74 - addiu      $v0, $zr, 1 <=> li $v0, 1
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E78 - sw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E7C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E80 - sw         $ra, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E84 - sw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E88 - lbu        $s1, 13616($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826E8C - jal        0x08826D40
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E90 - sb         $v0, 13616($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E94 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E98 - lw         $t0, 12($s0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826E9C - lw         $a1, 0($s0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EA0 - lw         $a2, 4($s0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EA4 - lw         $a3, 8($s0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826EA8 - jal        0x08826C9C
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EAC - addiu      $a0, $a0, -13004
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x8826EB0 - bne        $s1, $zr, 0x08826EC0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EB4 - addiu      $a0, $zr, 1 <=> li $a0, 1
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x8826EB8 - jal        0x088383B4
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EBC - nop
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x8826EC0 - break      0x00000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EC4 - lw         $ra, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826EC8 - lw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ECC - lw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ED0 - jr         $ra
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8826ED4 - addiu      $sp, $sp, 16
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B058 - lw         $a1, 0($a0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B05C - lh         $v0, 10($a1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B060 - beq        $v0, $zr, 0x0883B0CC
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B064 - addu       $t0, $a0, $zr <=> move $t0, $a0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B068 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B06C - addiu      $a0, $v0, 24700
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B070 - addu       $v1, $zr, $zr <=> li $v1, 0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B074 - lw         $v0, 0($a0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile v> 0x883B078 - bne        $v0, $zr, 0x0883B0B0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B07C - addiu      $a0, $a0, 4
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B080 - lui        $v0, 0x08B4 <=> li $v0, 0x08B40000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B084 - lh         $a3, 10($a1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B088 - sll        $v1, $v1, 0x0002
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B08C - addiu      $v0, $v0, 24700
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B090 - addu       $v1, $v1, $v0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B094 - lui        $a0, 0x08AE <=> li $a0, 0x08AE0000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B098 - lui        $a1, 0x08AF <=> li $a1, 0x08AF0000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B09C - addiu      $a0, $a0, -4288
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0A0 - addiu      $a1, $a1, 30884
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0A4 - addu       $a2, $t0, $zr <=> move $a2, $t0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B0A8 - j          0x08826CF8
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0AC - sw         $t0, 0($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B0B0 - addiu      $v1, $v1, 1
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0B4 - addiu      $v0, $zr, 8 <=> li $v0, 8
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B0B8 - bnel       $v1, $v0, 0x0883B078
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0BC - lw         $v0, 0($a0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B0C0 - lui        $a0, 0x08B2 <=> li $a0, 0x08B20000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile ^  0x883B0C4 - j          0x08826E6C
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0C8 - addiu      $a0, $a0, 22432
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B0CC - jr         $ra
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B0D0 - nop
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - sceKernelGetSystemTimeWide returning 442250839
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelLockLwMutex workAreaAddr=0x08B33040, count=0x1, timeoutAddr=0x00000000
17:51:15 DEBUG hle.ThreadManForUser - Back_1f - hleKernelLockLwMutex SceKernelLwMutexInfo(uid=0x1B, name=Cons, mutexUid=0x0, lwMutexOpaqueWorkAreaAddr=0x08B33040, initCount=0, lockedCount=1, numWaitThreads=0, attr=0x300, threadid=0x1F), count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - fast check succeeded
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG hle.Kernel_Library - Back_1f - sceKernelUnlockLwMutex workAreaAddr=0x08B33040, count=0x1
17:51:15 DEBUG  runtime - Back_1f - syncThread currentThread=Back_1f, currentRuntimeThread=Back_1f
17:51:15 DEBUG  runtime - Back_1f - syncEmulator immediately=false
17:51:15 DEBUG compiler - Back_1f - Compiling _S1_2_883B800
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B800 - addiu      $sp, $sp, -32
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B804 - sw         $s5, 20($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B808 - sw         $s4, 16($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B80C - addu       $s4, $t0, $zr <=> move $s4, $t0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B810 - sw         $s3, 12($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B814 - addu       $s3, $a3, $zr <=> move $s3, $a3
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B818 - sw         $s2, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B81C - addu       $s2, $a2, $zr <=> move $s2, $a2
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B820 - sw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B824 - addu       $s1, $a1, $zr <=> move $s1, $a1
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B828 - sw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B82C - addu       $s0, $a0, $zr <=> move $s0, $a0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B830 - sw         $ra, 24($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B834 - jal        0x088413FC
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B838 - lw         $a0, 24($a0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B83C - addu       $s5, $v0, $zr <=> move $s5, $v0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B840 - lw         $v0, 8($s0)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B844 - addu       $a1, $s1, $zr <=> move $a1, $s1
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B848 - addu       $a2, $s2, $zr <=> move $a2, $s2
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B84C - addu       $a0, $v0, $zr <=> move $a0, $v0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B850 - addu       $a3, $s3, $zr <=> move $a3, $s3
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B854 - beq        $v0, $zr, 0x0883B864
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B858 - addu       $t0, $s4, $zr <=> move $t0, $s4
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile <  0x883B85C - jal        0x0883B780
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B860 - nop
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B864 - addu       $a0, $s5, $zr <=> move $a0, $s5
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B868 - lw         $ra, 24($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B86C - lw         $s5, 20($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B870 - lw         $s4, 16($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B874 - lw         $s3, 12($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B878 - lw         $s2, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B87C - lw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B880 - lw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B884 - j          0x088413FC
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B888 - addiu      $sp, $sp, 32
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88413FC - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8841400 - lw         $v0, 24936($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8841404 - jr         $ra
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8841408 - sw         $a0, 24936($v1)
17:51:15 DEBUG compiler - Back_1f - Compiling _S1_2_88413FC
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x88413FC - lui        $v1, 0x08B4 <=> li $v1, 0x08B40000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8841400 - lw         $v0, 24936($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8841404 - jr         $ra
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x8841408 - sw         $a0, 24936($v1)
17:51:15 DEBUG compiler - Back_1f - Compiling _S1_2_883B780
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B780 - addiu      $sp, $sp, -16
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B784 - addu       $v0, $a0, $zr <=> move $v0, $a0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B788 - sll        $a1, $a1, 0x0002
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B78C - sw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B790 - addu       $t1, $a2, $zr <=> move $t1, $a2
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B794 - addu       $a0, $a2, $zr <=> move $a0, $a2
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B798 - addu       $v1, $a1, $v0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B79C - sw         $ra, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7A0 - lui        $s1, 0x08B4 <=> li $s1, 0x08B40000
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7A4 - addu       $a2, $t0, $zr <=> move $a2, $t0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7A8 - sw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile v  0x883B7AC - bne        $a3, $zr, 0x0883B7CC
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7B0 - addu       $a1, $zr, $zr <=> li $a1, 0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7B4 - lw         $t9, 0($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7B8 - lw         $ra, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7BC - lw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7C0 - lw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7C4 - jr         $t9
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7C8 - addiu      $sp, $sp, 16
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile  > 0x883B7CC - lw         $s0, 24176($s1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7D0 - lw         $v0, 0($v1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7D4 - sw         $a3, 24176($s1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7D8 - addu       $a0, $t1, $zr <=> move $a0, $t1
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7DC - addu       $a1, $a3, $zr <=> move $a1, $a3
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7E0 - jalr       $ra, $v0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7E4 - addu       $a2, $t0, $zr <=> move $a2, $t0
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7E8 - sw         $s0, 24176($s1)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7EC - lw         $ra, 8($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7F0 - lw         $s1, 4($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7F4 - lw         $s0, 0($sp)
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7F8 - jr         $ra
17:51:15 DEBUG compiler - Back_1f - CodeInstruction.compile    0x883B7FC - addiu      $sp, $sp, 16
17:51:15  WARN compiler - Back_1f - IGNORING: Trying to compile an invalid address 0x00000000
17:51:15 ERROR  runtime - Back_1f - RuntimeContext.jumpCall - Cannot find executable
17:51:15 ERROR  runtime - Back_1f - Catched Throwable in RuntimeThread:
java.lang.RuntimeException: Cannot find executable
	at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:139)
	at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:189)
	at _S1_2_883B800.s(_S1_2_883B800.java:96)
	at _S1_2_883ED6C.s(_S1_2_883ED6C.java:788)
	at _S1_2_883ED6C.exec(_S1_2_883ED6C.java)
	at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:157)
	at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:210)
	at _S1_2_8825730.s(_S1_2_8825730.java:204)
	at _S1_2_8825730.exec(_S1_2_8825730.java)
	at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:676)
	at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:717)
	at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)
17:51:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - start display
17:51:15 DEBUG  runtime - Back_1f - End of Thread Back - stopped
17:51:15 DEBUG  runtime - Back_1f - End of Thread Back - sync
17:51:15 DEBUG       ge - GUI - executeList PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0040, stall=0x00000000, cbid=0x0, ended=false, finished=false, paused=false, restarted=false, reset=false]
17:51:15 DEBUG  runtime - Back_1f - End of Thread Back_1f
17:51:15 DEBUG       ge - GUI - psm=1 PSM_5551 (0x1)
17:51:15 DEBUG       ge - GUI - fbw fbp=0x04044000, fbw=512
17:51:15 DEBUG       ge - GUI - fbp fbp=0x04000000, fbw=512
17:51:15 DEBUG       ge - GUI - base 0x09000000
17:51:15 DEBUG       ge - GUI - jump old PC: 0x096C0054, new PC: 0x096C006C
17:51:15 DEBUG hle.sceDisplay - GUI - hleDisplaySetGeBuf topaddr=0x04000000, bufferwidth=512, pixelformat=1, copyGE=false, with=480, height=272
17:51:15 DEBUG       ge - GUI - Reloading GE Memory (0x04000000-0x04044000) to screen (480x272)
17:51:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:15 DEBUG       ge - GUI - clear mode: 7 (COLOR STENCIL DEPTH)
17:51:15 DEBUG       ge - GUI - vtype GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
17:51:15 DEBUG       ge - GUI - base 0x090000 redundant pure state cmd ignored
17:51:15 DEBUG       ge - GUI - vaddr 096c0054
17:51:15 DEBUG       ge - GUI - prim 1 sprites (2 vertices)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_SCISSOR_TEST)
17:51:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:51:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:51:15 DEBUG       ge - GUI - sceGuDisable(RE_COLOR_MATERIAL)
17:51:15 DEBUG       ge - GUI - Reusing cached Vertex Data
17:51:15 DEBUG       ge - GUI - clear mode end
17:51:15 DEBUG       ge - GUI - sceGumMatrixMode GU_VIEW 0
17:51:15 DEBUG       ge - GUI - glLoadMatrixf 1.0000 0.0000 0.0000 0.0000
17:51:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 1.0000 0.0000 0.0000
17:51:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 1.0000 0.0000
17:51:15 DEBUG       ge - GUI - glLoadMatrixf 0.0000 0.0000 0.0000 1.0000
17:51:15 DEBUG       ge - GUI - sceGuAlphaFunc(func=3, ref=0x00, mask=0xFF)
17:51:15 DEBUG       ge - GUI - sceGuDepthFunc(7)
17:51:15 DEBUG       ge - GUI - Ignored DUMMY video command.
17:51:15 DEBUG       ge - GUI - sceGuShadeModel(smooth)
17:51:15 DEBUG       ge - GUI - DTH0(C1D1): 1  -3  1  -4
17:51:15 DEBUG       ge - GUI - DTH1(2F3F): -1  3  -1  2
17:51:15 DEBUG       ge - GUI - DTH2(D1C1): 1  -4  1  -3
17:51:15 DEBUG       ge - GUI - DTH3(3F2F): -1  2  -1  3
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_DITHER)
17:51:15 DEBUG       ge - GUI - base 0x08000000
17:51:15 DEBUG       ge - GUI - call old PC: 0x096C00E4, new PC: 0x08519000
17:51:15 DEBUG       ge - GUI - ret old PC: 0x08519004, new PC: 0x096C00E4
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_ALPHA_TEST)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_DEPTH_TEST)
17:51:15 DEBUG       ge - GUI - sceGuScissor(0,0,480,272)
17:51:15 DEBUG       ge - GUI - drawRegion(0,0,480,272)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_STENCIL_TEST)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_BLEND)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_CULL_FACE)
17:51:15 DEBUG       ge - GUI - dte 0x000001 redundant pure state cmd ignored
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_FOG)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_CLIP_PLANES)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_TEXTURE_2D)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHTING)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT0)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT1)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT2)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_LIGHT3)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_LINE_SMOOTH)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_CULL_FACE)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_TEST)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_COLOR_LOGIC_OP)
17:51:15 DEBUG       ge - GUI - sceGuDisable(GU_FACE_NORMAL_REVERSE)
17:51:15 DEBUG       ge - GUI - sceGuEnable(GU_PATCH_FACE)
17:51:15 DEBUG       ge - GUI - sceGuTexFunc mode 000000
17:51:15 DEBUG       ge - GUI - finish (hex=00000052,int=82,float=0.000000)
17:51:15 DEBUG hle.sceGe_user - GUI - Scheduling Async Callback uid:0x40, name:'GeCallbackFinish', thread:'Main', PC:089337A8, $a0:00000000, $a1: 00000000, $a2: 08B503F8, listId=0x35, listPc=0x096C0150, behavior=1, signalId=0x52
17:51:15 DEBUG       ge - GUI - end pc=0x096C0150
17:51:15 DEBUG       ge - GUI - FINISH / SIGNAL / END reached, waiting for Sync (PspGeList[id=0x35, status=PSP_GE_LIST_DRAWING, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false])
17:51:15 DEBUG hle.sceGe_user - GUI - hleGeListSyncDone list PspGeList[id=0x35, status=PSP_GE_LIST_DONE, list=0x096C0040, pc=0x096C0150, stall=0x00000000, cbid=0x0, ended=true, finished=true, paused=true, restarted=false, reset=false], done
17:51:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_S)
17:51:15 DEBUG       ge - GUI - sceGuDisable(RE_TEXTURE_GEN_T)
17:51:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - saving the GE to memory 0x04000000
17:51:15 DEBUG       ge - GUI - GETexture.copyScreenToTexture GETexture[0x04000000-0x04088000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)]
17:51:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - rendering the FB 0x04044000
17:51:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen GETexture[0x04044000-0x040CC000, 480x272 (texture 1024x1024), bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:15 DEBUG       ge - GUI - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
17:51:15 DEBUG hle.sceDisplay - GUI - sceDisplay.paintGL - end display
17:54:36 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:54:45 DEBUG      emu - GUI - saving window position of 'MainGUI'
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'SceNetAdhocctl'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'SceNetAdhocctl' freeing stack 0x09FF3400
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FF3400-0x09FF5000, uid=47, partition=2, name='ThreadMan-Stack-0x46-SceNetAdhocctl', type=PSP_SMEM_High, size=0x1C00 (allocated=0x1C00)]
17:54:45 DEBUG  runtime - GUI - Deleting Thread SceNetAdhocctl(uid=0x46, Status=PSP_THREAD_WAITING, Priority=0x11, Wait=Delay (delay 500000 us, rest 0 us), doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle0'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'idle0' freeing stack 0x08800000
17:54:45 DEBUG  runtime - GUI - Deleting Thread idle0(uid=0x5, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'MovieAudio'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'MovieAudio' freeing stack 0x09FEE400
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FEE400-0x09FF1400, uid=54, partition=2, name='ThreadMan-Stack-0x53-MovieAudio', type=PSP_SMEM_High, size=0x3000 (allocated=0x3000)]
17:54:45 DEBUG  runtime - GUI - Deleting Thread MovieAudio(uid=0x53, Status=PSP_THREAD_WAITING, Priority=0x14, Wait=Mbx (0x0051) (forever), doCallbacks=true)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'PowerLocker'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'PowerLocker' freeing stack 0x09FF8000
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FF8000-0x09FFB000, uid=25, partition=2, name='ThreadMan-Stack-0x24-PowerLocker', type=PSP_SMEM_High, size=0x3000 (allocated=0x3000)]
17:54:45 DEBUG  runtime - GUI - Deleting Thread PowerLocker(uid=0x24, Status=PSP_THREAD_WAITING, Priority=0x10, Wait=EventFlag (0x0023) (forever), doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'idle1'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'idle1' freeing stack 0x08802000
17:54:45 DEBUG  runtime - GUI - Deleting Thread idle1(uid=0x7, Status=PSP_THREAD_READY, Priority=0x7F, Wait=None, doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'Sound'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'Sound' freeing stack 0x09FF5000
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FF5000-0x09FF8000, uid=3c, partition=2, name='ThreadMan-Stack-0x3b-Sound', type=PSP_SMEM_High, size=0x3000 (allocated=0x3000)]
17:54:45 DEBUG  runtime - GUI - Deleting Thread Sound(uid=0x3B, Status=PSP_THREAD_WAITING, Priority=0x13, Wait=Audio (forever), doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'NetConnManager'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'NetConnManager' freeing stack 0x09FF1400
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FF1400-0x09FF3400, uid=4a, partition=2, name='ThreadMan-Stack-0x49-NetConnManager', type=PSP_SMEM_High, size=0x2000 (allocated=0x2000)]
17:54:45 DEBUG  runtime - GUI - Deleting Thread NetConnManager(uid=0x49, Status=PSP_THREAD_WAITING, Priority=0x28, Wait=Sleep (forever), doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'Main'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'Main' freeing stack 0x09FB8000
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FB8000-0x09FC0000, uid=e, partition=2, name='ThreadMan-Stack-0xd-Main', type=PSP_SMEM_High, size=0x8000 (allocated=0x8000)]
17:54:45 DEBUG  runtime - GUI - Deleting Thread Main(uid=0xD, Status=PSP_THREAD_READY, Priority=0x6F, Wait=None, doCallbacks=false)
17:54:45 DEBUG hle.ThreadManForUser - GUI - really deleting thread:'Back'
17:54:45 DEBUG hle.ThreadManForUser - GUI - thread:'Back' freeing stack 0x09FFB000
17:54:45 DEBUG hle.SysMemUserForUser - GUI - free SysMemInfo[addr=0x09FFB000-0x09FFE000, uid=20, partition=2, name='ThreadMan-Stack-0x1f-Back', type=PSP_SMEM_High, size=0x3000 (allocated=0x3000)]
17:54:45  INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------
17:54:45 DEBUG  runtime - GUI - RuntimeContext.exit
17:54:45 DEBUG  runtime - GUI - Thread MovieAudio_53, State=WAITING
17:54:45 DEBUG  runtime - GUI - Thread NetConnManager_49, State=WAITING
17:54:45 DEBUG  runtime - MovieAudio_53 - Scheduled, restarting...
17:54:45 DEBUG  runtime - NetConnManager_49 - Scheduled, restarting...
17:54:45 DEBUG  runtime - GUI - Thread PowerLocker_24, State=WAITING
17:54:45 DEBUG  runtime - NetConnManager_49 - End of Thread NetConnManager - stopped
17:54:45 DEBUG  runtime - MovieAudio_53 - End of Thread MovieAudio - stopped
17:54:45 DEBUG  runtime - NetConnManager_49 - End of Thread NetConnManager - sync
17:54:45 DEBUG  runtime - PowerLocker_24 - Scheduled, restarting...
17:54:45 DEBUG  runtime - GUI - Thread Main_d, State=WAITING
17:54:45 DEBUG  runtime - PowerLocker_24 - End of Thread PowerLocker - stopped
17:54:45 DEBUG  runtime - NetConnManager_49 - End of Thread NetConnManager_49
17:54:45 DEBUG  runtime - MovieAudio_53 - End of Thread MovieAudio - sync
17:54:45 DEBUG  runtime - Emu - End of run
17:54:45 DEBUG  runtime - PowerLocker_24 - End of Thread PowerLocker - sync
17:54:45 DEBUG  runtime - Main_d - Scheduled, restarting...
17:54:45 DEBUG  runtime - GUI - Thread Sound_3b, State=WAITING
17:54:45 DEBUG  runtime - Main_d - End of Thread Main - stopped
17:54:45 DEBUG  runtime - PowerLocker_24 - End of Thread PowerLocker_24
17:54:45 DEBUG  runtime - MovieAudio_53 - End of Thread MovieAudio_53
17:54:45 DEBUG  runtime - Main_d - End of Thread Main - sync
17:54:45 DEBUG  runtime - Sound_3b - Scheduled, restarting...
17:54:45 DEBUG  runtime - GUI - Thread SceNetAdhocctl_46, State=WAITING
17:54:45 DEBUG  runtime - Sound_3b - End of Thread Sound - stopped
17:54:45 DEBUG  runtime - Main_d - End of Thread Main_d
17:54:45 DEBUG  runtime - Sound_3b - End of Thread Sound - sync
17:54:45 DEBUG  runtime - SceNetAdhocctl_46 - Scheduled, restarting...
17:54:45 DEBUG  runtime - GUI - Thread idle1_7, State=WAITING
17:54:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Thread SceNetAdhocctl - stopped
17:54:45 DEBUG  runtime - Sound_3b - End of Thread Sound_3b
17:54:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Thread SceNetAdhocctl - sync
17:54:45 DEBUG  runtime - idle1_7 - Scheduled, restarting...
17:54:45 DEBUG  runtime - GUI - Thread idle0_5, State=WAITING
17:54:45 DEBUG  runtime - idle1_7 - End of Thread idle1 - stopped
17:54:45 DEBUG  runtime - SceNetAdhocctl_46 - End of Thread SceNetAdhocctl_46
17:54:45 DEBUG  runtime - idle1_7 - End of Thread idle1 - sync
17:54:45 DEBUG  runtime - idle0_5 - Scheduled, restarting...
17:54:45 DEBUG  runtime - idle1_7 - End of Thread idle1_7
17:54:45 DEBUG  runtime - idle0_5 - End of Thread idle0 - stopped
17:54:45 DEBUG  runtime - idle0_5 - End of Thread idle0 - sync
17:54:45 DEBUG  runtime - idle0_5 - End of Thread idle0_5
